Apologies if you have received multiple copies of this announcement
CALL FOR PARTICIPATION
===
ACM UMAP is the premier international conference for researchers and
practitioners working on systems that adapt to individual users, to groups
of users, and that collect, represent, and model user information. ACM UMAP
is the successor to the biennial User Modeling (UM) and Adaptive Hypermedia
and Adaptive Web-based Systems (AH) conferences that were merged in 2009.
For the first time in the history of the conference, UMAP ’22 will be run
in a hybrid mode between **July 4-7, 2022**, with the opportunity for
speakers and attendees to participate onsite or online.
IMPORTANT DATES
===
* **Early-bird registration: May 27, 2022**
* Regular registration: May 28 – June 24, 2022
* On-site registration: from June 28, 2022
* Conference: July 4-7, 2022
REGISTRATION
===
Registration is open at https://www.um.org/umap2022/registration. Register
on or before **May 27** to benefit from an early-bird discount!
To celebrate the co-location of 3 ACM conferences in Barcelona (ACM
Hypertext, ACM UMAP, and ACM WebSci), UMAP supports a joint registration
discount.
We also are making UMAP more equitable this year. In striving for a
conference cost that is affordable for all, we also have deeply discounted
rates available for those registering in countries designated by ACM as
“economically developing”. These tickets are supported by SIGWEB to provide
fair access.
Know more about joint registration, grants and support at
https://www.um.org/umap2022/grants-and-support/
PRELIMINARY PROGRAM
===
**Keynotes**
* **Nuria Oliver**, ELLIS Unit Alicante Foundation, Alicante, Spain
* **Ben Shneiderman**, Dept of Computer Science & Human-Computer
Interaction Lab, University of Maryland, College Park, MD, USA
* More keynotes will be announced soon
**Paper sessions**
* Research papers: https://www.um.org/umap2022/accepted-papers/
* Theory, Opinion, and Reflection papers:
https://www.um.org/umap2022/accepted-theory-opinion-and-reflection-papers/
**Other Sessions**
* Late-breaking results:
https://www.um.org/umap2022/late-breaking-results-and-demos/#lbr
* Demonstrations:
https://www.um.org/umap2022/late-breaking-results-and-demos/#demo
* Doctoral symposium:
https://www.um.org/umap2022/accepted-doctoral-consortium-papers/
**Tutorials**: https://www.um.org/umap2022/accepted-tutorials/
* Ethical Considerations in User Modeling and Personalization (ECUMAP)
* Semantics-aware Content Representations for Reproducible Recommender
Systems (SCoRe)
* User Control in Adaptive Information Access (UCAIA)
**Workshops**: https://www.um.org/umap2022/accepted-workshops/
* Adaptive and Personalized Privacy and Security (APPS)
* Third International Workshop on Adapted intEraction with SociAl Robots
(cAESAR)
* Explainable User Modeling and Personalized Systems (ExUM 2022)
* Fairness in User Modeling, Adaptation and Personalization (FairUMAP 2022)
* Workshop on Group Modeling, Adaptation and Personalization (GMAP)
* 7th International Workshop on Human Aspects in Adaptive and Personalized
Interactive Environments (HAAPIE 2022)
* The 13th International Workshop on Personalized Access to Cultural
Heritage (PATCH 2022) – Towards Hybrid CH Experience
ORGANIZATION
===
**General Chairs**
* Alejandro Bellogín, Universidad Autónoma de Madrid, Spain
* Ludovico Boratto, University of Cagliari, Italy
* Olga C. Santos, UNED, Spain
**Others Chairs**: https://www.um.org/umap2022/organization/
--
Helma Torkamaan
Researcher
Email: helma.torkamaan(a)uni-due.de
/Apologies for unintended cross-mailing//
/=========================================================
/Early bird registration deadline: *May 31, 2022*/
=========================================================
*7th International Conference on Smart Learning Ecosystems and Regional
Development**
**Toward a Polyphonic Construction of a new normality*
*July 5-6, 2022
Hybrid format
*
Conference program <http://slerd.uniroma2.it/programme/> (preliminary)
Registration form <http://slerd.uniroma2.it/registration-form/>
=========================================================
*Keynotes*
• *Philippe Dessus*/**(Université Grenoble Alpes)/
/(///*Intelligent Classrooms to Understand Instructional Events: an
Ecological Approach*/)/
• *Kaśka Porayska-Pomsta*/(University College London)/
/(//*/Actioning the universal principles of ethical AI: an example of
ethical AI in education/*)
/• /*Yves Punie*/**(EC JRC – Unit Human Capital and Employment) //
/(///*Shifting to competence-based learning and digital education in
Europe. A view from European research and policy.*/)/
=========================================================
SLERD 2022 will host HYBRID open debates on:
*“***Competence based learning as an essential foundation for European
citizenship, wellbeing and democracy.*”*
<http://slerd.uniroma2.it/open-debate-dibattito-aperto/>
-> Panelists <http://slerd.uniroma2.it/open-debate-panelists/>
*“****AI and education: ethical challenges and opportunities**”*
<http://slerd.uniroma2.it/open-debate-dibattito-aperto/>
-> Panelists <http://slerd.uniroma2.it/open-debate-panelists/>
Although the partecipation in the open debates is free we kindly invite
people interested to attend to fill the registration form
-> registration form
<http://slerd.uniroma2.it/open-debate-registration-form/>
on the 4th of July SLERD 2020 will host, as /satellite event/, an open
debate (in Italian) on:
*“Le tecnologie digitali per le life-skills a scuola
(Digital technologies for life-skills at school)”
*-> registration form satellite event
<http://slerd.uniroma2.it/open-debate-registration-form/>***
* =========================================================
The PhD program in Computer Science and Artificial Intelligence at the
University of Udine, Italy,
welcomes candidates applying for 14 three-year positions (11 of which
supported by scholarship).
Applicants will focus their research project on topics that can be
chosen in a wide range
listed here https://www.dmif.uniud.it/dottorato/iai/collegio-docenti/
The PhD program in Computer Science and Artificial Intelligence has
also opened funded agreements
with Fondazione Bruno Kessler (www.fbk.eu/en/) and CRO Aviano
(www.cro.sanita.fvg.it/it/)
The deadline for applications is *July 20, 2022, 14:00 CET *
Detailed instructions as well as a link to the official call and
application forms are available here:
ENGLISH VERSION:
https://www.uniud.it/en/research/doctorate-res/ammissione/active-notice/lug…
VERSIONE ITALIANA:
https://www.uniud.it/it/ricerca/lavorare-nella-ricerca/dottorato-ricerca/am…
Prospective applicants can contact the Coordinator for further details
and/or one or more PhD Supervisors for project-related questions.
All contacts can be found in the PhD web site
https://www.dmif.uniud.it/dottorato/iai/collegio-docenti/
---------------------------------------------------------------------------------
Prof. Luca Chittaro HCI Lab (http://hcilab.uniud.it)
Department of Mathematics, Computer Science, and Physics
tel: +39 (0432) 558.450 University of Udine
luca.chittaro(a)uniud.it Via delle Scienze, 206
http://www.dmif.uniud.it/chittaro 33100 Udine -- ITALY
Con piacere vi annuncio che la rivista interdisciplinare, "open access"
e indipendente
*Interaction Design & Architecture(s) *
https://doi.org/10.55612/s-5002-000
nel 2021 è salita considerevolmente nei ranking internazionali e occupa
il primo posto tra le riviste italiane in tutti i settori di riferimento:
/SJR 2021 = 0.353 //
//
//• Architecture/Design: Q1 - 32nd in the World - 1st in Italy//
//• Media Technology: Q2 - 25th in the World - 1st in Italy//
//
//• Social Science: Q2 - 246th - 1st in Italy//
//
//• Human Computer Interaction: Q3 - 86th in the World - 1st in Italy //
//• Computer Science Application: Q3 - 447th in the World - 1st in Italy //
//
//• Education: Q3 - 701th in the World - 1st in Italy /
Ciò nonostante, anche con il vostro aiuto e la vostra partecipazione,
c'è ancora molto da fare ...
Carlo Giovannella
(Scientific Editor)
Interaction Design and Architecture(s) - IxD&A Journal
https://doi.org/10.55612/s-5002-000
is a SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal, founded in 2005, that implements also
video presentations of the published contributions.
-----------------------------------------------------------------------------*
*To keep updated join the IxD&A groups @:
IxD&A Linkedin -> link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook -> link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel -> link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
-----------------------------------------------------------------------------
*** Apologies for cross-posting***
Dear colleagues,
The deadline of the “New trends in sports and HCI” workshop at MobileHCI’22
has been postponed to *June 9, 2022, AoE*.
CALL FOR PAPERS
The field of HCI for sports is evolving under the push of new technological
developments and worldwide natural events, such as the Covid-19 pandemic
and climate change. Recent technological advancements have widened the
possibilities of HCI in the sports domain by paving the way to augmented
humans, inbodied interactions, esports, new forms of sociality thanks to
virtual reality and the metaverse, and new ways for engaging the audience
thanks to AI. Whereas contextual factors, such as the Covid-19 pandemic and
climate change, seem to pull the sports trends in opposite directions: on
the one hand, they foster the indoorisation and individualization of
sports, as we can see by the spreading of home training systems such as
bike rollers and related apps; and, on the other hand, they encourage
practicing outdoor sports to take advantage of the ‘restorative power’ of
nature. With this workshop, we invite the HCI community to discuss the
current trends for portable technologies for sports and trace future
directions for HCI research in this field.
TOPICS OF INTEREST
- Possible topics for submissions may include (but are not limited to):
- Wearable/mobile technologies for sports
- Interactive systems for the indoorisation of outdoor sports
- Phenomenology of sports (how to report the sports experience)
- Augmented feedback for sports
- Augmented human capabilities in sports
- Immersive technologies for sports
- Exergames
- Gamification techniques for sports
- Superhuman sports
HOW TO APPLY?
We invite paper submissions (*minimum 12.500 characters long/about 5 pages*)
in the form of a research, reflection, pictorial, provocation, or design
fiction using the ACM SIGCHI template via Easy Chair. A program committee
will assess the submissions based on their potential to spark an
interesting discussion. Proceedings of the accepted submissions will be
published with CEUR and indexed in Scopus.
IMPORTANT DATES
*[NEW] submission deadline: June 9, 2022, AoE*
Notification: June 24, 2022
Workshop: October 1, 2022
ATTENDANCE
The “New Trends in HCI and Sports” will take place *online*. The workshop
activities and discussions will be organized accordingly.
ORGANIZERS
Eleonora Mencarini, FBK (Italy)
Amon Rapp, University of Torino (Italy)
Ashley Colley, University of Lapland (Finland)
Florian Daiber, DFKI (Germany)
Micheal D. Jones, Brigham University (U.S.A.)
Felix Kosmalla, DFKI (Germany)
Stephan Lukosch, University of Canterbury (New Zealand)
Jasmin Niess, University of St. Gallen (Switzerland)
Evangelos Niforatos, TU Delft (The Netherlands)
Paweł W. Woźniak, Chalmers University (Sweden)
Massimo Zancanaro, University of Trento (Italy)
For further information, visit our website:
mobilehci22-hci-and-sports.dfki.de
If you have any questions, please drop an email at: mencarini(a)fbk.eu
Best regards,
the New Trends in HCI and Sports workshop organizers
<https://drive.google.com/u/0/settings/storage?hl=it&utm_medium=web&utm_sour…>
<https://www.google.com/intl/it/policies/terms/>
<https://www.google.com/intl/it/policies/privacy/>
<https://www.google.com/gmail/about/policy/>
*VL/HCC '22 Graduate Consortium*
---------------------------------------------------------------------------
*Important Dates*
-
* Submission by e-mail: 8th June 2022- Notification of final decision: 13th
June 2022 - Camera-ready deadline: 19th June 2022- Consortium date: 12th
September 2022*
(all deadlines are *23:59, AoE*)
---------------------------------------------------------------------------
*Call for Participation*
The primary goal of this year's event is to stimulate graduate students'
and other researchers' thinking about “*Human-Centric AI*”, addressing
issues such as how to ensure that tools and explanations for AI fit the
needs of the broad populations they need to serve.
Research areas could involve the design, building, or evaluation of
technologies involving or relating to human-centric AI and issues of
human-centric AI, such as trust and fairness. This goal aligns with the
theme of the 2022 VL/HCC main conference. Other areas within the remit of
VL/HCC are also welcome.
*Why You Should Participate*
- Present your work to a smaller, more attentive audience
- Get detailed, critical, constructive feedback from a diverse panel of
experts
- Meet other students working on similar problems
- Travel funding may be available to help cover your cost of attending
VL/HCC (details below).
*Who Can Participate?*
The consortium is open to both master's and PhD students worldwide.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis, as well as from members of groups identified by NSF as
underrepresented in the sciences and engineering. If multiple applicants
from a particular university apply for the consortium this year, then no
more than two per university will be selected to participate. To be
eligible, each applicant may have participated no more than once in the
VL/HCC graduate consortia of past years.
*Application Process*
Email the following items with *_VLHCC22-GC_* in the subject line to *Andrew
Fish at [andrew.fish `at' brighton.ac.uk <http://brighton.ac.uk>]* and
*Thomas LaToza [tlatoza `at' gmu.edu <http://gmu.edu>]:*
- A 2-page research abstract, formatted as a PDF in the standard IEEE
Conference Proceedings format. NOTE: Accepted participants' abstracts will
be included in the conference proceedings. To make it easier for you to
write a successful abstract, we provide examples from past years below.
Your curriculum vitae (CV), as a second PDF file. This CV should mention
whether you have previously participated in any graduate consortia at any
conferences.
- A letter of recommendation sent directly by your thesis advisor. This
letter should summarize your accomplishments and describe how far along you
are in your master's or PhD program, why attending the GC this year would
be important for you, and please ask them to mention if you have already
attended VL/HCC GC in any past year. In addition, if you are a member of a
group designated by NSF as underrepresented, then the letter may mention
this fact.
*Selection Process*
For one-third of the slots, students who have participated once before will
be given priority. The remaining slots will be given to students who are
new to the event. Each student from the returning group will be linked with
new students in a mentoring arrangement. See _Who Can Participate?_ above
for additional selection criteria.
*Posters*
Selected students will be asked to present a poster on their work at the
Showpieces Reception during the main conference. Details will be provided
to accepted applicants.
*Travel Support*
We expect to be able to offer partial funding for travel expenses for US
participants to attend, contingent on the availability of funds.
*Schedule*
The consortium event will be a full day the Monday before the main
conference. All participating students are expected to attend the main
conference as well as the graduate consortium. Other conference attendees
are invited to attend the consortium, to listen to the presentations, to
interact with participants, and to give feedback to presenters. More
details will be provided, closer to the event, including times and
locations.
*Examples of Successful Applications*
To be successful, a submission to the VL/HCC Graduate Consortium generally
has to have the following parts:
1. The paper starts with a sentence or two that describes a real-world
setting.
2. It then identifies a problem in that setting.
3. The remainder of the paper's introduction outlines an approach for
solving that problem.
4. In a subsequent section, the paper describes a prototype or preliminary
study showing the feasibility of that approach.
5. The paper explains why more work is still required in addition to this
prior work.
6. The paper concludes by describing future work that will build on this
prior work in order to finish completing the approach.
7. Somewhere along the way, the paper explains how the approach builds on,
or differs from, other related work.
We have annotated three excellent submissions that exemplify the pattern
described above (PDFs available via links at
https://conf.researchr.org/track/vlhcc-2022/vlhcc-2022-graduate-consortium).
We hope that you will find these examples thought-provoking and helpful as
you design your own submission this year.
- [Information on the Web: How End Users Make Use of Data]
- [Roles in Online Collaborative Problem Solving]
- [Re-forming the Internet with its End Users]
*Panel Members and Organizers*
- Andrew Fish, University of Brighton (chair)
- Thomas LaToza, George Mason University (chair)
- Margaret Burnett, Oregon State University
- Brittany Johnson-Matthews, George Mason University
--
Emanuele Panizzi
Associate Professor
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
*VL/HCC '22 Graduate Consortium*
---------------------------------------------------------------------------
*Important Dates*
-
* Submission by e-mail: 8th June 2022- Notification of final decision: 13th
June 2022 - Camera-ready deadline: 19th June 2022- Consortium date: 12th
September 2022*
(all deadlines are *23:59, AoE*)
---------------------------------------------------------------------------
*Call for Participation*
The primary goal of this year's event is to stimulate graduate students'
and other researchers' thinking about “*Human-Centric AI*”, addressing
issues such as how to ensure that tools and explanations for AI fit the
needs of the broad populations they need to serve.
Research areas could involve the design, building, or evaluation of
technologies involving or relating to human-centric AI and issues of
human-centric AI, such as trust and fairness. This goal aligns with the
theme of the 2022 VL/HCC main conference. Other areas within the remit of
VL/HCC are also welcome.
*Why You Should Participate*
- Present your work to a smaller, more attentive audience
- Get detailed, critical, constructive feedback from a diverse panel of
experts
- Meet other students working on similar problems
- Travel funding may be available to help cover your cost of attending
VL/HCC (details below).
*Who Can Participate?*
The consortium is open to both master's and PhD students worldwide.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis, as well as from members of groups identified by NSF as
underrepresented in the sciences and engineering. If multiple applicants
from a particular university apply for the consortium this year, then no
more than two per university will be selected to participate. To be
eligible, each applicant may have participated no more than once in the
VL/HCC graduate consortia of past years.
*Application Process*
Email the following items with *_VLHCC22-GC_* in the subject line to *Andrew
Fish at [andrew.fish `at' brighton.ac.uk <http://brighton.ac.uk>]* and
*Thomas LaToza [tlatoza `at' gmu.edu <http://gmu.edu>]:*
- A 2-page research abstract, formatted as a PDF in the standard IEEE
Conference Proceedings format. NOTE: Accepted participants' abstracts will
be included in the conference proceedings. To make it easier for you to
write a successful abstract, we provide examples from past years below.
Your curriculum vitae (CV), as a second PDF file. This CV should mention
whether you have previously participated in any graduate consortia at any
conferences.
- A letter of recommendation sent directly by your thesis advisor. This
letter should summarize your accomplishments and describe how far along you
are in your master's or PhD program, why attending the GC this year would
be important for you, and please ask them to mention if you have already
attended VL/HCC GC in any past year. In addition, if you are a member of a
group designated by NSF as underrepresented, then the letter may mention
this fact.
*Selection Process*
For one-third of the slots, students who have participated once before will
be given priority. The remaining slots will be given to students who are
new to the event. Each student from the returning group will be linked with
new students in a mentoring arrangement. See _Who Can Participate?_ above
for additional selection criteria.
*Posters*
Selected students will be asked to present a poster on their work at the
Showpieces Reception during the main conference. Details will be provided
to accepted applicants.
*Travel Support*
We expect to be able to offer partial funding for travel expenses for US
participants to attend, contingent on the availability of funds.
*Schedule*
The consortium event will be a full day the Monday before the main
conference. All participating students are expected to attend the main
conference as well as the graduate consortium. Other conference attendees
are invited to attend the consortium, to listen to the presentations, to
interact with participants, and to give feedback to presenters. More
details will be provided, closer to the event, including times and
locations.
*Examples of Successful Applications*
To be successful, a submission to the VL/HCC Graduate Consortium generally
has to have the following parts:
1. The paper starts with a sentence or two that describes a real-world
setting.
2. It then identifies a problem in that setting.
3. The remainder of the paper's introduction outlines an approach for
solving that problem.
4. In a subsequent section, the paper describes a prototype or preliminary
study showing the feasibility of that approach.
5. The paper explains why more work is still required in addition to this
prior work.
6. The paper concludes by describing future work that will build on this
prior work in order to finish completing the approach.
7. Somewhere along the way, the paper explains how the approach builds on,
or differs from, other related work.
We have annotated three excellent submissions that exemplify the pattern
described above (PDFs available via links at
https://conf.researchr.org/track/vlhcc-2022/vlhcc-2022-graduate-consortium).
We hope that you will find these examples thought-provoking and helpful as
you design your own submission this year.
- [Information on the Web: How End Users Make Use of Data]
- [Roles in Online Collaborative Problem Solving]
- [Re-forming the Internet with its End Users]
*Panel Members and Organizers*
- Andrew Fish, University of Brighton (chair)
- Thomas LaToza, George Mason University (chair)
- Margaret Burnett, Oregon State University
- Brittany Johnson-Matthews, George Mason University
--
Emanuele Panizzi
Associate Professor
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
--
Emanuele Panizzi
Associate Professor
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
*** Last Call for Contributions ***
ACM International Conference on Information Technology for Social Good
(GoodIT 2022)
7–9 September, 2022, 5* St. Raphael Resort & Marina, Limassol, Cyprus
https://cyprusconferences.org/goodit2022/
(*** Submission Deadline Extension (firm!): 6 June, 2022 ***)
Scope
The ACM GoodIT conference seeks papers describing significant research
contributions related to the application of information technologies (IT) to social
good. Social good is typically defined as something that provides a benefit to the
general public. In this context, clean air and water, Internet connection, education,
and healthcare are all good examples of social goods. However, new media
innovations and the explosion of online communities have added new meaning to the
term. Social good is now about global citizens uniting to unlock the potential of
individuals, technology, and collaboration to create a positive societal impact.
GoodIT solicits papers that address important research challenges related to, but not
limited to:
• Citizen science
• Civic intelligence
• Decentralized approaches to IT
• Digital solutions for Cultural Heritage
• Environmental monitoring
• Ethical computing
• Frugal solutions for IT
• Game, entertainment, and multimedia applications
• Health and social care
• IT for automotive
• IT for development
• IT for education
• IT for smart living
• Privacy, trust and ethical issues in ICT solutions
• Smart governance and e-administration
• Social informatics
• Socially responsible IT solutions
• Sustainable cities and transportation
• Sustainable IT
• Technology addressing the digital divide
Paper Submission
The papers should not exceed eleven (11) pages single-column, including figures,
tables, and references in the new ACM format
(https://cyprusconferences.org/goodit2022/index.php/authors/ ).
They must be original works and must not have been previously published.
At least one of the authors of all accepted papers must register and present the
work at the conference; otherwise, the paper will not be published in the
proceedings. All accepted and presented papers will be included in the conference
proceedings published in the ACM Digital Library.
In addition to a Main Track, the conference features 9 additional Special Tracks.
More information on these tracks is available on the conference web site.
Journal Special Issues and Best Paper Award
Selected papers will be invited to submit an extended version to two special
journal issues:
• FGCS, Elsevier (https://www.sciencedirect.com/journal/future-generation-computer-systems)
• MDPI Sensors, where the theme of the special issue will be "Application of
Information Technology (IT) to Social Good"
(https://www.mdpi.com/journal/sensors/special_issues/topical_collection_good… ).
Specifically 5 papers will be invited free of charge and another 5 papers will get a
20% discount on the publication fees.
Furthermore, MDPI Sensors will sponsor a Best Paper Award with the amount of
400 CHF.
Work-in-Progress and PhD Track
Inside ACM GoodIT, the Work-in-Progress and PhD Track provides an opportunity to
showcase interesting new work that is still at an early stage. We encourage
practitioners and researchers to submit to the Work-in-Progress venue as it provides
a unique opportunity for sharing valuable ideas, eliciting feedback on early-stage
work, and fostering discussions and collaborations among colleagues. Moreover, this
track provides a platform for PhD students to present and receive feedback on their
ongoing research. Students at different stages of their research will have the
opportunity to present and discuss their research questions, goals, methods and
results. This is an opportunity to obtain guidance on various aspects of their research
from established researchers and other PhD students working in research areas
related to technologies for social good.
Important: For this specific track, papers must not exceed nine (9) pages
single column, including figures, tables, and references in the new
ACM format (https://cyprusconferences.org/goodit2022/index.php/authors/ ).
Submission Instructions
All papers must be submitted electronically via the hotcrp web site
(https://goodit2022.hotcrp.com ). Once on the submission page, you will be able to
select the track where to submit your paper.
Important Dates
• Submission deadline for all types of contributions: 6 June 2022 CEST (***extended and firm!***)
• Notification of acceptance: 30 June 2022
• Camera-ready submission and author registration: 15 July 2022
Conference Committees
https://cyprusconferences.org/goodit2022/committees/
MUM 2022, the 21st International Conference on Mobile and Ubiquitous
Multimedia will be held in Lisbon, Portugal, November 27th - 30th.
MUM is an interdisciplinary forum for advances in research of mobile and
ubiquitous multimedia systems, applications, and services. At MUM,
academics and practitioners gather to discuss challenges and achievements
in this field from diverse perspectives, such as interaction techniques,
user research, system development, software solutions, and devices. This
edition of MUM aims to continue the tradition of innovation and excellence
in research established by previous MUM conferences.
We welcome high-quality submissions to a wide range of tracks dealing with,
among others, the following topics:
-
Architectures, systems, algorithms and other constructions tackling
relevant technical challenges
-
Augmented, mixed, and virtual reality systems and applications
-
Case studies, field trials, or user experience evaluations of new
applications and services
-
Conceptualizations and theorizations of the field
-
Context-aware and location-based mobile and ubiquitous services
-
Metrics and measures for evaluating and testing mobile and ubiquitous
systems
-
Middleware and distributed computing support for mobile and ubiquitous
multimedia
-
Novel applications for mobile and ubiquitous gaming, entertainment,
networking, and advertising
-
Privacy and security related issues to multimedia systems
-
Social implications of mobile and ubiquitous multimedia systems
-
Tools and development environments for building mobile, wearable, and
ubiquitous multimedia systems
-
User interfaces, interaction design, and interaction techniques for
mobile and ubiquitous systems
Our tracks have the following submission deadlines (all AoE):
-
Papers: August 16, 2022
-
Workshops and Tutorials: September 2, 2022
-
Posters, Demos, and the Doctoral Consortium: September 29, 2022
For further details on each individual track, please visit
https://mum-conf.org/2022/
We hope to see you all at MUM 2022 in Lisbon, Portugal,
João Guerreiro, LASIGE, ULisbon
Augusto Esteves, ITI / LARSyS, ULisbon
Call for papers for the first submission round for
EICS 2023 : The 15th ACM SIGCHI Symposium on Engineering Interactive
Computing Systems
June, 2023 - Swansea, UK
Submission deadline for the first submission round of PACM EICS 2023:
July 22, 2022
Full Papers *and* Technical Notes
EICS 2023 is the fifteenth international ACM SIGCHI conference devoted
to engineering interactive computing systems and their user interfaces,
addressing one or more software quality factors, such as usability, user
experience, reliability, security, etc. Work presented at EICS covers
all stages of the engineering life-cycle of interactive systems -
inception, requirements, design, specification, coding, data analytics,
validation and verification, deployment and maintenance. EICS has the
longest tradition of bringing together researchers who contribute to
better ways of creating interactive computing systems, stemming from the
conference on command languages in the seventies. The conference is best
known for rigorously contributing and disseminating research results
that hold the midst in between user interface design, software
engineering and computational interaction.
EICS focuses on models, languages, notations, methods, techniques and
tools that support designing, developing, validating and verifying
interactive systems. The conference brings together people who study or
practice the engineering of interactive systems, drawing from design,
HCI, software engineering, requirements engineering, software
development, modeling, and programming.
Submissions advance the state of the art of the engineering of
interactive systems.
Topics include, but are not limited to:
* Modeling, specification and analysis of interaction and interactive
systems
* Model-based development of interactive software
* Requirements engineering for interactive systems
* Methods, processes, principles and/or tools for building interactive
systems (e.g., design, implementation, prototyping, evaluation,
verification and validation, testing)
* Software architectures for interactive systems
* Formal methods within interactive systems engineering
* Certification issues of methods, tools, and processes to create
interactive systems
* Frameworks, toolkits, domain-specific languages and APIs for
interactive systems
* Languages and notations for describing user interfaces and interactions
* Integrating engineering issues in the design process of interactive
systems
* Engineering design tools
* Engineering evaluation tools
* Supporting design in interactive development processes
* Computational-Interaction Systems and Techniques
* Interactive data-driven systems * Engineering interactive
applications with emerging technologies (e.g., adaptive, context-aware,
tangible, haptic, touch and multitouch input, voice, gestures, EEG,
multimodal input, mobile and wearable systems, AI, (augmented, mixed,
virtual) realities...)
* Engineering hardware/software integration in interactive systems
(e.g., fabrication and maker processes, physical computing,
cyber-physical systems…)
* Engineering interactive systems for various user categories (e.g.,
children, elderly, people with disabilities,…)
* Engineering interactive systems for various application domains
(e.g., health, home, entertainment, desktop, avionics, space, nuclear,
civil protection, law enforcement, emergency services and calamity
management...)
* Engineering interactive systems for specific properties (user
experience, usability, safety, security, dependability, …)
* Engineering smart interactive systems (e.g. recommending, adaptive,
intelligent)
* Building Human-centred AI systems (integrating explainable AI,
intelligible design, human-in-the-loop, adaptive and context-aware,
interactive agents…)
A newcomer’s guide to EICS is available at
https://dl.acm.org/doi/10.1145/3300960
------------------------------------------------------------------------
FULL PAPERS and TECHNICAL NOTES SUBMISSIONS
EICS full papers and technical notes are published as articles in the
journal Proceedings of the ACM on Human-Computer Interaction (PACM -
EICS series). There are three submission deadlines per year, and authors
can choose when to submit. Papers follow the traditional journal model
of reviewing: papers may be accepted after submission and review, or may
be recommended for revisions and re-submission to the next round to
enable authors to refine papers based on reviewer recommendations.
Submissions for the journal of this venue should present original and
mature research work within the scope of the conference. New from this
year: accepted journal papers can be either regular research papers, or
technical notes. Technical notes are shorter, more focused
contributions, that focus specifically on system contributions and
technical work. Elucidating technical details of complex interactive
systems, preferably ensuring the work can be reproduced or put to
practice, is a primary objective of a Technical Note. Tech Notes require
an illustrative example of the system, and they can, but do not need to,
be validated by formal user evaluations or user studies. Validation can
also be done through e.g. simulation, feasibility, or comparisons.Tech
Notes will be judged on their technical merits and relevance to
interactive systems concerns.
There are no length restrictions on full papers and Technical notes, nor
any limit to the number of references that may be included. We advise
authors to ensure the length of their papers is in function of the
contributions. Concise and clear is often to be preferred above lengthy
and verbose.
More information about the next PACM-HCI (EICS series) review and
publication process can be found at http://eics.acm.org/pacm.
Full Papers should be written in the ACM format, see
https://www.acm.org/publications/authors/submissions
The PACM-EICS submission deadline for the first round of submissions is
22 July 2022. Papers are submitted using https://new.precisionconference.com
PACM-EICS full papers and technical notes chairs for EICS 2023,
Carmen Santoro and Kris Luyten
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