Apologies for cross-posting
*--- The deadline for submitting papers has been extended to June 12. ---*
Call for papers
*EMUXAI 2025: Engineering Methods for HCI and UX in AI-Driven Systems*
Workshop at *INTERACT 2025*
*8 or 9 September 2025* — *Belo Horizonte, Minas Gerais, Brazil* (in-person
+ online)
jointly organised by IFIP WG 2.7/13.4 and WG 13.11/12.14
🔗 Workshop website <https://sites.google.com/view/emuxai/home>
------------------------------
*Overview*
The integration of AI into interactive systems brings both new
opportunities and challenges for Human-Computer Interaction (HCI) and User
Experience (UX). *EMUXAI 2025* invites researchers and practitioners to
explore engineering methods that ensure usability, transparency,
trustworthiness, and ethical alignment in AI-driven systems.
We aim to advance best practices by sharing challenges, solutions, and
visions for future research at the intersection of AI, HCI, and UX.
*Topics of Interest include (but are not limited to):*
-
Explainable AI and user-centered design
-
UX evaluation for adaptive and generative AI systems
-
Usability challenges in sensitive domains (healthcare, finance,
autonomous systems)
-
Engineering transparency and trust into AI interfaces
-
Cognitive models and user-aligned AI explanations
-
AI-specific UX metrics and longitudinal studies
-
Ethical, fair, and privacy-conscious AI design
*Submission Information*
-
Papers should address theoretical foundations, practical case studies,
system designs, or methodological contributions.
-
*Submission Deadline:* *June 12th, 2025* (AoE)
-
*Notification of Acceptance:* *June 19th, 2025*
-
*Early Registration Deadline:* *June 23rd, 2025*
*Submission Process:*
-
Submit your paper through *Microsoft CMT*:
https://cmt3.research.microsoft.com/EMUXAI2025
-
Accepted papers require at least one author to register and present
(onsite or online).
-
Workshop proceedings will be available informally (not archival), with
options to extend selected papers for a post-workshop publication.
*Format:*
-
*Submission Format:* PDF, Springer LNCS format, 6–10 pages
-
Both *short papers (up to 4 pages)* and *long papers (up to 8 pages)* are
welcome.
------------------------------
*Workshop Organizers*
-
Lucio Davide Spano (University of Cagliari)
-
Philippe Palanque (ICS-IRIT)
-
Célia Martinie (ICS-IRIT)
-
José Campos (University of Minho)
-
Albrecht Schmidt (Ludwig Maximilian University)
-
Barbara Rita Barricelli (University of Brescia)
-
Passant El Agroudy (DFKI)
-
Kris Luyten (Hasselt University)
*Contact*
For any inquiries, please email: davide.spano(a)unica.it
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
*** Second Call for Papers and Workshop & Tutorial Proposals ***
The 33rd IEEE International Conference on Software Analysis, Evolution and
Reengineering (SANER 2026)
17-20 March, 2026, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/saner-2026
The 33rd edition of the IEEE International Conference on Software Analysis, Evolution, and
Reengineering (SANER 2026) invites high-quality submissions of papers describing original
and unpublished research results. We encourage submissions describing various types of
research, including empirical, theoretical, and tool-oriented studies.
TOPICS OF INTEREST
The topics of the submissions should be of direct interest to the software analysis, evolution,
and reengineering community (including researchers, practitioners, educators). Topics of
interest include, but are not limited to:
• AI for Software Engineering and Software Engineering for AI (see note below);
• Generative AI and LLM applied to analysis, evolution and reengineering of software;
• Software Analysis, Parsing, and Fact Extraction;
• Software Maintenance and Evolution, Evolution Analysis;
• Software Reverse Engineering and Reengineering;
• Program Comprehension;
• Software Architecture Recovery and Reverse Architecting;
• Program Transformation and Refactoring;
• Mining Software Repositories and Software Analytics;
• Software Visualization;
• Software Reconstruction and Migration;
• Program Repair;
• Software Release Engineering, Continuous Integration and Delivery;
• Software Tools for Software Evolution and Maintenance;
• Human factors and legal aspects in the context of Software Analysis, Evolution and
Reengineering
• Empirical studies on all the above topics;
• Education related to all of the above topics.
Papers involving AI must either (a) concern a software system as a whole, or a subsystem, and
not simply its AI or ML component, (b) consider software engineering artifacts, (c) target a
novel context for a software engineering task, or (d) study human, social, socio-technical, and
organizational aspects in the development of AI-intensive software systems (see also “Scoping
Software Engineering for AI: The TSE Perspective”, 10.1109/TSE.2024.3470368). Other papers
may fit more AI- or ML-specialized venues instead.
SUBMISSION INSTRUCTIONS
All submitted papers will undergo a rigorous peer review process and will be selected based
on originality, quality, soundness, and relevance. Submissions must be original, not
published, accepted, or under review elsewhere. All submissions must be in PDF format and
conform to the IEEE Conference Proceedings Formatting Guidelines.
• Research Track: Submissions should not exceed 12 pages (with the last 2 pages reserved for
references only).
• Industrial Papers Track: Submissions should not exceed 12 pages (with the last 2 pages
reserved for references only) for full papers; talk proposals should not exceed 2 pages.
• Short Papers and Posters Track: Submissions should not exceed 6 pages (including all text,
figures, references, and appendices); posters should not exceed 2 pages.
• Early Research Achievement (ERA) Track: Submissions should not exceed 6 pages (with the
last 1 page reserved for references only).
• Reproducibility Studies and Negative Results (RENE) Track: Submissions should not exceed 5
pages for appendices to conference submissions or previous work and should not exceed 12
pages for new reproducibility studies and new descriptions of negative results (with the last 2
pages reserved for references only).
• Tool Demo Track: Submissions should not exceed 5 pages.
• Journal-First Papers Track: Submissions should not exceed 1 page (for the main submission).
• Registered Report Track: Submissions should not exceed 7 pages (with the last 1 page
reserved for references only).
Important Note: Research, Short Papers and Posters, ERA, and RENE Tracks follow a double-
anonymous review process.
SPECIAL JOURNAL ISSUE
Authors of selected research papers accepted at SANER 2026 will be invited to submit revised,
extended versions of their manuscripts for a special issue featured by Springer’s Empirical
Software Engineering Journal (EMSE). The best papers from the conference will be awarded.
CALL FOR WORKSHOPS
In SANER 2026, we solicit proposals for workshops to be held in conjunction with the main
conference. Workshops can be full or half-day and should highlight a specific topic of interest
related to software analysis, evolution, and reengineering. We encourage workshop organizers
to include activities that provide their participants with a true workshop experience.
All workshops will tentatively be scheduled for the first day of the conference (March 17,
2026), the day before the main conference.
Should you be interested in joining SANER, please keep the deadlines below in mind.
Submission Instructions
Proposal submission: By 20th August, 2025 AoE, the workshop proposal (in the form of call
for papers) should be submitted to the workshops EasyChair page:
https://easychair.org/my/conference?conf=saner2026 .
The submission could be a PDF file (no more than two pages) or a public link to a call for
papers webpage.
The call for papers should include:
• a workshop title,
• a description of the workshop topic and scope,
• an indication of whether the workshop will take ½ day or a full day,
• a link to the workshop website,
• and the contact information.
The website should be live and include (at least) the following information: the topic of the
workshop, its scope, list of topics of interest, names of the organizing committee members
and their affiliations, types of submissions and the important dates as follows (all dates are
23:59h AoE):
• Abstract Submission: 12 December, 2025
• Paper Submission: 18 December, 2025
• Notification: 14 January, 2026
• Camera-Ready: 20 January, 2026
Evaluation Criteria
The proposals will be evaluated by the workshops track chairs based on the novelty of the
workshop topic, its importance to the field, as well as the composition of the
organizing team.
Workshop PC and Submission System
No later than mid of September 2025, the workshop PC should have been finalized and the
paper submission system should be live. Workshop organizers are free to select EasyChair,
HotCRP or any other commonly used paper submission system.
The workshop proceedings will be included in a separate section of the conference’s
proceedings – the companion proceedings.
CALL FOR TUTORIALS
The SANER 2026 Workshops & Tutorials track invites practitioners and researchers to deliver
insightful tutorials on various topics related to Software Analysis, Evolution, and
Reengineering.
These tutorials aim to expand the community’s understanding of advanced software
engineering topics, valuable tools and technologies, as well as research methodologies.
We are soliciting abstracts with the intention of presenting a tutorial in the following categories:
1 - Technical Tutorial: Speakers present the use of a tool or technology that aids the
developers in Software Analysis, Evolution, and Reengineering.
2 - Research problem: Speakers provide a general view of the state-of-the-art for a topic
related to Software Analysis, Evolution, and Reengineering and further present details of a
specific research problem that still needs to be addressed by the community.
Submission Instructions
The proposal should not exceed one page (with up to one additional page for references) and
should outline the talk. Furthermore, it should follow the IEEE Conference Proceedings
Formatting Guidelines (title: 24pt, text: 10pt; LaTeX users: \documentclass[10pt,conference]
{IEEEtran}). All proposals must be submitted in PDF format through
https://easychair.org/my/conference?conf=saner2026. The submission should include:
• Title,
• Type of proposal (Technical Tutorial or Research problem),
• Names of presenters and their affiliation,
• Duration,
• Outline of the tutorial talk,
• Target audience (e.g., PhD students, early career researchers, all researchers, practitioners),
• Learning objectives,
• Details on any hands-on activities (e.g., participants using a tool or completing exercises)
and the necessary computer specifications,
• Preferred dates (please note that date preferences cannot be guaranteed).
Evaluation Criteria
• Overall quality of the proposal,
• Relevance to the SANER audience,
• Level of interest they believe the tutorial will attract,
• Experience of the presenters,
• Avoidance of duplication, in case of multiple tutorials on the same topic.
SUBMISSION LINK
https://easychair.org/my/conference?conf=saner2026
IMPORTANT DATES
(All deadlines are 23:59h "Anywhere on Earth" time)
Research Track
• Abstract Submission Deadline: 9 October, 2025
• Paper Submission Deadline: 16 October, 2025
• Notifications: 9 December, 2025
• Camera-Ready: 9 January, 2026
Industrial Track
• Abstract Submission Deadline: 10 November, 2025
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Short Papers and Posters Track
• Abstract Submission Deadline: 10 November, 2025
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Early Research Achievement (ERA) Track
• Abstract Submission Deadline: 10 November, 2025
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Reproducibility Studies and Negative Results (RENE) Track
• Abstract Submission Deadline: 10 November, 2025
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Tool Demo Track
• Paper Submission Deadline: 17 November, 2025
• Notifications: 19 December, 2025
• Camera-Ready: 14 January, 2026
Journal-First Track
• Paper Submission Deadline: 8 December, 2025
• Notifications: 22 December, 2025
Registered Report Track
• Submission Deadline: 7 November, 2025
• First Notification (Reviews): 5 December, 2025
• Second Round Submission (Rebuttal & Revised Report): 12 December, 2025
• Final Notification (Stage 1): 22 December, 2025
• Accepted Report to arXiv Submission: 9 January, 2026
Workshop & Tutorial Proposals
• Workshop Proposals Submissions: 20 August, 2025
• Workshop Proposals Notification: 27 August, 2025
• Tutorial Proposals Submissions: 12 January, 2026
• Tutorial Proposals Notification: 12 January, 2026
• Tutorial Camera-Ready Version: 16 January, 2026
ORGANISING COMMITTEE
General Chair
• Georgia Kapitsaki, University of Cyprus, Cyprus
Local Organizing Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Eunjong Choi, Kyoto Institute of Technology, Japan
• Matthias Galster, University of Canterbury, New Zealand
Industrial Chairs
• Anne Etien, University of Lille, France
• Tushar Sharma, Dalhousie University, Canada
ERA Chairs
• Mairieli Wessel, Radboud University, Netherlands
• Christoph Treude, Singapore Management University, Singapore
Short Papers and Posters Chairs
• Eleni Constantinou, University of Cyprus, Cyprus
• Sandro Schulze, Anhalt University of Applied Sciences, Germany
RENE Chairs
• Apostolos Ampatzoglou, University of Macedonia, Greece
• Sebastian Proksch, Delft University of Technology, Netherlands
Workshop/Tutorial Chairs
• Marcelo De Almeida Maia, Federal University of Uberlandia, Brazil
• Juri Di Rocco, University of L'Aquila, Italy
Journal-First Chairs
• Luigi Lavazza, Università degli Studi dell'Insubria, Italy
• Yuxia Zhang, Beijing Institute of Technology, China
Registered Report Chairs
• Sherlock A. Licorish, University of Otago, New Zealand
• Sebastiano Panichella, Zurich University of Applied Science, Switzerland
Tool Demo Chairs
• Maliheh Izadi, Delft University of Technology, Netherlands
• Roberto Verdecchia, University of Florence, Italy
Diversity, Inclusion, and Newcomers Chairs
• Catia Trubiani, Gran Sasso Science Institute, Italy
• Aldeida Aleti, Monash University, Australia
Proceedings Chair
• Raula Gaikovina Kula, Osaka University, Japan
Most Influential Paper Award Chairs
• Alexander Chatzigeorgiou, University of Macedonia, Greece
• Michele Lanza, Software Institute - USI, Lugano, Switzerland
Sustainability Chair
• Maria Papoutsoglou, University of Cyprus, Cyprus
Financial Chair
• Constantinos Pattichis, University of Cyprus, Cyprus
Publicity and Social Media Chair
• Erina Makihara, Ritsumeikan University, Japan
[Apologies if you got multiple copies of this email. If you'd like to opt out of these
announcements, information on how to unsubscribe is available at the
bottom of this email.]
Call for Papers
Track 2 - Networking Solutions for Metaverse, Social Applications,
Multimedia, and Games
*Track Chairs*:
Ombretta Gaggi, University of Padua, Italy (email: gaggi(a)math.unipd.it
<mailto:gaggi@math.unipd.it>)
Manuela Montangero, University of Modena and Reggio Emilia, Italy
(email: manuela.montangero(a)unimore.it
<mailto:manuela.montangero@unimore.it>)
*IEEE Consumer Communications & Networking Conference
9–12 January 2026
Las Vegas, NV, USA*
https://ccnc2026.ieee-ccnc.org/call-technical-papers
*IMPORTANT DATES*
Conference Dates: 9 January - 12 January 2026
Technical Papers due: July 1, 2025
Acceptance Notification: July 31, 2025
*Summit at*: https://edas.info/newPaper.php?c=33771&track=130953
*SCOPE and MOTIVATION *
Social applications, multimedia, and games play a substantial role in
shaping Internet traffic and have emerged as dominant mode of social
interaction online. This recent trend has sparked significant research
interests, both at the network level and in terms of application and
service development. Moreover, with the advent of the metaverse,
research focus within these domains has expanded to encompass virtual
worlds, immersive experiences, and social interactions in virtual
environments. Given their increasing prevalence and interdisciplinary
nature, social applications, multimedia, and games have also garnered
research attention across diverse fields, including big data analytics,
cloud computing, artificial intelligence, data sensing, information
security, and privacy protection.
*MAIN TOPIC OF INTEREST*
The Networking solutions for social applications, multimedia, and games
track seeks original contributions in the following areas, as well as
others that are not explicitly listed but are closely related:
- Artificial Intelligence for social applications, multimedia, and games.
- Architectures, Platforms, and Protocols.
- Business models for social applications, multimedia, and games.
- Communication security for social applications, multimedia, and games.
- Data Sensing.
- Distributed games engines.
- Ethical considerations in social applications, multimedia, and games.
- Gamification and game-based learning in applications.
- Human-Computer Interfaces and Human-Machine Interfaces.
- Immersive storytelling and narrative techniques in multimedia and games.
- Knowledge discovery for social applications, multimedia, and games.
- Metaverse, virtual worlds, immersive experiences.
- Naming and routing of media streams.
- New paradigms of future communications networks.
- Non-visual Interfaces for accessibility and/or Virtual Reality.
- Novel applications for the social, multimedia, and games scenario.
- Smart moving and smart objects.
- Social computing and collective intelligence.
- Social influence and persuasion in multimedia and games.
- Social interactions in communication networks.
- Recommender algorithms.
- Rumor source localization in large-scale, real-world networking
solutions.
- User profiling and behavior analysis.
- User engagement and retention strategies in social applications and
games.
- Virtual reality and augmented reality applications.
Dear colleagues,
We are excited to invite you to our upcoming workshop at /Mensch und
Computer (MuC) 2025/***“GenAI and Well-Being: Designing for Agency and
Beyond”*
We will explore how generative AI can support meaningful, healthy lives
and strengthen human agency in everyday contexts.
🎤 We are thrilled to feature a keynote by *Jasmin Niess*, who will
speak on how AI-driven tools can enable new forms of empowerment, while
also pushing us to rethink traditional ideas around autonomy, control,
and decision-making.
This will be a hands-on and interactive workshop, bringing together
diverse perspectives to map out opportunities, surface risks, and shape
future research directions. We welcome contributions from HCI, design,
ethics, psychology, and related disciplines.
*📌 Workshop Details & CFP:*
https://sites.google.com/view/muc25-ai-wellbeing/home
📬 *Submission Deadline (position paper OR statement of interest):* June
12, 2025
✅ *Notification Deadline:* July 02, 2025
🗓️ *Conference Dates:* August 31 – September 3, 2025
📍 *Location:* Chemnitz, Germany
Feel free to forward this invitation to colleagues and communities who
may be interested. Looking forward to your submissions, and to seeing
many of you in Chemnitz!
Best regards,
The organizing team: Nadine Wagener, Michael Burmester, Thomas Eßmeyer
(né Mildner), Lisa Hesselbarth, Laura Spillner, Carolin Stellmacher,
Samuel Tomczyk, and Evropi Stefanidi
Last few days to register for the HHAI 2025 conference, that will take place in the beautiful city of Pisa, Italy, from June 9 to 13, 2025. The conference brings together researchers, practitioners, and thought leaders to explore Hybrid Human-Artificial Intelligence – systems where humans and AI collaborate seamlessly, combining their unique strengths for more robust, ethical, and human-centered outcomes.
The HHAI 2025 program is designed to inspire and connect. It includes a dynamic main track with four keynote speeches and papers presentations, and interdisciplinary panel, 14 workshops and 6 tutorials offering space for discussion, experimentation and collaboration and a doctoral consortium.
> Explore the full program: https://hhai-conference.org/2025/program/
We are proud to feature four world-renowned keynote speakers, carefully selected for their excellence and alignment with the themes of hybrid intelligence: Stuart Russel (UC Berkeley), John Shawe-Taylor (Centre for Computational Statistics and Machine Learning, University College, London), Ricardo Baeza-Yates (Barcelona Supercomputing Center) and Jonathan Stray (Center for Human-compatible AI at UC Berkeley).
> Discover our keynote speakers: https://hhai-conference.org/2025/keynotes/
HHAI will be hosted by thee venues in Pisa: Scuola Normale Superiore main building (Palazzo della Carovana), University of Pisa (Palazzo della Sapienza) and the CNR campus.
Don't miss the chance to be part of this growing international community at the forefront of hybrid intelligence!
> Register now: https://hhai-conference.org/2025/registration/
[Apologies for Multiple Postings]
================================================
CHItaly 2025 <https://chitaly2025.di.unisa.it> - Technologies and
Methodologies of Human-Computer Interaction in the Third Millennium
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
6–10 October 2025
Location: Salerno, Italy
https://chitaly2025.di.unisa.it/
The *interactive experiences* track welcomes research demos and prototypes
of relevance to HCI. Aligned with this year’s conference theme, we
especially welcome interactive experiences that explore new paradigms in
HCI, challenge traditional human-computer dynamics, and address the broader
societal, ethical, and environmental implications of emerging technologies.
We encourage authors of full and short papers, as well as pictorials, to
contribute their demos. For further information, please visit the Interactive
Experiences page
<https://chitaly2025.di.unisa.it/contributions-call-for-interactive-experien…>
.
The *Poster track *welcomes concise reports of recent findings or other
innovative or thought-provoking work relevant to the CHItaly community.
Appropriate submissions should be complete enough to contribute to the HCI
knowledge and inspire future works, and must not have been presented
elsewhere. For further information, please visit the Poster page.
<https://chitaly2025.di.unisa.it/contributions-call-for-posters/>
*Interactive Experiences and Poster submissions* will be reviewed by at
least two members of the Program Committee. Accepted submissions will be
published in the conference proceedings.
*Deadlines for both IEs and Posters:*
- Submission: *June 24*, 2025 AoE
- Review notification: July 17, 2025 AoE
- Camera-ready: July 31, 2025 AoE
*Interactive Experiences co-Chairs:*
- Elisa Giaccardi, Politecnico di Milano, elisa.giaccardi(a)polimi.it
- Maria Luce Lupetti, Politecnico di Torino, maria.lupetti(a)polito.it
*Posters Experiences co-Chairs:*
- Andrea Antonio Cantone, University of Salerno, acantone(a)unisa.it
- Dragan Ahmetovic, University of Milano, dragan.ahmetovic(a)unimi.it
*How to submit:*
Proposals must be submitted through easychair. Further information on how
to submit can be found on the Interactive Experiences
<https://chitaly2025.di.unisa.it/contributions-call-for-interactive-experien…>
and Posters
<https://chitaly2025.di.unisa.it/contributions-call-for-posters/> pages on
CHItaly website.
—
The theme of the 16th Biannual Conference of the Italian SIGCHI Chapter
(CHItaly 2025) is “Technologies and Methodologies of Human-Computer
Interaction in the Third Millennium”. It invites us to reflect on how
technological advances continue to redefine our interactions with the
digital world.
Over the last two decades, the field of Human-Computer Interaction (HCI)
has evolved rapidly, adapting to innovations that have transformed everyday
life. Integrating Artificial Intelligence, Augmented and Virtual Reality,
Robotics, voice interfaces, wearable devices, and the Internet of Things
has brought HCI to the forefront of scientific inquiry, offering novel
possibilities and complex challenges. These technologies are not only
changing how we use digital systems but also influencing the ways we think,
learn, communicate, and interact on a personal, social, and organizational
level.
This year’s conference aims to inspire a comprehensive dialogue on how
these technologies are reshaping the landscape of HCI and redefining the
boundaries of human capabilities. Participants will be invited to engage
with questions surrounding ethical implications, accessibility,
inclusivity, user experience, and the sustainability of emerging
technologies. The theme encourages contributors to share insights on
methodologies that adapt to these changes, from user-centred design
practices to innovative evaluation methods for complex, adaptive systems.
We invite submissions of workshops that contribute to the field of
Human-Computer Interaction (HCI).
—
Emanuele Panizzi and Maria Menendez-Blanco
Publicity Chairs
On behalf of the Chitaly 2025 Organizing Committee
<https://chitaly2025.di.unisa.it/327-2/>
--
Emanuele Panizzi
Associate Professor
Head of Gamification Lab
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
Hi all!
As a member of the organizing team for this year's Mensch und Computer 2025
(MuC 2025), I invite you to consider the various opportunities to
participate in the conference. MuC 2025 will take place from August 31 to
September 3, 2025, at Chemnitz University of Technology.
*Call for Student Volunteers*
We warmly invite motivated students (Bachelor, Master, PhD) to apply as
Student Volunteers. As a volunteer, you will support our team in organizing
the conference, for example, by assisting with session management,
participant support, or on-site logistics. In return for approximately 20
hours of volunteering during the conference, Student Volunteers will
receive free conference registration, which grants access to all talks,
workshops, and social events. Being a Student Volunteer is a unique
opportunity to gain exclusive insights behind the scenes of one of Europe's
largest HCI conferences and to build valuable connections within the
international community.
Further information about tasks, requirements, and the application process
can be found in the official Call for Student Volunteers:
https://muc2025.mensch-und-computer.de/en/call-for-papers/call-for-student-…
The application deadline is June 24, 2025.
*Student Research Competition (SRC)*
We would also like to highlight the Student Research Competition (SRC) (
https://muc2025.mensch-und-computer.de/en/student-research-competition/),
where students can present their research and apply for a travel grant. It
is, of course, possible to apply as both a Student Volunteer and for the
SRC.
*Further Submissions*
In addition, we would like to draw your attention to other submission
opportunities for MuC 2025:
- Short Papers: Concise scientific contributions on current research topics
- Demos: Interactive demonstrations of innovative systems and prototypes
- Doctoral Consortium: Exchange and feedback for doctoral students on their
dissertation projects
- Workshops & Tutorials: Opportunities for active participation and further
education
All current calls and deadlines can be found at:
https://muc2025.mensch-und-computer.de/en/call-for-papers/
Best regards,
Eleonora Mencarini
--
Eleonora Mencarini, PhD
i3 Unit - FBK
+39 0461 314576
--
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(Apologies if you receive multiple copies of this CFP)
32nd IEEE/ACIS International Summer Conference on Software Engineering,
Artificial Intelligence, Networking and Parallel/Distributed Computing
(SNDP)
July 23-25, 2025 – Brampton (Greater Toronto Area), Ontario, Canada
https://acisinternational.org/conferences/snpd-2025-summer-iv/
IMPORTANT DATE:
Full/Poster Paper submission April 5, 2025 May 30, 2025 (EXTENDED DEADLINE)
CALL FOR POSTERS AND PAPERS:
The upcoming Conference on Software Engineering, Artificial Intelligence,
Networking, and Parallel/Distributed Computing will serve as a dynamic
platform for exploring the latest advances and addressing the research and
practical challenges across these interconnected fields. Bringing together
experts, innovators, researchers, and practitioners, the event will
highlight emerging trends and breakthroughs in software engineering, the
transformative role of AI, and the evolving landscape of parallel and
distributed computing systems. From cutting-edge software development
practices to AI-driven solutions for complex problems and the optimization
of large-scale, high-performance computing systems, the conference promises
to foster insightful discussions and collaborations. Attendees will gain
valuable insights into the challenges of scaling software solutions,
enhancing system performance, and leveraging AI to drive innovation in
diverse computing environments, ensuring a comprehensive look at the
present and future of technology in these critical areas.
NON-EXHAUSTIVE LIST OF TOPICS:
-
New Advances and Practical Challenges in Software Engineering
-
User Interfaces for Adaptive Software Systems
-
Data Analysis for Decision Support in Software Systems
-
AI-driven Requirements Engineering and Design in Software Development
-
Applications of Deep Learning in Predicting and Remedying Software
Defects
-
Design and Optimization of Microservices Architecture
-
Continuous Integration and Deployment Practices under DevOps Environments
-
Recent Developments in Automation Testing Technologies for Software
Quality Assurance
-
Role of Artificial Intelligence in Software Maintenance and Evolution
Processes
-
Design and Implementation of Large-Scale Parallel and Distributed
Computing Systems
-
Research on Software Reliability and Security in Cloud Computing
Environments
-
Performance Optimization and Tuning for Industrial-grade Software Systems
-
Quantum Software Engineering: Emerging Opportunities and Challenges
-
Research on Software Adaptability in Heterogeneous Hardware Environments
-
Software Defense Mechanisms Against Cybersecurity Threats
-
Study and Application of AI Programming Tools and Frameworks
-
Synchronization and Communication Mechanisms in Concurrent and
Distributed Systems
-
Building Trust Mechanisms in Software Engineering Based on Blockchain
-
Application of AI Algorithms in Complex Network Routing Optimization
-
Synergetic Evolution of Software Ecosystems and Open-source Software
-
Software Engineering Techniques and Practices for the Internet of Things
(IoT)
-
Large-Scale Data Analysis Integration
-
Innovation in Software for High-Performance Computing (HPC)
-
Ethics in Artificial Intelligence and Responsible Software Development
Practices
PAPER and POSTER SUBMISSION INSTRUCTIONS:
Authors who are interested in the above topics can submit their unpublished
work to SNPD 2025-Summer conference via
https://easychair.org/my/conference?conf=snpd2025summeriv. A clear
indication of the motivation and comparison with prior related work should
be presented. Simultaneous submission to a journal or another conference is
not allowed.
Submissions must adhere to the following guidelines:
• Papers must be formatted using an IEEE template file from
https://www.ieee.org/conferences/publishing/templates.html without altering
margins or the font point.
• The maximum length is 8 pages for a regular paper and 4 pages for a short
paper (including references).
• Proofs omitted due to space constraints must be placed in an appendix to
be read by the program committee members at their discretion.
Poster paper: Poster papers should be up to 2 pages in length (+
references).
Posters offer authors the opportunity to present early results and new
ideas on cutting-edge and experimental research. Authors should highlight
leading ideas of the ongoing research and its expected outcome and impact.
Poster papers should present a summary of the research work and ideas that
will be presented during the poster session.
Poster presentation: A0 dimension (84.1 x 118.9 cm, or 33.1 x 46.8 inches),
vertically oriented.
Accepted posters must be presented at the conference and at least one
author for each poster must be registered for the conference.
All the paper and poster submissions will be peer-reviewed based on
technical quality, relevance, originality, significance, and clarity.
PUBLICATION:
SNPD 2025-Summer Proceedings will be published by IEEE Conference
Publishing Services and will be submitted to be indexed by EI, INSPEC, and
DBLP.
Conference officers will select outstanding papers for publication in the
following journals (www.acisinternational.org):
International Journal of Networked and Distributed Computing (IJNDC),
Springer, Germany International Journal of Software Innovation (IJSI), IGI
Global, U.S.A.
International Journal of Big Data Intelligence and Applications (IJBDIA),
IGI Global, U.S.A. Studies in Computational Intelligence (SCI), Springer,
Germany
BEST PAPER AWARD:
Conference officers will select papers for the Best Paper Award and Best
Student Paper Awards (to qualify for the award, the paper must be presented
at the conference).
General Chair:
Dr. Simon Xu, Algoma University, Canada
Conference Chairs:
Dr. Miguel Garcia-Ruiz, Algoma University, Canada
Dr. Wenyin Feng, Trent University, Canada
Conference Industry Track Chair:
Mr. Vinay Paramanand, Algoma University, Canada
Dr. Mahreen Nasir, Algoma University, Canada
Program Chairs:
Dr. A B M Bodrul Alam, Algoma University, Canada
Dr. Randy Lin, Algoma University, Canada
Dr. Ajmery Sultana, Algoma University, Canada
Registration Chairs:
Dr. Randy Lin, Algoma University, Canada
Dr. Ajmery Sultana, Algoma University, Canada
Publicity Chairs:
Dr. Faria Khandaker, Algoma University, Canada
Dr. Wenqian Shang, Communication University of China, China
Dr. Kailong Zhang, Northwestern Polytechnical University, China
Dr. Morshed Chowdhury, Deakin University, Australia
Dr. Yukihiro Shintani, Chiba Institute of Technology, Japan
Dr. Mahreen Nasir, Algoma University, Canada
Local Arrangements Chair
Dr. A B M Bodrul Alam, Algoma University, Canada
Dr. Faria Khandaker, Algoma University, Canada
Finance Chair
Roger Y Lee, Central Michigan University, USA
Should you have any doubts about your paper or poster proposal, please
contact the Conference Chair: miguel.garcia(a)algomau.ca
Please feel free to forward this message to colleagues or contacts who may
be interested in participating.
Dear Researchers,
We're excited to share our newly published research article titled:
*“Smart Green Energy Management for Campus: An Integrated Machine Learning
and Reinforcement Learning Model”*
in *Smart Cities* (MDPI), Volume 8, Issue 1, 2025.
*Access the full article here:*
https://doi.org/10.3390/smartcities8010030
This work presents a *smart green energy management system (SGEMS)* that
integrates *machine learning* (XGBoost) with *reinforcement learning* to
optimize both energy consumption and solar generation across a university
campus setting. Using real-world data from campus buildings, the system
achieves high prediction accuracy (RMSE: 14.72 for energy consumption;
75.45 for solar generation) and enables data-driven energy decision-making
through a web-based interface.
*Key Contributions:*
-
Integrated ML + RL framework for energy forecasting and optimization.
-
Real-time dashboard to support energy-aware decisions for grid
independence.
-
Campus-wide application using data from the Valahia University of
Targoviste (UVTgv), Romania.
-
Benchmarks set for future green campus initiatives.
This research offers valuable insights for professionals and researchers
working in:
-
Smart Cities and Sustainable Campuses
-
Renewable Energy Management
-
AI Applications in Infrastructure
-
IoT-based Energy Systems
I hope you find the article informative and helpful in your work. Please
feel free to share it within your networks or reach out if you'd like to
discuss it further.
Warm regards,
Charan Teja Madabathula, Kunal Agrawal, Vijen Mehta, Swathi Kasarabada, Sai
Srimai Kommamuri, Guannan Liu, and Jerry Gao
========================================================
/Apologize for unintended cross-mailing/
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*International Journal on Interaction Design & Architecture(s) - IxD&A*
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SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
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*Issue N. 63*
featuring
a special issue on ‘*/STEAM teaching and learning: advances beyond the
state of the art/.*’
guest edited by /Hector Cardona-Reyes, Carlos Alberto
Lara-Álvarez, Miguel Angel Ortiz Esparza, Klinge Orlando Villalba-Condori/
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*
*
*IxD&A Journal, Issue N. 63 - ToC*/
/
/Special issue on:/
*/STEAM teaching and learning: advances beyond the state of the art./*
Preface <https://ixdea.org/preface-n-63-special-issue/>
(https://doi.org/10.55612/s-5002-063-001psi)
/Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel Angel Ortiz
Esparza, Klinge Orlando Villalba-Condori/
p. 5 – 9
*Contributed paper*
/Jessica Niewint-Gori, Francesca Pestellini/
From STEM in Education to Integrated STE(A)M Education: The state of
Play of the Italian SCIENTIX Community, pp. 10 – 30
(https://doi.org/10.55612/s-5002-063-001)
/Sonja Holmer, Daniel Zander, Joel Waye, Kaspian Jakobsson/
Cognitive Load Theory Principles for Designing a Virtual Physics
Environment, pp. 31 – 43
(https://doi.org/10.55612/s-5002-063-002)
/Daniela Fadda, Carole Salis, Matteo Tuveri, Carlo Maria Carbonaro,
Giuliano Vivanet/
Promoting Physics Learning and Interest: Evaluating the Remote-lab RIALE
Experience in High School, pp. 44 – 67
(https://doi.org/10.55612/s-5002-063-003)
/Şeyma Betül Çelik, Muhammet Demirbilek/
The Effect of Robotic Programming Education on Learner’s Critical
Thinking Skills at The Secondary School Level, pp. 68 – 90
(https://doi.org/10.55612/s-5002-063-004)
/Roberto Araya, Carlos Aguirre, Mario Díaz/
Effect of Embodied Argumentation with Hand Puppets in Fourth-Graders’
Mathematical Thinking, pp. 91 – 107
(https://doi.org/10.55612/s-5002-063-005)
/Juan Diego Cerrón Salcedo, Jair Jesús León Lucano, Alberto Torres
Hinostroza, Joaquin De los Rios Rosado, Klinge Villalba Condori/
Gamification and Robotics in STEAM Education: A Case Study in Rural
Areas of Arequipa and Huancayo: Integrating Lunabot for Technological
Advancement and Iterative Design in Robotics Learning, pp. 108 – 130
(https://doi.org/10.55612/s-5002-063-006)
/Oscar Revelo-Sánchez, César A. Collazos, Alexander A. Barón/
Collaborative Modelling of Activities to Support the Teaching of
Programming: An Empirical Study, pp. 131 – 155
(https://doi.org/10.55612/s-5002-063-007)
/Sandra Del-Pozo-Arcos, Antonio Balderas/
Gamifying SQL Learning: Strategies, Impact, and Trends in Higher
Education, pp. 156 – 182
(https://doi.org/10.55612/s-5002-063-008)
/Virginia Rodes-Paragarino, Ernesto Pacheco-Velazquez, Lucia
Rabago-Mayer, Andre Bester/
Simulations and Complex Thinking in Logistics Education: A Qualitative
Needs Analysis from Experts, pp. 183 – 207
(https://doi.org/10.55612/s-5002-063-009)
/Ivonne Johana Lozano-Prado, José Eder Guzmán-Mendoza/
Project-Based Learning Applied to STEM Career Choice in Hight School
Students, pp. 208 – 234
(https://doi.org/10.55612/s-5002-063-010)
/Margarita Tecpoyotl-Torres, Jonathan Villanueva-Tavira, Andrea
Magadán-Salazar, Karla G. Cedano-Villavicencio, Juan G. González-Serna/
A Comprehensive Methodology for Developing Technological and Potentially
Innovative Projects, pp. 235 – 267
(https://doi.org/10.55612/s-5002-063-011)
/Alberto Hananel, Sandra Loaiza, Luis Collantes/
Enhancing Academic Performance of Engineering Students: A Multivariate
Statistical Analysis of Grades in a Mathematics, pp. 268 – 299
(https://doi.org/10.55612/s-5002-063-012)
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Content of forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘Smart Learning Ecosystems beyond 2030′
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
• ‘Map-based interfaces and interactions’
Guest editors: Masood Masoodian, Saturnino Luz
• ‘Digital Wellbeing for Teens: Designing Educational Systems’
Guest editors: Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello,
Luigi De Russis
----------------------------------------------------------