Carissimi,
anche quest'anno, il 14 Novembre, si terrà il World Usability Day, la
giornata mondiale dedicata a diffondere sensibilità e cura verso l'aspetto
umano nella tecnologia. Il tema è Designing for a Better World (
https://worldusabilityday.org/) e focalizza l’attenzione sugli aspetti di
sostenibilità e accessibilità nella progettazione digitale per spazi
pubblici, infrastrutture cittadine (trasporti, architettura urbana),
materiali di produzione e partecipazione civica.
Siamo dunque lieti di annunciarvi che, nell’ambito di questa iniziativa, il
SIGCHI Italy organizzerà il WUD-SIGCHI Italy 2024 che si terrà, in presenza
e online, giovedì 14 novembre dalle ore 9 presso il Politecnico di Milano.
Gli organizzatori sono Maristella Matera (Dipartimento di Elettronica,
Informazione e Bioingegneria) del Politecnico di Milano, Angela Locoro
(Dipartimento di Economia e Management), Barbara Rita Barricelli e Daniela
Fogli (Dipartimento di Ingegneria dell’Informazione) dell'Università degli
Studi di Brescia e Stefano Valtolina (Dipartimento di Informatica)
dell'Università degli Studi di Milano.
Forniremo a breve il link al sito dell’iniziativa sul quale saranno
disponibili ulteriori dettagli relativi ad aula e programma e dal quale
sarà possibile registrarsi gratuitamente all’evento.
Il programma, in fase di definizione, si aprirà con i saluti della
Presidentessa del SIGCHI Italy, Giuliana Vitiello, e dell’organizzatrice di
numerose precedenti edizioni del WUD SIGCHI Italy, Cristina Gena.
La relatrice di apertura sarà la Dottoressa Eleonora Mencarini della
Fondazione Bruno Kessler, che tratterà il tema dell'HCI sostenibile. I
relatori successivi toccheranno da vicino le tematiche della sostenibilità
e dell’accessibilità.
Un caro saluto e a presto!
Barbara Rita Barricelli, Daniela Fogli, Angela Locoro, Maristella
Matera, Stefano
Valtolina
-----------------------------
*Angela Locoro, PhD*
Professore Associato
Dipartimento di Economia e Management
Università degli Studi di Brescia
Final Call for papers for IntelligentUser Interfaces2025 (ACM IUI’25)
Wewelcome youto submityourhigh-qualitywork to IUI’25 thatwilltake place
in Cagliari, Italy, on March 24-27, 2025!
Importantdates:
Abstract submissiondeadline: October3nd, 2024
Paper submissiondeadline: October10th, 2024
Please visit the website for more information: https://iui.acm.org/2025/
The ACM Conference on Intelligent User Interfaces (ACM IUI) is the
annual premiere venue where researchers and practitioners meet and
discuss state-of-the-art advances at the intersection of Artificial
Intelligence (AI) and Human-Computer Interaction (HCI). Ideal IUI
submissions should address practical HCI challenges using machine
intelligence and discuss both computational and human-centric aspects of
such methodologies, techniques and systems.
Contributions are welcome from all relevant arenas, including academia,
industry, government, and non-profit organizations. We strongly believe
that diverse insights are critical to the vitality of the IUI community
and the conference will accept papers for both long and short oral
presentations. Contributions to IUI are expected to be supported by
rigorous evidence appropriate to the claims (e.g., user study, system
evaluation, computational analysis).
IUI topics of interest include, but are not limited to:
Human-centered AI methods, approaches, and systems
* Explainable AI methods
* Democratization of AI
* Persuasive technologies in IUI
* Privacy and security of IUI
* Recommendations in IUI
* Knowledge-based approaches to user interface design and generation
* User modelling for intelligent interfaces
* User-adaptive interaction and personalization
* IUI for crowd computing and human computation
* Human control in daily automations
Computational innovation
* Interactive machine learning
* Human-in-the loop AI testing and debugging
* Human-centered recommendation and recommender systems
* Generative models
* Human-in-the-loop reinforcement learning
* Intelligent user interfaces for generative AI
Innovative User Interfaces
* Affective interfaces
* Intelligent aesthetic interfaces
* Intelligent collaborative interfaces
* Intelligent AR/VR interfaces
* Intelligent visualization and visual analytics
* Intelligent wearable and mobile interfaces
* Intelligent tangible interfaces
* Intelligent conversational interfaces
Intelligent Multimodal Systems
* Embodied agents
* Multimodal AI assistants
* Intelligent multimodal interfaces
* Evaluations of Intelligent User Interfaces
* User experiments and studies
* Reproducibility (including benchmarks, datasets, and challenges)
* Meta-analysis
* Mixed-methods evaluations
Intelligent Applications
* Education and learning-related technologies
* Healthcare and wellbeing
* Automotive
* Assistive technologies
* Entertainment
* Workplace happiness
* Social media
* Information retrieval
* Internet of things (IoT)
* Smart homes
* Generative AI
Large Language Models
* End-user interaction with LLMs and Multimodal models (e.g., chatbots,
image generation)
* LLMs in the workplace
* Trustworthy LLMs
* Bias in LLMs
* The effects of LLMs use on creative tasks
* Personalized user interaction with LLMs
* Prompt Engineering
* User control and steering of LLMs (e.g. RLHF)
Looking forward to your submissions!
IUI’25 Technical Programme Chairs
Luis Leiva, Davide Spano, Katrien Verbert
program2025(a)iui.acm.org <mailto:program2025@iui.acm.org>
IUI’25 General Chairs
Toby Li, Fabio Paterno, Kaisa Väänänen
chairs2025(a)iui.acm.org <mailto:chairs2025@iui.acm.org>
Call for Papers – Digital Wellbeing for Teens: Designing Educational Systems
Special issue of Interaction Design & Architecture(s) Journal (IxD&A)
https://ixdea.org/digital-wellbeing-for-teens-designing-educational-systems/
————
Overview
Recently, researchers have been exploring the unexpected issues arising from the excessive use of personal devices and social media apps, particularly as companies adopt “attention-capture” tactics like guilty-pleasure recommendations and automatic content playback. These strategies exploit users’ psychological vulnerabilities to increase advertising revenue, resulting in significant impacts on users’ perceived agency and often leading to a sense of losing control over their technology use. This has led to the emergence of a new focus on “digital wellbeing,” studied in fields such as Human Computer Interaction and psychology. Traditional approaches by practitioners and researchers to tackle these issues involve developing Digital Self-Control Tools (DSCTs), such as mobile apps and browser extensions, that help users track their usage patterns and implement interventions like timers and lock-out mechanisms to regulate device use. However, both researchers and users are beginning to emphasize that achieving digital wellbeing requires more than just self-monitoring strategies; it is a journey of personal growth that necessitates education.
Topics of Interest
The goal of this special issue is to discuss ongoing research and ideas at the intersection of digital wellbeing and education. It aims to foster the development of strategies and interactive tools that mentor users, especially children and teenagers, towards a more meaningful and conscious use of technology. This can be accomplished in various ways, such as by designing new Digital Self-Control Tools with educational components, developing serious games, or creating collaborative platforms to introduce and support digital wellbeing learning in schools.
Topics of interest include, but not limited to:
• participatory and co-design of digital wellbeing systems;
• tools and strategies to teach digital wellbeing at school;
• strategies and tools for measuring students’ digital wellbeing;
• novel DSCTs that include educational aspects;
• gamification strategies for digital wellbeing;
• ethical, social, and political factors.
Submission
All submissions must be original and may not be under review by another publication.
The manuscripts should be submitted anonymized either in .doc or in .pdf format.
All papers will be blindly peer-reviewed by at least two reviewers. Prospective participants are invited to submit an 8-20 pages paper (including authors’ information, abstract, all tables, figures, references, etc.).
Important dates
Deadline: October 15th, 2024
Notification to the authors: January 15th, 2025
Camera ready paper: February 15th, 2025
Publication of the special issue: March 2025 (tentatively)
Guest Editors
Chiara Ceccarini, University of Bologna (Italy)
Catia Prandi, University of Bologna (Italy)
Alberto Monge Roffarello, Politecnico di Torino (Italy)
Luigi De Russis, Politecnico di Torino (Italy)
_________________________________________
Chiara Ceccarini, PhD.
Junior Assistant Professor (RTD-A)
Department of Computer Science and Engineering
University of Bologna
We have an opening for a PhD position in the domain of Virtual Agents in Cross-Reality. Funding is available for one year initially, but the candidate will be actively supported in applying for external funding.
PhD Position in Virtual Agents in Cross-Reality (ref. BAP-2024-623) Deadline: 11/10/2024
For more info, refer to https://www.kuleuven.be/personeel/jobsite/jobs/60387872?lang=en or via email to adalberto.simeone(a)kuleuven.be
The ARIA team (Artificial Realities and Interactive Ambients) in the Human-Computer-Interaction section of the department of Computer Science at KU Leuven studies the behaviour of users in interactive Virtual Environments, with the aim of improving the experience of users immersed in them. The lab is internationally renown for its radical new ideas and pioneering work in the domain of Virtual, Augmented, and Mixed Reality (XR), having published at top venues in the HCI and XR fields. At ARIA we seek not only to understand how we can improve the fundamental components of interaction in immersive environments, but also how to push the boundaries of XR itself so that it might open up new possibilities that did not exist before. At ARIA, the greatest asset we seek in a researcher is the ability to be creative and have a vision of a better future. We are also fully integrated in the network of European and International XR research and collaborate often with other top researchers in the field.
Unit website<https://aria.cs.kuleuven.be/>
Project
Powered by recent advancements in modern AI techniques such as Large Language Models, Virtual Agents (also known as Virtual Characters or Virtual Humans) are poised to be the next step in this evolution. An Embodied Virtual Agent distinguishes themselves from "regular" chatbots as it is an AI "construct" that exists in an immersive environments, therefore it possesses a body (or avatar) and can interact with the environment, with other agents, and with human users. Virtual Agents will represent a fundamental characteristic of our lives in the society of the near future: they will become widely present as assistants, helpers, friends and companions.
However, the current state-of-the-art in terms of approaches to "drive" the behaviour of a Virtual Agent still has large potential for improvement. Modern computer games that features so-called "Non-playing Characters" (NPCs) typically do not offer opportunities for substantial meaningful interactions with users, as they largely act in static roles. Conversely, research prototypes do not always feature populated environments, even when the subject of the study takes place in places where our real-world experience would tell us that it is very likely to encounter other people in such public settings (for example as in a virtual train station or a virtual museum). The candidate will thus study how modern AI techniques can enhance the believability, or the feeling of actually "being there" in the environment depicted by the virtual experience. We seek to understand what kind of behaviour a virtual agent should exhibit to enhance the overall feeling of a realistic experience. This will involve an investigation of how Virtual Agents can be integrated as (virtual) "extras" in public settings: what behaviours should they exhibit, what interactions should they be able to perform with the environment, with other agents, and with human users. Successively, we seek to understand what aspects are of greater importance when such Virtual Agents take secondary roles in an immersive experience, such as the ability to sustain short circumstantial conversations or interactions with human users.
We offer a full-time PhD scholarship of one (1) year. The candidate will be expected to actively seek and work towards the attainment of further external funding to support the continuation of the PhD, in terms of writing a research proposal. The candidate will be supported by the supervisor, as well as the rest of the ARIA team, in this effort. The candidate will also be expected to contribute to the supervision of Master's students and a limited amount of teaching support activities.
Profile
* The candidate must have a Master's degree in Computer Science or neighbouring fields, obtained no more than three years ago. Experience that relates to Human-Computer Interaction, VR, or 3D Interaction is desirable.
* Candidates must have excellent demonstrable programming skills, especially in what concerns the development of 3D applications, such as with Unity or Unreal Engine.
* They must be proficient in oral and written English, possess excellent communication skills, and be creative, team-oriented, proactive and result driven.
* The positions can start immediately.
* Interested candidates should send their CV, their transcripts, contact information of at least 2 referees, and a motivation letter using the KU Leuven system. The motivation letter should clearly outline the candidate's interests in VR and Virtual Agents and their thoughts for potential research in that direction.
* Including in the motivation letter links to code repositories or videos of examples of prior work on 3D applications (be them VR, AR, or also desktop 3D application) is highly recommended.
Offer
* A one-year PhD scholarship, extendible upon successful attainment of external funding for up to three more years, for a total of four years.
* A stimulating environment in one of Europe's most renowned and innovative universities, in a well-equipped research team of international reputation.
* Access to state-of-the-art motion tracking and VR laboratories, equipped with 16 Vicon cameras, tracking equpment, hi-end VR workstations and head-mounted displays.
* The research will be based at the Department of Computer Science at the Arenberg Campus in Heverlee (just outisde to city centre of Leuven).
Interested?
For more information please contact Prof. dr. Adalberto Simeone, tel.: +32 16 37 71 59, mail: adalberto.simeone(a)kuleuven.be.
You can apply for this job no later than October 11, 2024 via the online application tool<http://www.kuleuven.be/eapplyingforjobs/light/60387872>
https://www.kuleuven.be/personeel/jobsite/jobs/60387872?lang=en
--
Adalberto L. Simeone
Associate Professor
ARIA - Artificial Realities and Interactive Ambients
https://aria.cs.kuleuven.be<https://aria.cs.kuleuven.be/>
Department of Computer Science, KU Leuven
https://www.adalsimeone.me<https://www.adalsimeone.me/>
*** Call for Special Tracks ***
38th IEEE International Symposium on Computer-Based Medical Systems
(IEEE CBMS 2025)
June 18-20, 2025, Universidad Politécnica de Madrid (UPM), Madrid, Spain
https://2025.cbms-conference.org
Attracting a worldwide audience, CBMS is the premier conference for computer-based medical
systems, and one of the main conferences within the fields of medical informatics and
biomedical informatics.
IEEE CBMS 2025 invites proposals for organization of special tracks that will be held in parallel
with the general conference track. The themes of the special tracks should not overlap with the
general conference topics and should focus on emerging research fields. All tracks are expected
to enable stimulating discussions of state-of-the-art, emerging, visionary, and perhaps
controversial topics. Their papers should report on significant unpublished work and must meet
the same standards as main conference papers. All accepted papers will be included in the
conference proceedings. We expect all accepted tracks to adhere to the conference paper
submission and reviewing schedule, as outlined in the dates indicated below.
Special Tracks chair(s) will be interacting with organisers of accepted workshops to ensure a
high-quality workshop program. In the case of detecting several similar submissions, the CBMS
2025 organization can propose the fusion of those proposals.
Special Track requirements
The organizers of a special track must comply with a set of principles and obligations, listed below:
• A specific webpage with information about the special track will be created by CBMS
after the acceptance notification. The organizers must provide the following information to be
added to such webpage: special track description, list of topics, call for papers, submission
information (must be the same as CBMS 2025 regular track), special track organizers, special
track program committee members, any other relevant information.
• The organizers of the special track are responsible for the peer-review process within
their track. They must add their own Program committee members/reviewers to the
submission platform, ensure that receive all the reviews on time, check the quality of the
reviews, and establish the acceptance/rejection decision. The final decision will be sent by
CBMS 2025 PC Chairs. They also must pay special attention to potential conflicts of interest
and ensure that all the general ethical rules of research are followed.
• At least one of the organizers of the special track must register and attend to CBMS
2025 in Madrid. The organizer(s) who attend CBMS will also chair the specific session that will
be assigned in the agenda to their track.
• The organizers of the special track are responsible for the publicity of their track to try
to win as many submissions as possible. Please bear in mind that a special track with less
than 4 accepted papers could be canceled. In this case, the accepted papers will be moved to
the regular track.
Important Dates
• Deadline for special track proposal: November 8, 2024 (AoE)
• Special track notification acceptance: November 15, 2024
Submission Guidelines
Each proposal must include:
• Special track title
• Rough estimate of the expected ST size as number of sessions (with 4-5 papers per session)
• A brief biography of ST organizer(s)
• List of Special Track program committee members
• A draft of Special Track “Call for papers” (important dates must be the same of the main
conference)
• One or two appropriate journals or follow up publications: tracks are expected to organize a special issue, if planned.
The proposal must be sent to info[at]cbms-conference[dot]org
CBMS 2025 Special Track Chairs
• Alba García Seco de Herrera
• Gilberto Ochoa-Ruiz
• Sharib Ali
Other Information
For more information, please contact info[at]cbms-conference[dot]org.
Save the Date: ACDL 2025, 8th Advanced Course on Data Science & Machine
Learning - From Deep Learning to Large Language Models & Multimodal
Foundation Models | June 9-13 | Riva del Sole Resort & SPA - Italy -> Early
Registration: by 23 February
--
* Apologies for multiple copies. Please forward to anybody who might be
interested, thanks *
SAVE THE DATE
#ACDL2025, An Interdisciplinary Course: From Deep Learning to Generative AI
ACDL 2025 is a full-immersion 5-day course in Tuscany on cutting-edge
advances in AI, Deep Learning, LLMs, Data Sc. & Generative AI with lectures
delivered by world-renowned experts.
If
you want to learn
Transformers, Diffusion Models,
Large language models,
Vision - Large-scale vision models,
Vision and language,
Beyond vision and language,
Multimodal Foundation Models,
NLP, Generative AI
and much more
then
take part in ACDL 2025! ;-)
Riva del Sole Resort & SPA - Tuscany, Italy, June 9-13, 2025
https://acdl2025.icas.events
acdl(a)icas.cc
EARLY REGISTRATION: by February 23 (AoE)
https://acdl2025.icas.events/registration/
Oral Presentation Submission Deadline: by February 23 (AoE)
LECTURERS: TBA
Each Lecturer will hold up to four lectures on one or more research topics.
https://acdl2025.icas.events/lecturers/
PAST LECTURERS:
https://acdl2025.icas.events/past-lecturers/
VENUE:
https://acdl2025.icas.events/venue/
Riva del Sole Resort & SPA
Località Riva del Sole‚ Castiglione della Pescaia (Grosseto)
CAP 58043‚ Tuscany‚ Italy
p: +39-0564-928111
e: booking.events(a)rivadelsole.it
w: https://www.rivadelsole.it/en/
PAST EDITIONS: https://acdl2025.icas.events/past-editions/
REGISTRATION: https://acdl2025.icas.events/registration/
CERTIFICATE & 8 ECTS:
The 8th Advanced Course on Data Science & Machine Learning – ACDL 2025 is a
full-immersion five-day Course at the Riva del Sole Resort & SPA
(Castiglione della Pescaia – Grosseto – Tuscany, Italy) on cutting-edge
advances in Deep Learning, Data Science and Generative AI with lectures
delivered by world-renowned experts. The Course provides a stimulating
environment for PhD students, Post-Docs, junior academics (only up to
assistant professors), early career researches, and industry leaders (and
highly motivated, promising and brilliant Master students / BSc students).
Participants will also have the chance to present their results with talks,
and to interact with their colleagues, in a convivial, professional and
productive environment.
PhD students, PostDocs, Industry Practitioners and Junior Academics (only
up to assistant professors) will be typical profiles of the ACDL
attendants.The Course will involve a total of 36–40 hours of lectures,
according to the academic system the final achievement will be equivalent
to 8 ECTS points for the PhD Students (and some strongly motivated Master
Student – BSc Student) attending the Course.
Language: English.
To participate in the ACDL 2025, all attendants must
(1/2) register for the course (by February 23, 2025) and
(2/2) book accommodation at the course venue, “Riva del Sole Resort & SPA”
(by April 23, 2025); all attendants must stay at the “Riva del Sole Resort
& SPA”. Booking accommodation at the Riva del Sole must be made exclusively
using the accommodation form attached to the registration confirmation
email. No other methods must be used (if you use other booking methods the
hotel will cancel the reservation). Finally, it is not possible to extend
the stay, the special accommodation rates are valid only for the period of
the course, no exceptions will be made. To contact the Riva del Sole Resort
& SPA (the course venue) use the following email:
booking.events(a)rivadelsole.it
Once accommodation has been booked at “Riva del Sole Resort & SPA“, the
participant must send this information (including the Booking Number) to
the ACDL organizing committee (acdl(a)icas.cc).
ACDL is a residential course, so all lecturers and participants must reside
in the same Hotel (Riva del Sole Resort & SPA). No exceptions are made.
For privacy reasons, the Hotel can not match people. If you have someone to
share the apartment with (or a double room in Hotel), please send to the
Hotel ( booking.events(a)rivadelsole.it ) the name, surname and email
address. Otherwise the solution is to book a hotel room in single use.
Please note that only ACDL registered participants can book a room (in
hotel or apartment) at the Riva del Sole Resort & SPA with the
accommodation form attached in the registration email and with the ACDL
Discounted Rates. The Booking Office of the Riva del Sole Resort & SPA will
verify the names of the participants and the corresponding registration
number to confirm the booking.
Anyone interested in participating in ACDL 2025 should register as soon as
possible.
See you in Riva del Sole in June!
ACDL 2025 Directors.
ACDL 2025 Scientific & Organizing Committees.
https://acdl2025.icas.events
acdl(a)icas.cc
Obviously this is only a Call for Participation, to have complete and
updated information we recommend you access the relevant website:
https://acdl2025.icas.events
--
*8th Advanced Course on Data Science & Machine Learning - ACDL 2025, *9-13
June, Riva del Sole Resort & SPA, Castiglione della Pescaia (Grosseto) –
Tuscany, Italy
An Interdisciplinary Course: Big Data, Deep Learning & AI without Borders
*Early Registration: by February 23, 2025 (AoE)*
https://acdl2025.icas.events/registration/https://acdl2025.icas.events/
acdl(a)icas.cc
The Course is equivalent to 8 ECTS points for the PhD Students and the
Master Students attending the Course.
*10th International Conference on Learning, Optimization and Data – LOD
2024, *22–25 September
Riva del Sole Resort & SPA, Castiglione della Pescaia (Grosseto) Tuscany,
Italy
https://lod2024.icas.events/
lod(a)icas.cc
*4th Advanced Course ** and Symposium **on Artificial Intelligence and
Neuroscience – ACAIN 2024,* 22–25 September
Riva del Sole Resort & SPA, Castiglione della Pescaia (Grosseto) Tuscany,
Italy
https://acain2024.icas.events/
acain(a)icas.cc
*Author Registration Deadline: June 23 *
*Early Registration Deadline for the Course: June 23*
The Course is equivalent to 8 ECTS points for the PhD Students and the
Master Students attending the Course.
*ICAS* *-* *The Interdisciplinary Centre of Advanced Studies*
https://icas.cc/
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
October 4, 2024: Submission of regular papers and SRC research
abstracts [Extended deadline!]
*
October 30, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
October 4, 2024: Submission of regular papers and SRC research
abstracts [Extended deadline!]
*
October 30, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
Reminder: Upcoming Deadlines for ACM IUI 2025 Workshops and Full Papers
We would like to remind you of the upcoming submission deadlines for the
*ACM Conference on Intelligent User Interfaces (ACM IUI) 2025*, the 30th
annual event where researchers and practitioners from around the world
come together to discuss the latest advances at the intersection of
*Artificial Intelligence (AI)*and *Human-Computer Interaction (HCI)*.
The conference will take place in *Cagliari, Italy*, from *March 24 to
27, 2025*.
Workshop Proposals:
* *Submission Deadline*: September 21, 2024 (4 days left)
We encourage you to submit your *workshop proposals*to contribute to
this year’s program and engage the IUI community with important and
emerging topics.
Full Papers:
* *Abstract Submission Deadline*: October 2, 2024 (15 days left)
* *Full Paper Submission Deadline*: October 9, 2024 (22 days left)
Please ensure that your *abstracts and full papers*are submitted on time
to be considered for this premier conference.
For more details, please visit the official *ACM IUI 2025*website:
https://iui.acm.org/2025/index.html <https://iui.acm.org/2025/index.html>
We look forward to your valuable contributions!