Call for Work-in-Progress Paper – CCNC 2026
Track Chairs:
Mirko Franco, University of Padua, Italy (email: mifranco(a)math.unipd.it)
Pietro Manzoni, Universitat Politècnica de València, Spain (email: pmanzoni(a)disca.upv.es)
Andrea Michienzi, University of Pisa, Italy (email: andrea.michienzi(a)di.unipi.it)
IEEE Consumer Communications & Networking Conference
9–12 January 2026
Las Vegas, NV, USA
https://ccnc2026.ieee-ccnc.org/call-work-progress-papers
IMPORTANT DATES
Conference Dates: 9 January - 12 January 2026
Technical Papers due: August 31, 2025
Acceptance Notification: September 30, 2025
Submit at: https://edas.info/newPaper.php?c=33771&track=130961
SCOPE and MOTIVATION
Prospective authors are invited to submit Work-in-Progress (WiP) papers related to all areas of consumer communications and networking that summarize speculative breakthroughs, industry-featured projects, open problems, new application challenges, visionary ideas, and preliminary studies or recent achievements that are not quite ready for a regular full-length paper. WiP papers are welcomed in all areas of consumer communications and networking.
All Work-in-Progress papers should be submitted via EDAS, and please make sure to follow the Submission Guidelines. All submissions should be written in English with a maximum paper length of four pages (10-point font) including figures. Accepted WiP papers will be published in the IEEE CCNC 2026 Conference Proceedings and submitted to IEEE Xplore® as well as other Abstracting and Indexing (A&I) databases.
Any questions should be submitted to the WiP Co-chairs.
/*Errata-Corrige*
Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Participatory Design meets Artificial Intelligence: Co-imagining mutual
learning of AI technologies and designing with AI tools*
Call for Papers -> link
<https://ixdea.org/participatory-design-meets-artificial-intelligence/>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
• Susanne Stigberg, Østfold University College, Norway
• Klaudia Carcani, Østfold University College, Norway
• Suhas Govind Joshi, University of Oslo, Norway
• Tone Bratteteig, University of Oslo, Norway
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *September 10th*, 2025
• Notification to the authors: October 30th, 2025
• Camera ready paper: January 10th, 2026
• Publication of the special issue: Spring 2026 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Does Artificial Intelligence (AI) make Participatory Design (PD)
obsolete? AI systems are deployed rapidly across domains of considerable
social significance—in healthcare, education, employment, criminal
justice, and many others—without appropriate safeguards or
accountability structures in place. At the same time, there is a growing
interest in using participatory approaches for the design, development,
and evaluation of AI systems across industries, academia and the public
sector. Researchers have started to explore different aspects of AI
tools for co-creation in PD and different co-creation processes for the
design of AI-based solutions. In this special issue, we aim to collect
and share explorations with and about AI in PD to create a better
understanding of the challenges and opportunities for co-designing
future ethical, responsible, and explainable AI solutions.
Early PD projects were motivated by the introduction of computer
technologies into industrial workplaces, where they threatened to
impoverish or take over jobs. Just like computers were a threat to work
and workers in the 1970s and 80s, AI seems to be a threat to workers—and
societies—today. This is an argument for using a PD approach aimed at
understanding the technology and its potential for changing workplaces
and work practices, as well as to open up for workers to have a say in
choices concerning the technology during its design and use. We see two
different combinations of AI and PD: a) the use of AI tools in PD for
design inspiration or co-ideation, and b) using PD activities to
collaboratively envision digital futures with AI. Can PD help to
understand AI and its potential for changing our lives? Bratteteig and
Verne argue that PD is well suited for users and designers working
together to negotiate and mitigate the challenges AI poses to our
digitalized societies. However, they argue that PD researchers need to
navigate through three challenges: understanding AI technology,
evaluating AI solutions, and distinguishing between “normal use” and
training of AI services. Voinov and Bousquet propose participatory
modeling as a purposeful learning process for action that engages the
implicit and explicit knowledge of stakeholders to create formalized and
shared representation(s) of reality.
As a step towards broadening the discussion about AI and PD, our
proposal seeks to extend a warm invitation to researchers and
professionals worldwide who are exploring the intersection of PD and AI,
including both aspects of mutual learning and co-designing. This special
issue is also an extension of a workshop that took place at NORDICHI
2024. The purpose of this special issue, therefore, in addition to
collecting contributions from those who participated in the workshop, is
to broaden the discussion to include scholars and practitioners who are
engaged in the discourse about AI and PD and who would like to
contribute with and share their own visions.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interest for this special issue include, but are not limited to:
• Perspectives on co-designing future ethical, responsible, and
explainable AI solutions.
• Learning practices and strategies for understanding AI.
• Challenges facing PD for designing AI solutions
• Lessons learned from facilitated participatory activities AI tools.
• Combinations of the above.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Participatory Design meets Artificial Intelligence")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: //Participatory Design meets Artificial Intelligence/
• susanne [dot] k [dot] stigberg [at] hiof [dot] no
• klaudia [dot] carcani [at] hiof [dot] no
• joshi [at] ifi [dot] uio [dot] no
• tone [at] ifi [dot] uio [dot] no
-----------------------------------------------------------------------------*
***
* *
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*STEAM teaching and learning: advances beyond the state of the art *
Call for Papers -> link
<https://ixdea.org/participatory-design-meets-artificial-intelligence/>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
• Susanne Stigberg, Østfold University College, Norway
• Klaudia Carcani, Østfold University College, Norway
• Suhas Govind Joshi, University of Oslo, Norway
• Tone Bratteteig, University of Oslo, Norway
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *September 10th*, 2025
• Notification to the authors: October 30th, 2025
• Camera ready paper: January 10th, 2026
• Publication of the special issue: Spring 2026 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Does Artificial Intelligence (AI) make Participatory Design (PD)
obsolete? AI systems are deployed rapidly across domains of considerable
social significance—in healthcare, education, employment, criminal
justice, and many others—without appropriate safeguards or
accountability structures in place. At the same time, there is a growing
interest in using participatory approaches for the design, development,
and evaluation of AI systems across industries, academia and the public
sector. Researchers have started to explore different aspects of AI
tools for co-creation in PD and different co-creation processes for the
design of AI-based solutions. In this special issue, we aim to collect
and share explorations with and about AI in PD to create a better
understanding of the challenges and opportunities for co-designing
future ethical, responsible, and explainable AI solutions.
Early PD projects were motivated by the introduction of computer
technologies into industrial workplaces, where they threatened to
impoverish or take over jobs. Just like computers were a threat to work
and workers in the 1970s and 80s, AI seems to be a threat to workers—and
societies—today. This is an argument for using a PD approach aimed at
understanding the technology and its potential for changing workplaces
and work practices, as well as to open up for workers to have a say in
choices concerning the technology during its design and use. We see two
different combinations of AI and PD: a) the use of AI tools in PD for
design inspiration or co-ideation, and b) using PD activities to
collaboratively envision digital futures with AI. Can PD help to
understand AI and its potential for changing our lives? Bratteteig and
Verne argue that PD is well suited for users and designers working
together to negotiate and mitigate the challenges AI poses to our
digitalized societies. However, they argue that PD researchers need to
navigate through three challenges: understanding AI technology,
evaluating AI solutions, and distinguishing between “normal use” and
training of AI services. Voinov and Bousquet propose participatory
modeling as a purposeful learning process for action that engages the
implicit and explicit knowledge of stakeholders to create formalized and
shared representation(s) of reality.
As a step towards broadening the discussion about AI and PD, our
proposal seeks to extend a warm invitation to researchers and
professionals worldwide who are exploring the intersection of PD and AI,
including both aspects of mutual learning and co-designing. This special
issue is also an extension of a workshop that took place at NORDICHI
2024. The purpose of this special issue, therefore, in addition to
collecting contributions from those who participated in the workshop, is
to broaden the discussion to include scholars and practitioners who are
engaged in the discourse about AI and PD and who would like to
contribute with and share their own visions.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interest for this special issue include, but are not limited to:
• Perspectives on co-designing future ethical, responsible, and
explainable AI solutions.
• Learning practices and strategies for understanding AI.
• Challenges facing PD for designing AI solutions
• Lessons learned from facilitated participatory activities AI tools.
• Combinations of the above.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Participatory Design meets Artificial Intelligence")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: //Participatory Design meets Artificial Intelligence/
• susanne [dot] k [dot] stigberg [at] hiof [dot] no
• klaudia [dot] carcani [at] hiof [dot] no
• joshi [at] ifi [dot] uio [dot] no
• tone [at] ifi [dot] uio [dot] no
-----------------------------------------------------------------------------*
***
* *
*** Second Call for Papers ***
The Annual ACM Conference on Intelligent User Interfaces (IUI 2026)
March 23-26, 2026, 5* Coral Beach Hotel & Resort, Paphos, Cyprus
https://iui.hosting.acm.org/2026/
The ACM Conference on Intelligent User Interfaces (ACM IUI) is the annual premier venue
where researchers and practitioners meet and discuss state-of-the-art advances at the
intersection of Artificial Intelligence (AI) and Human-Computer Interaction (HCI). Ideal IUI
submissions should address practical HCI challenges using machine intelligence and
discuss both computational and human-centric aspects of such methodologies,
techniques, and systems.
This area is crucial as AI is increasingly integrated into everyday technology.
Understanding and shaping AI systems for human needs is essential to ensure that AI
systems are effective and responsible. As these techniques become increasingly powerful,
new use cases and human-AI interactions can be explored. This conference offers an
opportunity to focus the research community on important problems at the intersection of
AI and HCI and bring together experts from various disciplines to discuss and build on
these ideas in workshops, breaks, and networking sessions.
Contributions are welcome from all relevant arenas, including academia, industry,
government, and non-profit organizations. Diverse insights are critical to the vitality of the
IUI community, and the conference will accept papers for both long and short oral
presentations. Contributions to IUI are expected to be supported by rigorous evidence
appropriate to the claims (e.g., user study, system evaluation, computational analysis).
Topics
IUI 2026 topics of interest include, but are not limited to:
Human-centered AI methods, approaches, and systems
• Explainable AI methods
• Democratization of AI
• Persuasive technologies in IUI
• Privacy and security of IUI
• Knowledge-based approaches to user interface design and generation
• User modelling for intelligent interfaces
• User-adaptive interaction and personalization
• IUI for crowd computing and human computation
• Human control in daily automations
• Trust and reliance in intelligent systems
Computational innovation
• Interactive machine learning
• Human-in-the loop AI testing and debugging
• Human-centered recommendation and recommender systems
• Generative models
• Human-in-the-loop reinforcement learning
• Intelligent user interfaces for generative AI
Innovative User Interfaces
• Affective interfaces
• Intelligent aesthetic interfaces
• Intelligent collaborative interfaces
• Intelligent AR/VR interfaces
• Intelligent visualization and visual analytics
• Intelligent wearable and mobile interfaces
• Intelligent tangible interfaces
Intelligent Multimodal Systems
• Embodied agents
• Multimodal AI assistants
• Intelligent multimodal interfaces
Intelligent Applications
• Education and learning-related technologies
• Healthcare and wellbeing
• Automotive
• Assistive technologies
• Entertainment
• Workplace happiness
• Social media
• Internet of Things (IoT)
• Smart homes
Large Language Models and Agentic AI
• End-user interaction with LLMs, agents, and multimodal models (e.g., chatbots, image
generation)
• LLMs and agents in the workplace
• Human-agent interaction and multi-agent systems
• Bias in LLMs and agents
• The effects of LLMs and agents use on creative tasks
• Personalized user interaction with LLMs and agents
• Prompt engineering
• User control and steering of LLMs and agents (e.g., RLHF, chaining, instruction tuning)
Evaluations of Intelligent User Interfaces
• User experiments and studies
• Reproducibility (including benchmarks, datasets, and challenges)
• Meta-analysis
• Mixed-methods evaluations
Papers
We invite original paper submissions that are not under consideration elsewhere. Accepted
papers will appear in the ACM Digital Library and citation indices. At least one author of all
accepted papers must register with full registration fee (not student registration fee),
attend in person, and present their paper during the main conference program. One
registration covers one paper only.
A selected set of accepted top-quality full papers will be invited to submit their extended
versions for publication in an ACM Transactions on Interactive Intelligent Systems (TiiS)
special issue titled “Highlights of IUI 2026” that will appear in 2027.
Reflection of practical and societal impact
We encourage authors to consider practical and societal implications of their work (as well
as its shortcomings) throughout their projects and to include a reflection on those
implications in their papers, in particular how the proposed methods and insights could be
applied and deployed in a realistic setting and how they can improve people's lives in the
real world.
We also encourage authors to discuss potential ethical considerations of their work in
terms of diversity, inclusion, and equality; and other topics under the broad responsible AI
topic and its societal impact. We recognize that technology is rarely neutral --- simply by
making some things easier than others, it reshapes society (Winner, 1980; Green, 2020).
Further, given the incredibly short invention-to-application cycles for AI-related
technologies, it is becoming increasingly unlikely that “somebody else” will carefully
consider how an emerging intelligent user interface technology might impact the world
before this technology is deployed. Our purpose is to help authors ensure that the likely
societal consequences of their work are consistent with their intentions and values. For
colleagues who are not yet experienced with incorporating societal impacts into their IUI
research but who are willing to give it a try, here are some ideas to consider.
Anonymization
ACM IUI uses a double-blind review process. All submissions (and supplemental materials)
must be appropriately anonymized according to the following guidelines:
• Authors' names and affiliations are not visible anywhere in the paper.
• Acknowledgements should be anonymized or removed during the review process.
• Self-citations should be included where necessary but must use the third person. For
example, "... as shown in our previous user study [2] ... " is not allowed, whereas "... as
shown in Smith et al. [2] " is acceptable (because in this case the citation [2] will NOT be
perceived as self-citation).
Failure to follow these guidelines may result in submissions being desk-rejected without review.
Accessibility
Authors are asked to make their paper submissions accessible (so that reviewers with
vision impairments can access them, for example). The authors of accepted papers will be
required to make their final PDFs accessible. Please use the SIGCHI Guide to an Accessible
Submission for detailed instructions.
If you are submitting a video as supplemental material, please provide captions, as
described in Technical Requirements and Guidelines for Videos.
Please refer to the Accessibility page of the conference site for further details and guidelines.
Usage of Generative AI
All submissions must comply with the ACM policy on the usage of GenAI: the April 2023
ACM Policy on Authorship and Frequently Asked Questions. Text generated from a
large-scale language model (LLM), such as ChatGPT, must be clearly marked where such
tools are used for purposes beyond editing the author’s own text. Authors should include
a “GenAI Usage Disclosure” section, right before the references, to provide full disclosure
of all use of GenAI tools in all stages of the research (including the code and data) and the
writing. This section, together with the references, will not be counted toward the word
limit.
While we do not anticipate using tools on a large scale to detect LLM-generated text, we
will investigate submissions brought to our attention and desk reject papers where LLM
use is not clearly marked.
Research Involving Human Participants and Subjects
Any research in submitted manuscripts that involves human subjects must go through the
appropriate ethics review requirements that apply to the authors’ research environment.
As research environments vary considerably with regard to their requirements, authors are
asked to submit a short note to reviewers that provides this context. Please also see the
2021 ACM Publications policy on research involving human participants and subjects
before submitting.
Additional Policies
Authors should also be aware of the SIGCHI Policy for Submission and Review at SIGCHI
Conferences and ACM Publications Policies.
Submission Format, Length, and Platform
We adopt the ACM TAPS Workflow.
Please prepare your submission for review in a single column format, using the latest
templates: Word Submission Template, or the LaTeX template using
\documentclass[manuscript,review,anonymous]{acmart} for the LaTeX template.
Papers are of variable length. Paper length must be proportional to its contribution. We
encourage authors to stay within a 10,000 word limit. Authors of papers exceeding 12,000
words should add a note at the end of their manuscript explaining how the length of the
paper is commensurate with the contribution of the work.
Submission Platform
All materials must be submitted electronically to the Precision Conference Submission
(PCS) Portal (https://new.precisionconference.com/) by the abstract and paper deadlines.
In PCS, first click “Submissions” at the top of the page, from the dropdown menus for
Society, Conference, and Track, please select “SIGCHI”, “IUI 2026”, and “IUI 2026 Papers”,
respectively, and then press “Go”.
Note: If the corresponding author (the individual who submits the paper, not necessarily
the first author) is affiliated with a participating institution that has an open access
agreement with ACM, the Article Processing Charges (APCs) will be waived for publishing
the paper. Details are under “Publication and Open Access”.
Supplemental Materials
Submitting supplemental material (e.g., questionnaires, demo videos of applications, data
sheets) is optional but encouraged.
If supplying a demo video, please follow the SIGCHI Technical Requirements and
Guidelines for videos.
Publication and Open Access
The official publication date is the date the proceedings are made available in the ACM
Digital Library. This date may be up to two weeks prior to the first day of the conference.
The official publication date affects the deadline for any patent filings related to published
work.
Starting January 1, 2026, ACM will fully transition to Open Access. All ACM publications,
including those from ACM-sponsored conferences, will be 100% Open Access. Authors will
have two primary options for publishing Open Access articles with ACM: the ACM Open
institutional model or by paying Article Processing Charges (APCs). With over 1,800
institutions already part of ACM Open, the majority of ACM-sponsored conference papers
will not require APCs from authors or conferences (currently, around 70-75%).
Authors from institutions not participating in ACM Open will need to pay an APC to publish
their papers, unless they qualify for a financial or discretionary waiver. To find out whether
an APC applies to your article, please consult the list of participating institutions in ACM
Open and review the APC Waivers and Discounts Policy. Keep in mind that waivers are rare
and are granted based on specific criteria set by ACM.
Understanding that this change could present financial challenges, ACM has approved a
temporary subsidy for 2026 to ease the transition and allow more time for institutions to join
ACM Open. The subsidy will offer:
* $250 APC for ACM/SIG members
* $350 for non-members
This represents a 65% discount, funded directly by ACM. Authors are encouraged to help
advocate for their institutions to join ACM Open during this transition period.
This temporary subsidized pricing will apply to all conferences scheduled for 2026.
Important Dates (AoE)
• Abstract: October 3, 2025
• Full Paper: October 10, 2025
• Decision Notification: December 12, 2025
• Camera-ready Submission: January 23, 2026
Organisation
General Chairs
• Tsvi Kuflik, The University of Haifa, Israel
• Styliani Kleanthous, Open University of Cyprus, Cyprus
Local Organising Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Li Chen, Hong Kong Baptist University, China
• Giulio Jacucci, University of Helsinki, Finland
• Alison Renner, Dataminr, USA
*** Second Call for Contributions ***
The 25th International Conference on Autonomous Agents and Multiagent
Systems (AAMAS 2026)
May 25-29, 2026, 5* Coral Beach Hotel & Resort, Paphos, Cyprus
https://cyprusconferences.org/aamas2026/
We invite you to submit your best work in agents and multiagent systems to AAMAS 2026,
the 25th International Conference on Autonomous Agents and Multiagent Systems, to be
held in Paphos, Cyprus in May 2026.
All submissions will be rigorously peer-reviewed and evaluated on the basis of the overall
quality of their technical contribution, taking into account criteria such as originality,
significance, soundness, reproducibility, clarity, relevance to the conference, quality of
presentation, as well as understanding and appropriate referencing of the state of the art.
The papers will be published under CC BY license.
Important Dates (for the main technical track)
• Abstract submission: October 1, 2025
• Paper submission: October 8, 2025
• Rebuttal period: November 21-25, 2025
• Author notification: December 22, 2025
• Camera-ready paper: February 11, 2026
• Conference: May 25-29, 2026
All deadlines are at the end of the specified day, anywhere on Earth (UTC-12).
For submission instructions, please see here:
https://cyprusconferences.org/aamas2026/submission-instructions/
Areas of Interest
We welcome the submission of technical papers describing significant and original
research on all aspects of the theory and practice of autonomous agents and multiagent
systems. If you are new to this community, then we encourage you to consult the
proceedings of previous editions of the conference to fully appreciate the scope of AAMAS.
At the time of submission, you will be asked to associate your paper with one of the
following areas of interest:
• Learning and Adaptation (LEARN)
• Generative and Agentic AI (GAAI)
• Game Theory and Economic Paradigms (GTEP)
• Coordination, Organizations, Institutions, Norms, and Ethics (COINE)
• Search, Optimization, Planning, and Scheduling (SOPS)
• Representation, and Reasoning (RR)
• Engineering and Analysis of Multiagent Systems (EMAS)
• Modeling and Simulation of Societies (SIM)
• Human-Agent Interaction (HAI)
• Robotics and Control (ROBOT)
• Innovative Applications (IA)
More information on these areas and the topics covered can be found here:
https://cyprusconferences.org/aamas2026/call-for-papers-main-track/
Special Tracks
In addition to the main track, AAMAS 2026 will feature five special tracks (AAAI Track,
JAAMAS Track, Blue Sky Ideas Track, Demo Track, and Competitions Track), as well as the
Doctoral Consortium.
The AAAI Track welcomes AAAI-25 submissions rejected from the main AAAI track that
are relevant to the AAMAS research community and received no reject review
recommendations (all review scores are weak reject or above).
The JAAMAS Track offers authors of papers recently published in the Journal of
Autonomous Agents and Multiagent Systems (JAAMAS) that have not previously appeared
as full papers in an archival conference the opportunity to present their work at AAMAS
2026.
The focus of the Blue Sky Ideas Track is on visionary ideas, long-term challenges, new
research opportunities, and controversial debate.
The Demo Track allows participants from both academia and industry to showcase their
latest developments in agent-based and robotic systems.
The Competitions Track is an effective mechanism for motivating researchers to enhance
discussions, share knowledge, and boost the development and evaluation of theory and
practice of autonomous agents and multiagent systems.
Finally, AAMAS invites PhD students working in the research areas covered by AAMAS to
take part in the Doctoral Consortium (DC). The DC is an opportunity to interact closely
with established researchers in your field as well as other PhD students to receive feedback
on your work and to get advice on managing your career.
The calls for each track above and for the Doctoral Consortium, along with the respective
important dates, are available on the AAMAS 2026 web site.
Workshops and Tutorials
Furthermore, AAMAS 2026 invites proposals for workshops and tutorials. These will be
held on May 25-26, 2026, immediately before the main program of the AAMAS conference.
The objectives of the AAMAS 2026 workshop program are to stimulate and facilitate
discussion, interaction, and comparison of approaches, methods, and ideas related to
specific topics, both theoretical and applied, in the general area of Autonomous Agents
and Multiagent Systems. The AAMAS 2026 workshops will provide an informal setting
where participants will have the opportunity to discuss specific technical topics, fostering
the active exchange of ideas and supporting community development.
Tutorials will be half-day long and will be in person — online/remote versions will not be
accepted. A few full-day tutorials may be considered, but the proponents need to motivate
their request when submitting their proposal.
The calls for workshop and tutorial proposals, along with the respective important dates,
are available on the AAMAS 2026 web site.
Organizing Committee
AAMAS 2026 General Chairs
• Viviana Mascardi, University of Genova, Italy
• John Thangarajah, RMIT University, Australia
AAMAS 2026 Program Chairs
• Chris Amato, Northeastern University, United States of America
• Louise Dennis, University of Manchester, United Kingdom
AAMAS 2026 Local Chairs
• George A. Papadopoulos, University of Cyprus, Cyprus (Chair)
• Panayiotis Kolios, University of Cyprus, Cyprus (Vice Chair)
If you have additional questions, please contact the Program Chairs using
aamas2026pcs(a)gmail.com .
*** First Call for Contributions ***
39th IEEE International Symposium on Computer-Based Medical Systems
(CBMS 2026)
June 3-5 2026, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2026.cbms-conference.org
Attracting a worldwide audience, CBMS is the premier conference for computer-based
medical systems, and one of the main conferences in the fields of medical informatics and
biomedical informatics. CBMS allows the exchange of ideas and technologies between
academic and industrial scientists. The scientific program of IEEE CBMS 2026 will consist
of regular and special track sessions with technical contributions reviewed and selected by
an international program committee, as well as, keynote talks and tutorials given by
leading experts in their fields. The CBMS 2026 edition also aims to host high-quality
papers about industry and real case applications as well as allow researchers leading
international projects to show to the scientific community the main aims, goals, and
results of their projects. We solicit submissions on previously unpublished research work.
CALL FOR PAPERS
Example areas include but are not limited to:
• Active and Healthy Ageing System
• Analytics and solutions in Public Health
• Artificial intelligence in healthcare
• Big Data Analytics in Healthcare
• Bioinformatics
• Biomarker Discovery and Drug Design
• Biomedical Signal and Image Processing and Machine Vision
• Cognitive Computing in Healthcare
• Computer Supported Cooperative Work in Healthcare (CSCW)
• Databases and blockchain in Medicine or Healthcare
• Data Analysis and Knowledge Discovery in Medicine or Healthcare
• Decision Support and Recommendation Systems in Medicine or Healthcare
• Digital Twins / Personalized AI Models
• e-Health
• Ethics in the application of ICT to biomedicine
• Explainable AI for Decision Support
• Generative AI and Foundational Models for Biomedicine
• Human-Computer Interaction (HCI) in Healthcare
• Knowledge Representation in Medicine or Healthcare
• m-Health
• Medical education using ICT
• Medical Robotics, Intelligent Medical Devices, and Smart Technologies
• Metaverse, Augmented and Intelligent Reality
• Multimodality Data Analysis
• Network and Telemedicine Systems
• Pervasive Computing for Wearables
• Privacy and Security in Healthcare
• Radiomics and Radiogenomics
• Serious Games for Healthcare
• Software Systems in Medicine
• Technology in Clinical and Healthcare Services Research
• Web-Based Delivery of Medical Information
Prospective authors are expected to submit their contributions to the general track or one
of the special tracks if relevant. Please see the submission guidelines for further details.
Submission Guidelines
Papers must be submitted electronically using the EasyChair conference management
system (see link below). All submissions will be peer-reviewed at least by two Program
Committee members. All accepted papers (Regular, Short, and Posters) will be included in
the conference proceedings and will be published by IEEE Xplore. Publication in
proceedings is conditioned to the registration and presentation of the paper at the
conference by one of the authors.
Type of Submissions
Each contribution must be prepared following the IEEE two-column format, whose
template is available at https://www.ieee.org/conferences/publishing/templates .
The authors may choose LaTeX or Microsoft Word templates. CBMS 2026 accepts three
types of submissions:
• Regular papers: The length of the contribution is limited to 6 pages, but it is possible
to extend the paper length up to 8 pages by paying for each extra page. Check fees for
more information.
• Short papers: The length of the contribution is limited to 4 pages and no less than 3
pages, not being possible to extend the paper length. The duration of the oral
presentation of short posters will be less than regular ones.
• Posters: The length of the contribution is limited to 2 pages. Poster papers will be
included in the proceedings but won’t include oral presentations during the conference.
The authors of a poster also need to prepare a real poster to be shown during the
conference. For presentation purposes at the conference, the authors must prepare the
poster in portrait format. The accepted dimensions are 60 (width) x 80 (length).
CALL FOR SPECIAL TRACKS
IEEE CBMS 2026 invites proposals for organization of special tracks that will be held in
parallel with the general conference track. The themes of the special tracks should not
overlap with the general conference topics and should focus on emerging research fields.
All tracks are expected to enable stimulating discussions of state-of-the-art, emerging,
visionary, and perhaps controversial topics. Their papers should report on significant
unpublished work and must meet the same standards as main conference papers. All
accepted papers will be included in the conference proceedings. We expect all accepted
tracks to adhere to the conference paper submission and reviewing schedule, as outlined
in the dates indicated below.
Special Tracks chair(s) will be interacting with organisers of accepted workshops to ensure
a high-quality workshop program. In the case of detecting several similar submissions, the
CBMS 2026 organization can propose the fusion of those proposals.
Special Track Requirements
The organizers of a special track must comply with a set of principles and obligations,
listed below:
• A specific webpage with information about the special track will be created by CBMS
after the acceptance notification. The organizers must provide the following information to
be added to such webpage: special track description, list of topics, call for papers,
submission information (must be the same as CBMS 2026 regular track), special track
organizers, special track program committee members, any other relevant information.
• The organizers of the special track are responsible for the peer-review process within
their track. They must add their own Program Committee members/reviewers to the
submission platform, ensure that receive all the reviews on time, check the quality of the
reviews, and establish the acceptance/rejection decision. The final decision will be sent by
CBMS 2026 PC Chairs. They also must pay special attention to potential conflicts of
interest and ensure that all the general ethical rules of research are followed.
• At least one of the organizers of the special track must register and attend CBMS 2026
in Limassol, Cyprus. The organizer(s) who attend CBMS will also chair the specific session
that will be assigned in the agenda to their track.
• The organizers of the special track are responsible for the publicity of their track to try
to win as many submissions as possible. Please bear in mind that a special track with less
than 4 accepted papers could be canceled. In this case, the accepted papers will be moved
to the regular track.
Submission Guidelines
Each proposal must include:
• Special track title
• Rough estimate of the expected ST size as number of sessions (with 4-5 papers per
session)
• A brief biography of ST organizer(s)
• List of Special Track Program Committee members
• A draft of Special Track “Call for Papers” (important dates must be the same of the
main conference)
• One or two appropriate journals or follow up publications: tracks are expected to
organize a special issue, if planned.
The proposal must be submitted electronically using the EasyChair conference
management system (see link below).
CALL FOR SHOWCASE / RESEARCH PROJECTS
CBMS 2026 will have a special showcase/research projects track session, where we invite
(a) scientific papers, (b) demonstrations/posters and (c) research-projects descriptions.
Scientific papers: We invite papers (not exceeding 6 pages in length), describing innovative
computer-based medical devices or software applications, including practical experiences
with such innovations. The papers should be scholarly articles presenting scientific
methods, measurements, and experiments. Marketing and sales materials will not be
accepted. These papers will be evaluated based on practicality, innovation, scientific rigor,
value of the device or application to users, and novelty. They will be published in the
proceedings of the conference along with the other papers under this track.
Examples of such papers could include but are not limited to:
• Computer-based medical devices that have technical/scientific novelty
• Computer-based medical applications intended for or recently introduced in the field
• Novel uses of traditional equipment in practice
• Experience papers based on use and data from the field
• Insightful measurement-based analysis of computer-based medical systems from the
field
• Novel analysis providing new insights from data collected from the field
• New and practical data analytics useful in practice
• Real deployments of AI solutions in medicine
Demonstrations: A demonstration is more appropriate if the value can be better expressed
with a demonstration rather than in a full-length paper. The topics for the demonstration
papers are the same as the scientific for this track. Please submit a proposal of your
demonstration with a limit of two pages.
Research projects/initiatives: CBMS aims in this edition to receive submissions about
research or innovation projects funded by, mainly, competitive calls to present their
project. We foresee to receive submissions which include details about the project goals,
consortium and results (expected and any tentative result obtained so far). Only projects
funded by competitive calls or with strong potential interest for the community will be
considered. International projects organized in a consortium of several countries will have
preference.
Submissions in this context should be a one/two-pages document with at least the
following information:
• Project/initiative title
• Description
• Participant entities
• Project goals
• Funding agency (when applies) or agencies
• Results obtained so far (publications, patents, ...)
The contribution must be prepared following the regular paper. The length of the
contribution must be between 4 and 6 pages.
Submission Guidelines
Papers must be submitted electronically using the EasyChair conference management
system (see link below). All submissions will be peer-reviewed at least by two Program
Committee members. All accepted contributions will be included in the conference
proceedings and will be published by IEEE Xplore. Publication in proceedings is
conditioned to the registration and presentation of the paper at the conference by one of
the authors.
CALL FOR DOCTORAL CONSORTIUM
The Doctoral Consortium for CBMS 2026 will provide an opportunity for PhD students to
present their research plans or their preliminary work in an informal and supportive
atmosphere. The PhD students will be able to discuss the problems that their PhDs are
addressing, any preliminary results, and their future plans. The DC will offer them an
opportunity to discuss any problems that they have come up against, and gain valuable
advice and constructive feedback from experienced researchers in the field.The Doctoral
Consortium will involve presentations by participating PhD students (selected by the
Doctoral Consortium chairs) as well as a number of invited talks / tutorials on different
related topics in the field.
Submissions
Doctoral Consortium submissions should focus specifically on a PhD thesis or subsection
of a thesis. To apply for participation at CBMS 2026 Doctoral Consortium, please submit a
research plan on a topic related to the areas covered in the general call for papers for the
conference. Each submission should be in the same format as the main conference papers
except it should consist of approximately 3-5 pages describing your research work.
In particular:
• Title and author
• The research problem that your PhD addresses
• Your planned approach and methods for solving the problem
• How your approach compares to other known approaches
• Any preliminary results or expected results
• Future plans and directions with specific questions
Papers must be submitted electronically using the EasyChair conference management
system (see link below).
Doctoral Consortium papers/contributions will be included in the proceedings in a specific
“Doctoral Consortium” section.
SUBMISSION LINK FOR ALL TYPES OF CONTRIBUTIONS
https://easychair.org/conferences/?conf=ieeecbms2026
OTHER INFORMATION
For more information, please contact ieeecbms2026 AT easychair.org .
IMPORTANT DATES
Papers / ShowCases / Research Projects/ DC
• Submission Deadline: February 20, 2026 (AoE)
• Notification of Acceptance: April 10, 2026
• Camera-Ready Due: April 24, 2026 (AoE)
Special Tracks
• Proposals Deadline: October 24, 2025 (AoE)
• Notification of Acceptance: October 31, 2025
ORGANIZATION
CBMS SC Chair
• Rosa Sicilia, University Campus Bio-Medico di Roma, Italy
General Chairs
• Mario Cannataro, University "Magna Graecia" of Catanzaro, Italy
• Constantinos S. Pattichis, University of Cyprus, Cyprus
Program Chairs
• Panagiotis Bamidis, Aristotle University of Thessaloniki, Greece
• Efthyvoulos Kyriacou, Cyprus University of Technology, Cyprus
• Andreas S. Panayides, CYENS Centre of Excellence, Cyprus
Publication Chairs
• Sameer K. Antani, National Library of Medicine & National Institutes Of Health, USA
• Bridget Kana, Karlstad University, Sweden
Special Tracks Chairs
• Pietro Cinaglia, University "Magna Graecia" of Catanzaro, Italy
• Christos Loizou, Cyprus University of Technology, Cyprus
Showcase / Research Projects Chair
• Pietro Hiram Guzzi, University "Magna Graecia" of Catanzaro, Italy
Doctoral Consortium Chair
• Marios Pattichis, University of New Mexico, USA
Local Organizing and Finance Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
********************************************************
*Connected Realities: Exploring Collaboration and Social Interaction in
eXtended Reality*
********************************************************
Special Issue of the *Virtual Reality* journal
https://link.springer.com/collections/ijfihjahcf
*Aims and Scope*
Extended Reality (XR) technologies, including Virtual Reality (VR),
Augmented Reality (AR), and Mixed Reality (MR), are profoundly transforming
how people interact and collaborate in the digital world, overcoming
physical barriers and creating new opportunities for social connection.
These immersive solutions range from integrating digital elements into the
real world to building entirely virtual environments, expanding the
boundaries of human interaction. However, the growth of XR also presents
significant challenges related to social cohesion, collaboration,
inclusivity, and accessibility. Designing XR environments with a strong
focus on social interaction and collaboration is essential to creating
spaces that foster meaningful connections and teamwork.
In an increasingly interconnected world, neglecting social factors risks
excluding users and limiting XR’s potential as a tool for global
collaboration. This special issue aims to explore strategies for designing
XR environments that enable equitable, inclusive, and safe participation,
addressing the needs of a diverse community and ensuring that no one is
left out of these new modes of interaction and collaboration.
*Topics*
Authors are invited to submit articles that fall under topics such as, but
not limited to:
● Social dynamics in XR
● Accessibility in XR
● Inclusivity in Immersive Technologies
● User Safety and Ethical Standards
● Designing for Engagement and Cohesion
● Emotional and Psychological Impacts of XR
● Educational and Collaborative Uses of XR
*Important dates*
Paper Submission deadline: 30 November 2025
*Please feel free to contact us for more information.*
Giuliana Vitiello, University of Salerno - Italy, gvitiello(a)unisa.it
Pablo Cesar, Centrum Wiskunde & Informatica (CWI) and TU Delft - The
Netherlands, garcia(a)cwi.nl
Tanja Kojić, TU Berlin - Germany, tanja.kojic(a)tu-berlin.de
Andrea Antonio Cantone, University of Salerno - Italy, acantone(a)unisa.it
*** (Apologies for multiple postings) ***
Call for Papers for the First Submission Round of Full Papers and
Technical Notes of
EICS 2026: The 18th ACM SIGCHI Symposium on Engineering Interactive
Computing Systems, 30 June - 3 July 2026, Patras, Greece
https://eics.acm.org/2026/
Submission deadline for the 1st Round of PACMHCI EICS 2026 for Full
Papers and
Technical Notes: July 25, 2025
EICS 2026 is the eighteenth international ACM SIGCHI conference devoted to
engineering interactive computing systems and their user interfaces,
addressing one or more software quality factors, such as usability, user
experience, reliability, security, etc. Work presented at EICS covers all
stages of the engineering life-cycle of interactive systems - inception,
requirements, design, specification, coding, data analytics, validation and
verification, deployment and maintenance.
EICS has the longest tradition of bringing together researchers who
contribute to better ways of creating interactive computing systems,
stemming from the conference on command languages in the seventies. The
conference is best known for rigorously contributing and disseminating
research results that hold the midst in between user interface design,
software engineering and computational interaction.
EICS focuses on models, languages, notations, methods, techniques and tools
that support designing, developing, validating and verifying interactive
systems. The conference brings together people who study or practice the
engineering of interactive systems, drawing from design, HCI, software
engineering, requirements engineering, software development, modeling, and
programming.
Submissions advance the state of the art of the engineering of interactive
systems. Topics include, but are not limited to:
*Modelling, specification and analysis of interaction and interactive
systems
*Requirements engineering for interactive systems
*Methods, processes, principles and/or tools for building interactive
systems (e.g., design, implementation, prototyping, evaluation, verification
and validation, testing)
*Software architectures for interactive systems
*Formal methods within interactive systems engineering
*Bridging the gap between engineering and design practices.
*Engineering design and evaluation tools
*Computational techniques for designing and evaluating interactive systems
*Interactive data-driven systems
*Explore and/or employ of diverse interaction techniques and devices (e.g.,
adaptive, context-aware, tangible, haptic, touch and multitouch input,
voice, gestures, recognition of physiological signals, multimodal input,
mobile and wearable systems, virtual, augmented, mixed and extended reality)
*Engineering hardware or software integration in interactive systems (e.g.,
fabrication and maker processes, physical computing, cyber-physical systems)
*Engineering interactive systems for diverse user groups (e.g., children,
elderly, people with disabilities…)
*Engineering collaborative multi-user interactive systems
*Engineering interactive systems embedding AI-technologies
*Engineering interaction-driven AI-technologies
*Applying AI technologies in methods, processes and tools for building
interactive systems in all stages of the engineering lifecycle
A newcomer’s guide to EICS is available at
https://dl.acm.org/doi/10.1145/3300960
------------------------------------------------------------------------
FULL PAPERS and TECHNICAL NOTES SUBMISSIONS
EICS Full Papers and Technical Notes are published as articles in the
Journal Proceedings of the ACM on Human-Computer Interaction (PACM - EICS
series). There are three submission deadlines per year, and authors can
choose when to submit. Papers follow the traditional journal model of
reviewing: papers may be accepted after submission and review, or may be
recommended for revisions and re-submission to the next round to enable
authors to refine papers based on reviewer recommendations.
Submissions for the journal of this venue should present original and mature
research work within the scope of the conference. Note that accepted journal
papers can be either regular research papers, or technical notes. Technical
Notes are shorter, more focused contributions, that focus specifically on
system contributions and technical work. Elucidating technical details of
complex interactive systems, preferably ensuring the work can be reproduced
or put to practice, is a primary objective of a Technical Note. Tech Notes
require an illustrative example of the system, and they can, but do not need
to, be validated by formal user evaluations or user studies. Validation can
also be done through e.g. simulation, feasibility, or comparisons. Tech
Notes will be judged on their technical merits and relevance to interactive
systems concerns.
There are no length restrictions on Full Papers and Technical Notes, nor any
limit to the number of references that may be included. We advise authors to
ensure the length of their papers is in function of the contributions.
Concise and clear is often to be preferred over lengthy and verbose.
Full Papers and Technical Notes should be written in the ACM format, see
https://www.acm.org/publications/authors/submissions
Papers should comply with the ACM policy on Research Involving Human
Participants and Subjects, see
https://www.acm.org/publications/policies/research-involving-human-participa
nts-and-subjects
Submission deadline for the 1st Round of PACMHCI EICS 2026 for Full
Papers and
Technical Notes: July 25, 2025
Papers are submitted using https://new.precisionconference.com
PACMHCI-EICS Full Papers and Technical Notes chairs for EICS 2026
Célia Martinie and Davide Spano
Track on Accessible Devices and Technologies (ADT ‘26)
Thessaloniki, Greece, March 23 - 27, 2026
Part of the 41st ACM/SIGAPP Symposium on Applied Computing (SAC ‘26)
https://unipd.link/ADT-2026https://www.sigapp.org/sac/sac2026/
Theme and Scope
Modern devices and technologies can represent a digital barrier for users with disabilities, but they can be exploited to become enabling tools for them. Accessibility of devices and technologies is a critical topic to allow inclusion of all users, especially due to the European laws that impose accessibility for new products and the definition of an updated version of WCAG (Web Accessibility Guidelines). This track invites scientists, engineers, and decision-makers from government, industry, and academia to present technical papers on their research and development results in areas of accessibility.
This track can interest many researchers since it would give the chance to face a wide range of topics, i.e., web or mobile technologies, with different points of view, taking into account specific technological constraints and digital barriers. It is well-known that the so-called “curb cut effect” can be applied to any technological and digital context (in terms of devices, content, and services): technologies that were originally meant to benefit people with disabilities can help any other users. Moreover, the history and the evolution of several technologies have been influenced and/or motivated by the special needs of people with disabilities.
This track will invite scientists, engineers, and decision-makers from government, industry, and academia to present technical papers on their research and development results in areas of accessibility, including but not limited to the following topics:
Accessible devices/assistive technologies: assistive technologies refer to all the assistive, adaptive, and rehabilitative devices for people with disabilities that enable users to perform tasks they were formerly unable to accomplish. On the one hand, the widespread diffusion of new devices and technologies stimulates researchers to find and apply new solutions to make them accessible to anyone. On the other hand, experiences in accessibility-related fields have been exploited and have provided benefits to users equipped with non-conventional devices when they emerged in the market.
Accessible solutions for e-learning, e-commerce, e-banking, etc: e-services and content often require specific technologies, being bounded by specific constraints when accessed by people with disabilities equipped with assistive technologies. Specific interaction modalities may affect interactive service access, while richness and quantity of content may affect the users’ ability to process information.
Accessible content: e-books, accessible TV, accessible broadcasting, etc.
Accessibility of games.
AI for Accessibility: AI can be exploited both for personalization (i.e., integrating AI-based personalization to support specific and special needs) and “enabler” (i.e., exploiting LLM to support the creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the Accessibility area, with particular emphasis on assessing the current state of the art and identifying future directions. Original papers addressing any of the listed topics of interest (or related topics) will be considered. Each submitted paper will be fully refereed and undergo a double-blind review process by at least three referees. Accepted papers will be included in the ACM SAC 2026 proceedings and published in the ACM digital library, being indexed by Thomson ISI Web of Knowledge and Scopus. Submissions fall into the following categories:
Original and unpublished research work;
Reports of innovative computing applications in the arts, sciences, engineering, and business area;
Reports of successful technology transfer to new problem domains;
Reports of industrial experience and demos of new innovative systems.
The track accepts full papers (max 8 pages), posters (max 2 pages), and SRC abstracts (max 2 pages). Submissions should be properly anonymized to facilitate blind reviewing. Papers that will recevie high reviews (that is acceptable by reviewer standard) but will not be accepted due to space limitations can be invited for poster session. Authors of accepted papers must be prepared to sign a copyright statement and must pay the registration fee and guarantee that their paper will be presented at the conference. No-show of scheduled papers will result in excluding the papers from the ACM Digital Library.
See the track website https://unipd.link/ADT-2026 for more details.
Important Dates
September 26, 2025 (EST): Submission of regular papers and SRC research abstracts
October 31, 2025: Notification of papers, posters, and SRC research abstracts
December 5, 2025: Camera-ready copies of accepted papers/SRC
December 12, 2025: Authors registration due
Organization
Ombretta Gaggi, University of Padua
Silvia Mirri, University of Bologna
Mike Paciello, AudioEye, WebABLE
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal available at https://easychair.org/account2/signin?l=8679424414231038462 (regular papers) and https://easychair.org/account2/signin?l=1380962008236610457 (SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact gaggi(a)math.unipd.it.
We look forward to your contributions and to seeing you at the ACM SAC 2026 Conference!
[Apologies if you got multiple copies of this email. If you'd like to opt out of these
announcements, information on how to unsubscribe is available at the
bottom of this email.]
Call for Papers
Track 2 - Networking Solutions for Metaverse, Social Applications,
Multimedia, and Games
*Track Chairs*:
Ombretta Gaggi, University of Padua, Italy (email: gaggi(a)math.unipd.it
<mailto:gaggi@math.unipd.it>)
Manuela Montangero, University of Modena and Reggio Emilia, Italy
(email: manuela.montangero(a)unimore.it
<mailto:manuela.montangero@unimore.it>)
*IEEE Consumer Communications & Networking Conference
9–12 January 2026
Las Vegas, NV, USA*
https://ccnc2026.ieee-ccnc.org/call-technical-papers
*IMPORTANT DATES*
Conference Dates: 9 January - 12 January 2026
Technical Papers due: August 1, 2025
Acceptance Notification: August 31, 2025
*Summit at*: https://edas.info/newPaper.php?c=33771&track=130953
*SCOPE and MOTIVATION *
Social applications, multimedia, and games play a substantial role in
shaping Internet traffic and have emerged as dominant mode of social
interaction online. This recent trend has sparked significant research
interests, both at the network level and in terms of application and
service development. Moreover, with the advent of the metaverse,
research focus within these domains has expanded to encompass virtual
worlds, immersive experiences, and social interactions in virtual
environments. Given their increasing prevalence and interdisciplinary
nature, social applications, multimedia, and games have also garnered
research attention across diverse fields, including big data analytics,
cloud computing, artificial intelligence, data sensing, information
security, and privacy protection.
*MAIN TOPIC OF INTEREST*
The Networking solutions for social applications, multimedia, and games
track seeks original contributions in the following areas, as well as
others that are not explicitly listed but are closely related:
- Artificial Intelligence for social applications, multimedia, and games.
- Architectures, Platforms, and Protocols.
- Business models for social applications, multimedia, and games.
- Communication security for social applications, multimedia, and games.
- Data Sensing.
- Distributed games engines.
- Ethical considerations in social applications, multimedia, and games.
- Gamification and game-based learning in applications.
- Human-Computer Interfaces and Human-Machine Interfaces.
- Immersive storytelling and narrative techniques in multimedia and games.
- Knowledge discovery for social applications, multimedia, and games.
- Metaverse, virtual worlds, immersive experiences.
- Naming and routing of media streams.
- New paradigms of future communications networks.
- Non-visual Interfaces for accessibility and/or Virtual Reality.
- Novel applications for the social, multimedia, and games scenario.
- Smart moving and smart objects.
- Social computing and collective intelligence.
- Social influence and persuasion in multimedia and games.
- Social interactions in communication networks.
- Recommender algorithms.
- Rumor source localization in large-scale, real-world networking
solutions.
- User profiling and behavior analysis.
- User engagement and retention strategies in social applications and
games.
- Virtual reality and augmented reality applications.