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ACM GOODIT Conference Call for Special Tracks Proposals
3-5 September 2025, Antwerp, Belgium
https://goodit2025.idlab.uantwerpen.be/
SCOPE
GoodIT 2025 will feature special tracks whose aim is to focus on a specific topic of interest related to the overall scope of the conference.
We solicit proposals for special tracks to be held within the main conference and whose publications will be included in conference proceedings. Special tracks proposals can focus on any contemporary themes that highlight social good aspects in the design, implementation, deployment, securing, and evaluation of IT technologies.
SPECIAL TRACK PROPOSAL FORMAT
A special track proposal must contain the following information:
** Title of the special track
** The names of the organizers (indicatively, two) with affiliations, contact information, and a single paragraph of a brief bio.
** A short description of the scope and topics of the special track (max 1/2 page) and a brief explanation of: (1) why the topic is timely and important; (2) why the topic is related to the conference’s main theme; (3) why the special track may attract a significant number of submissions of good quality.
** Indication if a journal special issue is associated with the special track, possibly with information on the process of selecting papers.
** The plan to disseminate the call for papers of the special track for achieving a reasonable number of paper submissions (a list of emailing lists will help).
** An outline of the foreseen reviewing process to ensure the scientific quality of the accepted papers including a tentative list of program committee members.
** A draft call for papers (max 1 page).
SELECTION OF SPECIAL TRACKS
Accepted Special Tracks will be curated by the Special Track Chairs, possibly involving other members of the conference’s organizing committee, and possibly discussing details with the Track Proposers.
PUBLICATION
Papers submitted to each special track have to satisfy the same criteria as for the main conference. They must be original works and must not have been previously published. They have to be peer-reviewed by the track’s Program Committee (at least three reviews per submitted paper are required). The final version of papers must follow the formatting instructions of the main conference. At least one of the authors of all accepted papers must register and present the work at the conference on site; otherwise, the paper will not be published in the proceedings. All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. The special track may provide an option for publishing the extended versions of selected papers in a special issue of a journal.
SPECIAL TRACK PROPOSAL SUBMISSION GUIDELINES
The proposal should be submitted as a single PDF file to the special track chairs (see below) via email to: ombretta.gaggi(a)unipd.it and catia.prandi(a)unibo.it The subject of the e-mail must be: “GoodIT 2025 – special track proposal”. The special tracks chairs may ask proposers for supplying additional information during the review period.
IMPORTANT DATES
** Proposal Submission Deadline: March 10th, 2025
** Notification of Selection: March 17th, 2025
** Paper submission deadlines must be the same as for the main conference
CONTACT (SPECIAL TRACKS CHAIRS)
** Ombretta Gaggi (University of Padua, Italy) – ombretta.gaggi(a)unipd.it
** Catia Prandi (University of Bologna, Italy) – catia.prandi(a)unibo.it
Dear all,
We are pleased to announce the *1st Workshop on C3AI: Child-centered
Interaction and Trust in Conversational AI
C3AI [1], will be held as part of IDC2025: 24th annual ACM Interaction
Design and Children (IDC) Conference, scheduled from June 23-26, 2025
IDC_ACM 2025, at Reykjavík University in Iceland.
WORKSHOP FOCUS and TOPICS of INTEREST
_What human factors shape children's feelings of trust and distrust
towards AI? How can we create trustworthy AI systems that not only build
positive relationships with children but also help them understand AI's
limitations and manage expectations?_
The C3AI workshop invites researchers, practitioners, educators,
designers, and professionals to come together and explore the human
factors involved in building trust in children toward AI, while also
exploring how to encourage critical thinking and awareness of AI's
limitations. This workshop offers participants a hands-on opportunity to
analyse child-CAI interactions, with pre-recorded examples from five
countries provided by the organisers. Depending on time constraints,
additional case studies submitted by participants may also be analysed
during the workshop. We seek submissions on topics such as:
* Reviewing and improving existing human-centred AI design frameworks
for children;
* Assessing AI's impact on children's development;
* Mental model formation in children;
* Tailoring AI explanations to children's cognitive models;
* Participatory design with children;
* Involving children in creating explainable, transparent systems;
* Developing metrics for trust, explainability, and reliability in
child-AI interactions;
* Designing AI systems that encourage critical thinking and awareness
of AI's limitations;
* Ethical considerations for AI systems;
SUBMISSION TYPES
We encourage you to submit a concise position paper (which could be
considered for future publication) under the 'Short papers' category.
Position statements should be non-anonymous, and formatted according to
the ACM Standard Template [2].
These should be submitted as PDF files to EasyChair [3]under one of the
following submission types:
a) Short papers (2-3 pages)
b) Design examples (600-800 words)
c) Case Study including an Abstract (300-500 words) and supporting
visuals (e.g., video/images)
Case Study submissions will be analysed within the group activity as
part of the workshop, subject to time constraints.
d) Abstracts (300-500 words)
IMPORTANT DATES
Submission deadline: (on or before) April 15th, 2025
Notification of acceptance: (on or before) May 1st, 2025
Submission of camera-ready workshop proposal: May 6th, 2025
Workshop Day: June 23rd, 2025
ORGANISERS
Grazia Ragone, University of Bari (IT)
Zhen Bai, University of Rochester (US)
Judith Good, University of Amsterdam (NL)
Arzu Güneysu, Umeå University (SE)
Elmira Yadollahi, Lancaster University (UK)
https://c3ai.di.uniba.it/home
--
Post-Doc in Human-Computer Interaction
Department of Computer Science
Università degli Studi di Bari "Aldo Moro"
via Orabona, 4 - 70125 Bari, Italy
https://scholar.google.co.uk/citations?user=Q1TkLzMAAAAJ&hl=en [4]
________________________________________________________________________________________________
Sostieni la formazione e la ricerca universitaria con il tuo 5 per mille
all'Università di Bari.
Firma la casella "Finanziamento della ricerca scientifica e della
Università"
indicando il codice fiscale 80002170720.
Il tuo contributo può fare la differenza: oggi più che mai!
________________________________________________________________________________________________
Links:
------
[1] https://c3ai.di.uniba.it/home
[2]
https://authors.acm.org/proceedings/production-information/taps-production-…
[3] https://easychair.org/my/conference?conf=c3ai
[4] https://scholar.google.co.uk/citations?user=Q1TkLzMAAAAJ&hl=en
*** Second Call for Papers ***
The 16th IEEE International Conference on Knowledge Graphs (ICKG 2025)
December 12-13, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/ickg2025/
(*** Proceedings to be published by IEEE ***)
The annual IEEE International Conference on Knowledge Graph (ICKG) provides a premier
international forum for presentation of original research results in knowledge discovery and
graph learning, discussion of opportunities and challenges, as well as exchange and
dissemination of innovative, practical development experiences. The conference covers all
aspects of knowledge discovery from data, with a strong focus on graph learning and
knowledge graph, including algorithms, software, platforms. ICKG 2025 intends to draw
researchers and application developers from a wide range of areas such as knowledge
engineering, representation learning, big data analytics, statistics, machine learning, pattern
recognition, data mining, knowledge visualization, high performance computing, and World
Wide Web etc. By promoting novel, high quality research findings, and innovative solutions to
address challenges in handling all aspects of learning from data with dependency relationship.
All accepted papers will be published in the conference proceedings by the IEEE Computer
Society. Awards, including Best Paper, Best Paper Runner up, Best Student Paper, Best Student
Paper Runner up, will be conferred at the conference, with a check and a certificate for each
award. The conference also features a survey track to accept survey papers reviewing recent
studies in all aspects of knowledge discovery and graph learning. At least five high quality
papers will be invited for a special issue of the Knowledge and Information Systems Journal,
in an expanded and revised form. In addition, at least eight quality papers will be invited for a
special issue of Data Intelligence Journal in an expanded and revised form with at least 30%
difference.
TOPICS OF INTEREST
Topics of interest include, but are not limited to:
• Foundations, algorithms, models, and theory of knowledge discovery and graph learning
• Knowledge engineering with big data.
• Machine learning, data mining, and statistical methods for data science and engineering.
• Acquisition, representation and evolution of fragmented knowledge.
• Fragmented knowledge modeling and online learning.
• Knowledge graphs and knowledge maps.
• Graph learning security, privacy, fairness, and trust.
• Interpretation, rule, and relationship discovery in graph learning.
• Geospatial and temporal knowledge discovery and graph learning.
• Ontologies and reasoning.
• Topology and fusion on fragmented knowledge.
• Visualization, personalization, and recommendation of Knowledge Graph navigation and
interaction.
• Knowledge Graph systems and platforms, and their efficiency, scalability, and privacy.
• Applications and services of knowledge discovery and graph learning in all domains
including web, medicine, education, healthcare, and business.
• Big knowledge systems and applications.
• Crowdsourcing, deep learning and edge computing for graph mining.
• Large language models and applications
• Open source platforms and systems supporting knowledge and graph learning.
• Datasets and benchmarks for graphs
• Neurosymbolic & Hybrid AI systems
• Graph Retrieval Augmented Generation
SURVEY TRACK
Survey paper reviewing recent study in keep aspects of knowledge discover and graph learning.
In addition to the above topics, authors can also select and target the following Special Track
topics.
Each special track is handled by respective special track chairs, and the papers are also
included in the conference proceedings.
• Special Track 01: KGC and Knowledge Graph Building
• Special Track 02: KR and KG Reasoning.
• Special Track 03: KG and Large Language Model
• Special Track 04: GNN and Graph Learning
• Special Track 05: QA and Graph Database
• Special Track 06: KG and Multi-modal Learning.
• Special Track 07: KG and Knowledge Fusion.
• Special Track 08: Industry and Applications
SUBMISSION GUIDELINES
Paper submissions should be no longer than 8 pages, in the IEEE 2-column format, including
the bibliography and any possible appendices. Submissions longer than 8 pages will be
rejected without review. All submissions will be reviewed by the Program Committee based on
technical quality, originality, significance, and clarity. For survey track paper, please preface the
descriptive paper title with “Survey:”, followed by the actual paper title. For example, a paper
entitled “A Literature Review of Streaming Knowledge Graph”, should be changed as “Survey: A
Literature Review of Streaming Knowledge Graph”. This is for the reviewers and chairs to clearly
bid and handle the papers. Once the paper is accepted, the word, such as “Survey:”, can be
removed from the camera-ready copy.
For special track paper, please preface the descriptive paper title with “SS##:”, where “##” is
the two digits special track ID. For example, a paper entitled “Incremental Knowledge Graph
Learning”, intended to target Special Track 01 (Machine learning and knowledge graph) should
be changed as “SS01: Incremental Knowledge Graph Learning”.
All manuscripts are submitted as full papers and are reviewed based on their scientific merit.
The reviewing process is single blind, meaning that each submission should list all authors and
affiliations. There is no separate abstract submission step. There are no separate industrial,
application, or poster tracks. Manuscripts must be submitted electronically in the online
submission system. No email submission is accepted. To help ensure correct formatting, please
use the style files for U.S. Letter as template for your submission. These include LaTeX and
Word.
SUBMISSION LINK
https://wi-lab.com/cyberchair/2025/ickg25/
IMPORTANT DATES
• Paper submission (abstract and full paper): July 15, 2025 (AoE)
• Notification of acceptance/rejection: September 15, 2025
• Camera-ready deadline and copyright forms: October 15, 2025
• Early Registration Deadline: Oct. 29, 2025
• Conference: December 12-13, 2025
ORGANISATION
Conference and Local Organising Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chair
• Dan Guo, Hefei University of Technology
Program Chairs
• Cesare Alippi, Università della Svizzera italiana
• Shirui Pan, Griffith University
Local Organising Vice Chair
• Irene Kinlanioti, National Technical University of Athens
Finance Chair
• Constantinos Pattichis, University of Cyprus
Steering Committee Chair
• Xindong Wu, Hefei University Of Technology
Ciao a tutti,
condivido con voi la CFP di MIS4TEL 2025, nella speranza che possa essere
di interesse.
Vi sarei grato se poteste diffonderla tra i vostri contatti.
Mi scuso in anticipo se doveste ricevere questa email attraverso canali
differenti.
Maria Angela Pellegrino
==========
*15th International Conference on Methodologies and Intelligent Systems for
Technology Enhanced Learning (MIS4TEL) 2025*
University of Lille (France)
25th-27th June, 2025
https://www.mis4tel-conference.net
==========
*Extended Deadline for paper submission: March 21st, 2025*MIS4TEL 2025
focuses on methodological innovations in technology-enhanced learning, with
a special emphasis on Artificial Intelligence (AI)-driven education,
immersive learning technologies, learning analytics, gamification,
blockchain in education, cybersecurity in EdTech, and more.
*Important Dates:** Paper Submission Deadline: March 21, 2025 (extended)
* Workshop Proposal Deadline: March 21, 2025
* Notification of Acceptance: April 25, 2025
* Camera-Ready Submission: May 9, 2025
* Conference Dates: June 25-27, 2025
*Key Topics Include:** AI in Education (Adaptive Learning, Intelligent
Tutoring, Generative AI)
* Virtual, Augmented, and Mixed Reality for Learning
* Gamification and Game-Based Learning
* Learning Analytics and Predictive Insights
* Mobile Learning and Digital Accessibility
* Cybersecurity and Ethical Use of Technology in Education
* Digital Literacy, Blockchain, and Credential Verification
*Submit your paper now!*
Accepted papers will be published in Springer’s Lecture Notes in Networks
and Systems and indexed in DBLP, Scopus, Google Scholar, and more. Selected
papers will also be invited for special issues in high-impact journals
(IJIMAI, Logic Journal of IGPL, ADCAIJ, Future Internet Journal, MDPI
Systems Journal).
*For inquiries:* info(a)mis4tel-conference.net
Please find attached the complete CFP.
Join us in shaping the future of *Technology-Enhanced Learning! 🚀*
* Apologies for multiple copies. Please forward this to anybody who might be interested; thanks! *
================================================================================
Call for Papers
A²ID — 1st International Workshop on Augmented Artificial Intelligence: a Symbiotic Approach to Enhance Decision-Making
Co-located with the 10th International Symposium on End-User Development (IS-EUD 2025)
Munich, Germany
16-18 June 2025
Workshop website: https://a2id.di.uniba.it <https://a2id.di.uniba.it/>
================================================================================
Important Dates
Submission deadline: 4th April 2025
Notification: 18th April 2025
Camera-ready: 2nd May 2025
Registration due: 10th May 2025
--------------------------------------------------------------------------------
Aims and Scope
The workshop A2ID — 1st International Workshop on Augmented Artificial Intelligence: a Symbiotic Approach to Enhance Decision-Making has the objective to explore, through discussion and exchange of views, the role of human-AI interaction in domains where humans can make decisions with the help of AI-based systems. The workshop aims to investigate the potential of Symbiotic AI (SAI), a specialization of Human-Centered AI (HCAI), that aims at supporting humans, instead of replacing them while augmenting and enhancing their skills. Building SAI systems requires a multidisciplinary approach that integrates five disciplines: Human-Computer Interaction (HCI), AI, end-user Development (EUD), Law and Ethics, and Software Engineering (SE).
The expected outcome concerns a collection of insights that can guide the future definition of design patterns, evaluation techniques, and guidelines that can be applied to creating SAI systems that can be used during the decision-making process.
Participants are invited to submit contributions that revolve around the following topics focusing on the human-AI relationship in critical scenarios:
Novel interaction mechanisms to support professionals through AI.
Case studies investigating the relationship between humans and AI in critical contexts (e.g., industry, medicine).
Re-engineering of already-existing AI systems for problem-solving and decision-making.
Application of HCD and development techniques to AI-powered software to support humans in making decisions.
Evaluation methods and quality verification techniques for the creation or employment of AI-based systems.
Application of EUD methods and techniques to AI-based solutions that can help humans in making decisions.
Considerations of legal and ethical issues concerning the use of AI systems in contexts in which human responsibility and accountability play a crucial role.
Investigation concerning the role of trustworthiness in AI to support decision-making (e.g., AI systems used by professionals or patients for diagnostic/therapeutic support).
--------------------------------------------------------------------------------
Topics
The key areas that will be investigated during the workshop revolve around the human-AI relationship in decision making, specifically:
- Human-AI Decision Support Systems
- Human-Computer Interaction for AI
- End-User Development methods, techniques, and tools for AI
- Human-Centered Design (HCD) applied to the creation of AI
- Trustworthy AI
- Ethical and Responsible AI
- Legal Frameworks for AI
- Software Engineering for creating AI-based systems
- Evaluation and Assessment of AI-based Systems
--------------------------------------------------------------------------------
Submissions and Evaluation Criteria
Potential participants are invited to submit a position paper addressing the topics and goals of the workshop. Participants may submit novel ideas, work-in-progress, or well-founded works. Submissions should not exceed 10 pages in length (excluding references), and should be carefully formatted using the single-column CEUR-WS CEURAT template, available for both LaTeX and Word users at https://ceur-ws.org/Vol-XXX/CEURART.zip (an Overleaf template is also available for LaTeX users at https://www.overleaf.com/read/gwhxnqcghhdt).
Contributions will be managed through EasyChair. Contributions can be submitted using the following link: https://easychair.org/conferences?conf=aid20250
Each submission will be reviewed by at least 2 members of the Program Committee, who will assess the relevance of the submission to the workshop's topics, as well as the technical soundness and presentation quality.
--------------------------------------------------------------------------------
Workshop Organizers
Miriana Calvano – University of Bari, Italy (miriana.calvano(a)uniba.it <mailto:miriana.calvano@uniba.it>)
Antonio Curci – University of Bari, Italy and University of Pisa, Italy (antonio.curci(a)uniba.it <mailto:antonio.curci@uniba.it>)
Paloma Diaz – Universidad Carlos III de Madrid, Spain (pdp(a)inf.uc3m.es <mailto:pdp@inf.uc3m.es>)
Andrea Esposito – University of Bari, Italy (andrea.esposito(a)uniba.it <mailto:andrea.esposito@uniba.it>)
Alexander Repenning – School of Education, PH FHNW, Switzerland (alexander.repenning(a)fhnw.ch <mailto:alexander.repenning@fhnw.ch>)
This workshop is supported by the co-funding of the European Union - Next Generation EU: NRRP Initiative, Mission 4, Component 2, Investment 1.3 – Partnerships extended to universities, research centers, companies and research D.D. MUR n. 341 del 15.03.2022 – Next Generation EU (PE0000013 – “Future Artificial Intelligence Research – FAIR” - CUP: H97G22000210007, Spoke 6, WP 6.1).
Da: Roberto Scopigno <roberto.scopigno(a)isti.cnr.it>
Inviato: martedì 4 marzo 2025 10:47
A: ricercatori(a)isti.cnr.it
Oggetto: [Ricercatori] Fwd: Call for EoI (deadline March 15th) - Associate Professorship in Computer Science and Engineering (IINF-05/A) at Ca' Foscari Venice
-------- Messaggio Inoltrato --------
Oggetto:
Call for EoI (deadline March 15th) - Associate Professorship in Computer Science and Engineering (IINF-05/A) at Ca' Foscari Venice
Data:
Mon, 24 Feb 2025 12:15:07 +0100
Mittente:
Salvatore Orlando <mailto:orlando@unive.it> <orlando(a)unive.it>
A:
Roberto Scopigno <mailto:roberto.scopigno@isti.cnr.it> <roberto.scopigno(a)isti.cnr.it>, andrea.passarella(a)iit.cnr.it <mailto:andrea.passarella@iit.cnr.it>
Cari Roberto e Andrea,
in allegato una Call for Expression of Interest per una posizione da professore associato nel settore IINF-05/A (ex ING-INF/05) finanziato dal Progetto di Eccellenza vinto in Area 9 dal nostro dipartimento DAIS di Ca' Foscari Venezia.
Sono ben accette candidature di giovani ricercatrici/ori, naturalmente con abilitazione ASN.
Il bando di concorso ufficiale sarà pubblicato a inizio Aprile 2025.
Vi prego di far girare la Call for EoI tra i vostri contatti, anche all'estero.
Cordiali saluti,
Salvatore Orlando
--------------- Call for EoI ---------------
The Department of Env. Science, Informatics and Statistics (DAIS) of Ca' Foscari University of Venice (UCF) announces an Associate Professor position in Computer Science and Engineering (Italian disciplinary sector: IINF-05/A).
DAIS invites interested candidates to send us an Expression of Interest for the position. Candidates of interest for the Department might be invited to give a talk about their research activity before the official call, which will be published about the beginning of April 2025.
Ca' Foscari has been offering graduate/undergraduate programs in Computer Science since 1991. With a faculty of 40+ professors/researchers in the field, we currently offer Bachelor/Master/PhD programs in Computer Science, and collaborate with other Depts on interdisciplinary BA and MA programs, such as Engineering Physics, Digital Management, Data Science for Business, Digital Humanities. The high quality research activity of our laboratories focuses on many topics: Artificial Intelligence and Image Understanding, Computational Biology and Bioinformatics, Computer Vision and Machine Learning, Cybersecurity, Data Mining and Information Retrieval, Data Science for Society, Human Computer Interaction, Networking and Distributed Systems, and Software and System Verification.
The associate professorship position is funded by the project DESC - Data-centric Environmental Studies Center, under the "Departments of Excellence" program of the Ministry for University, aiming to create a research and technology center dealing with the challenges of the ecological transition adopting quantitative, computational, and data-centric approaches.
Ca’ Foscari University of Venice is an equal opportunity, affirmative action employer and encourages applications from women and minorities.
How to submit the expression of interest: Submit a CV with an accompanying statement of purpose letter to: https://forms.gle/CKm3mSvXoL9TxxkH8
by March 15th, 2025. For any questions, send an email to Salvatore Orlando <mailto:andrea.torsello@unive.it> orlando(a)unive.it, Dept. Head.
Profile: The successful candidate should have a promising scientific record and possibly show the ability to cross her/his specific disciplinary boundaries so as to work in a stimulating and diverse research environment.
A Ph.D. in a relevant field of study is required. Applicants must demonstrate a record of published research in peer-reviewed journals or conferences, and the ability to teach effectively in Bachelor/Master/PhD programs.
The successful applicant should be able to teach in English at the Bachelor’s, Master’s and doctoral level. S/he is expected to achieve adequate language fluency for teaching courses in Italian within three years.
The requirements for application are (1) to hold a national qualification (ASN) for associate professor in computer engineering (scientific group: 09/IINF-05 - previously sector 09/H1), or (2) to have a position equivalent to the Italian associate professorship in a foreign university.
Tax incentives for attracting human capital in italy: To support the economic, scientific and cultural development of Italy, the Italian Tax system provides numerous benefits for professors/researchers who move their residency in Italy. Specifically, they can benefit from strong tax reduction (Minimum 4-year - 90% Tax Exemption on their income In Italy).
Salvatore Orlando, PhD
Professor of Computer Science
Head
Dept. of Environmental Sciences, Informatics and Statistics
Via Torino 155, 30172 Venezia Mestre
Phone: +39 041 2348428
email: orlando(a)unive.it <mailto:orlando@unive.it>
Dear all,
Please consider joining us at our full-day in-person workshop on *care
ecosystem-centered design* at IDC 2025 in Reykjavík! Let’s explore how
to design technologies for and with children and their care networks -
families, teachers, therapists, and beyond.
Our workshop aims to bring the IDC community together to discuss both
challenges and opportunities for care ecosystem-centered design. By
offering opportunities for researchers and practitioners to connect and
share experiences, we will work towards building a research agenda for
conducting multi-stakeholder research with children. Through this
workshop, we hope to build a community for networking, facilitating, and
promoting research that considers children's broader support networks.
Come join us and engage in interactive activities that advance our
knowledge base on multi-stakeholder research with children and their
caregivers and become part of a network of researchers that conduct
research with both children and their support networks - and of course,
do not miss the keynote by Yvonne Rogers, FRS 💬
The important details:
📅 June 23, 2025
📍 Reykjavík, Iceland
📝 Submit a position paper or statement of interest by April 15th, 2025
For more information, please visit:
https://sites.google.com/view/idc25-ecocare/home
We look forward to welcoming you to our workshop!
The organizers:
Evropi Stefanidi, Lucas M. Silva, Bengisu Cagiltay, Eva Eriksson, Paweł
W. Woźniak and Jasmin Niess.
** Apologies for multiple copies. Please forward to anybody who might be
interested, thanks **
#############################################################
*CALL FOR PAPERS*
3rd International Workshop on Cyber Security Education for Industry and
Academia (*CSE4IA 2025*)
Co-located with the 10th International Symposium on End-User
Development (*IS-EUD
2025*)
Munich, Germany
16-18 June 2025
More info: https://sites.google.com/view/cse4ia-2025/home
#############################################################
*AIMS AND SCOPE*
As in previous editions, CSE4IA 2025 aims to redefine cybersecurity
education by fostering interdisciplinary collaboration and promoting
user-centered training solutions. The workshop will provide a dynamic,
multidisciplinary platform for sharing cutting-edge tools and
methodologies, empowering both professionals and everyday users to
confidently manage cybersecurity risks in an increasingly digital world. We
invite researchers, educators, and industry experts to contribute with
innovative research, case studies, and best practices that shape the future
of cybersecurity education, ensuring a more secure and resilient digital
ecosystem for all.
The contributions to the workshop are expected to help with:
• the adoption of methodologies, techniques, and tools that
support cybersecurity education and the design of cybersecurity-related
training programs;
• the identification of methods and tools to support Industry
and Academia to collaborate in cybersecurity education;
• the investigation of how AI can personalize learning paths
and facilitate the integration of AI-driven solutions into cybersecurity
education;
• the examination of the role of Explainable AI in making
cybersecurity concepts and tools more understandable for end-users;
• the exploration of how Generative AI can contribute to
developing cybersecurity education platforms by creating dynamic content
and simulations
• the identification of new processes, methods, and techniques
to empower end-users development, to set, modify, and increase the security
of their digital tools;
• the discussion on how HCI can address human vulnerabilities
in cybersecurity and improve user behavior through training and awareness
programs;
• the proposition of reference taxonomies to characterize the
common understanding of the relevant roles, competencies, skills, and
knowledge required;
• the design of new techniques to develop cybersecurity
competencies for professionals aligned with the European Cybersecurity
Skills Framework.
#############################################################
*TOPICS*
The topics of interest for CSE4IA 2025 include, but are not limited to:
• AI-powered tools for Cybersecurity Education
• Generative AI in Cybersecurity Education
• Explainable AI for Cybersecurity Education
• Augmented Reality (AR) and Virtual Reality (VR) for
Cybersecurity Education
• Game-based approaches to Cybersecurity Education
• Artistic Approaches to Cybersecurity Education
• Designing Tools and Frameworks for Cybersecurity Education
• Contextual Methodologies for Cybersecurity Education
• Innovative Technologies for Professional Cybersecurity
Competencies
• Explainable Security in Public Administration
• Human, Economic, Ethical, and Legal Aspects in Cybersecurity
Education
• Innovative Training Programs for Cybersecurity Education
• Warning Dialogues for Cybersecurity Education
• Human Factors for Cybersecurity Education
• Case Studies on Challenges and Practices in Cybersecurity
Education
• Data Visualization in Cybersecurity Education
• Accessibility in Cybersecurity educational tools
• User Behavior Analysis in Cybersecurity
• Personalized Learning in Cybersecurity Education
• Conversational Interface in Cybersecurity Education
• Approaches, methods, and techniques for enabling users to
create, modify, and customize digital tools and systems while considering
cybersecurity issues.
• Case studies and design implications on Cybersecurity issues
and practices of end-user development
#############################################################
*SUBMISSION AND EVALUATION CRITERIA*
We will consider two different types of submissions:
Regular papers will be up to 10 pages (excluding references) and will
report original research on how cybersecurity and education can support
Academia and Industry to reduce the gap between demand (workplace,
recruitment) and supply (qualification, training);
Extended Abstracts will be up to 4 pages (excluding references) and will
report novel ideas about the application of the role of cybersecurity
education in Academia and Industry.
Both types of submissions, if accepted, will be part of the workshop
proceedings (CEUR-WS).
All submissions should be submitted through Easychair in PDF format using
the “CEUR Template” (1 column): https://ceur-ws.org/Vol-XXX/CEURART.zip An
Overleaf page for LaTeX users is also available at:
https://www.overleaf.com/read/gwhxnqcghhdt
All submissions will be subjected to a thorough peer-review process,
focusing on originality, quality, soundness, and relevance. The workshop
will use a double-blind review process, with three members of the program
committee reviewing each submitted paper.
Upon acceptance, at least one author of each accepted paper will be
required to register to the event. Virtual participation will be made
possible.
Selected accepted papers will be considered for publication in a Special
Issue of a relevant cybersecurity and human-computer interaction journal.
#############################################################
*IMPORTANT DATES*
Submission deadline: *4th April 2025*
Notification: *18th April 2025*
Camera-ready: *2nd May 2025*
Registration due: *10th May 2025*
#############################################################
*WORKSHOP ORGANIZERS*
Vita Santa Barletta - University of Bari, IT (vita.barletta(a)uniba.it)
Federica Caruso - University of L’Aquila, IT (federica.caruso1(a)univaq.it)
Francesco Greco - University of Bari, IT (francesco.greco(a)uniba.it)
Manuel A. Serrano - University of Castilla-La Mancha, ES (
manuel.serrano(a)uclm.es)
Hannan Xiao - King's College London, UK (Hannah.xiao(a)kcl.ac.uk)
Chaminda Alocious - University of Hertfordshire, UK (
chaminda.alocious(a)gmail.com)
#############################################################
*This workshop is supported by SERICS (Security and Rights in CyberSpace) -
CSS - Cyber Social Security, Spoke 3: Attacchi e Difesa(PE00000014) under
the MUR National Recovery and Resilience Plan funded by the European Union
- NextGenerationEU; Italy; Italy*
Dear Colleagues,
We cordially invite you to participate in the thematic session titled
"Shaping the Future of Interaction: Integrating AI, Human Factors, and
Immersive Technologies in HCI" (https://metroxraine.org/thematic-session-7)
at the 2025 IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2025), scheduled for October 22-24, 2025, in Ancona, Italy.
Those interested in contributing should submit a detailed abstract, ranging
from one to two pages, or a thorough graphical abstract, by March 15th.
Upon acceptance of the abstract or graphical abstract, authors will be
eligible to develop and submit their complete papers.
Furthermore, the authors of the paper awarded "Best Paper" within this
thematic session will be offered the opportunity to submit an expanded
version of their work for publication in IEEE Computer Graphics &
Applications (https://www.computer.org/csdl/magazine/cg).
Please review the Call for Papers (CfP) below for comprehensive details and
share it with potential contributors. For the most current information,
please visit the conference website at https://metroxraine.org/.
Should you have any inquiries or require further clarification, please do
not hesitate to contact us. We are eager to provide any necessary
assistance.
We look forward to receiving your valuable contributions and welcoming you
to IEEE MetroXRAINE 2025.
Sincerely,
Marta Mondellini, Nicola Capece, Mario Covarrubias and Giuseppe Caggianese.
====================================================================================
Call for Papers - Thematic Session on: "Shaping the Future of Interaction:
Integrating AI, Human Factors, and Immersive Technologies in HCI"
https://metroxraine.org/thematic-session-7
2025 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2025)
https://metroxraine.org/
October 22-24, 2025 - Ancona, Italy.
====================================================================================
THEMATIC SESSION DESCRIPTION
-------------------------
Nowadays the integration of Artificial Intelligence (AI) with modern
Human-Computer Interaction (HCI) technologies and eXtended Reality (XR),
offers unprecedented opportunities for innovation. This thematic session
aims to explore how AI while acting as a catalyst, interacts with broader
HCI methods to enhance user experiences, foster engagement, and address
critical Human Factors. The session will examine the synergies between XR,
AI-driven personalization, and adaptive systems, alongside non-AI-based
approaches to ensure inclusivity. By addressing measurement techniques and
methodologies, the session will highlight how HCI researchers and
practitioners can advance the field through rigorous evaluation strategies
that support various applications in different immersive environments
scenarios such as Rehabilitation, Special Education, Cultural Heritage, and
emerging platforms like Metaverse. This dialogue aims to create a roadmap
for designing, implementing, and assessing next-generation HCI systems that
balance technological possibilities with user-centric considerations.
The authors of the paper selected as the “Best Paper” at this session will
receive an invitation to submit an extended version of their work to IEEE
Computer Graphics & Applications (https://www.computer.org/csdl/magazine/cg
).
More information can be found here:
https://metroxraine.org/thematic-session-7
TOPICS
----------
The list of topics includes (but it is not limited to) the following:
- AI-Driven Personalization in Human-Computer Interaction.
- Measuring User Experience (UX) in Immersive Environments and AI-enhanced
Systems.
- Cognitive Load Evaluation in Augmented HCI Systems.
- Human Factors in Immersive Technologies: Metrological Approaches.
- Human Factors in the Design of AI-Powered Interfaces.
- Evaluation Frameworks for Usability Assessment.
- Real-Time Feedback Systems in Human-AI Interaction.
- Emotional, Cognitive and Behavioral Responses in Immersive
Human-Computer Interaction.
- Measuring Trust, Ethics, and Acceptance in AI-Augmented Interaction.
- Multimodal Interaction and Performance Measurement.
- Designing for Accessibility in Next-Generation HCI Systems.
- Data-Driven Insights for HCI Design and Optimization.
- Metrics and Validation Protocols in AI-Enhanced HCI.
- Adaptive Interfaces in XR.
- Next-Generation Tools for Immersive UX Design and Testing.
- Social Interactions and Collaboration in AI-enhanced XR.
IMPORTANT DATES
------------------------
Short Abstract Submission Deadline: March 15, 2025.
Full Paper Submission Deadline: May 15, 2025.
Full Paper Acceptance Notification: June 15, 2025
Final Paper Submission Deadline: July 31, 2025
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. Read the paragraph below for further information.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. All
contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Authors of accepted full papers must
submit the final paper version according to the deadline, register for the
workshop, and attend to present their papers. The maximum length for final
papers is 6 pages.
More information can be found here::
https://metroxraine.org/initial-author-instructions.
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into the IEEE Xplore Digital Library.
ORGANIZERS
-------------
Marta Mondellini
STIIMA, National Research Council, Italy
marta.mondellini(a)stiima.cnr.it
Nicola Capece
University of Basilicata, Italy
nicola.capece(a)unibas.it
Mario Covarrubias
Politecnico di Milano, Department of Mechanical Engineering, Italy
mario.covarrubias(a)polimi.it
Giuseppe Caggianese
ICAR, National Research Council, Italy
giuseppe.caggianese(a)cnr.it
For any questions related to the thematic session, please feel free to
contact us via email.
*** Apologies for cross-posting ***
*Special Issue on "Ethical Innovation with/in Music Technology" IEEE
Transactions on Technology and Society*
*https://technologyandsociety.org/transactions/special-issues/
<https://technologyandsociety.org/transactions/special-issues/>*
Recently, there has been increasing attention by the academic and
industrial research community towards topics at the confluence of music
technology and ethical and responsible innovation. Conceptual frameworks
and technical methods proposed to address issues related to diversity,
inclusivity, accessibility, environmental sustainability, surveillance, and
fair remuneration for artists are impacting the discussions of both
established communities (e.g., New Interfaces for Musical Expression or
Music Information Retrieval), and emerging ones (e.g., Internet of Musical
Things or Musical Metaverse).
The rapid progress and widespread adoption of Artificial Intelligence,
Extended Reality, and Internet of Things applied to music raise the urgent
question on how to concretely embed ethics and responsible innovation
practices in musical hardware and software development processes so that
the services provided do not infringe on the ethical rights of stakeholders
in the music ecosystem by performing ethical response-ability in the
ethical pluralism of music practices. Such stakeholders involve a
significant part of digital societies, including performers, composers,
audiences, music teachers and students, sound engineers, as well as music
labels and publishers.
The intent of this special issue is to identify the main considerations
around the ethical and responsible development of future music
technologies. We target ethical innovation in music technology as well as
with music technology. We aim at defining a promising road-map to account
for these considerations while maintaining the objective of pushing the
boundaries of musical hardware, software and socio-technical ecosystems,
thus merging musical innovation with the understanding of its impact on
society.
We invite theoretical and methodologically rigorous original submissions
that challenge, provoke, and expand these emerging frontiers. We welcome
both conceptual and experimental studies, corroborated by quantitative
and/or qualitative data. The studies can address a plethora of musical
activities, including composition, performance, improvisation, teaching and
learning, as well as broader ethical and responsible innovation issues in
and beyond the music industry.
Key topics of interest include, but are not limited to:
- Conceptualization of trustworthy musical ecosystems for digital
societies
- Trustworthy AI, Responsible AI and Explainable AI for musical
applications
- Ethics for the Musical Metaverse, Internet of Musical Things, Music
Information Retrieval, and New Interfaces for Musical Expression
- Environmental sustainability issues and solutions for the music
industry
- Dilemmas of creativity and autonomy in music technology
- Inclusivity and accessibility in music technology
- The plurality of ethics (cultural, legal, social and political) issues
related to innovative music technologies
- Trustworthy musical data ecosystem architectures, interfaces,
methodologies, orchestration, patterns, solutions, and technology platforms
- Impact of trustworthy musical ecosystems on digital societies at the
local, national and global levels
- Socio-economic fairness and ethical response-abilities in the music
industry
- The restoration of ancient instruments in a modern digital context and
the preservation of related cultural histories
- The benefits and risks of using an AI musical tutor: fast-tracking
tools for learning an instrument and means of production
- New responsible tools and techniques for teaching and learning music
in higher education
- Repositioning ourselves as researchers who perform ethical
response-ability
Important dates
- Submissions open: 1 January 2025
- Submissions close: 1 September 2025
- Author latest notifications of acceptance: 1 February 2026
- Final receipt of final files: 1 March 2026
- Publication of special issue: 1 June 2026
Guest Editors
- Prof. Luca Turchet, Department of Information Engineering and Computer
Science, University of Trento, Italy
- Prof. Nick Bryan-Kinns, Creative Computing Institute, University of
the Arts London
- Dr. Fabio Morreale, Sony AI, Barcelona, Spain
- Prof. James Brusseau, Department of Philosophy, Pace University, New
York City, USA
- Prof. Pamela Burnard, Faculty of Education, University of Cambridge
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
Dear Researchers,
We are pleased to invite submissions to the *13th IEEE International
Conference on Intelligent Mobile Computing (IMC 2025)*, taking place from *July
21-24, 2025, in Tucson, Arizona, USA*. The conference is part of the IEEE
International Congress on Intelligent and Service-Oriented Systems
Engineering* (CISOSE 2025)* and serves as a premier venue for discussing
innovations in mobile, edge, and cloud computing.
*Topics of Interest (include but are not limited to):*
- *Mobile & Edge Computing* – Mobile cloud, MEC, and fog computing
- *AI-Driven Systems* – Mobile AI, digital twins, and intelligent mobile
services
- *Security & Privacy* – Trust, authentication, and dependability in
mobile clouds
- *Performance & Sustainability* – Scalability, QoS, energy efficiency
- *Applications & Case Studies* – Smart cities, IoT, healthcare, and
5G/6G
*Submission Details:*
All accepted papers will be *published by IEEE Computer Society Press
(EI-Indexed)* and included in the *IEEE Digital Library*.
*Important Dates:*
- *Paper/Poster Submission Deadline:* March 21, 2025
- *Author Notification:* May 7, 2025
- *Final Paper Submission (Camera-ready):* May 21, 2025
To submit your paper, please visit: IMC 2025 Paper Submission
<https://easychair.org/conferences/?conf=mobilecloudimc25>
For more details, please visit the official conference page: IMC 2025
Website <https://conf.researchr.org/track/cisose-2025/imc-2025>
Join us in shaping the future of intelligent mobile computing!
*Best regards,*
*Organizing Committee, IEEE IMC 2025*
*** Last Call for Papers (Research/Industry) ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
SCOPE
The theme for ECSA 2025 is “impactful software architecture”. The software architecture
discipline has had a critical role in shaping robust, scalable, and maintainable systems. We are
interested in learning about software architecture principles and practices, emergence trends
and case studies highlighting strategic architectural choices that can lead to enhanced
performance, improved collaboration, and long-term sustainability. The overarching question is
how these architectural principles and practices, both well-established and emerging, are
making an impact in real-world systems, and how that impact is being felt across various
domains, from enterprise systems to more novel areas like, e.g., AI-driven or autonomous
applications?
The Program Committee of the 19th European Conference on Software Architecture seeks
submissions of original and unpublished high-quality papers describing fundamental and
applied research; new methods, approaches, and processes; novel applications; education and
training in software architecture; and experience reports on all topics related to software
architecture.
We particularly encourage papers that demonstrate that diversity in gender, culture, religion,
country, etc. are key factors for success and innovation in software architecture.
Topics of interest include, but are not limited to:
• Foundational principles of software architecture
• Relationship of requirements engineering and software architecture
• Quality attributes and software architectures
• Architecture practices for secure, explainable, and trustworthy software
• Architecture design and analysis
• Architecture description languages and meta-models
• Architecture verification and validation
• Management of architectural knowledge, decisions, and rationale
• Architecture patterns, styles, and tactics; reference architectures
• Architecture viewpoints and views
• Architecture conformance
• Software architecture virtualization and visualization
• Architecture-centric process models and frameworks
• Software architecture and agile, incremental, iterative, and continuous development
• Component-based models and deployment; middleware
• Software architecture and system architecture
• Software tools and environments for architecture-centric software engineering
• Ethics, cultural, economic, business, social, human, and managerial aspects of software
architecture
• Architecture and technical debt
• Architecting for sustainable and environment friendly systems
• Applying AI and LLMs in software architecture and architecting for AI and LLM intensive
systems
• Software architecture education
• Cross-disciplinary approaches to software architecture
• Architectures for reconfigurable and self-adaptive systems
• Architectural concerns of autonomic systems
• Software architecture applied to new and emerging areas, such as the cloud/edge, big data,
blockchain, cyber-physical systems, IoT, autonomous systems, systems-of-systems, energy-
aware software, quantum computing, AI-enabled systems
• Empirical studies, systematic literature reviews, and mapping studies in software architecture
• Diversity, equity, and inclusion in activities related to software architecture
RESEARCH PAPERS
ECSA 2025 seeks four types of papers for the research track:
• Research papers (max. 16 pages in LNCS style) which describe novel contributions to software
architecture research (submissions should cover work that has a sound scientific/technological
basis and has been validated)
• Education and training papers (max. 16 pages in LNCS style) that address methodologies,
experiences and best practices for teaching and training software architecture
• Experience reports (max. 16 pages in LNCS style) that cover innovative implementations,
novel applications, insightful performance results and experience in applying software
architecture research advances to practical situations and systems
• Short papers (max. 8 pages in LNCS style) that present novel and preliminary work-in-
progress or challenges in a topic of software architecture research, education, and training.
Submissions must have a sound basis, but not necessarily be validated in full.
All submitted papers will undergo a rigorous double-blind peer review process. Papers will be
selected based on originality, quality, soundness, and relevance. All contributions must be
original, not published, accepted, or submitted for publication elsewhere. Contravention of this
concurrent submission policy will be deemed a serious breach of ethics, and appropriate action
will be taken in all such cases. Plagiarism checking will be conducted and any paper reporting
more than a 20% match with published work will be desk-rejected.
To note is that research papers, education and training papers, and experience reports that are
rejected in their categories may be re-evaluated as short papers only if the committee decides
on rejection of the full paper on the basis that it presents preliminary work.
The research track of ECSA 2025 supports an Open Science policy. We encourage all
contributing authors to disclose (anonymized and curated) data/artifacts to increase
reproducibility. Note that sharing research artifacts is not mandatory for submission or
acceptance. Upon submission to the research track, authors are required:
• To make their artifacts available to the program committee (via a link to an anonymous
repository) and provide instructions on how to access this data in the paper; or
• To include in the paper an explanation as to why this is not possible or desirable; and
• To indicate why they do not intend to make their data or study materials publicly available
upon acceptance, if that is the case
While sharing research artifacts is not mandatory for submission or acceptance, authors are
required to include a Data Availability statement after the Conclusions section in a section
named "Data Availability". This statement should explain whether or not data and/or artifacts
are available or how they could be accessed (or not). Upon acceptance, papers with Open
Science artifacts (e.g., data, tools, etc.) will be invited to upload their artifacts into the ECSA
Zenodo community (https://zenodo.org/communities/ecsa/) to make them accessible and
visible to the ECSA community. Sharing artifacts via the ECSA Zenodo community is required for
authors to be eligible for the best Open Artifact award.
All contributions must be formatted according to the Springer LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Page limits include figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Research Track”
in EasyChair for your submission and click "Continue".
The proceedings will be published by Springer as part of the LNCS series. We also plan to
organize a Journal Special Issue on the theme of ECSA 2025 and to invite authors of selected
papers to submit an extended version of their research.
INDUSTRY PAPERS
The Industry Track at ECSA 2025 brings together practicing software architects and software
architecture researchers from regional, European, and worldwide communities. We are seeking
contributions from industry that share challenges, practical solutions, successful practices,
failures, and lessons learned while analyzing, designing, implementing, evaluating, and
evolving software architectures.
Topics of interest include, but are not limited to the following themes:
• Experience with architectures for emerging technologies, like LLM, and Agent-based system
• Domain-specific challenges for software architects and architectures
• Architecture specification and documentation
• Architectural patterns, tactics, and tools
• Practices and methods supporting architecture design, evaluation and evolution
• Integration of architectural practices and methods with other software engineering
approaches/practices/methods (e.g. Agile)
• Social and organizational aspects, like human-machine, human-AI interactions,
human-in-the-loop
The ECSA 2025 Industry track aims to contribute to bridging the gap between academia and
industrial practice by establishing an open communication and discussion environment. It will
offer researchers and practitioners the opportunity to interact with fellow professionals and
develop new ideas and skills for addressing industrial problems and collaborations.
There are three ways to contribute:
Full Papers (up to 16 pages in Springer LNCS style) describing best practices and experience
from applying novel approaches to large-scale industrial projects in the context of software
architecture. Submissions will be selected based on originality, quality, soundness, practical
relevance, and potential for discussion.
Short Papers and Presentations (6-10 pages in Springer LNCS style) outlining presentations
on practices and experience related to software architecture from the industry. Submissions
will be selected based on originality, practical relevance, and potential for discussion.
Software Architecture Showcases (6 pages in Springer LNCS style) demonstrating a specific
real-world architecture (including its flaws) together with a discussion of the context,
challenges, and/or process that led to its present form. It can be formulated as an abstract
outlining the architecture to be presented, preferably together with links to externally available
work products.
Submissions will be selected based on the offered insights into real architectural work, work
products, and learnings related to architecture. All contributions need to be written in English,
must be original, not published, accepted, or submitted for publication elsewhere. If accepted,
each contribution needs to be presented by one of the authors who is registered at the
conference.
All contributions must be formatted according to the Springer LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Page limits include figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Industry Track”
in EasyChair for your submission and click "Continue".
IMPORTANT DATES
• Abstract submission: March 14, 2025
• Paper submission: March 21, 2025
• Notification: May 9, 2025
• Camera-ready paper: June 23, 2025
Early/Author registration: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Program Co-Chairs
• Nour Ali, Brunel University London, UK
• Jacopo Soldani, University of Pisa, Pisa
Industry Co-Chairs
• Miroslaw Staron, Chalmers University of Technology, Sweden
• Xiwei (Sherry) Xu, CSIRO's Data61, Australia
Dear Researchers,
We are pleased to announce the *6th IEEE International Conference on
Artificial Intelligence Testing*, which will take place from *July 21-24,
2025, in Tucson, Arizona, United States*.
As artificial intelligence (AI) technologies continue to evolve and
integrate into various applications, ensuring their reliability,
robustness, and security is critical. AI TEST 2025 serves as a premier
venue for researchers, practitioners, and industry leaders to exchange
insights, methodologies, and innovations in AI testing and validation.
We invite submissions of original research papers covering AI testing
methodologies, tools, and applications. Selected high-quality papers will
be invited for extended versions in a special issue of a peer-reviewed
journal.
*Topics of Interest (Including but not limited to):*
*AI Testing & Validation*
- Testing AI models and machine learning algorithms
- Verification, validation, and certification of AI systems
- Test automation for AI applications
- Testing generative AI and large language models
*Reliability & Safety of AI Systems*
- Robustness testing of AI models
- Adversarial attack detection and mitigation
- Safety assurance for autonomous and AI-driven systems
*AI in Software Testing*
- AI-driven test generation and automation
- AI for software quality assurance
- Intelligent debugging and fault localization
*Ethics, Fairness, and Bias in AI Testing*
- Identifying and mitigating bias in AI models
- Explainability and interpretability testing for AI
- Regulatory compliance and ethical considerations in AI validation
*AI in Real-World Applications*
- Testing AI in healthcare, finance, cybersecurity, and transportation
- Performance evaluation of AI-powered decision-making systems
- Case studies and industry experiences in AI testing
All submissions must be made through:
https://easychair.org/conferences/?conf=aitest2025
*Important Dates:*
- Abstract Submission: April 15, 2025
- Paper Submission: April 25, 2025
- Notification of Acceptance: May 26, 2025
For more details, please visit the conference website:
https://conf.researchr.org/track/cisose-2025/ai-test2025
Best Regards,
Steering Committee
CISOSE 2025
Dear Researcher,
We invite you to participate in the IEEE International Congress on
Intelligent and Service-Oriented Systems Engineering (CISOSE 2025), taking
place from July 21-24, 2025, in Tucson, Arizona, USA. CISOSE is a global
congress dedicated to advancing intelligent service systems, bringing
together academic researchers, industry leaders, technology providers, and
solution architects to share research insights, innovative ideas, and
industry solutions for building future smart systems and applications.
The congress will feature keynote talks from experts in AI test automation,
model quality validation, computer vision, and autonomous vehicles,
providing valuable insights into emerging technologies. Participants will
also have access to nine co-located IEEE conferences:
- JCC 2025, 16th IEEE Conference on Joint Cloud Computing
- SOSE 2025, 19th IEEE Conference on Service-Oriented System Engineering
- BigDataService 2025, 11th IEEE Conference on Big Data Computing and
Machine Learning
- IMC 2025, 13th IEEE Conference on Intelligent Mobile Computing
- DAPPS 2025, 7th IEEE Conference on Decentralized Applications and
Infrastructures
- AI TEST 2025, 6th IEEE Conference on Artificial Intelligence Testing
- ISADS 2025, 16th IEEE Symposium on Autonomous Decentralized Systems
- FTS 2025, 6th Future Technology Summit
- FITYR 2025, 2nd IEEE Workshop on Future Intelligent Technologies for
Young Researchers
Additionally, CISOSE 2025 will host special tracks and workshops focused on
emerging topics, including Green Cloud and AI Services Engineering, Smart
City Big Data and AI Services, Learning Estimation and Control in
Intelligent Systems, Emerging AI Technologies and Big Data, Sustainability
and ESG Technologies, and Responsible AI.
We encourage you to join us for this exciting event, engage with experts
from various domains, and contribute to the ongoing advancements in
intelligent and service-oriented systems engineering.
For more details, please visit the congress website:
https://conf.researchr.org/home/cisose-2025
Best regards,
Jerry Gao
San Jose State University
Steering Committee, CISOSE 2025
Dear Researchers,
We are pleased to invite submissions for the 11th IEEE International
Conference on Big Data Computing Service and Machine Learning Applications (
BigDataService 2025), taking place from July 21-24, 2025, in Tucson,
Arizona, USA. The conference provides a premier venue for researchers and
practitioners to share innovations, research findings, and experiences in
big data technologies, services, and machine learning applications.
The conference welcomes high-quality paper submissions. Accepted papers
will be included in the IEEE proceedings, and selected papers will be
invited to submit extended versions to a special issue of a peer-reviewed
SCI-Indexed journal.
Topics of interest include but are not limited to:
-
Big Data Analytics and Machine Learning:
- - Algorithms and systems for big data search and analytics
- Machine learning for big data and based on big data
- Predictive analytics and simulation
- Visualization systems for big data
- Knowledge extraction, discovery, analysis, and presentation
-
-
Integrated and Distributed Systems:
- - Sensor networks
- Internet of Things (IoT)
- Networking and protocols
- Smart Systems (e.g., energy efficiency systems, smart homes, smart
farms)
-
Big Data Platforms and Technologies:
- - Concurrent and scalable big data platforms
- Data indexing, cleaning, transformation, and curation technologies
- Big data processing frameworks and technologies
- Development methods and tools for big data applications
- Quality evaluation, reliability, and availability of big data systems
- Open-source development for big data
- Big Data as a Service (BDaaS) platforms and technologies
-
-
Big Data Foundations:
-
- Theoretical and computational models for big data
- Programming models, theories, and algorithms for big data
- Standards, protocols, and quality assurance for big data
-
-
Big Data Applications and Experiences:
-
- Innovative applications in healthcare, finance, transportation,
education, security, urban planning, disaster management, and more
- Case studies and real-world implementations of big data systems
- Large-scale industrial and academic applications
All papers must be submitted through EasyChair:
https://easychair.org/my/conference?conf=bigdataservice2025
Important Dates:
-
Abstract Submission Deadline: April 15, 2025
-
Paper Submission Deadline: April 25, 2025
-
Final Paper and Registration: June 15, 2025
-
Conference Dates: July 21-24, 2025
For more details, please visit the conference website:
https://conf.researchr.org/track/cisose-2025/bigdataservice-2025
<https://conf.researchr.org/track/cisose-2025/bigdataservice-2025#Call-for-P…>
We look forward to your submissions and contributions. Please feel free to
share this CFP with interested colleagues.
Best regards,
IEEE BigDataService 2025 Organizing Committee
/Apologies for unintended cross-mailing/
=========================================================
*10th International Conference on Smart Learning Ecosystems and Regional
Development**
*
*2025:A decade of SLERD - facts and future directions
*
*June 12-13, 2025*
/*on-line format*/
www.slerd.org <https://www.slerd.org/>
Contacts:
1st: elvira [dot] popescu [at] gmail [dot] com /(Elvira Popescu -
conference chair)/
2nd: aslerd [dot] org [at] gmail [dot] com
*SLERD 2025* is organized by /University of Craiova /in collaboration
with /ASLERD/ <http://www.aslerd.org>/./
**=========================================================**
*DEADLINE EXTENSION -> April 1st 2025* (new hard deadline)*
*call for papers <https://www.slerd.org/call-for-papers/>
*=========================================================*
SLERD 2025 Keynotes:
/*
• Charles B. Hodges (Georgia Southern University)*/
/*EVOLVING LABELS, CONSISTENT ROOTS: THE LASTING POWER OF INSTRUCTIONAL
DESIGN*/
/*
*//*• Helen Crompton (ODUGlobal & Old Dominion University)*/
/*AFFORDANCES and LIMITATIONS of GENERATIVE AI in EDUCATION*/
/*6th edition of the **Student Scientific Design Contest */-> see call
for proposal and demo <https://www.slerd.org/contest/>
/(first deadline for proposals submissions: April 15th)
/
and much more ... stay tuned!
**=========================================================**
Early bird registration to the main conference, SLERD 2025, is now open:
https://www.slerd.org/registration-form/
*Deadline for early bird registration to SLERD 2025: May 15th
***=========================================================**
*
* /*Short Intro*/
On occasion of the 10th edition of the SLERD conference – themed “*/A
Decade of SLERD: Facts and Future Directions/*” – we intend to reflect
on a journey of impactful research, transformative insights, and
collaboration that followed the evolution of smart learning ecosystems.
Over the past ten years, SLERD has become a venue for academics,
practitioners, and students worldwide, fostering innovative approaches
to education that prioritize the human factor, social innovation,
inclusivity, and accessibility.
This milestone conference is an invitation to both celebrate the
achievements of the past decade and engage in discussions that will
define the future of smart learning environments. As SLERD 2025 unfolds,
participants will contribute to shaping a vision that aligns
technological advancements with the needs of diverse communities,
ensuring that the future of education is adaptive and inclusive.
The themes for this year’s conference emphasize the overarching nature
of smart learning ecosystems: /*places for smart education,
people-centered design, and supportive technologies*/. Through these
lenses, SLERD 2025 will address evolving models of institutional
learning, the role of design and co-creation, the integration of AI and
immersive technologies, and ethical considerations essential to a
sustainable educational future.
/*Topics of interests*/
*SLERD 2025* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant future, where smart learning ecosystems
and smart education will be even more central in the education of future
citizens, and in the promotion of social innovation and territorial
development.
General topics of interests can be grouped under three big themes:
/*• places for smart education
*/
* future of institutional learning
* interplay between formal and informal learning
* new educational models and settings
* continuity-discontinuity of time, technology, place/space, processes
in learning
* role of, and case studies of, games and gamification in smart education
* dual education and other alternation scheme approaches
* monitoring and benchmarking of smartness (individual, institution,
city, region)
/*• people in place centered design for smart education*/
* general frameworks and methodological advances
* design, data and other relevant literacies
* teachers’ and students’ continuous training (literacies, skills and
competencies)
* initial teacher education
* smart citizens’ literacies, skill and competences
* communities and co-design in smart learning
* sharing & participatory practices
* open access to any resource and disparity
* educational design for all
* cultural influences
* ethical aspects in smart learning
/*• supportive learning technologies for smart education*/
* general frameworks and methodological advances
* design, data and other relevant literacies
* teachers’ and students’ continuous training (literacies, skills and
competencies)
* initial teacher education
* smart citizens’ literacies, skill and competences
* communities and co-design in smart learning
* sharing & participatory practices
* open access to any resource and disparity
* educational design for all
* cultural influences
* ethical aspects in smart learning
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *April **1st, 2025 (extended deadline)*
• Notification to the authors: May 1st, 2025
• Camera ready paper: June 1, 2025
• Conference: June 12-13, 2025
==========================================
/*Submissions:*/
---------------------------------------------------------
Accepted papers also presented at the conference will be published in a
special issue of theIxD&A Journal
<https://doi.org/10.55612/s-5002-000>(https://ixdea.org/; ISSN
1826-9745, e-ISSN 2283-2998) indexed by SCOPUS and Emerging Sources of
Web of Science (Citescore: 2.5).
Papers should be written according to the Instruction for Authors
available athttps://ixdea.org/authors-guidelines/.
<https://ixdea.org/authors-guidelines/>
Papers submission is handled through OJS
–https://ojs.ixdea.org/index.php/ixdea/about/submissions. SLERD and
IxD&A follow a double-blind reviewing process, thus papers need to be
fully anonymized. In submitting your contribution please select one of
the following sections: *SI: SLERD 2025 – long paper*or *SI: SLERD 2025 – short paper*
=========================================================
Information about SLERD 2025 will continuously updated on the ASLERD
Linkedin page -> link <https://www.linkedin.com/groups/5103530/>
Facebook page -> link
<https://www.facebook.com/people/Aslerd-Association-for-Smart-learning-Ecosy…>
=========================================================
See ASLERD website <http://www.aslerd.org> for
Request of membership, membership fees and legal
=========================================================
*Apologies for cross-posting*
*Call for papers - Special Issue on "Haptics for the Arts" *
*IEEE Transactions on Haptics*
*https://www.ieee-ras.org/publications/toh/special-issues
<https://www.ieee-ras.org/publications/toh/special-issues>*
In the last two decades, we have witnessed the development of many
innovative devices and original techniques for providing haptic sensations
in artistic settings. This includes the tactile enrichment of music
listening and performance experiences, haptic soundscapes, interactive
installations leveraging tactile interfaces, immersive multimedia
experiences exploring the nuances of touch, or the haptic enhancement of
digital musical instruments. There is a growing interest in the haptics
community in investigating interfaces and perceptual phenomena at the
confluence of art and haptics, as demonstrated by the Art & Design Track at
the 2024 Eurohaptics conference.
New system perspectives are needed to develop the next generation of haptic
interfaces for artistic contexts, which pose significant challenges at the
technical and perceptual levels. Overcoming these challenges requires a
transdisciplinary approach, involving engineering, human-computer
interaction, performance studies, and the arts in general. Generating a
dialogue between these research fields will be beneficial for obtaining
innovative results in constructing future haptic interfaces for artistic
usages.
The intent of this special issue is to define a promising road-map for the
development of future haptic interfaces for artistic contexts, pushing the
boundaries of haptic exploration and offering unique perspectives that
blend technological innovation with sensory engagement. We invite
technically rigorous submissions that challenge, provoke, and expand these
frontiers. Submissions that neglect to rigorously explore the links between
the arts and at least one of the fields of engineering, computer science,
or human-computer interaction will not be considered.
Topics of interest include and are not limited to:
- Haptic modeling, rendering, algorithms, and systems for the arts
- Haptic interaction techniques and methods for the arts
- Haptic hardware for the arts, including XR and multimodal/wearable
displays
- Perceptual, behavioral, and cognitive studies on haptics in arts
- Data-driven approaches for haptic artistic representations
- AI applications for haptics in the arts, including use of explainable
or generative AI
- Perceptual, behavioral, and cognitive studies that demonstrate user
impact of haptics in the arts
- Empirical studies that demonstrate the roles and effects of haptics in
interaction with artwork
- Installation art with haptic technologies, including haptic soundscapes
- Musical haptics for performers and/or audiences
- Haptic technology for creativity support
- Affective haptics for the arts
Submission instructions
We welcome top-quality original (unpublished) articles. Each submission
will be peer-reviewed, and papers will be selected based on their impact,
originality, and relevance to the special issue’s aims and scope.
All submissions should be formatted following the IEEE ToH journal
instructions for authors and submitted to
https://mc.manuscriptcentral.com/toh. To ensure that all manuscripts are
correctly identified for evaluation for the Special Issue, please select
“Special Issue: Haptics for the Arts” in the submission process.
Important dates
- Submission deadline: September 1, 2025
- First decision sent to authors: approximately three months after
submission
- Final decision sent to authors: approximately six months after
submission
- Final publication material due from authors: approximately seven
months after submission
Guest editors
- Luca Turchet - Department of Information Engineering and Computer
Science, University of Trento, Italy
- Jeremy Cooperstock - Department of Electrical & Computer Engineering,
McGill University, Canada
- Mounia Ziat - Experience Design, Bentley University, USA
- Yongjae Yoo - Department of Artificial Intelligence, Hanyang
University, Republic of Korea
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
**** PLEASE, EXCUSE MULTIPLE POSTINGS ****
CALL FOR PAPERS
The 16th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2025)
Held in conjunction with ACM UMAP 2025 - New York City, New York, USA
https://patch2025.di.unito.it/
Important dates:
April 9, 2025 - Paper Submission
April 28, 2025 - Notification
May 5, 2025 - Papers Camera-ready Submission (TAPS system)
The workshop will be in person or hybrid.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2025 will be
again the meeting point between state-of-the-art cultural heritage research
and personalization – using any kind of technology, while focusing on
ubiquitous and adaptive scenarios, to enhance the personal experience in
cultural heritage sites. The workshop is aimed at bringing together,
physically and/or virtually, researchers and practitioners who are working
on various aspects of cultural heritage and are interested in exploring the
potential of state of the art mobile technology (onsite as well as online)
to enhance the CH visit experience. The expected result of the workshop is
a sharing and discussing novel ideas and creating a multidisciplinary
research agenda that will inform future research directions and hopefully,
forge some research collaborations.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Navigation and personalized browsing in digital and physical cultural
heritage collections
-
Recommendation strategies for natural and cultural heritage
-
Adaptation strategies for text and non-verbal content in CH/NH
-
NLG techniques for mobile user modeling in natural and cultural heritage
sites
-
Integration of virtual and physical collections
-
Immersive cultural and natural heritage
-
Mobile museum guides and personal museum assistants
-
Context-aware information presentation in natural and cultural heritage
-
Adaptive navigation and browsing in CH/NH sites
-
Intelligent user interfaces for natural and cultural heritage
applications
-
Personalization for group of visitors to natural and cultural heritage
sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalization across the whole of a person's digital ecosystem
-
Long-term personalization
-
IoT and Cultural Heritage
-
Living lab in museum
-
Robots in museums
-
3D, Augmented, and Virtual Reality for cultural and natural heritage
-
Gestural interfaces for Cultural Heritage applications
-
Analysis of behavior patterns to improve CH/NH recommendation
-
Conversational agents for cultural and natural heritage
-
The use of personality for guiding CH/NH experiences
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH/NH
-
Intelligent agents to interact with CH/NH
-
Large Language Models for CH/NH
-
Shaping Personalization and FATE (Fairness, Accountability,
Transparency, and Ethics) in Human-Centered Generative AI
Also papers connected to the UMAP 2025 main theme: “Shaping Personalization
and FATE (Fairness, Accountability, Transparency, and Ethics) in
Human-Centered Generative AI” and Cultural Heritage are of interest.
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2025.di.unito.it/submission.html.
All papers should be submitted in PDF format via the online submission
system by selecting the track "UMAP 25 Workshop PATCH":
https://easychair.org/conferences/?conf=umap2025.
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Tsvi Kuflik, The University of Haifa, Israel, tsvikak(a)is.haifa.ac.il
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
[apologies for cross posting]
-----------------------------------------------------------------------
The 3rd World Conference on eXplainable Artificial Intelligence
09-11 July, 2025 - Istanbul, Turkey
https://xaiworldconference.com/2025/
Call for Papers for Special Track on Explainable and Interactive Hybrid Decision Making: https://xaiworldconference.com/2025/explainable-and-interactive-hybrid-deci…
-----------------------------------------------------------------------
This special track explores human-AI interaction in explainable AI (XAI) by integrating traditional XAI techniques with external knowledge sources. It focuses on hybrid human-AI decision-making, leveraging human expertise—intuition, ethics, and context—with AI’s data processing and predictive capabilities. The track emphasizes systems that provide accurate predictions and contextually meaningful explanations tailored to diverse users. These systems combine structured knowledge bases for consistency, unstructured data for adaptability, and multidisciplinary approaches for user-centric design. Addressing challenges in data integration, context awareness, and explanation personalization, the track highlights how explainable hybrid systems enhance decision quality, foster trust, and ensure ethical accountability. Submissions should present innovative methods that explain both “how” decisions are made and “why” they matter, promoting transparent and collaborative human-AI interaction.
Topics of Interest
* Frameworks and techniques for human-AI interaction and hybrid systems, including counterfactual reasoning and example-based explanations.
* Explaining complex decision chains in Human-xAI hybrid systems (e.g., behavioural and psychometric analysis of users)
* Knowledge-injected explanations (e.g., domain-specific and actionable explanations through ontologies)
* Strategies for increasing user trust (e.g., confidence interval visualizations, uncertainty heatmaps)
* Case studies, applications and challenges for Explainable hybrid systems in critical sectors
* Post-hoc eXplanation techniques for Learning-to-Defer systems
* Interpretable models for Learning-to-Defer approaches to build Human-AI teams
* Explainable Learning-to-Reject and selective classification
* Formal methods for verifiable hybrid decision systems (e.g., symbolic reasoning, and decision boundary visualizations)
* Bias mitigation in hybrid decision systems (e.g., counterfactual fairness analysis, fairness-aware optimization of explanations)
* Explainable Active Learning (e.g., feedback-driven iterative refinement of decision boundaries)
* eXplainability-based Interactive Learning Algorithms (e.g., interactive counterfactual scenarios).
* Novel methods for Causal Evaluation of Explanation Effects in human-AI interaction
* Explanations for Continual Learning settings with Human-in-the-loop
* Uncertainty-Aware Explanation methods and Uncertainty Quantification (including novel visualization techniques)
* Customizable, Interactive and Adaptive User-driven eXplanations
* Cognitive and Behavioural Foundations of eXplainable AI
* Empirical user studies on eXplanations for human-AI collaboration (e.g., trust assessments, cognitive load analysis)
* Evaluation metrics for explainability in hybrid decision-making (e.g., understandability scores, usability, evaluating automation bias)
* Ethical, legal, societal implications of eXplainable hybrid decision-making (e.g., novel Algorithmic Impact Assessment strategies)
Submission Guidelines
Submitted manuscripts must be novel and not substantially duplicate existing work. Manuscripts must be written using Springer’s Lecture Notes in Computer Science (LNCS) in the format provided here (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…). Latex and word files are admitted; however, the former is preferred. All submissions and reviews will be handled electronically. The conference has a no dual submission policy, so submitted manuscripts must not be currently under review at another publication venue.
Works can be submitted here: https://easychair.org/account2/signin_timeout?l=6938809045818978977
Important Dates
Article upload deadline on submission platform (easy-chair)*: February, 28, 2025
Paper bidding for reviewers March 1-3, 2025
Notification of acceptance*: March, 19, 025
Registration (payment) and camera-ready* (upload to easy-chair): March, 26, 2025
Dear Colleagues,
We are pleased to invite you to contribute to the thematic session on
"Shaping the Future of Interaction: Integrating AI, Human Factors, and
Immersive Technologies in HCI" (https://metroxraine.org/thematic-session-7)
hosted by the 2025 IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2025) that will be held on October 22-24, 2025 in Ancona, Italy.
Authors who are interested in submitting their work should prepare an
abstract of 1-2 pages in length by the 15th of March. Alternatively, a
comprehensive graphical abstract can also be submitted. Once the
abstract/graphical abstract has been accepted, authors can proceed to
prepare the full paper.
Additionally, the authors of the paper selected as “Best Paper” at this
thematic session will receive an invitation to submit an extended version
of their work to IEEE Computer Graphics & Applications (
https://www.computer.org/csdl/magazine/cg).
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this thematic session. Visit the
conference website for further and updated information
https://metroxraine.org/.
If you have any questions or need any clarifications, don't hesitate to get
in touch with us. We'd be more than happy to assist you in any way we can.
We look forward to receiving your valuable submissions and meeting you at
IEEE MetroXRAINE 2025.
Best wishes,
Marta Mondellini, Nicola Capece, Mario Covarrubias and Giuseppe Caggianese.
====================================================================================
Call for Papers - Thematic Session on: "Shaping the Future of Interaction:
Integrating AI, Human Factors, and Immersive Technologies in HCI"
https://metroxraine.org/thematic-session-7
2025 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2025)
https://metroxraine.org/
October 22-24, 2025 - Ancona, Italy.
====================================================================================
THEMATIC SESSION DESCRIPTION
-------------------------
Nowadays the integration of Artificial Intelligence (AI) with modern
Human-Computer Interaction (HCI) technologies and eXtended Reality (XR),
offers unprecedented opportunities for innovation. This thematic session
aims to explore how AI while acting as a catalyst, interacts with broader
HCI methods to enhance user experiences, foster engagement, and address
critical Human Factors. The session will examine the synergies between XR,
AI-driven personalization, and adaptive systems, alongside non-AI-based
approaches to ensure inclusivity. By addressing measurement techniques and
methodologies, the session will highlight how HCI researchers and
practitioners can advance the field through rigorous evaluation strategies
that support various applications in different immersive environments
scenarios such as Rehabilitation, Special Education, Cultural Heritage, and
emerging platforms like Metaverse. This dialogue aims to create a roadmap
for designing, implementing, and assessing next-generation HCI systems that
balance technological possibilities with user-centric considerations.
The authors of the paper selected as the “Best Paper” at this session will
receive an invitation to submit an extended version of their work to IEEE
Computer Graphics & Applications (https://www.computer.org/csdl/magazine/cg
).
More information can be found here:
https://metroxraine.org/thematic-session-7
TOPICS
----------
The list of topics includes (but it is not limited to) the following:
- AI-Driven Personalization in Human-Computer Interaction.
- Measuring User Experience (UX) in Immersive Environments and AI-enhanced
Systems.
- Cognitive Load Evaluation in Augmented HCI Systems.
- Human Factors in Immersive Technologies: Metrological Approaches.
- Human Factors in the Design of AI-Powered Interfaces.
- Evaluation Frameworks for Usability Assessment.
- Real-Time Feedback Systems in Human-AI Interaction.
- Emotional, Cognitive and Behavioral Responses in Immersive
Human-Computer Interaction.
- Measuring Trust, Ethics, and Acceptance in AI-Augmented Interaction.
- Multimodal Interaction and Performance Measurement.
- Designing for Accessibility in Next-Generation HCI Systems.
- Data-Driven Insights for HCI Design and Optimization.
- Metrics and Validation Protocols in AI-Enhanced HCI.
- Adaptive Interfaces in XR.
- Next-Generation Tools for Immersive UX Design and Testing.
- Social Interactions and Collaboration in AI-enhanced XR.
IMPORTANT DATES
------------------------
Short Abstract Submission Deadline: March 15, 2025.
Full Paper Submission Deadline: May 15, 2025.
Full Paper Acceptance Notification: June 15, 2025
Final Paper Submission Deadline: July 31, 2025
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. Read the paragraph below for further information.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. All
contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Authors of accepted full papers must
submit the final paper version according to the deadline, register for the
workshop, and attend to present their papers. The maximum length for final
papers is 6 pages.
More information can be found here::
https://metroxraine.org/initial-author-instructions.
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into the IEEE Xplore Digital Library.
ORGANIZERS
-------------
Marta Mondellini
STIIMA, National Research Council, Italy
marta.mondellini(a)stiima.cnr.it
Nicola Capece
University of Basilicata, Italy
nicola.capece(a)unibas.it
Mario Covarrubias
Politecnico di Milano, Department of Mechanical Engineering, Italy
mario.covarrubias(a)polimi.it
Giuseppe Caggianese
ICAR, National Research Council, Italy
giuseppe.caggianese(a)cnr.it
For any questions related to the thematic session, please feel free to
contact us via email.
**********apologies for cross-posting**********
*** CALL FOR WORKSHOPS DEADLINE EXTENDED - Mensch und Computer (MUC)
2025 ***
31. Aug – 3. Sep 2025, at the Chemnitz University of Technology in
Chemnitz, Germany
The NEW deadline for submitting Workshop Proposals is *March 14th, 2025*
*For the online version of this Call, please visit:
https://muc2025.mensch-und-computer.de/en/workshops/ *
* Message from the Workshop Chairs *
We invite you to submit proposals for workshops at Mensch und Computer.
Workshops are a gathering place for attendees with shared interests to
meet in the context of a focused and interactive discussion. Workshops
are an opportunity to move a field forward and build community: a chance
to find people who care about the same issues, questions, and research
agendas as you. Workshops may address any topic relevant to the HCI
community, e.g., questions of basic research and applied research, HCI
practice, HCI education, new methodologies, emerging application areas,
ethics, sustainability, or design innovations. Most workshops (half or
full-day) take place on Sunday before the start of the technical
program, but workshops can also be run on Monday or Tuesday.
As Workshop Chairs, we will create a carefully curated list of workshops
that reflects the needs and desires of the community. Please note that
we might propose modifications and augmentations, such as suggesting
that workshops be combined where appropriate.
The workshop should address timely topics and phenomena; therefore, it
depends on the year in which topics are considered particularly relevant
and interesting. The space and technical limitations will also influence
the number and form of the selected workshops.
* Workshop Chairs *
Yasmeen Abdrabou
Mark Colley
**********apologies for cross-posting**********
Dear all,
The deadline for Regular and Short Papers for the 10th International
Symposium on End-User Development (IS-EUD 2025) *has been extended*.
NEW Submission deadline: 14 March 2025
For more information please visit:
https://iseud2025.ubicomp.net/call-for-papers.html
The conference welcomes papers on
* Simple and efficient environments for EUD
* GenAI in support of EUD
* No-code/low-code paradigms and visual languages for building software
and systems
* Theoretical concepts and foundations for EUD
*New processes, methods and techniques for EUD
* Approaches that empower users to create, modify and adapt digital
artefacts
* Case studies and design implications of EUD challenges and practices
Accepted papers will be published in the Springer Lecture Notes in
Computer Science (LNCS) series. Workshop proposals and other
contributions will be published in the CEUR-WS Adjunct Proceedings.
For more details on topics, all deadlines, submission guidelines, and
authors instructions, please see:
https://iseud2025.ubicomp.net/
Best regards,
The IS-EUD 2025 Organizing Committee
*** Fourth Call for Papers ***
The 24th IFIP Conference e-Business, e-Services, and e-Society (I3E 2025)
September 9-11, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/i3e2025/
(*** Proceedings to be published by Springer in LNCS ***)
(*** Journal Special Issue with Springer's SN Computer Science ***)
Conference theme: “Pervasive digital services for people’s well-being,
inclusion and sustainable development”
OVERVIEW
Next-gen digital services contribute to people’s well-being, inclusion, and sustainable
development, re-shaping e-business, e-services, and e-society. Such services are pervasive
both since they run on a large variety of heterogeneous devices and they permeate various
aspects of daily life, by offering accessible and personalised experiences to all individuals. The
proposed theme advocates for the design, implementation and operations of novel digital
solutions that satisfy the needs of different individuals, while contributing to their well-being
and to preserving the Planet.
I3E 2025 will collect contributions about the creation and management of user-centric
accessible platforms, applications, and services that empower individuals to live healthier and
more fulfilling lives. The proposed theme aims at emphasizing how it is possible to leverage
different technologies to address pressing societal challenges such as, for instance, healthcare
access, education, poverty alleviation, sustainable usage of resources, and social equity,
towards a more inclusive and sustainable future.
TOPICS OF INTEREST
Areas of particular interest include but are not limited to:
e-Business
• Innovative e-business models
• Inter-organizational systems
• Business process integration
• Business process re-engineering
• e-Marketplaces, e-Hubs and portals
• Digital goods and products
• User behaviour modeling
• Mobile business
• Enterprise application integration
• e-Negotiations, auctioning and contracting
• Supply, demand, and value chains
• e-Commerce content management
• Dynamic pricing models
• Trust and security
• Mobile Commerce
• Business Intelligence
• Business Ontologies and Models
• E-Business Models
e-Services
• e-Service composition
• Inter-organizational services
• e-Collaboration and e-Services
• Service-oriented computing
• Web services
• Semantic web services
• Service workflows
• Virtual organizations and coalitions
• Virtual enterprises and virtual markets
• Web 2.0 applications
• Agent-oriented e-Services
• P2P co-operation models
• Ubiquitous, mobile, and pervasive services
• Application service management
• Services and service management in the cloud-edge continuum
• Next-gen AI services
• Enterprise Ontologies
• Accessibility
• Usability
e-Society
• e-Government (e.g. G2G, G2B, or G2C)
• Digital cities and regions
• e-Democracy and e-Governance
• e-Inclusion to information society
• e-Health and e-Education
• Public e-Services for citizens and enterprises
• One-stop government service integration
• Mobile public services
• Multimedia and multilingualism
• Digital culture and digital divide
• Privacy and security
• Legal societal and cultural issues
• Public-private partnerships
• International dimension of e-Gov
• E-society and AI
• Digital Transformation
• Social Computing
• Green Computing
• Sustainable Technologies
• Humanitarian & Emergency Management
• Digital Inclusion
• Digital Literacy
SUBMISSION
Authors should submit original, unpublished research papers. All papers must not
simultaneously be submitted to another journal or conference. All accepted papers will be
published in the conference proceedings. Therefore, submissions should not be under
consideration for any other conference or journal outlet. Authors should consult Springer’s
authors’ guidelines and use their proceedings templates to prepare their papers
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Authors can submit their proceedings articles using the EasyChair platform. Please use the
following link: https://easychair.org/conferences/?conf=i3e2025 .
Length of papers
The most common types of papers accepted for publication are full papers (12 pages) and
short papers (7 pages). We only wish to publish papers of significant scientific content.
Journal Special Issue
Authors of selected papers will be invited to submit an extended and revised version of their
paper (with at least 30% additional material) for fast-track review and publication in Springer's
SN Computer Science (https://link.springer.com/journal/42979).
IMPORTANT DATES
• Paper Submission: May 19, 2025 (AoE)
• Author Notification: June 23, 2025
• Camera-ready: June 30, 2025
• Author Registration: June 30, 2025
ORGANISATION
Conference Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chairs
• Yogesh K. Dwivedi, Emerging Markets Research Centre (EMaRC)
• Georgia Kapitsaki, University of Cyprus
• Matti Mäntymäki, University of Turku
• Ilias Pappas, Norwegian University of Science and Technology
• Marinos Themistocleous, University of Nicosia
Program Co-Chairs
• Achilleas Achilleos, Frederick University of Cyprus
• Stefano Forti, University of Pisa
• Angelika Kokkinaki, University of Nicosia
**** PLEASE, EXCUSE MULTIPLE POSTINGS ****
Call For Papers
CFP for the 2nd Workshop on Information Retrieval for Understudied Users
(IR4U2) - Bridging User-centered AI with IR: Making Information Retrieval
Accessible for All
Please join us at IR4U2, co-located with the 48th International ACM SIGIR
Conference on Research and Development in Information Retrieval, which will
take place 13th-18th July 2025 in Padua, Italy
Information Retrieval (IR) remains an active, fast-paced area of research.
Nevertheless, most advancements in this domain have primarily favored what
we might term 'conventional' users, such as adults from the global north.
We envision IR4U2 as a forum to spotlight research and industry efforts
that, while sparse, consider diverse, and often understudied, user groups.
Among these groups, we find, for example, older adults, young children and
adolescents, individuals afflicted by mental health disorders, users with
autism spectrum disorder (ASD), individuals with intellectual disabilities,
or those with specific learning needs.
In this second iteration of IR4U2, we will focus more specifically on a
**user-centred AI perspective**, which we believe is vital for informing
the design, development, and assessment of IR systems that thoughtfully
address the diverse needs of understudied populations, ensuring genuine
accessibility and inclusivity.
We aim to
• Build, extend and maintain a community involving multi-disciplinary Ph.D.
students, academics, and industry practitioners aiming to advance
understanding of core (AI for) IR technology and its impact on a broad
range of understudied users.
• Take inventory of the different kinds of use cases, research work,
ongoing efforts, and existing resources while reflecting on the progress
made since the last IR4U2 iteration.
• Define guidelines to promote user-centric design of IR systems.
• Outline a general approach to facilitate research endeavors driven by and
at the service of specific user groups
IR4U2 will be a highly participatory, full-day, in-person workshop. This
will involve informal interactions, facilitated group work, and brief
presentations of accepted contributions. These contributions will help
construct a snapshot of the current works in this area.
Topics of interest include:
-
User-centered design of IR algorithms for understudied users
-
User-centric design of user interfaces for IR for understudied users
-
The use of AI for enhancing IR systems for understudied users
-
The positive and negative impact of AI on IR for understudied users
-
User modeling to enable IR and recommendation technologies tailored to
understudied populations
-
Data collection and benchmark development of IR catering to understudied
populations.
-
IR applications targeting understudied populations
-
IR techniques in the era of LLM and generative models with and for
understudied populations
This is not an exhaustive list, as we are also interested in contributions
discussing challenges inherent to designing IR technology at the service of
understudied user groups–from the need for multidisciplinary,
multi-stakeholder collaborations to how to build datasets.
Submissions:
Peer reviewed contributions. These include research papers presenting
empirical explorations, user studies, and/or new algorithms related to the
open problems listed in topics of interest, as well as position/vision
contributions discussing uses cases, challenges, and future research
directions. These contributions should be submitted on EasyChair (
https://easychair.org/conferences?conf=ir4u20) at least 4 pages, but up to
12 (excluding references) formatted in CEURART’s single-column template (
https://www.overleaf.com/latex/templates/one-column-layout-template-for-sub…).
Accepted contributions will be presented at the workshop and published in
workshop proceedings.
Editorially-reviewed contributions. To enable potential attendees to
articulate their views on the topics of the workshop, share
already-published works, bring awareness to ongoing European projects in
this area, etc., we ask the submission of a short extended abstract. This
type of informal submission (via this form:
https://docs.google.com/forms/d/e/1FAIpQLSeoz0WWHx_0EXcPc9AZOTw6zx07gSolQ61…
) will be editorially
reviewed by workshop organizers to gauge fit as well as themes of interest
for group discussions. Accepted contributions will be presented at the
workshop, but not published in the proceedings.
Important dates
All the deadlines are set at 11:59 PM AoE.
-
Submission: April 23, 2025
-
Author notification: May 21, 2025
-
Camera-ready: June 1, 2025
-
Workshop day: July 17, 2025
At least one author of each accepted paper must register and attend the
workshop. Please feel free to reach out to the ir4u2.research(a)gmail.com
with questions. For further information, see
https://ir4u2workshop.wixsite.com/ir4u2-2.
Organizers:
Noemi Mauro, University of Turin, Italy
Angelo Geninatti Cossatin, University of Turin, Italy
Sole Pera, TU Delft, The Netherlands
Federica Cena, University of Turin, Italy
Theo Huibers, University of Twente, The Netherlands
Monica Landoni, Università della Svizzera Italiana, Switzerland
Emiliana Murgia, Università di Genova, Italy
ACM* GOODIT Conference Call for Special Tracks Proposals
3-5 September 2025, Antwerp, Belgium
https://goodit2025.idlab.uantwerpen.be/
SCOPE
GoodIT 2025 will feature special tracks whose aim is to focus on a specific topic of interest related to the overall scope of the conference.
We solicit proposals for special tracks to be held within the main conference and whose publications will be included in conference proceedings. Special tracks proposals can focus on any contemporary themes that highlight social good aspects in the design, implementation, deployment, securing, and evaluation of IT technologies.
* Pending confirmation.
SPECIAL TRACK PROPOSAL FORMAT
A special track proposal must contain the following information:
** Title of the special track
** The names of the organizers (indicatively, two) with affiliations, contact information, and a single paragraph of a brief bio.
** A short description of the scope and topics of the special track (max 1/2 page) and a brief explanation of: (1) why the topic is timely and important; (2) why the topic is related to the conference’s main theme; (3) why the special track may attract a significant number of submissions of good quality.
** Indication if a journal special issue is associated with the special track, possibly with information on the process of selecting papers.
** The plan to disseminate the call for papers of the special track for achieving a reasonable number of paper submissions (a list of emailing lists will help).
** An outline of the foreseen reviewing process to ensure the scientific quality of the accepted papers including a tentative list of program committee members.
** A draft call for papers (max 1 page).
SELECTION OF SPECIAL TRACKS
Accepted Special Tracks will be curated by the Special Track Chairs, possibly involving other members of the conference’s organizing committee, and possibly discussing details with the Track Proposers.
PUBLICATION
Papers submitted to each special track have to satisfy the same criteria as for the main conference. They must be original works and must not have been previously published. They have to be peer-reviewed by the track’s Program Committee (at least three reviews per submitted paper are required). The final version of papers must follow the formatting instructions of the main conference. At least one of the authors of all accepted papers must register and present the work at the conference on site; otherwise, the paper will not be published in the proceedings. All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. The special track may provide an option for publishing the extended versions of selected papers in a special issue of a journal.
SPECIAL TRACK PROPOSAL SUBMISSION GUIDELINES
The proposal should be submitted as a single PDF file to the special track chairs (see below) via email to: ombretta.gaggi(a)unipd.it and catia.prandi(a)unibo.it The subject of the e-mail must be: “GoodIT 2025 – special track proposal”. The special tracks chairs may ask proposers for supplying additional information during the review period.
IMPORTANT DATES
** Proposal Submission Deadline: March 10th, 2025
** Notification of Selection: March 17th, 2025
** Paper submission deadlines must be the same as for the main conference
CONTACT (SPECIAL TRACKS CHAIRS)
** Ombretta Gaggi (University of Padua, Italy) – ombretta.gaggi(a)unipd.it
** Catia Prandi (University of Bologna, Italy) – catia.prandi(a)unibo.it
/Apologize for unintended cross-mailing/
=========================================================
Invite your students (bachelor, master and Ph)D to live the fantastic
experience of the 6th edition of the contest and get academic
recognition that can elevate their profile
**International Student Design Contest (2025) *
*/@//
//10th International Conference on Smart Learning Ecosystems and
Regional Development//
/ June 12-13, 2025
/*https://www.slerd.org/contest/*/
video presentation <https://www.youtube.com/watch?v=LW3ZdvI26u4&t=31s>
of the contest
/=========================================================
Deadline for ideas submission: *April 15th, 2025
*/ /=========================================================/
Contacts:slerd25-contest@utt.fr <mailto:slerd25-contest@utt.fr>or
aslerd.org(a)gmail.com
=========================================================
/Winner: /will be awarded with 500 € grant
/Finalists: /all have the opportunities to attend the conference for free
and present their projects in front of an international audience of experts.
=========================================================
*DESIGN & DEVELOPMENT CONTEXT and GOALS*
Smart Learning Ecosystems should perform at best on all the dimensions
that contribute to the well-being of students and all players involved
in the development of a learning process: /infrastructures, food,
environment, info/admin services, mobility, safety, social interaction,
satisfaction, challenges, self-fulfillment/. Being inspired by the flow
theory and by the Maslow’s pyramid, we can state that: ecosystems are
smart when /“individuals that take part in the local processes achieve a
high level of skills and, at the same time, are also strongly motivated
and engaged by continuous and adequate challenges, provided that their
primary needs are reasonably satisfied”./
The smartness of learning ecosystems, thus, is not created merely
through the availability of digital infrastructures and applications.
When technologies are both available and adopted enthusiastically, they
can start to make a difference in both simplifying and accelerating
progress toward the achievement of system smartness. One has to keep in
mind, however, that technologies are smart not because they are capable
of replacing human reasoning but, rather because they can help towards
achieving a people centered smartness, through streamlining mundane
organisational tasks, and enhancing the skills of all actors involved in
learning processes.
Our duty, with the help of technology, is to support learning ecosystems
(formal, informal, non-formal) to develop their people centered
smartness towards becoming incubators of social innovation and engines
of sustainable regional development./Smartness is a goal/ and we can
support our learning ecosystems along the process to achieve it by
proposing solutions capable to solve or mitigate problems that prevent
the learning ecosystems to be people centered.
We expect students, wishing to take part in the contest, to analyze
their learning ecosystem, detect problems and find solutions that can
help their, and as well other learning ecosystems, to get smarter.
Proposals submitted to this call are expected to address thesame general
themes of the call for papers of the conference, namely:
* places for smart education,
* people in place centered design for smart education,
* supportive learning technologies and tools for smart education.
==========================================
Important dates:
---------------------------------------------------------
• Deadline for ideas submission to slerd25-contest(a)utt.fr
<mailto:slerd25-contest@utt.fr>: *April 15th, 2025*
• Selection of the best 3 proofs of concepts and prototypes
(finsalists): May 6th, 2025
• Presentation and demo at SLERD 2024 and winner announcement: June
12th and 13th, 2025
==========================================
==========================================
Early bird registration to the main conference, SLERD 2025, is now open:
https://www.slerd.org/registration-form/
*Deadline for early bird registration to SLERD 2025: May 15th*
SLERD 2025 is featuring the keynotes by:
/*Charles B. Hodges (Georgia Southern University)*/
/*EVOLVING LABELS, CONSISTENT ROOTS: THE LASTING POWER OF INSTRUCTIONAL
DESIGN*/
/*
*//*Helen Crompton (ODUGlobal & Old Dominion University)*/
/*AFFORDANCES and LIMITATIONS of GENERATIVE AI in EDUCATION*/
/*
*/and more ... stay tuned!
==========================================
*** Apologies for cross posting ***
The Creative, Intelligent & Multisensory Interactions Laboratory of
University of Trento, Italy (http://www.cimil.disi.unitn.it/) welcomes
expressions of interest for a fully funded PhD position in "Musical XR".
The PhD activities will be conducted in the context of the MUSMET project
funded by the European Innovation Council ("Musical Metaverse made in
Europe: An innovation lab for musicians and audiences of the future":
https://musmet.eu/).
We are looking for candidates with a strong interest in XR technologies and
passion for music, willing to acquire further skills in XR development and
human-computer interaction. The position will be part of the vibrant
academic and industrial consortium of the MUSMET project, with access to
state-of-the-art facilities and mentorship from experienced researchers.
Interested candidates can send their expression of interest to Prof. Luca
Turchet (luca DOT turchet AT unitn DOT it) attaching a detailed CV as well
as official transcripts of the list of exams and corresponding grades of
both bachelor and master's degrees.
The position is not yet open, but to apply it will be necessary to have
achieved a master's degree by the end of October 2025 as well as to possess
demonstrated English skills (e.g., via a master degree in English or via
certificates such as TOEFL).
The position will start on 1st of November 2025. The main workplace will be
Trento, Italy, but there will be the possibility to spend various visiting
research periods at the headquarters of the academic and industrial
partners of the MUSMET project.
Best regards
Luca
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
(Apologies if you receive multiple copies of this call)
--------------------------------------------------
CALL FOR EXTENDED ABSTRACTS
Second Workshop on Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases
Co-located with the 4th International Conference on Hybrid Human-Artificial Intelligence (HHAI25)
June 10, 2025 | Pisa, Italy (in-person)
https://sites.google.com/view/frictional-ai/home
--------------------------------------------------
**Workshop Overview**
Building on the success of its first edition at HHAI 2024, the full-day workshop on "Stimulating Cognitive Engagement in Hybrid Decision-Making: Friction, Reliance, and Biases" advances the exploration of over-reliance and biases in Human-AI Interaction. Central to this discussion are approaches that intentionally introduce moments of cognitive effort and reflection into AI interactions to prevent passive or automatic reliance. While conventional AI design prioritises efficiency and seamlessness, this workshop invites participants to examine AI systems that strategically slow down decision-making when necessary to mitigate automation bias, cognitive offloading, and over-trust, ultimately fostering accuracy, responsibility, and human oversight.
Such friction-in-design encompasses strategies that encourage users to reflect before acting, such as requiring justification before accepting AI recommendations, displaying confidence scores with uncertainty visualisations, or using explainability mechanisms that slow decision-making to reinforce human oversight.
This workshop fosters interdisciplinary dialogue across AI research, cognitive science, HCI, and governance to ensure AI systems empower users rather than encourage unchecked reliance. The program will feature keynote presentations by leading experts in academia and industry, author presentations, and interactive discussions to advance the discourse on cognitively engaging and responsible AI design.
Keynote speakers include:
• Prof. Federico Cabitza (University of Milano-Bicocca, Italy) – Expert in AI-assisted decision-making and medical AI.
• Bart Van Leeuwen (Fire Services Expert, Netherlands) – Expert in human factors and situational awareness in high-risk environments.
**Topics of Interest**
We welcome contributions from researchers, practitioners, and policymakers on topics including, but not limited to:
• Design Principles for Cognitive Engagement
• Measuring and mitigating automation bias, algorithmic aversion, and cognitive offloading
• Ethical and Governance Perspectives on Friction-in-Design
• Applications, Case Studies and Experimental Findings
We encourage submissions from a variety of disciplines, including AI, HCI, cognitive science, law, philosophy, and beyond.
**Submission Details**
• Types of Submissions: Extended Abstracts (500-1,000 words)
• Format: CEURART-WS style preferred
• Submission Portal: https://cmt3.research.microsoft.com/FrictionalAIWorkshop2025
• Proceedings: All accepted papers will be published in the HHAI 2025 Workshop Proceedings on CEUR-WS.
Authors of accepted contributions are required to attend the workshop in-person and register to the HHAI25 conference (single-day registration available, details TBA).
**Important Dates**
• Paper Submission Deadline: April 4, 2025 (AoE)
• Notification of Acceptance: May 2, 2025
• Camera-Ready Submission: TBD (authors will be invited to expand their contributions following workshop discussions)
• Workshop Date: June 10, 2025
**Beyond the Workshop**
Our aim is to foster a research network. Authors from all editions, if desired, will be invited to participate in future initiatives, including knowledge exchanges, collaborative publications, special journal issues, and online lecture series.
**Organising & Programme Committee**
• Chiara Natali (University of Milano-Bicocca, Italy & IDSIA, SUPSI, Switzerland)
• Mohammad Naiseh (Bournemouth University, UK)
• Brett Frischmann (Villanova University, USA)
• Programme Committee: full list available at https://sites.google.com/view/frictional-ai/home
For more information, visit our website: https://sites.google.com/view/frictional-ai/home
Contact: chiara [dot] natali [at] unimib.it
*** Last Mile for Additional Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in CCIS ***)
(*** Submission Deadline: March 1, 2025 (firm!) ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
All accepted papers in the different categories of additional contributions will appear in
the adjunct conference proceedings volume to be published by Springer in the CCIS series
(https://www.springer.com/series/7899).
All papers must be formatted using the Springer conference proceedings template
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
The length of the paper is specified below for each different category of contribution.
Workshop Papers
The following workshops will have their accepted papers published in CCIS by Springer:
• 1st International Workshop on Upholding Ethical Designs (iWOULD)
https://iwould2025.wordpress.com
• Persuasion and AI Disclosure: Building Trust in Synthetic Media
https://aunmedia.org/AIDisclosure/
The workshop papers should be 12 pages in length (excluding references).
Extended Abstracts
They showcase the results of already conducted and unpublished studies where authors do not
wish to publish them as regular papers in the conference proceedings but rather present them
at the conference for discussions that can shape the final version (that may be submitted
elsewhere later). The studies will also be devoted a time slot for oral presentation in a special
session. Extended abstracts must be 4 to 6 pages in Springer CCIS format (including
references). Accepted abstracts will be included in the adjunct Springer CCIS proceedings,
unless the authors wish to opt out. Selected papers in this category, based on their quality,
level of timeliness, relevance and completion, will also be invited for submission to
Behaviour & Information Technology journal.
Late Breaking Results (LBR)
The papers in this category cover new research in any topic that regular paper submissions
cover and are expected to present new and emerging results. Authors should submit a 12
pages paper (excluding references) in Springer CCIS format. Accepted papers will be included
in the adjunct Springer CCIS proceedings.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer CCIS format. Accepted
posters will be included in the adjunct Springer CCIS proceedings. Posters will be displayed and
presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in Springer CCIS format in the adjunct Springer CCIS proceedings.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 12 pages proposal
(including references) in Springer CCIS format describing their research question, its position
with respect to the state of the art, their research plans and methodology, ideas, and results
achieved so far. Accepted papers will be included in the adjunct Springer CCIS proceedings
unless opted out by the student.
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
• Early bird registration: April 5, 2025
SUBMISSION INSTRUCTIONS
The submission link is: https://easychair.org/conferences/?conf=persuasive2025 (choose the
appropriate category or workshop).
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Late Breaking Results (LBR) Chairs
• Areej B. Babiker, Hamad Bin Khalifa University, Qatar
• Jaap Harn, Eindhoven University of Technology, Netherlands
• Isaac Wiafe, University of Ghana, Ghana
Doctoral Consortium Chairs
• Jaap Harn, Eindhoven University of Technology, Netherlands
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Dear Researchers,
We are pleased to announce that submissions are now open for IEEE
AI-Standard 2025 – The IEEE Conference on AI Standardization and Quality
Assurance. This conference provides a global platform for AI researchers,
industry leaders, policymakers, and technology developers to discuss and
shape the future of AI standardization, governance, and quality assurance.
*Conference Details*
- *Dates:* May 5-7, 2025
- *Location:* Hyatt Regency Santa Clara, CA, USA
- *Submission Deadlines:*
- Abstract Submission: March 10, 2025
- Full Paper Submission: March 21, 2025
- Acceptance Notification: April 7, 2025
- Camera-Ready Submission: April 15, 2025
*Technologies and Areas of Interest* We invite submissions on a wide range
of topics, including but not limited to:
- AI Standards and Quality Assurance for Semiconductors
- AI Standards and Quality Assurance for Computer Vision
- AI Standards and Quality Assurance for Unmanned Aerial Vehicles (UAV)
and Aerospace
- AI Standards and Quality Assurance for Environmental, Social, and
Governance (ESG) Intelligence
- AI Standards for Smart Grids and Clean Energy
- AI Standards for Robotics and Autonomous Vehicles
- AI Standards and Quality Assurance for Infrastructure and Tools
- AI Standards and Quality Assurance for Chatbots
- AI Standards and Quality Assurance for Agricultural Technology
- AI Standards and Quality Assurance for Healthcare
For more details, please visit the IEEE AI-Standard 2025 website:
https://ieeeaiindustrystandard.org
Submit your paper: https://easychair.org/conferences/?conf=cai2025
<https://ieeeaiindustrystandard.org/call-for-papers/>
We look forward to your contributions in shaping the future of AI!
Best regards,
Jerry Zeyu Gao
Technical Program Chair – IEEE AI Standard 2025
*** CALL FOR WORKSHOPS - Mensch und Computer (MUC) 2025 ***
31. Aug – 3. Sep 2025, at the Chemnitz University of Technology in
Chemnitz, Germany
*Workshop Proposal Submission Deadline: March 5th, 2025*
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit:
https://muc2025.mensch-und-computer.de/en/workshops/ *
The “Mensch und Computer” (MuC) conference, launched in 2001, is the
largest conference series on human-computer interaction in Europe. MuC
offers participants from science and industry a platform for
contributions and discussions on innovative forms of interaction between
people and digital technology, on human-centered development methods,
interactive applications, and other topics in the field between users,
teams and communities on the one hand and information and communication
technologies used on the other hand. The aim of the conference is to
discuss innovative research results, to promote the exchange of
information between academia and practitioners, to stimulate research
activities and training, and to sensitize science, practice, and the
public to the relevance of human- and task-oriented technology design.
*Important Dates*
All deadlines are set to Anywhere on Earth (AoE). In contrast to
previous years, the deadline will not be extended at a later point.
Please consider all dates and times final.
- Organizer submission deadline: March 5th, 2025
- Organizer notification: March 19th, 2025
- Call for participation released by workshop organizers and individual
workshop website up and running: on or before April 23rd, 2025
- Organizer publication-ready deadline: July 30th, 2025
Workshops can define a specific submission deadline as necessary to
fulfill whatever selection process they have, but they need to consider
the publication-ready and early registration deadlines.
* Message from the Workshop Chairs *
We invite you to submit proposals for workshops at Mensch und Computer.
Workshops are a gathering place for attendees with shared interests to
meet in the context of a focused and interactive discussion. Workshops
are an opportunity to move a field forward and build community: a chance
to find people who care about the same issues, questions, and research
agendas as you. Workshops may address any topic relevant to the HCI
community, e.g., questions of basic research and applied research, HCI
practice, HCI education, new methodologies, emerging application areas,
ethics, sustainability, or design innovations. Most workshops (half or
full-day) take place on Sunday before the start of the technical
program, but workshops can also be run on Monday or Tuesday.
As Workshop Chairs, we will create a carefully curated list of workshops
that reflects the needs and desires of the community. Please note that
we might propose modifications and augmentations, such as suggesting
that workshops be combined where appropriate.
The workshop should address timely topics and phenomena; therefore, it
depends on the year in which topics are considered particularly relevant
and interesting. The space and technical limitations will also influence
the number and form of the selected workshops.
* Workshop Chairs *
Yasmeen Abdrabou
Mark Colley
*** Last Mile for Workshop Proposals Submission ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
(*** Submission Deadline: February 24, 2025 (extended and firm) ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
• Workshop proposals: February 24, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
*** Please accept our apologies for cross-postings ***
***************************************************************************************
INTERACT 2025 - 20th IFIP TC.13International Conference on Human-Computer Interaction
September 08 – 12, 2025
Belo Horizonte, Brazil
www.interact2025.org<http://www.interact2025.org>
***************************************************************************************
Call for Papers
INTERACT 2025 is the 20th International Conference of Technical Committee 13 (Human- Computer Interaction) of IFIP (International Federation for Information Processing).
INTERACT is a highly international conference and welcomes papers on all aspects of human-computer interaction.
The theme of the conference is “Blending Experiences in Interaction Design”.
INTERACT 2025 will be hosted at Belo Horizonte, the capital of Minas Gerais in Brazil. The state of Minas Gerais has a rich diversity with the blending of experiences encompassing a hot pot of cultures and ancestries from around the world, mixing heritage and modern, hand-made traditional artifacts and high-tech industry.
This context provides inspiration to bring research challenges to designing blending experiences with virtual and physical, different cultures, and a growing blending of human-created and artifacts generated by artificial intelligence.
The call for papers is now open for the following categories:
Tracks with submission deadline February 24th, 2025 (EXTENDED – previously February 17th, 2025)
- Full papers*
- Workshops
*Title, authors, abstract and SUBCOMMITTEE must be recorded in PCS by February 17th, 2025.
Tracks with submission deadline May 19th, 2025
- Short papers
- Posters
- Courses
- Panels
- Interactive Demos
- Doctoral Consortium
- Industrial Experiences
All contributions are peer reviewed, juried or curated by the members of the international program committee. Papers accepted in all the tracks will be published in the proceedings edited by Springer in the LNCS series, except the Doctoral Consortium papers. Consortium attendees are encouraged to submit a paper or contribution to any of the other tracks on content similar to that in the proposal for the Doctoral Consortium.
A selection of papers accepted and presented in workshops organized by the IFIP TC-13 Working Groups will be published as post proceedings in a Springer LNCS volume.
Submission Information is available at the Conference Website.
Technical Program chairs
Carmelo Ardito - Politecnico di Bari, Italy
Isabela Gasparini - Universidade do Estado de Santa Catarina, Brazil
Tayana Conte - Universidade Federal do Amazonas, Brazil
General chairs
Raquel Prates - Universidade Federal de Minas Gerais, Brazil
André Freire - Universidade Federal de Lavras, Brazil
--------------------------------------------------------------------------------------------
For further information please visit the web site: www.interact2025.org<http://www.interact2025.org>
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Carmelo Ardito, PhD
Dipartimento di Ingegneria Elettrica e dell'Informazione
Politecnico di Bari
via Orabona, 4 - 70125 Bari, Italy
E-Mail: carmelo.ardito(a)poliba.it<mailto:carmelo.ardito@poliba.it>
Personal Home Page:
https://sisinflab.poliba.it/people/carmelo-antonio-ardito/
Research Group:
SisInf Lab - Information Systems Laboratory
http://sisinflab.poliba.it/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation.
*[Apologies for cross-posting]*
Please share widely with interested colleagues and networks!
SYNERGY 2025: Workshop on Designing and Building Hybrid Human-AI Systems
Co-located with HHAI 2025 (Hybrid Human-AI Intelligence Conference)
June 9, 2025 - Pisa, Italy
https://synergy.trx.li/
Important Dates:
- Submission Deadline: April 11, 2025 (AoE)
- Notification: May 2, 2025
- Camera Ready: May 16, 2025
ABOUT
------
In 1960, Joseph Licklider envisioned "Man-Computer Symbiosis" where computation would augment human intellect. Today, as AI systems work alongside people in tasks from visual analytics to code generation, we are learning to design truly synergistic systems where humans and AI work flexibly together, leveraging their complementary abilities.
Following our successful first edition at AVI 2024 (https://synergy.trx.li/2024/), this workshop brings together researchers exploring the design, implementation, and evaluation of meaningful human-AI collaboration systems. The workshop will include consortium partners from the new €10M EU project TANGO "It takes two to tango: a synergistic approach to human-machine decision making".
TOPICS
-------
We invite submissions in four key areas:
- Interactive Decision-Making Systems: Real-time collaboration mechanisms, task allocation protocols, and approaches for handling uncertainty
- Adaptive Collaboration Frameworks: Dynamic systems that adjust to cognitive load and learn from human intervention
- Evaluation Methods: Novel approaches to measuring effectiveness of human-AI partnerships
- Implementation Architecture: Practical solutions and patterns for building collaborative systems
We particularly welcome submissions presenting concrete mechanisms, empirical evaluations, novel interaction patterns, and practical implementation challenges.
All submissions should demonstrate:
- Integration of both AI capabilities and human interaction aspects
- Consideration of practical design and implementation implications
- Clear connection to human-AI collaboration, even in theoretical or policy-focused work
SUBMISSION
----------
- Minimum 5 pages, CEUR-WS single column format
- Submit via Microsoft CMT: https://cmt3.research.microsoft.com/SYNERGY2025
- Selected papers will be invited for submission to a Special Issue on Hybrid Human-AI Systems in a leading journal
ORGANIZERS
----------
- Tommaso Turchi, University of Pisa, Italy
- Alan Dix, Swansea University & Cardiff Metropolitan University, UK
- Matt Roach, Swansea University, UK
- Alessio Malizia, University of Pisa, Italy
- Ben Wilson, Swansea University, UK
For more information:
Website: https://synergy.trx.li/
Contact: tommaso.turchi(a)unipi.it
This workshop is supported by the HORIZON Europe project TANGO - Grant Agreement n. 101120763.
*CFP: 1st International Workshop on Web3 Applications and the eVolution
of dEcentralized finance (WAVE) 2025 @ IEEE ISCC 2025*
https://sites.google.com/unipi.it/wave2025/home
2-5 July 2025, Bologna, Italy
Accepted papers will be published by IEEE and will be available via the
IEEE Xplore.
*Motivation and Rationale*
Web3 and Decentralized Finance (DeFi) are two key factors of the new
Internet era. They are redefining the landscape of digital
communications and distributed systems, offering new opportunities for
secure, resilient, and scalable applications. The worldwide adoption of
Web3 is reshaping how users experience Internet services by including
concepts such as decentralization, democratization and rewarding in
existing services. The main engine of Web3 is blockchain technology.
However, there are numerous areas where there is room for improvement.
To begin with, most Web3 applications revolve around DeFi, however, the
decentralisation offered by blockchain technology could help plenty of
scenarios. Promising scenarios are supply chains, health, decentralized
storage, data sharing, power grids, virtual worlds (like the Metaverse)
and many more. Additionally, there are other scenarios where Web3 could
have a meaningful impact, including IoT, vehicular networks, cloud and
edge computing, digital identities, intellectual property management,
digital twins, and integration with the physical world. DeFi is still
quite far from perfect. Indeed, fungible and non-fungible assets are
constantly evolving to include more advanced functionalities as so to
increase their adoption. Moreover, DeFi was shown to be susceptible to
malicious activity, including fake NFTs, sleepminting, washtrading, rug
pull, pump and dump, Maximal Extractable Value and other scams. Finding
solutions to foresee and prevent such malevolent practices becomes
crucial for the true adoption of this technology. Lastly, blockchain
technology has some inherent limitations that are still to be addressed,
including creating efficient consensus protocols for public blockchains,
and secure channels for transaction confirmation among others.
The Web3 Applications and the eVolution of dEcentralized finance (WAVE)
workshop analyses the technological challenges and the potential of Web3
and DeFi applications. By bringing together researchers and
practitioners, the workshop aims to attract contributions that can
discuss how these emerging technologies can shape the future of
blockchain, and address the challenges of their adoption. Papers on both
theoretical and design aspects are welcomed, which describe and evaluate
novel design methods and system prototypes. The workshop also welcomes
work-in-progress and position papers.
*Topics*
We welcome submission on a wide range of topics, including but not
limited to:
Web3 Applications and Technologies
Web3 storage decentralization and data sharing
Novel Web3 applications (IoT, networks, cloud computing)
DLTs and Blockchain Technology
Blockchain security and performance
Adoption of blockchain in innovative scenarios
Decentralized Finance (DeFi) and similars (e.g. GameFi, SocialFi)
Application of DeFi to novel scenarios
DeFi vulnerability identification and mitigation
New DeFi services
Decentralized Social Networking: analysis and applications
Decentralized Technology for the Metaverse
NFTs analysis and applications
AI for Web3 and DeFi
Privacy, scalability, and governance
Networking and communications for Web3 and DeFi
Solutions for safe online environments
*Submission*
Submissions will be made via EDAS using the following link:
https://edas.info/newPaper.php?c=33279.
Note that accepted papers of up to 6 pages will be published with no
additional charge. Exceeding pages will be charged an additional fee.
Papers exceeding 7 pages will not be accepted. At least one author of
each accepted paper is required to register to the conference and
present the paper. Only registered and presented papers will be
published in the conference proceedings. Accepted papers will be
included in the ISCC 2025 proceedings and will be submitted for
inclusion to IEEE Xplore. The ISCC proceedings have been indexed in the
past by ISI, DBLP and Scopus. This makes the ISCC conference one of the
publication venues with very high visibility and impact in both Computer
and Communications areas.
*Important Dates*
Papers submission: *[Extended Deadline] *March 9th, 2025 (AoE, UCT -12)
Notification of acceptance: March 20, 2025
Camera-ready paper due: April 14, 2025
Workshop: July 2-5, 2025 (tbc)
Dear colleagues,
The submission deadline for the ECSCW Doctoral Colloquium is approaching
quickly. Submissions are due in just one week (Feb 18th, AoE).
We encourage PhD candidates working broadly in the field of CSCW to apply.
This is a great opportunity to share your research, receive valuable
feedback, and connect with fellow scholars. If you have any questions,
please don't hesitate to reach out to us at ECSCW25_DC(a)easychair.org
Best regards,
Naja Holten Møller, University of Copenhagen, Denmark
Troels Mønsted, University of Oslo, Norway
María Menéndez-Blanco, Free University of Bozen-Bolzano, Italy
[image: banner]
*ECSCW25 -- **https://ecscw.eusset.eu/2025/* <https://ecscw.eusset.eu/2025/>
The EUSSET Conference on Computer-Supported Cooperative Work is an
international venue on practice-centred computing and the design of
cooperation technologies.
ECSCW is a single-track conference that contributes to developing an
interdisciplinary and global community, supported by EUSSET, the European
Society for Socially Embedded Technologies <https://www.eusset.eu/>.
The conference format facilitates critical discussion across disciplinary
and national borders in the field.
*Call for submissions*
The 23rd edition of* ECSCW* will take place in *Newcastle upon Tyne* from *June
30th to July 4th, 2025.*
We invite researchers and practitioners to *submit Contributions to the
EUSSET CSCW 2025 for the following tracks: *
- Conference Papers
<https://ecscw.eusset.eu/2025/index.php/conference-papers/>
- Exploratory Papers
<https://ecscw.eusset.eu/2025/index.php/exploratory-papers/>
- Demos and Posters
<https://ecscw.eusset.eu/2025/index.php/posters-demos/>
- Panels <https://ecscw.eusset.eu/2025/index.php/panels/>
- Masterclasses <https://ecscw.eusset.eu/2025/index.php/masterclasses/>
- Workshops <https://ecscw.eusset.eu/2025/index.php/workshops/>
- Doctoral Colloquium
<https://ecscw.eusset.eu/2025/index.php/doctoral-colloquium/>
*Key Dates *
January 15, 2025 EasyChair system
<https://easychair.org/conferences/?conf=ecscw2025> open for submissions
*Conference Papers and Exploratory papers *
*February 18, 2025* Submissions due for Conference and Exploratory papers
(23:59 AoE)
*Demos and Posters; Panels; Masterclasses; Workshops; Doctoral Colloquium:*
March 4, 2025 Submissions due (23:59 AoE)
For more information please see below or visit:
https://ecscw.eusset.eu/2025/
*ECSCW 2025 Tracks *
*Conference Papers*
Authors have the opportunity to publish concise and focused empirical or
conceptual studies to support progress in a specific sub-domain of CSCW.
Submission could present a pointed insight from your fieldwork, a compact
argument to make, or an insightful experience from designing, implementing,
or sustaining a system for collaboration. Submissions could include, but is
not limited to, the following:
- A new methodology for designing or examining CSCW technologies
- Insights from the implementation of an IT system supporting
collaboration
- First experiences and insights from the use of a new system supporting
collaboration
- A case study of collaborative technology in a domain not typically
studied in CSCW research
- A discussion or unfolding of new CSCW theory
For more information visit:
https://ecscw.eusset.eu/2025/index.php/conference-papers/
*Exploratory Papers *
Exploratory paper submissions are smaller, focused studies,
works-in-progress, or design probes, based on provocative ideas that
explore a topic in new and innovative ways. Exploratory papers aim at
inspiring discussion towards the shaping the future of practice-focused and
impact-oriented CSCW research. The presentation of these papers at the
conference will utilize an alternative format to encourage conversation and
feedback.
This year we are particularly keen to encourage submissions that address
the impact of civic and community technologies.
For more information visit:
https://ecscw.eusset.eu/2025/index.php/exploratory-papers/
*Demos and Posters*
We invite submissions that present preliminary research results and
disseminate novel ideas to conference visitors. Posters also offer the
space to discuss potential collaborations and the emergent issues in CSCW
in an informal manner with the larger EUSSET CSCW community. We
particularly invite submissions that introduce speculative or provocative
ideas that challenge existing epistemologies and methodologies.
For more information visit:
https://ecscw.eusset.eu/2025/index.php/posters-demos/
*Panels*
Panels aim to highlight emerging and innovative topics in the CSCWC field.
Panels bring together a diverse range of voices and act as a vital medium
to discuss emerging topics and research agendas, and debate issues that may
not yet become fully recognized, acknowledged, or discussed.
For more information visit: https://ecscw.eusset.eu/2025/index.php/panels/
*Masterclasses*
Masterclasses facilitate discussion on any CSCW related topic and enable
organizers to elaborate on theoretical foundations in the form of lectures
as well as engage participants in hands-on learning experiences. We also
encourage proposals that address computing’s impact on societal issues
and/or the ECSCW communities broad interest in theories, methods, and
approaches from other disciplines interested in working across society and
computing.
For more information visit:
https://ecscw.eusset.eu/2025/index.php/masterclasses/
*Workshops*
We invite workshop proposals addressing research questions, new
methodologies and approaches, innovative technologies, and emerging
research areas with a special focus on sustainability. We also encourage
proposals that address computing’s impact on societal issues and/or the
ECSCW communities’ broad interest in theories, methods, and approaches from
other disciplines interested in working across societies and computing.
For more information visit:
https://ecscw.eusset.eu/2025/index.php/workshops/
*Doctoral Colloquium*
We invite candidates working broadly in the field of CSCW to apply.
Candidates at any stage of the PhD process will be considered. However, the
strongest candidates will be those who have a well-developed research
proposal and have made some progress towards realising it, while still
having time to benefit from advice and feedback by peers and senior
colleagues.
DC attendees will have the opportunity:
- To present their research during the main conference by means of
alternative formats, such as a madness session and/or posters, to gain
extra visibility and encourage conversation and feedback.
- To attend, free of charge, a one-day program of Masterclasses (dates
and availability to be confirmed).
For more information visit:
https://ecscw.eusset.eu/2025/index.php/doctoral-colloquium/
ECSCW 2025 General Chairs
Tom Bartindale, Clara Crivellaro and Vasilis Vlachokyriakos
*** Last Call for Workshop Proposals ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
• Workshop proposals: February 15, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
*** First Call for Papers ***
The 16th IEEE International Conference on Knowledge Graphs (ICKG 2025)
December 12-13, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/ickg2025/
(*** Proceedings to be published by IEEE ***)
The annual IEEE International Conference on Knowledge Graph (ICKG) provides a premier
international forum for presentation of original research results in knowledge discovery and
graph learning, discussion of opportunities and challenges, as well as exchange and
dissemination of innovative, practical development experiences. The conference covers all
aspects of knowledge discovery from data, with a strong focus on graph learning and
knowledge graph, including algorithms, software, platforms. ICKG 2025 intends to draw
researchers and application developers from a wide range of areas such as knowledge
engineering, representation learning, big data analytics, statistics, machine learning, pattern
recognition, data mining, knowledge visualization, high performance computing, and World
Wide Web etc. By promoting novel, high quality research findings, and innovative solutions to
address challenges in handling all aspects of learning from data with dependency relationship.
All accepted papers will be published in the conference proceedings by the IEEE Computer
Society. Awards, including Best Paper, Best Paper Runner up, Best Student Paper, Best Student
Paper Runner up, will be conferred at the conference, with a check and a certificate for each
award. The conference also features a survey track to accept survey papers reviewing recent
studies in all aspects of knowledge discovery and graph learning. At least five high quality
papers will be invited for a special issue of the Knowledge and Information Systems Journal,
in an expanded and revised form. In addition, at least eight quality papers will be invited for a
special issue of Data Intelligence Journal in an expanded and revised form with at least 30%
difference.
TOPICS OF INTEREST
Topics of interest include, but are not limited to:
• Foundations, algorithms, models, and theory of knowledge discovery and graph learning
• Knowledge engineering with big data.
• Machine learning, data mining, and statistical methods for data science and engineering.
• Acquisition, representation and evolution of fragmented knowledge.
• Fragmented knowledge modeling and online learning.
• Knowledge graphs and knowledge maps.
• Graph learning security, privacy, fairness, and trust.
• Interpretation, rule, and relationship discovery in graph learning.
• Geospatial and temporal knowledge discovery and graph learning.
• Ontologies and reasoning.
• Topology and fusion on fragmented knowledge.
• Visualization, personalization, and recommendation of Knowledge Graph navigation and
interaction.
• Knowledge Graph systems and platforms, and their efficiency, scalability, and privacy.
• Applications and services of knowledge discovery and graph learning in all domains
including web, medicine, education, healthcare, and business.
• Big knowledge systems and applications.
• Crowdsourcing, deep learning and edge computing for graph mining.
• Large language models and applications
• Open source platforms and systems supporting knowledge and graph learning.
• Datasets and benchmarks for graphs
• Neurosymbolic & Hybrid AI systems
• Graph Retrieval Augmented Generation
SURVEY TRACK
Survey paper reviewing recent study in keep aspects of knowledge discover and graph learning.
In addition to the above topics, authors can also select and target the following Special Track
topics.
Each special track is handled by respective special track chairs, and the papers are also
included in the conference proceedings.
• Special Track 01: KGC and Knowledge Graph Building
• Special Track 02: KR and KG Reasoning.
• Special Track 03: KG and Large Language Model
• Special Track 04: GNN and Graph Learning
• Special Track 05: QA and Graph Database
• Special Track 06: KG and Multi-modal Learning.
• Special Track 07: KG and Knowledge Fusion.
• Special Track 08: Industry and Applications
SUBMISSION GUIDELINES
Paper submissions should be no longer than 8 pages, in the IEEE 2-column format, including
the bibliography and any possible appendices. Submissions longer than 8 pages will be
rejected without review. All submissions will be reviewed by the Program Committee based on
technical quality, originality, significance, and clarity. For survey track paper, please preface the
descriptive paper title with “Survey:”, followed by the actual paper title. For example, a paper
entitled “A Literature Review of Streaming Knowledge Graph”, should be changed as “Survey: A
Literature Review of Streaming Knowledge Graph”. This is for the reviewers and chairs to clearly
bid and handle the papers. Once the paper is accepted, the word, such as “Survey:”, can be
removed from the camera-ready copy.
For special track paper, please preface the descriptive paper title with “SS##:”, where “##” is
the two digits special track ID. For example, a paper entitled “Incremental Knowledge Graph
Learning”, intended to target Special Track 01 (Machine learning and knowledge graph) should
be changed as “SS01: Incremental Knowledge Graph Learning”.
All manuscripts are submitted as full papers and are reviewed based on their scientific merit.
The reviewing process is single blind, meaning that each submission should list all authors and
affiliations. There is no separate abstract submission step. There are no separate industrial,
application, or poster tracks. Manuscripts must be submitted electronically in the online
submission system. No email submission is accepted. To help ensure correct formatting, please
use the style files for U.S. Letter as template for your submission. These include LaTeX and
Word.
SUBMISSION LINK
https://wi-lab.com/cyberchair/2025/ickg25/
IMPORTANT DATES
• Paper submission (abstract and full paper): July 15, 2025 (AoE)
• Notification of acceptance/rejection: September 15, 2025
• Camera-ready deadline and copyright forms: October 15, 2025
• Early Registration Deadline: Oct. 29, 2025
• Conference: December 12-13, 2025
ORGANISATION
Conference and Local Organising Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chair
• Dan Guo, Hefei University of Technology
Program Chairs
• Cesare Alippi, Università della Svizzera italiana
• Shirui Pan, Griffith University
Local Organising Vice Chair
• Irene Kinlanioti, National Technical University of Athens
Finance Chair
• Constantinos Pattichis, University of Cyprus
Steering Committee Chair
• Xindong Wu, Hefei University Of Technology
(Apologies if you receive multiple copies of this call)
--------------------------------------------------
CALL FOR ABSTRACTS
Workshop on Human-Centred Machine Learning: Bridging Design, Development, and Social Impact
March 6-7, 2025, Lugano, Switzerland (in-person)
--------------------------------------------------
The B4EAI team (Best 4 Ethical AI) invites abstracts for the Workshop on Human-Centred Machine Learning: Bridging Design, Development, and Social Impact (March 6-7, 2025, Lugano – Switzerland), a two-day event focused on addressing critical questions about the ethically and socially responsible design and deployment of AI systems.
This workshop seeks to advance human-centred design principles and participatory approaches in AI development and contribute to the responsible adoption of these technologies.
Our workshop features a distinguished lineup of keynote speakers, including (in alphabetical order):
- Federico Cabitza (University of Milano-Bicocca, IT): "Measuring Social Impact in AI Systems"
- Cristina Conati (University of British Columbia, CAN): "Community Perspectives in AI Research"
- Marcello Ienca (Technical University of Munich, DE): "Policy Perspectives on AI Governance"
- Caterina Moruzzi (Edinburgh University, UK): "Future Directions in Human-Centered AI"
- Elisa Rubegni (Lancaster University, UK): "Human-Centred Design Principles in AI Development"
- Niels van Berkel (Aalborg University, DK): "Successful Case Studies in Human-Centred AI"
The programme includes dedicated panel sessions on the topics of "Bridging Technical Innovation and Social Impact", "Ethical Considerations in AI Development", "Implementation Challenges and Solutions" and "Shaping the Future of Human-Centred AI".
Finally, a session will be dedicated to spot presentations (10 minutes) by participants that would like to present their own research.
**Submission Guidelines**
For the spot presentations session, we welcome short abstracts addressing, but not limited to, the following topics:
- How can we design AI systems that meaningfully incorporate diverse human perspectives and needs throughout their development cycle?
- What methodological frameworks can bridge the gap between technical AI capabilities and real-world social challenges?
- How do we measure and evaluate the social impact of AI systems beyond traditional technical metrics?
- What are effective approaches for participatory design in AI development, particularly when working with marginalised or vulnerable communities?
- How can we ensure AI systems remain accountable to their intended social benefits throughout their lifecycle?
We invite the submission of abstracts for the meeting from early career scholars (students, postdoctoral researchers, and junior faculty).
Abstracts should be up to 250 words long (excluded references) and they should include name, affiliation, and title in one .pdf file.
Abstracts should be submitted by February 21 to: b4eai.info(a)gmail.com
**Important Dates**
Submission Deadline: February 21, 2025 AoE
Notification of Acceptance: February 24, 2025
Workshop Dates: March 6-7, 2025, Lugano – Switzerland
Location: Dalle Molle Institute for Artificial Intelligence, Campus Universitario USI/SUPSI (Via la Santa 1, 6962 Viganello)
For further details, please contact alessandro.facchini(a)supsi.ch
** We are committed to fostering diversity and equality. Submissions from underrepresented groups are particularly welcome. **
*** Last Call for Additional Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in CCIS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
All accepted papers in the different categories of additional contributions will appear in
the adjunct conference proceedings volume to be published by Springer in the CCIS series
(https://www.springer.com/series/7899).
All papers must be formatted using the Springer conference proceedings template
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…). The length of the paper is specified below for each different category of
contribution.
Workshop Papers
The following workshops will have their accepted papers published in CCIS by Springer:
• 1st International Workshop on Upholding Ethical Designs (iWOULD)
https://iwould2025.wordpress.com
• Persuasion and AI Disclosure: Building Trust in Synthetic Media
https://aunmedia.org/AIDisclosure/
The workshop papers should be 12 pages in length (excluding references).
Extended Abstracts
They showcase the results of already conducted and unpublished studies where authors do not
wish to publish them as regular papers in the conference proceedings but rather present them
at the conference for discussions that can shape the final version (that may be submitted
elsewhere later). The studies will also be devoted a time slot for oral presentation in a special
session. Extended abstracts must be 4 to 6 pages in Springer CCIS format (including
references). Accepted abstracts will be included in the adjunct Springer CCIS proceedings,
unless the authors wish to opt out. Selected papers in this category, based on their quality,
level of timeliness, relevance and completion, will also be invited for submission to
Behaviour & Information Technology journal.
Late Breaking Results (LBR)
The papers in this category cover new research in any topic that regular paper submissions
cover and are expected to present new and emerging results. Authors should submit a 12
pages paper (excluding references) in Springer CCIS format. Accepted papers will be included
in the adjunct Springer CCIS proceedings.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer CCIS format. Accepted
posters will be included in the adjunct Springer CCIS proceedings. Posters will be displayed and
presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in Springer CCIS format in the adjunct Springer CCIS proceedings.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 12 pages proposal
(including references) in Springer CCIS format describing their research question, its position
with respect to the state of the art, their research plans and methodology, ideas, and results
achieved so far. Accepted papers will be included in the adjunct Springer CCIS proceedings
unless opted out by the student.
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
• Early bird registration: April 5, 2025
SUBMISSION INSTRUCTIONS
The submission link is: https://easychair.org/conferences/?conf=persuasive2025 (choose the
appropriate category or workshop).
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
*** Fourth Call for Papers (Research/Industry), Tools & Demos, and Workshop Proposals ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
SCOPE
The theme for ECSA 2025 is “impactful software architecture”. The software architecture
discipline has had a critical role in shaping robust, scalable, and maintainable systems. We are
interested in learning about software architecture principles and practices, emergence trends
and case studies highlighting strategic architectural choices that can lead to enhanced
performance, improved collaboration, and long-term sustainability. The overarching question is
how these architectural principles and practices, both well-established and emerging, are
making an impact in real-world systems, and how that impact is being felt across various
domains, from enterprise systems to more novel areas like, e.g., AI-driven or autonomous
applications?
The Program Committee of the 19th European Conference on Software Architecture seeks
submissions of original and unpublished high-quality papers describing fundamental and
applied research; new methods, approaches, and processes; novel applications; education and
training in software architecture; and experience reports on all topics related to software
architecture.
We particularly encourage papers that demonstrate that diversity in gender, culture, religion,
country, etc. are key factors for success and innovation in software architecture.
Topics of interest include, but are not limited to:
• Foundational principles of software architecture
• Relationship of requirements engineering and software architecture
• Quality attributes and software architectures
• Architecture practices for secure, explainable, and trustworthy software
• Architecture design and analysis
• Architecture description languages and meta-models
• Architecture verification and validation
• Management of architectural knowledge, decisions, and rationale
• Architecture patterns, styles, and tactics; reference architectures
• Architecture viewpoints and views
• Architecture conformance
• Software architecture virtualization and visualization
• Architecture-centric process models and frameworks
• Software architecture and agile, incremental, iterative, and continuous development
• Component-based models and deployment; middleware
• Software architecture and system architecture
• Software tools and environments for architecture-centric software engineering
• Ethics, cultural, economic, business, social, human, and managerial aspects of software
architecture
• Architecture and technical debt
• Architecting for sustainable and environment friendly systems
• Applying AI and LLMs in software architecture and architecting for AI and LLM intensive
systems
• Software architecture education
• Cross-disciplinary approaches to software architecture
• Architectures for reconfigurable and self-adaptive systems
• Architectural concerns of autonomic systems
• Software architecture applied to new and emerging areas, such as the cloud/edge, big data,
blockchain, cyber-physical systems, IoT, autonomous systems, systems-of-systems, energy-
aware software, quantum computing, AI-enabled systems
• Empirical studies, systematic literature reviews, and mapping studies in software architecture
• Diversity, equity, and inclusion in activities related to software architecture
RESEARCH PAPERS
ECSA 2025 seeks four types of papers for the research track:
• Research papers (max. 16 pages in LNCS style) which describe novel contributions to software
architecture research (submissions should cover work that has a sound scientific/technological
basis and has been validated)
• Education and training papers (max. 16 pages in LNCS style) that address methodologies,
experiences and best practices for teaching and training software architecture
• Experience reports (max. 16 pages in LNCS style) that cover innovative implementations,
novel applications, insightful performance results and experience in applying software
architecture research advances to practical situations and systems
• Short papers (max. 8 pages in LNCS style) that present novel and preliminary work-in-
progress or challenges in a topic of software architecture research, education, and training.
Submissions must have a sound basis, but not necessarily be validated in full.
All submitted papers will undergo a rigorous double-blind peer review process. Papers will be
selected based on originality, quality, soundness, and relevance. All contributions must be
original, not published, accepted, or submitted for publication elsewhere. Contravention of this
concurrent submission policy will be deemed a serious breach of ethics, and appropriate action
will be taken in all such cases. Plagiarism checking will be conducted and any paper reporting
more than a 20% match with published work will be desk-rejected.
To note is that research papers, education and training papers, and experience reports that are
rejected in their categories may be re-evaluated as short papers only if the committee decides
on rejection of the full paper on the basis that it presents preliminary work.
The research track of ECSA 2025 supports an Open Science policy. We encourage all
contributing authors to disclose (anonymized and curated) data/artifacts to increase
reproducibility. Note that sharing research artifacts is not mandatory for submission or
acceptance. Upon submission to the research track, authors are required:
• To make their artifacts available to the program committee (via a link to an anonymous
repository) and provide instructions on how to access this data in the paper; or
• To include in the paper an explanation as to why this is not possible or desirable; and
• To indicate why they do not intend to make their data or study materials publicly available
upon acceptance, if that is the case
While sharing research artifacts is not mandatory for submission or acceptance, authors are
required to include a Data Availability statement after the Conclusions section in a section
named "Data Availability". This statement should explain whether or not data and/or artifacts
are available or how they could be accessed (or not). Upon acceptance, papers with Open
Science artifacts (e.g., data, tools, etc.) will be invited to upload their artifacts into the ECSA
Zenodo community (https://zenodo.org/communities/ecsa/) to make them accessible and
visible to the ECSA community. Sharing artifacts via the ECSA Zenodo community is required for
authors to be eligible for the best Open Artifact award.
All contributions must be formatted according to the Springer LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Page limits include figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Research Track”
in EasyChair for your submission and click "Continue".
The proceedings will be published by Springer as part of the LNCS series. We also plan to
organize a Journal Special Issue on the theme of ECSA 2025 and to invite authors of selected
papers to submit an extended version of their research.
INDUSTRY PAPERS
The Industry Track at ECSA 2025 brings together practicing software architects and software
architecture researchers from regional, European, and worldwide communities. We are seeking
contributions from industry that share challenges, practical solutions, successful practices,
failures, and lessons learned while analyzing, designing, implementing, evaluating, and
evolving software architectures.
Topics of interest include, but are not limited to the following themes:
• Experience with architectures for emerging technologies, like LLM, and Agent-based system
• Domain-specific challenges for software architects and architectures
• Architecture specification and documentation
• Architectural patterns, tactics, and tools
• Practices and methods supporting architecture design, evaluation and evolution
• Integration of architectural practices and methods with other software engineering
approaches/practices/methods (e.g. Agile)
• Social and organizational aspects, like human-machine, human-AI interactions,
human-in-the-loop
The ECSA 2025 Industry track aims to contribute to bridging the gap between academia and
industrial practice by establishing an open communication and discussion environment. It will
offer researchers and practitioners the opportunity to interact with fellow professionals and
develop new ideas and skills for addressing industrial problems and collaborations.
There are three ways to contribute:
Full Papers (up to 16 pages in Springer LNCS style) describing best practices and experience
from applying novel approaches to large-scale industrial projects in the context of software
architecture. Submissions will be selected based on originality, quality, soundness, practical
relevance, and potential for discussion.
Short Papers and Presentations (6-10 pages in Springer LNCS style) outlining presentations
on practices and experience related to software architecture from the industry. Submissions
will be selected based on originality, practical relevance, and potential for discussion.
Software Architecture Showcases (6 pages in Springer LNCS style) demonstrating a specific
real-world architecture (including its flaws) together with a discussion of the context,
challenges, and/or process that led to its present form. It can be formulated as an abstract
outlining the architecture to be presented, preferably together with links to externally available
work products.
Submissions will be selected based on the offered insights into real architectural work, work
products, and learnings related to architecture. All contributions need to be written in English,
must be original, not published, accepted, or submitted for publication elsewhere. If accepted,
each contribution needs to be presented by one of the authors who is registered at the
conference.
All contributions must be formatted according to the Springer LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Page limits include figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Industry Track”
in EasyChair for your submission and click "Continue".
TOOLS AND DEMOS
The Tools and Demonstrations (Tools & Demos) Track provides an opportunity for both
researchers and practitioners to present and discuss the most recent advances, ideas,
experiences, and challenges in the field of Software Architecture by means of Tools & Demos
presentations.
Tools & Demos papers are intended to address any aspect of: (i) tool support for software
architectures, or (ii) demonstrate results about the application of architectural approaches.
Papers submitted to this track can belong to two distinct categories:
• Tool papers: These papers deal with the development and evaluation of tools to support
software architecture. They may present new tools, extensions to existing tools, or evaluations
of the effectiveness of tools. The aim is to provide a platform for the exchange of innovative
tools and techniques that help design, implement and analyze software architectures.
• Demo papers: These papers will demonstrate concepts, techniques or systems related to
software architectures. The focus is on presenting practical applications and implementations
of architectural approaches. Demo papers may include live demonstrations, prototypes or
simulations that emphasize the benefits and potential of specific architecture solutions.
Both Tool Papers and Demo Papers contribute to the advancement of the field by providing
insights, experiences and practical solutions related to software architectures. Tools and
Demos should not be used as a means for commercial advertisement.
We will strive to keep ECSA’s tradition to select the Best Tools & Demo Paper, awarded during
the conference. The selection of the best tool and demo paper will be made based on the votes
of the attendants of the conference.
Submissions of Tools & Demos papers should describe the work, how it relates to other
industrial or research efforts, including references, what the expected benefits are, a video of
the tool or demo (if one exists), and the web-page and/or open-source repository for the tool
(if one exists). All submissions must conform to the LNCS template and must not exceed 8
pages.
Tools & Demos submissions should provide a link to a video, with audio commentary, of a
maximum of ten minutes in length, with high resolution (e.g., details of the tool’s functionality
should be clearly visible). The video must be uploaded on a server (e.g., YouTube, Google
Drive, Dropbox), and the link must be included in the submission for its evaluation (as a
footnote on the first page of the submission or as links after the abstract of the submission).
In addition, it is possible to provide open material, e.g., source code and/or a running instance
of the tool. The links to the video and (if applicable) the additional material should be included
in the contribution after the abstract and before the introduction sections.
Paper submissions must be made electronically via the online EasyChair submission site for the
ECSA 2024 conference, selecting the “Tools & Demos Track”:
https://easychair.org/conferences/?conf=ecsa2025 .
The selection criteria of Tools & Demos papers will consider their originality, relevance for the
ECSA audience, technical soundness, and presentation quality. Each submission will be
evaluated by at least two PC members, in a single-step review process.
The accepted papers will be included in the ECSA 2025 companion volume to be published in Springer LNCS series.
WORKSHOP PROPOSAL SUBMISSIONS
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
Main Conference (Research and Industry Papers)
• Abstract submission: March 14, 2025
• Paper submission: March 21, 2025
• Notification: May 9, 2025
• Camera-ready paper: June 23, 2025
Tools & Demos
• Abstract submission: May 16, 2025
• Paper submission: May 23, 2025
• Notification: June 20, 2025
• Camera-ready paper: June 27, 2025
Workshops
• Workshop proposals: February 15, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Program Co-Chairs
• Nour Ali, Brunel University London, UK
• Jacopo Soldani, University of Pisa, Pisa
Tools & Demos Co-Chairs
• Mohamed Soliman, Heinz Nixdorf Institut, Paderborn University, Germany
• Use Zdun, University of Vienna, Austria
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
*** Third Call for Papers ***
37th International Conference on Testing Software and Systems (ICTSS 2025)
September 17-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ictss-2025
(*** Proceedings to be published by Springer in LNCS ***)
IFIP-ICTSS is a well-established conference where researchers, developers, testers, and users
from industry get together to present and discuss the most recent innovations, experiences
and open challenges related to testing software and systems and measuring software quality.
Topics of interest include, but are not limited to:
■ AI for Software Testing and Testing of AI: the growing interest in the use of AI has also
spread in to various aspects of software testing. In addition, work is underway to test and
validate AI systems/applications (machine learning, expert systems, neural networks).
■ Aspects of testing: test derivation, test selection, test generation, test coverage, test
concretization, test implementation and execution, test result analysis, test oracle, verdict
computation, test management, active testing and passive testing, monitoring and runtime
verification.
■ Testing new technologies: this year we encourage submissions focused on testing Large
Language Models (LLMs), audit machine learning systems (especially for applications to Health)
and Quantum systems (programs, computers, and simulators).
■ Diversity on testing: diverse generation, selecting diverse test suites, foundations of testing
and diversity, applications of entropy and Kolmogorov complexity on test suite diversity.
■ Theoretical approaches: formalisms (such as automata, state machines, process algebra,
logics, Markov-chains...), testing frameworks, results for compositionality, refinement,
soundness and completeness, addressing complex systems, heterogeneous or hybrid systems.
■ Modelling languages (such as UML, MATLAB, Simulink, Modelica...) and associated
tooling for model-based testing: test generation from models, model-based oracles.
Scalability, traceability, quantification issues. Automated support of any parts of the testing
activities, testing processes, test-driven development, sound metrics and measurements.
■ Testing of quality aspects: Functional, interoperability, unit, integration, performance, load,
conformance, non-regression, reliability, robustness.
■ Security Testing: methodologies and techniques for continuous security assessment, security
monitoring, security review, penetration testing, verification of certification compliance;
automation of security testing processes.
■ Testing emerging technologies: quantum systems (programs, computers, and simulators),
genetic algorithms, metaverse, and any other technology in the early stages of testing.
■ Human Aspects of Testing: human psychology and management attitude play major roles
in formulating and adopting testing in practice.
■ Cross domains and combination of techniques: using other techniques such as proof,
model-checking, symbolic execution, abstract interpretation, static analysis, simulation,
model learning, ... to improve quality and reduce the effort in testing processes.
■ Cross domains and combination of techniques: using other techniques such as proof,
model-checking, symbolic execution, abstract interpretation, static analysis, simulation, model
learning, machine learning, expert systems, neural networks, genetic algorithms... to improve
quality and reduce the effort in testing processes.
■ Application aspects and case studies: Communicating systems such as cyberphysical
systems, systems of systems, embedded systems, web services systems, smart grids, cloud
computing systems, business information systems, real-time systems, distributed and
concurrent systems. Case studies and industrial applications involving qualified empirical
evaluations.
IFIP-ICTSS Invites:
Full papers (12 to 15 pages plus at most 2 extra pages for references in the one-column
Springer LNCS format) describing original research contributions with sufficient evidence for
the interest of the proposed approach.
Industry papers (12 to 15 pages plus at most 2 extra pages for references in the one-column
Springer LNCS format) describing original research or experience report conducted within an
industrial environment or in collaboration with an industry partner.
Short papers or work-in-progress papers (up to 6 pages plus at most 1 extra page for
references in the one-column Springer LNCS format) describing academic work in progress or
tool implementations, as well as testing processes, achievements and feedback on testing
methods for industrial case studies.
Journal-First. The aim of the Journal-First (JF) submission category is to further enrich the
program of ICTSS, as well as to provide an overall more flexible path to publication and
dissemination of original research that is within the scope of ICTSS. A submission in this
category must adhere to the following criteria:
■ It should be clearly within the scope of the conference.
■ It should be recent: it should have been accepted and made publicly available in a journal
(online or in print) by January 1, 2023 or more recently.
■ It has not been presented at, and is not under consideration for, Journal- First tracks of other
conferences or workshops.
■ The submission has to be in the form of a 4-page extended abstract and has to provide a
concise summary of the published journal paper.
■ It must be marked as such in the submission’s, and must explicitly include full bibliographic
details (including a DOI) of the journal publication they are based on. Since the referenced
journal papers have already been reviewed and accepted by the corresponding journals,
submissions in the JF category will not be reviewed again for technical content. Submissions will
be judged on the basis of the above criteria, but also considering how well they would
complement the conference’s technical program. Accepted submissions in this category will be
part of the proceedings of ICTSS 2025, with the title equal to the original title of the article with
the prefix.
The submission link is: https://easychair.org/my/conference?conf=ictss2025
The papers will be published by Springer in the LNCS volume.
Authors should consult Springer’s Instructions for Authors of Proceedings
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…)
and use either the LaTeX or the Word templates provided on the authors’ page. Springer’s
proceedings LaTeX templates are available in Overleaf.
Authors are encouraged to include their ORCIDs in their papers.
Journal Special Issue
Best papers of the conference will be invited to submit an extended version of their article at a
special (topical) issue of the Springer Nature of Computer Science
(https://link.springer.com/journal/42979). Deadline will be near the end of December 2025
with a tentative publication date for the middle 2026.
Collocation
ICTSS 2025 will be collocated with the 19th European Conference on Software Architecture
(https://conf.researchr.org/home/ecsa-2025).
IMPORTANT DATES
■ Paper Submission: May 19, 2025 (AoE)
■ Author Notification: June 30, 2025 (AoE)
■ Camera-ready Versions and Author Registration: July 14, 2025 (AoE)
ORGANISATION
Conference Chairs
■ Silvia Bonfanti, University of Bergamo, Italy
■ George A. Papadopoulos, University of Cyprus, Cyprus
*** Please accept our apologies for cross-postings ***
***************************************************************************************
INTERACT 2025 - 20th IFIP TC.13International Conference on Human-Computer Interaction
September 08 – 12, 2025
Belo Horizonte, Brazil
http://www.interact2025.org/<http://www.interact2025.org/>
***************************************************************************************
Call for Papers
INTERACT 2025 is the 20th International Conference of Technical Committee 13 (Human- Computer Interaction) of IFIP (International Federation for Information Processing).
INTERACT is a highly international conference and welcomes papers on all aspects of human-computer interaction.
The theme of the conference is “Blending Experiences in Interaction Design”.
INTERACT 2025 will be hosted at Belo Horizonte, the capital of Minas Gerais in Brazil. The state of Minas Gerais has a rich diversity with the blending of experiences encompassing a hot pot of cultures and ancestries from around the world, mixing heritage and modern, hand-made traditional artifacts and high-tech industry.
This context provides inspiration to bring research challenges to designing blending experiences with virtual and physical, different cultures, and a growing blending of human-created and artifacts generated by artificial intelligence.
The call for papers is now open for the following categories:
Tracks with submission deadline 17 February 2025
- Full papers
- Workshops
Tracks with submission deadline 19 May 2025
- Short papers
- Posters
- Courses
- Panels
- Interactive Demos
- Doctoral Consortium
- Industrial Experiences
All contributions are peer reviewed, juried or curated by the members of the international program committee. Papers accepted in all the tracks will be published in the proceedings edited by Springer in the LNCS series, except the Doctoral Consortium papers. Consortium attendees are encouraged to submit a paper or contribution to any of the other tracks on content similar to that in the proposal for the Doctoral Consortium.
A selection of papers accepted and presented in workshops organized by the IFIP TC-13 Working Groups will be published as post proceedings in a Springer LNCS volume.
Submission Information is available at the Conference Website.
Technical Program chairs
Carmelo Ardito - Politecnico di Bari, Italy
Isabela Gasparini - Universidade do Estado de Santa Catarina, Brazil
Tayana Conte - Universidade Federal do Amazonas, Brazil
General chairs
Raquel Prates - Universidade Federal de Minas Gerais, Brazil
André Freire - Universidade Federal de Lavras, Brazil
--------------------------------------------------------------------------------------------
For further information please visit the web site: http://www.interact2025.org/<http://www.interact2025.org/>
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Carmelo Ardito, PhD
Dipartimento di Ingegneria Elettrica e dell'Informazione
Politecnico di Bari
via Orabona, 4 - 70125 Bari, Italy
E-Mail: carmelo.ardito(a)poliba.it<mailto:carmelo.ardito@poliba.it>
Personal Home Page:
https://sisinflab.poliba.it/people/carmelo-antonio-ardito/<https://sisinflab.poliba.it/people/carmelo-antonio-ardito/>
Research Group:
SisInf Lab - Information Systems Laboratory
http://sisinflab.poliba.it/<http://sisinflab.poliba.it/>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation. --
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Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation. Informativa Privacy - Ai sensi del Regolamento (UE) 2016/679 si precisa che le informazioni contenute in questo messaggio sono riservate e ad uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La preghiamo di eliminarlo senza copiarlo e di non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. Privacy Information - This message, for the Regulation (UE) 2016/679, may contain confidential and/or privileged information. If you are not the addressee or authorized to receive this for the addressee, you must not use, copy, disclose or take any action based on this message or any information herein. If you have received this message in error, please advise the sender immediately by reply e-mail and delete this message. Thank you for your cooperation.
*CFP: 1st International Workshop on Web3 Applications and the eVolution
of dEcentralized finance (WAVE) 2025 @ IEEE ISCC 2025*
https://sites.google.com/unipi.it/wave2025/home
2-5 July 2025, Bologna, Italy
Accepted papers will be published by IEEE and will be available via the
IEEE Xplore.
Motivation and Rationale
Web3 and Decentralized Finance (DeFi) are two key factors of the new
Internet era. They are redefining the landscape of digital
communications and distributed systems, offering new opportunities for
secure, resilient, and scalable applications. The worldwide adoption of
Web3 is reshaping how users experience Internet services by including
concepts such as decentralization, democratization and rewarding in
existing services. The main engine of Web3 is blockchain technology.
However, there are numerous areas where there is room for improvement.
To begin with, most Web3 applications revolve around DeFi, however, the
decentralisation offered by blockchain technology could help plenty of
scenarios. Promising scenarios are supply chains, health, decentralized
storage, data sharing, power grids, virtual worlds (like the Metaverse)
and many more. Additionally, there are other scenarios where Web3 could
have a meaningful impact, including IoT, vehicular networks, cloud and
edge computing, digital identities, intellectual property management,
digital twins, and integration with the physical world. DeFi is still
quite far from perfect. Indeed, fungible and non-fungible assets are
constantly evolving to include more advanced functionalities as so to
increase their adoption. Moreover, DeFi was shown to be susceptible to
malicious activity, including fake NFTs, sleepminting, washtrading, rug
pull, pump and dump, Maximal Extractable Value and other scams. Finding
solutions to foresee and prevent such malevolent practices becomes
crucial for the true adoption of this technology. Lastly, blockchain
technology has some inherent limitations that are still to be addressed,
including creating efficient consensus protocols for public blockchains,
and secure channels for transaction confirmation among others.
The Web3 Applications and the eVolution of dEcentralized finance (WAVE)
workshop analyses the technological challenges and the potential of Web3
and DeFi applications. By bringing together researchers and
practitioners, the workshop aims to attract contributions that can
discuss how these emerging technologies can shape the future of
blockchain, and address the challenges of their adoption. Papers on both
theoretical and design aspects are welcomed, which describe and evaluate
novel design methods and system prototypes. The workshop also welcomes
work-in-progress and position papers.
Topics
We welcome submission on a wide range of topics, including but not
limited to:
Web3 Applications and Technologies
Web3 storage decentralization and data sharing
Novel Web3 applications (IoT, networks, cloud computing)
DLTs and Blockchain Technology
Blockchain security and performance
Adoption of blockchain in innovative scenarios
Decentralized Finance (DeFi) and similars (e.g. GameFi, SocialFi)
Application of DeFi to novel scenarios
DeFi vulnerability identification and mitigation
New DeFi services
Decentralized Social Networking: analysis and applications
Decentralized Technology for the Metaverse
NFTs analysis and applications
AI for Web3 and DeFi
Privacy, scalability, and governance
Networking and communications for Web3 and DeFi
Solutions for safe online environments
Submission
Submissions will be made via EDAS using the following link:
https://edas.info/newPaper.php?c=33279.
Note that accepted papers of up to 6 pages will be published with no
additional charge. Exceeding pages will be charged an additional fee.
Papers exceeding 7 pages will not be accepted. At least one author of
each accepted paper is required to register to the conference and
present the paper. Only registered and presented papers will be
published in the conference proceedings. Accepted papers will be
included in the ISCC 2025 proceedings and will be submitted for
inclusion to IEEE Xplore. The ISCC proceedings have been indexed in the
past by ISI, DBLP and Scopus. This makes the ISCC conference one of the
publication venues with very high visibility and impact in both Computer
and Communications areas.
Important Dates
Papers submission: [Extended Deadline] February 10, 2025 (AoE, UCT -12)
Notification of acceptance: March 14, 2025
Camera-ready paper due: April 14, 2025
Workshop: July 2-5, 2025 (tbc)
Early Registration IUI 2025
We’re excited to remind you that the *early registration for IUI 2025*
is open until *February 2, 2025*.
Don’t miss this opportunity to secure your spot at the *International
Conference on Intelligent User Interfaces (IUI) 2025* and take advantage
of the discounted early bird rate. Join leading experts and researchers
in *Human-Computer Interaction (HCI)* and *Artificial Intelligence (AI)*
as they share the latest advancements and ideas.
👉 *Register now*: https://iui.acm.org/2025/registration.html
<https://iui.acm.org/2025/registration.html>
We look forward to seeing you at IUI 2025!
[Apologies for Multiple Postings]
================================================
CHItaly 2025 <https://chitaly2025.di.unisa.it/> - Technologies and
Methodologies of Human-Computer Interaction in the Third Millenium
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
6–10 October 2025
Location: Salerno, Italy
https://chitaly2025.di.unisa.it/
We invite researchers and practitioners to submit contributions to CHItaly
2025 for the following tracks:
-
Long and Short Papers
<https://chitaly2025.di.unisa.it/contributions-call-for-papers/>
(Deadline: April 21st)
-
Pictorials
<https://chitaly2025.di.unisa.it/contributions-call-for-pictorials/>
(Deadline: April 21st)
-
Workshop Proposals
<https://chitaly2025.di.unisa.it/contributions-call-for-workshops/>
(Deadline: March 15th)
-
Interactive Experience <https://chitaly2025.di.unisa.it/contributions/>
(Deadline: June 24th)
-
Poster <https://chitaly2025.di.unisa.it/contributions/> (Deadline: June
24th)
-
PhD Consortium <https://chitaly2025.di.unisa.it/contributions/>
(Deadline: May 31st)
All submissions will undergo a double-blind peer-review process. Accepted
papers will be published in the ACM Digital Library within the
International Conference Proceedings Series. Additionally, authors of
selected high-quality papers will be invited to submit extended versions
for potential publication in special issues of leading international
journals.
Call for papers and paper topics
Over the past two decades, the field of Human-Computer Interaction (HCI)
has undergone radical transformations due to the spread of new technologies
and methodologies. With the advent of Artificial Intelligence, Augmented
Reality, Virtual Reality, Robotics, voice interfaces, and wearable devices,
it is necessary to explore how these innovations influence and shape
interactions between users and digital systems. The conference aims to
bring together researchers, practitioners, and developers to discuss the
challenges and opportunities of these new technologies and methodologies in
the contemporary context.
This year’s conference aims to inspire a comprehensive dialogue on how
these technologies are reshaping the landscape of HCI and redefining the
boundaries of human capabilities. Participants will be invited to engage
with questions surrounding ethical implications, accessibility,
inclusivity, user experience, and the sustainability of emerging
technologies. The theme encourages contributors to share insights on
methodologies that adapt to these changes, from user-centred design
practices to innovative evaluation methods for complex, adaptive systems.
CHItaly 2025 welcomes contributions on a broad range of research topics
within the field of human-computer interaction, including but not limited
to the following:
-
Emerging Technologies for HCI
-
Innovative Methodologies for HCI
-
Ethics and Sustainability in HCI Technologies
-
Social and Organizational Impacts of HCI
-
New Frontiers in HCI
Chitaly 2025 Organizing Committee <https://chitaly2025.di.unisa.it/327-2/>
========================================================
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
CiteScore 2023: 2.5 (Q1: Design (/Architecture); Q2: Multidisciplinary,
Media Technology, Education; Q3: Computer Science Applicationms, Human
Computer Interaction)
To help us to improve the *reader/author experience* please, if you have
not already done, take part in the *survey* -> SCIENTIFIC JOURNALS &
USER EXPERIENCE
<https://docs.google.com/forms/d/e/1FAIpQLSfpUR_mbeNMSOjjNqSRa7ko-BJ6nkFh7w_…>
-----------------------------------------------------------------------------
*Issue N. 62*
featuring
a special issue on ‘*/SLE: Looking for trace of future in the present –
supporting well-being growth for all./*’
guest edited by /Mihai Dascalu, Janika Leonte, Elvira Popescu/
is now available for free downloading
https://doi.org/10.55612/s-5002-062 <https://doi.org/10.55612/s-5002-062>
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no charge to the authors/
If you wish to help us in improving the quality of the journal, please
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*
*
*IxD&A Journal, Issue N. 62 - ToC*/
/
/Special issue on:/
*/SLE: Looking for trace of future in the present – supporting
well-being growth for all/**.*
Preface <https://ixdea.org/preface-n-62-special-issue/>
(https://doi.org/10.55612/s-5002-062-001psi)
/Mihai Dascalu, Janika //Leonte, Elvira Popescu/
p. 5 – 9
*Contributed paper*
/Benedicte H. Gangstø and Monica Divitini/
Sustainability in IT education: A game-based approach, pp. 10 – 25
(https://doi.org/10.55612/s-5002-062-001)
/Francesca Pozzi and Donatella Persico/
Gamification for teacher professional development: the case for
narrative approaches, pp. 26 – 40
(https://doi.org/10.55612/s-5002-062-002)
/Alexandru Smarandache and Elvira Popescu/
Designing a Collaborative Learning Platform Based on Learnersourcing and
Gamification, pp. 41 – 53
(https://doi.org/10.55612/s-5002-062-003)
/Åse Håtveit, Simone Mora, Titus Venverloo, Fábio Duarte, Monica Divitini/
Teaching urban sensing skills – experiences from a summer school, pp. 54
– 68
(https://doi.org/10.55612/s-5002-062-004)
/Fabio Sartori, Claudia Maga, Barbara Tosi, Alessandro Varallo/
Phygital Education through Storytelling and Learning by Doing: the
Binario 9 ¾ project, pp. 69 – 83
(https://doi.org/10.55612/s-5002-062-005)
/Angélique Ferrandon, Inès Di Loreto, Yann Verchier/
Maintain the schooling of school refusers: conceptualization of a school
reception protocol using digital technology, pp. 84 – 97
(https://doi.org/10.55612/s-5002-062-006)
/Carlo Giovannella/
An integrated evaluation framework – smartness, well-being, e-maturity –
for participatory evaluation of learning ecosystems: first application
to two Italian high schools, pp. 98 – 122
(https://doi.org/10.55612/s-5002-062-007)
/Carlo Giovannella, Licia Cianfriglia, and Antonello Giannelli/
AIs @ School: the perception of the actors of the learning processes,
pp. 123 – 140
(https://doi.org/10.55612/s-5002-062-008)
/Remus-Dan Ungureanu and Mihai Dascalu/
Echo: A crowd-sourced Romanian speech dataset, pp. 141 – 152
(https://doi.org/10.55612/s-5002-062-009)
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Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
• ‘Smart Learning Ecosystems beyond 2030′
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
• ‘Map-based interfaces and interactions’
Guest editors: Masood Masoodian, Saturnino Luz
• ‘Digital Wellbeing for Teens: Designing Educational Systems’
Guest editors: Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello,
Luigi De Russis
----------------------------------------------------------
Dear colleagues,
We are happy to invite you to volunteer as Associate Chairs (AC) for the
Mensch und Computer (MuC) 2025 Program Committee!
Launched in 2001, the “Mensch und Computer” (MuC) conference is the
German-based HCI conference.
MuC Program Committee (PC) members are expected to oversee around 8
submissions through a formal review process. As a 1AC, you are expected to
recruit and support 2 reviewers for about 4 submissions and act as a
2AC/reviewer for another 4 submissions.
The process will begin after 11 April, and the main reviewing tasks will be
finished before 9 May. However, the PC meeting is scheduled for mid-May, so
we might come back to you to revise your meta-reviews before then.
More details about the MuC 2025 paper track can be found at:
https://muc2025.mensch-und-computer.de/en/full-paper/
Please use the form below to express your interest in serving as an AC for
the MuC 2025 full paper track: https://forms.gle/w1vwTj9etdbVgAKv9
The deadline for completing the application form is 1 March 2025.
For additional details, do not hesitate to contact us at
papers(a)mensch-und-computer.de
Best regards,
The MuC 2025 Full Paper Chairs (Tilman, Fiona, Eleonora)
*** Apologies for cross-posting, please distribute ***
*3rd IEEE International Workshop on Networked Immersive Audio*
*L'Aquila, 31 October 2025*
https://internetofsounds2025.ieee-is2.org/workshops/3rd-ieee-international-…
*Call for papers and demos*
Networked Immersive Audio is an emerging topic in sound-based
communications. To date, scarce research has been conducted on how to
integrate networking systems with immersive audio rendering techniques able
to enrich a listener's perception of sharing the same acoustic environment
and to provide the localization information of remote users or other real
or virtual acoustic sources.
The aim of IEEE IWNIA 2025 is to bring together academics and industry to
investigate and advance the development of systems at the confluence of
spatial audio and networking, as well as the understanding of human
perception in immersive, networked contexts.
Topics of interest include, but are not limited to, the following areas:
- Frameworks for Networked Immersive Audio
- Spatial audio systems for networked interactions
- 3D audio perception in networked settings
- Spatial audio for Web Audio
- Spatial audio for the Metaverse
- Embedded spatial audio systems
- Codecs for spatial audio
- Experimental results of prototype/testbed for Networked Immersive Audio
- Datasets
- Spatial audio and personal area networks
- Standardization activities for Networked Immersive Audio
- Packet loss concealment methods for Networked Immersive Audio
- 5G/6G architectures leveraging slicing and Multi-access Edge Computing
- Network traffic predictions in Networked Immersive Audio applications
- Optimization in the placement of Virtual Network Functions
- Security and privacy in Networked Immersive Audio
We consider contributions in the form of full papers (min 5 pages, max 10
pages), poster papers (4 pages), or a demo proposal (max 2 pages). We
encourage the submission of work in progress as well as more mature work.
For music submissions please refer to the call of the main IEEE IS2 2025
event:
*Activities*
Besides the presentations of the accepted contributions (papers, posters,
demos), the program of the workshop will include a tutorial, a keynote and
a panel with experts from both academia and industry.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper, and Best Demo awards. To be eligible for the Best Student
Paper award, the presenting and first author of the paper must be a
full-time student.
*Venue*
The workshop is a satellite event of the 6th IEEE International Symposium
on the Internet of Sounds (IEEE IS2 2025: https://internet sounds
2025.ieee-is2.org/ <https://internetofsounds2025.ieee-is2.org/>), which
will be hosted in the city of L'Aquila, Italy, and will take place between
the 29 and 31st of October 2025. The workshop as well as the main Symposium
will be held in hybrid form, virtual and in presence.
*Important dates*
- Submission deadline: July 1, 2025
- Author notification: September 1, 2025
- Camera ready due: October 1, 2025
- Registration deadline: October 15, 2025
- Workshop date: October 31, 2025
*Publications*
The workshop proceedings will be part of the IEEE IS2 2025 proceedings,
which will be submitted to the IEEE for publication.
*Organizing Committee*
- Luca Turchet (Università di Trento)
- Jan Duerre (Sennheiser)
- Cristina Rottondi (Politecnico di Torino)
- Nils Peters (Trinity College Dublin)
- Stefania Cecchi (Università Politecnica delle Marche)
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*** Call for Papers ***
38th IEEE International Symposium on Computer-Based Medical Systems
(IEEE CBMS 2025)
June 18-20, 2025, Universidad Politécnica de Madrid (UPM), Madrid, Spain
https://2025.cbms-conference.org
Attracting a worldwide audience, CBMS is the premier conference for computer-based medical
systems, and one of the main conferences within the fields of medical informatics and
biomedical informatics. CBMS allows the exchange of ideas and technologies between academic
and industrial scientists. The scientific program of IEEE CBMS 2023 will consist of regular and
special track sessions with technical contributions reviewed and selected by an international program committee as well as keynote talks, and tutorials given by leading experts in their
fields. The IEEE CBMS 2023 edition also aims to host high-quality papers about industry and
real case applications as well as allow to researchers leading international projects to show to
the scientific community the main aims, goals, and results of their projects.
We solicit submissions on previously unpublished research work. Example areas include but are
not limited to:
- Active and Healthy Ageing System
- Analytics and solutions in Public Health
- Artificial intelligence in healthcare
- Big Data Analytics in Healthcare
- Bioinformatics
- Biomedical Signal and Image Processing and Machine Vision
- Cognitive Computing in Healthcare
- Computer Supported Cooperative Work in Healthcare (CSCW)
- Databases and blockchain in Medicine or Healthcare
- Data Analysis and Knowledge Discovery in Medicine or Healthcare
- Decision Support and Recommendation Systems in Medicine or Healthcare
- e-Health
- Ethics in the application of ICT to biomedicine
- Human-Computer Interaction (HCI) in Healthcare
- Knowledge Representation in Medicine or Healthcare
- m-Health
- Medical education using ICT
- Medical Robotics, Intelligent Medical Devices, and Smart Technologies
- Network and Telemedicine Systems
- Privacy and security in healthcare
- Radiomics and Radiogenomics
- Serious Games for Healthcare
- Software Systems in Medicine
- Technology in Clinical and Healthcare Services Research
- Web-Based Delivery of Medical Information
TRACKS
Apart from the regular, CBMS 2025 has special and dedicated tracks. Concretely:
- Showcases/Research projects: Specific track to submit a) scientific papers,
(b) demonstrations/posters and (c) research-projects descriptions.
More info: https://2025.cbms-conference.org/call-for-showcases-research-projects/
- Doctoral Consortium: Doctoral Consortium for CBMS 2025 will provide an opportunity for
PhD students to present their research plans or their preliminary work in an informal and
supportive atmosphere. More info: https://2025.cbms-conference.org/doctoral-consortium/
SPECIAL TRACKS
- Special Track on Computational Intelligence on Medical Imaging (CIMI):
https://2025.cbms-conference.org/special-track-cimi/
- Special Track on Generative Artificial Intelligence for Biomedical Applications (GAI4BA):
https://2025.cbms-conference.org/special-track-gai4ba/
- Special Track on Multimodal Artificial Intelligence in Healthcare (MAIH):
https://2025.cbms-conference.org/special-track-maih/
- Special Track on Network Medicine (NM):
https://2025.cbms-conference.org/special-track-nm/
- Special Track on Security and Privacy in Health Systems—Addressing Technology, Society,
and Law:
https://2025.cbms-conference.org/special-track-on-security-and-privacy/
- Special Track on Semantic Interoperability of Biomedical Data (SIBIDA):
https://2025.cbms-conference.org/special-track-sibida/
- Special Track on Surgery AI (SAI):
https://2025.cbms-conference.org/special-track-sai/
SPECIAL ISSUES
CBMS 2025 aims to organize several special issues in reputed journals where invited authors
will be able to submit extended versions of their works. Current accepted special issues are:
Special Issue on Connected Healthcare: Data-Driven and Scalable Solutions (HISS Journal): https://2025.cbms-conference.org/special-issue-hiss/
Special Issue on Artificial Intelligence for Next-Generation Healthcare Solutions (AIIM Journal):
https://2025.cbms-conference.org/special-issue-aiim/
ORGANIZERS
- Alejandro Rodríguez González, Universidad Politécnica de Madrid (Spain)
- Rosa Sicilia, Università Campus Bio-Medico di Roma (Italy)
PAPER SUBMISSION AND PUBLICATION
Submitted papers have to be original, containing new and original results.
Submission implies the willingness of at least one of the authors to register and present the
paper at the CBMS 2025 Symposium.
All papers will be peer reviewed by at least two independent referees.
- Prospective authors are invited to submit papers in any of the topics listed above.
- Instructions for preparing the manuscript (in Word and Latex formats) are available at:
https://2025.cbms-conference.org/
- Please also check the Guidelines.
- Papers must be submitted electronically via the web-based submission system.
CONTACT
info(a)cbms-conference.org
IMPORTANT DATES
- Paper submission deadline: March 7, 2025 (AoE)
- Notification of acceptance: April 20, 2025
- Camera-ready due: April 30, 2025
*** Call for Late Breaking Results ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
LATE BREAKING RESULTS
We welcome submissions for Late Breaking Results. The papers in this category cover new
research in any topic that regular paper submissions cover and are expected to present new
and emerging results. Authors should submit a 6-8 pages paper (excluding references) in
Springer LNCS format:
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Accepted papers in this category will be published by Springer in an adjunct volume of the
Lecture Notes in Computer Science series (pending approval,
https://www.springer.com/gp/computer-science/lncs).
The submission link is: https://easychair.org/conferences/?conf=persuasive2025 (choose LBR).
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
**********apologies for cross-posting**********
Dear all,
The 10th International Symposium on End-User Development (IS-EUD 2025)
will be held in Munich, Germany from 16 to 18 June 2025.
https://iseud2025.ubicomp.net/
This biennial event brings together researchers to share their research
and discuss how to advance End-User Development (EUD). Topics range
from new approaches to no-code/low-code paradigms, visual programming,
and intelligent support for software creation. The focus is on human
centered approach.
Empowering non-programmers to create, modify and adapt software to their
specific needs is of great relevance to enable people to shape and
contribute to the digital world.
Advances in generative AI and large language models (LLMs) are boosting
this field and changing the way we - as developers and end users -
design and build software systems.
At IS-EUD 2025, we are looking for your contributions on how we can
empower individuals to create digital systems. We want to be a space to
discuss how these transformative developments are reshaping the field of
EUD.
Important deadlines
* Regular and short paper submission: 28 February 2025
* Workshop proposals submission: 7 February 2025
The conference welcomes papers on
* Simple and efficient environments for EUD
* GenAI in support of EUD
* No-code/low-code paradigms and visual languages for building software
and systems
* Theoretical concepts and foundations for EUD
*New processes, methods and techniques for EUD
* Approaches that empower users to create, modify and adapt digital
artefacts
* Case studies and design implications of EUD challenges and practices
Accepted papers will be published in the Springer Lecture Notes in
Computer Science (LNCS) series. Workshop proposals and other
contributions will be published in the CEUR-WS Adjunct Proceedings.
For more details on topics, all deadlines, submission guidelines, and
authors instructions, please see:
https://iseud2025.ubicomp.net/
Best regards,
The IS-EUD 2025 Organizing Committee
Dear Colleagues,
I hope this message finds you well.
I am pleased to inform you that the Ca’ Foscari University of Venice is currently seeking a candidate for a research grant (Assegno di Ricerca) in the field of Interaction Design and Physical Computing, funded by the Italian PRIN 2022 programme.
Please find the details below:
Title of the research grant: WatHEMOT (Water - Helmet for EMOTions): A psycho-educational training on emotional preparedness to promote resilience in the context of hydrogeological risk (PRIN 2022)
Supervisor: Prof. Alessandra Melonio
Location: Ca’ Foscari University of Venice, Department of Environmental Science, Informatics and Statistics, Via Torino 155, Mestre
Brief description of the activity:
Through a series of workshops, the research aims to raise awareness among primary and middle school children about safety behaviours and emotional regulation strategies, fostering a reflective and practical understanding of disaster resilience. The researcher will co-design and develop phygital (physical + digital) artefacts, working closely with and for children to create innovative solutions that address the key objectives of the project.
Duration: 1 year
Estimated start date: March or April 2025
Total salary: €19.367,00 (including VAT)
Admission criteria: Master’s degree in Computer Science, Computer Engineering, or an equivalent qualification.
Application deadline: 5 February 2025, 11:00 (Italian time)
Link to the call for applications: https://www.unive.it/data/12137/ <https://www.unive.it/data/12137/> Click on Bando - WatHEMOT
For further details regarding the position, requirements, and application process, please refer to the application link above.
If you need any additional information, please feel free to contact me.
Kindly share this opportunity with potential candidates in your network.
Best regards,
Alessandra Melonio
Alessandra Melonio, PhD
Associate Professor
Department of Environmental Sciences, Informatics and Statistics
Ca’ Foscari University of Venice
alessandra.melonio(a)unive.it
*** Apologies for cross-posting, please distribute ***
*2nd IEEE International Workshop on the Musical Metaverse*
*L'Aquila, 30 October 2025*
https://internetofsounds2025.ieee-is2.org/workshops/2nd-ieee-international-…
*Call for papers and demos*
The so-called Metaverse relates to a vision of a virtual, digital world
which is parallel to the real, physical world, where each user owns and
interacts through his/her own avatar. Music is one of the possible
activities that can be conducted in such a space. The “Musical Metaverse”,
the metaverse part which is dedicated to musical activities, is currently
in its infancy, although is a concept that is constantly evolving and is
progressing at a steady pace. The Musical Metaverse is an emerging topic in
communications as well as in human-computer interaction. To date, scarce
research has been conducted on how to integrate networking systems with
Musical XR systems.
The aim of the workshop is to bring together academics, artists and
industry representatives to investigate and advance the development of
systems at the confluence of Musical XR and networking, as well as the
understanding of human perception in immersive, networked contexts.
Topics of interest include, but are not limited to, the following areas:
- Musical XR systems for networked interactions
- Multisensory systems for the Musical Metaverse
- WebXR-based musical systems
- Networking for the Musical Metaverse
- Digital twins for musical applications
- Multi-user interactions in Musical XR
- Hardware systems for the Musical Metaverse
- Performance, composition and pedagogy in the Musical Metaverse
- Virtual/augmented reality musical instruments
- Design frameworks for the Musical Metaverse
- Experimental results of prototype/testbed for Musical Metaverse
applications
- Ultra-reliable low-latency communications
- 5G/6G architectures leveraging slicing and Multi-access Edge Computing
- Blockchain and NFTs applications for the Musical Metaverse
- Standardization activities for the Musical Metaverse
- Security and privacy in the Musical Metaverse
- Ethical, accessibility and sustainability aspects of the Musical
Metaverse
- Brain-Computer Interfaces for the Musical Metaverse
We consider contributions in the form of full papers (min 5 pages, max 10
pages), poster papers (4 pages), or a demo proposal (max 2 pages). We
encourage the submission of work in progress as well as more mature work.
For music submissions please refer to the call of the main IEEE IS2 2025
event:
*Activities*
Besides the presentations of the accepted contributions (papers, posters,
demos), the program of the workshop will include a tutorial, a keynote and
a panel with experts from both academia and industry.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper, and Best Demo awards. To be eligible for the Best Student
Paper award, the presenting and first author of the paper must be a
full-time student.
*Venue*
The workshop is a satellite event of the 6th IEEE International Symposium
on the Internet of Sounds (IEEE IS2 2025: https://internet sounds
2025.ieee-is2.org/ <https://internetofsounds2025.ieee-is2.org/>), which
will be hosted in the city of L'Aquila, Italy, and will take place between
the 29 and 31st of October 2025. The workshop as well as the main Symposium
will be held in hybrid form, virtual and in presence.
*Important dates*
- Submission deadline: July 1, 2025
- Author notification: September 1, 2025
- Camera ready due: October 1, 2025
- Registration deadline: October 15, 2025
- Workshop date: October 30, 2025
*Publications*
The workshop proceedings will be part of the IEEE IS2 2025 proceedings,
which will be submitted to the IEEE for publication.
*Organizing Committee*
- Luca Turchet (University of Trento)
- Edo Fouilloux (PatchXR)
- Michael Oehler (University of Osnabruck)
- Pieter-Jan Maes (University of Ghent)
- Ruben Schlagowski (University of Augsburg)
- Omran Ayoub (University of Applied Sciences and Arts of Southern
Switzerland)
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*** Call for Extended Abstracts, Posters, Demos, Artefacts and DC Papers ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
and unpublished studies where authors do not wish to publish them as regular papers in the
conference proceedings but rather present them at the conference for discussions that can
shape the final version (that may be submitted elsewhere later). The studies will also be devoted
a time slot for oral presentation in a special session. Extended abstracts must be 4 to 6 pages
in Springer LNCS format (including references). Accepted abstracts will be published in the
adjunct Springer proceedings (pending approval). Selected papers in this category, based on
their quality, level of timeliness and relevance, and completion, will also be invited for
submission to Behaviour & Information Technology journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer LNCS format. Accepted
posters will be included in the adjunct Springer proceedings (pending approval). Posters will be
displayed and presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in the adjunct
Springer proceedings (pending approval).
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 6- to 8-page proposal
in Springer LNCS format describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct Springer proceedings (pending approval) unless opted
out by the student.
IMPORTANT DATES
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
• Author registration deadline: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers in these categories will be published by Springer in an adjunct volume of the
Lecture Notes in Computer Science series (pending approval,
https://www.springer.com/gp/computer-science/lncs).
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Ciao a tutte e tutti,
A seguito del censimento dei gruppi di ricerca attivi nell'area Human-Computer Interaction in Italia che abbiamo recentemente condotto, vi informiamo che la pagina aggiornata è ora disponibile sul sito di SIGCHI Italy al seguente indirizzo: https://sigchitaly.eu/hci-in-italy/
Se fossero necessarie modifiche o integrazioni, vi invitiamo a contattarci a uno dei seguenti indirizzi:
Andrea - acantone(a)unisa.it
Salvatore - salvatore.andolina(a)polimi.it
Alberto - alberto.monge(a)polito.it
Grazie e buon fine settimana!
Alberto
Dear all,
The 10th International Symposium on End-User Development (IS-EUD 2025)
will be held in Munich, Germany from 16 to 18 June 2025.
https://iseud2025.ubicomp.net/
This biennial event brings together researchers to share their research
and discuss how to advance End-User Development (EUD). Topics range from
new approaches to no-code/low-code paradigms, visual programming, and
intelligent support for software creation. The focus is on human
centered approach.
Empowering non-programmers to create, modify and adapt software to their
specific needs is of great relevance to enable people to shape and
contribute to the digital world.
Advances in generative AI and large language models (LLMs) are boosting
this field and changing the way we - as developers and end users -
design and build software systems.
At IS-EUD 2025, we are looking for your contributions on how we can
empower individuals to create digital systems. We want to be a space to
discuss how these transformative developments are reshaping the field of
EUD.
Important deadlines
* Regular and short paper submission: 28 February 2025
* Workshop proposals submission: 7 February 2025
The conference welcomes papers on
* Simple and efficient environments for EUD
* GenAI in support of EUD
* No-code/low-code paradigms and visual languages for building software
and systems
* Theoretical concepts and foundations for EUD
*New processes, methods and techniques for EUD
* Approaches that empower users to create, modify and adapt digital
artefacts
* Case studies and design implications of EUD challenges and practices
Accepted papers will be published in the Springer Lecture Notes in
Computer Science (LNCS) series. Workshop proposals and other
contributions will be published in the CEUR-WS Adjunct Proceedings.
For more details on topics, all deadlines, submission guidelines, and
authors instructions, please see:
https://iseud2025.ubicomp.net/
Best regards,
Carmen and Albrecht and the IS-EUD 2025 Organizing Committee
**
**CFP: 1st International Workshop on Web3 Applications and the eVolution
of dEcentralized finance (WAVE) 2025 @ IEEE ISCC 2025**
*
https://sites.google.com/unipi.it/wave2025/home
2-5 July 2025, Bologna, Italy
Accepted papers will be published by IEEE and will be available via the
IEEE Xplore.
Motivation and Rationale
Web3 and Decentralized Finance (DeFi) are two key factors of the new
Internet era. They are redefining the landscape of digital
communications and distributed systems, offering new opportunities for
secure, resilient, and scalable applications. The worldwide adoption of
Web3 is reshaping how users experience Internet services by including
concepts such as decentralization, democratization and rewarding in
existing services. The main engine of Web3 is blockchain technology.
However, there are numerous areas where there is room for improvement.
To begin with, most Web3 applications revolve around DeFi, however, the
decentralisation offered by blockchain technology could help plenty of
scenarios. Promising scenarios are supply chains, health, decentralized
storage, data sharing, power grids, virtual worlds (like the Metaverse)
and many more. Additionally, there are other scenarios where Web3 could
have a meaningful impact, including IoT, vehicular networks, cloud and
edge computing, digital identities, intellectual property management,
digital twins, and integration with the physical world. DeFi is still
quite far from perfect. Indeed, fungible and non-fungible assets are
constantly evolving to include more advanced functionalities as so to
increase their adoption. Moreover, DeFi was shown to be susceptible to
malicious activity, including fake NFTs, sleepminting, washtrading, rug
pull, pump and dump, Maximal Extractable Value and other scams. Finding
solutions to foresee and prevent such malevolent practices becomes
crucial for the true adoption of this technology. Lastly, blockchain
technology has some inherent limitations that are still to be addressed,
including creating efficient consensus protocols for public blockchains,
and secure channels for transaction confirmation among others.
The Web3 Applications and the eVolution of dEcentralized finance (WAVE)
workshop analyses the technological challenges and the potential of Web3
and DeFi applications. By bringing together researchers and
practitioners, the workshop aims to attract contributions that can
discuss how these emerging technologies can shape the future of
blockchain, and address the challenges of their adoption. Papers on both
theoretical and design aspects are welcomed, which describe and evaluate
novel design methods and system prototypes. The workshop also welcomes
work-in-progress and position papers.
Topics
We welcome submission on a wide range of topics, including but not
limited to:
*
Web3 Applications and Technologies
*
Web3 storage decentralization and data sharing
*
Novel Web3 applications (IoT, networks, cloud computing)
*
DLTs and Blockchain Technology
*
Blockchain security and performance
*
Adoption of blockchain in innovative scenarios
*
Decentralized Finance (DeFi) and similars (e.g. GameFi, SocialFi)
*
Application of DeFi to novel scenarios
*
DeFi vulnerability identification and mitigation
*
New DeFi services
*
Decentralized Social Networking: analysis and applications
*
Decentralized Technology for the Metaverse
*
NFTs analysis and applications
*
AI for Web3 and DeFi
*
Privacy, scalability, and governance
*
Networking and communications for Web3 and DeFi
*
Solutions for safe online environments
Submission
Submissions will be made via EDAS using the following link:
https://edas.info/newPaper.php?c=33279
<https://edas.info/newPaper.php?c=33279>.
WAVE'25 uses a double-blind review process. The workshop accepts
manuscripts up to 6 pages long in the IEEE double-column proceedings
format, including tables, figures and references.
Important Dates
*
Papers submission: [Extended Deadline] February 10, 2025 (AoE, UCT -12)
*
Notification of acceptance: March 14, 2025
*
Camera-ready paper due: April 14, 2025
*
Workshop: July 2-5, 2025 (tbc)
*
[Apologies for cross-posting]
***Paper Submission Deadline Extended: January 23, 2025***
************WORKSHOP CALL FOR PAPERS**************
SOCIALIZE Workshop @ ACM IUI 2025
Fifth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
March 24, 2025
Co-located with the 30th ACM International Conference on Intelligent User Interfaces (IUI) 2025 (https://iui.acm.org/2025/) Cagliari, Italy, March 24-27, 2025
Workshop website: http://socialize2025.di.unito.it/
Submission: https://easychair.org/conferences/?conf=socialize2025
For any information: socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>
******************Important Dates*******************
Submission deadline: January 23, 2025 (EXTENDED)
Authors notification: February 13, 2025 (EXTENDED)
Camera-ready: March 1, 2025
Workshop date: March 24, 2025
*********************Overview**********************
The SOCIALIZE workshop aims to bring together all interested in developing interactive techniques, including social robots, that can help promote social and cultural inclusion of a broad range of users, with a focus on vulnerable groups (e.g., children, elderly, autistic, and disabled people) and disadvantaged, at-risk categories (e.g., refugees and migrants).
**********************Topics***********************
The main topics of the workshop are (but not limited to):
• Multi-cultural system design;
• Empirical studies on the impact of culture on systems;
• Cultural and social influence in online learning platforms (e.g., MOOC);
• Cultural and social influence in recommender systems;
• Cultural and social aspects as contextual factors;
• Inclusive recommender systems;
• Methods for automatic assessment of social and cultural background from social media;
• Strategies for adapting systems to groups of users with different cultural and social backgrounds;
• Social-cultural integration and large language models;
• Cultural and social situation awareness;
• Cross-cultural analyses of trust in systems;
• Human-robot interaction and adaptation for cross-cultural users, including under-represented groups;
• Humanoid robots and social inclusion;
• Adaptation strategies for social human-robot interaction;
• Machine learning for social robots;
• Emotion, personality, and empathy detection in social human-robot interaction;
• Social robots as conversational recommender systems;
• Social robots in the real world;
• Social assistive robots (e.g., for elderly people or children with autism spectrum disorder);
• Impact of the COVID-19 pandemic on cultural and social inclusion;
• Algorithmic bias detection and mitigation for marginalized groups.
********************Submissions********************
Papers should be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2025) by January 23, 2025 (extended). All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics.
At least one author of each accepted paper must register for and attend the workshop.
The papers accepted at IUI workshops 2025 will be published in common proceedings via CEUR-WS (please see https://ceur-ws.org/Vol-3660/ for last year’s workshop proceedings).
- Paper template (single column): http://ceur-ws.org/Vol-XXX/CEURART.zip
- Regular papers need to be at least ten pages long (single column) to be published in CEUR-WS proceedings, and short papers need to have at least five pages (please see https://ceur-ws.org/HOWTOSUBMIT.html for more details).
For further questions, please contact the workshop organizers at <socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>>.
********************Organization********************
Berardina De Carolis, University of Bari, Italy
Fabio Gasparetti, Roma Tre University, Italy
Cristina Gena, University of Torino, Italy
Styliani Kleanthous, Open University of Cyprus, Cyprus
Giuseppe Sansonetti, Roma Tre University, Italy
[Apologies for cross-posting]
***Paper Submission Deadline Extended: January 23, 2025***
************WORKSHOP CALL FOR PAPERS**************
SOCIALIZE Workshop @ ACM IUI 2025
Fifth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
March 24, 2025
Co-located with the 30th ACM International Conference on Intelligent User Interfaces (IUI) 2025 (https://iui.acm.org/2025/) Cagliari, Italy, March 24-27, 2025
Workshop website: http://socialize2025.di.unito.it/
Submission: https://easychair.org/conferences/?conf=socialize2025
For any information: socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>
******************Important Dates*******************
Submission deadline: January 23, 2025 (EXTENDED)
Authors notification: February 13, 2025 (EXTENDED)
Camera-ready: March 1, 2025
Workshop date: March 24, 2025
*********************Overview**********************
The SOCIALIZE workshop aims to bring together all interested in developing interactive techniques, including social robots, that can help promote social and cultural inclusion of a broad range of users, with a focus on vulnerable groups (e.g., children, elderly, autistic, and disabled people) and disadvantaged, at-risk categories (e.g., refugees and migrants).
**********************Topics***********************
The main topics of the workshop are (but not limited to):
• Multi-cultural system design;
• Empirical studies on the impact of culture on systems;
• Cultural and social influence in online learning platforms (e.g., MOOC);
• Cultural and social influence in recommender systems;
• Cultural and social aspects as contextual factors;
• Inclusive recommender systems;
• Methods for automatic assessment of social and cultural background from social media;
• Strategies for adapting systems to groups of users with different cultural and social backgrounds;
• Social-cultural integration and large language models;
• Cultural and social situation awareness;
• Cross-cultural analyses of trust in systems;
• Human-robot interaction and adaptation for cross-cultural users, including under-represented groups;
• Humanoid robots and social inclusion;
• Adaptation strategies for social human-robot interaction;
• Machine learning for social robots;
• Emotion, personality, and empathy detection in social human-robot interaction;
• Social robots as conversational recommender systems;
• Social robots in the real world;
• Social assistive robots (e.g., for elderly people or children with autism spectrum disorder);
• Impact of the COVID-19 pandemic on cultural and social inclusion;
• Algorithmic bias detection and mitigation for marginalized groups.
********************Submissions********************
Papers should be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2025) by January 23, 2025. All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics.
At least one author of each accepted paper must register for and attend the workshop.
The papers accepted at IUI workshops 2025 will be published in common proceedings via CEUR-WS (please see https://ceur-ws.org/Vol-3660/ for last year’s workshop proceedings).
- Paper template (single column): http://ceur-ws.org/Vol-XXX/CEURART.zip
- Regular papers need to be at least ten pages long (single column) to be published in CEUR-WS proceedings, and short papers need to have at least five pages (please see https://ceur-ws.org/HOWTOSUBMIT.html for more details).
For further questions, please contact the workshop organizers at <socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>>.
********************Organization********************
Berardina De Carolis, University of Bari, Italy
Fabio Gasparetti, Roma Tre University, Italy
Cristina Gena, University of Torino, Italy
Styliani Kleanthous, Open University of Cyprus, Cyprus
Giuseppe Sansonetti, Roma Tre University, Italy
*** Last Mile for Paper Submission ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Regular Papers
This format is suitable for original research, which is completed work at the time of submission
and, regardless of the length of the paper, is a self-sufficient scientific contribution. Papers
should be up to 12 pages in length (excluding references), in Springer LNCS format
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…)
and describe work not presented, published or simultaneously submitted elsewhere. Accepted
papers will be included in the Springer LNCS conference proceedings and be devoted a time slot
for oral presentation. Selected papers will be invited for submission to Behaviour &
Information Technology journal (Taylor & Francis).
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
and unpublished studies where authors do not wish to publish them as regular papers in the
conference proceedings but rather present them at the conference for discussions that can
shape the final version (that may be submitted elsewhere later). The studies will also be devoted
a time slot for oral presentation in a special session. Extended abstracts must be 4 to 6 pages
in Springer LNCS format (including references). Accepted abstracts will be published in the
adjunct Springer proceedings (pending approval). Selected papers in this category, based on
their quality, level of timeliness and relevance, and completion, will also be invited for
submission to Behaviour & Information Technology journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer LNCS format. Accepted
posters will be included in the adjunct Springer proceedings (pending approval). Posters will be
displayed and presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in the adjunct
Springer proceedings (pending approval).
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 6- to 8-page proposal
in Springer LNCS format describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct Springer proceedings (pending approval) unless opted
out by the student.
IMPORTANT DATES
Paper submission:
• Submission deadline: January 14, 2025 (AoE)
• Decision notification: February 15, 2025
• Camera ready submission: February 28, 2025
Posters, demos, artefacts, and doctoral consortium submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for the main track: February 28, 2025
• Author registration deadline for the rest of the categories: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers of the main track (both Full and Short) will be published by Springer in a
volume of the Lecture Notes in Computer Science series (https://www.springer.com/gp/
computer-science/lncs). Workshop and demo descriptions, extended abstracts , abstracts
from posters, and doctoral consortium abstracts will be published as an adjunct CEUR
proceedings.
Extended versions of the best papers and selected papers from the conference will be invited to
submit to a special issue on Persuasive Technology 2025 in Behaviour and Information
Technology, a Taylor & Francis publication.
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Care Colleghe e cari Colleghi,
Con profonda emozione e un pizzico di nostalgia, desideriamo condividere
con voi una notizia importante: Maria Francesca Costabile, cui dobbiamo la
nascita e lo sviluppo del gruppo italiano di HCI, lo scorso 31 dicembre
2024 ha concluso la sua straordinaria carriera accademica presso
l'Università di Bari, avviandosi verso il meritato pensionamento.
Francesca è stata una pioniera nel nostro settore, fondando e poi guidando
con passione, dedizione e una visione unica lo sviluppo della nostra
comunità. Il suo lavoro e il suo impegno costante e tenace hanno gettato le
basi per la crescita dell’HCI in Italia, creando spazi di dialogo e
collaborazione che hanno ispirato diversi ricercatori.
Come comunità, le dobbiamo molto: il suo contributo non è stato solo
scientifico, ma anche umano, grazie alla sua capacità di unire persone e di
promuovere uno spirito di condivisione e coesione. Siamo certi che, anche
in questa nuova fase della sua vita, Francesca continuerà a ispirarci con
il suo entusiasmo e a dispensare consigli su come far crescere sempre più
la nostra comunità e l'impatto della nostra ricerca.
A Francesca va il nostro più sentito ringraziamento e un caloroso augurio
per un futuro ricco di soddisfazioni e serenità!
Un caro saluto a tutti,
Maristella Matera, Rosa Lanzilotti e Giuliana Vitiello
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
IJCAI-2025 Special Track on AI, the Arts, and Creativity
AI has been used in recent years to generate creative artefacts or behaviours in domains such as music, visual arts, storytelling, literature and poetry, games, architecture, design, autonomously or in collaboration with humans. There is also a growing interest in developing AI techniques to play roles in creative processes beyond generation, including analysis, evaluation and curation, as well as in creative solving of complex problems and in supporting co-creation environments.
The IJCAI 2025 AI, Arts & Creativity special track aims to explore the relationships between AI and the arts, creativity and creative practice. We welcome original technical submissions addressing, e.g., the following questions, but stating explicitly how the proposed research relates with the underlying creative process:
* AI systems that autonomously produce artistic outputs
* Design of AI systems that support, challenge and provoke human creativity through collaboration and co-creation
* Techniques aiming at combining fast inference and problem solving for creative tasks, in the spirit of Kahneman’s System I and System II.
* Ethical issues raised by creative AI systems, including appropriation, authorship, integrity and bias
* The application of AI to creative problem-solving, ideation and generation of creative behaviour in robotics, software systems, and other non-artistic domains
* Computational paradigms, architectures and algorithms to model, simulate or implement creativity and creative processes
* Methodologies for the evaluation or curation of artefacts created with AI systems
* The cultural and social impacts of AI on creativity, creative practice, education and society
* Evaluation of the role and application of AI to better understand human creative processes
* Computational implementations inspired by fields such as psychology or cognitive science
Important Dates
Submission deadline (full papers, no separate abstract submission): February 11, 2025
Notification: April 28, 2025
Note: All deadlines are anywhere on earth.
Submission of Research Papers
Research papers are submitted with the same format and general guidelines as for the main conference (https://2025.ijcai.org/call-for-papers-main-track/) except that there will be no summary reject phase and no rebuttal, and we do not require extra files to be uploaded for previously rejected papers.
Please note that submissions should relate explicitly to the theme of the track, ideally in the abstract, and will be desk-rejected otherwise. General machine learning papers should be submitted to IJCAI’s main track.
Research paper submissions must meet all the Submission Requirements described in the above general instructions. In particular, they must be anonymous, and papers are expected to satisfy the highest scientific standards as submissions to the main track of IJCAI 2025. Also, double submissions to the special track and main conference are not allowed.
Submit your research paper here:
https://cmt3.research.microsoft.com/IJCAI2025
Accepted research papers will be included in the IJCAI 2025 proceedings.
Submission of Demos
As in previous editions, the authors will not be able to submit demos to the AI, Arts & Creativity track. However, they are invited to submit demos that are relevant to this special track’s topic to the IJCAI 2025 Demo track, indicating the “AI, Arts & Creativity” nature of the demo within the submission procedure.
Participation in the conference
At least one author of each accepted paper must participate in the conference at Montreal and present the work. We are looking forward to the community meeting in person. Authors who possess evidence indicating their inability to obtain visas for Canada may submit a request to pcchair(a)2025.ijcai.org to participate in the satellite event in Guangzhou.
Papers not presented in person, whether at the main conference in Montreal or the satellite event in Guangzhou, will be excluded from the proceedings unless one of the authors provides notification of exceptional circumstances to IJCAI via pcchair(a)2025.ijcai.org. Any such exceptional circumstances must receive prior approval from IJCAI.
The Track Chairs,
F. Amilcar Cardoso
François Pachet
Allegra De Filippo
Enquiries
Please, send all enquiries about the AI, Arts & Creativity Track to the Track Co-Chairs via email: arts(a)2025.ijcai.org
Call for Participation & Call for Papers (apologies for multiple copies)
_______________________________________________________
The 5th International Advanced *Course* & *Symposium* on Artificial
Intelligence & Neuroscience, September 21-24, 2025, Riva del Sole Resort &
SPA, Castiglione della Pescaia (Grosseto) Tuscany, Italy
W: https://acain2025.icas.events
E: acain(a)icas.cc
FB: https://www.facebook.com/ACAIN.LakeDistrict/
Symposium Deadlines:
Paper Submission (Symposium): by March 23 (AoE)
https://acain2025.icas.events/symposium-call-for-papers/https://easychair.org/conferences/?conf=acain2025
Course Deadlines:
Regular Registration (Course): by March 23 (AoE)
https://acain2025.icas.events/course-description/https://acain2025.icas.events/registration/https://2025.iaiss.cc/deadlines/
SCOPE & MOTIVATION:
ACAIN: AI meets Computational Neuroscience and Cognitive Science
The ACAIN symposium and course is an interdisciplinary event featuring
leading scientists from AI and Neuroscience, providing a special
opportunity to learn about cutting-edge research in the fields of AI,
Neuroscience, Neuroscience-Inspired AI, Human-Level AI, and Cognitive
Science.
The Advanced Course and Symposium on Artificial Intelligence &
Neuroscience (ACAIN) is a full-immersion four-day Course and Symposium in
Tuscany on cutting-edge advances in Artificial Intelligence and
Neuroscience with lectures delivered by world-renowned experts. The Course
provides a stimulating environment for academics, early career researchers,
Post-Docs, PhD students and industry leaders. Participants will also have
the chance to present their results with oral talks or posters, and to
interact with their colleagues, in a convivial and productive environment.
Two days of keynote talks and oral presentations, the ACAIN Symposium,
(September 23-24), will be preceded by lectures of leading scientists, the
ACAIN Course, (September 21-22).
Bringing together AI and neuroscience promises to yield benefits for both
fields. The future impact and progress in both AI and Neuroscience will
strongly depend on continuous synergy, exchange, collaboration and
efficient cooperation between the two research communities. These are the
goals of the International Course and Symposium - ACAIN, which is aimed
both at AI experts with interests in Neuroscience and at neuroscientists
with an interest in AI. ACAIN accepts rigorous research that promotes and
fosters multidisciplinary interactions between artificial intelligence and
neuroscience.
The Advanced Course is suited for scholars, academics, early career
researchers, Post-Docs, PhD students and industry leaders.
The Event (Course and Symposium) will involve a total of 36-40 hours of
lectures. Academically, this will be equivalent to 8 ECTS points for the
PhD Students and the Master Students attending the Event.
LECTURERS:
György Buzsáki, NYU Neuroscience Institute, New York University, USA
Panos Pardalos, University of Florida, USA
Maneesh Sahani, University College London, UK
Jonathon Shlens, Google DeepMind, USA
Dimitra Thomaidou, Hellenic Pasteur Institute, Greece
Marina Vidaki, University of Crete, Medical School, Crete, Greece
More Speakers TBA
https://acain2025.icas.events/course-lecturers/
SYMPOSIUM PROGRAM COMMITTEE (partial list, confirmed members):
https://acain2025.icas.events/program-committee/
ORGANIZING COMMITTEE:
https://acain2025.icas.events/symposium-committee/
VENUE & ACCOMMODATION:
https://acain2025.icas.events/venue/
ACAIN is a *Residential Conference*, all participants (invited speakers,
authors, organizers, chairs, participants) must book and stay at the Riva
del Sole Resort and Spa. No exceptions are allowed.
Riva del Sole Resort & SPA
a: Località Riva del Sole - Castiglione della Pescaia (Grosseto) CAP 58043,
Tuscany - Italy
p: +39-0564-928111
f: +39-0564-935607
e: booking.events(a)rivadelsole.it
w: www.rivadelsole.it/en
ACTIVITIES:
https://acain2025.icas.events/activities/
REGISTRATION:
https://acain2025.icas.events/registration/
See you in Tuscany in September!
ACAIN Organizing Committee.
E: acain(a)icas.cc
W: https://acain2025.icas.events
FB: https://www.facebook.com/ACAIN.LakeDistrict
Obviously, this is only a Call for Participation & Call for Papers, to have
complete and updated information we recommend you access the relevant
website: https://acain2025.icas.events
* Apologies for multiple copies. Please forward to anybody who might be
interested *
*** Third Call for Papers ***
The 24th IFIP Conference e-Business, e-Services, and e-Society (I3E 2025)
September 9-11, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/i3e2025/
(*** Proceedings to be published by Springer in LNCS ***)
(*** Journal Special Issue with Springer's SN Computer Science ***)
Conference theme: “Pervasive digital services for people’s well-being,
inclusion and sustainable development”
OVERVIEW
Next-gen digital services contribute to people’s well-being, inclusion, and sustainable
development, re-shaping e-business, e-services, and e-society. Such services are pervasive
both since they run on a large variety of heterogeneous devices and they permeate various
aspects of daily life, by offering accessible and personalised experiences to all individuals. The
proposed theme advocates for the design, implementation and operations of novel digital
solutions that satisfy the needs of different individuals, while contributing to their well-being
and to preserving the Planet.
I3E 2025 will collect contributions about the creation and management of user-centric
accessible platforms, applications, and services that empower individuals to live healthier and
more fulfilling lives. The proposed theme aims at emphasizing how it is possible to leverage
different technologies to address pressing societal challenges such as, for instance, healthcare
access, education, poverty alleviation, sustainable usage of resources, and social equity,
towards a more inclusive and sustainable future.
TOPICS OF INTEREST
Areas of particular interest include but are not limited to:
e-Business
• Innovative e-business models
• Inter-organizational systems
• Business process integration
• Business process re-engineering
• e-Marketplaces, e-Hubs and portals
• Digital goods and products
• User behaviour modeling
• Mobile business
• Enterprise application integration
• e-Negotiations, auctioning and contracting
• Supply, demand, and value chains
• e-Commerce content management
• Dynamic pricing models
• Trust and security
• Mobile Commerce
• Business Intelligence
• Business Ontologies and Models
• E-Business Models
e-Services
• e-Service composition
• Inter-organizational services
• e-Collaboration and e-Services
• Service-oriented computing
• Web services
• Semantic web services
• Service workflows
• Virtual organizations and coalitions
• Virtual enterprises and virtual markets
• Web 2.0 applications
• Agent-oriented e-Services
• P2P co-operation models
• Ubiquitous, mobile, and pervasive services
• Application service management
• Services and service management in the cloud-edge continuum
• Next-gen AI services
• Enterprise Ontologies
• Accessibility
• Usability
e-Society
• e-Government (e.g. G2G, G2B, or G2C)
• Digital cities and regions
• e-Democracy and e-Governance
• e-Inclusion to information society
• e-Health and e-Education
• Public e-Services for citizens and enterprises
• One-stop government service integration
• Mobile public services
• Multimedia and multilingualism
• Digital culture and digital divide
• Privacy and security
• Legal societal and cultural issues
• Public-private partnerships
• International dimension of e-Gov
• E-society and AI
• Digital Transformation
• Social Computing
• Green Computing
• Sustainable Technologies
• Humanitarian & Emergency Management
• Digital Inclusion
• Digital Literacy
SUBMISSION
Authors should submit original, unpublished research papers. All papers must not
simultaneously be submitted to another journal or conference. All accepted papers will be
published in the conference proceedings. Therefore, submissions should not be under
consideration for any other conference or journal outlet. Authors should consult Springer’s
authors’ guidelines and use their proceedings templates to prepare their papers
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Authors can submit their proceedings articles using the EasyChair platform. Please use the
following link: https://easychair.org/conferences/?conf=i3e2025 .
Length of papers
The most common types of papers accepted for publication are full papers (12 pages) and
short papers (7 pages). We only wish to publish papers of significant scientific content.
Journal Special Issue
Authors of selected papers will be invited to submit an extended and revised version of their
paper (with at least 30% additional material) for fast-track review and publication in Springer's
SN Computer Science (https://link.springer.com/journal/42979).
IMPORTANT DATES
• Paper Submission: May 19, 2025 (AoE)
• Author Notification: June 23, 2025
• Camera-ready: June 30, 2025
• Author Registration: June 30, 2025
ORGANISATION
Conference Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chairs
• Yogesh K. Dwivedi, Emerging Markets Research Centre (EMaRC)
• Georgia Kapitsaki, University of Cyprus
• Matti Mäntymäki, University of Turku
• Ilias Pappas, Norwegian University of Science and Technology
• Marinos Themistocleous, University of Nicosia
Program Co-Chairs
• Achilleas Achilleos, Frederick University of Cyprus
• Stefano Forti, University of Pisa
• Angelika Kokkinaki, University of Nicosia
*** Last Call for Workshop Proposals ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Workshop proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
WORKSHOP PROPOSALS
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Approved workshops will be announced on the conference website.
Workshops will take place during a half- or full-day session before the conference. If you want
to organize a workshop, please submit a proposal as a maximum 4-page description in
Springer LNCS format
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…),
including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee), duration of the
workshop, expected outcome, and supporting materials (if applicable).
Accepted workshop papers will be included in the adjunct conference proceedings to be
published by Springer in LNCS (pending approval). Alternatively, the workshop organisers
have the option of publishing the accepted papers to their workshops in CEUR
(https://ceur-ws.org/HOWTOSUBMIT.html).
Workshop organisers must commit to creating their Call for Papers and their website within
one week of the notification.
Please email your proposal by January 10, 2025, to the workshop chairs: Wenzhen Xu
(wenzhen.xu AT r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia AT unisa.edu.au), and Kaoru Sumi
(kaoru.sumi AT acm.org).
The organizing committee will review the proposals and communicate the results by January
17, 2025.
IMPORTANT DATES
Workshop and tutorial proposals:
• Submission deadline: January 10, 2025 (AoE)
• Decision notification: January 17, 2025
Workshop papers submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready and author registration: March 28, 2025
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary
Professor at the University of Wollongong, Australia
*[Apologies for cross-posting]*
Happy New Year to all! As we begin 2025, we would like to remind you of our upcoming workshop and kindly request you to share this final call with your networks.
# CALL FOR PAPERS: Adaptive eXplainable AI Workshop 2025 - Final Call
With the submission deadline approaching in 10 days, we are reaching out one final time regarding the second edition of the Adaptive XAI (AXAI) Workshop, to be held in conjunction with ACM IUI 2025. As the integration of Artificial Intelligence into daily decision-making processes intensifies, the need for clear communication between humans and AI systems becomes crucial. This workshop is dedicated to exploring the design and development of intelligent interfaces that adaptively explain AI's decision-making processes, with a strong focus on human-centric principles.
## Important Dates
* Submission Deadline: January 13, 2025 (10 days remaining)
* Notification: January 20, 2025
* Camera Ready: February 10, 2025
* Workshop Date: March 24, 2025
## Submission Guidelines
* Length: 5-10 pages
* Format: CEUR-ART 1-column Template
* Submission Website: https://cmt3.research.microsoft.com/AXAI2025/
## Workshop Focus
In line with the human-centric principles of the Future Artificial Intelligence Research (FAIR) project, this workshop seeks to explore, understand and develop interfaces that dynamically adapt, thereby creating explanations of AI-based systems that both relate to and resonate with a range of users with different explanation-based requirements.
As AI's role in our lives becomes ever more embedded, the ways in which such systems explain elements about the system need to be malleable and responsive to the ever-evolving individual's cognitive state, relating to contextual needs/focus and to the social setting.
## Topics
Building on the success of our first edition, we welcome submissions that address, but are not limited to, the following emerging trends and challenges:
1. **Personalized XAI Interfaces**
* Adaptive systems responding to users' evolving needs
* Context-aware explanation mechanisms
* User modeling for explanation adaptation
2. **Novel Interaction Modalities for XAI**
* Multimodal explanation interfaces
* Immersive XAI experiences
* Visual Languages for AI interaction
3. **Ethical Considerations in Adaptive XAI**
* Transparency and trust
* User autonomy
* Fairness in adaptive systems
4. **Domain-Specific XAI Applications**
* Healthcare
* Finance
* Autonomous systems
5. **Evaluation Methodologies**
* Assessment frameworks for adaptive interfaces
* User studies and empirical evaluations
* Metrics for explanation quality
6. **Over-reliance and Automation Bias**
* Maintaining appropriate user skepticism
* Engagement strategies
* Balance between trust and critical thinking
7. **LLMs in XAI**
* Potential and limitations
* Human-understandable explanation generation
* Integration with existing XAI frameworks
8. **Interactive Machine Learning**
* User-in-the-loop systems
* Real-time adjustments
* Dynamic explanation generation
9. **Hybrid Decision-Making Frameworks**
* Human-AI collaboration
* Adaptive explanation support
* Knowledge integration
## Organizers
* Tommaso Turchi, University of Pisa
* Alessio Malizia, University of Pisa
* Fabio Paternò, CNR-ISTI, Pisa
* Simone Borsci, University of Twente
* Alan Chamberlain, University of Nottingham
* Andrew Fish, University of Liverpool
For more information, please visit our website at https://axai.trx.li or contact Tommaso Turchi (tommaso.turchi(a)unipi.it).
Join us in Cagliari, Sardinia (Italy) to shape the future of human-AI interaction!
As we start the new year, we warmly encourage you to forward this final call to relevant mailing lists and share with colleagues who might be interested in contributing to this exciting workshop. We look forward to receiving your submissions and to a stimulating exchange of ideas in Cagliari!
//==============================\\
Tommaso Turchi
Department of Computer Science
University of Pisa
\\==============================//
[Apologies for cross-posting]
************WORKSHOP CALL FOR PAPERS**************
SOCIALIZE Workshop @ ACM IUI 2025
Fifth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
March 24, 2025
Co-located with the 30th ACM International Conference on Intelligent User Interfaces (IUI) 2025 (https://iui.acm.org/2025/) Cagliari, Italy, March 24-27, 2025
Workshop website: http://socialize2025.di.unito.it/
Submission: https://easychair.org/conferences/?conf=socialize2025
For any information: socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>
******************Important Dates*******************
Submission deadline: January 15, 2025
Authors notification: January 20, 2025
Camera-ready: March 1, 2025
Workshop date: March 24, 2025
*********************Overview**********************
The SOCIALIZE workshop aims to bring together all interested in developing interactive techniques, including social robots, that can help promote social and cultural inclusion of a broad range of users, with a focus on vulnerable groups (e.g., children, elderly, autistic, and disabled people) and disadvantaged, at-risk categories (e.g., refugees and migrants).
**********************Topics***********************
The main topics of the workshop are (but not limited to):
• Multi-cultural system design;
• Empirical studies on the impact of culture on systems;
• Cultural and social influence in online learning platforms (e.g., MOOC);
• Cultural and social influence in recommender systems;
• Cultural and social aspects as contextual factors;
• Inclusive recommender systems;
• Methods for automatic assessment of social and cultural background from social media;
• Strategies for adapting systems to groups of users with different cultural and social backgrounds;
• Social-cultural integration and large language models;
• Cultural and social situation awareness;
• Cross-cultural analyses of trust in systems;
• Human-robot interaction and adaptation for cross-cultural users, including under-represented groups;
• Humanoid robots and social inclusion;
• Adaptation strategies for social human-robot interaction;
• Machine learning for social robots;
• Emotion, personality, and empathy detection in social human-robot interaction;
• Social robots as conversational recommender systems;
• Social robots in the real world;
• Social assistive robots (e.g., for elderly people or children with autism spectrum disorder);
• Impact of the COVID-19 pandemic on cultural and social inclusion;
• Algorithmic bias detection and mitigation for marginalized groups.
********************Submissions********************
Papers should be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2025) by January 15, 2025. All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics.
At least one author of each accepted paper must register for and attend the workshop.
The papers accepted at IUI workshops 2025 will be published in common proceedings via CEUR-WS (please see https://ceur-ws.org/Vol-3660/ for last year’s workshop proceedings).
- Paper template (single column): http://ceur-ws.org/Vol-XXX/CEURART.zip
- Regular papers need to be at least ten pages long (single column) to be published in CEUR-WS proceedings, and short papers need to have at least five pages (please see https://ceur-ws.org/HOWTOSUBMIT.html for more details).
For further questions, please contact the workshop organizers at <socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>>.
********************Organization********************
Berardina De Carolis, University of Bari, Italy
Fabio Gasparetti, Roma Tre University, Italy
Cristina Gena, University of Torino, Italy
Styliani Kleanthous, Open University of Cyprus, Cyprus
Giuseppe Sansonetti, Roma Tre University, Italy
*** Last Call for Papers ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Regular Papers
This format is suitable for original research, which is completed work at the time of submission
and, regardless of the length of the paper, is a self-sufficient scientific contribution. Papers
should be up to 12 pages in length (excluding references), in Springer LNCS format
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…)
and describe work not presented, published or simultaneously submitted elsewhere. Accepted
papers will be included in the Springer LNCS conference proceedings and be devoted a time slot
for oral presentation. Selected papers will be invited for submission to Behaviour &
Information Technology journal (Taylor & Francis).
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
and unpublished studies where authors do not wish to publish them as regular papers in the
conference proceedings but rather present them at the conference for discussions that can
shape the final version (that may be submitted elsewhere later). The studies will also be devoted
a time slot for oral presentation in a special session. Extended abstracts must be 4 to 6 pages
in Springer LNCS format (including references). Accepted abstracts will be published in the
adjunct Springer proceedings (pending approval). Selected papers in this category, based on
their quality, level of timeliness and relevance, and completion, will also be invited for
submission to Behaviour & Information Technology journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 4-page paper in Springer LNCS format. Accepted
posters will be included in the adjunct Springer proceedings (pending approval). Posters will be
displayed and presented during a dedicated session of the conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference and will be included as a 4-pages paper in the adjunct
Springer proceedings (pending approval).
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 6- to 8-page proposal
in Springer LNCS format describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct Springer proceedings (pending approval) unless opted
out by the student.
IMPORTANT DATES
Paper submission:
• Submission deadline: January 14, 2025 (AoE)
• Decision notification: February 15, 2025
• Camera ready submission: February 28, 2025
Posters, demos, artefacts, and doctoral consortium submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for the main track: February 28, 2025
• Author registration deadline for the rest of the categories: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers of the main track (both Full and Short) will be published by Springer in a
volume of the Lecture Notes in Computer Science series (https://www.springer.com/gp/
computer-science/lncs). Workshop and demo descriptions, extended abstracts , abstracts
from posters, and doctoral consortium abstracts will be published as an adjunct CEUR
proceedings.
Extended versions of the best papers and selected papers from the conference will be invited to
submit to a special issue on Persuasive Technology 2025 in Behaviour and Information
Technology, a Taylor & Francis publication.
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
*** Third Call for Paper Submission, Tools & Demos, and Workshop Proposals ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
SCOPE
The theme for ECSA 2025 is “impactful software architecture”. The software architecture
discipline has had a critical role in shaping robust, scalable, and maintainable systems. We are
interested in learning about software architecture principles and practices, emergence trends
and case studies highlighting strategic architectural choices that can lead to enhanced
performance, improved collaboration, and long-term sustainability. The overarching question is
how these architectural principles and practices, both well-established and emerging, are
making an impact in real-world systems, and how that impact is being felt across various
domains, from enterprise systems to more novel areas like, e.g., AI-driven or autonomous
applications?
The Program Committee of the 19th European Conference on Software Architecture seeks
submissions of original and unpublished high-quality papers describing fundamental and
applied research; new methods, approaches, and processes; novel applications; education and
training in software architecture; and experience reports on all topics related to software
architecture.
We particularly encourage papers that demonstrate that diversity in gender, culture, religion,
country, etc. are key factors for success and innovation in software architecture.
Topics of interest include, but are not limited to:
• Foundational principles of software architecture
• Relationship of requirements engineering and software architecture
• Quality attributes and software architectures
• Architecture practices for secure, explainable, and trustworthy software
• Architecture design and analysis
• Architecture description languages and meta-models
• Architecture verification and validation
• Management of architectural knowledge, decisions, and rationale
• Architecture patterns, styles, and tactics; reference architectures
• Architecture viewpoints and views
• Architecture conformance
• Software architecture virtualization and visualization
• Architecture-centric process models and frameworks
• Software architecture and agile, incremental, iterative, and continuous development
• Component-based models and deployment; middleware
• Software architecture and system architecture
• Software tools and environments for architecture-centric software engineering
• Ethics, cultural, economic, business, social, human, and managerial aspects of software
architecture
• Architecture and technical debt
• Architecting for sustainable and environment friendly systems
• Applying AI and LLMs in software architecture and architecting for AI and LLM intensive
systems
• Software architecture education
• Cross-disciplinary approaches to software architecture
• Architectures for reconfigurable and self-adaptive systems
• Architectural concerns of autonomic systems
• Software architecture applied to new and emerging areas, such as the cloud/edge, big data,
blockchain, cyber-physical systems, IoT, autonomous systems, systems-of-systems, energy-
aware software, quantum computing, AI-enabled systems
• Empirical studies, systematic literature reviews, and mapping studies in software architecture
• Diversity, equity, and inclusion in activities related to software architecture
PAPER SUBMISSIONS
ECSA 2025 seeks four types of papers for the research track:
• Research papers (max. 16 pages in LNCS style) which describe novel contributions to software
architecture research (submissions should cover work that has a sound scientific/technological
basis and has been validated)
• Education and training papers (max. 16 pages in LNCS style) that address methodologies,
experiences and best practices for teaching and training software architecture
• Experience reports (max. 16 pages in LNCS style) that cover innovative implementations,
novel applications, insightful performance results and experience in applying software
architecture research advances to practical situations and systems
• Short papers (max. 8 pages in LNCS style) that present novel and preliminary work-in-
progress or challenges in a topic of software architecture research, education, and training.
Submissions must have a sound basis, but not necessarily be validated in full.
All submitted papers will undergo a rigorous double-blind peer review process. Papers will be
selected based on originality, quality, soundness, and relevance. All contributions must be
original, not published, accepted, or submitted for publication elsewhere. Contravention of this
concurrent submission policy will be deemed a serious breach of ethics, and appropriate action
will be taken in all such cases. Plagiarism checking will be conducted and any paper reporting
more than a 20% match with published work will be desk-rejected.
To note is that research papers, education and training papers, and experience reports that are
rejected in their categories may be re-evaluated as short papers only if the committee decides
on rejection of the full paper on the basis that it presents preliminary work.
The research track of ECSA 2025 supports an Open Science policy. We encourage all
contributing authors to disclose (anonymized and curated) data/artifacts to increase
reproducibility. Note that sharing research artifacts is not mandatory for submission or
acceptance. Upon submission to the research track, authors are required:
• To make their artifacts available to the program committee (via a link to an anonymous
repository) and provide instructions on how to access this data in the paper; or
• To include in the paper an explanation as to why this is not possible or desirable; and
• To indicate why they do not intend to make their data or study materials publicly available
upon acceptance, if that is the case
While sharing research artifacts is not mandatory for submission or acceptance, authors are
required to include a Data Availability statement after the Conclusions section in a section
named "Data Availability". This statement should explain whether or not data and/or artifacts
are available or how they could be accessed (or not). Upon acceptance, papers with Open
Science artifacts (e.g., data, tools, etc.) will be invited to upload their artifacts into the ECSA
Zenodo community (https://zenodo.org/communities/ecsa/) to make them accessible and
visible to the ECSA community. Sharing artifacts via the ECSA Zenodo community is required for
authors to be eligible for the best Open Artifact award.
All contributions must be formatted according to the Springer LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Page limits include figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Research Track”
in EasyChair for your submission and click "Continue".
The proceedings will be published by Springer as part of the LNCS series. We also plan to
organize a Journal Special Issue on the theme of ECSA 2025 and to invite authors of selected
papers to submit an extended version of their research.
TOOLS AND DEMOS
The Tools and Demonstrations (Tools & Demos) Track provides an opportunity for both
researchers and practitioners to present and discuss the most recent advances, ideas,
experiences, and challenges in the field of Software Architecture by means of Tools & Demos
presentations.
Tools & Demos papers are intended to address any aspect of: (i) tool support for software
architectures, or (ii) demonstrate results about the application of architectural approaches.
Papers submitted to this track can belong to two distinct categories:
• Tool papers: These papers deal with the development and evaluation of tools to support
software architecture. They may present new tools, extensions to existing tools, or evaluations
of the effectiveness of tools. The aim is to provide a platform for the exchange of innovative
tools and techniques that help design, implement and analyze software architectures.
• Demo papers: These papers will demonstrate concepts, techniques or systems related to
software architectures. The focus is on presenting practical applications and implementations
of architectural approaches. Demo papers may include live demonstrations, prototypes or
simulations that emphasize the benefits and potential of specific architecture solutions.
Both Tool Papers and Demo Papers contribute to the advancement of the field by providing
insights, experiences and practical solutions related to software architectures. Tools and
Demos should not be used as a means for commercial advertisement.
We will strive to keep ECSA’s tradition to select the Best Tools & Demo Paper, awarded during
the conference. The selection of the best tool and demo paper will be made based on the votes
of the attendants of the conference.
Submissions of Tools & Demos papers should describe the work, how it relates to other
industrial or research efforts, including references, what the expected benefits are, a video of
the tool or demo (if one exists), and the web-page and/or open-source repository for the tool
(if one exists). All submissions must conform to the LNCS template and must not exceed 8
pages.
Tools & Demos submissions should provide a link to a video, with audio commentary, of a
maximum of ten minutes in length, with high resolution (e.g., details of the tool’s functionality
should be clearly visible). The video must be uploaded on a server (e.g., YouTube, Google
Drive, Dropbox), and the link must be included in the submission for its evaluation (as a
footnote on the first page of the submission or as links after the abstract of the submission).
In addition, it is possible to provide open material, e.g., source code and/or a running instance
of the tool. The links to the video and (if applicable) the additional material should be included
in the contribution after the abstract and before the introduction sections.
Paper submissions must be made electronically via the online EasyChair submission site for the
ECSA 2024 conference, selecting the “Tools & Demos Track”:
https://easychair.org/conferences/?conf=ecsa2025 .
The selection criteria of Tools & Demos papers will consider their originality, relevance for the
ECSA audience, technical soundness, and presentation quality. Each submission will be
evaluated by at least two PC members, in a single-step review process.
The accepted papers will be included in the ECSA 2025 companion volume to be published in Springer LNCS series.
WORKSHOP PROPOSAL SUBMISSIONS
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
Main Conference
• Abstract submission: March 14, 2025
• Paper submission: March 21, 2025
• Notification: May 9, 2025
• Camera-ready paper: June 23, 2025
Tools & Demos
• Abstract submission: May 16, 2025
• Paper submission: May 23, 2025
• Notification: June 20, 2025
• Camera-ready paper: June 27, 2025
Workshops
• Workshop proposals: February 15, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Program Co-Chairs
• Nour Ali, Brunel University London, UK
• Jacopo Soldani, University of Pisa, Pisa
Tools & Demos Co-Chairs
• Mohamed Soliman, Heinz Nixdorf Institut, Paderborn University, Germany
• Use Zdun, University of Vienna, Austria
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
Care Tutte e cari Tutti,
è con immenso piacere che faccio le mie congratulazioni a Franca Garzotto e
ad Alessio Malizia, che quest'anno hanno preso servizio come professori
ordinari. L'impegno che Franca e Alessio hanno profuso nell'area della *Human
Computer Interaction* vede oggi il giusto riconoscimento. Il loro successo
è motivo di orgoglio per la nostra comunità scientifica e sono certa che
entrambi continueranno a ispirare non solo i colleghi ma soprattutto i
giovani ricercatori che intraprendono questa strada e che accresceranno la
nostra comunità, contribuendo a far crescere ulteriormente questo ambito
così rilevante e stimolante.
In questa occasione speciale, desidero anche inviare a tutti voi i miei più
sinceri auguri di un sereno Natale e di un felice Anno Nuovo. Che queste
festività possano portarvi gioia, serenità e rinnovata energia per
affrontare con entusiasmo il nuovo anno.
Un caro saluto,
Giuliana
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
*** Second Call for Papers ***
37th International Conference on Testing Software and Systems (ICTSS 2025)
September 17-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ictss-2025
(*** Proceedings to be published by Springer in LNCS ***)
IFIP-ICTSS is a well-established conference where researchers, developers, testers, and users
from industry get together to present and discuss the most recent innovations, experiences
and open challenges related to testing software and systems and measuring software quality.
Topics of interest include, but are not limited to:
■ AI for Software Testing and Testing of AI: the growing interest in the use of AI has also
spread in to various aspects of software testing. In addition, work is underway to test and
validate AI systems/applications (machine learning, expert systems, neural networks).
■ Aspects of testing: test derivation, test selection, test generation, test coverage, test
concretization, test implementation and execution, test result analysis, test oracle, verdict
computation, test management, active testing and passive testing, monitoring and runtime
verification.
■ Testing new technologies: this year we encourage submissions focused on testing Large
Language Models (LLMs), audit machine learning systems (especially for applications to Health)
and Quantum systems (programs, computers, and simulators).
■ Diversity on testing: diverse generation, selecting diverse test suites, foundations of testing
and diversity, applications of entropy and Kolmogorov complexity on test suite diversity.
■ Theoretical approaches: formalisms (such as automata, state machines, process algebra,
logics, Markov-chains...), testing frameworks, results for compositionality, refinement,
soundness and completeness, addressing complex systems, heterogeneous or hybrid systems.
■ Modelling languages (such as UML, MATLAB, Simulink, Modelica...) and associated
tooling for model-based testing: test generation from models, model-based oracles.
Scalability, traceability, quantification issues. Automated support of any parts of the testing
activities, testing processes, test-driven development, sound metrics and measurements.
■ Testing of quality aspects: Functional, interoperability, unit, integration, performance, load,
conformance, non-regression, reliability, robustness.
■ Security Testing: methodologies and techniques for continuous security assessment, security
monitoring, security review, penetration testing, verification of certification compliance;
automation of security testing processes.
■ Testing emerging technologies: quantum systems (programs, computers, and simulators),
genetic algorithms, metaverse, and any other technology in the early stages of testing.
■ Human Aspects of Testing: human psychology and management attitude play major roles
in formulating and adopting testing in practice.
■ Cross domains and combination of techniques: using other techniques such as proof,
model-checking, symbolic execution, abstract interpretation, static analysis, simulation,
model learning, ... to improve quality and reduce the effort in testing processes.
■ Cross domains and combination of techniques: using other techniques such as proof,
model-checking, symbolic execution, abstract interpretation, static analysis, simulation, model
learning, machine learning, expert systems, neural networks, genetic algorithms... to improve
quality and reduce the effort in testing processes.
■ Application aspects and case studies: Communicating systems such as cyberphysical
systems, systems of systems, embedded systems, web services systems, smart grids, cloud
computing systems, business information systems, real-time systems, distributed and
concurrent systems. Case studies and industrial applications involving qualified empirical
evaluations.
IFIP-ICTSS Invites:
Full papers (12 to 15 pages plus at most 2 extra pages for references in the one-column
Springer LNCS format) describing original research contributions with sufficient evidence for
the interest of the proposed approach.
Industry papers (12 to 15 pages plus at most 2 extra pages for references in the one-column
Springer LNCS format) describing original research or experience report conducted within an
industrial environment or in collaboration with an industry partner.
Short papers or work-in-progress papers (up to 6 pages plus at most 1 extra page for
references in the one-column Springer LNCS format) describing academic work in progress or
tool implementations, as well as testing processes, achievements and feedback on testing
methods for industrial case studies.
Journal-First. The aim of the Journal-First (JF) submission category is to further enrich the
program of ICTSS, as well as to provide an overall more flexible path to publication and
dissemination of original research that is within the scope of ICTSS. A submission in this
category must adhere to the following criteria:
■ It should be clearly within the scope of the conference.
■ It should be recent: it should have been accepted and made publicly available in a journal
(online or in print) by January 1, 2023 or more recently.
■ It has not been presented at, and is not under consideration for, Journal- First tracks of other
conferences or workshops.
■ The submission has to be in the form of a 4-page extended abstract and has to provide a
concise summary of the published journal paper.
■ It must be marked as such in the submission’s, and must explicitly include full bibliographic
details (including a DOI) of the journal publication they are based on. Since the referenced
journal papers have already been reviewed and accepted by the corresponding journals,
submissions in the JF category will not be reviewed again for technical content. Submissions will
be judged on the basis of the above criteria, but also considering how well they would
complement the conference’s technical program. Accepted submissions in this category will be
part of the proceedings of ICTSS 2025, with the title equal to the original title of the article with
the prefix.
The submission link is: https://easychair.org/my/conference?conf=ictss2025
The papers will be published by Springer in the LNCS volume.
Authors should consult Springer’s Instructions for Authors of Proceedings
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…)
and use either the LaTeX or the Word templates provided on the authors’ page. Springer’s
proceedings LaTeX templates are available in Overleaf.
Authors are encouraged to include their ORCIDs in their papers.
Journal Special Issue
Best papers of the conference will be invited to submit an extended version of their article at a
special (topical) issue of the Springer Nature of Computer Science
(https://link.springer.com/journal/42979). Deadline will be near the end of December 2025
with a tentative publication date for the middle 2026.
Collocation
ICTSS 2025 will be collocated with the 19th European Conference on Software Architecture
(https://conf.researchr.org/home/ecsa-2025).
IMPORTANT DATES
■ Paper Submission: May 19, 2025 (AoE)
■ Author Notification: June 30, 2025 (AoE)
■ Camera-ready Versions and Author Registration: July 14, 2025 (AoE)
ORGANISATION
Conference Chairs
■ Silvia Bonfanti, University of Bergamo, Italy
■ George A. Papadopoulos, University of Cyprus, Cyprus
**
*CFP: 1st International Workshop on Web3 Applications and the eVolution
of dEcentralized finance (WAVE) 2025 @ IEEE ISCC 2025*
*
https://sites.google.com/unipi.it/wave2025/home
2-5 July 2025, Bologna, Italy
Accepted papers will be published by IEEE and will be available via the
IEEE Xplore.
Motivation and Rationale
Web3 and Decentralized Finance (DeFi) are two key factors of the new
Internet era. They are redefining the landscape of digital
communications and distributed systems, offering new opportunities for
secure, resilient, and scalable applications. The worldwide adoption of
Web3 is reshaping how users experience Internet services by including
concepts such as decentralization, democratization and rewarding in
existing services. The main engine of Web3 is blockchain technology.
However, there are numerous areas where there is room for improvement.
To begin with, most Web3 applications revolve around DeFi, however, the
decentralisation offered by blockchain technology could help plenty of
scenarios. Promising scenarios are supply chains, health, decentralized
storage, data sharing, power grids, virtual worlds (like the Metaverse)
and many more. Additionally, there are other scenarios where Web3 could
have a meaningful impact, including IoT, vehicular networks, cloud and
edge computing, digital identities, intellectual property management,
digital twins, and integration with the physical world. DeFi is still
quite far from perfect. Indeed, fungible and non-fungible assets are
constantly evolving to include more advanced functionalities as so to
increase their adoption. Moreover, DeFi was shown to be susceptible to
malicious activity, including fake NFTs, sleepminting, washtrading, rug
pull, pump and dump, Maximal Extractable Value and other scams. Finding
solutions to foresee and prevent such malevolent practices becomes
crucial for the true adoption of this technology. Lastly, blockchain
technology has some inherent limitations that are still to be addressed,
including creating efficient consensus protocols for public blockchains,
and secure channels for transaction confirmation among others.
The Web3 Applications and the eVolution of dEcentralized finance (WAVE)
workshop analyses the technological challenges and the potential of Web3
and DeFi applications. By bringing together researchers and
practitioners, the workshop aims to attract contributions that can
discuss how these emerging technologies can shape the future of
blockchain, and address the challenges of their adoption. Papers on both
theoretical and design aspects are welcomed, which describe and evaluate
novel design methods and system prototypes. The workshop also welcomes
work-in-progress and position papers.
Topics
We welcome submission on a wide range of topics, including but not
limited to:
*
Web3 Applications and Technologies
*
Web3 storage decentralization and data sharing
*
Novel Web3 applications (IoT, networks, cloud computing)
*
DLTs and Blockchain Technology
*
Blockchain security and performance
*
Adoption of blockchain in innovative scenarios
*
Decentralized Finance (DeFi) and similars (e.g. GameFi, SocialFi)
*
Application of DeFi to novel scenarios
*
DeFi vulnerability identification and mitigation
*
New DeFi services
*
Decentralized Social Networking: analysis and applications
*
Decentralized Technology for the Metaverse
*
NFTs analysis and applications
*
AI for Web3 and DeFi
*
Privacy, scalability, and governance
*
Networking and communications for Web3 and DeFi
*
Solutions for safe online environments
Submission
Submissions will be made via EDAS.
WAVE'25 uses a double-blind review process. The workshop accepts
manuscripts up to 6 pages long in the IEEE double-column proceedings
format, including tables, figures and references.
Important Dates
*
Papers submission: January 10, 2025 (AoE, UCT -12) (to be extended)
*
Notification of acceptance: March 14, 2025
*
Camera-ready paper due: April 14, 2025
*
Workshop: July 2-5, 2025 (tbc)
*
/Apologies for unintended cross-mailing/
=========================================================
*10th International Conference on Smart Learning Ecosystems and Regional
Development**
*
*2025:A decade of SLERD - facts and future directions
*
*June 12-13, 2025*
/*on-line format*/
www.slerd.org <https://www.slerd.org/>
Contacts:
1st: elvira [dot] popescu [at] gmail [dot] com /(Elvira Popescu -
conference chair)/
2nd: aslerd [dot] org [at] gmail [dot] com
=========================================================
Deadline for paper submission: *March 1, 2025
*call for papers <https://www.slerd.org/call-for-papers/>
*=========================================================
*SLERD 2025 will host also the 6th edition of the *International*
*Student Design Contest* -> see call for proposal and demo
<https://www.slerd.org/contest/>
**=========================================================
* *
*SLERD 2025* is organized by /University of Craiova /in collaboration
with /ASLERD/ <http://www.aslerd.org>/./
*
* /*Short Intro*/
On occasion of the 10th edition of the SLERD conference – themed “*/A
Decade of SLERD: Facts and Future Directions/*” – we intend to reflect
on a journey of impactful research, transformative insights, and
collaboration that followed the evolution of smart learning ecosystems.
Over the past ten years, SLERD has become a venue for academics,
practitioners, and students worldwide, fostering innovative approaches
to education that prioritize the human factor, social innovation,
inclusivity, and accessibility.
This milestone conference is an invitation to both celebrate the
achievements of the past decade and engage in discussions that will
define the future of smart learning environments. As SLERD 2025 unfolds,
participants will contribute to shaping a vision that aligns
technological advancements with the needs of diverse communities,
ensuring that the future of education is adaptive and inclusive.
The themes for this year’s conference emphasize the overarching nature
of smart learning ecosystems: /*places for smart education,
people-centered design, and supportive technologies*/. Through these
lenses, SLERD 2025 will address evolving models of institutional
learning, the role of design and co-creation, the integration of AI and
immersive technologies, and ethical considerations essential to a
sustainable educational future.
/*Topics of interests*/
*SLERD 2025* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant future, where smart learning ecosystems
and smart education will be even more central in the education of future
citizens, and in the promotion of social innovation and territorial
development.
General topics of interests can be grouped under three big themes:
/*• places for smart education
*/
* future of institutional learning
* interplay between formal and informal learning
* new educational models and settings
* continuity-discontinuity of time, technology, place/space, processes
in learning
* role of, and case studies of, games and gamification in smart education
* dual education and other alternation scheme approaches
* monitoring and benchmarking of smartness (individual, institution,
city, region)
/*• people in place centered design for smart education*/
* general frameworks and methodological advances
* design, data and other relevant literacies
* teachers’ and students’ continuous training (literacies, skills and
competencies)
* initial teacher education
* smart citizens’ literacies, skill and competences
* communities and co-design in smart learning
* sharing & participatory practices
* open access to any resource and disparity
* educational design for all
* cultural influences
* ethical aspects in smart learning
/*• supportive learning technologies for smart education*/
* general frameworks and methodological advances
* design, data and other relevant literacies
* teachers’ and students’ continuous training (literacies, skills and
competencies)
* initial teacher education
* smart citizens’ literacies, skill and competences
* communities and co-design in smart learning
* sharing & participatory practices
* open access to any resource and disparity
* educational design for all
* cultural influences
* ethical aspects in smart learning
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *March**1, 2025*
• Notification to the authors: April 1, 2025
• Camera ready paper: June 1, 2025
• Conference: June 12-13, 2025
==========================================
/*Submissions:*/
---------------------------------------------------------
Accepted papers also presented at the conference will be published in a
special issue of theIxD&A Journal
<https://doi.org/10.55612/s-5002-000>(https://ixdea.org/; ISSN
1826-9745, e-ISSN 2283-2998) indexed by SCOPUS and Emerging Sources of
Web of Science (Citescore: 2.5).
Papers should be written according to the Instruction for Authors
available athttps://ixdea.org/authors-guidelines/.
<https://ixdea.org/authors-guidelines/>
Accepted papers will be candidate to a/best paper award/in collaboration
with IAALDE.
Papers submission is handled through OJS
–https://ojs.ixdea.org/index.php/ixdea/about/submissions. SLERD and
IxD&A follow a double-blind reviewing process, thus papers need to be
fully anonymized.
=========================================================
Information about SLERD 2025 will continuously updated on the ASLERD
Linkedin page -> link <https://www.linkedin.com/groups/5103530/>
Facebook page -> link
<https://www.facebook.com/people/Aslerd-Association-for-Smart-learning-Ecosy…>
=========================================================
See ASLERD website <http://www.aslerd.org> for
Request of membership, membership fees and legal
=========================================================
*Deadline extended*
The new submission deadline is December 29, 2024
*Call for papers*
First Workshop on "Social Interaction and Collaboration in eXtended Reality
(SIC-XR)"
https://sites.google.com/view/sic-xr
To be held as part of IEEEVR25 https://ieeevr.org/2025/
32nd IEEE Conference on Virtual Reality and 3D User Interfaces
Saint-Malo, France
March 8-12, 2025
*Important Dates*
Submissions deadline: December 20, 2024 December 29, 2024
Notification: January 03, 2025 January 09, 2025
Camera-ready deadline: January 13, 2025
*Submission webpage*
https://easychair.org/conferences/?conf=sicxr2025
*Topic*
Extended Reality (XR) technologies, including Virtual Reality (VR),
Augmented Reality (AR) and Mixed Reality (MR), are profoundly reshaping the
way people interact and collaborate in the digital world, breaking down
physical barriers and creating new opportunities for social connection.
These immersive solutions offer experiences ranging from integrating
digital elements into the real world to building entirely virtual
environments, expanding the boundaries of human interaction. However, the
expansion of XR also brings significant challenges in terms of social
cohesion, collaboration, inclusiveness and accessibility.
The workshop Social Interaction and Collaboration in eXtended Reality
(SIC-XR) is an opportunity to explore the dynamics of social interaction
and collaboration in immersive technologies, with a specific focus on
eXtended Reality (XR) applications. As the use of these technologies
expands in contexts such as remote work, education, and healthcare, it is
essential to understand and optimize how people interact and collaborate in
virtual environments.
The goal of the workshop is to bring together researchers, practitioners,
developers, and interaction design experts to discuss current challenges
and future potential in the area of social interaction and collaboration in
XR.
The workshop aims to explore aspects of social interaction and
collaboration within the eXtended Reality by considering several topics,
including but not limited to:
- Social dynamics in XR
- Accessibility in XR
- Inclusivity in Immersive Technologies
- User Safety and Ethical Standards
- Designing for Engagement and Cohesion
- Emotional and Psychological Impacts of XR
- Educational and Collaborative Uses of XR
*Organizers*
Andrea Antonio Cantone, *University of Salerno, Italy*
Giuliana Vitiello, *University of Salerno, Italy*
Pablo Cesar, *Centrum Wiskunde & Informatica (CWI), The Netherlands*
Tanja Kojić, *TU Berlin, Germany*
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
*** Call for Workshop Proposals ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Workshop proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
WORKSHOP PROPOSALS
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Approved workshops will be announced on the conference website.
Workshops will take place during a half- or full-day session before the conference. If you want
to organize a workshop, please submit a proposal as a maximum 4-page description in
Springer LNCS format
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…),
including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee), duration of the
workshop, expected outcome, and supporting materials (if applicable).
Accepted workshop papers will be included in the adjunct conference proceedings to be
published by Springer in LNCS (pending approval). Alternatively, the workshop organisers
have the option of publishing the accepted papers to their workshops in CEUR
(https://ceur-ws.org/HOWTOSUBMIT.html).
Workshop organisers must commit to creating their Call for Papers and their website within
one week of the notification.
Please email your proposal by January 10, 2025, to the workshop chairs: Wenzhen Xu
(wenzhen.xu AT r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia AT unisa.edu.au), and Kaoru Sumi
(kaoru.sumi AT acm.org).
The organizing committee will review the proposals and communicate the results by January
17, 2025.
IMPORTANT DATES
Workshop and tutorial proposals:
• Submission deadline: January 10, 2025 (AoE)
• Decision notification: January 17, 2025
Workshop papers submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready and author registration: March 28, 2025
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary
Professor at the University of Wollongong, Australia
*[Apologies for cross-posting]*
Please share widely with interested colleagues and networks!
# CALL FOR PAPERS: Adaptive eXplainable AI Workshop 2025
We are delighted to announce the second edition of the Adaptive XAI (AXAI) Workshop, to be held in conjunction with ACM IUI 2025. As the integration of Artificial Intelligence into daily decision-making processes intensifies, the need for clear communication between humans and AI systems becomes crucial. This workshop is dedicated to exploring the design and development of intelligent interfaces that adaptively explain AI's decision-making processes, with a strong focus on human-centric principles.
## Important Dates
* Submission Deadline: January 13, 2025
* Notification: January 20, 2025
* Camera Ready: February 10, 2025
* Workshop Date: March 24, 2025
## Submission Guidelines
* Length: 5-10 pages
* Format: CEUR-ART 1-column Template
* Submission Website: https://cmt3.research.microsoft.com/AXAI2025/
## Workshop Focus
In line with the human-centric principles of the Future Artificial Intelligence Research (FAIR) project, this workshop seeks to explore, understand and develop interfaces that dynamically adapt, thereby creating explanations of AI-based systems that both relate to and resonate with a range of users with different explanation-based requirements.
As AI's role in our lives becomes ever more embedded, the ways in which such systems explain elements about the system need to be malleable and responsive to the ever-evolving individual's cognitive state, relating to contextual needs/focus and to the social setting.
## Topics
Building on the success of our first edition, we welcome submissions that address, but are not limited to, the following emerging trends and challenges:
1. **Personalized XAI Interfaces**
* Adaptive systems responding to users' evolving needs
* Context-aware explanation mechanisms
* User modeling for explanation adaptation
2. **Novel Interaction Modalities for XAI**
* Multimodal explanation interfaces
* Immersive XAI experiences
* Visual Languages for AI interaction
3. **Ethical Considerations in Adaptive XAI**
* Transparency and trust
* User autonomy
* Fairness in adaptive systems
4. **Domain-Specific XAI Applications**
* Healthcare
* Finance
* Autonomous systems
5. **Evaluation Methodologies**
* Assessment frameworks for adaptive interfaces
* User studies and empirical evaluations
* Metrics for explanation quality
6. **Over-reliance and Automation Bias**
* Maintaining appropriate user skepticism
* Engagement strategies
* Balance between trust and critical thinking
7. **LLMs in XAI**
* Potential and limitations
* Human-understandable explanation generation
* Integration with existing XAI frameworks
8. **Interactive Machine Learning**
* User-in-the-loop systems
* Real-time adjustments
* Dynamic explanation generation
9. **Hybrid Decision-Making Frameworks**
* Human-AI collaboration
* Adaptive explanation support
* Knowledge integration
## Organizers
* Tommaso Turchi, University of Pisa
* Alessio Malizia, University of Pisa
* Fabio Paternò, CNR-ISTI, Pisa
* Simone Borsci, University of Twente
* Alan Chamberlain, University of Nottingham
* Andrew Fish, University of Liverpool
For more information, please visit our website at https://axai.trx.li or contact Tommaso Turchi (tommaso.turchi(a)unipi.it).
Join us in Cagliari, Sardinia (Italy) to shape the future of human-AI interaction!
We encourage you to forward this call to relevant mailing lists and share with colleagues who might be interested in contributing to this workshop!
//==============================\\
Tommaso Turchi
Department of Computer Science
University of Pisa
\\==============================//
*Call for Demo and Poster IUI2025*
**
*Important Dates*
* Submission Deadline: *January 7 (Tuesday), 2025*
* Notification to Authors: February 4 (Tuesday) 2025
* Camera Ready Deadline: February 10 (Monday), 2025
ACM Conference on Intelligent User Interfaces (ACM IUI) 2025 is the 30th
annual premiere venue, where researchers and practitioners will meet and
discuss state-of-the-art advances at the intersection of Artificial
Intelligence (AI) and Human-Computer Interaction (HCI). Ideal IUI
submissions should address practical HCI challenges using machine
intelligence and discuss both computational and human-centric aspects of
such methodologies, techniques, and systems. We welcome contributions
from related fields such as psychology, behavioral science, cognitive
science, computer graphics, design, the arts, and more. Our focus is to
improve the interaction between humans and machines, by leveraging both
HCI approaches and state-of-the-art AI techniques from machine learning,
natural language processing, data mining, knowledge representation and
reasoning. ACM IUI welcomes contributions from all relevant arenas,
academia, industry, government, and non-profit organizations, and gives
its participants the opportunity to present and see cutting-edge IUI
work in a focused and interactive setting.
*Posters*
Posters provide an opportunity for sharing valuable last-minute ideas,
eliciting useful feedback on early-stage work and fostering discussions
and collaborations among colleagues. We invite submissions relevant to
all conference topics. All submissions should convey a scientific result
or work in progress that is not yet ready to be published as a
full-length research paper at a refereed conference.
The page limit for poster papers is 4 pages (references do not count
toward the page limit). Submitting a draft poster along with your
submission is not required but is recommended. Accepted poster papers
will appear in the companion proceedings of the conference. Each
accepted contribution is expected to be presented in person during the
poster session.
*Demos*
The demonstration track complements the overall program of the
conference. Demonstrations show implementations of novel, interesting,
and important intelligent user interface concepts or systems. We invite
submissions relevant to intelligent user interfaces and which address,
but are not limited to, the topics of the conference. All submissions
are intended to convey a scientific result or work in progress and
should not be advertisements for commercial software packages.
The page limit for demo papers is 4 pages (references do not count
toward the page limit). Authors further need to submit a video (max. 5
mins) along with their demo paper to showcase their work. Accepted demo
papers will be presented as interactive demonstrations at IUI and
published in the companion proceedings of the conference. Each accepted
contribution is expected to be presented in person during the demo sessions.
Authors who submitted a long or short research paper are welcome to also
propose a demo of their work to exemplify their work at the conference
(In this case, the paper will not be included in the ACM Digital
Library). Alternatively, the authors of accepted papers may also opt to
submit a regular 4-page paper for the demonstration, which will be
included in the ACM Digital Library if accepted.
*Topics*
In addition to the conference topics, we would like to encourage authors
to also consider the following topics:
* Enhance Web Accessibility through the AI
* Intelligent Human-Robot Applications
* Designing Interfaces for GenAI Systems
* Applications of Intelligent User Interfaces to Support
Underrepresented Users
* Societal and Ethical Considerations of Intelligent User Interfaces,
Particularly as Prompted by Emerging Technology such as GenAI
*Submission Instructions*
A video (up to 5 mins) is required for demo submissions. The video
should showcase the system that will be demonstrated during the
conference. Please follow the SIGCHI Technical Requirements and
Guidelines for Videos.
<https://sigchi.org/resources/guides-for-authors/videos/>
Please submit your demos and posters at
http://new.precisionconference.com/~sigchi
<http://new.precisionconference.com/~sigchi>under the IUI 2025 Demos and
Posters track. In PCS 2.0, first click "Submissions" at the top of the
page, from the dropdown menus for society, conference, and track select
"SIGCHI", "IUI 2025" and "IUI 2025 Posters and Demos", respectively, and
press "Go".
Looking forward to your submissions!
IUI’25 Organizers
[Apologies for cross-posting]
************WORKSHOP CALL FOR PAPERS**************
SOCIALIZE Workshop @ ACM IUI 2025
Fifth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
March 24, 2025
Co-located with the 30th ACM International Conference on Intelligent User Interfaces (IUI) 2025 (https://iui.acm.org/2025/) Cagliari, Italy, March 24-27, 2025
Workshop website: http://socialize2025.di.unito.it/
Submission: https://easychair.org/conferences/?conf=socialize2025
For any information: socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>
******************Important Dates*******************
Submission deadline: January 15, 2025
Authors notification: January 20, 2025
Camera-ready: March 1, 2025
Workshop date: March 24, 2025
*********************Overview**********************
The SOCIALIZE workshop aims to bring together all interested in developing interactive techniques, including social robots, that can help promote social and cultural inclusion of a broad range of users, with a focus on vulnerable groups (e.g., children, elderly, autistic, and disabled people) and disadvantaged, at-risk categories (e.g., refugees and migrants).
**********************Topics***********************
The main topics of the workshop are (but not limited to):
• Multi-cultural system design;
• Empirical studies on the impact of culture on systems;
• Cultural and social influence in online learning platforms (e.g., MOOC);
• Cultural and social influence in recommender systems;
• Cultural and social aspects as contextual factors;
• Inclusive recommender systems;
• Methods for automatic assessment of social and cultural background from social media;
• Strategies for adapting systems to groups of users with different cultural and social backgrounds;
• Social-cultural integration and large language models;
• Cultural and social situation awareness;
• Cross-cultural analyses of trust in systems;
• Human-robot interaction and adaptation for cross-cultural users, including under-represented groups;
• Humanoid robots and social inclusion;
• Adaptation strategies for social human-robot interaction;
• Machine learning for social robots;
• Emotion, personality, and empathy detection in social human-robot interaction;
• Social robots as conversational recommender systems;
• Social robots in the real world;
• Social assistive robots (e.g., for elderly people or children with autism spectrum disorder);
• Impact of the COVID-19 pandemic on cultural and social inclusion;
• Algorithmic bias detection and mitigation for marginalized groups.
********************Submissions********************
Papers should be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2025) by January 15, 2024. All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics.
At least one author of each accepted paper must register for and attend the workshop.
The papers accepted at IUI workshops 2025 will be published in common proceedings via CEUR-WS (please see https://ceur-ws.org/Vol-3660/ for last year’s workshop proceedings).
- Paper template (single column): http://ceur-ws.org/Vol-XXX/CEURART.zip
- Regular papers need to be at least ten pages long (single column) to be published in CEUR-WS proceedings, and short papers need to have at least five pages (please see https://ceur-ws.org/HOWTOSUBMIT.html for more details).
For further questions, please contact the workshop organizers at <socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>>.
********************Organization********************
Berardina De Carolis, University of Bari, Italy
Fabio Gasparetti, Roma Tre University, Italy
Cristina Gena, University of Torino, Italy
Styliani Kleanthous, Open University of Cyprus, Cyprus
Giuseppe Sansonetti, Roma Tre University, Italy
[Apologies for cross-posting, please distribute]
*6th IEEE International Symposium on the Internet of Sounds*
University of L’Aquila - Centro Congressi “Luigi Zordan”, L’Aquila, Italy
29 October - 31 October 2025
*https://internetofsounds2025.ieee-is2.org/*
<https://internetofsounds2025.ieee-is2.org/>
We are pleased to invite you to the 6th IEEE International Symposium on the
Internet of Sounds (IEEE IS2 2025). The Internet of Sounds is an emerging
research field at the intersection of the Sound and Music Computing and the
Internet of Things domains.
The symposium will be hosted at the Centro Congressi “Luigi Zordan” in the
vibrant city of L'Aquila, Italy, known for its rich history, dynamic
culture, and rapidly growing technology sector.
The aim is to bring together academics and industry to investigate and
advance the development of Internet of Sounds technologies by using novel
tools and processes.
The event will consist of presentations, keynotes, panels, poster
presentations, demonstrations, tutorials, music performances, and
installations.
*Call for Papers and Demos*
Topics of interest include and are not limited to:
- Wireless acoustic sensor networks
- Web Audio
- Networked music performances
- Networked immersive audio
- Embedded systems for audio applications
- 5G/6G architectures for the Internet of Sounds
- Music information retrieval in networked applications
- Ecoacoustics
- Detection and classification of sounds in acoustic sensor networks
- Networked Musical XR
- Semantic Audio applications for the Internet of Sounds
- Sonification for Internet of Sounds applications
- Smart musical instruments
- Ubiquitous music
- Audio packet loss concealment methods
- Participatory live music performances
- Musical haptics for the Internet of Musical Things
- Music education applications for the Internet of Musical Things
- Intelligent music production in Internet of Musical Things contexts
- Protocols and exchange formats for the Internet of Sounds
- Energy-Efficient and Green Networking for the Internet of Sounds
- Internet of Sounds networks and protocols
- Privacy and security in acoustic sensor networks
- Audio datasets for Deep Learning and Data Mining
- Challenges in the management and delivery of large audio databases
- Visualization, access, and indexing of audio databases
- Cloud-based services for musical and audio applications
- Improving accessibility and inclusiveness within the Internet of Sounds
- Sustainability and ethical aspects of the Internet of Sounds
- Brain-Computer Interfaces for the Internet of Sounds
- Model compression (quantization, knowledge distillation) for real-time
AI for audio
- Standardization for the Internet of Sounds
- Visualization and Sonification of acoustic sensor networks
- UAVs and Non-Terrestrial Networks for the Internet of Sounds
- Robots for the Internet of Musical Things
We consider submissions in the form of:
- Full paper (min 5 pages, max 10 pages)
- Poster paper (min 2 pages, max 4 pages)
- Demo proposal (max 2 pages)
Authors are welcome to submit to all three tracks. We encourage the
submission of work in progress as well as more mature work. However, only
the accepted contributions of at least 4 pages are eligible for inclusion
in the conference proceedings to be submitted to IEEE.
*Satellite Events*
The program will include 3 satellite events:
- The 2nd IEEE International Workshop on the Musical Metaverse
<https://internetofsounds2025.ieee-is2.org/workshops/2nd-ieee-international-…>
(2nd
IEEE IWMM)
- The 3rd IEEE International Workshop on Networked Immersive Audio
<https://internetofsounds2025.ieee-is2.org/workshops/3rd-ieee-international-…>
(3rd
IEEE IWNIA)
- The 2nd IEEE Music Packet Loss Concealment Challenge
<https://internetofsounds2025.ieee-is2.org/workshops/3rd-ieee-international-…>
For the topics addressed in each event please visit the respective
webpages.
*Keynote Speakers*
The program includes three confirmed keynotes:
- Valentina Presutti - Università di Bologna, Italy
- Carlo Fischione - KTH: Royal Institute of Technology, Stockholm, Sweden
- Mel Slater - University of Barcelona, Spain
*Paper Submission*
All submissions will be fully, single-blind peer-reviewed. The expected
number of pages for contribution should not exceed 10 pages for paper.
Authors must follow IEEE ethical and writing guidelines.
LaTeX and Word template:
https://www.ieee.org/conferences/publishing/templates.html
Submission portal: https://easychair.org/my/conference?conf=ieeeis22025
*Call for Internet of Sounds Performances and Installations*
We invite submissions that showcase the internet of sounds in performance
and sound installations. Proposed works should have a clear connection to
the conference and may relate to a technical paper or demo submission. We
particularly invite pieces that last 5-12 minutes, however, shorter and
longer performance proposals will be considered.
*Performances and Installations Submission*
A proposal (compiled in a single pdf) should include:
- One-page project description
- One-page description of technical requirements
- Short program notes
- Artist bio(s)
- URL to any performance/installation audio or audio-visual
documentation (if available). The documentation link should use
streaming-only services, e.g., SoundCloud, Vimeo, YouTube.
Please keep in mind the following when preparing performance and
installation submissions:
- Space requirements: Indicate whether the work would be more suitable
for a university environment (hallways, staircases, indoor and outdoor
plazas), club, traditional concert stage, gallery, public space, or other
venue. For questions regarding equipment and venue descriptions, please
contact the Music & Installations Co-chairs
- Performer(s): List all performers that would need to be involved.
Please note that the organizers cannot provide funding to support
performers' travel or accommodation.
- Feasibility: Provide evidence of the feasibility of the performance or
installation. Include documentation and list of previous performances of
the submitted or related work that demonstrate the submitter's capacity to
implement the proposal.
Submission portal: to be announced
*Important Dates*
- All submission deadlines: July 1, 2025
- Author notification: September 1, 2025
- Camera-ready due: October 1, 2025
- Early registration deadline: October 2, 2025
- Late registration deadline: October 15, 2025
- Symposium dates: 29 to 31 October, 2025
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper, and Best Demo awards. To be eligible for the Best Student
Paper award, the presenting and first author of the paper must be a
full-time student.
*Organizing Committee*
- General Co-Chair: Claudia Rinaldi - CNIT National Inter-University
Consortium for Telecommunications
- Paper Co-chair: Carlo Centofanti - University of L’Aquila
- Paper Co-chair: Stephen Roddy - University College Cork
- Paper Co-chair: Marcelo M. Wanderly - McGill University
- Paper Co-chair: Toon van Waterschoot - KU Leuven
- Demo Chair: Andrea Marotta - University of L'Aquila
- Poster Chair: Michel Buffa - University Côte d'Azur
- Music and Installations Co-chair: Giusy Caruso - Royal Conservatoire
Antwerp
- Music and Installations Co-chair: Maria Cristina De Amicis -
Conservatorio di Musica “A. Casella"
- Music and Installations Co-chair: Alessio Gabriele - Conservatorio di
Musica “A. Casella”
- Facility Chair: Marco Giordano - University of L’Aquila
- Publication Chair: Alex Piccioni - University of L’Aquila
- Publicity Chair: Chrisoula Alexandraki - Hellenic Mediterranean
University
- Tutorial Chair: Josè Santos - University of Ghent
- Industry Liaison Chair: Andrea Genovese - Qualcomm
- Travel Grants Chair: Lina Mohjazi - University of Glasgow
- Student Volunteer Coordinator: Stefano Giacomelli - University of
L’Aquila
- General Chair: Luca Turchet – University of Trento
*General Contact*
Enquiries can be addressed to claudia.rinaldi(a)univaq.it
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Digital Wellbeing for Teens: Designing Educational Systems *
Call for Papers -> link
<https://ixdea.org/digital-wellbeing-for-teens-designing-educational-systems/>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
* Chiara Ceccarini, University of Bologna (Italy)
* Catia Prandi, University of Bologna (Italy)
* Alberto Monge Roffarello, Politecnico di Torino (Italy)
* Luigi De Russis, Politecnico di Torino (Italy)
===========================================
*Important dates:*
-----------------------------------------------------------
* Deadline: *December 31st, 2024 (extended deadline)
*
* Notification to the authors: February 28th, 2025
* Camera ready paper: March 30th, 2025
* Publication of the special issue: June 2025 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Recently, researchers have been exploring the unexpected issues arising
from the excessive use of personal devices and social media apps,
particularly as companies adopt “attention-capture” tactics like
guilty-pleasure recommendations and automatic content playback. These
strategies exploit users’ psychological vulnerabilities to increase
advertising revenue, resulting in significant impacts on users’
perceived agency and often leading to a sense of losing control over
their technology use. This has led to the emergence of a new focus on
“digital wellbeing,” studied in fields such as Human Computer
Interaction and psychology. Traditional approaches by practitioners and
researchers to tackle these issues involve developing Digital
Self-Control Tools (DSCTs), such as mobile apps and browser extensions,
that help users track their usage patterns and implement interventions
like timers and lock-out mechanisms to regulate device use. However,
both researchers and users are beginning to emphasize that achieving
digital wellbeing requires more than just self-monitoring strategies; it
is a journey of personal growth that necessitates education.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The goal of this special issue is to discuss ongoing research and ideas
at the intersection of digital wellbeing and education. It aims to
foster the development of strategies and interactive tools that mentor
users, especially children and teenagers, towards a more meaningful and
conscious use of technology. This can be accomplished in various ways,
such as by designing new Digital Self-Control Tools with educational
components, developing serious games, or creating collaborative
platforms to introduce and support digital wellbeing learning in schools.
Topics of interest include, but not limited to:
• participatory and co-design of digital wellbeing systems;
• tools and strategies to teach digital wellbeing at school;
• strategies and tools for measuring students’ digital wellbeing;
• novel DSCTs that include educational aspects;
• gamification strategies for digital wellbeing;
• ethical, social, and political factors.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Digital Wellbeing for Teens")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as: IxD&A special issue on ‘Digital Wellbeing
for Teens‘.
* chiara [dot] ceccarini6 [at] unibo [dot] it
* catia [dot] prandi2 [at] unibo [dot] it
* alberto [dot] monge [at] polito [dot] it
* luigi [dot] derussis [at] polito [dot] it
-----------------------------------------------------------------------------
*Call for papers*
First Workshop on "Social Interaction and Collaboration in eXtended Reality
(SIC-XR)"
https://sites.google.com/view/sic-xr
To be held as part of IEEEVR25 https://ieeevr.org/2025/
32nd IEEE Conference on Virtual Reality and 3D User Interfaces
Saint-Malo, France
March 8-12, 2025
*Important Dates*
Submissions deadline: December 20, 2024
Notification: January 03, 2025
Camera-ready deadline: January 11, 2025
*Submission webpage*
https://easychair.org/conferences/?conf=sicxr2025
*Topic*
Extended Reality (XR) technologies, including Virtual Reality (VR),
Augmented Reality (AR) and Mixed Reality (MR), are profoundly reshaping the
way people interact and collaborate in the digital world, breaking down
physical barriers and creating new opportunities for social connection.
These immersive solutions offer experiences ranging from integrating
digital elements into the real world to building entirely virtual
environments, expanding the boundaries of human interaction. However, the
expansion of XR also brings significant challenges in terms of social
cohesion, collaboration, inclusiveness and accessibility.
The workshop Social Interaction and Collaboration in eXtended Reality
(SIC-XR) is an opportunity to explore the dynamics of social interaction
and collaboration in immersive technologies, with a specific focus on
eXtended Reality (XR) applications. As the use of these technologies
expands in contexts such as remote work, education, and healthcare, it is
essential to understand and optimize how people interact and collaborate in
virtual environments.
The goal of the workshop is to bring together researchers, practitioners,
developers, and interaction design experts to discuss current challenges
and future potential in the area of social interaction and collaboration in
XR.
The workshop aims to explore aspects of social interaction and
collaboration within the eXtended Reality by considering several topics,
including but not limited to:
· Social dynamics in XR
· Accessibility in XR
· Inclusivity in Immersive Technologies
· User Safety and Ethical Standards
· Designing for Engagement and Cohesion
· Emotional and Psychological Impacts of XR
· Educational and Collaborative Uses of XR
*Organizers*
Andrea Antonio Cantone, *University of Salerno, Italy*
Giuliana Vitiello, *University of Salerno, Italy*
Pablo Cesar, *Centrum Wiskunde & Informatica (CWI), The Netherlands*
Tanja Kojić, *TU Berlin, Germany*
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
========================================================
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
CiteScore 2023: 2.5 (Q1: Design (/Architecture); Q2: Multidisciplinary,
Media Technology, Education; Q3: Computer Science Applicationms, Human
Computer Interaction)
To help us to improve the *reader/author experience* please, if you have
not already done, take part in the *survey* -> SCIENTIFIC JOURNALS &
USER EXPERIENCE
<https://docs.google.com/forms/d/e/1FAIpQLSfpUR_mbeNMSOjjNqSRa7ko-BJ6nkFh7w_…>
-----------------------------------------------------------------------------
*Issue N. 61*
featuring
the special issue on ‘*/Designing for People in Human-Robot
Collaboration./*’
guest edited by /Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
/that includes the “stimulated paper” by /Laurianne Sitbon, Saminda
Balasuriya, Alicia Mitchell/ on
‘*/Inclusively Designing for People in Human-Robot Collaboration./*’;
and
+ regular papers
is now available for free downloading
https://doi.org/10.55612/s-5002-061 <https://doi.org/10.55612/s-5002-060>
------------------------------------------------------------------------------
/IxD&A implements the Gold/Diamond Open Access road to its contents with
no charge to the authors/
If you wish to help us in improving the quality of the journal, please
donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
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------------------------------------------------------------------------------
*
*
*IxD&A Journal, Issue N. 61 - ToC*/
/
/Special issue on:/
*Designing for People in Human-Robot Collaboration.*
/*Preface*/
(https://doi.org/10.55612/s-5002-061-001psi)
/Stine S. Johansen, Alan Burden, Eike Schneiders, Alexander N. Walzer/
p. 5 – 10
*Stimulated paper*
/Laurianne Sitbon, Saminda Balasuriya, Alicia Mitchell/
Inclusively Designing for People in Human-Robot Collaboration.
pp. 11 – 41
(https://doi.org/10.55612/s-5002-061-001sp)
*Contributed paper*
/Jasper Vermeulen, Glenda Caldwell, Müge Belek Fialho Teixeira, Alan
Burden, Matthias Guertler/
To Safety and Beyond! A Scoping Review of Human Factors Enriching the
Design of Human-Robot Collaboration , pp. 42 – 65
(https://doi.org/10.55612/s-5002-061-001)
/Laura Tomidei, Matthias Guertler, Nathalie Sick, Gavin Paul, Marc
Carmichael/
Design Principles for Safe Human Robot Collaboration, pp. 66 – 97
(https://doi.org/10.55612/s-5002-061-002)
/Belinda J Dunstan, Guy Hoffman/
Rethinking Bodily Expression in Human-Robot Communication: Insights from
Sculpture, pp. 98 – 116
(https://doi.org/10.55612/s-5002-061-003)
/Wei Win Loy, Anthony Franze, Jared Donovan, Muge Fialho Leandro Alves
Teixeira, Matt Adcock, Markus Rittenbruch/
Design Considerations for AR-Enabled Human-Robot Collaboration in
Fabrication-Centric Architectural Design Process: A Co-design Approach.,
pp. 117 – 143
(https://doi.org/10.55612/s-5002-061-004)
/Cryston Sahae, Shuyue Gu, Lige Yang, Elin A. Björling, Nichelle Song/
An Exploration of a Social Robot as a Digital Shield for Law Enforcement
Interviews: Designing a Prototype, pp. 144 – 163
(https://doi.org/10.55612/s-5002-061-005)
/Janika Leoste, Kristel Marmor, Mati Heidmets/
Nonverbal Behavior of Service Robots in Social Interactions – A Survey
on Recent Studies, pp. 164 – 192
(https://doi.org/10.55612/s-5002-061-006)
*Regular paper*
/Georgina Guillen-Hanson, Mattia Thibault/
Knee deep in the hoopla: rebuilding our cities beyond rocks and walls. A
review of human-need satisfaction during the COVID-19 pandemic, pp. 193
– 215,
(https://doi.org/10.55612/s-5002-061-007)
-----------------------------------------------------------------------------*
*To keep updated join the IxD&A groups @:
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Enjoy the videos of the "Meeting the Authors" events @:
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Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
• ‘Smart Learning Ecosystems beyond 2030′
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• ‘Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research’
Guest editors: George Caridakis, Houda El Mimouni, Joel Lanir, Valentina
Nisi, Giuliana Vitiello
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
• ‘Map-based interfaces and interactions’
Guest editors: Masood Masoodian, Saturnino Luz
• ‘Digital Wellbeing for Teens: Designing Educational Systems’
Guest editors: Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello,
Luigi De Russis
----------------------------------------------------------
*** Last Call for Workshop and Tutorial Proposals ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Tutorials are intended to help people attending the conference organize a
related scientific meeting on a specific topic or instruct on a specific practice. Approved
workshops and tutorials will be announced on the conference website. Tutorials and workshops
will take place during a half- or full-day session before the conference. If you want to organize
a workshop, please submit a proposal as a maximum 4-page description in Springer LNCS
format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…), including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee, and duration of the
workshop, expected outcome, and supporting materials (if applicable).
Workshop and tutorial descriptions will be included in the adjunct conference proceedings
(CEUR Workshop Proceedings) https://ceur-ws.org/HOWTOSUBMIT.html. Workshop organisers
must commit to creating their Call for Papers and their website within one week of the
notification.
Please email your proposal by December 01, 2024, to the workshop chairs: Wenzhen Xu
(wenzhen.xu AT r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia AT unisa.edu.au), and Kaoru Sumi
(kaoru.sumi AT acm.org).
The organizing committee will review the proposals and communicate the results by December
15, 2024.
IMPORTANT DATES
Workshop and tutorial proposals:
• Submission deadline: December 1, 2024 (AoE)
• Decision notification: December 15, 2024
Workshop papers submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for workshops: March 28, 2025
• Early bird registration: April 5, 2025
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
*** Second Call for Paper Submission and Workshop Proposals ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
SCOPE
The theme for ECSA 2025 is “impactful software architecture”. The software architecture
discipline has had a critical role in shaping robust, scalable, and maintainable systems. We are
interested in learning about software architecture principles and practices, emergence trends
and case studies highlighting strategic architectural choices that can lead to enhanced
performance, improved collaboration, and long-term sustainability. The overarching question is
how these architectural principles and practices, both well-established and emerging, are
making an impact in real-world systems, and how that impact is being felt across various
domains, from enterprise systems to more novel areas like, e.g., AI-driven or autonomous
applications?
The Program Committee of the 19th European Conference on Software Architecture seeks
submissions of original and unpublished high-quality papers describing fundamental and
applied research; new methods, approaches, and processes; novel applications; education and
training in software architecture; and experience reports on all topics related to software
architecture.
We particularly encourage papers that demonstrate that diversity in gender, culture, religion,
country, etc. are key factors for success and innovation in software architecture.
Topics of interest include, but are not limited to:
• Foundational principles of software architecture
• Relationship of requirements engineering and software architecture
• Quality attributes and software architectures
• Architecture practices for secure, explainable, and trustworthy software
• Architecture design and analysis
• Architecture description languages and meta-models
• Architecture verification and validation
• Management of architectural knowledge, decisions, and rationale
• Architecture patterns, styles, and tactics; reference architectures
• Architecture viewpoints and views
• Architecture conformance
• Software architecture virtualization and visualization
• Architecture-centric process models and frameworks
• Software architecture and agile, incremental, iterative, and continuous development
• Component-based models and deployment; middleware
• Software architecture and system architecture
• Software tools and environments for architecture-centric software engineering
• Ethics, cultural, economic, business, social, human, and managerial aspects of software
architecture
• Architecture and technical debt
• Architecting for sustainable and environment friendly systems
• Applying AI and LLMs in software architecture and architecting for AI and LLM intensive
systems
• Software architecture education
• Cross-disciplinary approaches to software architecture
• Architectures for reconfigurable and self-adaptive systems
• Architectural concerns of autonomic systems
• Software architecture applied to new and emerging areas, such as the cloud/edge, big data,
blockchain, cyber-physical systems, IoT, autonomous systems, systems-of-systems, energy-
aware software, quantum computing, AI-enabled systems
• Empirical studies, systematic literature reviews, and mapping studies in software architecture
• Diversity, equity, and inclusion in activities related to software architecture
PAPER SUBMISSIONS
ECSA 2025 seeks four types of papers for the research track:
• Research papers (max. 16 pages in LNCS style) which describe novel contributions to software
architecture research (submissions should cover work that has a sound scientific/technological
basis and has been validated)
• Education and training papers (max. 16 pages in LNCS style) that address methodologies,
experiences and best practices for teaching and training software architecture
• Experience reports (max. 16 pages in LNCS style) that cover innovative implementations,
novel applications, insightful performance results and experience in applying software
architecture research advances to practical situations and systems
• Short papers (max. 8 pages in LNCS style) that present novel and preliminary work-in-
progress or challenges in a topic of software architecture research, education, and training.
Submissions must have a sound basis, but not necessarily be validated in full.
All submitted papers will undergo a rigorous double-blind peer review process. Papers will be
selected based on originality, quality, soundness, and relevance. All contributions must be
original, not published, accepted, or submitted for publication elsewhere. Contravention of this
concurrent submission policy will be deemed a serious breach of ethics, and appropriate action
will be taken in all such cases. Plagiarism checking will be conducted and any paper reporting
more than a 20% match with published work will be desk-rejected.
To note is that research papers, education and training papers, and experience reports that are
rejected in their categories may be re-evaluated as short papers only if the committee decides
on rejection of the full paper on the basis that it presents preliminary work.
The research track of ECSA 2025 supports an Open Science policy. We encourage all
contributing authors to disclose (anonymized and curated) data/artifacts to increase
reproducibility. Note that sharing research artifacts is not mandatory for submission or
acceptance. Upon submission to the research track, authors are required:
• To make their artifacts available to the program committee (via a link to an anonymous
repository) and provide instructions on how to access this data in the paper; or
• To include in the paper an explanation as to why this is not possible or desirable; and
• To indicate why they do not intend to make their data or study materials publicly available
upon acceptance, if that is the case
While sharing research artifacts is not mandatory for submission or acceptance, authors are
required to include a Data Availability statement after the Conclusions section in a section
named "Data Availability". This statement should explain whether or not data and/or artifacts
are available or how they could be accessed (or not). Upon acceptance, papers with Open
Science artifacts (e.g., data, tools, etc.) will be invited to upload their artifacts into the ECSA
Zenodo community (https://zenodo.org/communities/ecsa) to make them accessible and
visible to the ECSA community. Sharing artifacts via the ECSA Zenodo community is required for
authors to be eligible for the best Open Artifact award.
All contributions must be formatted according to the Springer LNCS style
http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0. Page limits include
figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Research Track”
in EasyChair for your submission and click "Continue".
The proceedings will be published by Springer as part of the LNCS series. We also plan to
organize a Journal Special Issue on the theme of ECSA 2025 and to invite authors of selected
papers to submit an extended version of their research.
WORKSHOP PROPOSAL SUBMISSIONS
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
Main Conference
• Abstract submission: March 14, 2025
• Paper submission: March 21, 2025
• Notification: May 9, 2025
• Camera-ready paper: June 23, 2025
Workshops
• Workshop proposals: February 15, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Program Co-Chairs
• Nour Ali, Brunel University London, UK
• Jacopo Soldani, University of Pisa, Pisa
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
IS-EUD 2025 Call for Papers
10th International Symposium on End-User Development
16-18 June 2025, Munich (Germany)
https://iseud2025.ubicomp.net/
End-User Development (EUD) aims to empower end-users who are not
necessarily experts in software development to create their own software
to address their specific needs.
IS-EUD is a bi-annual event that gathers researchers interested in
extending the knowledge about how to design end-user development
technologies and provide scientific accounts of phenomena surrounding
EUD practices.
Topics
The conference welcomes contributions on:
• Simple and efficient environments for EUD
• GenAI to support EUD
• No-code/low-code paradigms and visual languages to create software and
systems
• Theoretical concepts and foundations for the EUD field
• New processes, methods, and techniques for EUD
• Approaches empowering users to create, modify, and tailor digital
artefacts
• Case studies and design implications on challenges and practices of EUD
Papers
We invite two types of paper submissions:
- Regular papers, up to 16 pages (not counting references), describing
original unpublished research making a substantial contribution to the
research field;
- Short papers, up to 8 pages (not counting references), describing
original unpublished research, making a small but solid contribution to
the field.
All submissions will be reviewed by the Program Committee. The review
process is double-blind, thus submissions must be anonymized. Accepted
papers (both regular and short) will appear in the archival proceedings
of IS-EUD 2025, published by Springer in the Lecture Notes on Computer
Science (LNCS) series, and will be presented at the conference.
Important Dates
* Regular and Short Papers:
Submission: 28 February 2025
Notification: 21 March 2025
Camera-ready: 4 April 2025
* Workshop Proposals:
Submission: 7 February 2025
Notification: 14 February 2025
* Submissions to Accepted Workshops:
Submission: 28 March 2025
Notification: 18 April 2025
* Demonstrations, Work in Progress, Doctoral Consortium:
Submission: 28 March 2025
Notification: 18 April 2025
Camera-ready: 28 April 2025
Organisation
- General Chairs
Albrecht Schmidt, LMU Munich
Carmen Santoro, CNR-ISTI
- Program Chairs
Andrea Bellucci, Universidad Carlos III de Madrid
Maristella Matera, Politecnico di Milano
- Workshop Chairs
Viktorija Paneva, LMU Munich
Daniel Tetteroo, Eindhoven University of Technology
- Demo and Work in Progress Chairs
Sebastian Feger, TH Rosenheim
Vittoria Frau, Aarhus University
- Doctoral Consortium Chairs
Fabio Paternò, CNR-ISTI
Davide Spano, University of Cagliari
- Web Chair
Andrea Esposito, University of Bari "Aldo Moro"
*** Second Call for Papers ***
The 24th IFIP Conference e-Business, e-Services, and e-Society (I3E 2025)
September 9-11, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/i3e2025/
(*** Proceedings to be published by Springer in LNCS ***)
(*** Journal Special Issue with Springer's SN Computer Science ***)
Conference theme: “Pervasive digital services for people’s well-being, inclusion and
sustainable development”
OVERVIEW
Next-gen digital services contribute to people’s well-being, inclusion, and sustainable
development, re-shaping e-business, e-services, and e-society. Such services are pervasive
both since they run on a large variety of heterogeneous devices and they permeate various
aspects of daily life, by offering accessible and personalised experiences to all individuals. The
proposed theme advocates for the design, implementation and operations of novel digital
solutions that satisfy the needs of different individuals, while contributing to their well-being
and to preserving the Planet.
I3E 2025 will collect contributions about the creation and management of user-centric
accessible platforms, applications, and services that empower individuals to live healthier and
more fulfilling lives. The proposed theme aims at emphasizing how it is possible to leverage
different technologies to address pressing societal challenges such as, for instance, healthcare
access, education, poverty alleviation, sustainable usage of resources, and social equity,
towards a more inclusive and sustainable future.
TOPICS OF INTEREST
Areas of particular interest include but are not limited to:
e-Business
• Innovative e-business models
• Inter-organizational systems
• Business process integration
• Business process re-engineering
• e-Marketplaces, e-Hubs and portals
• Digital goods and products
• User behaviour modeling
• Mobile business
• Enterprise application integration
• e-Negotiations, auctioning and contracting
• Supply, demand, and value chains
• e-Commerce content management
• Dynamic pricing models
• Trust and security
• Mobile Commerce
• Business Intelligence
• Business Ontologies and Models
• E-Business Models
e-Services
• e-Service composition
• Inter-organizational services
• e-Collaboration and e-Services
• Service-oriented computing
• Web services
• Semantic web services
• Service workflows
• Virtual organizations and coalitions
• Virtual enterprises and virtual markets
• Web 2.0 applications
• Agent-oriented e-Services
• P2P co-operation models
• Ubiquitous, mobile, and pervasive services
• Application service management
• Services and service management in the cloud-edge continuum
• Next-gen AI services
• Enterprise Ontologies
• Accessibility
• Usability
e-Society
• e-Government (e.g. G2G, G2B, or G2C)
• Digital cities and regions
• e-Democracy and e-Governance
• e-Inclusion to information society
• e-Health and e-Education
• Public e-Services for citizens and enterprises
• One-stop government service integration
• Mobile public services
• Multimedia and multilingualism
• Digital culture and digital divide
• Privacy and security
• Legal societal and cultural issues
• Public-private partnerships
• International dimension of e-Gov
• E-society and AI
• Digital Transformation
• Social Computing
• Green Computing
• Sustainable Technologies
• Humanitarian & Emergency Management
• Digital Inclusion
• Digital Literacy
SUBMISSION
Authors should submit original, unpublished research papers. All papers must not
simultaneously be submitted to another journal or conference. All accepted papers will be
published in the conference proceedings. Therefore, submissions should not be under
consideration for any other conference or journal outlet. Authors should consult Springer’s
authors’ guidelines and use their proceedings templates to prepare their papers
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Authors can submit their proceedings articles using the EasyChair platform. Please use the
following link: https://easychair.org/conferences/?conf=i3e2025 .
Length of papers
The most common types of papers accepted for publication are full papers (12 pages) and
short papers (7 pages). We only wish to publish papers of significant scientific content.
Journal Special Issue
Authors of selected papers will be invited to submit an extended and revised version of their
paper (with at least 30% additional material) for fast-track review and publication in Springer's
SN Computer Science (https://link.springer.com/journal/42979).
IMPORTANT DATES
• Paper Submission: May 19, 2025 (AoE)
• Author Notification: June 23, 2025
• Camera-ready: June 30, 2025
• Author Registration: June 30, 2025
ORGANISATION
Conference Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chairs
• Yogesh K. Dwivedi, Emerging Markets Research Centre (EMaRC)
• Georgia Kapitsaki, University of Cyprus
• Matti Mäntymäki, University of Turku
• Ilias Pappas, Norwegian University of Science and Technology
• Marinos Themistocleous, University of Nicosia
Program Co-Chairs
• Achilleas Achilleos, Frederick University of Cyprus
• Stefano Forti, University of Pisa
• Angelika Kokkinaki, University of Nicosia
Cari Membri di SIGCHI italy,
Vi scrivo per segnalarvi che il GRIN sta chiedendo ai rappresentanti di
sede di raccogliere suggerimenti sulla lista di riviste pubblicata sul sito
dell'ANVUR per la VQR per Informatica INFO-01/A:
https://www.anvur.it/attivita/vqr/vqr-2020-2024/gev/area-1-scienze-matemati…
La giunta GRIN, vorrebbe farla diventare (eventualmente emendata) una
proposta ufficiale del GRIN. C'è anche la proposta di raffinarla taggando
le riviste sulla base delle parole chiave della declaratoria. Quest'ultimo
aspetto ci interessa particolarmente come comunità HCI e per questo vi
prego, se potete, di compilare il seguente form, dopo aver esaminato il
file cui il form fa riferimento
https://docs.google.com/forms/d/e/1FAIpQLSf98qaFNg7hie-7TZL9k27l4rtNzsi2QKA…
Purtroppo, come forse avrete già appreso dai vostri rappresentanti di sede,
la giunta terrà una prima riunione il 14 novembre e una seconda il 21
novembre. Tutto ciò che riusciremo a suggerire in questo breve tempo sarà
prezioso non solo per gli informatici ma per tutta la comunità HCI italiana.
Vi ringrazio. Un caro saluto,
Giuliana
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
Ciao a tutti,
Mi pare che tutte le riviste segnalate nel settore HCI su SCIMAGO che mancavano nella lista ANVUR siano state aggiunte nel foglio condiviso, complimenti per l'accuratissimo lavoro.
Invece, ho trovato su SCIMAGO svariate riviste che menzionano il settore HCI, ma non ce l'hanno tra le categorie. Moltissime di queste sono ad esempio nel settore "ergonomics". Oppure svariate riviste che trattano tecnologie assistive sono in settori diversi (es "rehabilitation") ma sono delle venue ragionevoli per chi ci lavora anche lato HCI. È il caso di segnalare anche queste?
Grazie,
Dragan
Dragan Ahmetovic
Associate Professor
EveryWare Lab.
Dept. of Computer Science
Università degli Studi di Milano
On Nov 18, 2024 10:03, Fabio Paternò <fabio.paterno(a)isti.cnr.it> wrote:
Si, a supporto di quello che diceva Davide farei notare che nella classificazione di Scimago delle riviste su human-computer interaction, disponible a https://www.scimagojr.com/journalrank.php?category=1709&area=1700&page=1&to… è inclusa anche Proceedings of ACM on Human Computer Interaction, oltre che Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Ciao
Fabio
Da: Davide Spano <davide.spano(a)unica.it>
Inviato: martedì 12 novembre 2024 23:16
A: Giuliana VITIELLO <gvitiello(a)unisa.it>
Cc: hcitaly(a)isti.cnr.it
Oggetto: [Hcitaly] Re: Elenco riviste ANVUR Informatica, sull'HCI
Cara Giuliana,
grazie per la segnalazione. Credo che sia particolarmente importante per la nostra comunità far notare che nell'elenco manca la rivista Proceedings of ACM on Human Computer Interaction (https://dl.acm.org/journal/pacmhci), che pubblica gli articoli di alcune conferenze importanti che hanno adottato un journal model come CSCW, ISS, MobileHCI e EICS. Alcune hanno perso il ranking CORE proprio per aver adottato questo modello e quindi potrebbero cadere in un "limbo valutativo": non si considerano journal, ma la conferenza non ha ranking.
La scelta del nome è stata particolarmente infelice, ma il modello è quello dei Proceedings of IEEE o Procedia in Computer Science, presenti nella lista Anvur.
Ho inserito la segnalazione nel form, ma credo sia importante spargere la voce più possibile fra i rappresentanti di sede.
Un caro saluto
--Davide
On Tue, 12 Nov 2024 at 19:34, Giuliana VITIELLO <gvitiello(a)unisa.it<mailto:gvitiello@unisa.it>> wrote:
Cari Membri di SIGCHI italy,
Vi scrivo per segnalarvi che il GRIN sta chiedendo ai rappresentanti di sede di raccogliere suggerimenti sulla lista di riviste pubblicata sul sito dell'ANVUR per la VQR per Informatica INFO-01/A:
https://www.anvur.it/attivita/vqr/vqr-2020-2024/gev/area-1-scienze-matemati…
La giunta GRIN, vorrebbe farla diventare (eventualmente emendata) una proposta ufficiale del GRIN. C'è anche la proposta di raffinarla taggando le riviste sulla base delle parole chiave della declaratoria. Quest'ultimo aspetto ci interessa particolarmente come comunità HCI e per questo vi prego, se potete, di compilare il seguente form, dopo aver esaminato il file cui il form fa riferimento
https://docs.google.com/forms/d/e/1FAIpQLSf98qaFNg7hie-7TZL9k27l4rtNzsi2QKA…
Purtroppo, come forse avrete già appreso dai vostri rappresentanti di sede, la giunta terrà una prima riunione il 14 novembre e una seconda il 21 novembre. Tutto ciò che riusciremo a suggerire in questo breve tempo sarà prezioso non solo per gli informatici ma per tutta la comunità HCI italiana.
Vi ringrazio. Un caro saluto,
Giuliana
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https://<https://docenti.unisa.it/003730/home>docenti.unisa.it/giuliana.vitiello<http://docenti.unisa.it/giuliana.vitiello>
--
Hcitaly mailing list
hcitaly(a)isti.cnr.it<mailto:hcitaly@isti.cnr.it>
https://mailman.isti.cnr.it/postorius/lists/hcitaly.isti.cnr.it/
--
[Immagine rimossa dal mittente. photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website<https://www.unica.it/unica/page/it/luciod_spano> | RG<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID<https://orcid.org/0000-0001-7106-0463>
*** Fourth Call for Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Regular Papers
This format is suitable for original research, which is completed work at the time of submission
and, regardless of the length of the paper, is a self-sufficient scientific contribution. Papers can
be full papers (12 pages, excluding references) or short papers (6 pages, excluding references)
in Springer LNCS format, and describe work not presented, published or simultaneously
submitted elsewhere. Accepted papers will be included in the Springer LNCS conference
proceedings and be devoted a timeslot for oral presentation. Selected papers will be invited for
submission to Behaviour & Information Technology journal (Taylor & Francis).
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
studies where authors do not wish to publish them as regular papers in the conference
proceedings but rather present them at the conference for discussions that can shape the final
version (that may be submitted elsewhere later). The studies will be also be devoted a timeslot
for oral presentation in a special session. Extended abstracts must not be more than 2 pages in
CEUR format (including references). Accepted abstracts will be included in the adjunct
conference proceedings (CEUR Workshop Proceedings, 1 column style, see here). Selected
papers in this category, based on their quality, level of timeliness and relevance, and
completion, will also be invited for submission to Behaviour & Information Technology
journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 2-page abstract in CEUR format (1 column style).
Accepted posters will be included in the adjunct conference proceedings (CEUR Workshop
Proceedings). Posters will be displayed and presented during a dedicated session of the
conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 4-page abstract in CEUR
format (1 column style) describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct conference proceedings (CEUR Workshop Proceedings)
unless opted out by the student.
Workshops and Tutorial Proposals
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Tutorials are intended to help people attending the conference organize a
related scientific meeting on a specific topic or instruct on a specific practice. Approved
workshops and tutorials will be announced on the conference website. Tutorials and workshops
will take place during a half- or full-day session before the conference. If you want to organize
a workshop, please submit a proposal as a maximum 4-page description in Springer LNCS
format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-
guidelines), including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee, duration of the
workshop and mode of delivery: in-person/hybrid), expected outcome, and supporting
materials (if applicable).
Workshop and tutorial descriptions will be included in the adjunct conference proceedings
(CEUR Workshop Proceedings) https://ceur-ws.org/HOWTOSUBMIT.html. Workshop organisers
must commit to creating their Call for Papers and their website within one week of the
notification.
Please email your proposal by December 01, 2024, to the workshop chairs: Wenzhen Xu
(wenzhen.xu(a)r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia(a)unisa.edu.au), and Kaoru Sumi
(kaoru.sumi(a)acm.org).
The organizing committee will review the proposals and communicate the results by December
15, 2024.
IMPORTANT DATES
Paper submission:
• Submission deadline: January 03, 2025 (AoE)
• Decision notification: February 15, 2025
• Camera ready submission: February 28, 2025
Workshop and tutorial proposals:
• Submission deadline: December 1, 2024 (AoE)
• Decision notification: December 15, 2024
Workshop papers, posters, demos, artefacts, and doctoral consortium submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for the main track: February 28, 2025
• Author registration deadline for the rest of the categories: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers of the main track (both Full and Short) will be published by Springer in a
volume of the Lecture Notes in Computer Science series (https://www.springer.com/gp/
computer-science/lncs). Workshop and demo descriptions, extended abstracts , abstracts
from posters, and doctoral consortium abstracts will be published as an adjunct CEUR
proceedings.
Extended versions of the best papers and selected papers from the conference will be invited to
submit to a special issue on Persuasive Technology 2025 in Behaviour and Information
Technology, a Taylor & Francis publication.
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
*** Apologies for cross-posting ***
------------------------------------------------------
CALL FOR PAPERS: Adaptive eXplainable AI Workshop 2025
------------------------------------------------------
We are delighted to announce the second edition of the Adaptive XAI (AXAI) Workshop, to be held in conjunction with ACM IUI 2025. As the integration of Artificial Intelligence into daily decision-making processes intensifies, the need for clear communication between humans and AI systems becomes crucial. This workshop is dedicated to exploring the design and development of intelligent interfaces that adaptively explain AI's decision-making processes, with a strong focus on human-centric principles.
== Important Dates ==
* Submission Deadline: January 13, 2025
* Notification: January 27, 2025
* Camera Ready: February 10, 2025
* Workshop Date: March 24, 2025
== Submission Guidelines ==
* Length: 5-10 pages
* Format: CEUR-ART 1-column Template
* Submission Website: TBA
== Workshop Focus ==
In line with the human-centric principles of the Future Artificial Intelligence Research (FAIR) project, this workshop seeks to explore, understand and develop interfaces that dynamically adapt, thereby creating explanations of AI-based systems that both relate to and resonate with a range of users with different explanation-based requirements.
As AI's role in our lives becomes ever more embedded, the ways in which such systems explain elements about the system need to be malleable and responsive to the ever-evolving individual's cognitive state, relating to contextual needs/focus and to the social setting.
== Topics ==
Building on the success of our first edition, we welcome submissions that address, but are not limited to, the following emerging trends and challenges:
1. **Personalized XAI Interfaces**
- Adaptive systems responding to users' evolving needs
- Context-aware explanation mechanisms
- User modeling for explanation adaptation
2. **Novel Interaction Modalities for XAI**
- Multimodal explanation interfaces
- Immersive XAI experiences
- Visual Languages for AI interaction
3. **Ethical Considerations in Adaptive XAI**
- Transparency and trust
- User autonomy
- Fairness in adaptive systems
4. **Domain-Specific XAI Applications**
- Healthcare
- Finance
- Autonomous systems
5. **Evaluation Methodologies**
- Assessment frameworks for adaptive interfaces
- User studies and empirical evaluations
- Metrics for explanation quality
6. **Over-reliance and Automation Bias**
- Maintaining appropriate user skepticism
- Engagement strategies
- Balance between trust and critical thinking
7. **LLMs in XAI**
- Potential and limitations
- Human-understandable explanation generation
- Integration with existing XAI frameworks
8. **Interactive Machine Learning**
- User-in-the-loop systems
- Real-time adjustments
- Dynamic explanation generation
9. **Hybrid Decision-Making Frameworks**
- Human-AI collaboration
- Adaptive explanation support
- Knowledge integration
== Organizers ==
* Tommaso Turchi, University of Pisa
* Alessio Malizia, University of Pisa
* Fabio Paternò, CNR-ISTI, Pisa
* Simone Borsci, University of Twente
* Alan Chamberlain, University of Nottingham
* Andrew Fish, University of Liverpool
For more information, please visit our website at https://axai.trx.li or contact Tommaso Turchi (tommaso.turchi(a)unipi.it).
Join us in Cagliari, Sardinia (Italy) to shape the future of human-AI interaction!
//==============================\\
Tommaso Turchi
Department of Computer Science
University of Pisa
\\==============================//
Buongiorno,
il World Usability Day (WUD) SIGCHI-Italy
<https://hintlab.polimi.it/wud-sigchi-italy-2024/> è domani. Chi
desiderasse seguirlo online potrà collegarsi da remoto al *link WebEx*
<https://politecnicomilano.webex.com/politecnicomilano/j.php?MTID=mfa4953208…>
dell'evento.
Il programma dei lavori è questo:
Ore 9:15 Saluti iniziali
Prof.ssa Giuliana Vitiello, Università degli Studi di Salerno e
Presidentessa del SIGCHI-Italy
Prof.ssa Cristina Gena, Università degli Studi di Torino, organizzatrice di
numerose precedenti edizioni del WUD SIGCHI-Italy
Introdurranno brevemente alla giornata gli organizzatori:
Prof.ssa Maristella Matera, Politecnico di Milano
Prof.ssa Angela Locoro Università degli Studi di Brescia
Prof.ssa Barbara Rita Barricelli, Università degli Studi di Brescia
Prof.ssa Daniela Fogli, Università degli Studi di Brescia
Prof. Stefano Valtolina,Università degli Studi di Milano
INVITED SPEAKER
Ore 9:30 Dott.ssa Eleonora Mencarini, Fondazione Bruno Kessler
Azioni collettive e piani per il futuro: come la Sustainable HCI può
contribuire a contrastare il cambiamento climatico.
Ore 10:30-11:00 break
La parola alle aziende
Ore 11:00 Jie Yuan e Andrea Cardillo, Microsoft Italia, L'accessibilità in
Microsoft e l'impatto dell'intelligenza artificiale
Ore 11:20 Dr. Carlo Boccazzi Varotto, Hackability, Cambiare le cose:
l'importanza di un approccio strutturato al co-design per sviluppare
soluzioni per l'accessibilità, generando innovazione e impatti sociali ed
economici.
Sostenibilità
Ore 11:40 Prof.ssa Catia Prandi, Università degli Studi di Bologna. Citizen
Science in HCI: un approccio inclusivo per promuovere la consapevolezza e
l’impegno civico
Ore 12:00 Prof.ssa Monica Vitali, Politecnico di Milano. Progettare per la
sostenibilità: come il design di applicazioni Web a basso consumo
energetico influisce sull'esperienza utente
Ore 12:20 Prof.ssa Tania di Mascio, Università dell’Aquila. Educare
l'intelligenza artificiale seguendo le traiettorie di sviluppo dei bambini
Accessibilità
Ore 12:40 Prof. Alberto Arenghi, Università degli Studi di Brescia. Universal
Design: un approccio trasversale per migliorare la qualità della vita
Ore 13:00 Prof. Dragan Ahmetovic, Università degli Studi di Milano.
Accessibilità
delle informazioni tecnico-scientifiche per le persone con disabilità visive
Ore 13:20 Prof.ssa Ines Di Loreto, Université de Technologie de Troyes
(Francia). Interazione Multisensoriale per l'Apprendimento e la
Riabilitazione
Grazie a tutti per l'attenzione.
A domani!
Un caro saluto,
Gli organizzatori di WUD-SIGCHI Italy 2024
Angela Locoro, Maristella Matera, Barbara Rita Barricelli, Daniela Fogli,
Stefano Valtolina
ReplyForward
Add reaction
**
*** Please accept our apologies for cross-postings ***
*****************************************************************************************
*
INTERACT 2025 - 20th IFIP TC.13 International Conference on
Human-Computer Interaction
September 08 – 12, 2025Belo Horizonte, Brazil
www.interact2025.org
***************************************************************************************
Call for Papers
INTERACT 2025 is the 20th International Conference of Technical
Committee 13 (Human- Computer Interaction) of IFIP (International
Federation for Information Processing).
INTERACT is a highly international conference and welcomes papers on all
aspects of human-computer interaction.The theme of the conference is
“Blending Experiences in Interaction Design”. INTERACT 2025 will be
hosted at Belo Horizonte, the capital of Minas Gerais in Brazil. The
state of Minas Gerais has a rich diversity with the blending of
experiences encompassing a hot pot of cultures and ancestries from
around the world, mixing heritage and modern, hand-made traditional
artifacts and high-tech industry.
This context provides inspiration to bring research challenges to
designing blending experiences with virtual and physical, different
cultures, and a growing blending of human-created and artifacts
generated by artificial intelligence.
The call for papers is now open for the following categories:
Tracks with submission deadline 17 February 2025- Full papers- Workshops
Tracks with submission deadline 19 May 2025- Short papers- Posters-
Courses- Panels- Interactive Demos- Doctoral Consortium- Industrial
Experiences
All contributions are peer reviewed, juried or curated by the members of
the international program committee. Papers accepted in all the tracks
will be published in the proceedings edited by Springer in the LNCS
series, except the Doctoral Consortium papers. Consortium attendees are
encouraged to submit a paper or contribution to any of the other tracks
on content similar to that in the proposal for the Doctoral Consortium.
A selection of papers accepted and presented in workshops organized by
the IFIP TC-13 Working Groups will be published as post proceedings in a
Springer LNCS volume.
Submission Information is available at the Conference Website.
**Technical Program chairs*
*Carmelo Ardito - LUM Giuseppe Degennaro University, Italy*
*Isabela Gasparini - Universidade do Estado de Santa Catarina, Brazil*
****Tayana Conte - Universidade Federal do Amazonas, Brazil****
**
*General chairs*
*Raquel Prates - Universidade Federal de Minas Gerais, Brazil*
*André Freire- Universidade Federal de Lavras, Brazil*
*--------------------------------------------------------------------------------------------
For further information please visit the web site: www.interact2025.org*
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Carmelo Ardito, PhD
Professore Ordinario di Sistemi di Elaborazione delle Informazioni
Dipartimento di Ingegneria
Università LUM Giuseppe Degennaro
SS 100 km 18 - 70010 Casamassima (Bari, Italy)
ardito(a)lum.it
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
--
--
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mail, and the related replies received.
*** First Call for Papers ***
37th International Conference on Testing Software and Systems (ICTSS 2025)
September 17-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ictss-2025
(*** Proceedings to be published by Springer in LNCS ***)
IFIP-ICTSS is a well-established conference where researchers, developers, testers, and users
from industry get together to present and discuss the most recent innovations, experiences
and open challenges related to testing software and systems and measuring software quality.
Topics of interest include, but are not limited to:
■ Aspects of testing: test derivation, test selection, test generation, test coverage, test
concretization, test implementation and execution, test result analysis, test oracle, verdict
computation, test management, active testing and passive testing, monitoring and runtime
verification.
■ Testing new technologies: this year we encourage submissions focused on testing Large
Language Models (LLMs), audit machine learning systems (especially for applications to Health)
and Quantum systems (programs, computers, and simulators).
■ Diversity on testing: diverse generation, selecting diverse test suites, foundations of testing
and diversity, applications of entropy and Kolmogorov complexity on test suite diversity.
■ Theoretical approaches: formalisms (such as automata, state machines, process algebra,
logics, Markov-chains...), testing frameworks, results for compositionality, refinement,
soundness and completeness, addressing complex systems, heterogeneous or hybrid systems.
■ Modelling languages (such as UML, MATLAB, Simulink, Modelica...) and associated
tooling for model-based testing: test generation from models, model-based oracles.
Scalability, traceability, quantification issues. Automated support of any parts of the testing
activities, testing processes, test-driven development, sound metrics and measurements.
■ Testing of quality aspects: Functional, interoperability, unit, integration, performance, load,
conformance, non-regression, reliability, robustness.
■ Security Testing: methodologies and techniques for continuous security assessment, security
monitoring, security review, penetration testing, verification of certification compliance;
automation of security testing processes.
■ Cross domains and combination of techniques: using other techniques such as proof,
model-checking, symbolic execution, abstract interpretation, static analysis, simulation, model
learning, machine learning, expert systems, neural networks, genetic algorithms... to improve
quality and reduce the effort in testing processes.
■ Application aspects and case studies: Communicating systems such as cyberphysical
systems, systems of systems, embedded systems, web services systems, smart grids, cloud
computing systems, business information systems, real-time systems, distributed and
concurrent systems. Case studies and industrial applications involving qualified empirical
evaluations.
IFIP-ICTSS Invites:
Full papers (12 to 15 pages plus at most 2 extra pages for references in the one-column
Springer LNCS format) describing original research contributions with sufficient evidence for
the interest of the proposed approach.
Industry papers (12 to 15 pages plus at most 2 extra pages for references in the one-column
Springer LNCS format) describing original research or experience report conducted within an
industrial environment or in collaboration with an industry partner.
Short papers or work-in-progress papers (up to 6 pages plus at most 1 extra page for
references in the one-column Springer LNCS format) describing academic work in progress or
tool implementations, as well as testing processes, achievements and feedback on testing
methods for industrial case studies.
Journal-First. The aim of the Journal-First (JF) submission category is to further enrich the
program of ICTSS, as well as to provide an overall more flexible path to publication and
dissemination of original research that is within the scope of ICTSS. A submission in this
category must adhere to the following criteria:
■ It should be clearly within the scope of the conference.
■ It should be recent: it should have been accepted and made publicly available in a journal
(online or in print) by January 1, 2023 or more recently.
■ It has not been presented at, and is not under consideration for, Journal- First tracks of other
conferences or workshops.
■ The submission has to be in the form of a 4-page extended abstract and has to provide a
concise summary of the published journal paper.
■ It must be marked as such in the submission’s, and must explicitly include full bibliographic
details (including a DOI) of the journal publication they are based on. Since the referenced
journal papers have already been reviewed and accepted by the corresponding journals,
submissions in the JF category will not be reviewed again for technical content. Submissions will
be judged on the basis of the above criteria, but also considering how well they would
complement the conference’s technical program. Accepted submissions in this category will be
part of the proceedings of ICTSS 2025, with the title equal to the original title of the article with
the prefix.
The submission link is: https://easychair.org/my/conference?conf=ictss2025
The papers will be published by Springer in the LNCS volume.
Authors should consult Springer’s Instructions for Authors of Proceedings
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…)
and use either the LaTeX or the Word templates provided on the authors’ page. Springer’s
proceedings LaTeX templates are available in Overleaf.
Authors are encouraged to include their ORCIDs in their papers.
Journal Special Issue
Best papers of the conference will be invited to submit an extended version of their article at a
special (topical) issue of the Springer Nature of Computer Science
(https://link.springer.com/journal/42979). Deadline will be near the end of December 2025
with a tentative publication date for the middle 2026.
Collocation
ICTSS 2025 will be collocated with the 19th European Conference on Software Architecture
(https://conf.researchr.org/home/ecsa-2025).
IMPORTANT DATES
■ Paper Submission: May 19, 2025 (AoE)
■ Author Notification: June 30, 2025 (AoE)
■ Camera-ready Versions and Author Registration: July 14, 2025 (AoE)
ORGANISATION
Conference Chairs
■ Silvia Bonfanti, University of Bergamo, Italy
■ George A. Papadopoulos, University of Cyprus, Cyprus
We are pleased to announce the list of the accepted workshops for IUI 2025.
Here is the full list of accepted workshops:
* *HAI-GEN 2025*: 6th Workshop on Human-AI Co-Creation with Generative
Models
* *MIND*: Workshop on Blending Agents and Direct Manipulation for LLMs
* *HealthIUI*: Workshop on Intelligent and Interactive Health User
Interfaces
* *SOCIALIZE*: Workshop on Social and Cultural Integration with
Personalized Interfaces
* *STEP-HAI*: Strengthening Engineering Psychology for Human-AI
Interactions
* *BEHAVE AI*: Workshop on Best Practices and Guidelines for
Human-Centric Design and Evaluation of Proactive AI Agents
* *AXAI*: Adaptive eXplainable AI
We look forward to the engaging discussions and insights these sessions
will bring.
For further details on each workshop, please visit our official page:
IUI 2025 Accepted Workshops
<https://iui.acm.org/2025/accepted_workshops.html>.
Buongiorno,
il World Usability Day (WUD) SIGCHI-Italy
<https://hintlab.polimi.it/wud-sigchi-italy-2024/> si avvicina!
L'evento si svolgerà Giovedì 14 Novembre dalle ore 9:15 alle 13:40 nell’aula
“Emilio Gatti” del Dipartimento di Elettronica, Informazione e
Bioingegneria (Edificio 20) del Politecnico di Milano, Via Ponzio 34/5 -
20134 Milano, e in streaming su WebEx.
L'evento è gratuito e ci si può registrare al link:
https://forms.office.com/e/ixiuTqqCNv entro l’8 Novembre. Ancora per pochi
giorni!
Ricordiamo che la mattinata sarà dedicata alla sostenibilità e
all'accessibilità, declinate secondo gli studi più innovativi dell'HCI. Esperti
di sostenibilità e accessibilità, voci aziendali, interventi di ricercatori
della nostra community arricchiranno questo evento denso di idee verso il
"design per un mondo migliore".
Ecco il programma completo:
Ore 9:15 Saluti iniziali
Prof.ssa Giuliana Vitiello, Università degli Studi di Salerno e
Presidentessa del SIGCHI-Italy
Prof.ssa Cristina Gena, Università degli Studi di Torino, organizzatrice di
numerose precedenti edizioni del WUD SIGCHI-Italy
Introdurranno brevemente alla giornata gli organizzatori:
Prof.ssa Maristella Matera, Politecnico di Milano
Prof.ssa Angela Locoro Università degli Studi di Brescia
Prof.ssa Barbara Rita Barricelli, Università degli Studi di Brescia
Prof.ssa Daniela Fogli, Università degli Studi di Brescia
Prof. Stefano Valtolina,Università degli Studi di Milano
INVITED SPEAKER
Ore 9:30 Dott.ssa Eleonora Mencarini, Fondazione Bruno Kessler
Azioni collettive e piani per il futuro: come la Sustainable HCI può
contribuire a contrastare il cambiamento climatico.
Ore 10:30-11:00 break
La parola alle aziende
Ore 11:00 Jie Yuan e Andrea Cardillo, Microsoft Italia, L'accessibilità in
Microsoft e l'impatto dell'intelligenza artificiale
Ore 11:20 Dr. Carlo Boccazzi Varotto, Hackability, Cambiare le cose:
l'importanza di un approccio strutturato al co-design per sviluppare
soluzioni per l'accessibilità, generando innovazione e impatti sociali ed
economici.
Sostenibilità
Ore 11:40 Prof.ssa Catia Prandi, Università degli Studi di Bologna. Citizen
Science in HCI: un approccio inclusivo per promuovere la consapevolezza e
l’impegno civico
Ore 12:00 Prof.ssa Monica Vitali, Politecnico di Milano. Progettare per la
sostenibilità: come il design di applicazioni Web a basso consumo
energetico influisce sull'esperienza utente
Ore 12:20 Prof.ssa Tania di Mascio, Università dell’Aquila. Educare
l'intelligenza artificiale seguendo le traiettorie di sviluppo dei bambini
Accessibilità
Ore 12:40 Prof. Alberto Arenghi, Università degli Studi di Brescia. Universal
Design: un approccio trasversale per migliorare la qualità della vita
Ore 13:00 Prof. Dragan Ahmetovic, Università degli Studi di Milano.
Accessibilità
delle informazioni tecnico-scientifiche per le persone con disabilità visive
Ore 13:20 Prof.ssa Ines Di Loreto, Université de Technologie de Troyes
(Francia). Interazione Multisensoriale per l'Apprendimento e la
Riabilitazione
Maggiori informazioni e la locandina dell’evento sul sito Web
dell’iniziativa <https://hintlab.polimi.it/wud-sigchi-italy-2024/>.
Vi aspettiamo!
Un caro saluto e a presto,
Angela Locoro, Maristella Matera, Barbara Rita Barricelli, Daniela Fogli,
Stefano Valtolina
Dear HCI colleagues,
Announcing the formation of a new department of HCI at MBZUAI<https://mbzuai.ac.ae/> in Abu Dhabi, UAE.
I have recently joined the university to set up an HCI Department focused on HCI & AI, and human centered AI more generally. More information is below:
Mohamed bin Zayed University of Artificial Intelligence (MBZUAI) is the world’s first graduate AI university. It is a research-oriented university with 365 students (from 49 nationalities; 30% female), and over 81 world-leading faculty members. MBZUAI is already ranked in the world’s top 20 by CSRankings for AI<https://csrankings.org/#/index?ai&vision&mlmining&nlp&inforet&world>, a remarkable achievement for a young university dedicated to the pursuit of excellence in AI research and teaching.
MBZUAI is also committed to deep research and leadership in the area of “human centered AI”, and with that commitment in mind has launched a new department of Human Computer Interaction (HCI). We have open faculty roles at all levels: Assistant Professor, Associate Professor, and Full Professor.
Research areas of interest include but are not limited to: Ubiquitous, Wearable, Tangible, and Affective Computing; Assistive Technologies and Human Augmentation (including sensory, cognitive and physical enhancement, and HCI aspects of neurotechnology and biomedical engineering); Interface Design; Interaction Design (including the design of chatbots, voice assistants, virtual agents, and advances in multimodal input); Service Design; Human Data Interaction and Complex System Visualization; Human-Agent and Human-Robot Interaction (HRI); Computational Sociology; and AI-driven Social and Societal Technologies.
Domains of interest include but are not limited to: Health and Healthcare; Education; Entertainment; Business and Organizational Applications of AI; Smart Buildings and Smart Cities; Assistive Technology, and Culture and Cultural Heritage.
If you or anyone you know is interested, our call for applications can be found here: https://apply.interfolio.com/140925
Please also feel free to reach out if you have questions.
Prof Elizabeth F. Churchill
Prof. Elizabeth Churchill
Department Chair and Professor of Human Computer Interaction
T: +971 2 811 3010
E: Elizabeth.Churchill(a)mbzuai.ac.ae
www.mbzuai.ac.ae<http://www.mbzuai.ac.ae>
Mohamed bin Zayed University of Artificial Intelligence
Masdar City, Building 1B, 3rd Floor
Abu Dhabi, UAE
[cid:MBZUAI_Logo_4d283c4f-1a0d-4aed-8a25-b17ff8b431f8.png]
The world’s first specialized research-based AI university
Call for Papers – Digital Wellbeing for Teens: Designing Educational Systems
Special issue of Interaction Design & Architecture(s) Journal (IxD&A)
https://ixdea.org/digital-wellbeing-for-teens-designing-educational-systems/
Overview
Recently, researchers have been exploring the unexpected issues arising from the excessive use of personal devices and social media apps, particularly as companies adopt “attention-capture” tactics like guilty-pleasure recommendations and automatic content playback. These strategies exploit users’ psychological vulnerabilities to increase advertising revenue, resulting in significant impacts on users’ perceived agency and often leading to a sense of losing control over their technology use. This has led to the emergence of a new focus on “digital wellbeing,” studied in fields such as Human-Computer Interaction and psychology. Traditional approaches by practitioners and researchers to tackle these issues involve developing Digital Self-Control Tools (DSCTs), such as mobile apps and browser extensions, that help users track their usage patterns and implement interventions like timers and lock-out mechanisms to regulate device use. However, both researchers and users are beginning to emphasize that achieving digital wellbeing requires more than just self-monitoring strategies; it is a journey of personal growth that necessitates education.
Topics of Interest
The goal of this special issue is to discuss ongoing research and ideas at the intersection of digital wellbeing and education. It aims to foster the development of strategies and interactive tools that mentor users, especially children and teenagers, towards a more meaningful and conscious use of technology. This can be accomplished in various ways, such as by designing new Digital Self-Control Tools with educational components, developing serious games, or creating collaborative platforms to introduce and support digital wellbeing learning in schools.
Topics of interest include, but not limited to:
* participatory and co-design of digital wellbeing systems;
* tools and strategies to teach digital wellbeing at school;
* strategies and tools for measuring students’ digital wellbeing;
* novel DSCTs that include educational aspects;
* gamification strategies for digital wellbeing;
* ethical, social, and political factors.
Submission
All submissions must be original and may not be under review by another publication.
The manuscripts should be submitted anonymized either in .doc or in .pdf format.
All papers will be blindly peer-reviewed by at least two reviewers. Prospective participants are invited to submit an 8-20 pages paper (including authors’ information, abstract, all tables, figures, references, etc.).
Important dates
Deadline: December 31st, 2024
Notification to the authors: February 28th, 2025
Camera ready paper: March 30th, 2025
Publication of the special issue: June 2025 (tentatively)
Guest Editors
Chiara Ceccarini, University of Bologna (Italy)
Catia Prandi, University of Bologna (Italy)
Alberto Monge Roffarello, Politecnico di Torino (Italy)
Luigi De Russis, Politecnico di Torino (Italy)
Care tutti e cari tutti ,
ho il piacere di comunicarvi che Giuliana Vitiello si riconferma presidentessa del SIGCHI Italy, avendo ricevuto 43 voti a suo favore (su 43 voti totali).
Nel congratularmi con Giuliana per la fiducia che la nostra associazione le ha rinnovato, colgo l'occasione per sottolineare che gli obiettivi ambiziosi di questo secondo mandato richiedono il sostegno e la partecipazione di ciascuno di noi.
Negli ultimi anni, la nostra associazione è cresciuta, nel numero di membri e nella varietà e visibilità delle nostre attività. Il mio auspicio, per Giuliana e per tutti, è che i prossimi anni siano altrettanto ricchi di opportunità.
Un caro saluto a tutti,
Maristella
Dear all,
We are looking for a PhD candidate in Human-Computer Interaction to join our team, the Digital Business Center at the School of Management in Fribourg (CH). The candidate will have the opportunity to work on an interdisciplinary European project. Please share this within your networks!
Mission and Field of Activity:
* Contribute to advancing knowledge on the silver economy and its impact on people over 65.
* Study the desirability, use, and acceptance of new technologies by older adults.
* Conduct in-depth literature reviews and engage in field research to gather valuable insights and data related to the silver economy and technology acceptance among older adults.
* Use qualitative and quantitative research methods to analyze and interpret data, providing valuable conclusions and recommendations.
* Prepare high-quality scientific papers to disseminate research findings, contributing to the advancement of knowledge in the field.
* Support the development of project proposals focused on the silver economy and technology acceptance, ensuring alignment with research goals and societal needs.
* Write a doctoral thesis in the areas described above.
Your Profile:
* Master’s degree in management, design, computer science, or a related field considered equivalent in relevance and expertise.
* Proficiency in qualitative and quantitative research methods, enabling you to apply appropriate, rigorous data collection and analysis methods.
* Familiarity with new digital technologies and a genuine interest in them, particularly for creating prototypes and mock-ups.
* Ability to work in an interdisciplinary team, particularly in health or social work fields.
* Previous experience in research projects is an asset, demonstrating your ability to conduct independent research tasks, collaborate within a team, and achieve quality results.
* A record of publications in prestigious academic journals or conferences will be considered a major asset.
* Proficiency in French or English, with a good knowledge of the other language. Knowledge of other official Swiss languages (German and Italian) is a plus.
Additional Information:
* Fixed-term contract for 3 years, renewable
* Activity rate: 90% to 100%
* Contact: Maurizio Caon, Head of the Digital Business Center, +41 26 429 67 44
* Start date: 01.01.2025
* Application deadline: 01.12.2024
To apply, follow this link: https://www.hefr.ch/fr/emploi/doctorant-e-en-silver-economie-et-silver-tech/
Best regards,
Leonardo
█ Leonardo Angelini ▪ PhD ▪ Assistant Professor
HEG ▪ Haute école de gestion ▪ Chemin du Musée 4 ▪ 1700 Fribourg
HEIA ▪ Haute école d’ingénierie et d’architecture ▪ Perolles 80 ▪ CH-1705 Fribourg
HES-SO ▪ University of Applied Sciences and Arts of Western Switzerland
+41 (0)26 429 67 45 (landline) ▪ Digital Business Center<https://www.heg-fr.ch/en/research-and-mandates/center/digital-business-cent…> ▪ HumanTech<http://humantech.institute/> ▪ Silver&Home<http://www.silverhome.ch/> ▪ Leonardo Angelini<http://leonardo.angelini.home.hefr.ch/>
Sorry for the wrong message
**** Sorry for multiple posting ****
Deadline is approaching for the second round of submissions to ICPRAM 2025
- 14-th International Conference on Pattern Recognition Applications and
Methods
February 23-25, Porto - Portugal
*Call for Papers*
Scope <https://icpram.scitevents.org/CallForPapers.aspx#scope> | Conference
Areas <https://icpram.scitevents.org/CallForPapers.aspx#conference_areas>
| Keynote
Lectures <https://icpram.scitevents.org/CallForPapers.aspx#keynote_speakers>
| Paper Submission
<https://icpram.scitevents.org/CallForPapers.aspx#paper_submission>
Publications <https://icpram.scitevents.org/CallForPapers.aspx#publications>
| Important Dates
<https://icpram.scitevents.org/CallforPapers.aspx#important_dates> |
Secretariat <https://icpram.scitevents.org/CallForPapers.aspx#secretariat>
| Venue <https://icpram.scitevents.org/CallforPapers.aspx#venue>
Conference Chair
<https://icpram.scitevents.org/CallForPapers.aspx#conference_chair> | Program
Chair <https://icpram.scitevents.org/CallForPapers.aspx#program_co-chairs>
| Program Committee
<https://icpram.scitevents.org/CallForPapers.aspx#program_committee>
ICPRAM is sponsored by INSTICC <http://www.insticc.org/> – Institute for
Systems and Technologies of Information, Control and Communication
*SCOPE*
The International Conference on Pattern Recognition Applications and
Methods is a major point of contact between researchers, engineers and
practitioners on the areas of Pattern Recognition and Machine Learning,
both from theoretical and application perspectives.
Contributions describing applications of Pattern Recognition techniques to
real-world problems, interdisciplinary research, experimental and/or
theoretical studies yielding new insights that advance Pattern Recognition
methods are especially encouraged.
Papers describing original work are invited in any of the areas listed
below. Accepted papers, presented at the conference by one of the authors,
will be published in the proceedings of ICPRAM with an ISBN. Acceptance
will be based on quality, relevance and originality. There will be both
oral and poster sessions.
Special sessions, dedicated to case-studies and commercial presentations,
as well as technical tutorials, dedicated to technical/scientific topics,
are also envisaged: companies interested in presenting their
products/methodologies or researchers interested in presenting a demo or
lecturing a tutorial are invited to contact the conference secretariat.
*CONFERENCE AREAS*
Each of the topic areas is expanded below but the sub-topics list is not
exhaustive. Papers may address one or more of the listed sub-topics,
although authors should not feel limited by them. Unlisted but related
sub-topics are also acceptable, provided they fit in one of the following
main topic areas:
*1*. THEORY AND METHODS
*2*. APPLICATIONS
*AREA 1: THEORY AND METHODS*
- Advanced Learning Methods
- Linear Models and Dimensionality Reduction
- Machine Learning Methods
- Model Representation and Selection
- Shape Representation
- Signal Processing
- Bayesian Models and Stochastic Methods
- Classification and Clustering
- Deep Learning and Neural Networks
- Ensemble Methods
- Feature Selection and Extraction
- Knowledge Acquisition and Representation
*AREA 2: APPLICATIONS*
- Audio and Speech Analysis
- Motion Tracking and Action Recognition
- Natural Language Processing
- Robotics
- Sensors and Early Vision
- Virtual Environments
- Bioinformatics and Systems Biology
- Biometrics
- Data Mining and Algorithms for Big Data
- Document Analysis
- Image and Video Analysis and Understanding
- Industry Related Applications
- Information Retrieval
- Medical Imaging
-
*KEYNOTE SPEAKERS *
*Nelly Bencomo*, <https://icpram.scitevents.org/KeynoteSpeakers.aspx#1>Durham
University, United Kingdom
*Amparo Alonso Betanzos*,
<https://icpram.scitevents.org/KeynoteSpeakers.aspx#2>University of A
Coruña, Spain
*Alberto Del Bimbo*,
<https://icpram.scitevents.org/KeynoteSpeakers.aspx#3>Università
degli Studi di Firenze, Italy
*Thomas B. Moeslund*,
<https://icpram.scitevents.org/KeynoteSpeakers.aspx#4>Aalborg University,
Denmark
*PAPER SUBMISSION *
Authors can submit their work in the form of a complete paper or an
abstract, but please note that accepted abstracts are presented but not
published in the proceedings of the conference. Complete papers can be
submitted as a Regular Paper, representing completed and validated
research, or as a Position Paper, portraying a short report of work in
progress or an arguable opinion about an issue discussing ideas, facts,
situations, methods, procedures or results of scientific research focused
on one of the conference topic areas.
Authors should submit a paper in English, carefully checked for correct
grammar and spelling, addressing one or several of the conference areas or
topics. Each paper should clearly indicate the nature of its
technical/scientific contribution, and the problems, domains or
environments to which it is applicable. To facilitate the double-blind
paper evaluation method, authors are kindly requested to produce and
provide the paper WITHOUT any reference to any of the authors, including
the authors’ personal details, the acknowledgments section of the paper and
any other reference that may disclose the authors’ identity.
When submitting a complete paper please note that only original papers
should be submitted. Authors are advised to read INSTICC's ethical norms
regarding plagiarism and self-plagiarism
<https://icpram.scitevents.org/NormsPlagiarism.aspx> thoroughly before
submitting and must make sure that their submissions do not substantially
overlap work which has been published elsewhere or simultaneously submitted
to a journal or another conference with proceedings. Papers that contain
any form of plagiarism will be rejected without reviews.
All papers must be submitted through the online submission platform PRIMORIS
<http://www.insticc.org/primoris> and should follow the instructions and
templates that can be found under Guidelines and Templates
<https://icpram.scitevents.org/Guidelines.aspx>. After the paper submission
has been successfully completed, authors will receive an automatic
confirmation e-mail.
*PUBLICATIONS*
All accepted complete papers will be published in the conference
proceedings, under an ISBN reference, on paper and on digital support.
SCITEPRESS is a member of CrossRef (http://www.crossref.org/) and every
paper on our digital library is given a DOI (Digital Object Identifier).
The proceedings will be submitted for indexation by SCOPUS, Google Scholar,
DBLP, Semantic Scholar, EI and Web of Science / Conference Proceedings
Citation Index.
*IMPORTANT DATES*
Conference Date: *23 - 25 February, 2025*
<https://icpram.scitevents.org/Glossary.aspx#RP>
*Regular Papers <https://icpram.scitevents.org/Glossary.aspx#RP>*
Paper Submission: October 22, 2024 (expired)
Authors Notification: *December 4, 2024*
Camera Ready and Registration: *December 20, 2024*
<https://icpram.scitevents.org/Glossary.aspx#PP>
*Position Papers /Regular Papers
<https://icpram.scitevents.org/Glossary.aspx#PP>*
Paper Submission: *November 13, 2024*
Authors Notification: *December 20, 2024*
Camera Ready and Registration: *January 13, 2025*
*Workshops*
Workshop Proposal: October 17, 2024 (expired)
Paper Submission: *November 15, 2024*
Authors Notification: *January 6, 2025*
Camera Ready and Registration: *January 22, 2025*
*Special Sessions*
Special Session Proposal: October 17, 2024 (expired)
*Tutorials*
Tutorial Proposal: *January 17, 2025*
*Demos*
Demo Proposal: *January 17, 2025*
*Panels*
Panel Proposal: *January 17, 2025*
*Abstracts*
Abstract Submission: *January 7, 2025*
Authors Notification: *January 20, 2025*
Camera Ready and Registration: *January 28, 2025*
*SECRETARIAT*
*ICPRAM Secretariat *
Address: Avenida de S. Francisco Xavier, Lote 7 Cv. C
2900-616 Setúbal - Portugal
Tel.: +351 265 520 185
Fax: +351 265 520 186
e-mail: icpram.secretariat(a)insticc.org <%20icpram.secretariat(a)insticc.org>
Web: https://icpram.scitevents.org
*VENUE*
The conference will take place at the Vila Galé Porto hotel which is
located in the beautiful and historical city of Porto in Portugal. Porto is
considered to be one of the most beautiful historical towns in Portugal,
with its remarkable architectural heritage shaped by history.
*CONFERENCE CHAIR*
*Ana Fred*, Instituto de Telecomunicações and Instituto Superior Técnico
(University of Lisbon), Portugal
*PROGRAM CO-CHAIRS *
*Modesto Castrillon-Santana*, Universidad de Las Palmas de Gran Canaria,
Spain
*Maria De Marsico*, Sapienza Università di Roma, Italy
--
---------------------------------------------------------------------------
Maria De Marsico
Full Professor
Co-Editor-in-Chief of Pattern Recognition Letters
Associate Editor of Pattern Recognition
Associate Editor of IEEE Transactions on Biometrics, Behavior, and Identity
Science
Chair of IAPR Equality, Diversity and Inclusion Committee
IEEE Senior member
Sapienza University of Rome
Department of Computer Science
Via Salaria 113 - 00198 Rome - Italy
email: demarsico(a)di.uniroma1.it
tel: +39 06 49918312
*Modesto Castrillon-Santana*, Universidad de Las Palmas de Gran Canaria,
Spain
*Maria De Marsico*, Sapienza Università di Roma, Italy
--
---------------------------------------------------------------------------
Maria De Marsico
Full Professor
Co-Editor-in-Chief of Pattern Recognition Letters
Associate Editor of Pattern Recognition
Associate Editor of IEEE Transactions on Biometrics, Behavior, and Identity
Science
Chair of IAPR Equality, Diversity and Inclusion Committee
IEEE Senior member
Sapienza University of Rome
Department of Computer Science
Via Salaria 113 - 00198 Rome - Italy
email: demarsico(a)di.uniroma1.it
tel: +39 06 49918312
Dear colleagues,
I would like to inform you about a research grant (assegno di ricerca) available at the University of Genoa in the field of information visualization and learning analytics.
The deadline for the application is on 8 November 2024, at noon (Italy time).
Please find the details below.
- Title of the research grant: Video augmentation, information visualization methods and learning analytics.
- Project: the research grant is part of the PRIN 2022 PNRR, NEXT GENERATION EU, EKEEL Project - Empowering Knowledge Extraction to Empower Learners.
- Short description: The automatic extraction of concepts and relationships from video lectures enables the generation of semantic graphs representing the structure of content and its connections. Such graphs can be used for the development of methods and applications to support video-based learning and learning processes. In this context, the grant has two main goals: 1) design, development, and testing of innovative methods and applications for video augmentation and knowledge visualization based on the semantic graphs extracted as part of the project, 2) analysis of the experimental data using qualitative-quantitative methods and pattern recognition techniques to study learners’ behavior.
- Location: University of Genoa, Department of 'Informatica, Bioingegneria, Robotica e Ingegneria dei Sistemi (DIBRIS)', Italy. The activity can be held remotely if required by the candidate.
- Start date: 2 December 2024 or later, if required.
- Total amount for 1 year: € 23.250,00
- Supervisor: Prof. Ilaria Torre
- Admission criteria: Master's degree in computer science or a related field (details in the call).
- Application deadline: 8th November 2024 (12:00 pm Italy time)
- Link to the call for applications: https://concorsi.unige.it/home/?__language=en
Click on "Assegnisti" --> D.R. n. 5140 del 24.10.2024 Programma n.3<https://concorsi.unige.it/home/procedure/4972>
I kindly ask you to forward this call to anyone who might be interested and please feel free to contact me if you need any additional information.
Best regards
Ilaria Torre
--
Ilaria Torre
Associate Professor, University of Genoa, IT
Department of Computer Science, Bio-engineering, Robotics and Systems Engineering
Head of the MSc in Digital Humanities - Interactive systems and digital media, Polytechnic School
Office +39 010 3532818
Email ilaria.torre(a)unige.it<mailto:ilaria.torre@unige.it>
Care tutte e cari tutti,
come anticipato, si aprono oggi le votazioni per l'elezione del chair di SIGCHI Italy.
L'unica candidata è Giuliana Vitiello, trovate in allegato la sua lettera di candidatura.
Le votazioni si svolgeranno da ora a tutto giovedì 31 Ottobre a questo indirizzo:
https://bit.ly/sigchiItaly_votazioni2024
Vi ricordiamo che per votare è necessario essere "voting member" si SIGCHI Italy (https://sigchitaly.eu/members/). Segnalate a me o a Massimo Zancanaro se, pur essendo iscritti ad ACM o a SIGCHI (condizioni necessarie per l'iscrizione a SIGCHI Italy) il vostro nome non risulta ancora in elenco.
In chiusura, sottolineiamo l'importanza del voto, anche in presenza di una sola candidatura.
Un caro saluto,
Maristella e Massimo
Buongiorno,
come annunciato qualche settimana fa, il prossimo WUD SIGCHI-Italy si terrà
giovedì 14 Novembre in modalità ibrida (a Milano e online). Di seguito
potete trovare le informazioni dettagliate sull’evento, al quale rinnoviamo
l’invito a partecipare.
Il WUD SIGCHI-Italy <https://hintlab.polimi.it/wud-sigchi-italy-2024/> in
presenza si svolgerà il 14 novembre dalle ore 9:15 alle 13:40 nell’aula
“Emilio Gatti” del Dipartimento di Elettronica, Informazione e
Bioingegneria (Edificio 20) del Politecnico di Milano, Via Ponzio 34/5 -
20134 Milano, e in streaming su WebEx.
L’evento è gratuito e ci si può registrare al link:
https://forms.office.com/e/ixiuTqqCNv entro l’8 Novembre. A tutti gli
iscritti che parteciperanno online verrà comunicato il link per accedere da
remoto all’evento.
La mattinata di interventi inizierà con la keynote della ricercatrice Eleonora
Mencarini, che esporrà il lavoro dei ricercatori e dei progettisti nel
campo dell'HCI per contribuire a comunicare le ripercussioni del
cambiamento climatico. L'intervento approfondirà l'evoluzione della HCI
sostenibile, dalla sua nascita fino alle tendenze attuali, evidenziando la
co-creazione di politiche pubbliche, l'integrazione della biodiversità nel
design e lo sviluppo di competenze multidisciplinari per affrontare la
complessità del cambiamento climatico. Nell’intervento verranno ripercorse
le tappe fondamentali di questo percorso, portando ad esempio uno scenario
insolito per la tecnologia: i rifugi alpini, avamposti del cambiamento
climatico, per i quali la comprensione del fenomeno da parte di cittadini e
decisori politici è la chiave per mettere in atto strategie di
anticipazione in grado di fronteggiare l’incertezza che la crisi climatica
comporta e sperimentare nuovi modi di abitare le terre alte.
Il programma degli interventi proseguirà poi con due voci aziendali: Jie
Yuan e Andrea Cardillo di Microsoft Italia e Carlo Boccazzi Varotto di
Hackability. I temi toccati negli interventi aziendali saranno
relativi all’intelligenza
artificiale accessibile e ai progetti realizzati e in corso, incentrati
sulla collaborazione con altre aziende e istituzioni, per portare
un’innovazione
capace di creare un impatto sociale duraturo.
Seguiranno poi le due sessioni sui temi della Sostenibilità e dell’
Accessibilità.
Nella prima verranno toccati e discussi i temi della citizen science e del
suo ruolo nell'HCI, mostrando come il coinvolgimento diretto dei cittadini
nei progetti di ricerca possa promuovere la consapevolezza civica e
l'impegno su temi di sviluppo sostenibile. Seguiranno poi interventi su
quali sfide e responsabilità presenti il buon design del software
relativamente al consumo di risorse fisiche e di come quindi sia cruciale
progettare applicazioni web consapevoli del loro consumo energetico. Verrà
infine toccato il tema di come l’intelligenza artificiale possa supportare
l’equità e ridurre le disuguaglianze di genere e disabilità,
attraverso l’educazione
degli algoritmi ad allinearsi più e meglio all’apprendimento umano.
La seconda sessione esplorerà il concetto di design universale, come
approccio progettuale che mira a rendere spazi, oggetti e servizi
accessibili al maggior numero possibile di persone oltre i limiti
dell'accessibilità tradizionale. Verrà sollevata la questione
dell’accessibilità
delle informazioni tecnico-scientifiche per le persone con disabilità
visive, specie quando si trattano informazioni non testuali ma grafiche,
schematiche e messe in formule. Di ciò verranno illustrati i metodi
tradizionali e le soluzioni innovative per garantire un accesso equo.
Infine, entreremo nel mondo dell’interazione multisensoriale per
l’apprendimento e la riabilitazione, dove verranno presentati esempi
pratici di interfacce tangibili e serious game, utilizzati in ambito
riabilitativo e nella gestione delle crisi, con un focus sull'efficacia di
questi strumenti in contesti educativi e sanitari.
Questo il programma della mattinata:
Ore 9:15 Saluti iniziali
Prof.ssa Giuliana Vitiello, Università degli Studi di Salerno e
Presidentessa del SIGCHI-Italy
Prof.ssa Cristina Gena, Università degli Studi di Torino, organizzatrice di
numerose precedenti edizioni del WUD SIGCHI-Italy
Introdurranno brevemente alla giornata gli organizzatori:
Prof.ssa Maristella Matera, Politecnico di Milano
Prof.ssa Angela Locoro Università degli Studi di Brescia
Prof.ssa Barbara Rita Barricelli, Università degli Studi di Brescia
Prof.ssa Daniela Fogli, Università degli Studi di Brescia
Prof. Stefano Valtolina,Università degli Studi di Milano
INVITED SPEAKER
Ore 9:30 Dott.ssa Eleonora Mencarini, Fondazione Bruno Kessler
Azioni collettive e piani per il futuro: come la Sustainable HCI può
contribuire a contrastare il cambiamento climatico.
Ore 10:30-11:00 break
La parola alle aziende
Ore 11:00 Jie Yuan e Andrea Cardillo, Microsoft Italia, L'accessibilità in
Microsoft e l'impatto dell'intelligenza artificiale
Ore 11:20 Dr. Carlo Boccazzi Varotto, Hackability, Cambiare le cose:
l'importanza di un approccio strutturato al co-design per sviluppare
soluzioni per l'accessibilità, generando innovazione e impatti sociali ed
economici.
Sostenibilità
Ore 11:40 Prof.ssa Catia Prandi, Università degli Studi di Bologna. Citizen
Science in HCI: un approccio inclusivo per promuovere la consapevolezza e
l’impegno civico
Ore 12:00 Prof.ssa Monica Vitali, Politecnico di Milano. Progettare per la
sostenibilità: come il design di applicazioni Web a basso consumo
energetico influisce sull'esperienza utente
Ore 12:20 Prof.ssa Tania di Mascio, Università dell’Aquila. Educare
l'intelligenza artificiale seguendo le traiettorie di sviluppo dei bambini
Accessibilità
Ore 12:40 Prof. Alberto Arenghi, Università degli Studi di Brescia. Universal
Design: un approccio trasversale per migliorare la qualità della vita
Ore 13:00 Prof. Dragan Ahmetovic, Università degli Studi di Milano.
Accessibilità
delle informazioni tecnico-scientifiche per le persone con disabilità visive
Ore 13:20 Prof.ssa Ines Di Loreto, Université de Technologie de Troyes
(Francia). Interazione Multisensoriale per l'Apprendimento e la
Riabilitazione
Maggiori informazioni e la locandina dell’evento (disponibile a breve) sul sito
Web dell’evento <https://hintlab.polimi.it/wud-sigchi-italy-2024/>.
Un caro saluto e a presto!
Angela Locoro, Maristella Matera, Barbara Rita Barricelli, Daniela Fogli,
Stefano Valtolina
Care tutte e cari tutti,
Tra poche settimane scade il mandato della nostra attuale chair Giuliana Vitiello.
Come sapete, è tradizione del nostro chapter incoraggiare che la posizione di chair venga riproposta per un secondo mandato e quindi, in qualità di vice-chair , vorrei incoraggiare Giuliana a candidarsi per un secondo mandato.
In ogni caso, la candidatura è aperta a tutti i soci e le socie iscritti ad ACM e al SIGCHI, oltre ovviamente alla nostra associazione.
Vi chiederei quindi di mandare a me (rispondendo a questa email) eventuali candidature accompagnate da un breve profilo e motivazione.
La raccolta delle candidature si chiuderà Lunedì 28 Ottobre e contestualmente verranno aperte le votazioni fino a Giovedì 31 Ottobre. La procedura di spoglio verrà fatta dal me e da Massimo Zancanaro, attuale segretario/tesoriere dell’associazione.
Vi ricordo sin da ora che, da regolamento, per votare è necessario essere membri ACM oppure SIGCHI ed essere inclusi nella lista dei Voting Members alla pagina Web http://sigchitaly.eu/en/members/. Coloro che si fossero iscritti ad ACM SIGCHI ma non risultassero nella lista online sul nostro sito Web possono contattarmi.
Un caro saluto a tutti,
Maristella
*** First Call for Paper Submission and Workshop Proposals ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
SCOPE
The theme for ECSA 2025 is “impactful software architecture”. The software architecture
discipline has had a critical role in shaping robust, scalable, and maintainable systems. We are
interested in learning about software architecture principles and practices, emergence trends
and case studies highlighting strategic architectural choices that can lead to enhanced
performance, improved collaboration, and long-term sustainability. The overarching question is
how these architectural principles and practices, both well-established and emerging, are
making an impact in real-world systems, and how that impact is being felt across various
domains, from enterprise systems to more novel areas like, e.g., AI-driven or autonomous
applications?
The Program Committee of the 19th European Conference on Software Architecture seeks
submissions of original and unpublished high-quality papers describing fundamental and
applied research; new methods, approaches, and processes; novel applications; education and
training in software architecture; and experience reports on all topics related to software
architecture.
We particularly encourage papers that demonstrate that diversity in gender, culture, religion,
country, etc. are key factors for success and innovation in software architecture.
Topics of interest include, but are not limited to:
• Foundational principles of software architecture
• Relationship of requirements engineering and software architecture
• Quality attributes and software architectures
• Architecture practices for secure, explainable, and trustworthy software
• Architecture design and analysis
• Architecture description languages and meta-models
• Architecture verification and validation
• Management of architectural knowledge, decisions, and rationale
• Architecture patterns, styles, and tactics; reference architectures
• Architecture viewpoints and views
• Architecture conformance
• Software architecture virtualization and visualization
• Architecture-centric process models and frameworks
• Software architecture and agile, incremental, iterative, and continuous development
• Component-based models and deployment; middleware
• Software architecture and system architecture
• Software tools and environments for architecture-centric software engineering
• Ethics, cultural, economic, business, social, human, and managerial aspects of software
architecture
• Architecture and technical debt
• Architecting for sustainable and environment friendly systems
• Applying AI and LLMs in software architecture and architecting for AI and LLM intensive
systems
• Software architecture education
• Cross-disciplinary approaches to software architecture
• Architectures for reconfigurable and self-adaptive systems
• Architectural concerns of autonomic systems
• Software architecture applied to new and emerging areas, such as the cloud/edge, big data,
blockchain, cyber-physical systems, IoT, autonomous systems, systems-of-systems, energy-
aware software, quantum computing, AI-enabled systems
• Empirical studies, systematic literature reviews, and mapping studies in software architecture
• Diversity, equity, and inclusion in activities related to software architecture
PAPER SUBMISSIONS
ECSA 2025 seeks four types of papers for the research track:
• Research papers (max. 16 pages in LNCS style) which describe novel contributions to software
architecture research (submissions should cover work that has a sound scientific/technological
basis and has been validated)
• Education and training papers (max. 16 pages in LNCS style) that address methodologies,
experiences and best practices for teaching and training software architecture
• Experience reports (max. 16 pages in LNCS style) that cover innovative implementations,
novel applications, insightful performance results and experience in applying software
architecture research advances to practical situations and systems
• Short papers (max. 8 pages in LNCS style) that present novel and preliminary work-in-
progress or challenges in a topic of software architecture research, education, and training.
Submissions must have a sound basis, but not necessarily be validated in full.
All submitted papers will undergo a rigorous double-blind peer review process. Papers will be
selected based on originality, quality, soundness, and relevance. All contributions must be
original, not published, accepted, or submitted for publication elsewhere. Contravention of this
concurrent submission policy will be deemed a serious breach of ethics, and appropriate action
will be taken in all such cases. Plagiarism checking will be conducted and any paper reporting
more than a 20% match with published work will be desk-rejected.
To note is that research papers, education and training papers, and experience reports that are
rejected in their categories may be re-evaluated as short papers only if the committee decides
on rejection of the full paper on the basis that it presents preliminary work.
The research track of ECSA 2025 supports an Open Science policy. We encourage all
contributing authors to disclose (anonymized and curated) data/artifacts to increase
reproducibility. Note that sharing research artifacts is not mandatory for submission or
acceptance. Upon submission to the research track, authors are required:
• To make their artifacts available to the program committee (via a link to an anonymous
repository) and provide instructions on how to access this data in the paper; or
• To include in the paper an explanation as to why this is not possible or desirable; and
• To indicate why they do not intend to make their data or study materials publicly available
upon acceptance, if that is the case
While sharing research artifacts is not mandatory for submission or acceptance, authors are
required to include a Data Availability statement after the Conclusions section in a section
named "Data Availability". This statement should explain whether or not data and/or artifacts
are available or how they could be accessed (or not). Upon acceptance, papers with Open
Science artifacts (e.g., data, tools, etc.) will be invited to upload their artifacts into the ECSA
Zenodo community (https://zenodo.org/communities/ecsa) to make them accessible and
visible to the ECSA community. Sharing artifacts via the ECSA Zenodo community is required for
authors to be eligible for the best Open Artifact award.
All contributions must be formatted according to the Springer LNCS style
http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0. Page limits include
figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Research Track”
in EasyChair for your submission and click "Continue".
The proceedings will be published by Springer as part of the LNCS series. We also plan to
organize a Journal Special Issue on the theme of ECSA 2025 and to invite authors of selected
papers to submit an extended version of their research.
WORKSHOP PROPOSAL SUBMISSIONS
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
Main Conference
• Abstract submission: March 14, 2025
• Paper submission: March 21, 2025
• Notification: May 9, 2025
• Camera-ready paper: June 23, 2025
Workshops
• Workshop proposals: February 15, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Program Co-Chairs
• Nour Ali, Brunel University London, UK
• Jacopo Soldani, University of Pisa, Pisa
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
------------------------------------------------------------------------
Call for Papers
21st International Conference on Intelligent Environments (IE 2025)
Darmstadt, Germany
23th-26th of June 2025
https://www.ie2025.fraunhofer.de/
Important Dates:
Conference paper submission: 1 December 2024
Communication of results: 20 February 2025
Camera ready versions 28 March 2025
Workshops paper submission 1 March 2025
Workshops results: 5 April 2025
Workshops camera ready 15 April 2025
Conference Program:
IE is a multidisciplinary event welcoming contributions from a diversity of various relevant areas, including sensors and actuators, signal processing (incl. audio and images), networking, human-computer interaction, artificial intelligence, software engineering, context-awareness, internet of things, pervasive and ubiquitous computing, applied in domains such as healthcare, education, culture, building environments and smart cities. The event will include the followings.
- full (8-page) and short (4-page) papers
- 2 special sessions
- workshops
- 3 tutorials
- a doctoral colloquium
- an industrial forum
- demos & videos session
Topics of interest include but are not limited to:
Smart spaces
Smart cities
Smart communities
Mobile computing
Multimodal interaction
Robotic companions
Artificial intelligence
Computational intel.
Middleware
Architecture
Virtual/Mixed reality
Collaborative tools
Sensors and actuators
Industry 4.0
Smart buildings
Smart education
Smart healthcare tech
Pervasive computing
Context awareness
Energy Efficiency
Ambient Assisted Living
Evaluation and Corpora
Evaluation Paradigms
Data Acquisition
Labelling and Data Sets
User Studies
Signal Processing (incl. audio and images)
Special Sessions: IE2025 will have 2 special sessions
- Ecological and Human Synergies Intelligent Design for the Anthropocene
- Empowering the Elderly through Intelligent Technologies: Sociotechnical Approaches for Inclusive Aging
Workshops: The conference will start with a series of workshops?:
- QUITE - Quantum, IoT, and Technologies for Secure Environments
- WITLE - Workshop on Intelligent Teaching and Learning Environments
- WISHWell - Workshop on Intelligent Environments Supporting Healthcare and Well-being
- WORIE- Workshop on the Reliability of Intelligent Environments
- ALLEGET - Workshop on Artificial intelligence and machine learning for Emerging Topics
- WISSA - Workshop on Intelligent Systems for Smart Agriculture
- DiDiT - Workshop on Distributed Digital Twins
- CLEAR-AI - Compliance, Legal, and Ethical Aspects of AI Regulation
Tutorials: IE2025 will host 3 tutorials in person
- Which Missing Feature Should I Acquire If My Data Is Streaming? - An Introduction to Active Feature Acquisition on Data Streams
- Introducing a Quality Enhanced Process for Developing Intelligent Environments
- Tutorial on Explainable and Robust AI for Industry 4.0 & 5.0 (X-RAI)
Publications:
As in previous editions, we expect all papers accepted at the main conference to be published by IEEE-indexed proceedings (currently in negotiation with IEEE, as in previous editions). All papers accepted in the workshops will be published as a volume of the IOS Press Ambient Intelligence and Smart Environments book Series of IOS Press, which is published Open Access and indexed by Clarivate (Web of Science). Both the articles in the IEEE proceedings and the IOS Press books will be ISI-indexed. As in previous years, selected papers will be invited to be extended and submitted to journals for publication.
Keynote Speakers: IE2025 includes keynote lectures by the following distinguished speakers.
- Klara Nahrstedt, University of Illinois at Urbana-Champaign, USA
- Sumio Morioka, Interstellar Technologies, Japan
- Dirk Kutscher, The Hong Kong University of Science and Technology (Guangzhou), Hong Kong
Doctoral colloquium:
The aim of the colloquium is to provide research students an opportunity to meet other people in a similar position, make relatively informal presentations, receive feedback from experts in the field, exchange ideas and experiences with each other, and make connections and have fun! All accepted presentations will be submitted as short (4-page) papers and published in the IE2025 IEEE Proceedings. A prize will be awarded for the best colloquium paper.
Industrial Forum:
In the Industrial Forum, colleagues from the industry domain will have the opportunity to showcase their projects while attracting funding or further expand collaborations with industry and academia at an international level. A limited number of presentation/demo slots of up to 30 minutes including questions and answers will be available for industry partners. During these slots, it will be possible for companies to present products/solutions/projects related to Intelligent Environments.
Proceedings:
- Papers accepted in the main conference as either short or full paper will be published in IEEE proceedings and available through IEEE Xplore.
- Papers accepted in workshops will be published as a volume of the IOS Press Ambient Intelligence and Smart Environments book Series of IOS Press. Proceedings will be indexed by Web of Science and SCOPUS.
Journal publication:
A selection of papers will be invited to extent and submit extended versions to special issues of high-quality journals:
Awards: The following 8 awards will be presented at IE2025
- Best full paper award
- Best short paper award
- Beatrice WORSLEY award (best quality paper with a female co-author)
- Best presentation awards by a female presenter and a male presenter
- Award for the most influential paper in the last 5 years
- Best doctoral colloquium paper award
- Best demo & video award
Organizers:
Honorary Chair:
Dieter W. Fellner (TU Darmstadt, Germany)
General Chair:
Arjan Kuijper (Fraunhofer IGD/TU Darmstadt, Germany)
Program Chairs:
Hirozumi Yamaguchi (Osaka University, Japan)
Stephan Sigg (Aalto University, Finland)
Local Organizing Committee Chair:
Florian Kirchbuchner (Fraunhofer- IGD, Germany)
Workshop Chairs:
Raul Aquino Santos (University of Colima, Mexico)
Silvia Faquiri (Rus) (Fraunhofer- IGD, Germany)
Posters and Short Papers Chairs:
Paula Lago (Concordia University, Canada)
Goran Vojkovi? (University North, Croatia)
Dennys Matthies (Technische Hochschule L?beck, Germany)
Doctoral Colloquium Chairs:
Xi (James) Zheng (Macquarie University, Australia)
Andres Munoz Ortega (University of Cadiz, Spain)
Demos and Video Chairs:
Daniela Micucci (University degli Studi di Milano-Bicocca, Italy)
Sergio Staab (RheinMain University of Applied Sciences, Germany)
Special Session Chairs:
Aditya Santokhee (Middlesex University, Mauritius)
Sunil Choenni (Dutch Ministry of Justice and Security, Netherlands)
Robin Horst (Fraunhofer IGD, Germany)
Keynotes and Tutorials Chairs:
Slawomir Nowaczyk (Halmstad University, Sweden)
Biying Fu (RheinMain University of Applied Sciences, Germany)
Journal Special Issues Chairs:
Sira Yongchareon (Auckland University of Technology, NZ)
Jeannette Chin (UEA -UK)
Publicity & WWW & Social Media Chairs:
Paula Lago (Concordia University, Canada)
Jeannette Chin (UEA -UK)
Hamada Rizk (Osaka University, Japan)
Awards and Prizes Chairs:
Ruizhi Liao (The Chinese University of Hong Kong, China)
Carlos Rodr?guez Dom?nguez (University of Granada, Spain)
Professional Society Liaison Chair:
Juan Carlos Augusto (Middlesex University, UK)
Industrial Forum Chair:
Khuong Minh Vu (National University of Singapore)
------------------------------------------------------------------------
University of Cyprus -- Department of Computer Science
Postdoctoral Research Associates in Multi Robotic Systems
Application Deadline: October 18, 2024
No. of Positions: Four (4)
The University of Cyprus announces four (4) Postdoctoral Research Associate positions, focusing
on Multi-robotic Systems (MRS), for full-time employment. The successful candidates are expected to
conduct top-quality research on collaborative drone operations (including cooperative aerial robotic flight
planning, task execution and reasoning, as well as cooperative distributed control) with applications in
urban air mobility and disaster management.
Job Details
The successful candidates are expected to: •Conduct research in the area of Multi-Robot Systems (MRS), within the context of research and/or
innovation projects. •Use machine learning techniques including reinforcement learning, physics-informed neural networks
(PINNs), and transformer models for MRS tasks and scenarios that are adaptable and reusable to exploit
acquired knowledge and tools. •Develop next-generation autonomous systems for effective, safe, and secure operation during MRS
missions, enhancing overall operational performance. •Execute simulation-based scenarios using ROS-Gazebo for dataset generation, training, testing, and
evaluation of novel algorithms. •Implement and field-test state-of-the-art drone fleets using both open-source (Ardupilot/PX4) and
proprietary (DJI) flight controller platforms. •Provide technical expertise for the development and implementation of multi-robotic systems. •Collaborate with external partners, including industry and first responder organizations, to evaluate newly
developed technologies in these areas. •Engage in the preparation of research and/or innovation proposals. •Prepare reports and EU-funded project deliverables.
Application
Interested candidates can submit their applications online through the following link: https://applications.ucy.ac.cy/recruitment •Cover letter explaining the interest of the applicant in pursuing a career at the KIOS CoE, along with
employment availability date •Short summary of prior work experiences, activities and accomplishments (can be combined with the
cover letter) (2 pages maximum) •A detailed curriculum vitae in English
•Copies of transcripts of BSc/MSc/PhD or other degree(s) •Copy of an English language certificate •Identify at least two referees that can provide reference letters
Da: ifip-tc13-members(a)googlegroups.com <ifip-tc13-members(a)googlegroups.com>
Per conto di Paula Kotze
Inviato: martedì 8 ottobre 2024 11:42
A: ifip-tc13-members(a)googlegroups.com
Oggetto: [IFIP TC13]: Reminder: Call for Proposals to Host INTERACT 2027
Priorità: Alta
Dear TC13
This is just a reminder about the Call for Proposals to Host INTERACT 2027.
We have received on expression of interest (EoI) at this stage, but as
decided at the TC13 Meeting in Milan, the Call will remain open until the
end of October 2024 for first EoIs.
Therefore, if you know of any group that is interested to host INTERACT
2027, please forward the information to them.
Thank you and keep well.
Paula
From: Paula Kotze <paula.kotze(a)gmail.com <mailto:paula.kotze@gmail.com> >
Sent: Thursday, July 11, 2024 3:38 PM
To: ifip-tc13-members(a)googlegroups.com
<mailto:ifip-tc13-members@googlegroups.com>
Cc: 'paula.kotze(a)gmail.com' <paula.kotze(a)gmail.com
<mailto:paula.kotze@gmail.com> >; 'Marco Winckler' <marco.winckler(a)inria.fr
<mailto:marco.winckler@inria.fr> >
Subject: Call for Proposals To Host INTERACT 2027
Importance: High
Dear TC13
I hope you are all doing well!
The organisation of INTERACT 2025 is well under way. Feedback on the
progress will be given during our TC13 Meeting in Milan.
Time has, however, also come for us to look to the future and find a host
for organising INTERACT 2027.
Attached, please find the First Call for Proposals to host INTERACT 2027.
We would ideally like to receive the first expression of interest by 30
August 2024, to enable the INTERACT Steering Committee to discuss the
expressions during our TC13 Meeting in Milan. However, if for some reason,
proposers cannot meet this date, we are open for submissions later, with the
proviso that we are informed about the possibility of such submissions,
preferably by no later than 7 October 2024.
Please distribute this call within your communities and encourage them to
make proposals for hosting INTERACT 2027.
Queries about the call and/or submissions can be sent to me
(paula.kotze(a)gmail.com <mailto:paula.kotze@gmail.com> ), with a Cc to Marco
Winckler, the INTERACT Steering Committee Chair (marco.winckler(a)inria.fr
<mailto:marco.winckler@inria.fr> ).
Thank you for your support in this regard.
Keep well.
Paula
------------------------------------------
Prof Paula Kotzé
E-Mail: paula.kotze(a)gmail.com <mailto:paula.kotze@gmail.com>
Website: www.paulakotze.com <http://www.paulakotze.com/>
Phone: +27 (0)82 454 8013
University of Pretoria: Extraordinary Professor, Department of Informatics -
www.up.ac.za <http://www.up.ac.za/>
IFIP: IFIP Fellow (www.ifip.org <http://www.ifip.org/> ), Chair IFIP TC13 -
http://ifip-tc13.org/, IFIP TC13 Pioneer
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*** Third Call for Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Regular Papers
This format is suitable for original research, which is completed work at the time of submission
and, regardless of the length of the paper, is a self-sufficient scientific contribution. Papers can
be full papers (12 pages, excluding references) or short papers (6 pages, excluding references)
in Springer LNCS format, and describe work not presented, published or simultaneously
submitted elsewhere. Accepted papers will be included in the Springer LNCS conference
proceedings and be devoted a timeslot for oral presentation. Selected papers will be invited for
submission to Behaviour & Information Technology journal (Taylor & Francis).
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
studies where authors do not wish to publish them as regular papers in the conference
proceedings but rather present them at the conference for discussions that can shape the final
version (that may be submitted elsewhere later). The studies will be also be devoted a timeslot
for oral presentation in a special session. Extended abstracts must not be more than 2 pages in
CEUR format (including references). Accepted abstracts will be included in the adjunct
conference proceedings (CEUR Workshop Proceedings, 1 column style, see here). Selected
papers in this category, based on their quality, level of timeliness and relevance, and
completion, will also be invited for submission to Behaviour & Information Technology
journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 2-page abstract in CEUR format (1 column style).
Accepted posters will be included in the adjunct conference proceedings (CEUR Workshop
Proceedings). Posters will be displayed and presented during a dedicated session of the
conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 4-page abstract in CEUR
format (1 column style) describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct conference proceedings (CEUR Workshop Proceedings)
unless opted out by the student.
Workshops and Tutorial Proposals
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Tutorials are intended to help people attending the conference organize a
related scientific meeting on a specific topic or instruct on a specific practice. Approved
workshops and tutorials will be announced on the conference website. Tutorials and workshops
will take place during a half- or full-day session before the conference. If you want to organize
a workshop, please submit a proposal as a maximum 4-page description in Springer LNCS
format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-
guidelines), including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee, duration of the
workshop and mode of delivery: in-person/hybrid), expected outcome, and supporting
materials (if applicable).
Workshop and tutorial descriptions will be included in the adjunct conference proceedings
(CEUR Workshop Proceedings) https://ceur-ws.org/HOWTOSUBMIT.html. Workshop organisers
must commit to creating their Call for Papers and their website within one week of the
notification.
Please email your proposal by December 01, 2024, to the workshop chairs: Wenzhen Xu
(wenzhen.xu(a)r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia(a)unisa.edu.au), and Kaoru Sumi
(kaoru.sumi(a)acm.org).
The organizing committee will review the proposals and communicate the results by December
15, 2024.
IMPORTANT DATES
Paper submission:
• Submission deadline: January 03, 2025 (AoE)
• Decision notification: February 15, 2025
• Camera ready submission: February 28, 2025
Workshop and tutorial proposals:
• Submission deadline: December 1, 2024 (AoE)
• Decision notification: December 15, 2024
Workshop papers, posters, demos, artefacts, and doctoral consortium submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for the main track: February 28, 2025
• Author registration deadline for the rest of the categories: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers of the main track (both Full and Short) will be published by Springer in a
volume of the Lecture Notes in Computer Science series (https://www.springer.com/gp/
computer-science/lncs). Workshop and demo descriptions, extended abstracts , abstracts
from posters, and doctoral consortium abstracts will be published as an adjunct CEUR
proceedings.
Extended versions of the best papers and selected papers from the conference will be invited to
submit to a special issue on Persuasive Technology 2025 in Behaviour and Information
Technology, a Taylor & Francis publication.
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
October 13, 2024: Submission of regular papers and SRC research
abstracts [Firm deadline!]
*
November 20, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
*** First Call for Papers ***
The 24th IFIP Conference e-Business, e-Services, and e-Society (I3E 2025)
September 9-11, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/i3e2025/
(*** Proceedings to be published by Springer in LNCS ***)
Conference theme: “Pervasive digital services for people’s well-being, inclusion and
sustainable development”
OVERVIEW
Next-gen digital services contribute to people’s well-being, inclusion, and sustainable
development, re-shaping e-business, e-services, and e-society. Such services are pervasive
both since they run on a large variety of heterogeneous devices and they permeate various
aspects of daily life, by offering accessible and personalised experiences to all individuals. The
proposed theme advocates for the design, implementation and operations of novel digital
solutions that satisfy the needs of different individuals, while contributing to their well-being
and to preserving the Planet.
I3E 2025 will collect contributions about the creation and management of user-centric
accessible platforms, applications, and services that empower individuals to live healthier and
more fulfilling lives. The proposed theme aims at emphasizing how it is possible to leverage
different technologies to address pressing societal challenges such as, for instance, healthcare
access, education, poverty alleviation, sustainable usage of resources, and social equity,
towards a more inclusive and sustainable future.
TOPICS OF INTEREST
Areas of particular interest include but are not limited to:
e-Business
• Innovative e-business models
• Inter-organizational systems
• Business process integration
• Business process re-engineering
• e-Marketplaces, e-Hubs and portals
• Digital goods and products
• User behaviour modeling
• Mobile business
• Enterprise application integration
• e-Negotiations, auctioning and contracting
• Supply, demand, and value chains
• e-Commerce content management
• Dynamic pricing models
• Trust and security
• Mobile Commerce
• Business Intelligence
• Business Ontologies and Models
• E-Business Models
e-Services
• e-Service composition
• Inter-organizational services
• e-Collaboration and e-Services
• Service-oriented computing
• Web services
• Semantic web services
• Service workflows
• Virtual organizations and coalitions
• Virtual enterprises and virtual markets
• Web 2.0 applications
• Agent-oriented e-Services
• P2P co-operation models
• Ubiquitous, mobile, and pervasive services
• Application service management
• Services and service management in the cloud-edge continuum
• Next-gen AI services
• Enterprise Ontologies
• Accessibility
• Usability
e-Society
• e-Government (e.g. G2G, G2B, or G2C)
• Digital cities and regions
• e-Democracy and e-Governance
• e-Inclusion to information society
• e-Health and e-Education
• Public e-Services for citizens and enterprises
• One-stop government service integration
• Mobile public services
• Multimedia and multilingualism
• Digital culture and digital divide
• Privacy and security
• Legal societal and cultural issues
• Public-private partnerships
• International dimension of e-Gov
• E-society and AI
• Digital Transformation
• Social Computing
• Green Computing
• Sustainable Technologies
• Humanitarian & Emergency Management
• Digital Inclusion
• Digital Literacy
SUBMISSION
Authors should submit original, unpublished research papers. All papers must not
simultaneously be submitted to another journal or conference. All accepted papers will be
published in the conference proceedings. Therefore, submissions should not be under
consideration for any other conference or journal outlet. Authors should consult Springer’s
authors’ guidelines and use their proceedings templates to prepare their papers
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Authors can submit their proceedings articles using the EasyChair platform. Please use the
following link: https://easychair.org/conferences/?conf=i3e2025 .
Length of papers
The most common types of papers accepted for publication are full papers (12 pages) and
short papers (7 pages). We only wish to publish papers of significant scientific content.
Special Issues
Authors of selected papers will be invited to submit an extended and revised version of their
paper for fast-track review and publication in journal special issues (currently under
negotiation).
IMPORTANT DATES
• Paper Submission: May 19, 2025 (AoE)
• Author Notification: June 23, 2025
• Camera-ready: June 30, 2025
• Author Registration: June 30, 2025
ORGANISATION
Conference Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chairs
• Yogesh K. Dwivedi, Emerging Markets Research Centre (EMaRC)
• Georgia Kapitsaki, University of Cyprus
• Matti Mäntymäki, University of Turku
• Ilias Pappas, Norwegian University of Science and Technology
• Marinos Themistocleous, University of Nicosia
Program Co-Chairs
• Achilleas Achilleos, Frederick University of Cyprus
• Stefano Forti, University of Pisa
• Angelika Kokkinaki, University of Nicosia
Carissimi,
anche quest'anno, il 14 Novembre, si terrà il World Usability Day, la
giornata mondiale dedicata a diffondere sensibilità e cura verso l'aspetto
umano nella tecnologia. Il tema è Designing for a Better World (
https://worldusabilityday.org/) e focalizza l’attenzione sugli aspetti di
sostenibilità e accessibilità nella progettazione digitale per spazi
pubblici, infrastrutture cittadine (trasporti, architettura urbana),
materiali di produzione e partecipazione civica.
Siamo dunque lieti di annunciarvi che, nell’ambito di questa iniziativa, il
SIGCHI Italy organizzerà il WUD-SIGCHI Italy 2024 che si terrà, in presenza
e online, giovedì 14 novembre dalle ore 9 presso il Politecnico di Milano.
Gli organizzatori sono Maristella Matera (Dipartimento di Elettronica,
Informazione e Bioingegneria) del Politecnico di Milano, Angela Locoro
(Dipartimento di Economia e Management), Barbara Rita Barricelli e Daniela
Fogli (Dipartimento di Ingegneria dell’Informazione) dell'Università degli
Studi di Brescia e Stefano Valtolina (Dipartimento di Informatica)
dell'Università degli Studi di Milano.
Forniremo a breve il link al sito dell’iniziativa sul quale saranno
disponibili ulteriori dettagli relativi ad aula e programma e dal quale
sarà possibile registrarsi gratuitamente all’evento.
Il programma, in fase di definizione, si aprirà con i saluti della
Presidentessa del SIGCHI Italy, Giuliana Vitiello, e dell’organizzatrice di
numerose precedenti edizioni del WUD SIGCHI Italy, Cristina Gena.
La relatrice di apertura sarà la Dottoressa Eleonora Mencarini della
Fondazione Bruno Kessler, che tratterà il tema dell'HCI sostenibile. I
relatori successivi toccheranno da vicino le tematiche della sostenibilità
e dell’accessibilità.
Un caro saluto e a presto!
Barbara Rita Barricelli, Daniela Fogli, Angela Locoro, Maristella
Matera, Stefano
Valtolina
-----------------------------
*Angela Locoro, PhD*
Professore Associato
Dipartimento di Economia e Management
Università degli Studi di Brescia
Final Call for papers for IntelligentUser Interfaces2025 (ACM IUI’25)
Wewelcome youto submityourhigh-qualitywork to IUI’25 thatwilltake place
in Cagliari, Italy, on March 24-27, 2025!
Importantdates:
Abstract submissiondeadline: October3nd, 2024
Paper submissiondeadline: October10th, 2024
Please visit the website for more information: https://iui.acm.org/2025/
The ACM Conference on Intelligent User Interfaces (ACM IUI) is the
annual premiere venue where researchers and practitioners meet and
discuss state-of-the-art advances at the intersection of Artificial
Intelligence (AI) and Human-Computer Interaction (HCI). Ideal IUI
submissions should address practical HCI challenges using machine
intelligence and discuss both computational and human-centric aspects of
such methodologies, techniques and systems.
Contributions are welcome from all relevant arenas, including academia,
industry, government, and non-profit organizations. We strongly believe
that diverse insights are critical to the vitality of the IUI community
and the conference will accept papers for both long and short oral
presentations. Contributions to IUI are expected to be supported by
rigorous evidence appropriate to the claims (e.g., user study, system
evaluation, computational analysis).
IUI topics of interest include, but are not limited to:
Human-centered AI methods, approaches, and systems
* Explainable AI methods
* Democratization of AI
* Persuasive technologies in IUI
* Privacy and security of IUI
* Recommendations in IUI
* Knowledge-based approaches to user interface design and generation
* User modelling for intelligent interfaces
* User-adaptive interaction and personalization
* IUI for crowd computing and human computation
* Human control in daily automations
Computational innovation
* Interactive machine learning
* Human-in-the loop AI testing and debugging
* Human-centered recommendation and recommender systems
* Generative models
* Human-in-the-loop reinforcement learning
* Intelligent user interfaces for generative AI
Innovative User Interfaces
* Affective interfaces
* Intelligent aesthetic interfaces
* Intelligent collaborative interfaces
* Intelligent AR/VR interfaces
* Intelligent visualization and visual analytics
* Intelligent wearable and mobile interfaces
* Intelligent tangible interfaces
* Intelligent conversational interfaces
Intelligent Multimodal Systems
* Embodied agents
* Multimodal AI assistants
* Intelligent multimodal interfaces
* Evaluations of Intelligent User Interfaces
* User experiments and studies
* Reproducibility (including benchmarks, datasets, and challenges)
* Meta-analysis
* Mixed-methods evaluations
Intelligent Applications
* Education and learning-related technologies
* Healthcare and wellbeing
* Automotive
* Assistive technologies
* Entertainment
* Workplace happiness
* Social media
* Information retrieval
* Internet of things (IoT)
* Smart homes
* Generative AI
Large Language Models
* End-user interaction with LLMs and Multimodal models (e.g., chatbots,
image generation)
* LLMs in the workplace
* Trustworthy LLMs
* Bias in LLMs
* The effects of LLMs use on creative tasks
* Personalized user interaction with LLMs
* Prompt Engineering
* User control and steering of LLMs (e.g. RLHF)
Looking forward to your submissions!
IUI’25 Technical Programme Chairs
Luis Leiva, Davide Spano, Katrien Verbert
program2025(a)iui.acm.org <mailto:program2025@iui.acm.org>
IUI’25 General Chairs
Toby Li, Fabio Paterno, Kaisa Väänänen
chairs2025(a)iui.acm.org <mailto:chairs2025@iui.acm.org>
Call for Papers – Digital Wellbeing for Teens: Designing Educational Systems
Special issue of Interaction Design & Architecture(s) Journal (IxD&A)
https://ixdea.org/digital-wellbeing-for-teens-designing-educational-systems/
————
Overview
Recently, researchers have been exploring the unexpected issues arising from the excessive use of personal devices and social media apps, particularly as companies adopt “attention-capture” tactics like guilty-pleasure recommendations and automatic content playback. These strategies exploit users’ psychological vulnerabilities to increase advertising revenue, resulting in significant impacts on users’ perceived agency and often leading to a sense of losing control over their technology use. This has led to the emergence of a new focus on “digital wellbeing,” studied in fields such as Human Computer Interaction and psychology. Traditional approaches by practitioners and researchers to tackle these issues involve developing Digital Self-Control Tools (DSCTs), such as mobile apps and browser extensions, that help users track their usage patterns and implement interventions like timers and lock-out mechanisms to regulate device use. However, both researchers and users are beginning to emphasize that achieving digital wellbeing requires more than just self-monitoring strategies; it is a journey of personal growth that necessitates education.
Topics of Interest
The goal of this special issue is to discuss ongoing research and ideas at the intersection of digital wellbeing and education. It aims to foster the development of strategies and interactive tools that mentor users, especially children and teenagers, towards a more meaningful and conscious use of technology. This can be accomplished in various ways, such as by designing new Digital Self-Control Tools with educational components, developing serious games, or creating collaborative platforms to introduce and support digital wellbeing learning in schools.
Topics of interest include, but not limited to:
• participatory and co-design of digital wellbeing systems;
• tools and strategies to teach digital wellbeing at school;
• strategies and tools for measuring students’ digital wellbeing;
• novel DSCTs that include educational aspects;
• gamification strategies for digital wellbeing;
• ethical, social, and political factors.
Submission
All submissions must be original and may not be under review by another publication.
The manuscripts should be submitted anonymized either in .doc or in .pdf format.
All papers will be blindly peer-reviewed by at least two reviewers. Prospective participants are invited to submit an 8-20 pages paper (including authors’ information, abstract, all tables, figures, references, etc.).
Important dates
Deadline: October 15th, 2024
Notification to the authors: January 15th, 2025
Camera ready paper: February 15th, 2025
Publication of the special issue: March 2025 (tentatively)
Guest Editors
Chiara Ceccarini, University of Bologna (Italy)
Catia Prandi, University of Bologna (Italy)
Alberto Monge Roffarello, Politecnico di Torino (Italy)
Luigi De Russis, Politecnico di Torino (Italy)
_________________________________________
Chiara Ceccarini, PhD.
Junior Assistant Professor (RTD-A)
Department of Computer Science and Engineering
University of Bologna
We have an opening for a PhD position in the domain of Virtual Agents in Cross-Reality. Funding is available for one year initially, but the candidate will be actively supported in applying for external funding.
PhD Position in Virtual Agents in Cross-Reality (ref. BAP-2024-623) Deadline: 11/10/2024
For more info, refer to https://www.kuleuven.be/personeel/jobsite/jobs/60387872?lang=en or via email to adalberto.simeone(a)kuleuven.be
The ARIA team (Artificial Realities and Interactive Ambients) in the Human-Computer-Interaction section of the department of Computer Science at KU Leuven studies the behaviour of users in interactive Virtual Environments, with the aim of improving the experience of users immersed in them. The lab is internationally renown for its radical new ideas and pioneering work in the domain of Virtual, Augmented, and Mixed Reality (XR), having published at top venues in the HCI and XR fields. At ARIA we seek not only to understand how we can improve the fundamental components of interaction in immersive environments, but also how to push the boundaries of XR itself so that it might open up new possibilities that did not exist before. At ARIA, the greatest asset we seek in a researcher is the ability to be creative and have a vision of a better future. We are also fully integrated in the network of European and International XR research and collaborate often with other top researchers in the field.
Unit website<https://aria.cs.kuleuven.be/>
Project
Powered by recent advancements in modern AI techniques such as Large Language Models, Virtual Agents (also known as Virtual Characters or Virtual Humans) are poised to be the next step in this evolution. An Embodied Virtual Agent distinguishes themselves from "regular" chatbots as it is an AI "construct" that exists in an immersive environments, therefore it possesses a body (or avatar) and can interact with the environment, with other agents, and with human users. Virtual Agents will represent a fundamental characteristic of our lives in the society of the near future: they will become widely present as assistants, helpers, friends and companions.
However, the current state-of-the-art in terms of approaches to "drive" the behaviour of a Virtual Agent still has large potential for improvement. Modern computer games that features so-called "Non-playing Characters" (NPCs) typically do not offer opportunities for substantial meaningful interactions with users, as they largely act in static roles. Conversely, research prototypes do not always feature populated environments, even when the subject of the study takes place in places where our real-world experience would tell us that it is very likely to encounter other people in such public settings (for example as in a virtual train station or a virtual museum). The candidate will thus study how modern AI techniques can enhance the believability, or the feeling of actually "being there" in the environment depicted by the virtual experience. We seek to understand what kind of behaviour a virtual agent should exhibit to enhance the overall feeling of a realistic experience. This will involve an investigation of how Virtual Agents can be integrated as (virtual) "extras" in public settings: what behaviours should they exhibit, what interactions should they be able to perform with the environment, with other agents, and with human users. Successively, we seek to understand what aspects are of greater importance when such Virtual Agents take secondary roles in an immersive experience, such as the ability to sustain short circumstantial conversations or interactions with human users.
We offer a full-time PhD scholarship of one (1) year. The candidate will be expected to actively seek and work towards the attainment of further external funding to support the continuation of the PhD, in terms of writing a research proposal. The candidate will be supported by the supervisor, as well as the rest of the ARIA team, in this effort. The candidate will also be expected to contribute to the supervision of Master's students and a limited amount of teaching support activities.
Profile
* The candidate must have a Master's degree in Computer Science or neighbouring fields, obtained no more than three years ago. Experience that relates to Human-Computer Interaction, VR, or 3D Interaction is desirable.
* Candidates must have excellent demonstrable programming skills, especially in what concerns the development of 3D applications, such as with Unity or Unreal Engine.
* They must be proficient in oral and written English, possess excellent communication skills, and be creative, team-oriented, proactive and result driven.
* The positions can start immediately.
* Interested candidates should send their CV, their transcripts, contact information of at least 2 referees, and a motivation letter using the KU Leuven system. The motivation letter should clearly outline the candidate's interests in VR and Virtual Agents and their thoughts for potential research in that direction.
* Including in the motivation letter links to code repositories or videos of examples of prior work on 3D applications (be them VR, AR, or also desktop 3D application) is highly recommended.
Offer
* A one-year PhD scholarship, extendible upon successful attainment of external funding for up to three more years, for a total of four years.
* A stimulating environment in one of Europe's most renowned and innovative universities, in a well-equipped research team of international reputation.
* Access to state-of-the-art motion tracking and VR laboratories, equipped with 16 Vicon cameras, tracking equpment, hi-end VR workstations and head-mounted displays.
* The research will be based at the Department of Computer Science at the Arenberg Campus in Heverlee (just outisde to city centre of Leuven).
Interested?
For more information please contact Prof. dr. Adalberto Simeone, tel.: +32 16 37 71 59, mail: adalberto.simeone(a)kuleuven.be.
You can apply for this job no later than October 11, 2024 via the online application tool<http://www.kuleuven.be/eapplyingforjobs/light/60387872>
https://www.kuleuven.be/personeel/jobsite/jobs/60387872?lang=en
--
Adalberto L. Simeone
Associate Professor
ARIA - Artificial Realities and Interactive Ambients
https://aria.cs.kuleuven.be<https://aria.cs.kuleuven.be/>
Department of Computer Science, KU Leuven
https://www.adalsimeone.me<https://www.adalsimeone.me/>
*** Call for Special Tracks ***
38th IEEE International Symposium on Computer-Based Medical Systems
(IEEE CBMS 2025)
June 18-20, 2025, Universidad Politécnica de Madrid (UPM), Madrid, Spain
https://2025.cbms-conference.org
Attracting a worldwide audience, CBMS is the premier conference for computer-based medical
systems, and one of the main conferences within the fields of medical informatics and
biomedical informatics.
IEEE CBMS 2025 invites proposals for organization of special tracks that will be held in parallel
with the general conference track. The themes of the special tracks should not overlap with the
general conference topics and should focus on emerging research fields. All tracks are expected
to enable stimulating discussions of state-of-the-art, emerging, visionary, and perhaps
controversial topics. Their papers should report on significant unpublished work and must meet
the same standards as main conference papers. All accepted papers will be included in the
conference proceedings. We expect all accepted tracks to adhere to the conference paper
submission and reviewing schedule, as outlined in the dates indicated below.
Special Tracks chair(s) will be interacting with organisers of accepted workshops to ensure a
high-quality workshop program. In the case of detecting several similar submissions, the CBMS
2025 organization can propose the fusion of those proposals.
Special Track requirements
The organizers of a special track must comply with a set of principles and obligations, listed below:
• A specific webpage with information about the special track will be created by CBMS
after the acceptance notification. The organizers must provide the following information to be
added to such webpage: special track description, list of topics, call for papers, submission
information (must be the same as CBMS 2025 regular track), special track organizers, special
track program committee members, any other relevant information.
• The organizers of the special track are responsible for the peer-review process within
their track. They must add their own Program committee members/reviewers to the
submission platform, ensure that receive all the reviews on time, check the quality of the
reviews, and establish the acceptance/rejection decision. The final decision will be sent by
CBMS 2025 PC Chairs. They also must pay special attention to potential conflicts of interest
and ensure that all the general ethical rules of research are followed.
• At least one of the organizers of the special track must register and attend to CBMS
2025 in Madrid. The organizer(s) who attend CBMS will also chair the specific session that will
be assigned in the agenda to their track.
• The organizers of the special track are responsible for the publicity of their track to try
to win as many submissions as possible. Please bear in mind that a special track with less
than 4 accepted papers could be canceled. In this case, the accepted papers will be moved to
the regular track.
Important Dates
• Deadline for special track proposal: November 8, 2024 (AoE)
• Special track notification acceptance: November 15, 2024
Submission Guidelines
Each proposal must include:
• Special track title
• Rough estimate of the expected ST size as number of sessions (with 4-5 papers per session)
• A brief biography of ST organizer(s)
• List of Special Track program committee members
• A draft of Special Track “Call for papers” (important dates must be the same of the main
conference)
• One or two appropriate journals or follow up publications: tracks are expected to organize a special issue, if planned.
The proposal must be sent to info[at]cbms-conference[dot]org
CBMS 2025 Special Track Chairs
• Alba García Seco de Herrera
• Gilberto Ochoa-Ruiz
• Sharib Ali
Other Information
For more information, please contact info[at]cbms-conference[dot]org.
Save the Date: ACDL 2025, 8th Advanced Course on Data Science & Machine
Learning - From Deep Learning to Large Language Models & Multimodal
Foundation Models | June 9-13 | Riva del Sole Resort & SPA - Italy -> Early
Registration: by 23 February
--
* Apologies for multiple copies. Please forward to anybody who might be
interested, thanks *
SAVE THE DATE
#ACDL2025, An Interdisciplinary Course: From Deep Learning to Generative AI
ACDL 2025 is a full-immersion 5-day course in Tuscany on cutting-edge
advances in AI, Deep Learning, LLMs, Data Sc. & Generative AI with lectures
delivered by world-renowned experts.
If
you want to learn
Transformers, Diffusion Models,
Large language models,
Vision - Large-scale vision models,
Vision and language,
Beyond vision and language,
Multimodal Foundation Models,
NLP, Generative AI
and much more
then
take part in ACDL 2025! ;-)
Riva del Sole Resort & SPA - Tuscany, Italy, June 9-13, 2025
https://acdl2025.icas.events
acdl(a)icas.cc
EARLY REGISTRATION: by February 23 (AoE)
https://acdl2025.icas.events/registration/
Oral Presentation Submission Deadline: by February 23 (AoE)
LECTURERS: TBA
Each Lecturer will hold up to four lectures on one or more research topics.
https://acdl2025.icas.events/lecturers/
PAST LECTURERS:
https://acdl2025.icas.events/past-lecturers/
VENUE:
https://acdl2025.icas.events/venue/
Riva del Sole Resort & SPA
Località Riva del Sole‚ Castiglione della Pescaia (Grosseto)
CAP 58043‚ Tuscany‚ Italy
p: +39-0564-928111
e: booking.events(a)rivadelsole.it
w: https://www.rivadelsole.it/en/
PAST EDITIONS: https://acdl2025.icas.events/past-editions/
REGISTRATION: https://acdl2025.icas.events/registration/
CERTIFICATE & 8 ECTS:
The 8th Advanced Course on Data Science & Machine Learning – ACDL 2025 is a
full-immersion five-day Course at the Riva del Sole Resort & SPA
(Castiglione della Pescaia – Grosseto – Tuscany, Italy) on cutting-edge
advances in Deep Learning, Data Science and Generative AI with lectures
delivered by world-renowned experts. The Course provides a stimulating
environment for PhD students, Post-Docs, junior academics (only up to
assistant professors), early career researches, and industry leaders (and
highly motivated, promising and brilliant Master students / BSc students).
Participants will also have the chance to present their results with talks,
and to interact with their colleagues, in a convivial, professional and
productive environment.
PhD students, PostDocs, Industry Practitioners and Junior Academics (only
up to assistant professors) will be typical profiles of the ACDL
attendants.The Course will involve a total of 36–40 hours of lectures,
according to the academic system the final achievement will be equivalent
to 8 ECTS points for the PhD Students (and some strongly motivated Master
Student – BSc Student) attending the Course.
Language: English.
To participate in the ACDL 2025, all attendants must
(1/2) register for the course (by February 23, 2025) and
(2/2) book accommodation at the course venue, “Riva del Sole Resort & SPA”
(by April 23, 2025); all attendants must stay at the “Riva del Sole Resort
& SPA”. Booking accommodation at the Riva del Sole must be made exclusively
using the accommodation form attached to the registration confirmation
email. No other methods must be used (if you use other booking methods the
hotel will cancel the reservation). Finally, it is not possible to extend
the stay, the special accommodation rates are valid only for the period of
the course, no exceptions will be made. To contact the Riva del Sole Resort
& SPA (the course venue) use the following email:
booking.events(a)rivadelsole.it
Once accommodation has been booked at “Riva del Sole Resort & SPA“, the
participant must send this information (including the Booking Number) to
the ACDL organizing committee (acdl(a)icas.cc).
ACDL is a residential course, so all lecturers and participants must reside
in the same Hotel (Riva del Sole Resort & SPA). No exceptions are made.
For privacy reasons, the Hotel can not match people. If you have someone to
share the apartment with (or a double room in Hotel), please send to the
Hotel ( booking.events(a)rivadelsole.it ) the name, surname and email
address. Otherwise the solution is to book a hotel room in single use.
Please note that only ACDL registered participants can book a room (in
hotel or apartment) at the Riva del Sole Resort & SPA with the
accommodation form attached in the registration email and with the ACDL
Discounted Rates. The Booking Office of the Riva del Sole Resort & SPA will
verify the names of the participants and the corresponding registration
number to confirm the booking.
Anyone interested in participating in ACDL 2025 should register as soon as
possible.
See you in Riva del Sole in June!
ACDL 2025 Directors.
ACDL 2025 Scientific & Organizing Committees.
https://acdl2025.icas.events
acdl(a)icas.cc
Obviously this is only a Call for Participation, to have complete and
updated information we recommend you access the relevant website:
https://acdl2025.icas.events
--
*8th Advanced Course on Data Science & Machine Learning - ACDL 2025, *9-13
June, Riva del Sole Resort & SPA, Castiglione della Pescaia (Grosseto) –
Tuscany, Italy
An Interdisciplinary Course: Big Data, Deep Learning & AI without Borders
*Early Registration: by February 23, 2025 (AoE)*
https://acdl2025.icas.events/registration/https://acdl2025.icas.events/
acdl(a)icas.cc
The Course is equivalent to 8 ECTS points for the PhD Students and the
Master Students attending the Course.
*10th International Conference on Learning, Optimization and Data – LOD
2024, *22–25 September
Riva del Sole Resort & SPA, Castiglione della Pescaia (Grosseto) Tuscany,
Italy
https://lod2024.icas.events/
lod(a)icas.cc
*4th Advanced Course ** and Symposium **on Artificial Intelligence and
Neuroscience – ACAIN 2024,* 22–25 September
Riva del Sole Resort & SPA, Castiglione della Pescaia (Grosseto) Tuscany,
Italy
https://acain2024.icas.events/
acain(a)icas.cc
*Author Registration Deadline: June 23 *
*Early Registration Deadline for the Course: June 23*
The Course is equivalent to 8 ECTS points for the PhD Students and the
Master Students attending the Course.
*ICAS* *-* *The Interdisciplinary Centre of Advanced Studies*
https://icas.cc/
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
October 4, 2024: Submission of regular papers and SRC research
abstracts [Extended deadline!]
*
October 30, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
October 4, 2024: Submission of regular papers and SRC research
abstracts [Extended deadline!]
*
October 30, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
Reminder: Upcoming Deadlines for ACM IUI 2025 Workshops and Full Papers
We would like to remind you of the upcoming submission deadlines for the
*ACM Conference on Intelligent User Interfaces (ACM IUI) 2025*, the 30th
annual event where researchers and practitioners from around the world
come together to discuss the latest advances at the intersection of
*Artificial Intelligence (AI)*and *Human-Computer Interaction (HCI)*.
The conference will take place in *Cagliari, Italy*, from *March 24 to
27, 2025*.
Workshop Proposals:
* *Submission Deadline*: September 21, 2024 (4 days left)
We encourage you to submit your *workshop proposals*to contribute to
this year’s program and engage the IUI community with important and
emerging topics.
Full Papers:
* *Abstract Submission Deadline*: October 2, 2024 (15 days left)
* *Full Paper Submission Deadline*: October 9, 2024 (22 days left)
Please ensure that your *abstracts and full papers*are submitted on time
to be considered for this premier conference.
For more details, please visit the official *ACM IUI 2025*website:
https://iui.acm.org/2025/index.html <https://iui.acm.org/2025/index.html>
We look forward to your valuable contributions!
Dear All,
A kind reminder that the seminar by Prof. Jonathan Lazar on "Born-Accessible Design: Methods, Tools, and Policies" is starting now at the Dept. of Computer Science of the University of Milan in via Celoria 18, Milano (Council Room, 8th floor). It is also streamed on Zoom (https://us02web.zoom.us/j/81149147782?pwd=5BfqSTzTWxDDujCiVij2u6RoeeXW1D.1).
Link of the event: https://di.unimi.it/it/seminario-born-accessible-design-methods-tools-and-p…
Title: Born-Accessible Design: Methods, Tools, and Policies
Abstract:
Digital technologies, applications, websites, and documents are often created without considering accessibility for people with disabilities. Often, a technology is built inaccessibly, and then either remediated for accessibility, remediated for accessibility only when there is a complaint from a person with a disability, or is never remediated for accessibility. Building inaccessible technologies or content and then remediating them for accessibility after-the-fact is not an effective approach. The time delay between when digital technologies and content are built and released and when they are made accessible can itself be a form of societal discrimination, as some people have access to the technologies and content while others do not until a later date. Furthermore, remediating a technology after-the-fact tends to cost more than accessibility built-in from the start, which unfortunately leads to the misperception that accessibility is expensive. While disability rights advocates often call for digital technologies and content to be built using a born-accessible approach, the research literature in HCI and UX does not define the details for a born-accessible model. This presentation will report on work being done by the Maryland Initiative for Digital Accessibility (MIDA) at the University of Maryland, in collaboration with partners Adobe and the U.S. Access Board, to help define methods, tools, and policies for the born-accessible design approach. The presentation will include information on methods for involving disability rights groups into the born-accessible design process, the shifting power dynamics that occur in born-accessible design, mockups of interface features that support born-accessible design, and three examples where born-accessible concepts have been incorporated into U.S. State and Federal policies.
Bio:
Jonathan Lazar, PhD, LLM is a professor in the College of Information at the University of Maryland, where he is the executive director of the Maryland Initiative for Digital Accessibility (MIDA), and is a faculty member in the Human- Computer Interaction Lab (HCIL). Dr. Lazar has over 25 years of experience in research and teaching in human-computer interaction, with a focus on technology accessibility for people with disabilities, user-centered design methods, assistive technologies, and law and public policy related to HCI. Dr. Lazar has authored or edited 17 books, including Research Methods in Human-Computer Interaction (2nd edition, co- authored with Feng and Hochheiser), Ensuring Digital Accessibility Through Process and Policy (co-authored with Goldstein and Taylor), Foundations of Information Law (co-authored with Jaeger, Gorham, and Greene-Taylor), and Accessible Technology and the Developing World (co-edited with Stein). Dr. Lazar has published over 200 refereed articles in journals, conference proceedings, edited books, and magazines, and has received research funding from the U.S. National Science Foundation, the U.S. National Institute on Disability, Independent Living, and Rehabilitation Research (NIDILRR), Google, and Adobe. At the University of Maryland, he frequently teaches courses on Human-Computer Interaction, Accessibility, User-Centered Design, and Legal Research Methods. He is the recipient of the 2020 ACM SIGACCESS Award for Outstanding Contributions to Computing and Accessibility and the 2016 ACM SIGCHI Social Impact Award, is a member of the ACM SIGCHI Academy, and has served as the general chair of the 2021 ACM ASSETS conference.
Best,
Dragan Ahmetovic<http://dragan.ahmetovic.it/>
Associate Professor
EveryWare Lab.<http://everywarelab.di.unimi.it/>
Dept. of Computer Science<http://www.di.unimi.it/>
Università degli Studi di Milano<https://www.unimi.it/>
Apologies for crossposting.
========================================
CFP Special Issue
* User Perspectives in Human-Centered Artificial Intelligence *
International Journal of Human-Computer Studies (IJHCS) - Elsevier Journal
(IF 5.4 @ 2023)
Springer journal website:
https://www.sciencedirect.com/journal/international-journal-of-human-comput…
========================================
Call for Papers
We are excited to invite submissions for the Special Issue of the
International Journal of Human-Computer Studies (IJHCS) entitled “User
Perspectives in Human-Centered Artificial Intelligence“ (VSI:HCAI).
Guest Editors:
- Ludovico Boratto
University of Cagliari, Cagliari, Italy
ludovico.boratto(a)acm.org
- Erasmo Purificato
Otto von Guericke University Magdeburg, Magdeburg, Germany
erasmo.purificato(a)acm.org
- Ernesto William De Luca
Otto von Guericke University Magdeburg, Magdeburg, Germany
Leibniz Institute for Educational Media | Georg Eckert Institute,
Brunswick, Braunschweig, Germany
ernesto.deluca(a)ovgu.de
- Stefano Marrone
University of Naples Federico II, Napoli, Italy
stefano.marrone(a)unina.it
- Carlo Sansone
University of Naples Federico II, Napoli, Italy
carlo.sansone(a)unina.it
** Special Issue Focus **
This special issue focuses on the rapidly evolving field of Human-Centered
Artificial Intelligence (HCAI), which aims to shift the development and
application of AI technologies towards enhancing human capabilities while
ensuring systems are transparent, equitable, privacy-conscious, and under
human control. It seeks to unite a wide range of stakeholders, including
researchers, developers, business leaders, policymakers, and end-users, to
examine AI's multifaceted impacts from a user-centric viewpoint. The issue
will delve into the benefits and challenges of automated decision-making
systems, with a particular emphasis on reliability, safety, and
trustworthiness, and how these factors influence user interactions and
experiences with AI. The goal is to foster a comprehensive discourse on
creating AI systems that are not only technologically advanced but also
ethically and socially attuned to user needs, encouraging submissions that
assess user perception in real-world scenarios beyond algorithmic and
model-centric evaluations. Topics of interest include system design and
user interaction, ethical and societal considerations, and technological
advancements aimed at improving user experience. This includes the design
and evaluation of reliable and safe AI systems, empirical studies on HCAI's
real-world impact, human-in-the-loop methodologies, innovative design and
assessment methods, adaptive user interfaces, approaches to mitigate bias,
privacy preservation, the impact of regulations, and the development of
user-adaptive and explainable AI systems across various sectors. The issue
invites original research, case studies, and review articles to promote
cross-disciplinary dialogue and address the complex challenges and
opportunities in HCAI.
We invite submissions on a range of topics:
- System Design and User Interaction
- Design and evaluation of reliable, safe, and trustworthy AI systems.
- Empirical studies on the real-world impact of HCAI systems.
- Human-in-the-loop approaches and methodologies in HCAI.
- Innovative methods and metrics for designing and assessing HCAI
systems.
- Adaptive and personalized user interfaces in HCAI.
- Novel approaches to Human-Computer Interaction (HCI) in HCAI
contexts.
- Ethical and Societal Considerations
- Potential risks and threats for users in HCAI systems.
- Strategies for detecting and mitigating bias in real-world
applications.
- Privacy-preserving methodologies in AI systems.
- Impact of regulations and policies on the development and use of
HCAI systems.
- Transparent user profiling methods and their implications.
- Technological Advancements and User Experience
- User-adaptive and explainable AI systems.
- Development of explainable user interfaces.
- Case studies and user-centric evaluations of HCAI systems in
various sectors (e.g., healthcare, education, finance).
We welcome original research papers, case studies, and review articles
contributing to the knowledge in these areas.
** Submission Guidelines **
Authors are invited to submit original and unpublished papers. All
submissions will be peer-reviewed and judged on originality, significance,
quality, and relevance to the special issue topics of interest.
Submitted papers should not have appeared in or be under consideration for
another journal.
More info here:
https://www.sciencedirect.com/journal/international-journal-of-human-comput…
Instructions for authors:
https://www.sciencedirect.com/journal/international-journal-of-human-comput…
** Important Dates **
- Submission Open Date: September 16th, 2024
- Final Manuscript Submission Deadline: November 18th, 2024
- Editorial Acceptance Deadline: February 20th, 2025
*** Apologies for multiple copies ***
The 1st Workshop on Education for Artificial Intelligence (edu4AI) will
host a Dissemination Track to encourage the submission of papers already
published over the last three years or papers submitted but not yet
accepted, and whose authors desire to share them with the workshop
attendees.
Papers accepted to the Dissemination Track will be granted a slot for
oral presentation, but will not be included in the edu4AI CEUR proceedings.
The workshop is co-located with the 23rd International Conference of the
Italian Association for Artificial Intelligence (AIxIA 2024)
November 25 – November 28, 2024, Bolzano (Italy)
https://aixia2024.events.unibz.it/
Workshop website:https://edu4ai.di.unito.it/
Dissemination track: https://edu4ai.di.unito.it/dissemination-track/
***********************
Topics of interest
***********************
Topic of interest for the Dissemination Track are the same of the edu4AI
main track, thus including (but not limited to)
Challenges and Opportunities in Education for AI
Leveraging online platforms for widespread AI Education
Innovative Education Techniques and methodologies to support AI
Education
Hands-on research initiatives to support AI awareness and comprehension
Program development for Educators
Resources and techniques to explain AI in simple terms
AI Literacy kits and educational games
Educational tools and resources for correcting AI misconceptions
Case studies on AI Literacy courses for elderly people
Domain-specific threats due to AI biases and educational solutions
to overcome them
Education on AI-Ethical aspects
Training programs to convey AI awareness
Teaching Methodologies
Experimentation and reports on the practical applications of the above
topics in domain-specific contexts are welcomed (such as in healthcare,
K-12 and higher education systems, finance, Lifelong Learning, Adult
Education, and such like).
The edu4AI workshop focuses on “Education on AI to promote AI awareness
and AI literacy”.
All papers on Artificial Intelligence models for enhancing learning
experience and supporting teachers in their roles are invited to visit
the website of the complementary workshop AIxEDU
<https://aixedu.pa.itd.cnr.it/home>.
***********************
Submissions
***********************
A dissemination paper can be submitted in its original format (preprint
or editorial version). Additionally, it must include a cover page
containing the Title, the authors, the abstract, the complete reference
of the publication (i.e., venue and date), and an explicit statement of
the paper’s status (e.g., published, accepted, or submitted).
Papers can be submitted in PDF format via the online submission system
CMT <https://cmt3.research.microsoft.com/EDU4AI2024> by selecting the
dissemination track:
Papers will be selected based on the relevance to the topics of the workshop
***********************
Important Dates
***********************
Paper submission deadline: September 28, 2024
Notifications of paper acceptance: October 6, 2024
***********************
Organization Chairs
***********************
- Elisa Marengo - University of Torino, Italy
email: elisa.marengo(a)unito.it
- Michela Ponticorvo - University “Federico II” of Napoli, Italy
email: michela.ponticorvo(a)unina.it
- Manuel Striani - University of Piemonte Orientale, Italy
email: manuel.striani(a)uniupo.it
Care Tutte e cari Tutti,
Con immenso piacere vi comunico che Luigi De Russis è stato confermato
Executive Vice-President di ACM SIGCHI con Neha Kumar President!
https://www.acm.org/elections/sigs/2024-sig-election/sigchi-2024-results
Grazie a tutti per aver votato e buon lavoro a Luigi e all’intero Committee
per i prossimi 3 anni!
Giuliana
--
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
September 20, 2024, 11:59 PM (UTC+0.00): Submission of regular
papers and SRC research abstracts
*
October 30, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research *
Call for Papers -> link
<https://ixdea.org/digital-crossroads-enhancing-mediterranean-values-through…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
* George Caridakis, University of the Aegean, Greece
* Houda El Mimouni, Indiana University, Bloomington, USA
* Joel Lanir, University of Haifa, Israel
* Valentina Nisi, University of Lisbon, Portugal
* Giuliana Vitiello, Università degli Studi di Salerno, Italy
===========================================
*Important dates:*
-----------------------------------------------------------
* Deadline: *September 30th, 2024*
* Notification to the authors: November 30th, 2024
* Camera ready paper: December 20th, 2024
* Publication of the special issue: January 2025 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
The Mediterranean region stands at a crucial intersection of tradition
and modernity, offering a fertile ground where the intersection of rich
cultural heritage and cutting-edge technological advancements invites
exploration. As a result, a unique opportunity arises to investigate how
Human-Computer Interaction research can enrich and advocate for these
intrinsic values in the digital age. By leveraging the fusion of modern
technology and timeless Mediterranean culture, HCI research can play a
pivotal role in enhancing various aspects of life in the Mediterranean
region.
This special issue aims to bring together scholars, researchers, and
practitioners to delve into the multifaceted relationship between
digital technologies and Mediterranean values through the lens of HCI.
Relevant questions to be answered include:
* How can HCI research contribute to the preservation and promotion of
Mediterranean cultural heritage in the digital era?
* What are the ethical considerations and challenges in designing
digital solutions that respect Mediterranean values and traditions?
* How can HCI methodologies be adapted to better serve the diverse
populations of the Mediterranean region?
* What innovative HCI applications can support sustainable tourism and
economic development in Mediterranean countries?
* How can digital technologies facilitate intercultural dialogue and
understanding among Mediterranean communities
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interest for this special issue include, but not limited toWe
invite submissions that address, but are not limited to, the following
topics:
* Digital preservation and promotion of Mediterranean cultural heritage
* HCI approaches for sustainable development in Mediterranean communities
* Designing inclusive digital solutions for diverse Mediterranean
populations
* Ethical considerations in HCI research within the Mediterranean context
* User-centered design methodologies for Mediterranean users
* Digital storytelling and narrative approaches to promote
Mediterranean values
* Technologies for fostering intercultural dialogue and understanding
in the Mediterranean region
* Innovative HCI applications for supporting Mediterranean tourism and
hospitality
* Collaborative platforms for knowledge exchange and community
engagement in the Mediterranean context
* Digital interventions for addressing societal challenges in
Mediterranean countries
. ===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: //Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research/
* George Caridakis, gcari [at] aegean [dot] gr
* Houda El Mimouni, h [dot] elmimouni [at] gmail [dot] com
* Joel Lanir, ylanir [at] is [dot] haifa [dot] ac [dot] il
* Valentina Nisi, valentina [dot] nisi [at] tecnico [dot] ulisboa [dot] pt
* Giuliana Vitiello, gvitiello [at] unisa [dot] it
-----------------------------------------------------------------------------
*** Apologies for multiple copies ***
1st Workshop on Education for Artificial Intelligence (edu4AI)
Co-located with the 23rd International Conference of the Italian
Association for Artificial Intelligence (AIxIA 2024)
November 25 – November 28, 2024, Bolzano (Italy)
https://aixia2024.events.unibz.it/
Workshop website:https://edu4ai.di.unito.it/
***********************
News
***********************
*[Deadline Extended]*
The paper submission deadline has been extended to: *September, 21*
*[Dissemination track]*
We introduced a dissemination track to encourage the submission of
papers already published over the last three years, and whose authors
desire to share them with the edu4AI attendees. Papers accepted to the
Dissemination Track will be granted a slot for oral presentation, but
will not be included in the CEUR proceedings.
The *Dissemination Track CFP will be shared soon* in a separate email.
***********************
edu4AI CFP
***********************
The goal of this workshop is to establish a forum for researchers and
professionals interested in understanding, envisioning, and discussing
the challenges and opportunities of AI awareness by promoting education
for Artificial Intelligence, promoting aspects such as methodologies,
educational pathways, and AI literacy.
Conference proceedings will be published on CEUR in the AI*IA series
***********************
Important Dates
***********************
Paper submission deadline: September, 10*September, 21*
Notifications of paper acceptance: October, 6
Camera-ready version deadline: October, 20
Workshop (at AI*IA 2024): November 26-28, 2024
***********************
Topics of interest
***********************
Topic of interest include (but are not limited to)
Challenges and Opportunities in Education for AI
Leveraging online platforms for widespread AI Education
Innovative Education Techniques and methodologies to support AI
Education
Hands-on research initiatives to support AI awareness and comprehension
Program development for Educators
Resources and techniques to explain AI in simple terms
AI Literacy kits and educational games
Educational tools and resources for correcting AI misconceptions
Case studies on AI Literacy courses for elderly people
Domain-specific threats due to AI biases and educational solutions
to overcome them
Education on AI-Ethical aspects
Training programs to convey AI awareness
Teaching Methodologies
Experimentation and reports on the practical applications of the above
topics in domain-specific contexts are welcomed (such as in healthcare,
K-12 and higher education systems, finance, Lifelong Learning, Adult
Education, and such like).
***********************
Submissions
***********************
All papers will be peer-reviewed by at least two members of the program
committee and evaluated on the basis of relevance, originality,
significance, soundness, and clarity. Papers should be formatted
according to the CEUR-WS's single-column style
(http://ceur-ws.org/HOWTOSUBMIT.html).
We welcome three categories of paper submission
Full papers (8-10 pages)
Short papers (6 pages) -- Suitable for work in progress,
software prototypes, doctoral theses extended abstracts
Project papers (6 pages) excluding references -- General
overviews of research projects
***********************
Organization Chairs
***********************
- Elisa Marengo - University of Torino, Italy
email: elisa.marengo(a)unito.it
- Michela Ponticorvo - University “Federico II” of Napoli, Italy
email: michela.ponticorvo(a)unina.it
- Manuel Striani - University of Piemonte Orientale, Italy
email: manuel.striani(a)uniupo.it
Dear All,
I am pleased to announce a seminar by Prof. Jonathan Lazar on "Born-Accessible Design: Methods, Tools, and Policies", which will take place on 2024-09-17 at 10:30, at the Dept. of Computer Science of the University of Milan in via Celoria 18, Milano (Council Room, 8th floor). It will also be streamed on Zoom (https://us02web.zoom.us/j/81149147782?pwd=5BfqSTzTWxDDujCiVij2u6RoeeXW1D.1).
Link of the event: https://di.unimi.it/it/seminario-born-accessible-design-methods-tools-and-p…
Title: Born-Accessible Design: Methods, Tools, and Policies
Abstract:
Digital technologies, applications, websites, and documents are often created without considering accessibility for people with disabilities. Often, a technology is built inaccessibly, and then either remediated for accessibility, remediated for accessibility only when there is a complaint from a person with a disability, or is never remediated for accessibility. Building inaccessible technologies or content and then remediating them for accessibility after-the-fact is not an effective approach. The time delay between when digital technologies and content are built and released and when they are made accessible can itself be a form of societal discrimination, as some people have access to the technologies and content while others do not until a later date. Furthermore, remediating a technology after-the-fact tends to cost more than accessibility built-in from the start, which unfortunately leads to the misperception that accessibility is expensive. While disability rights advocates often call for digital technologies and content to be built using a born-accessible approach, the research literature in HCI and UX does not define the details for a born-accessible model. This presentation will report on work being done by the Maryland Initiative for Digital Accessibility (MIDA) at the University of Maryland, in collaboration with partners Adobe and the U.S. Access Board, to help define methods, tools, and policies for the born-accessible design approach. The presentation will include information on methods for involving disability rights groups into the born-accessible design process, the shifting power dynamics that occur in born-accessible design, mockups of interface features that support born-accessible design, and three examples where born-accessible concepts have been incorporated into U.S. State and Federal policies.
Bio:
Jonathan Lazar, PhD, LLM is a professor in the College of Information at the University of Maryland, where he is the executive director of the Maryland Initiative for Digital Accessibility (MIDA), and is a faculty member in the Human- Computer Interaction Lab (HCIL). Dr. Lazar has over 25 years of experience in research and teaching in human-computer interaction, with a focus on technology accessibility for people with disabilities, user-centered design methods, assistive technologies, and law and public policy related to HCI. Dr. Lazar has authored or edited 17 books, including Research Methods in Human-Computer Interaction (2nd edition, co- authored with Feng and Hochheiser), Ensuring Digital Accessibility Through Process and Policy (co-authored with Goldstein and Taylor), Foundations of Information Law (co-authored with Jaeger, Gorham, and Greene-Taylor), and Accessible Technology and the Developing World (co-edited with Stein). Dr. Lazar has published over 200 refereed articles in journals, conference proceedings, edited books, and magazines, and has received research funding from the U.S. National Science Foundation, the U.S. National Institute on Disability, Independent Living, and Rehabilitation Research (NIDILRR), Google, and Adobe. At the University of Maryland, he frequently teaches courses on Human-Computer Interaction, Accessibility, User-Centered Design, and Legal Research Methods. He is the recipient of the 2020 ACM SIGACCESS Award for Outstanding Contributions to Computing and Accessibility and the 2016 ACM SIGCHI Social Impact Award, is a member of the ACM SIGCHI Academy, and has served as the general chair of the 2021 ACM ASSETS conference.
Best,
Dragan Ahmetovic<http://dragan.ahmetovic.it>
Associate Professor
EveryWare Lab.<http://everywarelab.di.unimi.it>
Dept. of Computer Science<http://www.di.unimi.it>
Università degli Studi di Milano<https://www.unimi.it>
Dear Colleagues,
We are excited to invite you to MobileHCI 2024, a premier conference
organized by the Association for Computing Machinery (ACM) and its Special
Interest Group on Computer-Human Interaction (SIGCHI). MobileHCI, which
began in 1998 and has been sponsored by ACM SIGCHI since 2012, offers a
unique platform for academics and industry experts to explore the
challenges and advancements in Human-Computer Interaction (HCI) with a
focus on mobile systems and services. This year’s conference will be held
in Melbourne, Australia, marking the first time MobileHCI is hosted in
Australia, from September 30 to October 3, 2024.
https://mobilehci.acm.org/2024/
MobileHCI 2024 will feature a diverse program including keynote talks,
paper sessions, posters/demos, student design competitions, industry
perspectives, and three workshops. The theme for this year’s
conference is Connecting
Cultures. Australia, as a unique cultural hub, bridges ancient wisdom with
modern technological advancements. With over 50,000 years of custodianship
of these lands, the integration of ancient knowledge into contemporary
solutions is increasingly relevant in addressing today’s challenges.
MobileHCI is renowned for its intellectually stimulating environment. It
provides an excellent opportunity to engage in thought-provoking
discussions, share insights, and gain valuable knowledge. Attendees will
also benefit from the chance to collaborate with industry professionals and
academic researchers, fostering the cross-pollination of ideas and
exploring real-world challenges and solutions.
Below are some highlights of the conference:
Keynote Speakers:
-
Professor Genevieve Bell, Vice-Chancellor and President, ANU
Keynote Title: Messages Passed Through
-
Professor Thad Starner, Georgia Tech
Keynote Title: Mobile Sign Language Recognition: Creating Useful and
Usable Interfaces for the Deaf
-
Professor Dr. Paul Lukowicz, DFKI Kaiserslautern
Keynote Title: Generative AI for Seamless Any Time Any Place Wearable
Interaction
https://mobilehci.acm.org/2024/keynotes.php
Paper Sessions:
1.
Privacy in the Virtual and Physical World
2.
Health and Exercise
3.
Accessibility and Support
4.
Digital Well-Being
5.
User Perceptions and Attention
6.
Supporting Navigation
7.
Mobile Input Methods
8.
Augmented and Virtual Reality
https://mobilehci.acm.org/2024/program.php
Workshops:
1.
Affective Computing for Mobile Technologies <https://acimt.github.io/>
2.
mobiCHAI - 1st International Workshop on Mobile Cognition-Altering
Technologies (CAT) using Human-Centered AI
<https://ai-enhanced-cognition.com/mobichai/>
3.
Designing Age-Inclusive Interfaces: Emerging Mobile, Conversational, and
Generative AI to Support Interactions across the Life Spa
<http://www.speech-interaction.org/MobileHCI2024-OA/>
We look forward to your participation in these engaging and innovative
sessions. Attendees can register to attend MobileHCI 2024 using the
following link: https://cvent.me/P2N3Le.
Best regards,
Tilman Dingler & Flora Salim | General Chairs, MobileHCI 2024
Ying Ma | Social Media Chair, MobileHCI 2024
*** Second Call for Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Regular Papers
This format is suitable for original research, which is completed work at the time of submission
and, regardless of the length of the paper, is a self-sufficient scientific contribution. Papers can
be full papers (12 pages, excluding references) or short papers (6 pages, excluding references)
in Springer LNCS format, and describe work not presented, published or simultaneously
submitted elsewhere. Accepted papers will be included in the Springer LNCS conference
proceedings and be devoted a timeslot for oral presentation. Selected papers will be invited for
submission to Behaviour & Information Technology journal (Taylor & Francis).
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
studies where authors do not wish to publish them as regular papers in the conference
proceedings but rather present them at the conference for discussions that can shape the final
version (that may be submitted elsewhere later). The studies will be also be devoted a timeslot
for oral presentation in a special session. Extended abstracts must not be more than 2 pages in
CEUR format (including references). Accepted abstracts will be included in the adjunct
conference proceedings (CEUR Workshop Proceedings, 1 column style, see here). Selected
papers in this category, based on their quality, level of timeliness and relevance, and
completion, will also be invited for submission to Behaviour & Information Technology
journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 2-page abstract in CEUR format (1 column style).
Accepted posters will be included in the adjunct conference proceedings (CEUR Workshop
Proceedings). Posters will be displayed and presented during a dedicated session of the
conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 4-page abstract in CEUR
format (1 column style) describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct conference proceedings (CEUR Workshop Proceedings)
unless opted out by the student.
Workshops and Tutorial Proposals
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Tutorials are intended to help people attending the conference organize a
related scientific meeting on a specific topic or instruct on a specific practice. Approved
workshops and tutorials will be announced on the conference website. Tutorials and workshops
will take place during a half- or full-day session before the conference. If you want to organize
a workshop, please submit a proposal as a maximum 4-page description in Springer LNCS
format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-
guidelines), including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee, duration of the
workshop and mode of delivery: in-person/hybrid), expected outcome, and supporting
materials (if applicable).
Workshop and tutorial descriptions will be included in the adjunct conference proceedings
(CEUR Workshop Proceedings) https://ceur-ws.org/HOWTOSUBMIT.html. Workshop organisers
must commit to creating their Call for Papers and their website within one week of the
notification.
Please email your proposal by December 01, 2024, to the workshop chairs: Wenzhen Xu
(wenzhen.xu(a)r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia(a)unisa.edu.au), and Kaoru Sumi
(kaoru.sumi(a)acm.org).
The organizing committee will review the proposals and communicate the results by December
15, 2024.
IMPORTANT DATES
Paper submission:
• Submission deadline: January 03, 2025 (AoE)
• Decision notification: February 15, 2025
• Camera ready submission: February 28, 2025
Workshop and tutorial proposals:
• Submission deadline: December 1, 2024 (AoE)
• Decision notification: December 15, 2024
Workshop papers, posters, demos, artefacts, and doctoral consortium submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for the main track: February 28, 2025
• Author registration deadline for the rest of the categories: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers of the main track (both Full and Short) will be published by Springer in a
volume of the Lecture Notes in Computer Science series (https://www.springer.com/gp/
computer-science/lncs). Workshop and demo descriptions, extended abstracts , abstracts
from posters, and doctoral consortium abstracts will be published as an adjunct CEUR
proceedings.
Extended versions of the best papers and selected papers from the conference will be invited to
submit to a special issue on Persuasive Technology 2025 in Behaviour and Information
Technology, a Taylor & Francis publication.
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
September 20, 2024, 11:59 PM (UTC+0.00): Submission of regular
papers and SRC research abstracts
*
October 30, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
Call for Papers
Extended and Firm Deadline: August 31, 2024
Track 2 – Networking Solutions for Social Applications, Multimedia, and
Games
Track Chairs:
Ombretta Gaggi, University of Padua, Italy (email: gaggi(a)math.unipd.it
<mailto:gaggi@math.unipd.it>)
Manuela Montangero, University of Modena and Reggio Emilia, Italy
(email: manuela.montangero(a)unimore.it
<mailto:manuela.montangero@unimore.it>)
IEEE Consumer Communications & Networking Conference
10–13 January 2025
Las Vegas, NV, USA
https://ccnc2025.ieee-ccnc.org/authors/call-technical-papers
<https://ccnc2025.ieee-ccnc.org/authors/call-technical-papers>
IMPORTANT DATES
Conference Dates: 10 January - 13 January 2025
Technical Papers due: August 31, 2024 [Extended and Firm Deadline]
Acceptance Notification: September 30, 2024
Summit at: https://edas.info/newPaper.php?c=32162&track=123255
Scope and Motivation:
Social applications, multimedia, and games play a substantial role in
shaping Internet traffic and have emerged as dominant mode of social
interaction online. This recent trend has sparked significant research
interests, both at the network level and in terms of application and
service development. Moreover, with the advent of the metaverse,
research focus within these domains has expanded to encompass virtual
worlds, immersive experiences, and social interactions in virtual
environments. Given their increasing prevalence and interdisciplinary
nature, social applications, multimedia, and games have also garnered
research attention across diverse fields, including big data analytics,
cloud computing, artificial intelligence, data sensing, information
security, and privacy protection.
Main Topics of Interest: The Networking solutions for social
applications, multimedia, and games track seeks original contributions
in the following areas, as well as others that are not explicitly listed
but are closely related:
● Artificial Intelligence for social applications, multimedia, and games.
● Architectures, Platforms, and Protocols.
● Business models for social applications, multimedia, and games.
● Communication security for social applications, multimedia, and games.
● Data Sensing.
● Distributed games engines.
● Ethical considerations in social applications, multimedia, and games.
● Gamification and game-based learning in applications.
● Human-Computer Interfaces and Human-Machine Interfaces.
● Immersive storytelling and narrative techniques in multimedia and games.
● Knowledge discovery for social applications, multimedia, and games.
● Metaverse, virtual worlds, immersive experiences.
● Naming and routing of media streams.
● New paradigms of future communications networks.
● Non-visual Interfaces for accessibility and/or Virtual Reality.
● Novel applications for the social, multimedia, and games scenario.
● Smart moving and smart objects.
● Social computing and collective intelligence.
● Social influence and persuasion in multimedia and games.
● Social interactions in communication networks.
● Recommender algorithms.
● Rumor source localization in large-scale, real-world networking solutions.
● User profiling and behavior analysis.
● User engagement and retention strategies in social applications and
games.
● Virtual reality and augmented reality applications.
10th International Conference on Networks & Communications (NWCOM 2024)
October 19 ~ 20, 2024, Sydney, Australia
https://csity2024.org/nwcom/index
Scope & Topics
10th International Conference on Networks & Communications (NWCOM 2024) will provide an excellent international forum for sharing knowledge and results in theory, methodology and applications of Networks & Communications. The Conference looks for significant contributions to all major fields of the IOT, Networks & Communications in theoretical and practical aspects.
Authors are solicited to contribute to the conference by submitting articles that illustrate research results, projects, surveying works and industrial experiences that describe significant advances in the following areas, but are not limited to.
Topics of interest include, but are not limited to, the following
* 5G/6G Cellular Systems and Heterogeneous Networks
* Adhoc and sensor networks
* Big data / Cloud computing and Networks
* Big Data / IoT Analytics in Networking
* Blockchain and Distributed Ledger
* Heterogeneous wireless networks
* High speed networks
* Information / Content Centric Networks (ICN)
* Internet and Web applications
* Internet of Things (IoT)
* Machine Learning and AI in Networking
* Measurement & Performance Analysis
* Mobile & Broadband Wireless Internet
* Mobile Communications and Telematics
* Mobile networks & Wireless LAN
* Network Architectures
* Network Based applications
* Network Operations & management
* Network Protocols & Wireless Networks
* Network Security
* Next Generation Internet
* Next Generation Web Architectures
* Peer to peer and overlay networks
* QoS and Resource Management
* Recent trends & Developments in Computer Networks
* Routing, switching and addressing techniques
* SDN/NFV and Network Programmability
* Self-Organizing Networks and Networked Systems
* Software-Defined Networking (SDN) and Network Virtualization
* Ubiquitous networks
* Vehicle-to-everything (V2X) and Autonomous cars
* Vehicular Networks & Intelligent Transportation
* VR/AR Streaming
* Wireless communications
* Wireless Multimedia systems
Paper Submission
Authors are invited to submit papers through the conference Submission System<https://csity2024.org/submission/index.php> by August 10, 2024. Submissions must be original and should not have been published previously or be under consideration for publication while being evaluated for this conference. The proceedings of the conference will be published by Computer Science Conference Proceedings<https://csitcp.com/> in Computer Science & Information Technology (CS & IT)<https://csitcp.com/> series (Confirmed).
Selected papers from NWCOM 2024, after further revisions, will be published in the special issue of the following journals.
* International Journal of Computer Networks & Communications (IJCNC)<https://airccse.org/journal/ijcnc.html>-ERA, Scopus, WJCI Indexed
* International Journal of Network Security & Its Applications (IJNSA)<https://airccse.org/journal/ijnsa.html> <https://airccse.org/journal/ijnsa.html> - ERA, WJCI Indexed
* International Journal of Wireless & Mobile Networks (IJWMN)<https://airccse.org/journal/ijwmn.html>-ERA, WJCI Indexed
* International Journal of Web & Semantic Technology (IJWesT)<https://airccse.org/journal/ijwest/ijwest.html>-IS Indexed
* International Journal of Ubiquitous Computing (IJU)<https://airccse.org/journal/iju/index.html>
* Information Technology in Industry (ITII)<https://it-in-industry.com/>
Important Dates
* Submission Deadline: August 10, 2024
* Authors Notification: August 31, 2024
* Registration & camera - Ready Paper Due: September 07, 2024
Contact Us
Here's where you can reach us : nwcom(a)csity2024.org<mailto:nwcom@csity2024.org> (or) nwcomconfe(a)gmail.com<mailto:nwcomconfe@gmail.com>
Submission Link: https://csity2024.org/submission/index.php
*** Apologies for multiple copies ***
1st Workshop on Education for Artificial Intelligence (edu4AI)
Co-located with the 23rd International Conference of the Italian
Association for Artificial Intelligence (AIxIA 2024)
November 25 – November 28, 2024, Bolzano (Italy)
https://aixia2024.events.unibz.it/
Workshop website: https://edu4ai.di.unito.it/
***********************
Abstract
***********************
The goal of this workshop is to establish a forum for researchers and
professionals interested in understanding, envisioning, and discussing
the challenges and opportunities of AI awareness by promoting education
for Artificial Intelligence, promoting aspects such as methodologies,
educational pathways, and AI literacy.
Conference proceedings will be published on CEUR in the AI*IA series
***********************
Important Dates
***********************
Paper submission deadline: September, 10th
Notifications of paper acceptance: October, 6th
Camera-ready version deadline: October, 20th
Workshop (at AI*IA 2024): November 26-28th, 2024
***********************
Topics of interest
***********************
Topic of interest include (but are not limited to)
Challenges and Opportunities in Education for AI
Leveraging online platforms for widespread AI Education
Innovative Education Techniques and methodologies to support AI
Education
Hands-on research initiatives to support AI awareness and comprehension
Program development for Educators
Resources and techniques to explain AI in simple terms
AI Literacy kits and educational games
Educational tools and resources for correcting AI misconceptions
Case studies on AI Literacy courses for elderly people
Domain-specific threats due to AI biases and educational solutions
to overcome them
Education on AI-Ethical aspects
Training programs to convey AI awareness
Teaching Methodologies
Experimentations and reports on the practical applications of the above
topics in domain-specific contexts are welcomed (such as in healthcare,
K-12 and higher education systems, finance, Lifelong Learning, Adult
Education, and such like).
***********************
Submissions
***********************
All papers will be peer-reviewed by at least two members of the program
committee and evaluated on the basis of relevance, originality,
significance, soundness, and clarity. Papers should be formatted
according to the CEUR-WS's single-column style
(http://ceur-ws.org/HOWTOSUBMIT.html).
We welcome three categories of paper submission
Full papers (8-10 pages)
Short papers (6 pages) -- Suitable for work in progress,
software prototypes, doctoral theses extended abstracts
Project papers (6 pages) excluding references -- General
overviews of research projects
***********************
Organisation Chairs
***********************
- Elisa Marengo - University of Torino, Italy
email: elisa.marengo(a)unito.it
- Michela Ponticorvo - University “Federico II” of Napoli, Italy
email: michela.ponticorvo(a)unina.it
- Manuel Striani - University of Piemonte Orientale, Italy
email: manuel.striani(a)uniupo.it
Wewelcome youto submityourhigh-qualitywork to IUI’25 thatwilltake place
in Cagliari, Italy, on March 24-27, 2025!
Importantdates:
Abstract submissiondeadline: October2nd, 2024
Paper submissiondeadline: October9th, 2024
Pleasevisitthe website for more information: https://iui.acm.org/2025/
<https://iui.acm.org/2025/>
The ACM Conference on IntelligentUser Interfaces(ACM IUI) isthe
annualpremiere venuewhereresearchersand practitionersmeetand
discussstate-of-the-art advancesatthe intersectionof
ArtificialIntelligence (AI) and Human-Computer Interaction (HCI). Ideal
IUI submissionsshouldaddresspracticalHCI challenges usingmachine
intelligence and discussbothcomputationaland human-centricaspectsof
suchmethodologies, techniques and systems.
Contributionsare welcome from allrelevantarenas, includingacademia,
industry, government, and non-profit organizations.
Westronglybelievethatdiverse insights are criticalto the vitalityof the
IUI community and the conference willacceptpapers for bothlong and short
oralpresentations. Contributionsto IUI are expectedto be supportedby
rigorousevidenceappropriate to the claims(e.g., user study, system
evaluation, computationalanalysis).
IUI topicsof interestinclude, butare notlimited to:
Human-centeredAI methods, approaches, and systems
* ExplainableAI methods
* Democratizationof AI
* Persuasive technologiesin IUI
* Privacy and security of IUI
* Recommendationsin IUI
* Knowledge-basedapproachesto user interfacedesign and generation
* User modellingfor intelligentinterfaces
* User-adaptiveinteraction and personalization
* IUI for crowdcomputing and human computation
* Human control in dailyautomations
Computationalinnovation
* Interactive machine learning
* Human-in-the loop AI testing and debugging
* Human-centeredrecommendationand recommendersystems
* Generative models
* Human-in-the-loop reinforcementlearning
* Intelligentuser interfacesfor generative AI
Innovative User Interfaces
* Affectiveinterfaces
* Intelligentaestheticinterfaces
* Intelligentcollaborative interfaces
* IntelligentAR/VR interfaces
* Intelligentvisualizationand visual analytics
* Intelligentwearable and mobile interfaces
* Intelligenttangibleinterfaces
* Intelligentconversationalinterfaces
IntelligentMultimodalSystems
* Embodiedagents
* MultimodalAI assistants
* Intelligentmultimodalinterfaces
* Evaluationsof IntelligentUser Interfaces
* User experimentsand studies
* Reproducibility(includingbenchmarks, datasets, and challenges)
* Meta-analysis
* Mixed-methodsevaluations
IntelligentApplications
* Educationand learning-relatedtechnologies
* Healthcare and wellbeing
* Automotive
* Assistive technologies
* Entertainment
* Workplacehappiness
* Social media
* Information retrieval
* Internet of things(IoT)
* Smart homes
* Generative AI
Large Language Models
* End-user interaction with LLMsand Multimodalmodels (e.g., chatbots,
image generation)
* LLMsin the workplace
* TrustworthyLLMs
* Biasin LLMs
* The effectsof LLMsuse on creative tasks
* Personalizeduser interaction with LLMs
* Prompt Engineering
* User control and steering of LLMs(e.g. RLHF)
Lookingforwardto yoursubmissions!
IUI’25 Technical ProgrammeChairs
Luis Leiva, Davide Spano, KatrienVerbert
program2025(a)iui.acm.org <mailto:program2025@iui.acm.org>
IUI’25 General Chairs
Toby Li, Fabio Paterno, KaisaVäänänen
chairs2025(a)iui.acm.org <mailto:chairs2025@iui.acm.org>
Call for Papers – Digital Wellbeing for Teens: Designing Educational Systems
Special issue of Interaction Design & Architecture(s) Journal (IxD&A)
https://ixdea.org/digital-wellbeing-for-teens-designing-educational-systems/
————
Overview
Recently, researchers have been exploring the unexpected issues arising from the excessive use of personal devices and social media apps, particularly as companies adopt “attention-capture” tactics like guilty-pleasure recommendations and automatic content playback. These strategies exploit users’ psychological vulnerabilities to increase advertising revenue, resulting in significant impacts on users’ perceived agency and often leading to a sense of losing control over their technology use. This has led to the emergence of a new focus on “digital wellbeing,” studied in fields such as Human Computer Interaction and psychology. Traditional approaches by practitioners and researchers to tackle these issues involve developing Digital Self-Control Tools (DSCTs), such as mobile apps and browser extensions, that help users track their usage patterns and implement interventions like timers and lock-out mechanisms to regulate device use. However, both researchers and users are beginning to emphasize that achieving digital wellbeing requires more than just self-monitoring strategies; it is a journey of personal growth that necessitates education.
Topics of Interest
The goal of this special issue is to discuss ongoing research and ideas at the intersection of digital wellbeing and education. It aims to foster the development of strategies and interactive tools that mentor users, especially children and teenagers, towards a more meaningful and conscious use of technology. This can be accomplished in various ways, such as by designing new Digital Self-Control Tools with educational components, developing serious games, or creating collaborative platforms to introduce and support digital wellbeing learning in schools.
Topics of interest include, but not limited to:
• participatory and co-design of digital wellbeing systems;
• tools and strategies to teach digital wellbeing at school;
• strategies and tools for measuring students’ digital wellbeing;
• novel DSCTs that include educational aspects;
• gamification strategies for digital wellbeing;
• ethical, social, and political factors.
Submission
All submissions must be original and may not be under review by another publication.
The manuscripts should be submitted anonymized either in .doc or in .pdf format.
All papers will be blindly peer-reviewed by at least two reviewers. Prospective participants are invited to submit an 8-20 pages paper (including authors’ information, abstract, all tables, figures, references, etc.).
Important dates
Deadline: October 15th, 2024
Notification to the authors: January 15th, 2025
Camera ready paper: February 15th, 2025
Publication of the special issue: March 2025 (tentatively)
Guest Editors
Chiara Ceccarini, University of Bologna (Italy)
Catia Prandi, University of Bologna (Italy)
Alberto Monge Roffarello, Politecnico di Torino (Italy)
Luigi De Russis, Politecnico di Torino (Italy)
_________________________________________
Chiara Ceccarini, PhD.
Junior Assistant Professor (RTD-A)
Department of Computer Science and Engineering
University of Bologna
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
September 20, 2024, 11:59 PM (UTC+0.00): Submission of regular
papers and SRC research abstracts
*
October 30, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
Call for Papers
Deadline extension: August 1, 2024
Track 2 – Networking Solutions for Social Applications, Multimedia, and
Games
Track Chairs:
Ombretta Gaggi, University of Padua, Italy (email: gaggi(a)math.unipd.it
<mailto:gaggi@math.unipd.it>)
Manuela Montangero, University of Modena and Reggio Emilia, Italy
(email: manuela.montangero(a)unimore.it
<mailto:manuela.montangero@unimore.it>)
IEEE Consumer Communications & Networking Conference
10–13 January 2025
Las Vegas, NV, USA
https://ccnc2025.ieee-ccnc.org/authors/call-technical-papers
<https://ccnc2025.ieee-ccnc.org/authors/call-technical-papers>
IMPORTANT DATES
Conference Dates: 10 January - 13 January 2025
Technical Papers due: August 1, 2024
Acceptance Notification: August 31, 2024
Summit at: https://edas.info/newPaper.php?c=32162&track=123255
Scope and Motivation:
Social applications, multimedia, and games play a substantial role in
shaping Internet traffic and have emerged as dominant mode of social
interaction online. This recent trend has sparked significant research
interests, both at the network level and in terms of application and
service development. Moreover, with the advent of the metaverse,
research focus within these domains has expanded to encompass virtual
worlds, immersive experiences, and social interactions in virtual
environments. Given their increasing prevalence and interdisciplinary
nature, social applications, multimedia, and games have also garnered
research attention across diverse fields, including big data analytics,
cloud computing, artificial intelligence, data sensing, information
security, and privacy protection.
Main Topics of Interest: The Networking solutions for social
applications, multimedia, and games track seeks original contributions
in the following areas, as well as others that are not explicitly listed
but are closely related:
● Artificial Intelligence for social applications, multimedia, and games.
● Architectures, Platforms, and Protocols.
● Business models for social applications, multimedia, and games.
● Communication security for social applications, multimedia, and games.
● Data Sensing.
● Distributed games engines.
● Ethical considerations in social applications, multimedia, and games.
● Gamification and game-based learning in applications.
● Human-Computer Interfaces and Human-Machine Interfaces.
● Immersive storytelling and narrative techniques in multimedia and games.
● Knowledge discovery for social applications, multimedia, and games.
● Metaverse, virtual worlds, immersive experiences.
● Naming and routing of media streams.
● New paradigms of future communications networks.
● Non-visual Interfaces for accessibility and/or Virtual Reality.
● Novel applications for the social, multimedia, and games scenario.
● Smart moving and smart objects.
● Social computing and collective intelligence.
● Social influence and persuasion in multimedia and games.
● Social interactions in communication networks.
● Recommender algorithms.
● Rumor source localization in large-scale, real-world networking solutions.
● User profiling and behavior analysis.
● User engagement and retention strategies in social applications and
games.
● Virtual reality and augmented reality applications.
*** First Call for Contributions ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
(*** Proceedings to be published by Springer in LNCS ***)
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
We welcome the following categories of papers and extended abstracts:
• Technical papers that introduce novel persuasive technology approaches and solutions
alongside evidence of their potential.
• Empirical studies which seek to provide evidence and explanation of methods, principles and
theories in persuasive systems.
• Conceptual-theoretical papers which primarily seek to contribute to the general
understanding of the field’s core themes and specificities.
• Other papers, e.g. literature reviews or experience reports.
SCOPE
The scope of the conference includes (but is not limited to) the following topics:
• Persuasive systems’ design
• Behavior change support systems
• Interaction with persuasive systems, interfaces, visualization
• Interactive agents in persuasive systems
• (Generative) AI for persuasive technology
• Tailored and personalized persuasion
• Gamification for persuasion
• Evaluation and validation of persuasive applications
• Fitting methods for development, evaluation and implementation of persuasive systems
• Optimizing engagement with persuasive systems
• Software architectures and technical infrastructures for persuasive systems
• Smart environments, e.g. IoT, and persuasion
• Digital Marketing, eCommerce, eTourism and SMART ecosystems
• Motivational, cognitive and perceptual factors in persuasive technology
• Application domains for persuasive technologies such as safety, healthy living, sustainable
behaviors, learning and training, marketing and commerce, work environments, organizations
• Positive technology
• Humanizing and/or dehumanizing effects of persuasive technology
• Values and ethics in persuasive technology
• Privacy, perceived security and trust in persuasive technology
• Resilience and counter-persuasion
• Detecting persuasive strategies in social media posts
• Encouraging adherence to safety measures in pandemic situations
Questions that we hope to be addressed include, but are not limited to:
• How to recognize and demonstrate the real life effects of persuasive technology on people’s
attitudes and behaviours?
• How to conduct studies that not just show their effectiveness but are also able to explain in
more detail why a design or intervention works?
• How to design an evaluation study so that it yields insights that are applicable to other
designs or interventions?
• How theoretical insight can help improve application and/or intervention planning and design?
• How can design and intervention studies improve theory?
SUBMISSION TYPES
Regular Papers
This format is suitable for original research, which is completed work at the time of submission
and, regardless of the length of the paper, is a self-sufficient scientific contribution. Papers can
be full papers (12 pages, excluding references) or short papers (6 pages, excluding references)
in Springer LNCS format, and describe work not presented, published or simultaneously
submitted elsewhere. Accepted papers will be included in the Springer LNCS conference
proceedings and be devoted a timeslot for oral presentation. Selected papers will be invited for
submission to Behaviour & Information Technology journal (Taylor & Francis).
Extended Abstracts
We also welcome extended abstract submissions to showcase the results of already conducted
studies where authors do not wish to publish them as regular papers in the conference
proceedings but rather present them at the conference for discussions that can shape the final
version (that may be submitted elsewhere later). The studies will be also be devoted a timeslot
for oral presentation in a special session. Extended abstracts must not be more than 2 pages in
CEUR format (including references). Accepted abstracts will be included in the adjunct
conference proceedings (CEUR Workshop Proceedings, 1 column style, see here). Selected
papers in this category, based on their quality, level of timeliness and relevance, and
completion, will also be invited for submission to Behaviour & Information Technology
journal.
Poster Presentations
This format is suitable for descriptions of smaller studies, project outlines, literature reviews or
work-in-progress. Authors should submit a 2-page abstract in CEUR format (1 column style).
Accepted posters will be included in the adjunct conference proceedings (CEUR Workshop
Proceedings). Posters will be displayed and presented during a dedicated session of the
conference.
Demonstrations and Artefacts
The Persuasive 2025 track on Demonstrations and Artefact is intended to foster discussion and
exchange of ideas among researchers and practitioners from academia and industry by
demonstrating or presenting hardware and software products or artefacts, including those in
virtual settings (e.g., simulation systems, VR, and games), that range from early research
prototypes to mature production-ready systems. The contribution should be the result of
original, innovative work, including solving novel technical or research problems, and/or
creating novel individual or industrial UI/UX. Accepted demonstrations or presentations shall be
presented live during the conference.
Doctoral Consortium Papers
The Doctoral Consortium is a special session of the conference where PhD students can receive
advice in a constructive atmosphere. Students present and discuss their research with other PhD
students and a panel of established researchers in the area of persuasive technology. Students
interested in participating in the Doctoral Consortium should submit a 4-page abstract in CEUR
format (1 column style) describing their research question, its position with respect to the state
of the art, their research plans and methodology, ideas, and results achieved so far. Accepted
abstracts will be included in the adjunct conference proceedings (CEUR Workshop Proceedings)
unless opted out by the student.
Workshops and Tutorial Proposals
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Tutorials are intended to help people attending the conference organize a
related scientific meeting on a specific topic or instruct on a specific practice. Approved
workshops and tutorials will be announced on the conference website. Tutorials and workshops
will take place during a half- or full-day session before the conference. If you want to organize
a workshop, please submit a proposal as a maximum 4-page description in Springer LNCS
format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-
guidelines), including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee, duration of the
workshop and mode of delivery: in-person/hybrid), expected outcome, and supporting
materials (if applicable).
Workshop and tutorial descriptions will be included in the adjunct conference proceedings
(CEUR Workshop Proceedings) https://ceur-ws.org/HOWTOSUBMIT.html. Workshop organisers
must commit to creating their Call for Papers and their website within one week of the
notification.
Please email your proposal by December 01, 2024, to the workshop chairs: Wenzhen Xu
(wenzhen.xu(a)r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia(a)unisa.edu.au), and Kaoru Sumi
(kaoru.sumi(a)acm.org).
The organizing committee will review the proposals and communicate the results by December
15, 2024.
IMPORTANT DATES
Paper submission:
• Submission deadline: January 03, 2024 (AoE)
• Decision notification: February 15, 2025
• Camera ready submission: February 28, 2025
Workshop and tutorial proposals:
• Submission deadline: December 1, 2024 (AoE)
• Decision notification: December 15, 2024
Workshop papers, posters, demos, artefacts, and doctoral consortium submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for the main track: February 28, 2025
• Author registration deadline for the rest of the categories: March 28, 2025
• Early bird registration: April 5, 2025
PUBLICATION
Accepted papers of the main track (both Full and Short) will be published by Springer in a
volume of the Lecture Notes in Computer Science series (https://www.springer.com/gp/
computer-science/lncs). Workshop and demo descriptions, extended abstracts , abstracts
from posters, and doctoral consortium abstracts will be published as an adjunct CEUR
proceedings.
Extended versions of the best papers and selected papers from the conference will be invited to
submit to a special issue on Persuasive Technology 2025 in Behaviour and Information
Technology, a Taylor & Francis publication.
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
Applications are invited for a research fellowship (Assegno di Ricerca) on "Multisensory analysis of human and artificial trajectories" at the Music Informatics Laboratory (LIM - https://www.lim.di.unimi.it/) of the Università degli Studi di Milano.
The position is funded by the Italian research funding programme PRIN 2022. The successful applicant will be part of the project MAHATMA "Multiscale Analysis of Human and Artificial Trajectories: Models and Applications" (principal investigator: Davide Rocchesso<https://www.unimi.it/it/ugov/person/davide-rocchesso>). The appointment term is one year.
The successful applicant will have the opportunity to contribute to experimental research and modeling of multisensory representations of trajectories at different scales in interactive contexts, exploiting the diversity of the senses and of the motor abilities.
Details about the position and application are available at:
https://www.unimi.it/it/ricerca/ricerca-lastatale/fare-ricerca-da-noi/asseg…
Application deadline: August 28, 2024.
La Statale per il futuro
Salute, transizione digitale, sostenibilità
Il tuo 5xmille<https://www.unimi.it/it/ateneo/sostenere-la-statale/cinque-mille> ai nuovi progetti di ricerca dell'Università degli Studi di Milano.
Codice fiscale 80012650158
================ CFP ================
Special Issue on Prototyping and Developing Real-World Applications for
Extended Reality
The Virtual Reality Journal, published by Springer Nature, announces a call
for papers to appear in a special edition that will focus on the
transformative impact of Extended Reality (XR), encompassing Virtual
Reality, Augmented Reality, and Mixed Reality, on real-world applications
and end-user development.
https://link.springer.com/journal/10055/updates/27263798
================ GUEST EDITORS ================
- Andrea Bellucci (Universidad Carlos III de Madrid)
- Lucio Davide Spano (University of Cagliari)
- Nanjia Wang (University of Calgary)
- Judith Friedl-Knirsch (University of Applied Sciences Upper Austria)
Please direct questions to: andrea.bellucci(a)uc3m.es
================ FOCUS OF THIS CALL ================
We invite submissions of original and mature research papers that explore
the potential of Extended Reality (XR) technology in various real-world
applications, such as medical training simulations, immersive data
visualization, and remote collaboration. This special issue aims to
showcase cutting-edge XR applications and to provide empirical evidence
supporting their effectiveness in solving real-life tasks. Additionally, we
seek contributions that address the open challenges in enabling end
users—be they developers, domain experts, or regular users—to create,
program, and tailor XR experiences to their specific goals, interests,
needs, and abilities.
We are particularly interested in rigorous studies that demonstrate the
benefits of XR in practical scenarios, alongside innovative applications,
tools, approaches, and interfaces that streamline XR development or
prototyping, all supported by thorough evaluation. For example, involving
the different stakeholders in the configuration, adaptation, and management
of the environment. The integration of technologies such as Machine
Learning, LLMs and Virtual Agents with XR are expected to be significant
emerging themes.
The special issue aims to highlight the transition of XR technology from
theoretical concepts to practical, impactful applications, emphasizing the
significance of end-user development.
================ IMPORTANT DATES ================
- Submission open: October 1st, 2024
- Paper submission deadline: January 31st, 2025
- Anticipated first decision: 2-3 months after submission
Earlier submissions are encouraged. Papers will be published as soon as
they are accepted.
================ PUBLISHING MODEL ================
Virtual Reality is a fully open-access (OA) journal. All articles will be
freely available to readers worldwide, ensuring the widest possible
dissemination and reuse. Transforming Virtual Reality to a full OA
demonstrates Springer Nature commitment to open research, providing
researchers with OA publication venues that enhance their visibility and
comply with funder and institutional requirements. See the FAQs for more
information: https://link.springer.com/journal/10055/updates/25856886
================ SUBMISSION GUIDELINES ================
Authors should prepare their manuscript in line with the Virtual Reality
Guide to Authors available at
https://link.springer.com/journal/10055/submission-guidelines.
Authors should submit through the online submission site at
https://submission.springernature.com/new-submission/10055/3 and select
“Prototyping and Developing Real-World Applications for Extended Reality"
when they reach the “Article Type” step in the submission process.
Submitted papers should present original, unpublished work, relevant to the
topics of the special issue.
All submitted papers will be evaluated on the basis of relevance,
significance of contribution, technical quality, scholarship, and quality
of presentation, by at least three independent reviewers. It is the policy
of the journal that no submission, or substantially overlapping submission,
be published or be under review at another journal or conference at any
time during the review process. Final decisions on all papers are made by
the Editor in Chief.
On behalf of the guest editors,
Andrea Bellucci
Associate Professor / Profesor Titular de Universidad
Universidad Carlos III de Madrid
Computer Science and Engineering Department
Office: 2.2.B.15 / +34916245935 / http://dei.inf.uc3m.es/abellucci
Call for Papers for the First Submission Round of
EICS 2025: The 17th ACM SIGCHI Symposium on Engineering Interactive
Computing Systems, June 24-28, 2025 - Trier, Germany
https://eics.acm.org/2025/
Submission deadline for the 1st Round of PACM EICS 2025 for Full Papers
and Technical Notes: July 26, 2024
EICS 2025 is the seventeenth international ACM SIGCHI conference devoted
to engineering interactive computing systems and their user interfaces,
addressing one or more software quality factors, such as usability, user
experience, reliability, security, etc. Work presented at EICS covers
all stages of the engineering life-cycle of interactive systems -
inception, requirements, design, specification, coding, data analytics,
validation and verification, deployment and maintenance.
EICS has the longest tradition of bringing together researchers who
contribute to better ways of creating interactive computing systems,
stemming from the conference on command languages in the seventies. The
conference is best known for rigorously contributing and disseminating
research results that hold the midst in between user interface design,
software engineering and computational interaction.
EICS focuses on models, languages, notations, methods, techniques and
tools that support designing, developing, validating and verifying
interactive systems. The conference brings together people who study or
practice the engineering of interactive systems, drawing from design,
HCI, software engineering, requirements engineering, software
development, modeling, and programming.
Submissions advance the state of the art of the engineering of
interactive systems. Topics include, but are not limited to:
*Modelling, specification and analysis of interaction and interactive
systems
*Requirements engineering for interactive systems
*Methods, processes, principles and/or tools for building interactive
systems (e.g., design, implementation, prototyping, evaluation,
verification and validation, testing)
*Software architectures for interactive systems
*Formal methods within interactive systems engineering
*Bridging the gap between engineering and design practices.
*Engineering design and evaluation tools
*Computational techniques for designing and evaluating interactive systems
*Interactive data-driven systems
*Explore and/or employ of diverse interaction techniques and devices
(e.g., adaptive, context-aware, tangible, haptic, touch and multitouch
input, voice, gestures, recognition of physiological signals, multimodal
input, mobile and wearable systems, virtual, augmented, mixed and
extended reality)
*Engineering hardware or software integration in interactive systems
(e.g., fabrication and maker processes, physical computing,
cyber-physical systems)
*Engineering interactive systems for diverse user groups (e.g.,
children, elderly, people with disabilities,…)
*Engineering collaborative multi-user interactive systems
*Engineering interactive systems embedding AI-technologies
*Engineering interaction-driven AI-technologies
*Applying AI technologies in methods, processes and tools for building
interactive systems in all stages of the engineering lifecycle
A newcomer’s guide to EICS is available at
https://dl.acm.org/doi/10.1145/3300960
------------------------------------------------------------------------
FULL PAPERS and TECHNICAL NOTES SUBMISSIONS
EICS Full Papers and Technical Notes are published as articles in the
Journal Proceedings of the ACM on Human-Computer Interaction (PACM -
EICS series). There are three submission deadlines per year, and authors
can choose when to submit. Papers follow the traditional journal model
of reviewing: papers may be accepted after submission and review, or may
be recommended for revisions and re-submission to the next round to
enable authors to refine papers based on reviewer recommendations.
Submissions for the journal of this venue should present original and
mature research work within the scope of the conference. Note that
accepted journal papers can be either regular research papers, or
technical notes. Technical Notes are shorter, more focused
contributions, that focus specifically on system contributions and
technical work. Elucidating technical details of complex interactive
systems, preferably ensuring the work can be reproduced or put to
practice, is a primary objective of a Technical Note. Tech Notes require
an illustrative example of the system, and they can, but do not need to,
be validated by formal user evaluations or user studies. Validation can
also be done through e.g. simulation, feasibility, or comparisons. Tech
Notes will be judged on their technical merits and relevance to
interactive systems concerns.
There are no length restrictions on Full Papers and Technical Notes, nor
any limit to the number of references that may be included. We advise
authors to ensure the length of their papers is in function of the
contributions. Concise and clear is often to be preferred over lengthy
and verbose.
Full Papers and Technical Notes should be written in the ACM format, see
https://www.acm.org/publications/authors/submissions
Papers should comply with the ACM policy on Research Involving Human
Participants and Subjects, see
https://www.acm.org/publications/policies/research-involving-human-particip…
Papers are submitted using https://new.precisionconference.com
The PACM-EICS deadline for the First Round of Full Papers and Technical
Notes submissions is 26 July 2024.
Papers are submitted using https://new.precisionconference.com
PACM-EICS Full Papers and Technical Notes chairs for EICS 2025
Anke Dittmar and Célia Martinie
--
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Call for Papers
Deadline extension: August 1, 2024
Track 2 – Networking Solutions for Social Applications, Multimedia, and
Games
Track Chairs:
Ombretta Gaggi, University of Padua, Italy (email: gaggi(a)math.unipd.it
<mailto:gaggi@math.unipd.it>)
Manuela Montangero, University of Modena and Reggio Emilia, Italy
(email: manuela.montangero(a)unimore.it
<mailto:manuela.montangero@unimore.it>)
IEEE Consumer Communications & Networking Conference
10–13 January 2025
Las Vegas, NV, USA
https://ccnc2025.ieee-ccnc.org/authors/call-technical-papers
<https://ccnc2025.ieee-ccnc.org/authors/call-technical-papers>
IMPORTANT DATES
Conference Dates: 10 January - 13 January 2025
Technical Papers due: August 1, 2024
Acceptance Notification: August 31, 2024
Summit at: https://edas.info/newPaper.php?c=32162&track=123255
Scope and Motivation:
Social applications, multimedia, and games play a substantial role in
shaping Internet traffic and have emerged as dominant mode of social
interaction online. This recent trend has sparked significant research
interests, both at the network level and in terms of application and
service development. Moreover, with the advent of the metaverse,
research focus within these domains has expanded to encompass virtual
worlds, immersive experiences, and social interactions in virtual
environments. Given their increasing prevalence and interdisciplinary
nature, social applications, multimedia, and games have also garnered
research attention across diverse fields, including big data analytics,
cloud computing, artificial intelligence, data sensing, information
security, and privacy protection.
Main Topics of Interest: The Networking solutions for social
applications, multimedia, and games track seeks original contributions
in the following areas, as well as others that are not explicitly listed
but are closely related:
● Artificial Intelligence for social applications, multimedia, and games.
● Architectures, Platforms, and Protocols.
● Business models for social applications, multimedia, and games.
● Communication security for social applications, multimedia, and games.
● Data Sensing.
● Distributed games engines.
● Ethical considerations in social applications, multimedia, and games.
● Gamification and game-based learning in applications.
● Human-Computer Interfaces and Human-Machine Interfaces.
● Immersive storytelling and narrative techniques in multimedia and games.
● Knowledge discovery for social applications, multimedia, and games.
● Metaverse, virtual worlds, immersive experiences.
● Naming and routing of media streams.
● New paradigms of future communications networks.
● Non-visual Interfaces for accessibility and/or Virtual Reality.
● Novel applications for the social, multimedia, and games scenario.
● Smart moving and smart objects.
● Social computing and collective intelligence.
● Social influence and persuasion in multimedia and games.
● Social interactions in communication networks.
● Recommender algorithms.
● Rumor source localization in large-scale, real-world networking solutions.
● User profiling and behavior analysis.
● User engagement and retention strategies in social applications and
games.
● Virtual reality and augmented reality applications.
Dear Colleagues,
We are excited to announce that registration for the Visual Languages and
Human-Centric Computing Conference (VL/HCC 2024) and The Psychology of
Programming Interest Group (PPIG) is now open!
*Early Bird Discount:* Register by July 11th to enjoy a 20% discount on
your registration fee.
*Combo Discount:* Book both VL/HCC24 and PPIG together and receive an
additional 25% off!
*How to Register*: Visit our Registration Page
<https://conf.researchr.org/attending/vlhcc-2024/registration> to secure
your spot today.
Let's make VLHCC 2024 a memorable event together. We look forward to
meeting you all in Liverpool!
Best regards,
Dulaji Hidellaarachchi
Publicity & Social Media Chair
VL/HCC’2024 & PPIG 2024
On behalf of VL/HCC & PPIG organising committees
[image: Registration Flyer -VLHCC.png]
*------*
*Dr Dulaji Hidellaarachchi*
* | Research Fellow*
* | Department of Software Systems and Cybersecurity*
* | Faculty of Information Technology*
* | Monash University*
* | Clayton VIC 3800*
* | Australia *
E: Dulaji.Hidellaarachchi(a)monash.edu
https://dulajih.com <https://www.dulajih.com/>
** Please forward this to anyone who might be interested **
*Apologies for multiple postings*
--------------------------------------------------------------------
CALL FOR PAPERS
International Workshop on Health Recommender Systems,
*Deadline August 30th, 2024 *
to be held in Bari, Italy,
co-located with ACM RecSys 2024 (https://recsys.acm.org/)
Website: https://healthrecsys.github.io/
--------------------------------------------------------------------
Important Dates:
================
** August 30th, 2024, Paper submission deadline
** September 13th, 2024, Author notification
** September 20th, 2024, Camera-ready version deadline
** October tba, 2024, HRS Workshop
** 14nd-18th October 2024 RecSys conference
Workshop Organizers:
====================
Hanna Hauptmann (University of Utrecht, Netherlands)
Christoph Trattner (University of Bergen, Norway)
Helma Torkamaan (Delft University of Technology, Netherlands)
Objectives & Topics:
====================
Background: The HealthRecSys workshop discussions over the years have
spanned a broad spectrum of topics, reflecting the multifaceted nature of
health recommender systems and the diverse applications and challenges of
recommender systems in the health domain. Previous workshops encouraged
discussions of the potential of recommender systems in the health domain,
various new applications, associated challenges, and practical solutions
for existing systems or scenarios. These discussions have not only
introduced new challenges to the recommender system community but have also
underscored the critical role of human oversight in ensuring the
reliability and safety of health recommendations. The diversity of
application domains discussed, from mental health to nutrition, and the
variety of stakeholders involved, from patients to healthcare providers,
underscore the complexity and importance of this research area.
Goals: Our aim with the 6th HealthRecSys is to reignite these conversations
and provide a forward-thinking platform that revisits the foundational
elements that have contributed to the field's growth. However, the workshop
aspires to do more by infusing new perspectives and tackling the most
pressing global challenges and technological innovations head-on. The
workshop will explore contemporary themes such as the impact of global
health crises on recommender systems, the integration of Large Language
Models and other generative AI models in health applications, the
increasing emphasis on personalized and self-managed care, and the
increasing focus on health equity leading to consideration of literacy,
accessibility and monetary means when building health recommender systems.
These topics not only reflect the current state of the world but also align
with the broader shifts towards ethical AI, and the need for systems that
can adapt to and address individual health and care needs. Furthermore,
HealthRecSys is dedicated to strengthening the network of researchers
working on health recommender systems, drawing participants from an array
of health and care domains. This effort is aimed at cultivating a
cross-disciplinary community that promotes collaboration among recommender
systems specialists, healthcare professionals, ethicists, and policymakers,
among others. To enhance cross-sector collaboration, the 6th HealthRecSys
workshop will encourage joint projects and funding prospects, in addition
to promoting the sharing of resources, datasets, and tools among scholars
and industry practitioners.
The workshop is calling for submissions on a wide array of topics within
health recommender systems. This includes systems aimed at health
promotion, preventive, curative care, and recommender systems that are
health-aware. The scope of topics for the workshop is extensive, covering
various aspects within the domain of health recommender systems and
health-aware recommender systems, which include, but are not limited to:
** Accessibility, Usability, and Augmented Decision-Making
** Adherence and Patient (User) Compliance
** Algorithms and Recommendation Strategies
** Behavioral Interventions
** Case studies of Health Recommender Systems, Success and Failures and
Lesson learned
** Domain Knowledge Representation
** Electronic Health Records Integration
** Empowerment and Autonomy
** Ethics
** Evaluation and Metrics
** Equity
** Explanations and Justifications in Health Recommendations
** From Participatory Design and Co-Creation to HealthRecSys
** Gamification and Serious Games
** Generative AI
** Health-Aware Recommender Systems
** Health and Care Workers and Interactive Intelligent Systems
** Human/Expert-in-the-Loop
** Human-RecSys Collaboration for Personalized Health
** Interfaces, Visual, Context-aware, Conversational, Mobile
** In-the-Wild Personalization
** Longitudinal Studies
** LLM-based recommendations in Health
** Medical Evaluation Techniques
** Mobile Health Recommender Systems
** Multi-objective Challenges
** Multi-stakeholder Challenges
** Patient Needs/Satisfaction
** Personalization
** Persuasion/Nudging/Behavioral Change
** Pervasive Systems
** Privacy and Security
** Research Methods and tools
** Recommendations VS. Not Clinical Decision Supports
** Regulations and Standards
** Self-Care
** Trust and Transparency
** User Interaction Design
** User Profiling and Adaptive Systems
** Value-Driven Design of Health Recommender Systems
** Wearables for Recommender Systems
Submissions:
============
We solicit short research papers (4-6 pages) and short position papers (2
pages + references), both in the ACM conference paper style-double-column
format. Participants can decide between a research-focused submission and a
project-focused submission.
Submission category research: innovative research ideas, preliminary
findings, or system prototypes that contribute new knowledge to the field
Submission category project: presentations on funded research initiatives,
collaborations between industry and academia, or partnerships between
healthcare entities and research institutions.
Submission guidelines:
======================
All submitted papers must:
** be written in English;
** contain author names, affiliations, and email addresses;
** be formatted according to the ACM SIG Proceedings Template
-double-column format, with a font size no smaller than 9pt;
** be in PDF (make sure that the PDF can be viewed on any platform), and
formatted for US Letter size;
Submissions are encouraged to include links or demos as attachments to
enhance their presentation. All submissions will undergo a rigorous
peer-review process to ensure quality and originality. It is imperative
that submitted works are not concurrently under review at any other
conference, workshop, or journal and contain original, unpublished
contributions. Accepted papers will be published according to the ACM
RECSYS 2024 WS publication rules, with prior proceedings having been
published in CEUR workshop proceedings.
A Few Remarks
=============
** The title of the paper, authors, and the author order cannot be changed
after the acceptance
** Major changes to the text of the reviewed and accepted papers are not
permitted after the review
** At least one of the authors should participate in the workshop, register
in the RecSys conference, and personally present the paper in the workshop.
Location:
=========
RecSys 2024 will be hosted in Bari, Italy, from 14–18 October 2024.
Please visit the RecSys 2024 website for more
information about this location: https://recsys.acm.org/recsys24/location/
Contact:
========
If you have questions regarding the workshop, do not hesitate to contact
the workshop chairs: healthrecsys(a)gmail.com
Cari tutti,
vi ricordo che stiamo conducendo una nuova edizione del censimento dei
gruppi di ricerca attivi nell'area Human-Computer Interaction in Italia e
dei corsi attualmente erogati. I risultati saranno pubblicati sul sito di
SIGCHI Italy.
La scadenza è Lunedì *1 luglio 2024*.
Trovate la situazione attuale ai seguenti link:
- didattica: https://sigchi-italy.github.io/sigchi-italy/courses/
- ricerca: https://sigchi-italy.github.io/sigchi-italy/research_groups/
Vi preghiamo di controllare che le informazioni riguardo il vostro gruppo e
i vostri corsi siano aggiornate.
Nel caso fossero necessarie modifiche potete compilare il seguente form:
https://forms.gle/TVCFSgK4BagQnaZH6
Se avete delle domande, potete inviare un'e-mail a:
salvatore.andolina(a)polimi.it o alberto.monge(a)polito.it o acantone(a)unisa.it
Grazie per il vostri contributo e buon weekend!
--
Andrea Antonio Cantone
Ph.D. Student
HCI-UsE Lab Member
Department of Computer Science
University of Salerno
via Giovanni Paolo II, 132
84084 Fisciano (SA), Italy
https://www.linkedin.com/in/andrea-antonio-cantone-151bb319b/
e-mail: *acantone(a)unisa.it <acantone(a)unisa.it>*
*** Apologies for cross-posting ***
*** Extended deadline ***
We are excited to announce the first XAI Hackathon
<http://xai-hackathon.isti.cnr.it/> supported by the FAIR
<https://fondazione-fair.it/> PNRR and XAI <https://xai-project.eu/> projects!
This event is open to young researchers, PhD candidates, and Master's
students with some background knowledge in Explainable Artificial
Intelligence.
Challenge
Use the XAI-LIB <https://github.com/kdd-lab/XAI-Lib> to integrate XAI
techniques into a ML prediction pipeline and improve transparency in
black-box AI decisions. Specifically, this involves
-
enhancing the prediction task with various explanation types (e.g.,
instance-based or rule-based);
-
assessing the impact of explanations on model transparency under
different critical conditions (model performs well or not);
-
developing a use-case scenario that showcases the benefits of
explanations.
Final project evaluation will be based on:
-
The variety and effectiveness of the explanations used;
-
Assessment of the robustness, validity, and quality of the explanations;
-
A use-case scenario enriched with progressive explanation steps.
Event Highlights
-
Location: Officine Garibaldi, Via Vincenzo Gioberti, 39, 56124 Pisa PI
-
Date: July 5-6, 2024
-
Website: http://xai-hackathon.isti.cnr.it/
-
Schedule: To be announced
-
Registration: Free of charge, but mandatory!
-
Teams: maximum of 3 people
Why Participate?
-
Prizes: The event offers significant cash prizes—*€2,500* for the
winning team, *€1,000* for the runner-up, and *€500* rewarding up to *three
teams in third place*.
-
Professional Support: Participants will benefit from technical support
and mentorship provided by senior researchers from the KDD lab in Pisa.
Registration (Deadline: 28th June)
-
Secure your spot: The Hackathon is restricted to 10 teams. Early
registration is strongly encouraged as spots are expected to fill
rapidly.
-
Please confirm your participation by filling via this Google Form
<https://docs.google.com/forms/d/e/1FAIpQLSdyAcfCsN50pJRxVNxKbA2Yp3Ub9z7uGCv…>
by
June 28th!
If you have any queries, or have any difficulties completing the
registration form, please email our dedicated mailbox:
hackathon(a)xai-project.eu.
Track on Accessible Devices and Technologies (ADT ‘25)
Sicily, Italy, March 31 – April 4, 2025
Part of the 40thACM/SIGAPP Symposium on Applied Computing (SAC ‘25)
https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>
https://www.sigapp.org/sac/sac2025/ <https://www.sigapp.org/sac/sac2025/>
Theme and Scope
Modern devices and technologies can represent a digital barrier for
users with disabilities, but they can be exploited to become enabling
tools for them. Accessibility of devices and technologies is a critical
topic to allow inclusion of all users, especially due to the European
laws that impose accessibility for new products and the definition of an
updated version of WCAG (Web Accessibility Guidelines). This track
invites scientists, engineers, and decision-makers from government,
industry, and academia to present technical papers on their research and
development results in areas of accessibility.
This track can interest many researchers since it would give the chance
to face a wide range of topics, i.e., web or mobile technologies, with
different points of view, taking into account specific technological
constraints and digital barriers. It is well-known that the so-called
“curb cut effect” can be applied to any technological and digital
context (in terms of devices, content, and services): technologies that
were originally meant to benefit people with disabilities can help any
other users. Moreover, the history and the evolution of several
technologies have been influenced and/or motivated by the special needs
of people with disabilities.
We welcome submission on a wide range of topics, including but not
limited to:
*
Accessible devices/assistive technologies: assistive technologies
refer to all the assistive, adaptive, and rehabilitative devices for
people with disabilities that enable users to perform tasks they
were formerly unable to accomplish. On the one hand, the widespread
diffusion of new devices and technologies stimulates researchers to
find and apply new solutions to make them accessible to anyone. On
the other hand, experiences in accessibility-related fields have
been exploited and have provided benefits to users equipped with
non-conventional devices when they emerged in the market.
*
Accessible solutions for e-learning, e-commerce, e-banking, etc:
e-services and content often require specific technologies, being
bounded by specific constraints when accessed by people with
disabilities equipped with assistive technologies. Specific
interaction modalities may affect interactive service access, while
richness and quantity of content may affect the users’ ability to
process information.
*
Accessible content: e-books, accessible TV, accessible broadcasting,
etc.
*
Accessibility of games.
*
AI for Accessibility: AI can be exploited both for personalization
(i.e., integrating AI-based personalization to support specific and
special needs) and “enabler” (i.e., exploiting LLM to support the
creation of accessible applications).
Submission Guidelines
We would like to invite authors to submit papers on research on the
Accessibility area, with particular emphasis on assessing the current
state of the art and identifying future directions. Original papers
addressing any of the listed topics of interest (or related topics) will
be considered. Each submitted paper will be fully refereed and undergo a
double-blind review process by at least three referees. Accepted papers
will be included in the ACM SAC 2025 proceedings and published in the
ACM digital library, being indexed by Thomson ISI Web of Knowledge and
Scopus.
The track accepts full papers (max 8 pages), posters (max 2 pages), and
SRC abstracts (max 2 pages). Submissions should be properly anonymized
to facilitate blind reviewing. Papers that will receive high reviews
(that is acceptable by reviewer standard) but will not be accepted due
to space limitations can be invited for poster session. Authors of
accepted papers must be prepared to sign a copyright statement and must
pay the registration fee and guarantee that their paper will be
presented at the conference. No-show of scheduled papers will result in
excluding the papers from the ACM Digital Library.
See the track website https://sites.google.com/view/adt-sac-2025
<https://sites.google.com/view/adt-sac-2025>for more details.
Important Dates
*
September 20, 2024, 11:59 PM (UTC+0.00): Submission of regular
papers and SRC research abstracts
*
October 30, 2024: Notification of papers, posters, and SRC research
abstracts
*
November 29, 2024: Camera-ready copies of accepted papers
*
December 6, 2024: Authors registration due
Organization
*
Ombretta Gaggi, University of Padua
*
Silvia Mirri, University of Bologna
*
Mike Paciello, AudioEye, WebABLE
*
Catia Prandi, University of Bologna
Submission Portal
Please submit your contribution through our online submission portal
available at https://www.sigapp.org/sac/sac2025/submission.php
<https://www.sigapp.org/sac/sac2025/submission.php>(regular papers) and
https://www.sigapp.org/sac/sac2025/submission_src.php
<https://www.sigapp.org/sac/sac2025/submission_src.php>(SRC abstracts).
Contact us
For any inquires regarding the call for papers, please contact
gaggi(a)math.unipd.it <mailto:gaggi@math.unipd.it>.
We look forward to your contributions and to seeing you at the ACM SAC
2025 Conference!
We welcome you to submit your high-quality work to IUI’25 that will take
place in Cagliari, Italy, on March 24-27, 2025!
Important dates:
Abstract submission deadline: October 2nd, 2024
Paper submission deadline: October 9th, 2024
Please visit the website for more information: https://iui.acm.org/2025/
The ACM Conference on Intelligent User Interfaces (ACM IUI) is the annual
premiere venue where researchers and practitioners meet and discuss
state-of-the-art advances at the intersection of Artificial Intelligence
(AI) and Human-Computer Interaction (HCI). Ideal IUI submissions should
address practical HCI challenges using machine intelligence and discuss
both computational and human-centric aspects of such methodologies,
techniques and systems.
Contributions are welcome from all relevant arenas, including academia,
industry, government, and non-profit organizations. We strongly believe
that diverse insights are critical to the vitality of the IUI community and
the conference will accept papers for both long and short oral
presentations. Contributions to IUI are expected to be supported by
rigorous evidence appropriate to the claims (e.g., user study, system
evaluation, computational analysis).
IUI topics of interest include, but are not limited to:
Human-centered AI methods, approaches, and systems
-
Explainable AI methods
-
Democratization of AI
-
Persuasive technologies in IUI
-
Privacy and security of IUI
-
Recommendations in IUI
-
Knowledge-based approaches to user interface design and generation
-
User modelling for intelligent interfaces
-
User-adaptive interaction and personalization
-
IUI for crowd computing and human computation
-
Human control in daily automations
Computational innovation
-
Interactive machine learning
-
Human-in-the loop AI testing and debugging
-
Human-centered recommendation and recommender systems
-
Generative models
-
Human-in-the-loop reinforcement learning
-
Intelligent user interfaces for generative AI
Innovative User Interfaces
-
Affective interfaces
-
Intelligent aesthetic interfaces
-
Intelligent collaborative interfaces
-
Intelligent AR/VR interfaces
-
Intelligent visualization and visual analytics
-
Intelligent wearable and mobile interfaces
-
Intelligent tangible interfaces
-
Intelligent conversational interfaces
Intelligent Multimodal Systems
-
Embodied agents
-
Multimodal AI assistants
-
Intelligent multimodal interfaces
-
Evaluations of Intelligent User Interfaces
-
User experiments and studies
-
Reproducibility (including benchmarks, datasets, and challenges)
-
Meta-analysis
-
Mixed-methods evaluations
Intelligent Applications
-
Education and learning-related technologies
-
Healthcare and wellbeing
-
Automotive
-
Assistive technologies
-
Entertainment
-
Workplace happiness
-
Social media
-
Information retrieval
-
Internet of things (IoT)
-
Smart homes
-
Generative AI
Large Language Models
-
End-user interaction with LLMs and Multimodal models (e.g., chatbots,
image generation)
-
LLMs in the workplace
-
Trustworthy LLMs
-
Bias in LLMs
-
The effects of LLMs use on creative tasks
-
Personalized user interaction with LLMs
-
Prompt Engineering
-
User control and steering of LLMs (e.g. RLHF)
Looking forward to your submissions!
IUI’25 Technical Programme Chairs
Luis Leiva, Davide Spano, Katrien Verbert
program2025(a)iui.acm.org
IUI’25 General Chairs
Toby Li, Fabio Paterno, Kaisa Väänänen
chairs2025(a)iui.acm.org
RO-MAN 2024 Call for Paper: 2nd International Workshop Weighing the benefits of Autonomous Robot persoNalisation (WARN)
https://warn-ws.github.io/
26th August 2024, in Pasadena, California & Virtual (Hybrid Format)
Submission deadline: *July 1st 2024*
https://easychair.org/conferences/?conf=warn24
If you have questions, please send us an e-mail at warn-workshop(a)proton.me<mailto:warn-workshop@proton.me>
===========================================
*Details*
Personalisation in human-robot interaction (HRI) has demonstrated significant advantages in numerous scenarios and is becoming a dominant direction in the field. This workshop explores the multiple aspects of personalisation and behavioural adaptation in social HRI, highlighting the advantages and potential disadvantages. The workshop aims to explore how personalisation impacts interactions and users. While robots designed for end-to-end social interactions can enhance trust and rapport, they can also create filter bubbles or amplify cultural bias and stereotypes.
*The Program*
The workshop will be hosted in hybrid mode to engage the entire community. The workshop programme will alternate interactive activities with panel sessions and keynote presentations. We strongly encourage multidisciplinary discussion and invite researchers from various disciplines, including engineering, computer science, social science, psychology, philosophy, and law.
*Keynote speaker*
• Lauriel Riek - UC San Diego
*Panellists*
• Bahar Irfan - KTH Royal Institute of Technology
• Barbara Bruno - Karlsruhe Institute of Technology (KIT)
• Elaine Short - Tufts University
• Emmanuel Senft - Idiap Research Institute
• Maja Mataric - USC Viterbi School of Engineering
• Ryan Calo - University of Washington
• Vicky Charisi - European Commission
• Wafa Johal - University of Melbourne
===========================================
Andrea Rezzani
anrezzani(a)unibz.it
Faculty of Engineering
Free University of Bozen-Bolzano
Dominikanerplatz 3 - piazza Domenicani, 3
39100 - Italy UniBZ
Carissimi,
sperando di fare cosa gradita, vi annunciamo il programma del workshop organizzato dal Mediterranean CHI (MedCHI) in occasione della conferenza womENcourage.
La conferenza si svolgerà a Madrid dal 26 al 28 Giugno 2024 (https://womencourage.acm.org/2024/program/). Il Workshop si svolgerà la mattina del 27, dalle 11 alle 13 e si concentrerà sull'impatto della ricerca in HCI sulla valorizzazione della cultura e delle comunità del Mediterraneo, con particolare attenzione all'inclusività e alla parità di genere.
Di seguito trovate i dettagli del programma:
*
11:00 - 11:10: Introduzione e benvenuto
*
11.10 - 11.30: Sessione interattiva (con partecipazione dell’audience)
*
11.30 - 12.30: Panel: “The role of HCI research in promoting gender-inclusive computing practices and technologies”.
Interverranno Antinisca Di Marco, Tania Di Mascio e Laura Tarantino (Università dell’Aquila). Styliani Kleanthous (CYENS CoE, Cyprus), Barbara Crosetto (Università Carlos III, Madrid), Monica Landoni (Università della Svizzera Italiana)
*
12.30-13.00: Discussione con i partecipanti su possibili iniziative che il MedCHI potrà successivamente promuovere.
Lasciatemi ringraziare Antinisca, Tania e Laura per la loro disponiblità a condividere le esperienze e i risultati della loro ricerca in rappresentanza della nostra comunità italiana. Invitiamo chi di voi è già iscritto alla conferenza a partecipare al workshop in presenza. Per chi volesse partecipare online, abbiamo predisposto una stanza virtuale in Zoom: https://polimi-it.zoom.us/j/94570235360.
Speriamo di poter contare sulla vostra partecipazione per arricchire la discussione su temi cruciali per la nostra comunità. Non esitate a contattarci per ulteriori informazioni o domande.
Un caro saluto a tutti!
Maristella e Giuliana (per il comitato Mediterranean CHI).
Deadline extension - Call for bids to host MobileHCI 2026
In short: Are you interested in bidding to host MobileHCI 2026? The deadline for bids has been extended to August 16th, 2024.
In more detail:
On behalf of the steering committee for the MobileHCI conference series we are inviting bids to host MobileHCI 2026. MobileHCI’24 (https://mobilehci.acm.org/2024/index.php) will be in Melbourne, Australia. Details of the conference series can be found here: http://mobilehci.acm.org/sc/
MobileHCI is the forum that provides academics and practitioners a valuable place to discuss the challenges, potential solutions and innovations towards effective interaction with mobile systems and services. Our conference series brings together academics, designers, and practitioners from multiple disciplines to discuss the challenges and future of people interacting with and through technologies, applications, and services in a mobile world. The exact nature of a bid can of course include and seek to extend or focus this as the proposers envisage.
For the contents of the bids, please see below. We are paying special attention to the diversity (gender, cultural, economic, etc.) both in the organizing committee and in how the organisers plan to attract diverse audience to MobileHCI.
Bids should be sent to marcos.serrano(a)irit.fr <mailto:marcos.serrano@irit.fr> by ** August 16th, 2024 **. After receiving bids, the MobileHCI steering committee will review and vote on the bids and everyone who submits will be given the decision with feedback in the summer.
If you have any questions please feel free to contact any of the steering committee members. Information about the MobileHCI bidding process can be found at the International Steering Committee web pages here: https://mobilehci.acm.org/sc/bidding.html
The form of the bid is fairly open but we do need the following information in order to make an informed decision:
* The initial planned dates. MobileHCI has typically been held in September. For 2026, we are suggesting either end of August or end of September.
* Intended location for the conference
* How will the conference be organised
* Will there be program chairs who manage the entire program or only papers chairs who manage the papers while the conference chairs manage the conference and program. Ideally, programme chairs should manage the main papers track and the entire program while the conference chairs manage the logistics of the conference
* Who will be conference chair - inc brief bio (1/2 page) and what will they be expected to handle
* Brief statement of chairs' experience of running conferences
* Who will be programme chair - inc brief bio (1/2 page) and what will they be expected to handle
* Who will edit the proceedings (default = both programme and conference chairs)
* Dates for submission that are in accordance with the PACM journal procedures (this includes a commitment for ACs and Paper Chairs to serve for 2 years)
* What are the initial planned dates for the conference and paper submission, which should include a 8 week revise and resubmit timeline
* A draft program for the conference: we suggest that the first day is the workshop day, followed by three days of the main conference
* Which research groups will support the conference
* Which sponsors are likely and how will you attract sponsorship
* Any letters of support from local entities offering help
* A plan on how to increase diversity
* A plan on how to increase accesibility
* a plan on how to make some or all of the conference sessions deliverable online
* Any direction/theme change you would envisage for MobileHCI (default = none)
* Any new features/tracks you would like to include or other changes you would like to make to the conference (default = none)
* Brief description (1/2 - 1 page) of conference venue
* Brief description (1/2 - 1 page) of conference city and region/country
* Rough idea of likely costs of (estimates only):
registration rates (normal is to include everything inc workshops and dinner for all delegates, bar one-day attendees) venue hire travel costs and rough times from several world cities: e.g., London, Frankfurt, Paris, Milan, New York, Taipei, and Sydney a basic decent hotel for 5 nights
* Bidders can include a full budget (using their own or the ACM TMRF budget templates) which can include costs such as food, AV, room rental, registration, badges, PC meeting, speakers, conference management and ACM overhead (16%) and revenue details including registration, tutorials, workshops, sponsorship etc.
Bids are welcome from any organisation or group of organisations, provided that:
* they have reviewed and agree with the guidance in the ACM SIGCHI Organising a Conference Page <https://sigchi.org/conferences/organizer-resources/organising-a-sigchi-spon…> (https://sigchi.org/conferences/organizer-resources/organising-a-sigchi-spon…)
* they agree to accept the committee guidelines on publication, refereeing and finance
* dates are agreed with the committee through negotiation after bidding
* the proposing team consists of at least one permanent faculty member
* the bidders have realistic expectations around how long different aspects of the conference organization take. For example, an ACM PAF takes time to approve, a TMRF may result in a series of questions and clarifications with the ACM and may take weeks to complete and a venue/hotel negotiation and contract signature by the ACM may take several weeks depending on the country, language or complexity of the contract.
Please submit your bid as a single PDF document by August 16th, 2024 by sending it to marcos.serrano(a)irit.fr <mailto:marcos.serrano@irit.fr>. You can request an example of an earlier successful bid from Marcos.
Looking forward to your bids!
Marcos Serrano and Jessica Cauchard
Chairs of the Mobile HCI Steering Committee https://mobilehci.acm.org/sc/sc.html
----------------------------------------------------------------------------------------
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----------------------------------------------------------------------------------------
Dear colleagues,
Please find enclosed the call for papers for our Special Issue.
*IMPORTANT*: The *submission period* *is approaching!*
Please accept our apologies for the multiple postings.
Synthetic Images to Support Computer-Aided Diagnosis Systems – Call for
Papers
https://www.sciencedirect.com/journal/pattern-recognition-letters/about/cal…
<https://eu-central-1.protection.sophos.com/?d=sciencedirect.com&u=aHR0cHM6L…>
*IMPORTANT DATES*
*- Submission Period: 1-31 July 2024*
- Acceptance Deadline: *9 December 2024*
*DESCRIPTION OF THE ISSUE*
Today's health systems collect and deliver most medical data in digital
format, mainly thanks to the scientific and technological advances that
have led to digitization and increased generation and collection of data
describing real-world applications or processes.
The availability of medical data enables a large number of artificial
intelligence applications, and there is growing interest in quantitative
analysis of clinical images, such as Positron Emission Tomography,
Computerized Tomography, and Magnetic Resonance Imaging.
In addition, machine and deep learning models and data-driven artificial
intelligence applications have proven to improve the management and
decision-making to improve the discovery of new therapeutic tools, support
diagnostic decisions, aid in the rehabilitation process, etc.
Despite the potential of data-driven solutions, many problems prevent or
delay the development of such solutions. For example, the increasing amount
of available data can lead to increased effort to make a diagnosis and is
even more challenging due to high inter/intra patient variability, the
availability of different imaging techniques, the absence of completely
standard acquisition procedures, and the need to consider data from
multiple sensors and sources.
Additional relevant issues are data access and the representativeness of
the captured sample compared to the actual population. Access to real data
may be delayed or even prevented for various reasons, such as privacy,
security, and intellectual property, or the development of the necessary
(quality) acquisition and preparation technology. Sample representativeness
is another critical issue involving class imbalance and the representation
of rare and extreme events, which is crucial for the performance of
artificial intelligence models.
For these reasons, researchers have recently explored the use of synthetic
data (SD) with three different use cases regarding (i) data augmentation to
balance data sets or supplement available data before training a model,
(ii) privacy preservation to enable secure and private sharing of sensitive
data; and (iii) simulation: to estimate and teach systems in situations
that have not been observed in actual reality.
The main goals of this special issue are to bring together diverse, new,
and impactful research on synthetic data generation for biomedical imaging
with a powerful impact on Computer-Aided Diagnosis systems for real-world
clinical applications.
*TOPICS*
Topics of interest to this special issue include, but are not limited to:
- Synthetic Images for Privacy-Preserving Computer-Aided Diagnosis Systems
- Computer-Aided Diagnosis Systems Training with Synthetic Images
- Synthetic Images for Benchmarking Computer-Aided Diagnosis Systems
- Medical Image Translation
- Text-guided Medical Image Generation
- Multimodal Medical Image Generation
- Synthetic Images for Computer-Aided Diagnosis Systems Domain Adaptation
- Synthetic Images for Computer-Aided Diagnosis Systems Domain
Generalisation
*SUBMISSION GUIDELINES*
The PRL's submission system (Editorial Manager®) will be open for
submissions to our Special Issue from July 1st, 2024. When submitting your
manuscript, please select the article type VSI: SISCAD. Both the Guide for
Authors and the submission portal can be found on the Journal Homepage:
Guide for authors - Pattern Recognition Letters - ISSN 0167-8655 |
ScienceDirect.com by Elsevier.
*GUEST EDITORS*
Andrea Loddo, University of Cagliari (Italy)
Lorenzo Putzu, University of Cagliari (Italy)
Cecilia Di Ruberto, University of Cagliari (Italy)
Carsten Marr, Institute of AI for Health, Helmholtz Munich (Germany)
Albert Comelli, Ri.MED Foundation (Italy)
Alessandro Stefano, Institute of Molecular Bioimaging and Physiology,
National Research Council of Cefalu’ (Italy)
___________
Andrea Loddo
PhD | Dept. Of Mathematics and Computer Science | University of Cagliari
Via Ospedale 72, Cagliari, Italy
Office: +39 070 675 8503
*And after all we're only ordinary men*
Call for Participation (apologies for multiple copies)
_______________________________________________________________
The 4th International Advanced Course on Artificial Intelligence &
Neuroscience,
September 22-25, 2024, Riva del Sole Resort & SPA, Castiglione della
Pescaia (Grosseto) Tuscany, Italy
W: https://acain2024.icas.events
E: acain(a)icas.cc
FB: https://www.facebook.com/ACAIN.LakeDistrict/
Course Deadline
Regular Registration (Course): by June 23
https://acain2024.icas.events/registration/
SCOPE & MOTIVATION:
ACAIN 2024: AI meets Computational Neuroscience and Cognitive Science
The ACAIN 2024 is an interdisciplinary event featuring leading scientists
from AI and Neuroscience, providing a special opportunity to learn about
cutting-edge research in the fields of AI, Neuroscience,
Neuroscience-Inspired AI, Human-Level AI, and Cognitive Science.
The 4th Advanced Course on Artificial Intelligence & Neuroscience (ACAIN)
is a full-immersion four-day Course and Symposium in Tuscany on
cutting-edge advances in Artificial Intelligence and Neuroscience with
lectures delivered by world-renowned experts. The Course provides a
stimulating environment for academics, early career researchers, Post-Docs,
PhD students and industry leaders. Participants will also have the chance
to present their results with oral talks or posters, and to interact with
their colleagues, in a convivial and productive environment.
Two days of keynote talks and oral presentations, the ACAIN Symposium,
(September 24-25), will be preceded by lectures of leading scientists, the
ACAIN Course, (September 22-23).
Bringing together AI and neuroscience promises to yield benefits for both
fields. The future impact and progress in both AI and Neuroscience will
strongly depend on continuous synergy, exchange, collaboration and
efficient cooperation between the two research communities. These are the
goals of the International Course and Symposium - ACAIN 2024, which is
aimed both at AI experts with interests in Neuroscience and at
neuroscientists with an interest in AI. ACAIN 2024 accepts rigorous
research that promotes and fosters multidisciplinary interactions between
artificial intelligence and neuroscience.
The Advanced Course is suited for scholars, academics, early career
researchers, Post-Docs, PhD students and industry leaders.
The Event (Course and Symposium) will involve a total of 36-40 hours of
lectures.
Academically, this will be equivalent to 8 ECTS points for the PhD Students
and
the Master Students attending the Event.
LECTURERS
https://acain2024.icas.events/course-lecturers/
* Maria Eckstein, Google DeepMind, London, UK
* Auke Jan Ijspeert, EPFL, Switzerland
* Zeb Kurth-Nelson, Google DeepMind & UCL, London, UK
* Loic Matthey, Google DeepMind, London, UK
* Kevin J. Miller, DeepMind & UCL, London, UK
* Thomas Parr, Oxford University, UK
* Melika Payvand, Institute of Neuroinformatics, University of Zurich & ETH
Zurich, Switzerland
* Alessandro Treves, International School for Advanced Studies, Italy
More Lecturers TBA
COURSE DESCRIPTION:
https://acain2024.icas.events/course-description/
VENUE & ACCOMMODATION:
https://acain2024.icas.events/venue/
ACAIN 2024 is a *Residential Conference*, all participants (invited
speakers, authors, organizers, chairs, participants)
must book and stay at the Riva del Sole Resort and Spa. No exceptions are
allowed.
https://lod2024.icas.events/lod-2024-a-residential-conference/
Riva del Sole Resort & SPA
a: Località Riva del Sole - Castiglione della Pescaia (Grosseto) CAP 58043,
Tuscany - Italy
p: +39-0564-928111
f: +39-0564-935607
e: booking.events(a)rivadelsole.it
w: www.rivadelsole.it/en
ACTIVITIES:
https://acain2024.icas.events/activities/
REGISTRATION:
https://acain2024.icas.events/registration/
See you in Tuscany in September!
ACAIN 2024 Organizing Committee.
E: acain(a)icas.cc
W: https://acain2024.icas.events
*4th Advanced Course and Symposium on Artificial Intelligence and
Neuroscience – ACAIN 2024,* 22–25 September
Riva del Sole Resort & SPA, Castiglione della Pescaia (Grosseto) Tuscany,
Italy
https://acain2024.icas.events/
acain(a)icas.cc
*Author Registration Deadline: June 23 *
*Early Registration Deadline for the Course: June 23*
The Course is equivalent to 8 ECTS points for the PhD Students and the
Master Students attending the Course.
https://acain2024.icas.events/past-editions/https://acain2024.icas.events/past-lecturers/
*** Apologies for cross postings ***
CoFI Workshop @ICMI2024 - 2nd CALL FOR PAPERS
----------------------------------------------------------------------
First Multimodal Banquet: Exploring Innovative Technology for
Commensality and Human-Food Interaction (CoFI 2024)
November 4 - 8, 2024
co-located with ICMI 2024 (https://icmi.acm.org/2024/
<https://urlsand.esvalabs.com/?u=https%3A%2F%2Ficmi.acm.org%2F2024%2F&e=ed7a…>)
- San José, Costa Rica
Website: https://cofi2024.github.io/
<https://urlsand.esvalabs.com/?u=https%3A%2F%2Fcofi2024.github.io%2F&e=ed7a5…>
Submissions: https://easychair.org/conferences/?conf=cofi2024
<https://urlsand.esvalabs.com/?u=https%3A%2F%2Feasychair.org%2Fconferences%2…>
=========
HIGHLIGHTS
=========
- DEADLINE: June 30th, 2024
- ACM Proceedings
=========
ABSTRACT
=========
Commensality, the act of eating together, offers rich opportunities for
multisensory and social experiences that can be enhanced through
technology. Dining involves interactions with food, where smells,
colors, sounds, and textures contribute to a multisensory experience;
likewise, the table becomes a focal point for social interaction, with
non verbal cues and conversations being indispensable elements of the event.
This workshop aims to explore how interactive, immersive, and otherwise
emergent technology can enrich eating experiences. The other aim is to
build an interdisciplinary community around the topics of related to
commensality and human-food interaction, with special focus on the role
of multimodal interaction among commensal partners sharing food, being
humans or artificial dining companions (such as social robots). We aim
to collect novel contributions that explore how technology can enhance,
facilitate, or make these experiences more enjoyable.
======
TOPICS
======
Topics of Interest include but are not limited to:
• Multimodal interaction in commensal setting
• Commensal activity recognition
• Cultural aspects of commensality
• Artificial agents (social robots, virtual companions) in
commensality setting
• Interactive technology for sustainable. healthy eating and
well-being
• Tele- and remote dining
• Food and eating as playful experience
• Commensality and food interaction in digital (VR/AR) spaces
• Critical human-food interaction design and research
• Food, interactive tech, and sustainability
• Multimodal food perception
• Tracking edible objects
• Designing cross-cultural food and commensal interactions
• Sensory augmentation for novel eating experience
• Gamification in Human-Food Interaction (HFI) and commensality
• Personalizing eating experiences
• Eating as a multisensory experience
• Computational models of commensals interaction
• Commensality and Food in Social Media
• Social AI and commensal practices
============
SUBMISSIONS
============
We encourage the submission of original contributions, investigating
novel methodologies to build creative systems and algorithms for
commensality and HFI. The call is open for both complete and ongoing
works, research ideas and the position papers, especially
interdisciplinary contributions in line with the main goals of the
workshop. In particular, authors can submit:
(A) Long papers (max. 7 pages + references – ACM format);
(B) Short/Position/Discussion papers (max 4 pages + references – ACM
format);
Submission Site https://easychair.org/conferences/?conf=cofi2024
<https://urlsand.esvalabs.com/?u=https%3A%2F%2Feasychair.org%2Fconferences%2…>
ACM formats: https://www.acm.org/publications/authors/submissions
<https://urlsand.esvalabs.com/?u=https%3A%2F%2Fwww.acm.org%2Fpublications%2F…>
All submitted papers will be evaluated by at least two members of the
program committee, based on originality, significance, relevance, and
technical quality. Submissions should be single blinded, i.e. authors
names should be included in the submissions.
At least one of the authors should register and take part at the
workshop to make the presentation.
================
IMPORTANT DATES
===============
*Paper submission (long and short): June 30, 2024
*Notification of acceptance: July 15, 2024
*Camera-ready version: July 25, 2024
*Workshop date: November 4 or 8, 2024
===============
PROCEEDINGS
===============
All accepted papers will be published in the ACM companion proceedings
of ICMI2024.
=============
ORGANIZATORS
=============
Radoslaw Niewiadomski, University of Genoa
Ferran Altarriba Bertran, Escola Universitària ERAM
Christopher Dawes, University College London
Marianna Obrist, University College London
Maurizio Mancini, Sapienza University of Rome
*** Last Call for Demo and Poster Submissions ***
12th IEEE International Conference on Cloud Engineering (IC2E)
September 24-27, 2024, 5* Aliathon Resort, Paphos, Cyprus
https://conferences.computer.org/IC2E/2024/,
The IEEE International Conference on Cloud Engineering (IC2E) is a premier conference on Cloud Computing,
which in the last two decades has significantly changed the way IT resources are consumed.
###IMPORTANT DATES###
* Demo and poster submission deadline: June 23, 2024 (AoE)
* Author notification: July 15, 2024
* Camera-ready due: August 2, 2024
###TOPICS OF INTEREST###
IC2E 2024 invites submissions of high-quality demo and poster papers describing all aspects of cloud engineering. Some representative topics of interest include, but are not limited to:
* Cloud management and engineering, from single (micro-)services to complete system landscapes.
* Cloud applications, ranging from the Internet of Things (IoT) over Big Data to Machine Learning.
* Cloud systems, including storage, data distribution, and serverless computing.
* Cloud security and privacy concerns on all levels of the Cloud stack.
* Fog and Edge Computing, and all other system types in the Cloud-Edge Compute Continuum.
* Everything as a Service.
* Non-technical aspects of Cloud Computing, e.g., cloud governance or cloud economics.
### SUBMISSION ###
Authors must submit poster/demo papers in PDF at EasyChair,
https://easychair.org/conferences/?conf=ic2e2024, upon selecting the Posters/Demos Track option. Papers
should use the IEEE Manuscript Template for Conference Proceedings for formatting. LaTeX users must use
\documentclass[10pt,conference]{IEEEtran}, without including the compsoc or compsocconf options. Poster and
demo papers may not exceed 2 double-column pages and should be single-blind. Depending on the paper type, the
paper title should start with either "Demo:" or "Poster:".
### REVIEW PROCESS AND PUBLICATION ###
All submitted papers will be peer-reviewed based on technical merit, novelty, and potential to stimulate
interesting discussions at the conference, as well as alignment with the conference theme. The papers must
contain original ideas and must not have been published or under review elsewhere, except for demo papers
which may showcase previously published systems. In this case, authors must clearly state this and include the
original publication as part of their submission. Accepted papers will be published by IEEE Computer Society
Conference Publishing Services (indexed by EI).
### ORGANIZATION & CONTACT ###
Demo and Poster Chairs:
* Thaleia Dimitra Doudali, IMDEA Software Institute, Spain (thaleia.doudali(a)imdea.org)
* Lena Mashayekhy, University of Delaware, USA (mlena(a)udel.edu)
General Chairs:
* George Pallis University of Cyprus, Cyprus
* Weisong Shi University of Delaware, US
* We apologize if you receive multiple copies of this email *
* Online version: https://www.um.org/umap2024/registration/
ACM UMAP 2024 – Standard Registration until 21 June
ACM UMAP 2024: The 32nd ACM Conference on User Modeling, Adaptation and Personalization
Cagliari, Sardinia, Italy
July 1-4, 2024
ACM UMAP – User Modeling, Adaptation and Personalization – is the premier international conference for researchers and practitioners working on systems that adapt to individual users, to groups of users, and that collect, represent, and model user information. ACM UMAP is the successor to the biennial User Modeling (UM) and Adaptive Hypermedia and Adaptive Web-based Systems (AH) conferences that were merged in 2009. It is sponsored by ACM SIGCHI and SIGWEB, and organized with User Modeling Inc. as the Steering Committee. Proceedings are published by ACM and part of the ACM Digital Library.
ACM UMAP 2024 is organized as an in-presence event, with online attendance support only during workshops and tutorials (i.e., the main conference will be run fully in-presence). Only workshops and tutorials will be streamed.
ACM UMAP 2024’s organizers seek to foster an accessible and inclusive conference. We recognize that attendees have differing abilities to pay, and have instituted a tiered pricing program to accommodate different financial needs.
Thanks for your interest in UMAP 2024!
Please read the information link below carefully regarding costs and deadlines.
* Registration information: https://www.um.org/umap2024/registration/
- Standard Registration until June 21, 2024
- Onsite Registration By July 4, 2024
* Registration Link: https://cvent.me/ekykDz
Contact Information
If you have any questions or enquiries, please contact: umap2024-chair(a)um.org<mailto:umap2024-chair@um.org>.
Bando di Concorso per l'ammissione al Dottorato di ricerca in Informatica e Intelligenza Artificiale - Università degli Studi di Udine
Il Dottorato in Informatica e Intelligenza Artificiale presso il Dipartimento di Scienze Matematiche, Informatiche e Fisiche (DMIF) dell'Università degli Studi di Udine, in collaborazione con la Fondazione Bruno Kessler (Trento), offre 12 borse di dottorato completamente finanziate.
Gli argomenti di ricerca includono l'HCI, la Realtà Virtuale e i Serious Game.
Questo programma triennale prevede uno stipendio annuo di € 19.367,00 al lordo delle ritenute previdenziali (circa € 1440 netti al mese), insieme a un sostegno finanziario per hardware di ricerca, conferenze, scuole di dottorato e finanziamenti per visite di ricerca all'estero prolungate (fino a 6 mesi con +50% sulla borsa mensile).
Il DMIF, uno dei dipartimenti di informatica più grandi e antichi d'Italia (fondato nel 1978), offre un ambiente di ricerca dinamico con un corpo docente di rilievo che copre una vasta gamma di argomenti di informatica e intelligenza artificiale (si vedano i dettagli qui: https://www.dmif.uniud.it/dottorato/iai/), favorendo un'atmosfera di supporto e collaborazione.
Oltre agli aspetti accademici, Udine, posizionata a un’ora dalle Alpi e dal mar Adriatico, offre un'elevata qualità della vita, costantemente classificata tra le migliori d'Italia; ciò nonostante, il costo della vita rimane inferiore rispetto alle grandi città.
Le candidature devono essere presentate entro il 20 giugno 2024 (ore 14:00, ora italiana). Si terranno colloqui per i candidati selezionati (date da annunciare). L'anno accademico inizia il 1° novembre 2024.
Pronto per il prossimo passo? Candidati ora!
https://www.uniud.it/it/ricerca/lavorare-nella-ricerca/dottorato-ricerca/am…
——————————————————————————————————
Call for Applications for admission to the PhD program in Computer Science and Artificial Intelligence - University of Udine
The PhD program in Computer Science and Artificial Intelligence at the Department of Mathematics, Computer Science and Physics (DMIF) of the University of Udine, Italy, in collaboration with Fondazione Bruno Kessler (Trento), offers 12 fully funded scholarships.
Research topics include HCI, Virtual Reality, and Serious Games.
This 3-year program provides an annual stipend of € 19,367.00 before social security (about € 1440/month, net) along with financial support for research hardware, conferences, and PhD schools, and funding for extended research visits abroad (up to 6 months with +50% on the monthly scholarship).
DMIF, one of Italy's oldest and largest computer science departments (established in 1978), provides a vibrant research environment with a distinguished faculty covering a wide range of CS and AI topics (see details here: https://www.dmif.uniud.it/dottorato/iai/), fostering a supportive and collaborative atmosphere.
Beyond academics, Udine, close to both the Alps and the Adriatic Sea, offers a very high quality of life, consistently ranked among Italy's best. Still, it boasts a lower cost of living than major cities.
Applications are due by June 20, 2024 (2 PM, Italian time). Interviews will be held for shortlisted applicants (specific dates to be announced). The academic year starts on November 1st, 2024.
Ready to take the next step? Apply now!
https://www.uniud.it/en/research/do-research/doctorate-res/ammissione/activ…
The Free University of Bozen-Bolzano (Faculty of Design and Art) is
launching an innovative PhD Programme in Experimental Research through
Design, Art and Technologies. We are looking for outstanding and
enthusiastic candidates willing to make a difference in our technological
futures.
Deadline: 11 July 2024, 12:00 Noon PM (GMT +2.00)
The programme aims to train a new generation of researchers, artists and
developers capable of embracing the opportunities offered by the
convergence of Design, Art, the Social Sciences and the Humanities
alongside Computer Science and Engineering. Working together in an
interdisciplinary and international environment, our students integrate
complex knowledge to address multiple global challenges and opportunities
opened by the acceleration of technology adoption in everyday life.
We are looking for candidates in the following project spaces:
1. Human Creativity and Stochastic Algorithms: Exploring new Forms of
Artistic Development (Advisor: Prof. De Angeli - antonella.deangeli(a)unibz.it
)
2. Promoting Sustainable Behaviour: Awareness, Information and Knowledge
(Advisor: Prof. De Angeli - antonella.deangeli(a)unibz.it)
3. Inclusive Digital Education (Advisor: Prof. De Angeli -
antonella.deangeli(a)unibz.it)
4. Phygital Design in Cultural / Intangible / Landscape Heritage and
Experience (Advisor: Prof. Gennari - rosella.gennari(a)unibz.it)
5. Multimodal Intelligent Interactions (Advisor: Prof. Gennari -
rosella.gennari(a)unibz.it)
6. Dialoguing Species - More-than-human Ethnography (Advisor: Prof. Tauber
- elisabeth.tauber(a)unibz.it)
7. Simulation of Smart Materials and Devices (Advisor: Prof. Lugli -
paolo.lugli(a)unibz.it)
8. Material characterization of the development of advanced SiC- based
sensors (Advisor: Prof. Lugli - paolo.lugli(a)unibz.it)
9. Design, Fabrication and Characterization of Smart Devices (Advisor:
Prof. Lugli - paolo.lugli(a)unibz.it)
10. Numerical simulation to explore distinctive SiC features for the
development of cutting-edge devices (Advisor: Prof. Lugli -
paolo.lugli(a)unibz.it)
11. Designing Embodied Human-Data IntraActions (Advisor: Prof. Ugur Yavuz -
secil.uguryavuz(a)unibz.it)
Interested students are invited to email the advisor for an informal
discussion. We also welcome original proposals from students and invite
informal contacts with the School Coordinator Prof. De Angeli (
antonella.deangeli(a)unibz.it).
The programme is delivered in English and lasts three years. All types of
MSc and MA are eligible, but applicants are required to be willing and
capable of engaging in interdisciplinary research. The position with
scholarship (N=7) provides a grant of approx. 1,450 Euro net per month
(increased by 50% during the research period abroad) a personal budget for
travelling (2,500 Euro per year) and a personal laptop.
The application deadline is 11 July 2024, 12:00 midday (GMT +2.00) at
https://aws.unibz.it/exup
For more information and application, please visit
https://www.unibz.it/en/faculties/design-art/phd-experimental-research-desi…
and/or contact the PhD coordinator, Professor Antonella De Angeli:
antonella.deangeli(a)unibz.it
* We apologize if you receive multiple copies of this email *
* Online version: https://www.um.org/umap2024/registration/
ACM UMAP 2024 – Online Registration until 21 June
ACM UMAP 2024: The 32nd ACM Conference on User Modeling, Adaptation and Personalization
Cagliari, Sardinia, Italy
July 1-4, 2024
ACM UMAP – User Modeling, Adaptation and Personalization – is the premier international conference for researchers and practitioners working on systems that adapt to individual users, to groups of users, and that collect, represent, and model user information. ACM UMAP is the successor to the biennial User Modeling (UM) and Adaptive Hypermedia and Adaptive Web-based Systems (AH) conferences that were merged in 2009. It is sponsored by ACM SIGCHI and SIGWEB, and organized with User Modeling Inc. as the Steering Committee. Proceedings are published by ACM and part of the ACM Digital Library.
ACM UMAP 2024 is organized as an in-presence event, with online attendance support only during workshops and tutorials (i.e., the main conference will be run fully in-presence). Only workshops and tutorials will be streamed.
ACM UMAP 2024’s organizers seek to foster an accessible and inclusive conference. We recognize that attendees have differing abilities to pay, and have instituted a tiered pricing program to accommodate different financial needs.
Thanks for your interest in UMAP 2024!
Please read the information link below carefully regarding costs and deadlines.
* Registration information: https://www.um.org/umap2024/registration/
- Standard Registration until June 21, 2024
- Onsite Registration By July 4, 2024
* Registration Link: https://cvent.me/ekykDz
Contact Information
If you have any questions or enquiries, please contact: umap2024-chair(a)um.org<mailto:umap2024-chair@um.org>.
Cari tutti,
Stiamo conducendo una nuova edizione del censimento dei gruppi di ricerca attivi nell'area Human-Computer Interaction in Italia e dei corsi attualmente erogati. I risultati saranno pubblicati sul sito di SIGCHI Italy.
La situazione attuale è descritta qui: https://sigchi-italy.github.io/sigchi-italy/
Vi preghiamo di controllare che le informazioni riguardo il vostro gruppo siano aggiornate. Nel caso fossero necessarie modifiche potete compilare il seguente form, possibilmente entro il giorno 1 luglio 2024:
https://forms.gle/TVCFSgK4BagQnaZH6
Se avete delle domande, potete inviare un'e-mail a: salvatore.andolina(a)polimi.it o alberto.monge(a)polito.it o acantone(a)unisa.it
Grazie per il vostro contributo!
--
Salvatore Andolina
Assistant Professor (RTDb)
Dipartimento di Elettronica, Informazione e Bioingegneria
Politecnico di Milano
Via Ponzio 34/5 - 20133 Milano, Italy
https://andolina.faculty.polimi.it/
*** Apologies for cross-posting ***
=== Special Track on Citizen Science as a tool for Social Good (CS4Good) ===
In conjunction with ACM 4th International Conference on Information Technology for Social Good (ACM GoodIT 2024), 4-6 September 2024, Bremen, Germany
### LINK
https://sites.google.com/view/cs4good/
### IMPORTANT DATES
-> Papers Submission (extended): June 17, 2024 (FIRM!)
-> Notification of acceptance: July 8, 2024
-> Camera Ready submission: July 19, 2024
### SCOPE
The CS4Good special track provides a unique opportunity to explore ground-breaking research contributions addressing Citizen Science within the specific context of social good. Social good refers to societal benefits from CS activities such as environmental justice and protection, inclusion and learning of underrepresented communities, public health promotion and equity, innovation and literacy, and advances and trust in science.
TOPICS:
Case studies of Citizen science applications for social good
Citizens’ engagement and motivation
Innovative solutions supporting CS and social good (e.g., Virtual Reality, Augmented reality, smart sensors)
Data collection, accuracy, and trustworthiness
Ethics and privacy issues
Artificial Intelligence (AI) for Citizen Science
Gamification and Game Thinking
Data visualization and data literacy
Crowdsourcing and crowdsensing
### PAPERS PUBLICATION
Submitted papers must be original works and must not have been previously published. They will be peer-reviewed (three reviews). All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings.
### ORGANIZERS
Catia Prandi, University of Bologna, Italy
Christothea Herodotou, Open University, UK
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
**
*In conjunction with the 30th International ACM Conference on
Intelligent User Interfaces (ACM IUI 2025)*
*
Cagliari, Italy
March 24-27, 2025 https://iui.acm.org/2025/ <https://iui.acm.org/2024/>
Call for Proposals
We are pleased to invite proposals for workshops and tutorials to be
held in conjunction with the conference.
The goal of workshops is to provide a venue for presenting research on
focused topics of interest and an informal forum to discuss research
questions and challenges. Potential workshop topics should be related to
the general theme of the conference (“Where HCI meets AI”).
Tutorials are designed to provide fundamental knowledge and experience
on topics related to intelligent user interfaces, and the intersection
between Human-Computer Interaction (HCI) and Artificial Intelligence (AI).
Note: We encourage you to contact the chairs with your ideas
(workshops2025(a)iui.acm.org), and work together to prepare an exciting
proposal.
We encourage proposals for a wide range of workshop and tutorial formats
and activities, including but not limited to:
*
"Mini-conferences" on specialized topics; such workshops may have
their own paper submission and review processes.
*
Interactive formats to explore a certain topic during the workshop
(e.g., through breakout rooms); such workshops may have their own
paper submission and review process or target a report summarizing
the outcome of the interactive discussions.
*
"Late breaking work" meetings; such workshops usually have a lighter
review process (e.g. based on abstracts only).
*
"Hands-on" workshopsaround a specific problem or topic that may wish
to ask participants to submit a position statement.
*
"Project centric" workshopsthat may be closely related to the scope
of an existing large-scale (e.g. NSF, EU, etc. funded) project.
*
"Mini-competitions", challenges, or hackathons around selected
topics with individual or team participation.
*
Tutorials on a specific topic relevant to IUI; for example, methods
and approaches in HCI and/or AI, specific techniques or algorithms
to develop intelligent user interfaces, etc.
We invite submissions of proposals for full-day and half-day workshops
or tutorials. Proposals will be reviewed and evaluated by the workshop
and tutorial chairs.
Workshops with few submissions may be cancelled, shortened, merged with
other workshops, or otherwise restructured. The organizers of accepted
workshops and tutorials are responsible for producing a call for
participation and publicizing it, such as distributing the call to
relevant newsgroups and electronic mailing lists, and especially to
potential audiences from outside the IUI conference community. Workshop
and tutorial organizers will maintain their own website with information
about the workshop or tutorial and the ACM IUI 2025 website will refer
to this website. The workshop organizers will coordinate the paper
solicitation, collection, and review process. Workshops’ and tutorials’
summary will be included in the ACM Digital Library for ACM IUI 2025,
and we will separately publish a joint workshop proceedings for accepted
workshop submissions (through CEUR or similar).
Proposal Format
Workshop or tutorial proposals should be a maximum of four pages long
(single-column format). Prepare your submission using the latest
templates: Word Submission
(https://authors.acm.org/binaries/content/assets/publications/taps/acm_submi…)
Template, or the LaTeX
(https://portalparts.acm.org/hippo/latex_templates/acmart-primary.zip)
template.
The proposals should be organized as follows:
*
Name and title: A one-word acronym and a full title. Please indicate
“(Workshop)” or “(Tutorial)” after the title, as appropriate.
*
Description of workshop or tutorial topic: This description should
discuss the relevance of the suggested topic to IUI and its interest
for the IUI 2025 audience. Include a brief discussion of why and for
which audience the workshop or tutorial is of particular interest.
*
Previous history: List of previous workshops or tutorials that were
held on the topic including the conferences that hosted past
workshops or tutorials and the number of participants.
*
Organizer(s): Names, affiliations, emails, and web pages of the
organizer(s). Provide a brief description of the background of the
organizer(s). Strong proposals normally include organizers who bring
differing perspectives on the topic and are actively connected to
the communities of potential participants. Please indicate the
primary contact person and the organizers who plan to attend the
workshop. Also please provide a list of other workshops or tutorials
organized by workshop organizers in the past.
*
Workshop program committee: Names and affiliation of the members of
the (tentative) workshop program committee that will evaluate the
workshop submissions.
*
Participants: A statement saying how many participants you expect
and how you plan to invite participants for the workshop or
tutorial. If possible, include the names of at least 10 people who
have expressed interest to participate in the workshop or tutorial.
*
Workshop or Tutorial activities: A brief description of the format
regarding the mix of events or activities, such as paper
presentations, invited talks, panels, demonstrations, teaching
activities, hands-on practical exercises, general discussion. Please
also list here any material you will make available to tutorial
participants, e.g. slides, access to hardware/software, handouts, etc.
*
Planned outcomes of the workshop or tutorials: What are you hoping
to achieve by the end of the workshop or tutorials? Please list here
any planned publications or other outputs arising from workshops.
*
Length: Full-day or half-day.
Important Dates (All are intended AoE)
Discuss your topic with the workshop and tutorial chairs: September 14, 2024
Workshop proposals due: September 21, 2024
Workshop proposals decisions sent: October 11, 2024
Tutorial Proposals due: Dec 15, 2024
Tutorial proposal decisions sent: Jan 10, 2025
Submission Platform:
All materials must be submitted electronically to PCS 2.0
http://new.precisionconference.com/~sigchi
<http://new.precisionconference.com/~sigchi>by the proposal submission
deadline.
In PCS 2.0, first click "Submissions" at the top of the page, from the
dropdown menus for society, conference, and track select "SIGCHI", "IUI
2025" and "IUI 2025 Workshops", respectively, and press "Go".
*
Dear Researchers,
We are thrilled to share an exciting update about the upcoming
editions of VL/HCC
2024 <https://conf.researchr.org/home/vlhcc-2024>, collocated with the
Psychology of Programming Interest Group (PPIG)
<https://ppig.org/workshops/2024-annual-workshop/>, which will be held from
*September 2nd to 6th at the University of Liverpool, UK.*
It is our great pleasure to announce that *Dr. Daniel Chávez Heras*, a
distinguished lecturer in Digital Culture and Creative Computing at King's
College London, will be the* joint keynote speaker* at our event.
Dr. Chávez will present a keynote titled "*Computational Ekphrasis -
Reflections on Generative Modes of Cultural Production."* This talk will
explore the intersection of AI, visual culture, and language, examining how
generative systems reshape our understanding and creation of visual media.
This is a unique opportunity to gain insights into how contemporary AI
technologies are influencing the digital humanities and beyond.
Please mark your calendars and stay tuned for more details about the
conference schedule and registration information.
We also have upcoming deadlines for the *Journal-First track (June 4th)
<https://conf.researchr.org/track/vlhcc-2024/vlhcc-2024-journal-first-presen…>,
**Posters
& Showpieces track (June 25th),
<https://conf.researchr.org/track/vlhcc-2024/vlhcc-2024-posters-and-showpiec…>
and
Workshops & Tutorials (June 25th)
<https://conf.researchr.org/track/vlhcc-2024/vlhcc-2024-workshops-and-tutori…>
for VL/HCC,* and *Reflections, artworks, and demos (June 14th)
<https://ppig.org/workshops/2024-annual-workshop/>for PPIG.* Please visit
the respective websites to see more details and submit your amazing work!
Thank you for your continued support and enthusiasm for VL/HCC and PPIG. We
are excited to welcome you to what promises to be an enlightening and
engaging conference.
Best regards,
Dulaji Hidellaarachchi
Publicity & Social Media Chair
VL/HCC’2024 & PPIG 2024
On behalf of VL/HCC & PPIG organising committees
---------
*Dr Dulaji Hidellaarachchi*
* | Research Fellow*
* | Department of Software Systems and Cybersecurity*
* | Faculty of Information Technology*
* | Monash University*
* | Clayton VIC 3800*
* | Australia *
E: Dulaji.Hidellaarachchi(a)monash.edu
https://dulajih.com <https://www.dulajih.com/>
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
MCMI Workshop 2024 - Multi- and Cross-Modal Information for Enhanced
Pattern Recognition
In conjunction with the 26th International Conference on Pattern
Recognition (ICPR 2024).
MCMI 2024 @ ICPR 2024
Website: mcmi2024.unikore.it
December 1, 2024, Kolkata, India
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*** Important Dates ***
++ Electronic submission of full papers: July 1, 2024
++ Notification of paper acceptance: September 1, 2024
++ Camera-ready of accepted papers: September 27, 2024
++ Workshop: December 1, 2024
***********************************************************************
Goal
***********************************************************************
The MCMI workshop aims to explore the convergence and fusion of
information from multiple modalities, forming the backbone of modern
AI systems for robust pattern recognition and understanding. This
interdisciplinary workshop encourages collaboration across fields such
as audio processing, computer vision, and natural language processing.
It serves as a venue to discuss recent findings, share innovative
methodologies, and address future directions in multimodal pattern
analysis. Such integrative approaches are crucial not only for
academic research but also for technological advancements in the
industry, transforming how we interact with the world and fostering
new possibilities for innovation.
***********************************************************************
Topics of Interest
***********************************************************************
We invite submissions of high-quality papers reporting original
research and significant new work not under review or published
elsewhere in the following areas:
- Technological Advancements in Multimodal Systems
- Multimodal Fusion Strategies
- Deep Learning Architectures for Multimodal Fusion
- Cross-Modal Feature Extraction and Learning
- Audio-Visual Speech Recognition
- Scene and Object Recognition from Audio-Visual Cues
- Temporal Dynamics in Multimodal Data Processing
- Robustness and Generalization across Diverse Modalities
- Applications and Interaction in Multimodal Systems
- Emotion Recognition in Multimodal Data
- Natural Language Processing for Multimedia Content
- Multimodal Datasets and Benchmarks
- Novel Interaction Paradigms for Multimodal Data Acquisition
- Security, Ethics, and Transparency in Multimodal Systems
- Ethical Considerations in Multimodal Data Processing
- Privacy-Preserving Multimodal Learning
- Explainable AI (XAI) in Multimodal Systems
- Security and Robustness in Multimodal Systems
- Adversarial Attacks and Defense in Multimodal Systems
Topics aligned with cutting-edge technological trends and research.
************************************************************************
Submission Guidelines
*************************************************************************
Papers must be formatted according to Springer's LNCS template and
submitted via the workshop's submission system. Submissions should
present substantial new work and should not be under review elsewhere:
- Paper length: 5 to 10 pages in Springer LNCS format, including
figures, tables, and references.
- Submission link: https://cmt3.research.microsoft.com/MCMI2024/
- Peer review: Single-blind
- All submissions will be reviewed by at least three experts in the field.
Accepted papers will be published in the Lecture Notes in Computer
Science series by Springer, and at least one author of each accepted
paper must register for the workshop by the camera-ready deadline.
*************************************************************************
Workshop Organizers
*************************************************************************
- Moreno La Quatra, Kore University of Enna, Italy
- Nicole Dalia Cilia, Kore University of Enna, Italy
- Vincenzo Conti, Kore University of Enna, Italy
- Salvatore Sorce, Kore University of Enna, Italy
- Giovanni Garraffa, Kore University of Enna, Italy
- Valerio Mario Salerno, Kore University of Enna, Italy
For questions regarding the submission process, please contact the
organizers at mcmi(a)unikore.it.
*************************************************************************
Diversity and Inclusion Statement
*************************************************************************
MCMI 2024 is committed to fostering an inclusive environment that
values diversity and promotes equity. We encourage submissions from
underrepresented groups and strive to create a welcoming and
respectful environment for all participants. We are dedicated to
providing a harassment-free experience for everyone. We do not
tolerate harassment of participants in any form. All communication
should be appropriate for a professional audience, including people of
many different backgrounds. We expect participants to follow these
rules during the whole workshop. We thank our participants for their
cooperation in helping us create a safe and positive workshop
experience for everyone.
*** Final Call for Paper Submission ***
ACM 4th International Conference on Information Technology for Social Good
(GoodIT''24)
4-6 September 2024, Bremen, Germany
Special Track on Educating for a Sustainable Digital Future
https://blogs.uni-bremen.de/goodit2024/
( *** Submission Deadline: 17 June 2024 (FIRM) ***)
SCOPE
Exploring the development of our digital future requires a comprehensive examination of both
individual and societal consequences. Placing excessive emphasis on individual gains, a
common practice in individualistic societies for many years, has hindered the ability to grasp
the complex dynamics and forward-thinking mindset essential for the sustainability of a
contemporary society.
The evolving landscape of technology and the ongoing digital advancements have paved the
way for creative applications in the field of education, allowing us to adapt to the
ever-changing circumstances. When shaping a new approach for Information Systems and
Information Technology education, it is crucial to emphasize the significance of individuals
as key stakeholders and integral members of the wider community, while also recognizing the
pivotal role of collaboration.
In this track, we are searching for papers employing innovative technology and approaches to
educate the future generation towards world equality, collegiality, inclusion and a more
cooperative learning for a sustainable digital future. Values which are emphasized in the
Sustainable Development Goals (SDGs) which overall aim towards creating a more equitable,
sustainable, and peaceful world.
This track is particularly relevant to IS/IT educators and those creative IT practitioners who
care about developing a sustainable digital future.
TOPICS
Potential topics for papers include (but are not limited to):
• Sustainable and innovative education technologies and practices
• Universal access to quality education
• The new role for IS/IT in society and education and the value of information and knowledge
• The role of cooperative learning for life-long learning and societal developments
• Digital transformation: opportunities and challenges for education, work, and society
• Digital learning environments: Innovations and trends
• Equality, diversity, and inclusion in education, work, and society
• The use of large language models and generative AI in education
• New topics and domains in IT-enhanced education
We hope to attract the interest of IS/IT educators and those creative IT practitioners who care
about developing a sustainable digital future.
SUBMISSION GUIDELINES
Please refer to the instructions on the conference web site:
https://blogs.uni-bremen.de/goodit2024/submission-of-papers/ .
All accepted papers will be included in the ACM Digital Library .
IMPORTANT DATES
• Submission deadline: 17 June 2024 (AoE) (***FIRM***)
• Notification of acceptance: 8 July 2024
• Camera ready: 19 July 2024
TRACK CHAIRS
• George A. Papadopoulos, University of Cyprus, Cyprus
• Vasso Stylianou, University of Nicosia, Cyprus
CONTACT DETAILS
Vasso Stylianou, stylianou.v(a)unic.ac.cy
<-- Apologies for cross-posting, please distribute widely -->
*5th **IEEE **International Symposium on the Internet of Sounds*
International Audio Laboratories Erlangen
30 September - 2 October 2024
*https://internetofsounds2024.ieee-is2.org/
<https://internetofsounds2024.ieee-is2.org/>*
We are pleased to invite you to the 5th IEEE International Symposium on the
Internet of Sounds (IEEE IS2 2024). The Internet of Sounds is an emerging
research field at the intersection of the Sound and Music Computing and the
Internet of Things domains.
The symposium will be hosted at the International Audio Laboratories
Erlangen <https://www.audiolabs-erlangen.de/>, Germany, a joint institution
of the Friedrich-Alexander-Universität Erlangen-Nürnberg
(FAU) and Fraunhofer Institute for Integrated Circuits IIS.
The aim is to bring together academics and industry to investigate and
advance the development of Internet of Sounds technologies by using novel
tools and processes. The event will consist of presentations, keynotes,
panels, poster presentations, demonstrations, tutorials, music
performances, and installations.
*Satellite Events*
The program will include two satellite events:
- The 1st IEEE International Workshop on the Musical Metaverse
<https://internetofsounds2024.ieee-is2.org/workshop/ieee-iwmm-workshop>
- The 2nd IEEE International Workshop on Networked Immersive Audio
<https://internetofsounds2024.ieee-is2.org/workshop/ieee-iwnia-workshop>
For the topics addressed in each workshop please visit the respective
webpages.
*Keynote Speakers*
The program will include three keynotes:
· Toon van Waterschoot, KU Leuven
· Georg Hajdu, Hamburg University of Music and Theatre
· Hanna Lukashevich, Fraunhofer Institute for Digital Media Technology IDMT
*Call for Papers and Demos*
Topics of interest include and are not limited to:
· Networked immersive audio for the Internet of Sounds
· Wireless acoustic sensor networks
· Web Audio for the Internet of Sounds
· Networked Musical XR
· Semantic Audio applications for the Internet of Sounds
· Embedded audio
· 5G/6G architectures leveraging slicing and Multi-access Edge Computing
· Smart musical instruments
· Networked music performance systems
· Detection and classification of sounds in acoustic sensor networks
· Sonification for Internet of Sounds applications
· Participatory live music performances
· Musical haptics for the Internet of Musical Things
· Music education applications for the Internet of Musical Things
· Intelligent music production in Internet of Musical Things contexts
· Protocols and exchange formats for the Internet of Sounds
· Ecoacoustics
· Ubiquitous music
· Privacy and security in acoustic sensor networks
· Visualization and Sonification of acoustic sensor networks
· Audio datasets for Deep Learning and Data Mining
· Challenges in the management and delivery of large audio databases
· Visualization, access, and indexing of audio databases
· Cloud-based services for musical and audio applications
· Improving accessibility and inclusiveness within the Internet of Sounds
· Sustainability and ethical aspects of the Internet of Sounds
· Music information retrieval in networked applications
We consider submissions in the form of:
- Full paper (min 5 pages, max 10 pages)
- Poster paper (min 2 pages, max 4 pages)
- Demo proposal (max 2 pages)
Authors are welcome to submit to all three tracks. We encourage the
submission of work in progress as well as more mature work. However, only
the contributions of at least 4 pages are eligible for inclusion in the
conference proceedings to be submitted to IEEE.
*Paper Submission*
All submissions will be fully, single-blind peer-reviewed. The expected
number of pages for contribution should not exceed 10 pages for paper.
Authors must follow IEEE ethical and writing guidelines.
LaTeX and Word template:
https://www.ieee.org/conferences/publishing/templates.html
Submission portal: https://easychair.org/conferences/?conf=is22024paper
*Call for Internet of Sounds Performances and Installations*
We invite submissions that showcase the internet of sounds in performance
and sound installations. Proposed works should have a clear connection to
the conference and may relate to a technical paper or demo submission. We
particularly invite pieces that last 5-12 minutes, however, shorter and
longer performance proposals will be considered.
*Performances and Installations Submission*
A proposal (compiled in a single pdf) should include:
· One-page project description
· One-page description of technical requirements
· Short program notes
· Artist bio(s)
· URL to any performance/installation audio or audio-visual documentation
(if available). The documentation link should use streaming-only services,
e.g., SoundCloud, Vimeo, YouTube.
Please keep in mind the following when preparing performance and
installation submissions:
- Space requirements: Indicate whether the work would be more suitable
for a university environment (hallways, staircases, indoor and outdoor
plazas), club, traditional concert stage, gallery, public space, or other
venue. For questions regarding equipment and venue descriptions, please
contact the Music & Installations Co-chairs
- Performer(s): List all performers that would need to be involved.
Please note that the organizers cannot provide funding to support
performers' travel or accommodation.
- Feasibility: Provide evidence of the feasibility of the performance or
installation. Include documentation and list of previous performances of
the submitted or related work that demonstrate the submitter's capacity to
implement the proposal.
Submission portal: https://easychair.org/conferences/?conf=is22024music
*Important Dates*
- All submission deadlines: July 10, 2024
- Author notification: August 15, 2024
- Camera-ready due: September 9, 2024
- Early registration deadline: August 26, 2024
- Late registration deadline: September 23, 2024
- Symposium dates: September 30 – Oct 2, 2024
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper, and Best Demo awards. To be eligible for the Best Student
Paper award, the presenting and first author of the paper must be a
full-time student.
*Organizing Committee*
- Local Chair: Nils Peters – International Audio Laboratories Erlangen,
University of Erlangen-Nürnberg
- Paper Co-chair: Jakob Abeßer – Fraunhofer Institute for Digital Media
Technology IDMT
- Paper Co-chair: Joseph Malloch – Dalhousie University
- Music & Installations Co-chair: Esther Fee Reinhardt – University of
Music and Performing Arts Munich
- Music & Installations Co-chair: Marlon Schumacher – Institute for
Music informatics and Musicology Karlsruhe
- Demo Chair: Robert Hupke – Sennheiser
- Diversity Chair: Claudia Rinaldi – National Inter-University
Consortium for Telecommunications
- Industry Liaison Chair: Jan Dürre – Sennheiser
- Communication Chair: Birgit Popp – Fraunhofer Institute for Integrated
Circuits IIS
- Facility Chair: Stefan Turowski – International Audio Laboratories
Erlangen, University of Erlangen-Nürnberg
- General Chair: Luca Turchet – University of Trento
*General Contact*
Enquiries can be addressed to conference-is2-2024(a)fau.de
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
ACM GOODIT 2024 Conference Call for Papers
4-6 September 2024, Bremen, Germany
https://blogs.uni-bremen.de/goodit2024/
The ACM 4th International Conference on Information Technology for Social Good (GoodIT 2024) is a premier international forum for researchers, practitioners, and educators to present and discuss the most recent innovations, trends, and concerns, as well as practical challenges encountered and solutions adopted in the fields of data and technology for addressing Social Good and the UN Sustainable Development Goals. We welcome contributions that delve into the nexus of technology, data science, and social well-being, exploring how these domains interconnect and impact society.
Alongside the main track, the conference includes the Work-in-Progress and PhD Track. The Work-in-Progress Track is an excellent opportunity for practitioners and researchers to present early-stage work, offering a platform for sharing innovative ideas, receiving feedback, and fostering discussions and collaborations. The PhD Track is designed for PhD students at different stages of their research. It provides a valuable opportunity for these students to present and refine their research under the guidance of experienced researchers.
Additionally, the program will be enriched with several Special Tracks. The forthcoming Call for Papers will outline these tracks' details and specific topics.
We welcome submissions on a wide range of topics, including but not limited to:
IT and Data Science for Social Good:
Social Impact of Machine Learning Applications
Data and algorithmic biases and potential societal risks
Large language models (LLMs) and GenAI models impact on society
Fairness, Accountability, and Transparency in Machine Learning
Citizen Science
IT for smart living, Health and social care
Technology for Social Good:
AI and Machine Learning for Social and Humanitarian response
IoT Solutions for Sustainable Development
Decentralized approaches to IT
Digital Solutions for Cultural Heritage
Game, entertainment, and multimedia applications
IT for education
Environmental Sustainability and Technology:
Green Computing and Energy-Efficient Technologies
Climate Change Modeling and Environmental Science
Smart Cities and Sustainable Urban Development
Sustainable Networking and Communication Systems
Technology addressing the digital divide
Ethics, Policy, and Governance in Tech for Social Good:
Regulatory and Policy Frameworks for Ethical Tech
Governance of AI and Autonomous Systems in Social Contexts
Digital Rights and Freedom in the Age of Technology
Data Privacy and Security in Social Applications
Submission Guidelines:
Submitted papers must be original works and must not have been previously published.
All papers must clearly outline the research question, methodology, results, and implications for social good.
The papers should follow the new ACM format (https://authors.acm.org/proceedings/production-information/taps-production-…).
Main Track and Special Tracks Full Paper Submission should be a maximum of 12 pages;
Work-in-Progress papers should be a maximum of 8 pages;
Ph.D. track papers should be a maximum of 5
The indicated paper length includes references, tables, and figures. Documents with a length disproportionate to their contribution will be rejected.
These submissions will undergo a single-blind peer review process involving three evaluations each. Accepted papers will be included in the ACM Digital Library.
Each accepted paper must have at least one of its authors register for and physically present the work at the conference. Please consider that this is a condition to ensure the paper is included in the conference proceedings.
For additional details, please check the “Submission of Papers” (https://blogs.uni-bremen.de/goodit2024/submission-of-papers/) web page.
Important Dates:
Full Paper Submission Extended Deadline: June 17th, 2024 (FIRM)
Notification of Paper Acceptance: July 8th, 2024
Camera-Ready Submission: July 19th, 2024
Conference Dates: 4-6 September 2024, Bremen, Germany
Submission Portal:
Please submit your papers through our online submission portal available at https://goodit2024.hotcrp.com/
Contact Us:
For any inquiries regarding the call for papers, please contact pmanzoni(a)disca.upv.es
We look forward to your contributions and to seeing you at the ACM GOODIT 2024 Conference!
ACM GOODIT 2024 Conference Committee
* We apologize if you receive multiple copies of this email *
* Online version (registration): https://www.um.org/umap2024/registration/
* Online version (tutorials): https://www.um.org/umap2024/tutorials/
ACM UMAP 2024: The 32nd ACM Conference on User Modeling, Adaptation and Personalization
Cagliari, Sardinia, Italy
July 1-4, 2024
There’s still time to register for UMAP 2024 Conference!
- Registration information: https://www.um.org/umap2024/registration/
- Standard Registration until June 21, 2024
- Onsite Registration By July 4, 2024
* Registration Link: https://cvent.me/ekykDz
*This year, UMAP 2024 will include 5 tutorials:*
*Trustworthy User Modeling and Recommendation From Technical and Regulatory Perspectives*
Several efforts in Europe (e.g., the AI Act) and beyond have highlighted the significance of regulating AI technology, which has substantial implications for research and development in the areas of user modelling and recommender systems. It particularly requires actions to enhance the trust of various stakeholders in the processes and outcomes of corresponding R&D activities. This 90-minute tutorial will address these implications from both technical and regulatory perspectives. It will provide an interdisciplinary overview of recent regulations, with a specific focus on the core areas of (1) fairness and non-discrimination, (2) privacy and security, and (3) transparency and explainability. The tutorial will empower its audience with a deep understanding of the social and ethical consequences of their work, and of recent ethical guidelines and regulatory frameworks addressing the aforementioned dimensions. It will discuss relevant research and offer practical examples that address the aforementioned trustworthiness aspects. Furthermore, it will demonstrate how new regulations impact the daily work of the audience.
* Website: https://socialcomplab.github.io/Trustworthy-UMAP-Tutorial-24/
*Collaborative Team Recommendation for Skilled Users: Objectives, Techniques, and New Perspectives*
Collaborative team recommendation involves selecting users with certain skills to form a team who will, more likely than not, accomplish a complex task successfully. To automate the traditionally tedious and error-prone manual process of team formation, researchers from several scientific spheres have proposed methods to tackle the problem. In this tutorial, while providing a taxonomy of team recommendation works based on their algorithmic approaches to model skilled users in collaborative teams, we perform a comprehensive and hands-on study of the graph-based approaches that comprise the mainstream in this field, then cover the neural team recommenders as the cutting-edge class of approaches. Further, we provide unifying definitions, formulations, and evaluation schema. Last, we introduce details of training strategies, benchmarking datasets, and open-source tools, along with directions for future works.
* Website: https://fani-lab.github.io/OpeNTF/tutorial/umap24/
*DECI: Designing Effective Conversational Interfaces*
The rise in popularity of conversational agents has enabled humans to interact with machines more naturally. There is a growing familiarity among people with conversational interactions mediated by technology due to the widespread use of mobile devices and messaging services. Over half the population on our planet has access to the Internet with ever-lowering barriers to accessibility. Though text modality is a dominant way to implement CUIs today, foundational AI models enable the implementation of multimodal CUIs using voice and visual modality. Adopting visual and auditory cues in addition to text-based responses provides an engaging user experience, specifically in complex scenarios like health guidance, and job interviewing, among others. This tutorial will present a review of state-of-the-art research and best practices on building and deploying multimodal CUIs and synthesize the open research challenges in supporting such CUIs. The tutorial will also showcase the benefits of employing novel conversational interfaces in the domains of human-AI decision-making, health and well-being, information retrieval, and crowd computing. We will discuss the potential of conversational interfaces in facilitating and mediating the interactions of people with AI systems.
* Website: https://sites.google.com/view/decitutorial
*Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Emerging Trends*
The tutorial is designed to act as a detailed guide through the evolving field of user modeling research, highlighting the significant changes that have recently reshaped this area of study. We provide an overview of the vast and continuously expanding areas of user modeling and profiling, covering both their historical development and technical aspects. Our goal is to clarify the meanings of each crucial term in this field, thereby reducing misunderstandings and misinterpretations. At the heart of our tutorial, we will delve into the significant paradigm shifts witnessed in the last few years, primarily driven by advances in technology, along with the latest research trends and innovative directions in the domain. We explore and elaborate on progress in areas such as user behavior modeling, user representation, and beyond-accuracy perspectives. Throughout the presentation, we intend to actively involve the audience in discussions to promote an interactive and engaging learning experience.
* Website: https://link.erasmopurif.com/tutorial-umap24
*Mastering Mind and Movement. ACM UMAP 2024 Tutorial on Modeling Intelligent Psychomotor Systems (M3@ACM UMAP 2024)*
Research in the psychomotor field to provide personalization support to users represents several research challenges. The objective of the M3@ACM UMAP 2024 tutorial is to provide all level researchers of the UMAP community with methodologies, tools and techniques to model complex psychomotor behaviours that can later personalize learning support in realms like sports, physical education or for rehabilitation purposes, providing insights into data gathering from activities that involve human movements. In the M3 tutorial we will focus on how to take advantage of a learning analytics platform to support data engineering processes applied to the psychomotor domain, thus allowing for a practical and guided experience to the tutorial participants. Participants will engage in hands-on activities, recording specific movements and learning how to capture human body keypoints and model psychomotor learning.
* Website: https://phyum.uned.es/m3umap24/
Hello everyone!
The schedule of the 11th Rencontres des Jeunes Chercheuses et Jeunes Chercheurs en Interaction Humain-Machine (RJC) is available, we are waiting for your applications!
Since 2000, the aim of the RJC has been to train future professional researchers in Human-Computer Interaction. This year they will take place from 30 September to 4 October at Village de Vacances du C.A.E.S. du C.N.R.S., Saint-Pierre-d'Oléron, France.
PhD and Master's students working in the field of HCI are invited to attend. Places are limited, with 20% of places reserved for students from universities outside France.
Important dates :
· 31 May: submissions deadline
· 30 June: notification of acceptance
For more practical information about the RJC and how to apply, visit the RJC website: https://rjc24.afihm.org/
Don't hesitate to spread the word!
Best regards,
Vanessa and Beatrice
[cid:image001.png@01DAB114.B93C4CD0]
Beatrice BIANCARDI
Enseignante-Chercheuse
LINEACT CESI
bbiancardi(a)cesi.fr<mailto:bbiancardi@cesi.fr>
https://beatricebiancardi.gitlab.io/
Tel : +33 (0)6 71 62 50 45
93 boulevard de La Seine
CS 40177 - 92006 Nanterre cedex
[cid:image002.png@01DAB114.B93C4CD0]<https://www.facebook.com/CESIingenieurs>
[cid:image003.png@01DAB114.B93C4CD0]<https://twitter.com/cesi_officiel>
[cid:image004.png@01DAB114.B93C4CD0]<https://www.youtube.com/user/groupecesi1/>
[cid:image005.png@01DAB114.B93C4CD0]<https://www.linkedin.com/school/cesi-officiel/>
[cid:image006.png@01DAB114.B93C4CD0]<https://www.instagram.com/cesi_officiel/>
cesi.fr<https://www.cesi.fr/>
*** Apologies for cross-posting ***
=== Special Track on Citizen Science as a tool for Social Good (CS4Good) ===
In conjunction with ACM 4th International Conference on Information Technology for Social Good (ACM GoodIT 2024), 4-6 September 2024, Bremen, Germany
### LINK
https://sites.google.com/view/cs4good/
### IMPORTANT DATES
-> Papers Submission: May 31sh, 2024 (extended!)
-> Notification of acceptance: July 8th, 2024
-> Camera Ready submission: July 19th, 2024
### SCOPE
The CS4Good special track provides a unique opportunity to explore ground-breaking research contributions addressing Citizen Science within the specific context of social good. Social good refers to societal benefits from CS activities such as environmental justice and protection, inclusion and learning of underrepresented communities, public health promotion and equity, innovation and literacy, and advances and trust in science.
TOPICS:
Case studies of Citizen science applications for social good
Citizens’ engagement and motivation
Innovative solutions supporting CS and social good (e.g., Virtual Reality, Augmented reality, smart sensors)
Data collection, accuracy, and trustworthiness
Ethics and privacy issues
Artificial Intelligence (AI) for Citizen Science
Gamification and Game Thinking
Data visualization and data literacy
Crowdsourcing and crowdsensing
### PAPERS PUBLICATION
Submitted papers must be original works and must not have been previously published. They will be peer-reviewed (three reviews). All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings.
### ORGANIZERS
Catia Prandi, University of Bologna, Italy
Christothea Herodotou, Open University, UK
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
Carissimi,
lunedì 27 Maggio alle 13:30, presso la Sala Seminari "Nicola Schiavoni" del DEIB (Edificio 20) - Politenico di Milano,
Dragan Ahmetovic terrà un seminario dal titolo "Interaction Substitution for Mobile Games Accessibility and Exergaming".
Trovate sotto l'abstract e una breve biografia di Dragan.
Vi invitiamo a partecipare, sia in presenza per chi può raggiungere facilmente il Politecnico di Milano, sia in streaming al seguente link:
https://polimi-it.zoom.us/j/92625905865
Non mancate!
Un caro saluto,
Maristella
----------------------------------
Interaction Substitution for Mobile Games Accessibility and Exergaming
Mobile device interaction is based on touchscreen usage, which poses significant accessibility barriers to people with upper extremity motor impairments. Existing solutions, provided as software services, enable access to most mobile device functionalities by substituting the default touchscreen interaction paradigm with simpler alternatives. This is commonly achieved by replacing direct touchscreen access to interface elements with their sequential traversal, until a target element is reached. However, sequential access is slower, and therefore not suited for apps having time-constrained interaction requirements, such as games. Furthermore, since common game development kits do not advertise their interface elements to the mobile operating system, in many cases alternative interaction paradigms cannot be used at all. To address these issues, we research novel interaction substitution approaches that rely on the direct mapping of alternative triggering actions to touchscreen interaction events, which are previously annotated on the interface of a target game. The proposed approach can be used as an accessibility layer to make existing and popular games accessible without directly intervening on their code. Within this framework, we explore the design space of the alternative triggering actions, proposing four input modalities that can be personalized to the specific user needs. Through a series of studies with representative users, we assess the accuracy, time overhead, workload and appreciation of the proposed alternative inputs, compared to non-mediated touchscreen access by people without disabilities. Finally, we explore the applicability of the approach to telerehabilitation by transforming existing mobile games into full-fledged exergames.
Dragan Ahmetovic is an associate professor at the Department of Computer Science of the University of Milan. His research focuses on assistive technologies designed to augment the cognitive capabilities of users and overcome barriers that limit their access to information and physical world. He investigates embodied sensing, knowledge retrieval, intelligent user interfaces and human-computer interaction, mediated by mobile and pervasive devices.
Dragan conducted his doctoral studies at EveryWare Lab of the University of Milan and received his Ph.D. in March 2015. Afterwards, he worked as a postdoctoral fellow and project scientist at the Cognitive Assistance Lab of Carnegie Mellon University, Pittsburgh, USA and as a postdoctoral researcher at the “S. Polin” Laboratory for Research and Experimentation with Novel Assistive Technologies for STEM at the University of Turin, Italy.
*10th International Conference on Networks, Mobile Communications and
Telematics (NMOCT 2024)*
*July 20 ~ 21, 2024, Toronto, Canada*
https://csty2024.org/nmoct/index Scope
*10th International Conference on Networks, Mobile Communications and
Telematics (NMOCT 2024)* is a forum for presenting new advances and
research results in the fields of Network, Mobile communications and
Telematics. The aim of the conference is to provide a platform to the
researchers and practitioners from both academia as well as industry to
meet and share cutting-edge development in the field.
Authors are solicited to contribute to the conference by submitting
articles that illustrate research results, projects, surveying works and
industrial experiences that describe significant advances in the following
areas, but are not limited to.
*Topics of Interest include, but are not limited to, the follow*
· Mobile Communications and Telematics
· Mobile Network Management and Service Infrastructure
· Mobile Computing
· Integrated Mobile Marketing Communications
· Efficacy of Mobile Communications
· Mobile Communication Applications
· Critical Success Factors for Mobile Communication Diffusion
· Metric Mobile Business Enterprise
· Mobile Communication Security Issues and Requirements
· Mobile and Handheld Devices in the Education
· Telematics
· Tele-Learning
· Privacy and Security in Mobile Computing and Wireless Systems
· Cross-Cultural Mobile Communication Issues
· Integration and Interworking of Wired and Wireless Networks
· Location Management for Mobile Communications
· Distributed Systems Aspects of Mobile Computing
· Next Generation Internet
· Next Generation Web Architectures
· Network Operations and Management
· Adhoc and Sensor Networks
· Internet and Web Applications
· Ubiquitous Networks
· Wireless Multimedia Systems
· Wireless Communications
· Heterogeneous Wireless Networks
· Operating System and Middleware Support for Mobile Computing
· Interaction and Integration in Mobile Communications
· Business Models for Mobile Communications
· E-Commerce & E-Governance
· Nomadic and Portable Communication
· Wireless Information Assurance
· Mobile Multimedia Architecture and Network Management
· Mobile Multimedia Network Traffic Engineering & Optimization
· Mobile Multimedia Infrastructure Developments
· Mobile Multimedia Markets & Business Models
· Personalization, Privacy and Security in Mobile Multimedia
· Mobile Computing Software Architectures
· Network & Communications
· Network Protocols & Wireless Networks
· Network Architectures
· High Speed Networks
· Routing, Switching and Addressing Techniques
· Measurement and Performance Analysis
· Peer To Peer and Overlay Networks
· Qos and Resource Management
· Network Based Applications
· Network Security
· Self-Organizing Networks and Networked Systems
· Mobile & Broadband Wireless Internet
· Recent Trends & Developments in Computer Networks
*Paper Submission *
Authors are invited to submit papers through the conference Submission
System <https://csty2024.org/submission/index.php> by *May 25, 2024.*
Submissions must be original and should not have been published previously
or be under consideration for publication while being evaluated for this
conference. The proceedings of the conference will be published by Computer
Science Conference Proceedings <http://airccse.org/cscp.html> in Computer
Science & Information Technology (CS & IT) series (Confirmed).
<http://airccse.org/cscp.html>
Selected papers from *NMOCT 2024*, after further revisions, will be
published in the special issues of the following journals
· International Journal of Computer Science & Information
Technology (IJCSIT) - INSPEC, WJCI Indexed
<http://airccse.org/journal/ijcsit.html>
· International Journal of Mobile Network Communications &
Telematics (IJMNCT) <https://wireilla.com/ijmnct/index.html>
· International Journal of Ad hoc, sensor & Ubiquitous Computing
(IJASUC) <http://airccse.org/journal/ijasuc/ijasuc.html>
· Information Technology in Industry (ITII)
<http://it-in-industry.com/>
*Important Dates*
· *Submission Deadline : * *May 25,** 2024*
· Authors Notification: June 22, 2024
· Registration & camera - Ready Paper Due: June 29, 2024
*Contact Us *
Here's where you can reach us nmoct(a)csty2024.orgor nmoct.confe(a)yahoo.com
*Paper Submission Link*
*https://csty2024.org/submission/index.php*
<https://csty2024.org/submission/index.php>
========================================================
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
CiteScore 2022: 2.0 (Q1: Design (/Architecture); Q2: Media Technology,
Education; Q3: Human Computer Interaction)
To help us to improve the *reader/author experience* please, if you have
not already done, take part in the *survey* -> SCIENTIFIC JOURNALS &
USER EXPERIENCE
<https://docs.google.com/forms/d/e/1FAIpQLSfpUR_mbeNMSOjjNqSRa7ko-BJ6nkFh7w_…>
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*Issue N. 60 -**the first issue of the 20th anniversary of IxD&A -*
featuring
the “stimulated paper” by /Melania Nitu and Mihai Dascalu/ on ‘/*Natural
Language Processing Tools for Romanian – Going Beyond a Low-Resource
Language.*/’;
and the special issue on ‘*/Smart Learning Ecosystems as engines of the
twin transitions./*’
guest edited by /Mihai Dascalu, Oscar Mealha, Sirje Virkus/
+ regular papers
is now available for free downloading
https://doi.org/10.55612/s-5002-060 <https://doi.org/10.55612/s-5002-060>
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/IxD&A implements the Gold/Diamond Open Access road to its contents with
no charge to the authors/
If you wish to help us in improving the quality of the journal, please
donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
<https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…>
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*
*
*IxD&A Journal, Issue N. 60 - ToC*/
/
*Foreword: Inaugurating the 20th year of IxD&A journal.*
Carlo Giovannella, pp. 5-6
*Stimulated paper*
/Melania Nitu, Mihai Dascalu/
Natural Language Processing Tools for Romanian – Going Beyond a
Low-Resource Language.
pp. 7 – 26
/Special issue on:/
*Smart Learning Ecosystems as engines of the twin transitions.*
*Preface: */Mihai Dascalu, Oscar Mealha, Sirje Virkus/
p. 27 – 31
/Pradipta Banerjee, Sobah Abbas Petersen/
Key elements, processes and research gaps in city learning as an
innovation ecosystem: A scoping review, pp. 32 – 58
/Carlo Giovannella, Maria Rosaria Autiero/
The school as a place learning ecosystem – Participatory evaluation of
the boundary conditions: the case of the IIS Amaldi, pp. 59 – 84
/Oihane Unciti, Antoni Martinez Ballesté, Ramon Palau/
Real-Time Emotion Recognition and its Effects in a Learning Environment,
pp. 85 – 102
/José Quiles-Rodríguez, Josep M. Mateo-Sanz, Ramon Palau/
How does Coloured Lighting Influence the Affective Processes of Pupils?,
pp. 103 – 121
/María Libertad Aguilar Carlos, Jaime Muñoz Arteaga, Gabriela Citlalli
López Torres, José Eder Guzmán Mendoza/
Co-design a Digital Learning Ecosystem for Children with Disabilities:
An Agile Model, pp. 122 – 146
/Melania Nitu, Mihai Dascalu, Maria Dorinela Dascalu, Laurentiu-Marian
Neagu, Maria-Iuliana Dascalu/
Lib2Life – Digital Library Services Empowered with Advanced Natural
Language Processing Techniques, pp. 147 – 167
/Neil Potnis, Lola Ben-Alon/
Earthen Builder Simulation: Representing Natural Materials and Embodied
Carbon With Computational Play, pp. 168 – 193
/Tamas Kersanszki, Zoltán Márton, Kristóf Fenyvesi, Zsolt Lavicza,
Ildikó Holik/
Minecraft in STEAM education – applying game-based learning to renewable
energy, pp. 194 – 213
*Regular paper*
/Carlos Alberto Peláez, Andrés Solano/
A practice for specifying user stories in multimedia system design: An
approach to reduce ambiguity, pp. 214 – 236
/Massimo Bianchini, Stefano Maffei, Carla Sedini/
Exploring Circularity Toolkits for SMEs Learning Ecosystems, pp. 237 – 260
-----------------------------------------------------------------------------*
*To keep updated join the IxD&A groups @:
IxD&A Linkedin -> link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook -> link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel -> link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
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IxD&A Privacy Policy
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=9&a=1>
----------------------------------------------------------------------------------------------------------------------------------------------------------*
Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
• ‘Smart Learning Ecosystems beyond 2030′
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• ‘Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research’
Guest editors: George Caridakis, Houda El Mimouni, Joel Lanir, Valentina
Nisi, Giuliana Vitiello
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
• ‘Map-based interfaces and interactions’
Guest editors: Masood Masoodian, Saturnino Luz
• ‘Digital Wellbeing for Teens: Designing Educational Systems’
Guest editors: Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello,
Luigi De Russis
----------------------------------------------------------
Dear All,
The Cyber Forensics & Threat Investigations Research Community invites
you to join us for our next webinars:
"DFIR Stream 0xA" on Tuesday, May 21,⋅2:00 – 3:00 pm (BST) UK Time
Title: "Deconstructing the Analyst Mindset",
by Dr. Chris Sanders, Founder of Applied Network Defense, United States
Register@ https://www.acfti.org/news-events/dfir-stream-0xa
"DFIR Stream 0xB" on Tuesday, May 28, 4:00 – 5:00 pm (BST) UK Time
Title: How to Detect when Residential IP Proxies are Used as a Botnet,
by Dr. Elisa Chiapponi, Amadeus IT Group, France
Register@ https://www.acfti.org/news-events/dfir-stream-0xb
- Note that this event is online only. Hence, You must register to
receive a link to connect. Due to limited availability, we kindly ask
you to register as soon as possible to ensure your participation in
the webinar of your choice.
- For Students, A certificate of successful participation in the event
will be delivered upon request for free (after verifying attendance),
indicating the number of hours of the seminar (please make sure that
you add the correct name in the registration form). This should be
sufficient for those participants who plan to request ECTS recognition
from their home university.
Join us &stay tuned! #CyberSecurity #AnalystMindset #MachineLearning
#AnomalyDetection
Finally, I would like to remind you that the call for speakers is
currently open on the dedicated DFIR stream website,
https://dfir.stream/call-for-guest-speakers
This event is brought to you by CFTIRC (Cyber Forensics & Threat
Investigations Research Community).
Best regards,
ACFTI Secretariat
*** Last Mile for Paper Submission ***
ACM 4th International Conference on Information Technology for Social Good
(GoodIT''24)
Special Track on Educating for a Sustainable Digital Future
https://blogs.uni-bremen.de/goodit2024/
( *** Submission Deadline: 31 May 2024 (extended) ***)
SCOPE
Exploring the development of our digital future requires a comprehensive examination of both
individual and societal consequences. Placing excessive emphasis on individual gains, a
common practice in individualistic societies for many years, has hindered the ability to grasp
the complex dynamics and forward-thinking mindset essential for the sustainability of a
contemporary society.
The evolving landscape of technology and the ongoing digital advancements have paved the
way for creative applications in the field of education, allowing us to adapt to the
ever-changing circumstances. When shaping a new approach for Information Systems and
Information Technology education, it is crucial to emphasize the significance of individuals
as key stakeholders and integral members of the wider community, while also recognizing the
pivotal role of collaboration.
In this track, we are searching for papers employing innovative technology and approaches to
educate the future generation towards world equality, collegiality, inclusion and a more
cooperative learning for a sustainable digital future. Values which are emphasized in the
Sustainable Development Goals (SDGs) which overall aim towards creating a more equitable,
sustainable, and peaceful world.
This track is particularly relevant to IS/IT educators and those creative IT practitioners who
care about developing a sustainable digital future.
TOPICS
Potential topics for papers include (but are not limited to):
• Sustainable and innovative education technologies and practices
• Universal access to quality education
• The new role for IS/IT in society and education and the value of information and knowledge
• The role of cooperative learning for life-long learning and societal developments
• Digital transformation: opportunities and challenges for education, work, and society
• Digital learning environments: Innovations and trends
• Equality, diversity, and inclusion in education, work, and society
• The use of large language models and generative AI in education
• New topics and domains in IT-enhanced education
We hope to attract the interest of IS/IT educators and those creative IT practitioners who care
about developing a sustainable digital future.
SUBMISSION GUIDELINES
Please refer to the instructions on the conference web site:
https://blogs.uni-bremen.de/goodit2024/submission-of-papers/ .
All accepted papers will be included in the ACM Digital Library .
IMPORTANT DATES
• Submission deadline: 31 May 2024 (AoE) (***extended***)
• Notification of acceptance: 8 July 2024
• Camera ready: 19 July 2024
TRACK CHAIRS
• George A. Papadopoulos, University of Cyprus, Cyprus
• Vasso Stylianou, University of Nicosia, Cyprus
CONTACT DETAILS
Vasso Stylianou, stylianou.v(a)unic.ac.cy
ACM GOODIT 2024 Conference Call for Papers
4-6 September 2024, Bremen, Germany
https://blogs.uni-bremen.de/goodit2024/
The ACM 4th International Conference on Information Technology for Social Good (GoodIT 2024) is a premier international forum for researchers, practitioners, and educators to present and discuss the most recent innovations, trends, and concerns, as well as practical challenges encountered and solutions adopted in the fields of data and technology for addressing Social Good and the UN Sustainable Development Goals. We welcome contributions that delve into the nexus of technology, data science, and social well-being, exploring how these domains interconnect and impact society.
Alongside the main track, the conference includes the Work-in-Progress and PhD Track. The Work-in-Progress Track is an excellent opportunity for practitioners and researchers to present early-stage work, offering a platform for sharing innovative ideas, receiving feedback, and fostering discussions and collaborations. The PhD Track is designed for PhD students at different stages of their research. It provides a valuable opportunity for these students to present and refine their research under the guidance of experienced researchers.
Additionally, the program will be enriched with several Special Tracks. The forthcoming Call for Papers will outline these tracks' details and specific topics.
We welcome submissions on a wide range of topics, including but not limited to:
IT and Data Science for Social Good:
Social Impact of Machine Learning Applications
Data and algorithmic biases and potential societal risks
Large language models (LLMs) and GenAI models impact on society
Fairness, Accountability, and Transparency in Machine Learning
Citizen Science
IT for smart living, Health and social care
Technology for Social Good:
AI and Machine Learning for Social and Humanitarian response
IoT Solutions for Sustainable Development
Decentralized approaches to IT
Digital Solutions for Cultural Heritage
Game, entertainment, and multimedia applications
IT for education
Environmental Sustainability and Technology:
Green Computing and Energy-Efficient Technologies
Climate Change Modeling and Environmental Science
Smart Cities and Sustainable Urban Development
Sustainable Networking and Communication Systems
Technology addressing the digital divide
Ethics, Policy, and Governance in Tech for Social Good:
Regulatory and Policy Frameworks for Ethical Tech
Governance of AI and Autonomous Systems in Social Contexts
Digital Rights and Freedom in the Age of Technology
Data Privacy and Security in Social Applications
Submission Guidelines:
Submitted papers must be original works and must not have been previously published.
All papers must clearly outline the research question, methodology, results, and implications for social good.
The papers should follow the new ACM format (https://authors.acm.org/proceedings/production-information/taps-production-…).
Main Track and Special Tracks Full Paper Submission should be a maximum of 12 pages;
Work-in-Progress papers should be a maximum of 8 pages;
Ph.D. track papers should be a maximum of 5
The indicated paper length includes references, tables, and figures. Documents with a length disproportionate to their contribution will be rejected.
These submissions will undergo a single-blind peer review process involving three evaluations each. Accepted papers will be included in the ACM Digital Library.
Each accepted paper must have at least one of its authors register for and physically present the work at the conference. Please consider that this is a condition to ensure the paper is included in the conference proceedings.
For additional details, please check the “Submission of Papers” (https://blogs.uni-bremen.de/goodit2024/submission-of-papers/) web page.
Important Dates:
Full Paper Submission Extended Deadline: May 31st, 2024
Notification of Paper Acceptance: July 8th, 2024
Camera-Ready Submission: July 19th, 2024
Conference Dates: 4-6 September 2024, Bremen, Germany
Submission Portal:
Please submit your papers through our online submission portal available at https://goodit2024.hotcrp.com/
Contact Us:
For any inquiries regarding the call for papers, please contact pmanzoni(a)disca.upv.es
We look forward to your contributions and to seeing you at the ACM GOODIT 2024 Conference!
ACM GOODIT 2024 Conference Committee
Dear Researchers,
We are excited to invite you to participate in the VL/HCC 2024
workshop on “*Addressing
Challenges in Recruiting Participants for Human-Centric Computing Research
Studies,*” taking place on *September 2, 2024, in Liverpool, UK.*
Are you interested in innovative strategies for recruiting participants for
HCC research? Do you have experiences, whether positive or challenging, in
designing, running, analyzing, or reporting HCC studies? Join us and share
your insights!
Topics Include:
- Effective recruitment of industry, end-user, and student participants
- Crowdsourcing for studies
- Using generative AI as participants or for data processing
- Overcoming recruitment challenges (number, diversity, engagement)
- Data capturing and analysis in surveys, interviews, focus groups, and
observations
- Experiences with online or hybrid HCC studies
- Reviews of HCC study participant recruitment
*Submission Deadline: June 25, 2024*
For more details and to submit your paper, please visit: VL/HCC 2024
Workshop Details
<https://conf.researchr.org/track/vlhcc-2024/vlhcc-2024-workshops-and-tutori…>
.
We look forward to your contributions!
Best Regards
Dulaji Hidellaarachchi
Publicity & Social media Chair
On behalf of VL/HCC organising committee
VL/HCC’2024
*Dr Dulaji Hidellaarachchi*
* | Research Fellow*
* | Department of Software Systems and Cybersecurity*
* | Faculty of Information Technology*
* | Monash University*
* | Clayton VIC 3800*
* | Australia *
E: Dulaji.Hidellaarachchi(a)monash.edu
https://dulajih.com <https://www.dulajih.com/>
* We apologize if you receive multiple copies of this email *
* Online version: https://www.um.org/umap2024/registration/
ACM UMAP 2024 – Early Bird Registration until May 16
ACM UMAP 2024: The 32nd ACM Conference on User Modeling, Adaptation and Personalization
Cagliari, Sardinia, Italy
July 1-4, 2024
ACM UMAP – User Modeling, Adaptation and Personalization – is the premier international conference for researchers and practitioners working on systems that adapt to individual users, to groups of users, and that collect, represent, and model user information. ACM UMAP is the successor to the biennial User Modeling (UM) and Adaptive Hypermedia and Adaptive Web-based Systems (AH) conferences that were merged in 2009. It is sponsored by ACM SIGCHI and SIGWEB, and organized with User Modeling Inc. as the Steering Committee. Proceedings are published by ACM and part of the ACM Digital Library.
ACM UMAP 2024 is organized as an in-presence event, with online attendance support only during workshops and tutorials (i.e., the main conference will be run fully in-presence). Only workshops and tutorials will be streamed.
ACM UMAP 2024’s organizers seek to foster an accessible and inclusive conference. We recognize that attendees have differing abilities to pay, and have instituted a tiered pricing program to accommodate different financial needs.
Thanks for your interest in UMAP 2024!
Please read the information link below carefully regarding costs and deadlines.
* Registration information: https://www.um.org/umap2024/registration/
- Early Registration until May 16, 2024
- Standard Registration until June 21, 2024
- Onsite Registration By July 4, 2024
* Registration Link: https://cvent.me/ekykDz
Contact Information
If you have any questions or enquiries, please contact: umap2024-chair(a)um.org.
Cari Tutti e care Tutte,
Faccio seguito al mio messaggio di circa un anno fa per invitare nuovamente
chi di voi non l'avesse già fatto a rinnovare la propria *iscrizione ad ACM
SIGCHI*.
E' davvero importante dare massima visibilità a livello internazionale a
una comunità scientifica attiva e dinamica come la nostra. Per questo
motivo vi esorto *fare iscrivere anche tutti i nostri studenti di dottorato*,
che pagano una quota simbolica e che rappresentano il futuro dell'HCI
italiana. Un modo per farli sentire parte attiva di questa comunità sin da
subito.
Quest'anno questo mio appello è particolarmente sentito, perché siamo
prossimi alle elezioni del *SIGCHI 2024 EXECUTIVE COMMITTEE*, che si
apriranno ad Aprile e termineranno a Maggio/Giugno 2024 e che vedono la
candidatura dell'attuale *Presidente Neha Kumar e di Luigi De Russis, in
qualità di Executive Vice President* (i due nominativi “running as a team”,
vanno votati insieme).
Penso sia superfluo sottolineare l'importanza del ruolo di Executive VIce
President affidato a un membro della nostra comunità, che negli anni scorsi
ha dato grande prova di sensibilità verso le iniziative portate avanti dai
nostri gruppi di ricerca, suggerendo di volta in volta strategie e
strumenti che SIGCHI mette a disposizione per favorirne il successo. E'
anche per questo motivo che vi chiedo di massimizzare gli sforzi e,
cogliendo tutti i benefit della membership cui ho accennato, *votare Neha
Kumar e Luigi De Russis*.
Infine vi ricordo che chiunque può richiedere l'iscrizione a questa lista
hcitaly(a)isti.cnr.it, tramite il form (https://mailman.isti.cnr.it/p
ostorius/lists/hcitaly.isti.cnr.it/) o mandando una mail a
hcitaly-join(a)isti.cnr.it con 'subscribe’ nell’oggetto della mail. Una volta
iscritti ad ACM SIGCHI, mi auguro che tutti i nuovi membri chiedano di
essere inseriti nella mailing list del Capitolo Italiano.
Un caro saluto a tutti e ... a presto vedervi ad AVI2024!
Giuliana Vitiello, *Chair del Capitolo Italiano SIGCHI ITALY*
--
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
*** Apologies for cross-posting ***
=== Special Track on Citizen Science as a tool for Social Good (CS4Good) ===
In conjunction with ACM 4th International Conference on Information Technology for Social Good (ACM GoodIT 2024), 4-6 September 2024, Bremen, Germany
### LINK
https://sites.google.com/view/cs4good/
### IMPORTANT DATES
-> Papers Submission: May 17th, 2024
-> Notification of acceptance: July 8th, 2024
-> Camera Ready submission: July 19th, 2024
### SCOPE
The CS4Good special track provides a unique opportunity to explore ground-breaking research contributions addressing Citizen Science within the specific context of social good. Social good refers to societal benefits from CS activities such as environmental justice and protection, inclusion and learning of underrepresented communities, public health promotion and equity, innovation and literacy, and advances and trust in science.
TOPICS:
Case studies of Citizen science applications for social good
Citizens’ engagement and motivation
Innovative solutions supporting CS and social good (e.g., Virtual Reality, Augmented reality, smart sensors)
Data collection, accuracy, and trustworthiness
Ethics and privacy issues
Artificial Intelligence (AI) for Citizen Science
Gamification and Game Thinking
Data visualization and data literacy
Crowdsourcing and crowdsensing
### PAPERS PUBLICATION
Submitted papers must be original works and must not have been previously published. They will be peer-reviewed (three reviews). All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings.
### ORGANIZERS
Catia Prandi, University of Bologna, Italy
Christothea Herodotou, Open University, UK
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
ACM GOODIT 2024 Conference Call for Papers
4-6 September 2024, Bremen, Germany
https://blogs.uni-bremen.de/goodit2024/
The ACM 4th International Conference on Information Technology for Social Good (GoodIT 2024) is a premier international forum for researchers, practitioners, and educators to present and discuss the most recent innovations, trends, and concerns, as well as practical challenges encountered and solutions adopted in the fields of data and technology for addressing Social Good and the UN Sustainable Development Goals. We welcome contributions that delve into the nexus of technology, data science, and social well-being, exploring how these domains interconnect and impact society.
Alongside the main track, the conference includes the Work-in-Progress and PhD Track. The Work-in-Progress Track is an excellent opportunity for practitioners and researchers to present early-stage work, offering a platform for sharing innovative ideas, receiving feedback, and fostering discussions and collaborations. The PhD Track is designed for PhD students at different stages of their research. It provides a valuable opportunity for these students to present and refine their research under the guidance of experienced researchers.
Additionally, the program will be enriched with several Special Tracks. The forthcoming Call for Papers will outline these tracks' details and specific topics.
We welcome submissions on a wide range of topics, including but not limited to:
IT and Data Science for Social Good:
Social Impact of Machine Learning Applications
Data and algorithmic biases and potential societal risks
Large language models (LLMs) and GenAI models impact on society
Fairness, Accountability, and Transparency in Machine Learning
Citizen Science
IT for smart living, Health and social care
Technology for Social Good:
AI and Machine Learning for Social and Humanitarian response
IoT Solutions for Sustainable Development
Decentralized approaches to IT
Digital Solutions for Cultural Heritage
Game, entertainment, and multimedia applications
IT for education
Environmental Sustainability and Technology:
Green Computing and Energy-Efficient Technologies
Climate Change Modeling and Environmental Science
Smart Cities and Sustainable Urban Development
Sustainable Networking and Communication Systems
Technology addressing the digital divide
Ethics, Policy, and Governance in Tech for Social Good:
Regulatory and Policy Frameworks for Ethical Tech
Governance of AI and Autonomous Systems in Social Contexts
Digital Rights and Freedom in the Age of Technology
Data Privacy and Security in Social Applications
Submission Guidelines:
Submitted papers must be original works and must not have been previously published.
All papers must clearly outline the research question, methodology, results, and implications for social good.
The papers should follow the new ACM format (https://authors.acm.org/proceedings/production-information/taps-production-…).
Main Track and Special Tracks Full Paper Submission should be a maximum of 12 pages;
Work-in-Progress papers should be a maximum of 8 pages;
Ph.D. track papers should be a maximum of 5
The indicated paper length includes references, tables, and figures. Documents with a length disproportionate to their contribution will be rejected.
These submissions will undergo a single-blind peer review process involving three evaluations each. Accepted papers will be included in the ACM Digital Library.
Each accepted paper must have at least one of its authors register for and physically present the work at the conference. Please consider that this is a condition to ensure the paper is included in the conference proceedings.
For additional details, please check the “Submission of Papers” (https://blogs.uni-bremen.de/goodit2024/submission-of-papers/) web page.
Important Dates:
Full Paper Submission Deadline: May 17th, 2024
Notification of Paper Acceptance: July 8th, 2024
Camera-Ready Submission: July 19th, 2024
Conference Dates: 4-6 September 2024, Bremen, Germany
Submission Portal:
Please submit your papers through our online submission portal available at https://goodit2024.hotcrp.com/
Contact Us:
For any inquiries regarding the call for papers, please contact pmanzoni(a)disca.upv.es
We look forward to your contributions and to seeing you at the ACM GOODIT 2024 Conference!
ACM GOODIT 2024 Conference Committee
Due to multiple requests, the submission deadline has been extended to
Tuesday, May 21, 2024.
CALL FOR PAPERS
Experience 2.0 and Beyond – Engineering Cross Devices and Multiple Realities
http://hciv.de/xp2/
June 25, 2024, Cagliari, Italy
In conjunction with
The 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems
(EICS 2024)
Augmented and mixed reality (AR/MR) are found very promising. Even handheld
displays, including smartphones and tablets, can provide a wide and low
budget access to AR/MR. However, current research and applications in this
area faces many challenges (e.g., suitable interaction techniques, better
experience, navigation in MR environments, high cross-device UX) which limit
the application in real-world activities. Targeting these challenges, our
workshop will provide a platform for researchers, developers, and
professionals from academia, industry, and arts, to discuss issues and
define novel interaction paradigms, user interfaces, 3D visualizations, and
application for cross-device AR/MR.
Workshop Topics
The workshop will be dedicated to observations, concepts, approaches,
techniques, development, and practice that allow understanding,
facilitating, and increasing the advancements of AR/MR applications. Topics
of interest for position paper submission include, but are not limited to:
AR/MR applications for handheld devices and head-mounted displays
User interface design for AR/MR applications in handheld devices and
head-mounted displays
New interaction techniques and modalities for AR/MR
3D Visualization for AR/MR applications
Cross-device frameworks for AR/MR
User experience in AR/MR
Navigation in AR/MR
Methodologies, frameworks, concepts, and tool support for cross-device
AR/MR
Evaluation and user studies
Case studies and best practices
Translation between senses
Multimodal interactive art
Keynote Speaker:
Professor Ernest Edmonds
Submission
The position papers (4-8 pages) must be written in English and submitted in
PDF format to the organizers in EasyChair
(https://easychair.org/conferences/?conf=xp2), using the Springer LNCS
template
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
The submissions will be reviewed based on workshop relevance, academic
rigor, creativity, innovation, and applicability.
The extended version of workshop papers will be published in a Springer LNCS
book series proceeding. We will also produce a special issue of a journal
that addresses the workshop topic in which selected accepted position papers
will be invited to publish their extended work.
At least one author per accepted position paper is required to register for
the workshop.
The workshop will be held in synchronous mode. Each accepted paper will
feature a short presentation. At the workshop the positions will be grouped
into discussion themes, that are intended to be interactively explored,
resulting in research agendas and a draft vision for future joined
elaboration. The workshop attendees will also be encouraged to showcase
their work during the main conference Poster session.
Dates:
Paper submission: Tuesday, May 21, 2024
Acceptance Notification: Friday, May 24, 2024
Early Registration: Monday, May 27, 2024
Workshop: Tuesday, June 25, 2024
Organizers
Gerrit van der Veer Vrije (University Amsterdam (VUA), Netherlands)
Shah Rukh Humayoun (San Francisco State University (SFSU), USA)
Vera Marie Memmesheimer (University of Kaiserslautern-Landau (RPTU),
Germany)
Achim Ebert (University of Kaiserslautern-Landau (RPTU), Germany)
Contact
Additional / updated information can always be found at our workshop website
(http://hciv.de/xp2/). If you have any questions or comments, please send us
an email using the following address: xp2(a)hciv.de
**Please forward to anyone who might be interested. Apologies for multiple
postings.**
--------------------------------------------------------------------
## CALL FOR PAPERS
# International Workshop on Health Recommender Systems
* **Deadline: August 30th, 2024**
* to be held in Bari, Italy, co-located with ACM RecSys 2024 (
https://recsys.acm.org/)
* Website: https://healthrecsys.github.io/
--------------------------------------------------------------------
Important Dates:
================
- **Paper Submission Deadline:** August 30, 2024
- **Author Notification:** September 13, 2024
- **Camera-Ready Version Deadline:** September 20, 2024
- **Workshop Date:** October TBD, 2024
- **RecSys Conference:** October 14-18, 2024
Workshop Organizers:
====================
- Hanna Hauptmann, University of Utrecht, Netherlands
- Christoph Trattner, University of Bergen, Norway
- Helma Torkamaan, Delft University of Technology, Netherlands
Objectives & Topics:
====================
**Background:** The HealthRecSys workshop discussions over the years have
spanned a broad spectrum of topics, reflecting the multifaceted nature of
health recommender systems and the diverse applications and challenges of
recommender systems in the health domain. This includes discussions on new
applications, challenges, and practical solutions for existing systems or
scenarios.
**Goals:** Our aim with the 6th HealthRecSys is to reignite these
conversations and provide a forward-thinking platform that revisits the
foundational elements that have contributed to the field's growth. However,
the workshop aspires to do more by infusing new perspectives and tackling
the most pressing global challenges and technological innovations head-on.
The workshop will explore contemporary themes such as the impact of global
health crises on recommender systems, the integration of Large Language
Models and other generative AI models in health applications, the
increasing emphasis on personalized and self-managed care, and the
increasing focus on health equity leading to consideration of literacy,
accessibility, and monetary means when building health recommender systems.
These topics not only reflect the current state of the world but also align
with the broader shifts towards ethical AI, and the need for systems that
can adapt to and address individual health and care needs. Furthermore,
HealthRecSys is dedicated to strengthening the network of researchers
working on health recommender systems, drawing participants from an array
of health and care domains. This effort is aimed at cultivating a
cross-disciplinary community that promotes collaboration among recommender
systems specialists, healthcare professionals, ethicists, and policymakers,
among others. To enhance cross-sector collaboration, the 6th HealthRecSys
workshop will encourage joint projects and funding prospects, in addition
to promoting the sharing of resources, datasets, and tools among scholars
and industry practitioners.
**Topics:** The workshop is calling for submissions on a wide array of
topics within health recommender systems. This includes systems aimed at
health promotion, preventive, curative care, and recommender systems that
are health-aware. The scope of topics for the workshop is extensive,
covering various aspects within the domain of health recommender systems
and health-aware recommender systems, which include, but are not limited to:
- Accessibility, Usability, and Augmented Decision-Making
- Adherence and Patient (User) Compliance
- Algorithms and Recommendation Strategies
- Behavioral Interventions
- Case studies of Health Recommender Systems, Success and Failures, and
Lessons learned
- Domain Knowledge Representation
- Electronic Health Records Integration
- Empowerment and Autonomy
- Ethics
- Evaluation and Metrics
- Equity
- Explanations and Justifications in Health Recommendations
- From Participatory Design and Co-Creation to HealthRecSys
- Gamification and Serious Games
- Generative AI
- Health-Aware Recommender Systems
- Health and Care Workers and Interactive Intelligent Systems
- Human/Expert-in-the-Loop
- Human-RecSys Collaboration for Personalized Health
- Interfaces, Visual, Context-aware, Conversational, Mobile
- In-the-Wild Personalization
- Longitudinal Studies
- LLM-based recommendations in Health
- Medical Evaluation Techniques
- Mobile Health Recommender Systems
- Multi-objective Challenges
- Multi-stakeholder Challenges
- Patient Needs/Satisfaction
- Personalization
- Persuasion/Nudging/Behavioral Change
- Pervasive Systems
- Privacy and Security
- Research Methods and tools
- Recommendations VS. Not Clinical Decision Supports
- Regulations and Standards
- Self-Care
- Trust and Transparency
- User Interaction Design
- User Profiling and Adaptive Systems
- Value-Driven Design of Health Recommender Systems
- Wearables for Recommender Systems
Submissions:
============
We solicit short research papers (4-6 pages) and short position papers (2
pages + references), both in the ACM conference paper style-double-column
format. Participants can decide between a research-focused submission and a
project-focused submission.
Submission category research: innovative research ideas, preliminary
findings, or system prototypes that contribute new knowledge to the field
Submission category project: presentations on funded research initiatives,
collaborations between industry and academia, or partnerships between
healthcare entities and research institutions.
Submission guidelines:
======================
All submitted papers must:
- be written in English;
- contain author names, affiliations, and email addresses;
- be formatted according to the ACM SIG Proceedings Template -double-column
format, with a font size no smaller than 9pt;
- be in PDF (make sure that the PDF can be viewed on any platform), and
formatted for US Letter size;
Submissions are encouraged to include links or demos as attachments to
enhance their presentation. All submissions will undergo a rigorous
peer-review process to ensure quality and originality. It is imperative
that submitted works are not concurrently under review at any other
conference, workshop, or journal and contain original, unpublished
contributions. Accepted papers will be published according to the ACM
RECSYS 2024 WS publication rules, with prior proceedings having been
published in CEUR workshop proceedings.
A Few Remarks
=============
- The title of the paper, authors, and the author order cannot be changed
after the acceptance
- Major changes to the text of the reviewed and accepted papers are not
permitted after the review
- At least one of the authors should participate in the workshop, register
in the RecSys conference, and personally present the paper in the workshop.
Location:
=========
RecSys 2024 will be hosted in Bari, Italy, from 14–18 October 2024. Please
visit the RecSys 2024 website for more information about this location:
https://recsys.acm.org/recsys24/location/
Contact:
========
If you have questions regarding the workshop, do not hesitate to contact
the workshop chairs: healthrecsys(a)gmail.com
*** Last Call for Papers ***
ACM 4th International Conference on Information Technology for Social Good
(GoodIT''24)
Special Track on Educating for a Sustainable Digital Future
https://blogs.uni-bremen.de/goodit2024/
( *** Submission Deadline: 17 May 2024 ***)
SCOPE
Exploring the development of our digital future requires a comprehensive examination of both
individual and societal consequences. Placing excessive emphasis on individual gains, a
common practice in individualistic societies for many years, has hindered the ability to grasp
the complex dynamics and forward-thinking mindset essential for the sustainability of a
contemporary society.
The evolving landscape of technology and the ongoing digital advancements have paved the
way for creative applications in the field of education, allowing us to adapt to the
ever-changing circumstances. When shaping a new approach for Information Systems and
Information Technology education, it is crucial to emphasize the significance of individuals
as key stakeholders and integral members of the wider community, while also recognizing the
pivotal role of collaboration.
In this track, we are searching for papers employing innovative technology and approaches to
educate the future generation towards world equality, collegiality, inclusion and a more
cooperative learning for a sustainable digital future. Values which are emphasized in the
Sustainable Development Goals (SDGs) which overall aim towards creating a more equitable,
sustainable, and peaceful world.
This track is particularly relevant to IS/IT educators and those creative IT practitioners who
care about developing a sustainable digital future.
TOPICS
Potential topics for papers include (but are not limited to):
• Sustainable and innovative education technologies and practices
• Universal access to quality education
• The new role for IS/IT in society and education and the value of information and knowledge
• The role of cooperative learning for life-long learning and societal developments
• Digital transformation: opportunities and challenges for education, work, and society
• Digital learning environments: Innovations and trends
• Equality, diversity, and inclusion in education, work, and society
• The use of large language models and generative AI in education
• New topics and domains in IT-enhanced education
We hope to attract the interest of IS/IT educators and those creative IT practitioners who care
about developing a sustainable digital future.
SUBMISSION GUIDELINES
Please refer to the instructions on the conference web site:
https://blogs.uni-bremen.de/goodit2024/submission-of-papers/ .
All accepted papers will be included in the ACM Digital Library .
IMPORTANT DATES
• Submission deadline: 17 May 2024 (AoE)
• Notification of acceptance: 8 July 2024
• Camera ready: 19 July 2024
TRACK CHAIRS
• George A. Papadopoulos, University of Cyprus, Cyprus
• Vasso Stylianou, University of Nicosia, Cyprus
CONTACT DETAILS
Vasso Stylianou, stylianou.v(a)unic.ac.cy
****************************************************************************
********************
*** Call for Applications: Bridge Professorship for Intelligent Interfaces
Innovation ***
****************************************************************************
********************
The Professorship for Intelligent Interfaces Innovations is a collaboration
between the Center for Technology Experience at the Austrian Institute of
Technology GmbH (Vienna) and the University of Salzburg (specifically in the
field of Artificial Intelligence and Human Interfaces). This partnership
leverages the strengths of both institutions to establish a pioneering link
between fundamental research and practical applications.
The Professorship of Intelligent Interfaces Innovation is a unique
opportunity that bridges the gap between cutting-edge research and practical
application in Human-Computer Interaction (HCI). The successful candidate
has a recognized publication record and extensive experience in
interdisciplinary projects and mentoring colleagues. With a focus on applied
thinking and research, the Professor will have a keen eye for translating
theoretical knowledge into real-world solutions. The successful candidate
will demonstrate an entrepreneurial spirit and startup experience and will
actively engage in strengthening collaborations with industry partners and
securing national and international grants. The role welcomes individuals
from diverse backgrounds who have a deep understanding of practices in
Human-Computer Interaction.
For details, see below. The full job description can also be found at:
<https://www.plus.ac.at/wp-content/uploads/2024/04/B-0006-Professur-99-1-Int
elligent-Interfaces-Innovation-EN-1.pdf>
https://www.plus.ac.at/wp-content/uploads/2024/04/B-0006-Professur-99-1-Inte
lligent-Interfaces-Innovation-EN-1.pdf
The application deadline was extended to May 8, 2024.
We are looking forward to hearing from you!
Best regards,
Manfred Tscheligi
Univ.-Prof. Dr. Manfred Tscheligi
Professor for Human-Computer Interaction
Head of Department for Artificial Intelligence & Human Interfaces (AIHI)
University of Salzburg
E-Mail: <mailto:manfred.tscheligi@plus.ac.at> manfred.tscheligi(a)plus.ac.at
AND
Head of Center for Technology Experience
AIT Austrian Institute of Technology GmbH
E-Mail: <mailto:andreas.kugi@ait.ac.at> manfred.tscheligi(a)ait.ac.at
****************************************************************************
********************
Call for Applications
Paris Lodron University Salzburg (PLUS) is a thriving university in Austria
that stands for excellence in research and teaching in the field of
(digital) humanities, life sciences, sustainability of (social) processes
and for a strong connection between art & science. With its four guiding
themes of Art in Context, Development and Sustainability, Digital Life, and
Health & Mind, PLUS offers scientists excellent opportunities for inter- and
transdisciplinary networking. At the earliest possible date, the PLUS would
like to appoint a
University Professorship § 99 (1) UG 2002 for Intelligent Interfaces
Innovation
The Intelligent Interfaces Innovation professorship has been established as
a joint professorship in the context of the Intelligent Interfaces
Innovation Lab - III.Lab established in cooperation with the Austrian
Institute of Technology GmbH (AIT) at the Department of Artificial
Intelligence and Human Interfaces (Faculty of Digital and Analytical
Sciences). This collaboration makes it possible to combine the strengths of
both institutions and create a pioneering link between sound basic research
and applied solutions. In this respect the bridge professorship is supported
by the State of Salzburg.
The holder of this position has an excellent publication record, experience
in leading various interdisciplinary projects, experience in supervising
students and young researchers, and has successfully conducted basic and
applied research in the field of new and future approaches in human-computer
interaction and future interaction, with a special focus on current
developments in the field of artificial intelligence. The objective of the
III.Lab is to develop fundamentally new interaction approaches in the
context of challenging contextual conditions ("Challenging Contexts").
Special topics of the III. Lab are Intelligent Interaction Artifacts and
Environments, Human-Centered Automation ("Human in the Loop"), Next
Generation Human Centered Design Methods and Tools, Societal Interfaces and
Hybrid Futures.
The duties of the position include teaching (courses on Human-Computer
Interaction) and supervising theses and dissertations.
Finally, the holder of the position is expected to make a significant
contribution to the further development of the III.Lab, to act as a bridge
between the organizations involved in the III.Lab and to develop them
further.
General employment requirements are:
1. A completed domestic or equivalent academic qualification (doctorate)
in a field that corresponds to the subject of the professorship;
2. habilitation (venia docendi) or equivalent academic qualification;
3. relevant, internationally visible research at the highest level in
the areas of Human-Computer Interaction or corresponding sub-areas;
4. proven pedagogical skills and teaching experience at university
level;
5. international networking;
6. academic leadership and social skills;
7. English and German proficiency: very good command.
Additional skills expected of candidates:
1. Ability to co-operate and establish interdisciplinary links between
different subject areas;
2. engagement for interdisciplinary thinking and working in
interdisciplinary contexts;
3. ability to combine basic research with applied research;
4. experience in the acquisition and administration of third-party
funded projects and co-operation projects with companies or research
institutions
5. team and communication skills, interdisciplinarity, resilience.
This half-time position (0.5 FTE) will be filled as soon as possible and for
a fixed term of five years in accordance with § 99 UG 2002 and the
collective bargaining agreement for universities (A1 salary group). The
position will be complemented by a half-time Principal Scientist (0.5 FTE)
at the cooperation partner AIT. The salary can be negotiated (minimum of EUR
5.404,- per month gross plus additional 13th and 14th monthly salary
payments).
PLUS is committed to increasing the proportion of women in research and
teaching positions and therefore explicitly encourages female candidates to
apply. Women will be given preference over equally qualified men. Disabled
persons and persons with chronic diseases who fulfil the qualification
criteria are invited to apply.
Travel and accommodation costs arising from this application unfortunately
cannot be reimbursed.
The following documents (in English) must be enclosed with the application:
(1) cover letter; (2) curriculum vitae; (3) research statement, including
past accomplishments and future plans related to the stated objectives of
the position; (4) teaching statement outlining teaching philosophy, past
experience (courses taught, supervision of students, etc.), and future
interests; (5) list of scientific publications, any software products and
patents; and (6) list of other relevant activities (e.g., experience in
obtaining external funding, conducting projects and cooperations).
Please contact Univ.-Prof. Dr. Manfred Tscheligi at +43-662-8044-4800 or via
<file:///C:/Users/b1001957/AppData/Local/Microsoft/Windows/INetCache/Content
.Outlook/UMAA9W2N/manfred.tscheligi(a)plus.ac.at> manfred.tscheligi(a)plus.ac.at
with any questions. Applications should be addressed to the Interim Rector
of the Paris Lodron University Salzburg, Ao. Univ.-Prof. Dr. Martin
Weichbold and sent by e-mail to <mailto:bewerbung@plus.ac.at>
bewerbung(a)plus.ac.at no later than May 8, 2024. Please include the reference
number B 0006/1-2024 of the job advertisement in the application.
TLDR
PhD Position in computer science (research topics: user modeling,
recommender systems), 4 years full-time employment (40 hrs/week), paid
tuition, 50% teaching load, travel budget.
Full Description
PhD Position in computer science (research topics: user modeling,
recommender systems), 4 years full-time employment (40 hrs/week), paid
tuition, 50% teaching load, travel budget, supervised by Assoc. Prof.
Marko Tkalčič at the University of Primorska, Slovenia.
Research topics:
- psychologically-informed user modeling,
- psychologically-informed item modeling,
- inference of user and item characteristics,
- explanations,
- recommender systems.
Details:
The Department of Information Sciences and Technologies (DIST) at the
Faculty of Mathematics, Natural Sciences and Information Technologies
(FAMNIT) of the University of Primorska is seeking candidates for a PhD
student position in the area of psychologically-informed user modeling
and recommender systems under the supervision of Assoc. Prof. Dr. Marko
Tkalčič.
The project will explore how psychologically-informed features can be
used to model users, items, infer user characteristics from digital
traces, infer item characteristics, provide explanations and
recommendations in the music and film domains. The methodologies will
include user studies and machine learning. The candidate will work in a
great team with Marko Tkalčič as part of the HICUP lab
(https://hicup.famnit.upr.si/) in the beautiful Mediterranean city of
Koper (the beach is only a 3 min walk from the office).
- Full-time employment (40 hrs/week). Full social security.
- The position is for four years.
- The starting date is October 2024.
- MSc in Computer Science or related field.
- The position includes a 50% teaching load.
- The position comes with funding for travel (conferences).
Application Process:
The applications will be assessed on a rolling basis until the position
is filled. To apply, send an email to marko.tkalcic(a)famnit.upr.si with
the following documentation:
- motivation letter,
- CV,
- list of publications (if applicable),
- research statement (one page, describe your ideal PhD project),
- names and email addresses of two to three references.
Link to call: https://markotkalcic.com/phd_2024.html
--
----------------------------------------------------------------------
Dr. Marko Tkalcic
http://markotkalcic.com
Twitter: https://twitter.com/#!/RecSysMare
Linkedin: http://www.linkedin.com/in/markotkalcic
Google Scholar: http://scholar.google.com/citations?user=JQ2puysAAAAJ
----------------------------------------------------------------------
*** Final Call to Register at Early Bird Rate! ***
36th International Conference on Advanced Information Systems Engineering
(CAiSE'24)
June 3-7, 2024, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/caise2024/
(*** Early Bird Registration (extended): May 15, 2024 ***)
( *** Registration site: https://cyprusconferences.org/caise2024/registration/ ***)
CAiSE is the premier conference series for information systems engineering. It offers a
meeting space for presentation of recent research results, discussion about trends and
futures of information systems engineering, and interaction between researchers and
practitioners.
Registration is now open, Early-bird registration is possible until May 15, 2024 (extended!).
See all CAiSE’24 speakers, the conference venue and the social events.
Highlights of the conference:
RESEARCH PAPER PRESENTARIONS
• 36 high quality research paper presentations
• CAiSE Forum: presentations and discussions of 10 innovative vision papers and 8 tool demos
• Journal-first paper presentations – of selected papers on IS Engineering topics that were
published in journals this year
• Research projects exhibition
KEYNOTES AND PANELS
• Keynote by Prof. J. Mark Bishop: The colour of cognition: from abstract computation to the
lived mind
• Keynote by Prof. David Harel: Two Projects on Human Interaction with AI
• Keynote by Prof. Sören Auer: Towards Neuro-Symbolic AI with Knowledge Graphs and
Generative AI
• Panel on the use of generative AI for IS engineering research and academic writing
TUTORIALS
• Orlenys López Pintado and David Chapela-Campa: Data-driven Business Process Simulation:
From Event Logs to Tools and Techniques
• Diego Calvanese and Davide Lanti: Designing Virtual Knowledge Graphs
• Henrik Leopold: How to Conduct Valid Information Systems Engineering Research?
• Luiz Olavo Bonino: FAIR Data Train: A FAIR-compliant distributed data and services platform
• Massimo Mecella: Engineering Information Systems with LLMs and AI-based techniques
WORKING CONFERENCES AND WORKSHOPS
• Working conference on Business Process Modeling, Development and Support (BPMDS)
• Working conference on Exploring Modelling Methods for Systems Analysis and Design
(EMMSAD)
• 6 workshops: on Agile Methods for Information Systems Engineering, Blockchain for
Information Systems and Blockchain for Trusted Data Sharing, Hybrid Artificial Intelligence
and Enterprise Modelling for Intelligent Information Systems, Knowledge Graphs for
Semantics-driven Systems Engineering, Enterprise & Organizational Modeling and
Simulation, Digital Transformation with Business Process Mining
SOCIAL EVENTS
• Workshop and co-located events dinner with typical Cypriot food and atmosphere
• Welcome reception and cocktail
• A tour and a conference dinner in Aphrodite Hill’s Village
• A beach party with drinks and dancing