We are looking for candidates for one three-year PhD scholarship that will
be carried out at the at the Human Interfaces in Information Systems (HIIS)
Laboratory at CNR-ISTI
The fellowship is associated with the PhD school at the Computer Science
department of the University of Pisa in the area of Human Control in Daily
Environment Automations for Sustainability. The specific PhD topic will be
defined taking into account the background and the interests of the
candidate.
The HIIS Laboratory is a creative and multi-disciplinary interactive
technologies research laboratory, with deep and extensive research
collaborations, at national and international level, industrial partners,
and a supportive and inclusive working environment.
Pisa is a lively small town located in Tuscany, near the coast,
characterised by the presence of a rich research ecosystem (three
Universities and many research centres) very active in the ICT area. We are
therefore looking for deserving candidates. It is useful to have some
programming knowledge, interest and passion for the considered topics, and
to carry out research activities.
The application procedure is available at
<https://dottorato.unipi.it/index.php/en/application-process-for-the-academi
c-year-2024-2025/item/849.html>
https://dottorato.unipi.it/index.php/en/application-process-for-the-academic
-year-2024-2025/item/849.html
The deadline is 20th June 2024 at 13.00 Italian time.
The candidate should select the scholarship associated with the topic
INFO/02_B Human Control in Daily Environment Automations for
Sustainability.
Applicants must have earned a master degree by the end of October 2024.
The PhD fellowship will start on 1 November 2024
For more information you can contact fabio.paterno at isti.cnr.it
[apologies for cross-posting]
Dear Colleagues,
We are pleased to announce the Call for Papers for the first edition of the workshop CHAMPIonS 2025 – Conversational Human-AI Methodologies for Performance In Sports, which will be held at CHItaly 2025 in Salerno, Italy, from October 6 to 10, 2025.
This workshop aims to bring together researchers, practitioners, and industry stakeholders to explore the intersection of Human-Computer Interaction, Artificial Intelligence, and sports performance. In particular, we are interested in contributions that investigate how conversational systems and intelligent interfaces can support data-driven decision-making in dynamic and high-stakes environments such as sports.
Important Dates:
📝 Submission Deadline: July 14, 2025
📢 Notification of Acceptance: August 1, 2025
🖋️ Camera-Ready Deadline: August 20, 2025
We welcome submissions on topics including (but not limited to):
Conversational agents for real-time data interaction
Human-centric and ethical AI design
NLP and decision support in sports contexts
Multimodal and voice-based interfaces
Explainability and trust in AI for performance analysis
📌 More information is available at https://sites.google.com/view/champions-25
The workshop will include paper presentations and group discussions. Submissions will undergo a peer-review process with at least two reviews per paper. Please submit your papers via EasyChair.
Refer to silviobarra(a)unina.it <mailto:silviobarra@unina.it> for further information!
We look forward to your contributions and to seeing you in Salerno!
Best regards,
Silvio Barra (University of Naples Federico II) [silviobarra(a)unina.it <mailto:silviobarra@unina.it>]
Adriano Bacconi (Math&Sport)
+-------------------------------------------------------------------------+
Silvio Barra, Ph.D.
Department of Electrical and Information Technology Engineering (DIETI)
Università degli Studi di Napoli, Federico II
Sede di via Claudio, n. 21,
80125, Napoli, Italy
e-mail:
silvio.barra(a)unina.it <mailto:silvio.barra@unina.it>
silvio.barra(a)visioscientiae.com <mailto:silvio.barra@visioscientiae.com>
barra.silvio(a)gmail.com <mailto:barra.silvio@gmail.com>
web:
https://www.docenti.unina.it/silvio.barrahttps://www.silviobarra.com <https://www.silviobarra.com/>
+————————————————————————————————————+
** Apologies for cross-posting **
Call for Papers – Digital Wellbeing for Teens: Designing Educational Systems (DIGI-Teens 2025)
CHItaly 2025 Workshop
October 2025 - Salerno, Italy
More info: https://sites.google.com/view/2nd-digiteens-ws
---
ABOUT THE WORKSHOP
Recently, researchers have been examining the unforeseen issues caused by the excessive use of personal devices and online services, especially as companies increasingly employ "attention-capture" tactics like guilty-pleasure recommendations and automatic content playback. These strategies exploit users' psychological vulnerabilities, aiming to boost advertising revenue, resulting in tangible repercussions on users' perceived agency and often leading to a perceived lack of control over their technology use. These problems gave rise to a new kind of psychological "digital wellbeing," investigated in fields such as Human-Computer Interaction (HCI) and psychology.
Traditional strategies employed by practitioners and researchers involve the creation of Digital Self-Control Tools (DSCTs), i.e., mobile applications and browser extensions that empower users to monitor their usage patterns and implement interventions, such as timers and lock-out mechanisms, to self-regulate device usage. Yet, researchers and the users themselves are starting to warn that achieving digital wellbeing is a path of personal growth that requires education more than self-monitoring strategies.
The objective of this workshop is to establish a venue for the academic and industrial communities to discuss ongoing research and ideas at the intersection of digital wellbeing and education, aiming to promote the development of strategies and tools to "teach" users – particularly children and teenagers – to use technology more meaningfully and consciously. This objective can be achieved in multiple ways, such as by creating novel DSCTs that include educational aspects, serious games, collaborative platforms to introduce and support digital wellbeing learning at school, or leveraging AI and, in particular, large language models (LLMs) to create adaptive, personalized educational experiences that help users develop healthier digital habits and skills for navigating online environments.
This workshop is part of the 16th Biannual Conference of the Italian SIGCHI Chapter (CHItaly 2025).
CALL FOR PARTICIPATION
We invite researchers and practitioners in interdisciplinary domains intersecting HCI, AI, psychology, design, and/or education to engage in dialog on the topics below. A key priority of our workshop will be to invite submissions from an intellectually diverse and global group of participants to further discussions on how appropriate human-centered design can contribute to digital wellbeing education. Prospective workshop participants are invited to submit a position paper (2-4 pages) describing and highlighting their contributions to the workshop topics.
The topics of interest for the workshop include, but are not limited to:
- participatory and co-design of digital wellbeing systems;
- tools and strategies to teach digital wellbeing at school;
- strategies and tools for measuring students’ digital wellbeing;
- novel DSCTs that include educational aspects;
- gamification strategies for digital wellbeing;
- AI-based personalized digital wellbeing learning;
- ethical, social, and policy-making factors.
SUBMISSIONS
Submissions of position papers should be of 2-4 pages, in the ACM Primary Article Submission Templates (single column, https://www.acm.org/publications/proceedings-template).
Papers should be submitted via EasyChair (https://easychair.org/conferences/?conf=digiteens2025). They will be reviewed by at least one qualified reviewer with expertise in the relevant subject area. The workshop chairs will make final acceptance decisions based on these reviews, considering factors such as relevance to the workshop themes, originality of contribution, and overall quality. Upon acceptance, at least one author of each accepted paper will be required to attend the workshop. Virtual participation will be made possible.
Accepted and presented papers will be made available on CEUR Workshop Proceedings, if possible, while workshop results will be published on our website.
IMPORTANT DATES
Submission deadline: 14 July 2025
Notification: 1 August 2025
WORKSHOP ORGANIZERS
Luca Scibetta, Politecnico di Torino, Italy
Luigi De Russis, Politecnico di Torino, Italy
Alberto Monge Roffarello, Politecnico di Torino, Italy
Catia Prandi, Università di Bologna, Italy
Chiara Ceccarini, Università di Bologna, Italy
The PhD program in Computer Science and Artificial Intelligence at the Department of Mathematics, Computer Science and Physics (DMIF) at the University of Udine, Italy, in collaboration with Fondazione Bruno Kessler (Trento), offers 11 fully funded scholarships.
Topics include Human-Computer Interaction, Extended Reality, and Serious Games.
This 3-year program provides an annual stipend of € 19,367.00 before social security (about € 1400/month, net) along with financial support for research hardware, conferences, and PhD schools, and funding for extended research visits abroad (up to 6 months with +50% on the monthly scholarship).
DMIF, one of Italy's largest and oldest computer science departments (established in 1978), provides a vibrant research environment with a distinguished faculty covering a wide range of CS and AI topics (see details here: https://dmif.uniud.it/en/teaching/phd-courses/iai/phd-course-in-computer-sc…), fostering a supportive and collaborative atmosphere.
Beyond academics, Udine offers a very high quality of life, consistently ranked among Italy's best. Udine boasts a lower cost of living than major cities, while remaining close to both the Alps and the Adriatic Sea.
Applications are due by June 20, 2025 (2 PM, Italian time). Interviews will be held for shortlisted applicants (specific dates to be announced). The academic year starts on November 1st, 2025.
Ready to take the next step? Apply now!
https://www.uniud.it/en/research/do-research/doctorate-res/phd-admission/ac…
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Il Dottorato in Informatica e Intelligenza Artificiale presso il Dipartimento di Scienze Matematiche, Informatiche e Fisiche (DMIF) dell'Università degli Studi di Udine, in collaborazione con la Fondazione Bruno Kessler (Trento), offre 11 borse di dottorato completamente finanziate.
Gli argomenti includono l'Interazione Persona-Macchina, la Realtà Estesa e i Serious Games.
Questo programma triennale prevede uno stipendio annuo di € 19.367,00 al lordo delle ritenute previdenziali (circa € 1400 netti al mese), insieme a un sostegno finanziario per hardware di ricerca, conferenze, scuole di dottorato e finanziamenti per visite di ricerca all'estero prolungate (fino a 6 mesi con +50% sulla borsa mensile).
Il DMIF, uno dei dipartimenti di informatica più grandi e antichi d'Italia (fondato nel 1978), offre un ambiente di ricerca dinamico con un corpo docente di rilievo che copre una vasta gamma di argomenti di informatica e intelligenza artificiale (si vedano i dettagli qui: https://dmif.uniud.it/en/teaching/phd-courses/iai/phd-course-in-computer-sc…), favorendo un'atmosfera di supporto e collaborazione.
Oltre agli aspetti accademici, Udine offre un'elevata qualità della vita, costantemente classificata tra le migliori d'Italia, con un costo della vita inferiore rispetto alle grandi città.
Le candidature devono essere presentate entro il 20 giugno 2025 (ore 14:00, ora italiana). Si terranno colloqui per i candidati selezionati (date da annunciare). L'anno accademico inizia il 1° novembre 2025.
Pronto per il prossimo passo? Candidati ora!
https://www.uniud.it/it/ricerca/lavorare-nella-ricerca/dottorato-ricerca/am…
=========================================
*COL-SAI: 1st International Workshop on COllaboration and Learning through
Symbiotic Artificial Intelligence*
=========================================
co-located with the 16th Biannual Conference of the Italian SIGCHI Chapter
- “*Technologies and Methodologies of Human-Computer Interaction in the
Third Millenium*“ (*CHITALY 2025 <https://chitaly2025.di.unisa.it/>*)
Salerno, Italy
6 – 10 October 2025
Workshop website: https://sites.google.com/unisa.it/col-sai
<https://sites.google.com/unisa.it/col-sai/home-page>
*Important Dates*
- Submission deadline: *June **16th **2025 * *June 30**th **2025 *
*[EXTENDED]*
- Notification: *June 30**th **2025 **July 14 th, 2025 [EXTENDED]*
*Call for papers*
The rapid advancements in Artificial Intelligence (AI) are transforming the
way humans interact with technology. The integration of AI in our daily
lives can provide substantial support in many contexts, ranging from
medicine to education, improving the performance of both sides in terms of
knowledge and resources. Although the traditional approach in creating AI
systems focuses on the functionalities and high performance of their
models, modern society is witnessing a shift from mere automation to
augmentation and collaboration, where AI and humans enhance and learn from
each other. A step forward in this direction is enabling humans and AI to
work symbiotically together. Symbiosis can be described as a consequence of
the human-AI partnership, where human intelligence serves to improve AI
systems, and vice versa, through a bidirectional relationship of mutual
exchange.
This workshop aims to explore how humans and AI systems can effectively
collaborate, learn from each other, and co-adapt symbiotically. Through
discussions and the exchange of perspectives, the workshop has the goal of
investigating the key components of the interaction between the two
parties. Participants will gain deeper insights into the implications of
integrating AI into various aspects of daily life, facilitating
problem-solving activities such as learning, decision-making, and
co-creation.
*Topics*
The topics that will be addressed in the workshop are the following:
- The impact of a symbiotic human-AI relationship in collaborative
environments.
- Human-Computer Interaction methodologies and techniques to foster
symbiosis between humans and AI.
- Using AI in human learning processes to assist humans cognitively.
- Using AI for education and skill development.
- Methodologies and techniques for transferring knowledge between humans
and AI through feedback mechanisms.
- Ethical considerations in human-AI collaborative environments (bias
mitigation, fairness, non-discrimination, etc).
- AI adaptability for personalized interaction experiences based on
individuals' requirements.
- The role of trustworthiness in human-AI collaboration for critical
activities.
- Design and evaluation of systems that foster and support human-AI
collaboration.
- Case studies of AI in real-world applications (medicine, healthcare,
education, etc).
*Submissions and Evaluation Criteria*
Contributions for the workshop must be submitted through EasyChair using
the following link https://easychair.org/conferences/?conf=colsai2025,
following the LaTeX or Microsoft Word template, available at:
*https://ceur-ws.org/Vol-XXX/CEURART.zip
<https://ceur-ws.org/Vol-XXX/CEURART.zip>*.
For more information, visit the CEUR website
<https://ceur-ws.org/HOWTOSUBMIT.html#PUBLISH-RULES>.
We accept two types of submissions:
- *Full paper*: at least 10 "standard" pages* and an appropriate number
of references.
- *Short paper*: between 5-9 "standard" pages*.
*(1 standard page = 2500 characters)
Each submission will be subjected to a single-blind peer review process,
and two reviewers from the Program Committee (PC) will assess each
contribution in terms of relevance to the workshop’s topics and its
quality.
*Workshop Organizers*
-
Miriana Calvano – University of Bari, Italy (*miriana.calvano(a)uniba.it
<miriana.calvano(a)uniba.it>*)
-
Andrea Antonio Cantone – University of Salerno, Italy (*acantone(a)unisa.it
<acantone(a)unisa.it>*)
-
Antonio Curci – University of Bari, Italy (*antonio.curci(a)uniba.it
<antonio.curci(a)uniba.it>*)
-
Francesca Perillo – University of Salerno, Italy (*fperillo(a)unisa.it
<fperillo(a)unisa.it>*)
Dear colleagues,
We are excited to announce that the *submission deadline* for our Mensch
und Computer (MuC) 2025 workshop, “GenAI and Well-Being: Designing for
Agency and Beyond,” *has been extended.* *You now have until June 27,
2025, to submit your position paper or statement of interest.*
Our workshop will explore how generative AI can support meaningful,
healthy lives and strengthen human agency in everyday contexts.
🎤 We are delighted to feature a keynote by Jasmin Niess, who will
discuss how AI-driven tools can foster empowerment and challenge
conventional ideas about autonomy, control, and decision-making.
Expect a hands-on and interactive format, bringing together voices from
HCI, design, ethics, psychology, and related disciplines. We aim to map
out opportunities, surface risks, and collaboratively shape future
research directions.
📌 Workshop Details & CFP:
https://sites.google.com/view/muc25-ai-wellbeing/home
📬 *NEW Submission Deadline (position paper OR statement of interest):
June 27, 2025*
✅ Notification Deadline: July 16, 2025
🗓️ Conference Dates: August 31 – September 3, 2025
📍 Location: Chemnitz, Germany
Feel free to share this invitation within your networks. We are looking
forward to your submissions and to seeing many of you in Chemnitz.
Best regards,
The organizing team: Nadine Wagener, Michael Burmester, Thomas Eßmeyer
(né Mildner), Lisa Hesselbarth, Laura Spillner, Carolin Stellmacher,
Samuel Tomczyk, and Evropi Stefanid
Call for Contributions
Framing Human-Machine Interactions: An edited collection celebrating the intellectual impact and legacy of Liam Bannon.
Editors: Gabriela Avram, Luigina Ciolfi, Trevor Hogan, Cristiano Storni
FramingInteractions(a)gmail.com<mailto:FramingInteractions@gmail.com>
Liam Bannon (1953-2024) was a leader in human-centred computing, studying the role of technologies in people’s lives and championing the design of better interactive systems. His academic homes were the disciplines of human-computer interaction and computer supported cooperative work, which he was instrumental in establishing.
From the beginning of his research career in the 1980s to the later stages of his life, he contributed significantly to the historical, theoretical, and methodological framing of HCI and CSCW: developing an activity theoretical lens in HCI, critically examining the history of computing and its intersection with design, the arts and humanities, proposing and refining key concepts, arguing for situated and participatory approaches to create more meaningful designs.
Across his body of work, his core argument was that human beings and their activities in the world must be a core concern of computer science.
Liam’s thinking flourished when moving and threading across disciplinary boundaries, and when following new and often unexpected trajectories, ever since his early studies across psychology and computer science. Similarly to his own way of thinking and writing, he was constantly making connections across people in various fields, contexts, and countries.
As the first anniversary of Liam’s death approaches in September 2025, we launch a new initiative to capture his impact and legacy into the future: an open-access, online edited collection that will bring together pieces by authors who have been influenced and inspired by Liam’s work.
The collection will be available to read for anyone (students, early career researchers, established scholars, etc) interested in the impact and critical discussion of Liam’s work and ideas. The collection will be open to contributions on a rolling basis, and will be updated yearly through annual open calls.
We invite anyone who has been influenced and inspired by Liam Bannon’s work to contribute to its first release, planned for the Winter 2025.
The format of contributions is open: articles, speculative essays, fictions, poems, personal reflections are all welcome. We also welcome contributions containing links to other media. We request that contributions do not exceed 15,000 words in length. There is no minimum length requirement.
Submitting:
Submissions should be made through this link: https://forms.gle/qQaFxhyXkB2KT6rD6
Reviewing Process:
All submissions will be reviewed by the editorial board for relevance, appropriateness and quality.
Publication:
Will be published online as open access (with ISSN and DOI) under Creative Commons license. Each published contribution will be assigned a unique identifier.
Timeline:
Deadline for submitting contributions for the first release: 01October 2025
First release available online: January 2026
Queries can be directed to:
FramingInteractions(a)gmail.com
The Editors
Gabriela Avram (Em., University of Limerick, Ireland)
Luigina Ciolfi (University College Cork, Ireland)
Trevor Hogan (Munster Technological University, Ireland)
Cristiano Storni (University of Limerick, Ireland)
[Apologies if you got multiple copies of this email. If you'd like to opt out of these
announcements, information on how to unsubscribe is available at the
bottom of this email.]
Call for Papers
Track 2 - Networking Solutions for Metaverse, Social Applications,
Multimedia, and Games
*Track Chairs*:
Ombretta Gaggi, University of Padua, Italy (email: gaggi(a)math.unipd.it
<mailto:gaggi@math.unipd.it>)
Manuela Montangero, University of Modena and Reggio Emilia, Italy
(email: manuela.montangero(a)unimore.it
<mailto:manuela.montangero@unimore.it>)
*IEEE Consumer Communications & Networking Conference
9–12 January 2026
Las Vegas, NV, USA*
https://ccnc2026.ieee-ccnc.org/call-technical-papers
*IMPORTANT DATES*
Conference Dates: 9 January - 12 January 2026
Technical Papers due: July 1, 2025
Acceptance Notification: July 31, 2025
*Summit at*: https://edas.info/newPaper.php?c=33771&track=130953
*SCOPE and MOTIVATION *
Social applications, multimedia, and games play a substantial role in
shaping Internet traffic and have emerged as dominant mode of social
interaction online. This recent trend has sparked significant research
interests, both at the network level and in terms of application and
service development. Moreover, with the advent of the metaverse,
research focus within these domains has expanded to encompass virtual
worlds, immersive experiences, and social interactions in virtual
environments. Given their increasing prevalence and interdisciplinary
nature, social applications, multimedia, and games have also garnered
research attention across diverse fields, including big data analytics,
cloud computing, artificial intelligence, data sensing, information
security, and privacy protection.
*MAIN TOPIC OF INTEREST*
The Networking solutions for social applications, multimedia, and games
track seeks original contributions in the following areas, as well as
others that are not explicitly listed but are closely related:
- Artificial Intelligence for social applications, multimedia, and games.
- Architectures, Platforms, and Protocols.
- Business models for social applications, multimedia, and games.
- Communication security for social applications, multimedia, and games.
- Data Sensing.
- Distributed games engines.
- Ethical considerations in social applications, multimedia, and games.
- Gamification and game-based learning in applications.
- Human-Computer Interfaces and Human-Machine Interfaces.
- Immersive storytelling and narrative techniques in multimedia and games.
- Knowledge discovery for social applications, multimedia, and games.
- Metaverse, virtual worlds, immersive experiences.
- Naming and routing of media streams.
- New paradigms of future communications networks.
- Non-visual Interfaces for accessibility and/or Virtual Reality.
- Novel applications for the social, multimedia, and games scenario.
- Smart moving and smart objects.
- Social computing and collective intelligence.
- Social influence and persuasion in multimedia and games.
- Social interactions in communication networks.
- Recommender algorithms.
- Rumor source localization in large-scale, real-world networking
solutions.
- User profiling and behavior analysis.
- User engagement and retention strategies in social applications and
games.
- Virtual reality and augmented reality applications.
🎉 *CALL FOR PAPERS - AIRCAD 2025 @ICIAP 2025* 🎉
*IMPORTANT: Deadline extended to 22 June 2025!*
🧠 *3rd International Workshop on Artificial Intelligence and Radiomics in
Computer-Aided Diagnosis (AIRCAD 2025)*
📅 Held with the 23rd International Conference on Image Analysis and
Processing (ICIAP 2025)
📍 Roma, Italy, September 2025
🔗 https://sites.google.com/view/aircad2025
🎯 *AIMS AND SCOPE*
In the modern era, healthcare systems predominantly operate with digital
medical data, facilitating a wide array of artificial intelligence
applications. There's a growing interest in quantitatively analysing
clinical images through techniques like Positron Emission Tomography,
Computerised Tomography, and Magnetic Resonance Imaging, particularly in
the realms of texture analysis and radiomics. Through machine and deep
learning advancements, researchers can glean insights to enhance the
discovery of therapeutic tools, bolster diagnostic decisions, and aid in
the rehabilitation process. However, the huge volume of available data may
intensify the diagnostic effort, exacerbated by high inter/intra-patient
variability, diverse imaging techniques, and the necessity to incorporate
data from multiple sensors and sources, thus giving rise to the
well-documented domain shift issue.
To tackle these challenges, radiologists and pathologists employ
Computer-Aided Diagnosis (CAD) systems, which assist in analysing
biomedical images. These systems mitigate or eradicate difficulties arising
from inter- and intra-observer variability, ensuring consistent assessments
of the same region by the same physician at various times and across
different physicians, thanks to adept algorithms.
Additionally, significant issues such as delayed or restricted data access,
driven by privacy, security, and intellectual property concerns, pose
considerable hurdles. Consequently, researchers are increasingly exploring
the use of synthetic data, both for model training and for simulating
scenarios not observed in real life.
Furthermore, the emergence of foundation models, such as Vision
Transformers and large multimodal models, represents a paradigm shift in
medical image analysis. These models, pre-trained on vast datasets,
demonstrate remarkable adaptability across various tasks, including
segmentation, classification, and multi-modal integration. Their ability to
generalise effectively offers promising avenues for addressing domain shift
issues and integrating heterogeneous data sources, enhancing diagnostic and
predictive accuracy.
This workshop aims to provide a comprehensive overview of recent
advancements in biomedical image processing, leveraging machine learning,
deep learning, artificial intelligence, and radiomics features. Emphasis is
placed on practical applications, including potential solutions to address
domain shift issues, the utilisation of synthetic images to augment CAD
systems, and the integration of foundation models into clinical workflows.
Ultimately, the aim is to explore how these techniques can seamlessly
integrate into the conventional medical image processing workflow,
encompassing image acquisition, retrieval, disease detection, prediction,
and classification.
📚 *TOPICS*
The workshop calls for submissions addressing, but not limited to, the
following topics:
- 🤖 Machine & Deep Learning for image segmentation/classification
(cells, tissues, lesions, diseases)
- 📐 Image Registration Techniques
- 🎨 Image Preprocessing (noise reduction, contrast enhancement)
- 🏗️ 3D Reconstruction
- 💡 Computer-Aided Detection & Diagnosis systems (CAD)
- 🧬 Radiomics & AI in personalized medicine
- 🔎 Content-based Image Retrieval
- 🌐 Remote biomedical image processing & transmission architectures
- 🥽 3D Vision, VR/AR/MR for remote surgery
- 🔒 Privacy-preserving AI in medicine
- 🧪 Synthetic medical images for model validation
- 🏥 Foundation models (Vision Transformers, GPT-based) for analysis &
multi-modal data integration
- 🛡️ Reliability and robustness of synthetic data
- ⚖️ Ethical & Regulatory Issues in AI medical imaging
- 📋 Frameworks for ethical AI & compliance with standards
- 🧑⚖️ Addressing bias, fairness, and transparency with explainable AI
📝 *SUBMISSION GUIDELINES*
Accepted papers will be included in the ICIAP 2025 proceedings, which will
be published by Springer as Lecture Notes in Computer Science series
(LNCS). When preparing your contribution, please follow the guidelines
provided on the ICIAP main conference website. The maximum number of pages
is 12 including references. Each contribution will be reviewed based on
originality, significance, clarity, soundness, relevance and technical
content. The submission will be handled electronically via the Conference's
CMT Website:
https://cmt3.research.microsoft.com/AIRCAD2025
Once accepted, the presence of at least one author at the event and the
oral presentation of the paper are expected. For more details about the
registration see the ICIAP main conference details.
📅 *IMPORTANT DATES*
- Paper Submission : 15 June, 2025 *22 June, 2025 *
- Notifications to Authors : 30 June 2025 *4 July, 2025 *
- Camera Ready Papers Due : 10 July, 2025
- Workshop Event: 15/16 September, 2025
🎤 *ABSTRACT OF THE TALK (Dr. Carsten Marr)*
Diagnosing hematologic malignancies still relies heavily on the subjective
visual assessment of cytological and histological images. Experts are
increasingly challenged by large volumes of data, the rarity of diagnostic
cell types, and the heterogeneous presentation of disease. Despite the
availability of comprehensive patient data, advanced deep learning
algorithms, and a solid understanding of hematopoiesis, there is currently
no robust model capable of automatically analyzing and predicting disease
dynamics from blood smears or bone marrow aspirates. In this talk, I will
present recent advances in AI-based hematopathology that aim to address key
challenges such as model robustness, generalization to real-world data,
bias mitigation, and the integration of multimodal sources. I will
highlight three promising directions: (1) efficient single-cell detection
using neural cellular automata, (2) interpretable feature learning via
sparse autoencoders, and (3) the integration of biomedical prior knowledge
into model training through customized loss functions. These developments
illustrate how tailored AI solutions can bridge the gap between machine
learning algorithms and clinical decision-making, paving the way toward
more accurate, scalable, and explainable diagnostics in hematology 🩸.
👥 *ORGANIZERS*
Albert Comelli, Ri.MED Foundation, acomelli(a)fondazionerimed.com
Cecilia Di Ruberto, University of Cagliari, dirubert(a)unica.it
Andrea Loddo, University of Cagliari, andrea.loddo(a)unica.it
Lorenzo Putzu, University of Cagliari, lorenzo.putzu(a)unica.it
Alessandro Stefano, IBSBC - CNR of Cefalù, alessandro.stefano(a)ibfm.cnr.it
Luca Zedda, University of Cagliari, luca.zedda(a)unica.it
___________
Andrea Loddo
PhD | Dept. Of Mathematics and Computer Science | University of Cagliari
Via Ospedale 72, Cagliari, Italy
Office: +39 070 675 8503
*And after all we're only ordinary men*
[CRISTAIN 2025] The “supporting CRIme reSolution Through Artificial
Intelligence” workshop explores the use of advanced technologies, such as
artificial intelligence, machine learning, computer vision, and augmented
reality, to support professionals in the field of criminal investigation.
The initiative aims to introduce new methodologies that can enhance current
investigative practices. A key element is a human-centered approach which
ensures effective and ethical tools that can be easily used by
professionals in the field. Through discussion and dialogue among
participants, the workshop can foster the identification of effective
solutions to support the management of the investigation process. This
includes building trust in automated systems, supporting human oversight
and interpretability, and enabling collaborative decision-making between
humans and machines. Particular attention will be provided to how
human-centered methods can help in the mitigation risks and biases that
should be properly handled in AI-based systems. Such methods ensure that
professionals across various domains can confidently integrate AI tools
into their workflows, without requiring deep technical knowledge of the
underlying algorithms.
=============================================
The workshop *CRISTAIN* will be held at the conference *CHItaly 2025*
<https://chitaly2025.di.unisa.it/> - 16th Biannual Conference of the
Italian SIGCHI Chapter, *October 6-10*, Salerno, Italy.
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You can find all the information about the CRISTAIN workshop on the
website: https://cristain-ws.github.io/CHItaly25/
Important Dates
The *important dates* for paper submission have been divided into two
rounds.
*First round*
- Paper submission deadline: *June 13th June 20th*
- Paper acceptance notice: *July 11th*
- Camera-ready submission: *July 31st*
*Second round*
- Paper submission deadline: *September 5th*
- Paper acceptance notice: *September 12th*
- Camera-ready submission: *September 22nd*
Submission
- Short paper:* 5 - 9 pages*
Topics
Tuned to the field of crime, topics include, but are not limited to:
- Crime Scene Analyses
- Case-studies on Crime Analyses
- Context-aware decision making
- Decision support system
- Process management in complex domains
- Domain-specific data collection
- Data Extraction, Transformation and Loading
- Data preparation and processing
- Emotional AI
- Neuro-Symbolic AI
- Conversational AI and voice interfaces
- Personalization and predictive interaction
- Distributed interactions among intelligent systems
- AI-based adaptive systems
- Secure AI
- Unbiased AI systems
- Ethics and Trustworthy AI
- Awareness and transparency in technology usage
- Environmental impacts of technologies
- Immersive experiences and virtual environments
- Integration of technologies in complex domains
- Haptic and olfactory technologies
- New sensory dimensions for user experiences
- Redefining human capabilities through technology
Papers should be submitted in PDF format to easychair (
https://easychair.org/conferences/?conf=cristain2025
<https://easychair.org/conferences?conf=cristain2025>) and final versions
of accepted papers will be published in the CEUR Workshop Proceedings (
http://ceur-ws.org/).
Organizers
- Eleonora Calò - ecalo(a)unisa.it - University of Salerno
- Loredana Caruccio - lcaruccio(a)unisa.it - University of Salerno
- Autilia Vitiello - autilia.vitiello(a)unina.it - University of Naples
Federico II