1st RAISE Workshop: Resilient AI Framework for Secure and Ethical Machine Learning Systems
co-located with the 16th Biannual Conference of the Italian SIGCHI Chapter - "Technologies and Methodologies of Human-Computer Interaction in the Third Millenium” (CHITALY 2025) - https://chitaly2025.di.unisa.it/
Salerno, Italy
6-10 October, 2025
Workshop website: https://raise-ws.github.io/chitaly2025
Call for papers
The emerging field of Resilient AI recognizes that technological systems cannot be viewed as isolated, abstract entities. Instead, they need to be understood in their broader socio-technical context, where AI and algorithms function as complex systems shaped by collective and distributive practices. In order to ensure that AI systems are robust, fair and in line with human values, it is crucial to develop methods that enhance their resilience across multiple dimensions, such as reliability, accountability, fairness and ethical integrity.
A number of challenges need to be addressed to guarantee resilient AI. These include the need to balance human control and automation to ensure that AI systems remain intuitive, transparent and trustworthy, while adapting to user preferences and needs. Robustness and reliability are critical concerns, requiring mechanisms to detect and mitigate functional and non-functional defects, such as errors, biases and vulnerabilities, to maintain essential properties such as safety and accuracy. Moreover, fairness must be addressed within ML pipelines, embedding techniques that promote inclusivity and unbiased decision-making to prevent discrimination and reinforce social responsibility. Another pressing
issue is the verification, validation, and testing of AI models; while advances in AI and search-based software engineering have enabled automated test case generation and validation, empirical studies are still needed to investigate AI defects and their impact on system performance. Furthermore, ensuring high-quality data is a fundamental challenge since effective data profiling, imputation, and anomaly detection must be developed to handle missing values, outliers, and inconsistences, improving overall AI model performance and reliability.
The RAISE workshop brings together researchers and practitioners to address challenges including data quality, privacy protection, human-centered AI design, and the validation of machine learning systems. RAISE promotes interdisciplinary discussion to explore innovative techniques and empirical studies for building AI systems that are secure, interpretable, and inclusive.
Topics
Topics include, but are not limited to:
• Data profiling approaches for AI systems
• Data quality approaches for AI systems
• Tools and metrics to summarize data relationships
• Privacy concerns of AI systems
• Privacy-preserving machine learning
• Ethics and trustworthy AI
• Reliability and fairness of AI-based systems
• Resilient AI models
• Empirical evaluation of resilient AI solutions in real-world cases
• Verification and validation methods for AI-based systems
• Explainable AI
• AI solutions to critical scenarios
• Domain-specific AI solutions
• AI-based systems for human interaction
• AI-based systems for requirements analysis
• AI-based adaptive systems
• User-centered design solutions for AI-based systems
• AR/VR user-centered interfaces for AI-based systems
• Adaptation of AR/VR in learning contexts
• Neuro-Symbolic AI
Important Dates
First submission round
- Submission deadline: June 13th 2025
- Notification: July 11th 2025
- Camera-ready: July 31st 2025
Second submission round
- Submission deadline: September 5th 2025
- Notification: September 12th 2025
- Camera-ready: September 22nd 2025
Submissions and Evaluation Criteria
We invite submissions of original research and position papers. Submissions should be provided via EasyChair (https://easychair.org/conferences/?conf=raise2025). Accepted papers will be presented at the workshop and included in the CEUR Workshop Proceedings (http://ceur-ws.org/). The minimum length of a CEUR paper should be 5 pages, with approximately 2500 characters (= 380-400 words) per page. All papers will be reviewed by the organizers and by the program committee based on relevance and significance in order to provide constructive comments to the submitters. Reviewing will be single blind (i.e. author names and affiliations should be listed). If accepted, at least one of the authors must register and attend the workshop.
Workshop organizers
- Bernardo Breve – University of Naples “Federico II”, Italy (bernardo.breve(a)unina.it <mailto:bernardo.breve@unina.it>)
- Loredana Caruccio – University of Salerno, Italy (lcaruccio(a)unisa.it <mailto:lcaruccio@unisa.it>)
- Giuseppe Polese – University of Salerno, Italy (gpolese(a)unisa.it <mailto:gpolese@unisa.it>)
--
Bernardo Breve, PhD
Assistant Professor
Department of Electrical Engineering and Information Technology
University of Naples Federico II
via Claudio, 21
80125 Napoli, NA - ITALY
e-mail: bernardo.breve(a)unina.it
*[CRISTAIN 2025] *“supporting CRIme reSolution Through Artificial
INtelligence” workshop aims to serve as a venue to discuss ongoing research
and exchange ideas for researchers and practitioners who are working, or
would like to start working, on *solutions *to assist law enforcement
agencies in *analysing*, *managing *and *solving crime* through artificial
intelligence solutions and/or tools for professionals in the field.
=============================================
The workshop *CRISTAIN* will be held at the conference *CHItaly 2025
<https://chitaly2025.di.unisa.it/>* - 16th Biannual Conference of the
Italian SIGCHI Chapter, *October 6-10*, Salerno, Italy.
=============================================
You can find all the information about the CRISTAIN workshop on the
website: https://cristain-ws.github.io/CHItaly25/
Topics
Tuned to the field of crime, topics include, but are not limited to:
- Crime Scene Analyses
- Case-studies on Crime Analyses
- Context-aware decision making
- Process management in complex domains
- Domain-specific data collection
- AI-based systems
- Emotional AI
- Neuro-Symbolic AI
- Conversational AI and voice interfaces
- Personalization and predictive interaction
- Secure AI
- Unbiased AI systems
- Ethics and Trustworthy AI
- Immersive experiences and virtual environments
Submission
We invite submissions of original research and position papers. Submissions
should be provided via *EasyChair* (
https://easychair.org/conferences/?conf=cristain2025). Accepted papers will
be presented at the workshop and included in the *CEUR Workshop Proceedings
*(https://ceur-ws.org/). The length of the paper should be *5-9 pages*,
with approximately 2500 characters (= 380-400 words) per page. All papers
will be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to the
submitters. Reviewing will be* single blind *(i.e. author names and
affiliations should be listed). If accepted, at least one of the authors
must register and attend the workshop.
Important Dates
The *important dates* for paper submission have been divided into two
rounds.
*First round*
- Paper submission deadline: *June 13th*
- Paper acceptance notice: *July 11th*
- Camera-ready submission: *July 31st*
*Second round*
- Paper submission deadline: *September 5th*
- Paper acceptance notice: *September 12th*
- Camera-ready submission: *September 22nd*
Organizers
- Eleonora Calò - ecalo(a)unisa.it - University of Salerno
- Loredana Caruccio - lcaruccio(a)unisa.it - University of Salerno
- Autilia Vitiello - autilia.vitiello(a)unina.it - University of Naples
Federico II
We hope you will join us in understanding how to manage crime through new
technologies!
*** Apologies for cross postings ***
AI4HGI Workshop @ECAI 2025 - Call For Papers -
*** SUBMISSION DEADLINE: 18th June, 2025 ***
----------------------------------------------------------------------
The First Workshop on Artificial Intelligence for Human-Game Interaction
co-located with the 28th European Conference of Artificial Intelligence
(ECAI ’25) Bologna, 25th-30th October 2025
Web: https://ai4hgi.github.io/
Submission site: https://easychair.org/my/conference?conf=ai4hgi
For any information: sabrina.villata(a)unito.it
=========
ABSTRACT
=========
Digital games have become one of the most influential forms of
entertainment and interactive media, extending their impact beyond leisure
into education, health, behavior change, and more. Artificial Intelligence
(AI) is playing an increasingly vital role in shaping these experiences,
enabling adaptive gameplay, dynamic content generation, and the creation of
intelligent non-player characters. AI not only enhances player immersion
but also expands the possibilities for storytelling, accessibility, and
personalized experiences.
The AI4HGI workshop aims to explore the evolving role of AI in human-game
interaction by addressing key research questions, including:
* How AI can enhance player immersion and engagement in digital games?
* How can AI contribute to adaptive storytelling and personalized player
experiences?
* How can AI systems balance computational efficiency with the complexity
of game interactions?
* How can generative AI impact game design and creativity?
* How should ethical considerations such as transparency, fairness, and
data privacy be addressed in AI-driven game development?
In answering these questions, the AI4HGI workshop aims to provide a
platform for researchers to discuss innovative solutions, share insights,
and identify new research directions. By fostering dialogue at the
intersection of AI and game development, the workshop seeks to advance the
field and contribute to shaping the next generation of intelligent and
interactive digital experiences.
======
TOPICS
======
Topics of interest include but are not limited to:
- Reinforcement learning in games
- Multi-agent systems in games
- Procedural Content Generation
- AI for game balancing and dynamic difficulty adjustment
- AI-enhanced playtesting
- Affective gaming
- Player modeling
- Gameplay dynamic adaptation
- Non-Player Characters’ (NPCs) AI
- AI-driven serious, educational, and persuasive games
- Game-based learning
- Natural language processing in games
- Generative AI for game design and development
- Ethical and responsible AI in games
- Explainable AI in games
============
SUBMISSIONS
============
We accept the following submissions:
(A) Regular papers (10-12 pages + references - single-column CEURART style)
(B) Position, short papers and Demos (5-9 pages + references -
single-column CEURART style);
(C) Manifestations of interest (max 2 pages including a bio of the
participant and a brief statement about why they are interest in the
workshop)
Submission site: https://easychair.org/my/conference?conf=ai4hgi
All papers must be in English and they must be formatted using the
single-column CEURART style format.
Submitted papers will be evaluated by two members of the Program Committee
through a single blind review process. We aim to publish all accepted
regular, short, position papers and demos(A, B) in CEUR WS Proceedings as a
joint volume.
We will also consider relevant papers which were rejected from the main
conference based on review transfer; to use this option, authors are
invited to submit a request after rejection. We will then make a decision
based on the reviews written for the main conference, which will be made
available to us in anonymized form.
At least one author of each accepted paper must register for the workshop
by the main conference registration deadline.
Papers must be submitted on EasyChair.
The templates and format instructions are available here:
https://ceur-ws.org/HOWTOSUBMIT.html
================
IMPORTANT DATES
================
Early submission are strongly encouraged. We adopt a rolling review system:
early submissions will be immediately reviewed and the notification will be
sent out approximately two weeks after the submission.
* Paper submission final deadline: 18 June, 2025
* Review transfer option for papers rejected from main conference: 15 July,
2025
* Paper notification: 18 July, 2025
* Camera-ready version deadline: TBC
* Registration deadline: TBC
* AI4HGI Workshop: 25 or 26 October, 2025
=============
ORGANIZATION
=============
Sabrina Villata
University of Torino, Italy
Amon Rapp
University of Torino, Italy
David Melhart
University of Malta, Malta
Matthew Barthet
University of Malta, Malta
Mike Preuss
Leiden University, Netherlands
Giulio Barbero
Leiden University, Netherlands
*(Apologies if you receive multiple e-mails on this subject via different
channels!)*
https://sites.google.com/view/hcse-interact2025
<https://sites.google.com/view/hcse-interact2025>
*Call for Papers*
International Workshop on Human-Centered Software Engineering
Balancing Interaction, Artificial Intelligence, and Human Value
*organized by IFIP Working Group 13.2 on Methodologies for User-Centered Systems
Design
*
*at INTERACT 2025 <https://interact2025.org/> The 20th IFIP TC.13 International
Conference on Human–Computer Interaction **
*
*September 8/9, 2025 Belo Horizonte, Minas Gerais, Brazil*
Theme
The rapid advancement of digital technologies continues to reshape the way
humans interact with software systems, raising critical questions about the
balance between human values and the interplay of usability, user experience and
automation. In this landscape, Human-Centered Software Engineering (HCSE) plays
a pivotal role in ensuring that software development remains aligned with user
needs, ethical principles, and broader societal impacts.
This edition of the HCSE workshop focuses on the intersection of Interaction,
Artificial Intelligence, and Human Value, emphasizing the need for new
approaches in designing socio-technical systems that integrate intelligent
automation while preserving human agency and well-being. With AI-driven
decision-making, adaptive interfaces, and autonomous systems becoming
ubiquitous, it is crucial to explore how software engineering can accommodate
these innovations while maintaining transparency, fairness, and user trust.
Beyond the traditional themes of IFIP 13.2 workshops, this edition invites
contributions fostering discussion among researchers and practitioners, to
advance the dialogue on how HCSE can evolve to meet the demands of modern
digital ecosystems while staying true to its human-centric principles.
Contributions are invited that explore innovative methodologies, design
principles, and case studies that highlight how intelligent software systems can
be designed to enhance, rather than diminish, human experience. The ultimate
goal is to develop approaches that harmonize interaction, artificial
intelligence, and human value, fostering the creation of software that is not
only powerful and efficient, but also trustworthy, inclusive, and ethically
responsible.
This workshop is a follow-up of the successful workshops organized at INTERACT
2015 in Bamberg, Germany
<https://www.irit.fr/recherches/ICS/events/conferences/workshop-IFIPWG13.2-B…>,
INTERACT 2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>, INTERACT 2019 in
Paphos, Cyprus
<https://sites.google.com/view/ifip-wg-13-2-workshop-interact/home>, INTERACT
2021 in Bari, Italy <https://sites.google.com/view/hcse-workshop-interact2021/>,
and INTERACT 2023 in York, UK.
Target Audience and Expected Outcomes
This workshop is open to everyone who is interested in aspects of human–computer
interaction from a user-centered perspective. Typical contributions to this
workshop focus on methods, processes and approaches for designing, building and
testing inter-active systems. We expect a high participation of IFIP Working
Group 13.2 members. We particularly invite participants to present position
papers describing real-life case studies that illustrate how they rethought
HCI’s and SE’s interplay in order to address aspects such as agile development,
sustainability, artificial intelligence, ethical considerations, and
cybersecurity. Any perspective and related aspects of user interface design are
welcome.
We are especially interested in work that deals with current trends that change
the way humans develop, use, interact and collaborate with technical components
in socio-technical systems. We are also interested in methods, theories and
tools for managing context of use and autonomous adaptation at design and
run-time. Position papers will be made available through the workshop website.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT workshops organized by the IFIP TC13 Working Groups.
Workshop Format
This full-day workshop is in person only. It is organized around presentation of
position papers and working activities in small groups. From the set of
contributions, a subset of selected case studies will be invited to be presented
at the beginning of the workshop and will be used to support the discussion that
follows.
The morning session will be dedicated to welcoming participants and presenting
case studies. Participants will be invited to comment on the case studies and to
report similar experiences. The afternoon sessions will be devoted to
interactive sessions, where participants will be engaged to work in small groups
and propose solutions to the problems of the case studies seen in the morning.
Solutions proposed by the participants will be compiled and compared. Based on
the lessons learned, participants will be incited to draft an agenda of future
work that can be accomplished.
We plan to run the workshop onsite in person only. If circumstances require it,
we intend to switch to a completely digital format that will be run online. We
will continuously adapt to any decision regarding the conference format by the
INTERACT 2025 organizers.
Submission Instructions
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages in Springer LNCS
format, including abstract) shall report (practical) experiences related to
research challenges and results on human-centered software engineering or
user-centered development processes for interactive systems with a particular
focus on digital-transformation aspects and technologies (such as mobile and
wearable devices, Internet of Things, Cloud Computing, Big Data, Blockchain,
Augmented, Virtual and Mixed Reality, Artificial Intelligence and Machine
Learning, Digital Twin, Cybersecurity) and their impact on software properties
or software development practices. Submissions are not anonymous and should
include all author names, affiliations, and contact information. Authors should
also provide in their submission a short summary of their experience in the
field and their motivation to participate in this workshop.
Submissions will be processed via the workshop web pages that will be managed by
the workshop organizers at IFIP WG 13.2. Papers are submitted through the
EasyChair website <https://easychair.org/conferences?conf=hcse-interact2025>.
Submitted position papers will be reviewed by an international program committee
comprising the organizers and selected members of IFIP Working Group 13.2 who
are experts in the field. Participants will be invited to attend the workshop
based on the result of the reviewing process. Accepted position papers will be
made available through the workshop website. Upon acceptance, at least one
author of each accepted position paper must register and attend the workshop.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT 2025 workshops organized by the IFIP TC13 Working Groups.
Important Dates
Deadline for submission: May 26, 2025 (extended!)
Acceptance notification: June 13, 2025
Final version of position paper: July 26th, 2025
Workshop date: September 8 or 9, 2025
Venue
The workshop will be hosted in the frame of the 20th IFIP TC13 International
Conference on Human-Computer Interaction, August 28 September 8 – 12, 2025, in
Belo Horizonte, Minas Gerais, Brazil. Look at the main conference web site for
further information (https://www.interact2025.org/).
Organizers
Stefan Sauer, Paderborn University, Germany
Carmelo Ardito, Politecnico di Bari, Italy
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
Contact
Please write toorganizers(a)hcse-conference.org
<mailto:organizers@hcse-conference.org>if you have any question.
*** First Call for Tutorials ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
SCOPE AND GOAL
The European Conference on Software Architecture (ECSA) is the premier European forum for
presenting and discussing software architecture research and practice.
Researchers and practitioners are invited to submit proposals for tutorials held in conjunction
with ECSA 2025. Tutorials will be held right before the main conference on 15-19 September
2025.
ECSA edition 2025 hosts tutorials on topics related to software architecture from theoretical
foundations to practical applications. Tutorials at ECSA provide a valuable opportunity for
conference participants to expand their knowledge and skills in specific research and practical
topics under the umbrella of software architecture.
Topics of interests may include but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOPS and MLOPS
• Software Architecture challenges in Blockchain Engineering
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
TUTORIAL PROPOSAL SUBMISSIONS
A tutorial proposal must not exceed 8 pages following the LNCS format (see below). Proposals
must follow the outline below:
• Tutorial title
• Contact information of tutorial presenter(s), including name, affiliation, email
• Tutorial summary (up to 350 words) for ECSA 2025 website (if tutorial is accepted)
• Detailed description of tutorial:
* Covered topics
* Learning objectives
* Key take-aways for audience
* Relevance of topic for ECSA
* Intended target audience, required experience, and desired number of participants
• Implementation of tutorial
* Duration - half day or full day (considering that tutorials will be as in-person/physical)
* Preliminary schedule including estimated times How tutorial will be conducted (e.g., lecture,
hands-on exercises, facilitated group discussion, group activities, role playing, games),
including materials to be included in tutorial notes
• Background of presenters
* Relevant biographical information (250 words maximum), as well as summaries of the
presenters’ subject matter experience and experience in teaching the tutorial topic, other
tutorials, courses, etc.
• Previous editions of tutorial
* Where and when the tutorial has been offered previously and numbers of attendees.
SUBMISSION INSTRUCTIONS
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Proposals must be submitted via the online EasyChair submission site for the ECSA 2025
conference, selecting the "Tutorials" Track:
https://easychair.org/my/conference?conf=ecsa2025 .
The extended abstracts of selected tutorials will be published in the Companion Proceedings,
subject to the authors' consent.
IMPORTANT DATES
• Tutorial Proposals: May 23, 2025
• Acceptance Notification: June 20, 2025
All dates are 23:59h AoE (anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Tutorial Co-Chairs
• Tomáš Bureš, Charles University, Czech Republic
• Martina De Sanctis, Gran Sasso Science Institute (GSSI), Italy
* Apologies for multiple copies. Please forward this to anybody who might be interested; thanks! *
=========================================================================
Call for Papers
COL-SAI: 1st International Workshop on COllaboration and Learning through Symbiotic Artificial Intelligence
Co-located with the 16th Biannual Conference of the Italian SIGCHI Chapter - "Technologies and Methodologies of Human-Computer Interaction in the Third Millenium" (CHITALY 2025)
Salerno, Italy
6 – 10 October 2025
Workshop website: https://sites.google.com/unisa.it/col-sai/home-page
========================================================================
Important Dates
Submission deadline: June 16th 2025
Notification: June 30th 2025
Camera-ready: TBD
Registration due: TBD
-------------------------------------------------------------------------------------------------------------------------------
Objectives
This workshop aims to explore how humans and AI systems can effectively collaborate, learn from each other, and co-adapt symbiotically. Through discussions and the exchange of perspectives, the workshop has the goal of investigating the key components of the interaction between the two parties. Participants will gain deeper insights into the implications of integrating AI into various aspects of daily life, facilitating problem-solving activities such as learning, decision-making, and co-creation.
The workshop will be structured as follows: after an initial introduction by the organizers concerning the topics and objectives, there will be presentations for each contribution (10 minutes circa), followed by questions from the other participants. At the end of the session, there will be a participatory activity, through which we will be able to exchange ideas, comments, and reflections concerning the best practices and challenges of Symbiotic Artificial Intelligence for Collaborative Learning Environments.
----------------------------------------------------------------------------------------------------------------------------------
Topics
The topics that will be addressed in the workshop are the following:
The impact of a symbiotic human-AI relationship in collaborative environments.
Human-Computer Interaction methodologies and techniques to foster symbiosis between humans and AI.
Using AI in human learning processes to assist humans cognitively.
Using AI for education and skill development.
Methodologies and techniques for transferring knowledge between humans and AI through feedback mechanisms.
Ethical considerations in human-AI collaborative environments (bias mitigation, fairness, non-discrimination, etc).
AI adaptability for personalized interaction experience based on individuals' requirements.
The role of trustworthiness in human-AI collaboration for critical activities.
Design and evaluation of systems that foster and support human-AI collaboration.
Case studies of AI in real-world applications (medicine, healthcare, education, etc).
----------------------------------------------------------------------------------------------------------------------------------
Submissions and Evaluation Criteria
Contributions for the workshop must be submitted through EasyChair using the following link https://easychair.org/conferences/?conf=colsai2025, following the LaTeX or Microsoft Word template, available at: https://ceur-ws.org/Vol-XXX/CEURART.zip. For more information, visit the CEUR website.
We accept two types of submissions:
Full paper: at least 10 "standard" pages* and an appropriate number of references.
Position paper: between 5-9 "standard" pages*.
*(1 standard page = 2500 characters)
Each submission will be subjected to a single-blind peer review process, and two reviewers from the Program Committee (PC) will assess each contribution in terms of relevance to the workshop’s topics and its quality.
----------------------------------------------------------------------------------------------------------------------------------
Workshop Organizers
Miriana Calvano – University of Bari, Italy (miriana.calvano(a)uniba.it <mailto:miriana.calvano@uniba.it>)
Andrea Cantone – University of Salerno, Italy (acantone(a)unisa.it <mailto:acantone@unisa.it>)
Antonio Curci – University of Bari, Italy (antonio.curci(a)uniba.it <mailto:antonio.curci@uniba.it>)
Francesca Pia Perillo – University of Salerno, Italy (fperillo(a)unisa.it <mailto:fperillo@unisa.it>)
----------------------------------------------------------------------------------------------------------------------------------
This workshop is supported by the co-funding of the European Union - Next Generation EU: NRRP Initiative, Mission 4, Component 2, Investment 1.3 – Partnerships extended to universities, research centers, companies and research D.D. MUR n. 341 del 15.03.2022 – Next Generation EU (PE0000013 – “Future Artificial Intelligence Research – FAIR” - CUP: H97G22000210007, Spoke 6, WP 6.1).
[Apologies for Multiple Postings]
================================================
CHItaly 2025 <https://chitaly2025.di.unisa.it/> - Technologies and
Methodologies of Human-Computer Interaction in the Third Millennium
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
6–10 October 2025
Location: Salerno, Italy
https://chitaly2025.di.unisa.it/
We invite PhD students to submit to CHItaly 2025 Doctoral Consortium.
The Doctoral Consortium offers PhD students an opportunity for in-depth
research discussion, mentorship, and networking within the field of
Human-Computer Interaction. It provides valuable guidance, fosters
collaboration, and supports students at all stages of their research.
Students will be connected with a mentor who will provide more specific
feedback on their research.
Deadlines:
-
Submission: May 31, 2025 AoE
-
Review notification: June 30, 2025 AoE
-
Camera-ready: July 31, 2025 AoE
Workshop co-Chairs:
-
Luigi De Russis, Politecnico di Torino, luigi.derussis(a)polito.it
-
Silvio Barra, University of Naples Federico II, silvio.barra(a)unina.it
-
Catia Prandi, University of Bologna, catia.prandi2(a)unibo.it
How to submit:
Submitted papers must be in English and single-author, the supervisor name
could be mentioned within the paper. Papers must be 6-page long, including
references, using the 1-column CEUR template. Proposals must be submitted
through easychair.
Please visit CHItaly website for further information on the DC aims,
guidance to prepare your submission, and the link to the submission page:
https://chitaly2025.di.unisa.it/doctoral-consortium/
--
Emanuele Panizzi
Associate Professor
Head of Gamification Lab
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
*** Fourth Call for Papers ***
The 16th IEEE International Conference on Knowledge Graphs (ICKG 2025)
November 13-14, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/ickg2025/
(*** Proceedings to be published by IEEE ***)
(*** please note the change of conference and important dates! ***)
The annual IEEE International Conference on Knowledge Graph (ICKG) provides a premier
international forum for presentation of original research results in knowledge discovery and
graph learning, discussion of opportunities and challenges, as well as exchange and
dissemination of innovative, practical development experiences. The conference covers all
aspects of knowledge discovery from data, with a strong focus on graph learning and
knowledge graph, including algorithms, software, platforms. ICKG 2025 intends to draw
researchers and application developers from a wide range of areas such as knowledge
engineering, representation learning, big data analytics, statistics, machine learning, pattern
recognition, data mining, knowledge visualization, high performance computing, and World
Wide Web etc. By promoting novel, high quality research findings, and innovative solutions to
address challenges in handling all aspects of learning from data with dependency relationship.
All accepted papers will be published in the conference proceedings by the IEEE Computer
Society. Awards, including Best Paper, Best Paper Runner up, Best Student Paper, Best Student
Paper Runner up, will be conferred at the conference, with a check and a certificate for each
award. The conference also features a survey track to accept survey papers reviewing recent
studies in all aspects of knowledge discovery and graph learning. At least five high quality
papers will be invited for a special issue of the Knowledge and Information Systems Journal,
in an expanded and revised form. In addition, at least eight quality papers will be invited for a
special issue of Data Intelligence Journal in an expanded and revised form with at least 30%
difference.
TOPICS OF INTEREST
Topics of interest include, but are not limited to:
• Foundations, algorithms, models, and theory of knowledge discovery and graph learning
• Knowledge engineering with big data.
• Machine learning, data mining, and statistical methods for data science and engineering.
• Acquisition, representation and evolution of fragmented knowledge.
• Fragmented knowledge modeling and online learning.
• Knowledge graphs and knowledge maps.
• Graph learning security, privacy, fairness, and trust.
• Interpretation, rule, and relationship discovery in graph learning.
• Geospatial and temporal knowledge discovery and graph learning.
• Ontologies and reasoning.
• Topology and fusion on fragmented knowledge.
• Visualization, personalization, and recommendation of Knowledge Graph navigation and
interaction.
• Knowledge Graph systems and platforms, and their efficiency, scalability, and privacy.
• Applications and services of knowledge discovery and graph learning in all domains
including web, medicine, education, healthcare, and business.
• Big knowledge systems and applications.
• Crowdsourcing, deep learning and edge computing for graph mining.
• Large language models and applications
• Open source platforms and systems supporting knowledge and graph learning.
• Datasets and benchmarks for graphs
• Neurosymbolic & Hybrid AI systems
• Graph Retrieval Augmented Generation
SURVEY TRACK
Survey paper reviewing recent study in keep aspects of knowledge discover and graph learning.
In addition to the above topics, authors can also select and target the following Special Track
topics.
Each special track is handled by respective special track chairs, and the papers are also
included in the conference proceedings.
• Special Track 01: KGC and Knowledge Graph Building
• Special Track 02: KR and KG Reasoning.
• Special Track 03: KG and Large Language Model
• Special Track 04: GNN and Graph Learning
• Special Track 05: QA and Graph Database
• Special Track 06: KG and Multi-modal Learning.
• Special Track 07: KG and Knowledge Fusion.
• Special Track 08: Industry and Applications
SUBMISSION GUIDELINES
Paper submissions should be no longer than 8 pages, in the IEEE 2-column format, including
the bibliography and any possible appendices. Submissions longer than 8 pages will be
rejected without review. All submissions will be reviewed by the Program Committee based on
technical quality, originality, significance, and clarity. For survey track paper, please preface the
descriptive paper title with “Survey:”, followed by the actual paper title. For example, a paper
entitled “A Literature Review of Streaming Knowledge Graph”, should be changed as “Survey: A
Literature Review of Streaming Knowledge Graph”. This is for the reviewers and chairs to clearly
bid and handle the papers. Once the paper is accepted, the word, such as “Survey:”, can be
removed from the camera-ready copy.
For special track paper, please preface the descriptive paper title with “SS##:”, where “##” is
the two digits special track ID. For example, a paper entitled “Incremental Knowledge Graph
Learning”, intended to target Special Track 01 (Machine learning and knowledge graph) should
be changed as “SS01: Incremental Knowledge Graph Learning”.
All manuscripts are submitted as full papers and are reviewed based on their scientific merit.
The reviewing process is single blind, meaning that each submission should list all authors and
affiliations. There is no separate abstract submission step. There are no separate industrial,
application, or poster tracks. Manuscripts must be submitted electronically in the online
submission system. No email submission is accepted. To help ensure correct formatting, please
use the style files for U.S. Letter as template for your submission. These include LaTeX and
Word.
SUBMISSION LINK
https://wi-lab.com/cyberchair/2025/ickg25/
IMPORTANT DATES
• Paper submission (abstract and full paper): June 20, 2025 (AoE)
• Notification of acceptance/rejection: September 5, 2025
• Camera-ready, copyright forms and author registration: September 20, 2025
• Early (non-author) registration: October 10, 2025
• Conference dates: November 13-14, 2025
ORGANISATION
Conference and Local Organising Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chair
• Dan Guo, Hefei University of Technology
Program Chairs
• Cesare Alippi, Università della Svizzera italiana
• Shirui Pan, Griffith University
Local Organising Vice Chair
• Irene Kinlanioti, National Technical University of Athens
Finance Chair
• Constantinos Pattichis, University of Cyprus
Steering Committee Chair
• Xindong Wu, Hefei University Of Technology
Carissimi,
vi ricordiamo che è ancora aperta la Call for Participation per la prima Summer School promossa dal MedCHI – il comitato ACM SIGCHI per la regione del Mediterraneo – che si terrà a Como, presso la Villa del Grumello, dal 21 al 24 luglio.
Vi invitiamo nuovamente a diffondere la call all'interno dei vostri gruppi di ricerca e a condividerla con colleghi potenzialmente interessati.
Se alcuni studenti fossero interessati ma avessero bisogno di più tempo per completare la candidatura, potete dire loro di contattare direttamente me o Giuliana.
Un caro saluto,
Maristella (per il comitato MedCHI)
======================================================================
ACM-SIGCHI MedCHI Summer School on
Designing Human-centric Interactive and Intelligent Technology
21 July – 24 July, Como, Italy
https://dhit.lakecomoschool.org/
CALL FOR STUDENT APPLICATIONS
======================================================================
IMPORTANT DATES
=====================================================================
* Applications: May 9th, 2025 (midnight CEST)
* Notification of acceptance: May 23rd, 2025
* Registration and payment for accepted students: June 20th, 2025
======================================================================
OVERVIEW
======================================================================
Promoted by the ACM-SIGCHI Mediterranean Committee (MedCHI), the DHIT Summer School aims to bring together early-stage doctoral students, researchers, and international experts interested in deepening the adoption of smart technologies and Artificial Intelligence (AI) for the design of interactive and intelligent technologies, while knowing the activities of the MedCHI committee. The school lectures and activities will cover the following topics:
- Advanced interaction paradigms for intelligent systems (embodied interaction, tangible interaction, augmented and virtual reality)
- Conversational AI and Design of Conversational Agents
- Large Language Models for Interactive Systems
- AI for Accessibility and Inclusion
- User Modeling and System Adaptivity
The Summer School will be held in person, from July 21st to July 24th, 2025. The format includes ex-cathedra lessons and sessions dedicated to engaging participants through interactive activities and group work. The lessons will be organized as short modules to provide relevant elements that participants will embrace and delve into during the following workshops, discussion sessions, and group work activities assisted by tutors.
Detailed information on the lecturers and the program is available on the school website: <https://dhit.lakecomoschool.org/> https://dhit.lakecomoschool.org/
======================================================================
HOW TO APPLY
======================================================================
The school is open to a maximum of 35 participants.
Interested applicants have to fill out and submit the form available at https://dhit.lakecomoschool.org/application/, also uploading a motivation letter (max 500 words) and a CV (max 500 words + publications).
After receiving the notification of the admission, the selected candidates can proceed with the registration and fee payment.
For further information, please visit: https://dhit.lakecomoschool.org/application/
======================================================================
REGISTRATION FEES
=====================================================================
- Euro 450 for students and young researchers from academia and public research institutions
- Euro 600 for industry representatives and professionals from other institutions
The registration fees cover lectures, course materials, coffee breaks, lunches, and social events.
Travel costs and accommodation are not included.
======================================================================
SCHOLARSHIPS
======================================================================
A limited number of scholarships covering application fees and/or accommodation (in a shared room in the nearby “foresteria”) will be granted. Applicants interested in these scholarships must clearly state this in the application form and should explain the reasons why they are applying for the scholarship in the motivation letter.
======================================================================
ORGANIZATION
=====================================================================
Recognizing the significance of the School’s topic within the Mediterranean HCI research community, DHIT is promoted by MedCHI, the newly established ACM-SIGCHI committee in the Mediterranean area, whose mission is to strengthen and disseminate globally the values and contribution of the Human-Computer Interaction discipline in the Mediterranean region.
The organizers of the school are MedCHI chairs and members:
- George Caridakis, University of the Aegean, Greece
- Houda El Mimouni, University of Manitoba, Canada
- Joel Lanir, University of Haifa, Israel
- Maristella Matera, Politecnico di Milano, Italy (MedCHI chair)
- Valentina Nisi, Istituto Superior Tecnico, University of Lisboa, Portugal (MedCHI vice-chair)
- Giuliana Vitiello, Università di Salerno, Italy
For any questions, feel free to contact Maristella Matera (maristella.matera(a)polimi.it)
*** Last Call for Tools & Demos ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
SCOPE
The theme for ECSA 2025 is “impactful software architecture”. The software architecture
discipline has had a critical role in shaping robust, scalable, and maintainable systems. We are
interested in learning about software architecture principles and practices, emergence trends
and case studies highlighting strategic architectural choices that can lead to enhanced
performance, improved collaboration, and long-term sustainability. The overarching question is
how these architectural principles and practices, both well-established and emerging, are
making an impact in real-world systems, and how that impact is being felt across various
domains, from enterprise systems to more novel areas like, e.g., AI-driven or autonomous
applications?
Topics of interest include, but are not limited to:
• Foundational principles of software architecture
• Relationship of requirements engineering and software architecture
• Quality attributes and software architectures
• Architecture practices for secure, explainable, and trustworthy software
• Architecture design and analysis
• Architecture description languages and meta-models
• Architecture verification and validation
• Management of architectural knowledge, decisions, and rationale
• Architecture patterns, styles, and tactics; reference architectures
• Architecture viewpoints and views
• Architecture conformance
• Software architecture virtualization and visualization
• Architecture-centric process models and frameworks
• Software architecture and agile, incremental, iterative, and continuous development
• Component-based models and deployment; middleware
• Software architecture and system architecture
• Software tools and environments for architecture-centric software engineering
• Ethics, cultural, economic, business, social, human, and managerial aspects of software
architecture
• Architecture and technical debt
• Architecting for sustainable and environment friendly systems
• Applying AI and LLMs in software architecture and architecting for AI and LLM intensive
systems
• Software architecture education
• Cross-disciplinary approaches to software architecture
• Architectures for reconfigurable and self-adaptive systems
• Architectural concerns of autonomic systems
• Software architecture applied to new and emerging areas, such as the cloud/edge, big data,
blockchain, cyber-physical systems, IoT, autonomous systems, systems-of-systems, energy-
aware software, quantum computing, AI-enabled systems
• Empirical studies, systematic literature reviews, and mapping studies in software architecture
• Diversity, equity, and inclusion in activities related to software architecture
TOOLS AND DEMOS
The Tools and Demonstrations (Tools & Demos) Track provides an opportunity for both
researchers and practitioners to present and discuss the most recent advances, ideas,
experiences, and challenges in the field of Software Architecture by means of Tools & Demos
presentations.
Tools & Demos papers are intended to address any aspect of: (i) tool support for software
architectures, or (ii) demonstrate results about the application of architectural approaches.
Papers submitted to this track can belong to two distinct categories:
• Tool papers: These papers deal with the development and evaluation of tools to support
software architecture. They may present new tools, extensions to existing tools, or evaluations
of the effectiveness of tools. The aim is to provide a platform for the exchange of innovative
tools and techniques that help design, implement and analyze software architectures.
• Demo papers: These papers will demonstrate concepts, techniques or systems related to
software architectures. The focus is on presenting practical applications and implementations
of architectural approaches. Demo papers may include live demonstrations, prototypes or
simulations that emphasize the benefits and potential of specific architecture solutions.
Both Tool Papers and Demo Papers contribute to the advancement of the field by providing
insights, experiences and practical solutions related to software architectures. Tools and
Demos should not be used as a means for commercial advertisement.
We will strive to keep ECSA’s tradition to select the Best Tools & Demo Paper, awarded during
the conference. The selection of the best tool and demo paper will be made based on the votes
of the attendants of the conference.
Submissions of Tools & Demos papers should describe the work, how it relates to other
industrial or research efforts, including references, what the expected benefits are, a video of
the tool or demo (if one exists), and the web-page and/or open-source repository for the tool
(if one exists). All submissions must conform to the LNCS template and must not exceed 8
pages.
Tools & Demos submissions should provide a link to a video, with audio commentary, of a
maximum of ten minutes in length, with high resolution (e.g., details of the tool’s functionality
should be clearly visible). The video must be uploaded on a server (e.g., YouTube, Google
Drive, Dropbox), and the link must be included in the submission for its evaluation (as a
footnote on the first page of the submission or as links after the abstract of the submission).
In addition, it is possible to provide open material, e.g., source code and/or a running instance
of the tool. The links to the video and (if applicable) the additional material should be included
in the contribution after the abstract and before the introduction sections.
Paper submissions must be made electronically via the online EasyChair submission site for the
ECSA 2024 conference, selecting the “Tools & Demos Track”:
https://easychair.org/conferences/?conf=ecsa2025 .
The selection criteria of Tools & Demos papers will consider their originality, relevance for the
ECSA audience, technical soundness, and presentation quality. Each submission will be
evaluated by at least two PC members, in a single-step review process.
The accepted papers will be included in the ECSA 2025 companion volume to be published in
Springer LNCS series.
IMPORTANT DATES
• Abstract submission: May 16, 2025
• Paper submission: May 23, 2025
• Notification: June 20, 2025
• Camera-ready paper: June 27, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Tools & Demos Co-Chairs
• Mohamed Soliman, Heinz Nixdorf Institut, Paderborn University, Germany
• Use Zdun, University of Vienna, Austria