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implements also video presentations of the published contributions.
SRJ 2022 = 0.356 (Q1: Architecture/Design; Q2: Social Science, Media
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*Issue N. 55
*featuring a special issue
**on:*
**Smart Learning Ecosystems: **toward the polyphonic construction of a
new normality**
*/guest editors: ///Mihai Dascalu, Patrizia Marti, Francesca Pozzi/
/+
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*IxD&A Journal, issue N. 55 - ToC*/**
**//****/*Preface to the special isue on*
*Smart Learning Ecosystems: **toward the polyphonic construction of a
new normality*
/Mihai Dascalu, Patrizia Marti, Francesca Pozzi/
p. 5 – 8
/Marcel Schmitz, Maren Scheffel, Roger Bemelmans, Hendrik Drachsler/
*Evaluating the Impact of FoLA on Learning Analytics Knowledge Creation
and Acceptance during Multidisciplinary, Co-Design of Learning
Activities*, pp. 9/–/ 33
/Francesca Mattioli, Laura Cipriani, Andrea Giuseppe Manciaracina,
Andrea Taverna/
*Exploring Innovation in the Teaching of Design. A Study on the
Experimental Teaching Practices in the Context of a School of
Design*, pp. 34 – 53,
/Maria José Fonseca, Óscar Mealha /
*Student experience and new media to leverage an Infocommunicational
case study model*, pp. 54 – 82
/Carlo Giovannella, Licia Cianfriglia, Antonello Giannelli /
*The Italian School Ecosystems two years after the pandemic in the
perceptions of schools’ principals and teachers – part 2 (a segmented
analysis)*, pp. 83 – 108
/Alessia Pece, Patrizia Marti/
*Designing inclusion: a smart learning ecosystem for hearing parents of
deaf children*, pp. 109 – 122
*Regular papers*
/Carlo Giovannella/
F*rom simplex to complex: designing for wellbeing at scale*, pp. 123 – 138
/Ulisses da Silva Fernandes, Glívia Angélica Rodrigues Barbosa, Bruno
Azevedo Chagas, Gabriel Diniz Junqueira Barbosa, Simone Diniz Junqueira
Barbosa, Raquel Oliveira Prates/
*Lessons Learned from Modeling the Interaction with Conversational
Agent*s/, /pp. 139 – 173
/Rebecca Wiczorek/
*Evaluation of Thermotactile and Vibrotactile Cues to Improve Hazard
Perception of Older Pedestrians*/, /pp. 174 – 193
/Uğur Efe Uçar, Gözde Gökdemir, Ervin Garip/
*A Study of the Application of Virtual Reality Technology as an
Anthropometric Measurement Tool*/, /pp. 194 – 211
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Call for Papers
Future Platforms for Cloud-Edge Continuum – Theoretical Foundations
and Practical Considerations
https://wfiot2023.iot.ieee.org/future-platforms-cloud-edge-continuum-%E2%80…
Special Session (SPES-01) organized within the scope of
9th IEEE World Forum on Internet of Things (IEEE WFIoT2023)
Aveiro, Portugal, October, 12-27, 2023https://wfiot2023.iot.ieee.org/
Internet of Things (IoT) brings fundamental changes to all sectors of
society and economy. However, realization of the IoT vision requires
data processing (stream, static, or both) in an “optimal location”
within the cloud-edge continuum. Within such continuum, data can be
produced, stored, and processed “anywhere”. For instance, (1)
far/nano-edge devices produce data act upon it locally, (2) fog nodes
process data stream locally, while (3) cloud/HPC facilities deliver
“unlimited” processing capabilities, need, for instance, to train
(large) AI models. Taking into account the, systematically increasing,
scale of IoT deployments the question arises: what capabilities must
be facilitated by future IoT platforms, which will have to manage
processes in multi-stakeholder, multi-cloud, federated, large-scale
IoT ecosystems.
Here, key challenges are related to the fact that such platforms
(encompassing operating systems, up to applications), will have to
jointly leverage continuous progress of multiple enabling
technologies, e.g.: 5G/6G networking, privacy and security,
distributed computing, artificial intelligence, trust management,
autonomous computing, distributed/smart applications, data management,
etc. Moreover, they must facilitate intelligent (autonomous)
orchestration of physical/virtual resources and tasks, by realizing
them at the “optimal location” within the ecosystem (e.g., closer to
where data is produced). To achieve this, resource-aware frugal AI is
needed, to facilitate self-awareness and decision support, across
heterogeneous ecosystem. Finally, it is also absolutely necessary that
resource management will consider the CO2 footprint of the ecosystem
and efficiently deploy data and tasks and also use multi-owner,
heterogeneous sources of renewable energy.
In this context, contributions addressing theoretical and practical
aspects of the following topics are invited (this list is, obviously,
not exhaustive):
* IoT architectures for domain agnostic user-aware, self-aware,
(semi-)autonomous edge-cloud continuum platforms, including proposals
for novel decentralized topologies, ad-hoc resource federation,
time-triggered behaviors
* Foundations for next generation of higher-level (meta) operating
systems facilitating efficient use of computing capacity across
edge-cloud continuum
* Resource aware AI, including frugal AI, bringing intelligence to the
edge-cloud continuum platforms (and ecosystems)
* Cognitive frameworks leveraging AI-techniques to improve
optimization of infrastructure usage and services and resources
orchestration
* Efficient streaming Big Data processing within large-scale IoT ecosystems
* Interoperability solutions for multi-user edge-cloud continuum
platforms, capable of coping with systematically increasing complexity
of connecting vast numbers of heterogeneous devices
* Federated data spaces approach for improved data governance,
sovereignty and sharing
* Privacy, security, trust and data governance in competitive scenarios
* CO2 footprint reduction and efficient use of green energy in
edge-cloud continuum ecosystems
* Practical aspects of resource orchestration within highly
heterogeneous, large-scale edge-cloud continuum ecosystems
* Intent-based networking and its application to IoT
* Swarm intelligence for IoT-edge-cloud continuum
Important Dates:
* Paper submission: July 6, 2023
* Acceptance Notification: July 31, 2023
* Camera-Ready Paper Submission Deadline: August 20, 2023
Paper preparation and submission:
Paper should be six (6) pages in length and follow the instruction
provided for the main Conference. The conference allows up to two
additional pages for a maximum length of eight (8) pages with payment
of extra page charges once the paper has been accepted.
Organizers:
* Rajkumar Buyya, The University of Melbourne, and Manjrasoft Pvt Ltd,
Melbourne, Australia
* Maria Ganzha, Warsaw University of technology and Systems Research Institute
* Levent Gürgen, Kentyou, Grenoble, France
* Carlos Palau, Universitat Politecnica de Valencia
* Marcin Paprzycki, Systems Research Institute, Polish Academy of Sciences
* Tarik Taleb,The University of Oulu and MOSAIC Lab, Oulu, Finland
***CALL FOR WORKSHOPS AND TUTORIALS – MUM 2023***
Deadline for Workshops and Tutorials: August 22nd, 2023 (AoE)
**Workshop proposals will be peer-reviewed and archived in the ACM DL**
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit: https://mum-conf.org/2023/index.php?web=workshops*
* MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia | Vienna, Austria, December 3-6, 2023 *
The International Conference on Mobile and Ubiquitous Multimedia (MUM 2023) welcomes proposals for workshops. A MUM Workshop is a forum for attendees with shared interests to present, discuss, and develop new ideas around a specific theme or domain related to Mobile and Ubiquitous Multimedia. It is the perfect opportunity for putting the best minds in the field together to build new communities, to explore new ideas, and to develop emerging topics.
All workshops will take place on Sunday, the first day of the conference (Seminar rooms with equipment will be provided), on the 3rd of December. Because workshops are meant to encourage ideas exchange, we encourage proposals that go beyond being a mini-conference and that engage participants in hands-on activities and in discussion. We also encourage organisers to open the workshops to conference attendees without a workshop paper, but who would be interested in participating.
All tutorials will take place on the Sunday before the conference, on the 3rd of December and you can choose between three formats: 90min, half-day, or full-day. If you are interested in submitting a proposal and wish to discuss your ideas prior to the submission deadline, the workshop chairs welcome any inquiries. You can contact us at workshoptutorial2023(a)mum-conf.org<mailto:workshoptutorial2023@mum-conf.org>.
*Important Dates*
WORKSHOP AND TUTORIALS SUBMISSION: 22nd of August 2023, AoE
WORKSHOP AND TUTORIAL NOTIFICATION: 17th of September 2023, AoE
*Recommended Timeline for Internal Workshops*
WORKSHOP SUBMISSION: 28th of October 2023, AoE
WORKSHOP NOTIFICATION: 11th of November 2023, AoE
** Submission Guidelines **
*WORKSHOPS*
* Workshop proposal submissions should be in the ACM Primary Article Template. Submissions should be 6 pages or less (excluding references)
* It should describe your goals for the workshop, how you plan to run the workshop, and any anticipated long-term outcomes that will impact the field. Additionally, include information on how you will publish your call and reach out to potential participants.
* Workshop proposal submissions contain an abstract that is less than 150 words long that clearly states the purpose of the workshop. Submissions will be peer reviewed by experts in the field.
* Submissions must be submitted via EasyChair. Please select Workshops and Tutorials track in EasyChair.
* Accepted workshop proposals will be included in the conference proceedings published by ACM Press and included in the ACM Digital Library.
*TUTORIALS*
* Tutorial proposal submissions should be in the ACM Primary Article Template. Submissions should be 6 pages or less (excluding references), and include the following details:
* Title
* Topics and objectives of the tutorial and how they are relevant to the MUM community
* Description of the tutorial activities
* Short biography of the organisers
* Proposed tutorial length (90min, half-day, full-day)
* Room and material requirements
* Maximum number of participants
* Tutorial proposal submissions contain an abstract that is less than 150 words long that clearly states the purpose of the tutorial.
*
Submissions will be juried by the tutorial chairs. Submissions must be submitted via EasyChair, please select Workshops and Tutorials track. Accepted tutorial proposals will be included in the conference proceedings published by ACM Press and included in the ACM Digital Library.
*BEFORE THE CONFERENCE*
*Organisers of the accepted workshops are responsible for the following tasks during the time leading up to the conference*
* Announce/disseminate their Workshop: Organisers of an accepted workshop must set up and maintain their own website in which they provide further and updated information about their workshop. The workshop page will be linked to from the official MUM workshop site.
* Solicit Submissions from Potential Participants: While some organizers may choose alternate formats, a position paper is generally 2-4 pages long and outlines the submitter’s view on the workshop theme and the reasons for the submitter’s interest in the topic. Proceedings of the workshop's submissions will be in charge of the workshop organizers. Commonly, the workshop's proceedings are included on each workshop's webpage.
* Select Participants: Choose participants on the basis of position papers submitted and your goals for the workshop.
* Workshop organizers and participants have to register for the conference.
* Provide a Participant List: A list of confirmed participants should be sent to the Workshop & Tutorials Chairs (workshoptutorial2023(a)mum-conf.org).
* Develop a final agenda of workshop activities.
* Develop a plan for any follow-up activities.
Link to submission system: https://easychair.org/my/conference?conf=mum20230
* Workshop Chairs *
Philipp Wintersberger, University of Applied Sciences Upper Austria
Thomas Kosch, HU Berlin
All questions about submissions should be emailed to: workshoptutorial2023(a)mum-conf.org<mailto:workshoptutorial2023@mum-conf.org>
Designing Conversational User Interfaces for Older Adults
A workshop to held at the ACM SIGCHI CUI 2023 conference (Conversational
User Interfaces)
Call for Submissions and for Participation
This multidisciplinary workshop aims to tackle the significant gaps in
theoretical frameworks, methodological approaches, and exploration of new
paradigms within the research and design of Conversational User Interfaces
(CUIs) for Older Adults (OAs). We also aim to build research capacity by
bringing together researchers and practitioners across several disciplines
and industries who are actively working or having an interest toward
understanding older adults’ use of and need for CUIs.
We invite researchers from various fields to present their work on and
collectively engage in synthesizing and collating findings from different
disciplines, and to discuss barriers and approaches to designing CUIs that
are usable, adoptable, personally, and culturally relevant to OAs.
Given the nascent phase of this community, and our goal of encouraging a
grassroots approach to defining this space, we welcome position papers,
short research papers, or short expressions of interest relevant to the
broad space of designing CUIs for OAs.
There is no format for the expression of interest - those wishing to
participate in the workshop without a submitted paper should simply contact
the organizers via email indicating through a short paragraph their prior
experience and/or interest as relevant to the workshop, alongside their
professional website or scholar page.
For those interested in submitting a formal paper, we welcome short papers
describing e.g. a research study, a novel system, a new theoretical
contribution, or position papers that highlight new or ongoing challenges
in the field. Submitted papers will be lightly reviewed by the organizing
committee within 10 days of submission (there is no formal deadline).
Accepted papers will be posted on the workshop website. We recommend papers
to be no more than 4 pages long, following the CHI Extended Abstract
format). Submissions, expressions of interest, and any other queries
related to the workshop should be sent to: cui-oa2023(a)cs.toronto.edu
Submissions will be reviewed according to the fit with the workshop topic
and potential to contribute to the workshop goals. Alternate submission
arrangements may be possible (such as the showcasing of papers previously
accepted at other conferences).
Workshop URL: http://speech-interaction.org/CUI-OA2023
--
Best Regards,
Workshop Organizing Team
*** Fourth Call for Papers ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) and the
proceedings are published by IEEE
BESC 2023 invites submissions of original, high-quality research papers addressing
cutting-edge developments from all areas of behavioural and social computing. The
conference aims to bring together researchers and practitioners from academia and industry to
share their knowledge, experience, and perspectives on the latest trends, challenges, and
opportunities in this rapidly evolving field. Topics of interest include, but are not limited to:
Social Computing, Computational Social Science and Applications
• Computational models of social phenomena
• Social behaviour
• Social network analysis
• Semantic web
• Collective intelligence
• Security, privacy, trust in social contexts
• Social recommendation
• Social influence and social contagions
• Quantifying offline phenomena through online data
• Forecasting of social phenomena
• Science and technology studies approaches to computational social science
• Social media and health behaviours
• Social psychology and personality
• New theories, methods, and objectives in computational social science
Digital Humanities
• Digital media
• Digital humanities
• Digital games and learning
• Digital footprints and privacy
• Crowd dynamics
• Digital arts
• Digital healthcare
• Activity streams and experience design
• Virtual communities (e.g., open-source, multiplayer gaming, etc.)
Information Management and Information Systems (IS)
• Decision analytics
• E-Business
• Decision analytics
• Computational finance
• Societal impacts of IS
• Human behaviour and IS
• IS in healthcare
• IS security and privacy
• IS strategy, structure and organizational impacts
• Service science and IS
Natural Language Processing
• Web mining and its social interpretations
• Sentiment Analysis, Stylistic Analysis, and Argument Mining
• Opinion mining and social media analytics
• Credibility of online content
• Computational Linguistics
• Mining big social data
• Cognitive Modelling and Psycholinguistics
Behaviour and User Modelling, Privacy, and Ethics
• Behaviour change
• Positive technology
• Personalization for individuals, groups and populations
• Large scale personalization, adaptation and recommendation
• Web dynamics and personalization
• Privacy, perceived security and trust
• Technology and Wellbeing
• Ethics of computational research on human behaviour
Technology Enhanced Learning (TEL)
• E-Learning and M-Learning
• Open and Distance Learning
• User modeling and personalization in TEL
• TEL in secondary and in higher education
• New tools for TEL
BESC 2023 will also host the following Special Sessions. Papers accepted in any of the Special
Sessions will be included in the same IEEE conference proceedings with the papers accepted
for the general technical program.
● Computational Social Psychology in Post Covid-19 Period
● Artificial Intelligence for Mental Health, Mental Illness, Psychiatic Diagnosis, and
Prediction
● Intelligent E-Learning at Post Covid-19 Era
● Big Data and AI-Powered Decision Support Systems in Business
● Understanding the Citizen's Behavior in Cognitive Cities
● Nudges and Behavioural Computing Models for a Sustainable and Equitable
Development
SUBMISSION INSTRUCTIONS
The paper submission system is using Easy Chair and the submission link is:
https://easychair.org/conferences/?conf=besc2023 .
All papers will be reviewed by the Program Committee on the basis of technical quality,
relevance to BESC 2023, originality, significance and clarity.
Please note:
• All submissions should use IEEE two-column style. Templates are available here:
https://www.ieee.org/conferences/publishing/templates.html
• All papers must be submitted electronically through the paper submission system in PDF
format only. BESC 2023 accepts research papers (6 pages), special session papers (6 pages)
and Doctoral Symposium papers (4 pages).
• The page count above excludes the references (but includes any appendices).
• Paper review will be double-blind, and submissions not properly anonymized will be
desk-rejected without review.
• Submitted papers must not substantially overlap with papers that have been published or
that are simultaneously submitted to a journal or a conference with proceedings.
• Papers must be clearly submitted in English and will be selected based on their originality,
timeliness, significance, relevance, and clarity of presentation.
• Submission of a paper should be regarded as a commitment that, should the paper be
accepted, at least one of the authors will register and attend the conference to present the
work.
• The use of artificial intelligence (AI)–generated text in an article shall be disclosed in the
acknowledgements section of any paper submitted to an IEEE Conference or Periodical. The
sections of the paper that use AI-generated text shall have a citation to the AI system used to
generate the text.
• All accepted papers will be included in IEEE Xplore and indexed by EI. Top quality papers
after presented in the conference will be selected for extension and publication in several
special issues of international journals, e.g., World Wide Web Journal (Springer), Web
Intelligence (IOS Press), and Social Network Analysis and Mining (Springer), Human-Centric
Intelligent Systems (Springer), Information Discovery and Delivery (Emerald Publishing).
IMPORTANT DATES
• Submission of all papers: 15 July 2023
• Notification of acceptance for submitted papers: 15 September 2023
• Camera-Ready Submission: 1 October 2023
• Author Registration: 1 October 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia
• Ting Yu, Zhejiang Lab, China
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia
*** Call for Participation ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP – User Modeling, Adaptation and Personalization – is the premier
international conference for researchers and practitioners working on systems that
adapt to individual users, to groups of users, and that collect, represent, and model
user information. It is sponsored by ACM SIGCHI and SIGWEB, and organized with
User Modeling Inc. as the Steering Committee. The proceedings are published by
ACM and will be part of the ACM Digital Library.
UMAP 2023 will feature 104 technical presentations of various categories (main
conference papers, large breaking results, demos and posters, etc.). The participants
can also attend a number of workshops and tutorials. Finally, the technical program
also includes 3 keynote speakers.
More information can be found on the conference web site.
Please note that the early registration deadline has been extended by one week to June 2.
VL/HCC 2023: IEEE Symposium on Visual Languages and Human-Centric Computing
https://conf.researchr.org/home/vlhcc-2023
The IEEE Symposium on Visual Languages and Human-Centric Computing is the
premier international forum for research on this topic. Established in
1984, the mission of the conference is to support the design, theory,
application, and evaluation of computing technologies and languages for
programming, modeling, and communicating, which are easier to learn, use,
and understand by people.
The 2023 symposium is scheduled to take place October 2-6 in Washington,
DC, USA. VL/HCC 2023 is 100% Sponsored by IEEE Computer Society Technical
Committee on Multimedia Computing (TCMC).
----------------------
We invite you to consider submitting work to our posters/showpieces and
graduate consortium tracks:
Posters and Showpieces
Submission deadline: June 28, 2023 AoE
The Posters and Showpieces track (called the “showpieces track” for short)
offers an interactive opportunity to discuss recent research, experiences,
challenges, ideas, prototypes, and accomplishments with the VL/HCC
community. Formerly called “posters and demonstrations”, the category now
includes posters, videos, downloadable apps, handouts, electronic devices,
physical prototypes, or any other artifacts that facilitate meaningful
interactions with other conference attendees.
A broad range of topics are appropriate for showpieces. The following
non-exhaustive list illustrates the possibilities:
-
Current research in progress. This might include:
-
Original or innovative technologies or prototypes that may or may not
be accompanied by an evaluation
-
Short qualitative or quantitative studies
-
Reflections, provocations, or proposals about theory or methods
-
Results presented in the main VL/HCC conference
-
Results already presented at another conference or published in a journal
-
Existing commercial products and/or services
-
Efforts aimed at integrating research into education
-
Efforts aimed at commercializing research
Showpieces can help accomplish many goals, such as:
-
Helping graduate student presenters to meet faculty from other
universities
-
Building community interest in a novel way of approaching a research
topic
-
Starting conversations that could lead to new collaborations
-
Demonstrating to industry sponsors that a specific line of research has
practical applications
-
Showcasing products or services available for sale
More details:
https://conf.researchr.org/track/vlhcc-2023/vlhcc-2023-posters-and-showpiec…
Graduate Consortium
Submission deadline: July 7, 2023 AoE
The primary goal of this year’s event is to stimulate graduate students’
and other researchers’ thinking about “Low-Code / No-Code Development”.
This development paradigm enables the creation and deployment of fully
functional applications using visual abstractions and interfaces and
requiring little or no procedural code to empower users in creating
software applications for constrained domains, even if they lack a
programming background. This goal aligns with the theme of the 2023 VL/HCC
main conference. Other areas within the remit of VL/HCC are also welcome.
Why You Should Participate
-
Present your work to a smaller, more attentive audience
-
Get detailed, critical, constructive feedback from a diverse panel of
experts
-
Meet other students working on similar problems
-
Travel funding may be available to help cover your cost of attending
VL/HCC (details below).
Who Can Participate?
The consortium is open to both Master’s and PhD students worldwide.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis, as well as from members of groups identified by NSF as
underrepresented in the sciences and engineering. If multiple applicants
from a particular university apply for the consortium this year, then no
more than two per university will be selected to participate. To be
eligible, each applicant may have participated no more than once in the
VL/HCC graduate consortia of past years.
More details:
https://conf.researchr.org/track/vlhcc-2023/vlhcc-2023-graduate-consortium
*** Last Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
(*** Submission Deadline Extension: June 19, 2023, AoE, FIRM!)
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: June 19, 2023 (AoE) (FIRM!)
• Notification of Paper Acceptance: July 10, 2023
• Poster Submissions due: July 7, 2023 (AoE)
• Poster Acceptance Notification: July 24, 2023
• All Camera-ready Submissions due: August 14, 2023
• Author Registration Deadline: August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
Our apologies if you receive multiple copies of this CFP
We seek a 3-year, fully funded PhD student interested in Artificial
Intelligence and Machine Learning for Health. The doctoral student will
work on a newly funded Project at the Department of Computer Science at the
Sapienza University of Rome. The project is financed by the Italian
Government under the National Recovery and Resilience Plan and the Next
Generation EU (NGEU).
The Project is titled "Digital Driven Diagnostics, prognostics and
therapeutics for sustainable Health care" (D34Health)". The PhD research
activity is in the framework of the Spoke 3 "AI & Advanced Diagnostics for
the Digital Twins construction," specifically under the thematic line
related to the "Digital Twins construction: Sensors and Wearable Devices".
The Project aims to develop non-invasive data-driven approaches for
predicting, monitoring, and finding treatments for common lifestyle-related
diseases. It will leverage AI and/or VR multimodal approaches (such as the
Digital Twin and/or data visualization/navigation in VR) to predict
patients' prognostic and/or therapy response outcomes.
The PHD student will work with an international team of researchers from
various backgrounds (Human-Computer Interaction, Affective Computing,
Psychology, Medicine). The Sapienza University of Rome is one of the most
prestigious research institutions in Italy and Europe, located close to the
Eternal City historical center.
Background: Master's Degree in Computer Science,
Computer/Electronics/Biomedical Engineering, Applied Mathematics,
Statistics, Human-Computer Interaction
English fluency is a major requirement.
Important: interested students pursuing their Master's Degree (i.e., those
who did not get it yet) are eligible, assuming they will obtain their MD by
the end of 2023.
To express your interest in the position, send a single PDF file to Prof.
Maurizio Mancini m.mancini(a)di.uniroma1.it containing:
- CV
- transcript of Master Degree's career
- motivation letter
- reference letter
For any questions, contact Prof. Maurizio Mancini m.mancini(a)di.uniroma1.it
Deadline: the expressions of interest are accepted until June 9th, 2023.
*** CALL FOR PAPERS - MUM 2023 ***
Deadline for Full and Short Papers: 22nd of August 2023, AoE
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit: https://mum-conf.org/2023/index.php?web=papers *
* MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia | Vienna, Austria, December 3-6, 2023 *
MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia, will be held in Vienna, Austria, December 3rd – 6th. MUM is an interdisciplinary forum for advances in research of mobile and ubiquitous multimedia systems, applications, and services. At MUM, academics and practitioners discuss challenges and achievements in this field from diverse perspectives, such as interaction techniques, user research, system development, software solutions, and devices. This edition of MUM aims to continue the tradition of innovation and excellence in research established by previous MUM conferences.
* Submission Guidelines and List of Topics *
We welcome submissions of high-quality papers that offer original and unpublished contributions relevant to mobile and ubiquitous multimedia. Paper topics include, but are not limited to, the following:
Paper topics include, but are not limited to, the following:
* Prototypes and systems tackling relevant technical challenges
* Novel applications for mobile and ubiquitous gaming, learning, entertainment, social networking, and advertising
* Augmented, mixed, and virtual reality systems and applications
* Case studies, field trials, or user experience evaluations of new applications and services
* Context-aware and location-based mobile and ubiquitous services
* Metrics and measures for evaluating and testing mobile and ubiquitous systems
* Privacy and security-related challenges to multimedia systems
* Social implications of mobile and ubiquitous multimedia systems
* Interaction and collaboration with human-centered AI systems
* Tools and development environments for building mobile, wearable, and ubiquitous multimedia systems
* User interfaces, interaction design, and interaction techniques for mobile and ubiquitous systems
* Interaction design for automotive and other modes of transportation
* Fabrication and device prototyping
Papers should be grounded in existing literature and knowledge, and should be written for an interdisciplinary audience. Papers must be submitted via EasyChair by August 22nd, 2023, AoE at the latest. Accepted papers will appear in the Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, which will be available in the ACM Digital Library, where they will remain accessible to thousands of researchers and practitioners worldwide. The correct template for submissions is the ACM Primary Article Template in single-column format (in PDF format). Submissions should be prepared using either the single-column Word Submission Template or the single-column LaTeX template (using the “manuscript, review, anonymous” style available in the template). Submissions can be of variable length. Paper length must be based on the weight of the contribution, with 16 pages (excluding references) in single-column format being valued as long papers in past editions and 7 pages (excluding references) in single-column format being valued as short papers in past editions.
* Successful submissions of around 16 pages typically represent significant empirical, theoretical, or methodological advances in the field.
* Successful submissions of around 7 pages offer more focused contributions; they are not intended to be work-in-progress reports. Instead, they should offer complete, rigorously developed work with a solid contribution to the field. Short papers have a smaller scope or more focused contribution than long papers.
Submissions should not have been previously published or be concurrently under submission. Papers must be anonymized. Submitted papers will undergo a rigorous double-blind review process managed by the Program Chairs. Each submitted paper will be reviewed by at least three reviewers, chosen from the pool of members of the Program Committee listed below. This pool of reviewers features experts from the previous edition and new researchers to address new emerging research areas and underrepresented communities. Papers will be assigned through a bidding process. Authors are encouraged to submit an optional video of a maximum of 6 minutes to support their submission. To ensure all reviewers can view videos, authors should use the H.264 encoding and the MP4 file format. The bit rate of videos can be lowered to accommodate the upload limits of EasyChair (max. 50 MB per file).
Link to Submission System: https://easychair.org/my/conference?conf=mum20230
* Important Dates *
Submission: August 22nd, 2023 (AoE)
Notification to authors: October 5th, 2023
Conference dates: December 3th - December 6th, 2023
* Technical Program Chairs *
Pascal Knierim, University of Innsbruck
Jonna Häkkilä, University of Lapland
All questions about submissions should be emailed to: papers2023(a)mum-conf.org
*** Apologies for cross postings ***
*GENERAL Workshop @CHITALY 2023 - Call For Papers - *** DEADLINE June, 23 ***
----------------------------------------------------------------------
1st International Workshop on GENerative, Explainable and Reasonable Artificial Learning
co-located with the CHITALY 2023, Italy
Web: https://bit.ly/generalworkshop2023
Submission site: https://easychair.org/my/conference?conf=general23
For any information: federico.torrielli(a)unito.it
=========
ABSTRACT
=========
The GENERAL workshop explores advances in General and Generative Artificial Intelligence (GGAI), including breakthroughs in areas like natural language processing (NLP) and computer vision (CV). It emphasizes the emerging capabilities of Large Language Models (LLMs) and Latent Diffusion Models (LDMs) and promotes Human-Centered AIs with applications like ChatGPT and Midjourney. The workshop delves into generating human-like content across text and images, highlighting the creative, coherent, and unexpected properties of these AI models. A key aspect is AI explainability, focusing on understanding, explaining, and controlling the complexities of these AI systems in terms of fairness, accountability, and transparency. Additionally, it encourages interdisciplinary collaboration between fields like HCI, psychology, social studies, and the arts to enrich the understanding of AI's societal and cultural impacts.
======
TOPICS
======
Topics of interest include but are not limited to:
∑ GENERATIVE AI
– Users perceptions of images, texts and sounds generated by Generative AIs
– Machine Psychology
– AI Assistants, Chatbots and Virtual Agents
– Emerging properties of human-like intelligence in Large Language Models (LLMs) and Latent Diffusion Models (LDMs)
– Interfaces and techniques for interacting with Generative AIs
– User studies on systems leveraging Generative AI
∑ AI EXPLAINABILITY TRANSPARENCY AND ACCOUNTABILITY
– AI explainability, transparency, and accountability in large-scale models
– Human-machine cooperation
∑ ETHICS IN GENERATIVE AI
– Ethical issues in Generative AI
– Consequences of Generative AIs on individuals and societies
– Safety and control mechanisms for large language models: analyzing and mitigating harms from generative AI like misinformation, biases, or synthetic media
∑ INTERDISCIPLINARY RESEARCH AND AI COMMUNICATION
– Emerging applications of AI and interdisciplinary research
– Communicating the potential of AI to the general public and fostering public understanding.
============
SUBMISSIONS
============
We accept two kinds of submissions:
(A) Regular papers (up to 12 pages, including references)
(B) Position Papers, Ongoing projects and Demos (5-8 pages + references)
Submission site: https://easychair.org/my/conference?conf=general23
All submitted papers will be evaluated by two members of the program committee, based on originality, significance, relevance, and technical quality. Note that the references do not count toward page limits. Submissions should be single-blinded, i.e. authors’ names should be included in the submissions.
We aim to publish all accepted papers in CEUR WS Proceedings, as a joint volume. At least one author of each accepted paper must register for the workshop.
================
IMPORTANT DATES
================
Early submissions are strongly encouraged. We adopt a rolling review system: early submissions will be immediately reviewed and the notification will be sent out approximately two weeks after the submission.
* Paper submission final deadline: June 23, 2023
* Notifications to authors: July 14, 2023
* Camera-ready version deadline: July 21, 2023.
=============
ORGANIZATION
=============
Federico Torrielli
University of Torino, Italy
Amon Rapp
University of Torino, Italy
Luigi Di Caro
University of Torino, Italy
The Ph.D. program in Computer Science and Artificial Intelligence at the University of Udine, Italy, welcomes candidates applying for 12 three-year positions (10 of which are supported by scholarship).
Applicants will focus their research project on topics that can be chosen in a wide range listed here https://www.dmif.uniud.it/en/phd-courses/iai/
The deadline for applications is June 22, 2023, at 14:00 CEST.
Detailed instructions, as well as a link to the official call and application forms, are available here:
ENGLISH VERSION: https://www.uniud.it/en/research/do-research/doctorate-res/ammissione/activ…
VERSIONE ITALIANA: https://www.uniud.it/it/ricerca/lavorare-nella-ricerca/dottorato-ricerca/am…
Prospective applicants can contact the coordinator for further details and/or one or more Ph.D. Supervisors for project-related questions.
All contacts can be found on the Ph.D. website https://www.dmif.uniud.it/en/phd-courses/iai/phd-board/
---------------------------------------------------------------------------------
Fabio Buttussi, Ph.D.
Laboratorio di Interazione Uomo-Macchina (HCI Lab)
Dipartimento di Scienze Matematiche, Informatiche e Fisiche
Università degli Studi di Udine
Human-Computer Interaction Laboratory (HCI Lab)
Department of Mathematics, Computer Science, and Physics
University of Udine - Italy
==========================================
*CHItaly 2023 - Crossing HCI and AI* *- **https://chitaly2023.it/*
<https://chitaly2023.it/>
CALL FOR DOCTORAL CONSORTIUM PAPERS
====================================================
GOALS AND TOPICS
The goal of the Doctoral Consortium is to provide a setting for PhD
students to present their work and receive feedback on their doctoral
research plan and progress. Students will be offered the opportunity to
articulate and discuss their problem statement, goals, methods, and
results. The Doctoral Consortium also aims at providing students with
guidance on various aspects of their research from established researchers
and the other students participating in the sessions. Finally, the Doctoral
Consortium seeks to motivate students in the development of their
scientific curiosity and facilitate their networking within the research
community.
The topics of the Doctoral Consortium are the same as CHItaly’s. A
particular focus will be on Human-Centered Artificial Intelligence (HCAI)
and its applications to support humans, improve their performance as well
as increase safety and trustworthiness. The main scope of the consortium is
to enable PhD students to interact with their peers, as well as with more
senior researchers, on a wide range of Human-Computer Interaction related
topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their
research. Students at an initial stage should be able to challenge their
ideas and current research directions. Students at a more mature stage
should be able to present their thesis and get advice on ways to further
improve and better communicate their contributions and findings.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis.
Students will be connected with a mentor that will provide more specific
feedback on their research.
====================================================
PAPER FORMAT AND PROCEEDINGS
Submitted papers must be in English and single-author, but the name of the
supervisor could be mentioned within the paper. Papers must be 5-page long
using the 1-column CEUR template (http://ceur-ws.org/Vol-XXX/CEURART.zip).
An Overleaf page for LaTeX users (https://www.overleaf.com/read/gwhxnqcghhdt)
is also available.
Papers must:
Identify a significant research problem in the field of HCI.
Outline the current status of the problem domain and related solutions.
Describe the contribution of the student by presenting the proposed
approach and the results achieved so far.
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally their contribution
during the conference.
====================================================
MAIN DEADLINES (AOT)
Submission deadline: May 31st, 2023
Notifications to contributors: June 30th, 2023
Camera-ready/final version deadline: July 15th, 2023
====================================================
PAPER CHAIRS
Giovanna Varni, University of Trento, Italy
Gualtiero Volpe, University of Genova, Italy
email: dc(a)chitaly2023.it
SUBMISSIONS
Submit on EasyChair:
https://easychair.org/conferences/?conf=chitaly2023
Dear colleagues,
we are starting a new activity at the IFIP WG 2.7/13.4: the UI-Engineering
Live Talks. The group will organize a bimonthly webinar given by a group
member or by an invited expert. Group members will participate in the
online meetings, while the live stream on YouTube will be publicly
available.
Our group member Célia Martinie will give the inaugural talk on the 26th of
May at 14:00 CET. We would be delighted by your participation.
Title: Considering modelling techniques in HCI engineering education
Speaker: Célia Martinie, IRIT, France
Link: https://www.youtube.com/live/WKkEGSON1AM?feature=share
Abstract:
Teaching HCI requires to take into account the field’s diverse perspectives
(e.g. interaction design, human factors, software development…), as well as
its constant state of change (e.g. new contexts, new devices, new
programming languages…). Teaching HCI engineering particularly focuses on
preparing students to the design, development and implementation of usable
and effective interactive computing systems.
Amongst the engineering approaches that can be taught for that purpose,
model-based techniques are interesting because they match the industry
needs for techniques to develop usable and reliable interactive computing
systems. Beyond this concrete motivation for teaching students how to build
and use models, models are also interesting because they help students to
reason and understand problems, and can even make them better at
identifying and solving problems. However, students do not always
understand the benefits of using modelling techniques, and can find them
abstract, cumbersome and worthless to use. The purpose of this presentation
is to discuss the importance of teaching modelling for HCI engineering,
especially in a context where new technologies and new methodology trends
are continuously emerging. Several strategies can be envisioned to increase
the involvement of students with modelling techniques and I will detail one
possible strategy.
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
*** Combo Call for Workshop Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 will host a number of workshops which will be co-located with the main
conference on Monday, October 9 and Tuesday, October 10, 2023.
The eScience conference has a long history of hosting well-attended workshops. These
workshops share the goal of bringing together international and interdisciplinary research
communities, developers, and users of eScience applications and enabling IT technologies.
Workshops play a crucial role in the conference by providing an opportunity for researchers
and practitioners to present their work in a more focused way than the conference itself and
to have in-depth discussions of particular topics of interest to the community.
eScience 2023 will host the following workshops:
● 1st Workshop on cItizeN Science engagemenT based on Ict soLutions (INSTIL 2023)
http://www.instil-science.eu
● 3rd Workshop on E-science ReseaRch leading tO negative Results (ERROR 2023)
https://error-workshop.org
● 3rd Workshop on Reproducible Workflows, Data Management, and Security
(ReWorDS 2023)
https://sites.google.com/vols.utk.edu/rewords23/home
● 4th Global Research Platform (4GRP) Workshop
https://www.theglobalresearchplatform.net
● IEEE International Workshop on Artificial Intelligence for Health (AI4Health 2023)
https://www.ai4health.icar.cnr.it
● Research Software Engineers in eScience: Sustainable RSE Ecosystems within eScience
(RSE-eScience-2023)
https://us-rse.org/rse-escience-2023/
KEY DATES
● Workshop papers submission deadline: Defined per workshop, not before end June 2023
● Notification of acceptance: Defined per workshop
● IEEE proceedings camera ready: July 21, 2023
● Workshop days: October 9-10, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
***Apologies for cross-postings***
Last Call for Tutorials for MobileHCI 2023 in Athens, 26-29 September
Deadline: May, 26
MobileHCI tutorials are in-depth presentations of fundamental or state-of-the-art topics presented by researchers or practitioners within the field of MobileHCI, which is about effective interaction with and through mobile devices, applications, and services. The tutorials empower attendees to learn new skills and offer possibilities to meet new people and discuss topics of shared interest. The scope for tutorials is broad and includes topics, such as new technologies, research approaches and methodologies, design practices, user/consumer insights, investigations into new services/applications/interfaces, statistics, and much more. Virtual or Augmented Reality, wearable computing, and generally applications with technology on the go in mind are highly recommended.
The overall conference theme in 2023 is "Beyond morality: Ethics and action in MobileHCI"<https://mobilehci.acm.org/2023/conferencetheme.php>, so we invite tutorials to discuss ethical aspects in their work, as part of their problem definitions, system design, experiment design, instrument and metric adoption and conclusions.
In your proposal please include:
* The title of the tutorial
* Length of the tutorial (recommended at least one hour, three hours maximum)
* Learning goals of the tutorial
* The intended audience(s) of the tutorial
* The covered topics and the depths to which you will cover them
* Overview of the materials provided to the participants
* A brief biography of the instructor(s)
* Information on the delivery model of the tutorial (e.g., in presence or hybrid). A tutorial with physical presenter(s) is highly recommended.
More information at: https://mobilehci.acm.org/2023/callfortutorials.php
Feel free to contact us for any questions and share this call with your network!
Kind regards from Tutorial Organizers,
Dr. Dimitra Anastasiou | Senior R&T Associate
Project coordinator of ENRICH4ALL<https://www.enrich4all.eu/>
(+352) 275 888 2838 | LinkedIn<https://www.linkedin.com/in/dimitraanastasiou/>
Luxembourg Institute of Science and Technology (LIST)
5, avenue des Hauts-Fourneaux | L-4362 Esch-sur-Alzette
LIST.lu
[cid:image001.png@01D98A4E.D91F9C70]<https://lu.linkedin.com/company/luxembourg-institute-of-science-and-technol…> [cid:image002.png@01D98A4E.D91F9C70] <https://www.youtube.com/channel/UCTRznhKNBzYDkB2dJWmTQfQ> [signature_1608235888] <https://twitter.com/LIST_Luxembourg> [cid:image004.png@01D98A4E.D91F9C70] <https://www.facebook.com/LISTLuxembourg/>
[signature_347910317] <http://www.list.lu/>
CALL FOR POSTERS AND DEMOS
====================================================
CONTRIBUTION TYPES
Posters and demos provide a unique opportunity to share valuable new ideas,
elicit feedback on early-stage work, and foster discussions and
collaborations among colleagues. Demos also provide a space for researchers
and practitioners to bring hands-on experiences to conference attendees.
A poster is a concise report of recent findings or other innovative or
thought-provoking work relevant to the CHItaly community. Appropriate
submissions should be complete enough to contribute to the HCI knowledge
and inspire future works, and must not have been presented elsewhere.
Besides presenting the poster during the posters & demos session, authors
will have the possibility to:
preview their poster in a 1-minute slot within the plenary session;
present their poster within the Metaverse session.
Posters will be published in the conference proceedings. Furthermore, a
special jury will check all the accepted contributions and the best posters
will be awarded with a best-poster certificate.
A demo is an interactive demonstration of a completed or ongoing research
effort, in the form of software or any working prototype or technical
solution of direct relevance to HCI. We welcome demos from students and
researchers in all stages of their careers. We particularly encourage
undergraduate students and authors of accepted full and short papers to
contribute their demos. An appealing and innovative demonstration presents
an opportunity to display further and disseminate your research and attract
attendees’ participation. Note that demos must be about research: the track
is not meant for presenting commercial products. Business-related
visibility is achieved via sponsorship. Demos can have been presented
elsewhere.
Posters and demos will be reviewed by at least two members of the Program
Committee.
====================================================
TOPICS
In particular, but not exclusively, we solicit submissions related to the
conference’s main topics:
methods, approaches, and systems relating to the Human and the AI;
innovative AI-based interfaces and interactions empowering humans, and;
experiences in good and bad practices in applying AI to the interaction.
You may refer to the main call for papers for a more detailed list of
topics of interest.
====================================================
SUBMISSION INSTRUCTIONS
Poster submissions must be up to 2 pages (+1 for references), not
anonymized. The poster should have “Poster:” at the beginning of the
manuscript’s title.
Demo submissions must be up to 2 pages (+1 for references), not anonymized.
The demo should have “Demo:” at the beginning of the manuscript’s title.
The submission must also outline how the authors plan to present their
work, with a description of any special equipment for setup that will be
required.
All submissions must be formatted according to the ACM single column
submission template, available for Word and LaTeX.
Word template. Download and use the most recent Submission Template (
https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…)
from the ACM website (
https://authors.acm.org/proceedings/production-information/preparing-your-a…
).
LaTeX template. There are two alternatives:
Download the Primary Article Template – LaTeX folder from the ACM website.
The correct template for submission is single-column LaTeX.
Go to Overleaf and use ACM Conference Proceedings Primary Article Template (
https://www.overleaf.com/latex/templates/acm-conference-proceedings-primary…).
The correct template for submission is single-column LaTeX (
https://www.acm.org/publications/taps/word-template-workflow).
For further specifications concerning the ACM format for manuscripts,
please, refer to the ACM website.
Manuscripts, in PDF format, must be uploaded via Easy Chair (
https://easychair.org/my/conference?conf=chitaly2023) by selecting the
proper track (“posters and demos” submissions).
====================================================
PRESENTATION FORMAT
At least one author of a demo or a poster must register to the conference.
Authors will be assigned a time and location to present their posters and
demos to CHItaly.
Posters should include (1) the title, authors’ names, and affiliations, (2)
a concise overview of the research, (3) clear illustrations of key aspects
of the poster, and (4) a compelling visual design. Posters might also
include QR codes to link to online materials (e.g., scenario videos,
interactive prototypes).
Demos will be presented according to the plan included in the related
submissions.
Posters and demos will also have a 1-minute presentation at the plenary
session in addition to the dedicated sessions. The presentation must be
supported by 2 slides: a title-slide and a slide with the content.
====================================================
MAIN DEADLINES (AOE)
Submission deadline: June 20th, 2023
Notification: July 15th, 2023
Camera-ready deadline: July 31st, 2023
Deadline for sending the slides for the 1-minute presentation: September
15th, 2023
====================================================
PAPER CHAIRS
Anna Spagnolli (Università di Padova)
Alberto Monge Roffarello (Politecnico di Torino)
email: demo_poster(a)chitaly2023.it
====================================================
SUBMISSIONS
Submit on EasyChair by selecting the “posters and demos” track:
https://easychair.org/conferences/?conf=chitaly2023
CHITALY 2023 TORINO
INDUSTRY TRACK - CALL FOR PAPERS
CHItaly 2023, the biannual Conference of the Italian SIGCHI Chapter, will
be held from 20th to 22nd of September 2023 in Torino.
Beyond all other sessions, there will be an Industry session, in which are
very welcome contributions from industry stakeholders, experts,
professionals on topics that include but are not limited to:
1.
Human Computer Artificial Intelligence (HCAI) effect on industry
decision making and smart solutions deployment
2.
Impact of HCAI on learning and organizational transformation
3.
HCAI and automated processes and products
4.
HCAI & User Experience
5.
HCAI impact on industry sustainable and green innovation and growth
6.
Long term impact of HCAI on manufacturing, mobility, tourism, health,
security, and safety
7.
Effects of economic/energetic crisis on HCAI activities in industries
and vice versa
8.
Quantification of Return of Investment of HCAI contributions into
industry process and activities
9.
Industry needs toward HCAI research
10.
New ways of collaboration between industry and HCAI academic / research
world
11.
Needed human competences and digital/non digital assets to optimally
integrate HCAI activities into industry processes
12.
HCAI training needs & modalities in industry environment
13.
HCAI experts’ professional growth opportunities within companies
14.
Current industry process and needed changes to deeply integrating HCAI
into product/process design and development
15.
New perspectives of integration of HCAI activities into the product
design & development
SUBMISSION’S INSTRUCTIONS
The required format for submissions are posters and demos.
A poster is a concise report of recent findings or other innovative or
thought-provoking work relevant to the CHItaly community. Appropriate
submissions should be complete enough to contribute to the HCI knowledge
and inspire future works, and must not have been presented elsewhere.
Besides presenting the poster during the posters & demos session, authors
will have the possibility to:
-
preview their poster in a 1-minute slot within the plenary session;
-
present their poster within the Metaverse session.
Poster papers will be published in the conference proceedings.
A demo is an interactive demonstration of a completed or ongoing research
effort, in the form of software or any working prototype or technical
solution of direct relevance to HCI. An appealing and innovative
demonstration presents an opportunity to display further and disseminate
your research and attract attendees’ participation. Demos can have been
presented elsewhere.
Poster paper submissions must be up to 2 pages (+1 for references), not
anonymized. The paper should have “Poster:” at the beginning of the
manuscript’s title.
Demo paper submissions must be up to 2 pages (+1 for references), not
anonymized. The demo should have “Demo:” at the beginning of the
manuscript’s title. The submission must also outline how the authors plan
to present their work, with a description of any special equipment for
setup that will be required.
Demo papers will be published in the conference proceedings.
All submissions must be formatted according to the ACM single column
submission template, available for Word and LaTeX.
Word template. Download and use the most recent Submission Template
<https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…>
from
the ACM website
<https://authors.acm.org/proceedings/production-information/preparing-your-a…>
.
LaTeX template. There are two alternatives:
-
Download the Primary Article Template – LaTeX
<https://portalparts.acm.org/hippo/latex_templates/acmart-primary.zip>
folder
from the ACM website
<https://authors.acm.org/proceedings/production-information/preparing-your-a…>.
The correct template for submission is single-column LaTeX.
-
Go to Overleaf and use ACM Conference Proceedings Primary Article
Template
<https://www.overleaf.com/latex/templates/acm-conference-proceedings-primary…>.
The correct template for submission is single-column LaTeX.
For further specifications concerning the ACM format for manuscripts,
please, refer to the ACM website
<https://www.acm.org/publications/taps/word-template-workflow>.
Manuscripts, in PDF format, must be uploaded via Easy Chair
<https://easychair.org/conferences/?conf=chitaly2023> by selecting the
proper track (“Industry” submissions).
At least one author of a demo or a poster must register to the conference.
Authors will be assigned a time and location to present their papers and
demos to CHItaly.
PRESENTATION FORMAT
Poster should include (1) the title, authors’ names, and affiliations, (2)
a concise overview of the research, (3) clear illustrations of key aspects
of the poster, and (4) a compelling visual design. Poster papers might
also include QR codes to link to online materials (e.g., scenario videos,
interactive prototypes).
Demos will be presented according to the plan included in the related
submissions.
IMPORTANT DATES
Paper/Demo submission deadline: July 1st 2023
Notification: July 15th, 2023
Camera-ready deadline (strict): July 31st, 2023
Deadline for sending the slides for the 1-minute presentation: September
15th, 2023
*** Fifth Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: Friday, May 26, 2023 (AoE)
• Notification of Paper Acceptance: Friday, June 30, 2023
• Poster Submissions due: Friday, July 7, 2023 (AoE)
• Poster Acceptance Notification: Monday, July 24, 2023
• All Camera-ready Submissions due: Monday, August 14, 2023
• Author Registration Deadline: Monday, August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
* Please accept our apologies if you have received multiple copies. *
Call for Papers
IEEE PICom 2023
The 21st IEEE International Conference on
Pervasive Intelligence and Computing (PICom 2023)
Nov 13-17, 2023, Abu Dhabi, UAE
Sponsored by IEEE, IEEE Computer Society
https://icnetlab.org/cyber-science2023/picom/index.html
Over the last fifty years, computational intelligence has evolved from
artificial intelligence, nature-inspired computing, and social-oriented
technology to cyber-physical integrated ubiquitous intelligence towards
Pervasive Intelligence (PI). The IEEE International Conference on
Pervasive Intelligence and Computing is intended to cover all kinds of
these intelligent paradigms as well as their applications in various
pervasive computing domains. PICom-2023 is the conference on Pervasive
Intelligence and Computing. It aims to bring together computer
scientists and engineers, to discuss and exchange experimental and
theoretical results, work-in-progress, novel designs, and
test-environments or testbeds in the important areas of Pervasive
Intelligence and Computing. PICom 2023 invites original papers
addressing all aspects related to Pervasive Intelligence and Computing.
=====================TOPICS=====================================
Topics of interest include but are not limited to the following:
- Deep Learning and Deep Computation
- Big Data and Smart Data
- Brain-inspired Computing
- Crowdsourcing and Social Computing
- Collective Intelligence
- Agent-based Computing
- Ubiquitous Intelligence
- Cyber-Physical Computing
- The Internet of Things
- Edge Intelligence
- Embedded HW, SW and Systems
- Pervasive Devices and RFIDs
- Wearable Devices and Applications
- Sensor Technology and Networks
- Pervasive Networks/Communications
- Edge and Fog Computing
- Device Virtualization
- Privacy, Security and Trust
- Context-Aware Computing
- Mobile Data Mining
- Ubiquitous Data Mining
- Activity Recognition
- Intelligent Cloud Computing
- Services for Pervasive Computing
- Smart Cities and Smart Homes
- Intelligent Social Networking
- Pervasive Technologies for ITS
- HCI for Pervasive Computing
- Middleware for Pervasive Computing
- Intelligent/Smart IoT
- Programming Abstractions for IoT
=====================RESEARCH TRACKS=============================
The 2023 edition of IEEE PICom will be organized in research tracks.
Therefore, papers should be submitted to a single track, the one that
better fits their subject, from the following:
Track 1: Computational Intelligence
Track 2: Intelligent Networks, Middleware and Applications
Track 3: Pervasive Computing and Activity/Affect Recognition
Track 4: Smart Object, Environment, System and City
=====================IMPORTANT DATES=============================
Main Conference Papers
Paper Submission Due: 1 July, 2023
Authors Notification: 15 September, 2023
Camera-ready Submission: 30 September, 2023
Submission Link :
https://easychair.org/conferences/?conf=dascpicomcbdcomcyber0
General Chair
Flavia C. Delicato, Fluminense Federal University, Brazil
Program Co-Chairs
Antonio Liotta, University of Bolzano, Italy
Deepak Puthal, Khalifa University, UAE
*** Apologies for cross postings ***
*BehavRec Workshop @RecSys 2023 - Call For Papers - *** DEADLINE July, 18
***
----------------------------------------------------------------------
International Workshop on Behavior Change and Persuasive Recommender Systems
co-located with the 17th ACM Conference on Recommender Systems (RecSys ’23)
Singapore, 18th-22nd September 2023
Web: https://behavrec.wordpress.com/
Submission site: https://easychair.org/my/conference?conf=behavrec23
For any information: amon.rapp(a)unito.it
=========
ABSTRACT
=========
For solving a variety of personal and societal problems, changing human
behavior is crucial. Persuasive and behavior change recommender systems are
intentionally designed to provide users with suggestions on how to modify
their behavior, habits, beliefs and opinions. Research in this area has
advanced over the years attracting interest from both practitioners and
researchers also due to the increasing availability of personal data, like
medical records, physiological parameters, and psychological states, which
may enable novel forms of tailored suggestions that can be delivered
anywhere at any time, leveraging multiple technologies (e.g., natural
language processing) and different devices (e.g., ambient, wearable and
mobile devices).
The BehavRec workshop aims to provide a forum for discussing open problems
and innovative research approaches in this area. Some questions that
motivate the workshop are: What kind of data should be used to design
“persuasive” recommendations? How should they be delivered? What kind of
strategies should be implemented to design timely and contextualized
persuasive recommendations? What kind of theories should we rely on to
design effective persuasive recommendations? How to support the user’s
motivation and help them sustain the desired behavior in the long term?
What contextual factors may affect the effectiveness of behavior change
recommender systems and should be considered in design?
This workshop will deepen the discussion of novel approaches and
applications of recommender systems that might want to persuade users into
taking beneficial actions in domains as diverse as health and wellness,
safety and security, food and environmental sustainability, education and
politics.
======
TOPICS
======
Topics of interest include but are not limited to:
∑ RECOMMENDER SYSTEMS
– Persuasive and Behavior change recommender systems
– Health recommender systems
– Food recommender systems
– Recommender systems for education
– Persuasive conversational recommender systems
∑ USER INTERFACES FOR PERSUASIVE AND BEHAVIOR CHANGE RECOMMENDER SYSTEMS
– Visual interfaces
– Context-aware interfaces
– Ubiquitous, wearable and mobile interfaces
– Conversational interfaces
∑ NEW APPROACHES TO DESIGNING AND DELIVERING PERSUASIVE RECOMMENDATIONS
– Controllability, transparency, and explainability
– Persuasive recommendation (e.g., argumentation-aware recommendation)
– Cultural differences (e.g., culture-aware recommendation)
– Context-aware recommendation
– How to balance the cost and benefit of behavior change recommender systems
– Challenges and limitations of implementing behavior change recommender
systems
∑ ETHICS, PRIVACY AND THEORIES
– Theories of behavior change and persuasion
– How to develop ethical and privacy-sensitive behavior change recommender
systems
– Frameworks and models for developing personalized persuasive technology
– Objective and subjective approaches to behavior change recommendations
∑ EVALUATION
– Empirical studies and evaluations of recommender systems for behavior
change
– Evaluation methods and metrics (e.g., evaluation questionnaire design)
– Case studies and examples of behavior change recommender systems
– Success and failure stories with regard to behavior change recommender
systems
– Long-term evaluation and evidence of long-term effects of behavior change
recommender systems.
============
SUBMISSIONS
============
We accept four kinds of submissions:
(A) Regular papers (5-12 pages + references - single-column CEURART style)
(B) Position papers, Ongoing projects and Demos (5-8 pages + references -
single-column CEURART style);
(C) Journal papers (already published - 2 pages including abstract,
highlights, and a pointer to the complete paper single-column CEURART
style);
(D) Manifestations of interest (max 2 pages including a bio of the
participant and a brief statement about why they are interest in the
workshop)
Submission site: https://easychair.org/my/conference?conf=behavrec23
All submitted papers will be evaluated by two members of the program
committee, based on originality, significance, relevance, and technical
quality. Note that the references do not count toward page limits.
Submissions should be single-blinded, i.e. authors’ names should be
included in the submissions.
We aim to publish all accepted papers, except from the (C-D) submission
type in CEUR WS Proceedings, as a joint volume. At least one author of each
accepted paper must register for the workshop.
The templates and format instructions are available here:
https://ceur-ws.org/HOWTOSUBMIT.html
================
IMPORTANT DATES
================
Early submission are strongly encouraged. We adopt a rolling review system:
early submissions will be immediately reviewed and the notification will be
sent out approximately two weeks after the submission.
* Paper submission final deadline: July 18, 2023 (GMT)
* Paper notification: August 18, 2023 (GMT)
* Camera-ready version deadline: September 10, 2023
=============
ORGANIZATION
=============
Amon Rapp
University of Torino, Torino, Italy
Federica Cena
University of Torino, Torino, Italy
Christoph Trattner
University of Bergen, Norway
Rita Orji
Dalhousie University, Canada
Julita Vassileva
University of Saskatchewan, Canada
Alain Starke
University of Amsterdam, Netherlands
Dear list members,
please find below the call for papers of the 4th International Symposium on
the Internet of Sounds.
We are happy to announce that the program will include not only paper,
poster, demo and tutorial presentations, but also two satellite events:
- the 1st International Workshop on Networked Immersive Audio
- the 2nd International Workshop on Multilayer Music Representation and
Processing
For both of them a separate call for papers will be circulated soon.
The conference will be held in hybrid form.
Best wishes
Luca
[Apologies for cross-posting, please distribute]
*4th International Symposium on the Internet of Sounds*
Pisa, October 26-27, 2023
https://internetofsounds.net/is2_2023/
*Call for papers and demos*
We are pleased to invite the community to submit to the 4th International
Symposium on the Internet of Sounds (IS2 2023). The Internet of Sounds is
an emerging research field positioned at the intersection of the Internet
of Things and the Sound and Music Computing domains. The symposium will be
hosted at the congress center “Ex Monastero delle Benedettine” in the city
of Pisa, Italy, and will take place on the 26 and 27 of October 2023.
The aim of the symposium is to bring together academics and industry to
investigate and advance the development of Internet of Sounds technologies
by using cutting-edge tools and processes. The event will consist of oral
presentations, keynotes, poster presentations, demonstrations, as well as
tutorials.
Topics of interest include, but are not limited to, the following areas:
- Wireless acoustic sensor networks
- Networked music performances
- Web Audio
- Networked Musical XR
- Detection and classification of sounds in acoustic sensor networks
- Sound-based anomaly detection and sound-based predictive maintenance
in networked settings
- Spatial audio for the Internet of Sounds
- Cloud-based services for musical and audio applications
- Ecoacoustics
- Embedded audio
- Privacy and security in acoustic sensor networks
- Smart Musical Instruments
- Musical haptics for the Internet of Musical Things
- Participatory live music performances
- Music education applications for the Internet of Musical Things
- Intelligent music production in Internet of Musical Things contexts
- Ubiquitous music
- Sonification for Internet of Sounds applications
- Protocols and exchange formats for the Internet of Sounds
- Improving accessibility and inclusiveness within the Internet of Sounds
- Open audio databases for Deep Learning and Data Mining
- Challenges in the management and delivery of large audio databases
- Visualization and Sonification of acoustic sensor networks
- Sustainability and ethical aspects of the Internet of Sounds
We consider contributions in the form of a full paper (min 5 pages, max 10
pages), a poster paper (4 pages), or a demo proposal (max 2 pages). Authors
are welcome to submit to all three tracks. We encourage the submission of
work in progress as well as more mature work. LaTeX and Word templates are
available: IEEE conference templates.
<https://www.ieee.org/conferences/publishing/templates.html>
*Important dates*
- Papers and demos submission deadline: July 15, 2023
- Author notification: September 1, 2023
- Camera ready due: October 1, 2023
- Registration deadline: October 1, 2023
- Symposium dates: October 26-27, 2023
*Satellite events*
The program will include two satellite events:
- the 1st International Workshop on Networked Immersive Audio
- the 2nd International Workshop on Multilayer Music Representation and
Processing
*Publications*
The IS2 2023 proceedings will be submitted to the IEEE for publication.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper and Best Demo awards. To be eligible for the best student
paper award, the presenting and first author of the paper must be a
full-time student.
*Organizing Committee*
- Stefano Giordano (University of Pisa)
- Gregorio Procissi (University of Pisa)
- Nils Peters (University of Erlangen-Nürnberg and Fraunhofer IIS)
- Sacha Krstulovic (Music Tribe)
- Claudia Rinaldi (University of L’Aquila)
- Benjamin Matuszewski (IRCAM)
- Chrisoula Alexandraki (Hellenic Mediterranean University)
- Luca Borgianni (University of Pisa)
- Luca Turchet (University of Trento)
*Sponsors*
- ZTE - Italia <https://www.zteitalia.it/en/home/>
- Vianova <https://www.vianova.it/>
- Italtel <https://www.italtel.com/>
- Cubitlab <https://cubitlab.com/>
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
*** Apologies for cross-posting ***
=== ACM GoodIt 2023 Call for Papers ===
ACM GoodIT 2023 will focus on the application of IT technologies to social good. Social good is typically defined as an action that provides some sort of benefit to the general public.
### Important Dates
-> All tracks Submission extended deadline: June 1
-> Notification of acceptance: July 7th, 2023
### Link
http://goodit.campusfc.unibo.it/
### Scope
The ACM GoodIT conference seeks papers describing significant research contributions related to the application of information technologies (IT) to social good. The latter is defined as something that provides a benefit to the general public, such as clean air, clean water, internet access, education, or healthcare. However, new media innovations and the proliferation of online communities have added new meaning to the term. Social good can now reflect global citizens uniting to unlock the potential of individuals, technology, and collaboration towards a positive societal impact.
The conference will feature regular and special tracks papers, work-in-progress and PhD papers.
### Papers length
* Full papers (main track and special tracks): papers must not exceed twelve (12) single-column pages, excluding references. Papers with a length disproportionate to their contribution will likely be rejected.
*
Work in Progress Tracks Papers: papers must not exceed eight (8) single-column pages, excluding references.
* PhD Tracks Papers: papers must not exceed five (5) single-column pages, excluding references.
### Publication of papers
Submitted papers (in each of the special tracks) must be original works and must not have been previously published. They will be peer-reviewed (three reviews). All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings.
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
TLDR: The submission deadline has been extended to May 30th
-------------------
Call for Papers
-------------------
HCI-E2: Workshop on HCI Engineering Education
http://ui-engineering.org/activities/hci-engineering-education-2023/
Submission website: https://ise.di.uminho.pt/hci-e2/openconf.php
In conjunction with INTERACT 2023
York 28 August - 1 September 2023
https://interact2023.org
----------------
Overview
----------------
The workshop aims at carrying forward work on identifying, examining,
structuring, and sharing educational resources and approaches to support
the process of teaching/learning Human-Computer Interaction (HCI)
Engineering. The widening range of available interaction technologies and
their applications in increasingly varied contexts (private or
professional) underlines the importance of teaching HCI Engineering but
also the difficulty of taking into account changes and developments in this
field in often static university curricula. Besides, as these technologies
are taught in diverse curricula (ranging from Human Factors and Psychology
to hardcore Computer Science), we are interested in what the best
approaches and best practices are to integrate HCI Engineering topics in
the curricula of programs in Software Engineering, Computer Science,
Human-computer Interaction, Psychology, Design, etc.
-----------------
Scope
-----------------
Engineering interactive systems is a multidisciplinary endeavour positioned
at the intersection of Human-Computer Interaction (HCI), Software
Engineering, Usability Engineering, Interaction Design, Visual Design, and
other disciplines. The Human-Computer Interaction Engineering (HCI-E) field
is concerned with providing methods, techniques, and tools for the
systematic and effective design, development, testing, evaluation, and
deployment of interactive systems in a wide range of application domains.
HCI techniques, methods and tools, as well as many other novel forms of
interaction, involve aspects that need to be adequately addressed in the
curricula of programs in HCI, Software Engineering and Computer Science.
This begs the question of how best to address these topics in those
curricula, and what the best approaches to address them are. When
considering education about HCI Engineering, we need to think about who is
being educated as there is likely to be different curriculum scope and
educational methods for different types of learners. There are two main
distinctions likely influencing these methods:
- Technical vs non-technical. Students in Computer Science and similar
areas are likely to be the main consumers of detailed HCI-E education.
However, the creation of interactive applications “requires input from
science, engineering and design disciplines” and multidisciplinary teamwork
requires from participants an increased understanding and appreciation for
other disciplines. It is also important for those who are likely to have a
more interface design or user research role to able to appreciate the
limits of technology and the potential impacts of architectural design
choices.
- Student vs practitioner. It is likely that the primary interest of many
participants will be university education. However, developers are often
involved in lively online discussions about different frameworks, and even
in the use of monads in interactive JavaScript. Interaction Design
Foundation courses attract tens of thousands of UX practitioners worldwide,
evidencing the desire of on-the-job learning in both communities.
-----------------
Audience
-----------------
We would like to bring together experiences from people teaching HCI
concepts impacting how we engineer interactive systems and from people
working in HCI-E to identify topics and methods that should be included in
teaching this subject. Besides the courses in HCI-E, interesting inputs may
arrive from HCI courses outside the CS curriculum requiring to communicate
engineering challenges, or from more general software engineering courses
discussing aspects related to human factors. Hence, we will solicit
contributions from the HCI-E-related communities, and we will be very
interested in welcoming members of the educational community, for a
fruitful discussion.
-----------------
Goals
-----------------
We identify two types of potential outcomes that could define the group
activities during the workshop:
Educational resources – One goal is to create a repository of educational
resources for HCI-E including cases studies, projects and exercises. These
educational resources need to be described in a common structure. The
definition of this structure was started at the previous workshop. A goal
of the workshop will be to extend and consolidate this structure as well as
to describe these resources according to this structure.
HCI-E Education Roadmap – Edited volume: Depending on the quality of the
submissions and the workshop results, revised versions of the contributions
will be published on an edited volume. Alternatively, we will produce a
journal paper summarizing and consolidating the contributions, in the form
of an HCI Engineering Education roadmap.
-----------------
Submissions
-----------------
Position papers (6-10 pages in Springer format) must report experiences
related to HCI Engineering education. Submissions could report software
engineering units including some aspects of HCI-E, curricula or teaching
units dedicated to HCI-E, case studies/projects demonstrating aspects of
HCI-E, evaluation of students’ skills related to HCI-E, training
non-technical and mixed students in HCI-E, training appropriate aspects of
HCI-E to professionals/practitioners, a new teaching modality promising for
teaching HCI-E, introducing HCI-E into existing curricula, etc. Authors
could also provide in their submission a short summary of their experience
in the field and their motivation to participate in this workshop.
-----------------
Important Dates
-----------------
Submission deadline: May 30th, 2023
Notification deadline: June 15th, 2023
Workshop: August Monday 28th or Tuesday 29th
Deadlines are AoE.
-----------------
Organizers
-----------------
José C. Campos, University of Minho & HASLab/INESC TEC, Portugal
Laurence Nigay, University Grenoble Alpes, France
Alan Dix, Computational Foundry, Swansea University, Wales, UK
Anke Dittmar, University of Rostock, Germany
Simone DJ Barbosa, PUC Rio, Brazil
Lucio Davide Spano, University of Cagliari, Italy
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
Call for paper
Workshop on Engineering Interactive Systems Embedding AI Technologies (at
EICS 2023 conference)
https://sites.google.com/view/engineering-is-ai/home
Swansea, Tuesday 27th of June 2023
Deadline for submission: June 2nd, 2023 AoE via
https://easychair.org/conferences/?conf=eiseait2023
Submissions: up to 6 pages Springer LNCS format
Post-workshop publication: Springer LNCS volume
You are kindly invited to submit contributions to this workshop.
The main goal of this workshop is to offer a platform for scientists who
are interested in the design, development, evaluation, and use of
interactive systems involving AI technologies.
The first objective is to identify and gather information about knowledge
and practice in the workshop’s domain:
· Get an overview of current R&D practices (methods/notations/tools) to
engineer usable interactive systems embedding AI technologies, as well as
lessons learned and recommendations;
· Get an overview of current R&D practices (methods/notations/tools) to
architect usable interactive systems embedding AI technologies, as well as
lessons learned and recommendations;
· Identify a systematic approach for describing AI technologies and
assessing their impact on properties such as users’ UX and systems’
usability;
· Understand how the multiple stakeholders involved in interactive systems
design and development identify properties, how they describe them, and how
they assess their relative importance when they embed AI technologies
(going beyond the classical UX and usability but also addressing
performance, dependability, safety, ...);
· Identify an engineering approach to find an equilibrium between
(AI-based) automation and human interaction.
The second objective is to elicit the main gaps in AI technologies which
hinders their exploitation in the design and development of interactive
systems, especially if a user-centered design process is followed.
--
Emanuele Panizzi
Associate Professor
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
Call for paper
Workshop on Engineering Interactive Systems Embedding AI Technologies (at
EICS 2023 conference)
https://sites.google.com/view/engineering-is-ai/home
Swansea, Tuesday 27th of June 2023
Deadline for submission: June 2nd, 2023 AoE via
https://easychair.org/conferences/?conf=eiseait2023
Submissions: up to 6 pages Springer LNCS format
Post-workshop publication: Springer LNCS volume
You are kindly invited to submit contributions to this workshop.
The main goal of this workshop is to offer a platform for scientists who
are interested in the design, development, evaluation, and use of
interactive systems involving AI technologies.
The first objective is to identify and gather information about knowledge
and practice in the workshop’s domain:
· Get an overview of current R&D practices (methods/notations/tools) to
engineer usable interactive systems embedding AI technologies, as well as
lessons learned and recommendations;
· Get an overview of current R&D practices (methods/notations/tools) to
architect usable interactive systems embedding AI technologies, as well as
lessons learned and recommendations;
· Identify a systematic approach for describing AI technologies and
assessing their impact on properties such as users’ UX and systems’
usability;
· Understand how the multiple stakeholders involved in interactive systems
design and development identify properties, how they describe them, and how
they assess their relative importance when they embed AI technologies
(going beyond the classical UX and usability but also addressing
performance, dependability, safety, ...);
· Identify an engineering approach to find an equilibrium between
(AI-based) automation and human interaction.
The second objective is to elicit the main gaps in AI technologies which
hinders their exploitation in the design and development of interactive
systems, especially if a user-centered design process is followed.
--
Emanuele Panizzi
Associate Professor
Computer Science Department
Faculty of Information Engineering, Informatics, and Statistics
Sapienza University of Rome, Italy
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer be updated since last 5 March 2023 onwards./
=========================================================
Special Issue on
*Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces
*Call for Papers -> link
<https://ixdea.org/design-education-for-hybrid-environments-pedagogies-frame…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Daniel Rosenberg Munoz, Carnegie Mellon University, USA
• Dina El Zanfaly, Carnegie Mellon University, USA
• Peter Scupelli, Carnegie Mellon University, USA
• Daragh Byrne, Carnegie Mellon University, USA/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *May 20th, 2023*
• Notification to the authors: July 31st, 2023
• Camera ready paper: September 20th, 2023
• Publication of the special issue: October 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Over the past few decades, interactive technologies have become more and
more embedded in and blended with our physical world. These
technologies—mobile computing, AR and VR, interactive IoTs, tangible
interfaces, and responsive architectures—are increasingly shaping our
daily experiences in our homes, workplaces, neighborhoods, and cities.
We call these physical-digital spaces Hybrid Environments . As these
technologies continue to transform the way we live, many new
opportunities emerge for design education and practice.
Within higher education, more and more programs aim to cross-train
designers, architects, creative technologists, and artists to operate in
these emerging terrains. This is a complex pedagogical practice.
Designing for Hybrid Environments requires knowledge and training in the
design of both physical environments and interactive technologies.
Solutions cut across, and often operate at multiple, scales: from the
object to the room, from the neighborhood to the city. Consequently, the
design of good physical-digital spaces must often bridge fundamental
knowledge in design, architecture, art, interactivity, and computation.
How are we meeting this emergent need? How do we educate cross-trained
students to creatively respond and adapt to these complex design spaces?
In this special issue, we invite design educators to share their
pedagogies, frameworks, and tools for crafting next-generation
physical-digital spaces. We hope to gather, reflect, and share valuable
examples and instructional practices so that we might learn from one
another and critically examine how to teach students to design Hybrid
Environments. Ultimately, we seek to form a common understanding and
begin building the foundations for design education in this emerging field.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Design Education for Hybrid Environments includes, but is not limited to:
• Teaching for and within VR, AR, and XR technologies.
• Teaching for interactive IoT, spatial computing, ambient media, and
responsive architecture.
• CAD and CAM tools to help conceive, represent, prototype, and test
Hybrid Environments.
• Theoretical frameworks and representational techniques to navigating
scales of design —from the object to the room, from the neighborhood to
the city.
• Cognitive approaches to explain and study reasoning, conceiving, and
building Hybrid Environments.
• Post-Pandemic Hybrid Environments, including telepresence, distributed
spaces, and the temporality of experience.
• Assessment and performance methods, including pilot studies,
curricula, or cases of evaluating Hybrid Environments design and
instruction.
• Instructional experiences resilient to rapid change in technology
infrastructures and toolsets.
• Research methods supporting the design process and evaluation of
Hybrid Environments.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Design Education for Hybrid Environments")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Design Education for Hybrid Environments/
• drosenb2 [at] andrew [dot] cmu [dot] edu
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.60
• ‘SLE as engines of the twin transition’
Guest editors: Mihai Dascalu, Oscar Mealha, Sirje Virkus
• ‘Technologies, Tools, and Techniques for Online Design-Based
Activities with Children’
Guest editors: Naska Goagoses, Heike Winschiers-Theophilus, Erkki
Rötkönen, Tariq Zaman
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
----------------------------------------------------------
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer updated from 5 March 2023 onwards./
=========================================================
Special Issue on
*AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age
*Call for Papers -> link
<https://ixdea.org/ai-for-humans-and-humans-for-ai-towards-cultures-of-parti…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
• Renate Andersen, Oslo Metropolitan University, Norway
• Vita Santa Barletta, University of Bari, Italy
• Anders Mørch, University of Oslo, Norway
• Alessandro Pagano, University of Bari, Italy
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *May 20th, 2023*
• Notification to the authors: July 31st, 2023
• Camera ready paper: September 20th, 2023
• Publication of the special issue: October 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
This special issue is intended to explore the assumption (and to provide
at least partial evidence) that the most successful Artificial
Intelligence (AI) systems out there today are dependent on teams of
humans, just as humans depend on these systems to gain access to
information, provide insights and perform tasks beyond their own
capabilities. An assumption that implies a confrontation between AI,
Human-Centered AI and HCD and a reflection on the role of HCD in the AI age.
The issue, thus, is not intended to be focalized on the design of user
interfaces of systems containing embedded AI features, per se; rather,
it is expected to be grounded in research activities involving a broad
spectrum of academic disciplines – from computer science to social
science – that will critically analyze the interplay between
AI, Human-Centered AI and HCD, in order to investigate the impact on
individuals, social groups, and society as a whole.
In particular this special issue wish to explore the relationship
between AI, aimed at replacing human beings, and Intelligence
Augmentation (IA), focused on empowering human beings in their daily
life and work. Balancing between these two perspectives means changing
the research paradigm from traditional human-computer interaction, to
designing the collaboration between humans and computers. This will
foster creativity, meaningful work, intersubjectivity, and learning, and
eventually improve the quality of life of individuals. However, a
variety of issues and ethical problems need to be addressed in this new
age – e.g., privacy intrusions, massive unemployment, knowledge and
competence loss, lack of control, autonomous weapons, new research
methods, etc.
The guest editors encourage researchers to submit articles that will
consider these aspects.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interest for this special issue include, but not limited to:
* AI and Human control: privacy and ethical issues
* AI support in everyday work
* Collaborative human-centered design
* End-User Development for AI-based systems
* Empirical evaluation of AI-based systems
* Explainable AI through meta design
* Human-centred AI
* Learning analytics for teachers participation and learning effectiveness
* Research methods in Human-Centered AI and Design
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: AI for Humans and Humans for AI")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on AI for Humans and Humans for AI/
• renatea [at] oslomet [dot] no
• vita [dot] barletta [at] uniba [dot] it
• anders [dot] morch [at] iped [dot] uio [dot] no
• alessandro [dot] pagano [at] uniba [dot] it
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
• N.60
• ‘SLE as engines of the twin transition’
Guest editors: Mihai Dascalu, Oscar Mealha, Sirje Virkus
• ‘Technologies, Tools, and Techniques for Online Design-Based
Activities with Children’
Guest editors: Naska Goagoses, Heike Winschiers-Theophilus, Erkki
Rötkönen, Tariq Zaman
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
----------------------------------------------------------
***** *Workshop date confirmed for August 29, 2023 ***** *
*
*
**** Submission deadline extended to May 30, 2023 ****
_Attending the HCSE@INTERACT 2023 workshop does not require paper
submission/acceptance!_
If you only want to participate or present your work without submitting a paper,
please contact the organizers!
*
*
*(Apologies if you receive multiple e-mails on this subject via different
channels!)*
https://sites.google.com/view/hcse-interact2023
*Call for Papers*
HCSE@INTERACT 2023
International Workshop on
Human-Centered Software Engineering
Rethinking the Interplay of
Human–Computer Interaction and Software Engineering
in the Age of Digital Transformation
organized by IFIP Working Group 13.2 onMethodologies for User-Centered Systems
Design
atINTERACT 2023 <https://interact2023.org/>
The 19th IFIP TC.13 International Conference on Human–Computer Interaction
August 29, 2023
York, United Kingdom
Theme
The Fourth Industrial Revolution is characterized by a process of technological
transformation that is affecting the social structure across the globe. It has
changed the way of shopping, of relating to others, of living. At the core of
the process are technologies that generate important cultural impacts in our
lives. In Europe, this process is differently named, depending on the different
countries: digitisation, digital transformation, digital transition, etc. Here
we call it digital transformation, but no matter how you name it, it has in fact
revolutionized every market and company, as well as our life.
We follow the definition by Gong & Ribiere (2020) that states that Digital
transformation is “A fundamental change process, enabled by the innovative use
of digital technologies accompanied by the strategic leverage of key resources
and capabilities, aiming to radically improve an entity* and redefine its value
proposition for its stakeholders.” (*An entity could be: an organization, a
business network, an industry, or society.).
Various technologies enable the digital transformation process: mobile and
wearable devices, Internet of Things, Cloud Computing, Big Data, Blockchain,
Augmented, Virtual and Mixed Reality, Artificial Intelligence and Machine
Learning, Digital Twin, Cybersecurity. However, while introducing undeniable
benefits, they also bring some important issues.
This workshop is looking for contributions from various fields, with a focus on:
*
the domain of Internet of Things (IoT) and IoT devices that are becoming
more pervasive and social
*
IoT also introduces issues from the cybersecurity perspective
*
The impact of Artificial Intelligence (AI) on human lives and the
economywith the problem thatthe required computing power is high, there are
worriesof how AI models predict the output, data privacy and securityetc
*
Digital Twin (DT) is another protagonist of the digital transformation
process. It is a virtual replica of a real-world object that is run in a
simulation environment to mirror its physical pendant, with digital and
physical twins influencing each other including the ability to perform
predictions.
*
benefits and issues of other technologies: usability of mobile and wearable
devices, as well as of Augmented, Virtual and Mixed Reality; user awareness
about the usage and the security of Cloud Computing, Big Data, Blockchain.
What emerges is that Human-Centered Software Engineering (HCSE) is more relevant
than ever. The interplay between Human–Computer Interaction and Software
Engineering needs to be rethought and fortified for a rapid response to the
evolution of technologies, while also considering aspects such as greater
agility in service development, sustainability, ethical considerations,
cybersecurity, user mindset and awareness, to name just a few. But also the
approaches for addressing them have to be carefully considered. For example,
some software development companies show an increasing interest in low-code
development platforms to facilitate application development by domain experts
without sophisticated software development knowledge, as a possible solution to
the need of more agile, fast and also sustainable service development. Domain
experts are, however, not trained in software development methods. This
introduces a risk of domain experts creating unusable applications or exceeding
the designated time frame of a project (or both).
<https://sites.google.com/view/hcse-interact2023#h.kzuma82xxlaf>
Objective
In this workshop, we aim to broaden the traditional scope of the workshop series
of IFIP Working Group 13.2beyond the traditional themes of IFIP 13.2 workshops.
Particularly, this edition promotes sharing of knowledge and experiences that
address how to deal with the challenges of the digital transformation and its
influence on human-centered socio-technical system design and development
practices.
This workshop is a follow-up of the successful workshops organized atINTERACT
2015 in Bamberg, Germany
<https://www.irit.fr/recherches/ICS/events/conferences/workshop-IFIPWG13.2-B…>,INTERACT
2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>,INTERACT 2019 in
Paphos, Cyprus
<https://sites.google.com/view/ifip-wg-13-2-workshop-interact/home>, andINTERACT
2021 in Bari, Italy <https://sites.google.com/view/hcse-workshop-interact2021/>.
<https://sites.google.com/view/hcse-interact2023#h.p_iJ1JDR1kenC0>
Target Audience and Expected Outcomes
This workshop is open to everyone who is interested in aspects of human–computer
interaction from a user-centered perspective. Typical contributions to this
workshop focus on methods, processes and approaches for designing, building and
testing interactive systems. We expect a high participation of IFIP Working
Group 13.2 members. We particularly invite participants to present position
papers describing real-life case studies that illustrate how they rethought
HCI’s and SE’s interplay in order to address aspects such as agile development,
sustainability, ethical considerations, and cybersecurity. Any perspective and
related aspects of user interface design are welcome. We are especially
interested in work that deals with current trends that change the way humans
use, interact and collaborate with technical components in socio-technical
systems. We are also interested in methods, theories and tools that combine
human-centered design and software engineering practices. Position papers will
be made available through the workshop website. Furthermore, an extended version
of selected papers will be considered for inclusion in a Springer LNCS
post-proceedings volume published in conjunction with the other INTERACT
workshops organized by the IFIP TC13 Working Groups.
<https://sites.google.com/view/hcse-interact2023#h.p_OX43lXt1eneG>
Workshop Format
This full-day workshopisin person only. Itisorganized around presentation of
position papers and working activities in small groups. From the set of
contributions, a subset of selected case studies will be invited to be presented
at the beginning of the workshop and will be used to support the discussion that
follows. The morning session will be dedicated to welcoming participants and
presenting case studies. Participants will be invited to comment on the case
studies and to report similar experiences. The afternoon sessions will be
devoted to interactive sessions, where participants will be engaged to work in
small groups and propose solutions to the problems of the case st udies seen in
the morning. Solutions proposed by the participants will be compiled and
compared. Based on the lessons learned, participants will be incited to draft an
agenda of future work that can be accomplished. We plan to run the
workshoponsite in person only. If circumstances require it, we intend to switch
to a completely digital format that will be run online. We will continuously
adapt to any decision regarding the conference format by the INTERACT 2023
organizers.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_80>
Submission Instructions
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages
inSpringerLNCSformat
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>,
including abstract) shall report(practical) experiences related to research
challenges and results on human-centered software engineering or user-centered
development processes for interactive systems with a particular focus on
digital-transformation aspects and technologies (such as mobile and wearable
devices, Internet of Things, Cloud Computing, Big Data, Blockchain, Augmented,
Virtual and Mixed Reality, Artificial Intelligence and Machine Learning, Digital
Twin, Cybersecurity) and their impact on software properties or software
development practices.Submissions are not anonymous and should include all
author names, affiliations, and contact information.Authors should also provide
in their submission a short summary of their experience in the field and their
motivation to participate in this workshop. Submissions will be processed via
the workshop web pages that will be managed by the workshop organizers at IFIP
WG 13.2.Papers are submitted through theEasyChair website
<https://easychair.org/conferences/?conf=hcse-interact2023>.
Submitted position paperswill be reviewed byan international program committee
comprisingthe organizers and selected members of IFIP Working Group 13.2 who are
experts in the field. Participants will be invited to attend the workshop based
on the result of the reviewing process. Accepted position paperswill be made
available through the workshop website.Upon acceptance, at least one author of
each accepted position paper must register and attend the workshop.Furthermore,
an extended version of selected papers will be considered for inclusion in a
Springer LNCS post-proceedings volume published in conjunction with the other
INTERACT 2023 workshops organized by the IFIP TC13 Working Groups.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_94>
Important Dates
Deadline for submission: May 30, 2023 [extended!](May 8, 2023)
Acceptance notification:June 7, 2023[extended!] (May 31, 2023)
Final version of position paper: June30, 2023
Workshop date: August29, 2023 (confirmed)
<https://sites.google.com/view/hcse-interact2023#h.p_ID_104>
Organizers
Carmelo Ardito, UniversityLUM Giuseppe Degennaro, Italy
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
Stefan Sauer, Paderborn University, Germany
<https://sites.google.com/view/hcse-interact2023#h.ubmtv0mjluv3>
Contact
Please write toorganizers(a)hcse-conference.org
<mailto:organizers@hcse-conference.org>if you have any question.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_110>
Venue
The workshop will be hosted in the frame of the 19th IFIP TC13 International
Conference on Human-Computer Interaction, August28– September1, 2023, inYork,
United Kingdom. Look at the main conference web site for further information
(https://www.interact2023.org/ <https://www.interact2023.org/>).
*
*
**
#############################################################
CALL FOR PAPERS
Workshop: Sustainable Human-Work Interaction Designs (SHWID)
https://hwid.unibs.it/events/SHWID/
Organized by WG13.6 on Human Work Interaction Design and WG13.10 on Human-Centred Technology for Sustainability
Co-located with INTERACT 2023: 19th International Conference of Technical Committee 13 (Human-Computer Interaction) of IFIP (International Federation for Information Processing)
28 August - 1 September 2023 - York, UK
#############################################################
Theme:
Sustainable HCI explores ways to design interactive systems in a more sustainable way and to make user behavior more sustainable. Social justice and equity aspects became emergent domains in HCI during the last decade.
This workshop proposes to explore how HWID design methods and exemplary HWID designs can contribute to the implementation of environmental practices in the workplace, sustainable manufacturing processes, or socially fair systems and processes.
This workshop aims to (a) investigate processes and methods for creating sustainable designs and workplaces, (b) collect case studies that analyze experiences with introducing and learning from sustainability at work, and (c) formulate a research agenda for future work on sustainable human-work interaction designs.
--------------------------------------------------------------
Participants are asked to submit a position paper describing work on processes, methods, or results and evaluation of these to support (but not limited to):
- Digital sobriety
- Green IT
- Slow design, craft design
- Sustainable digitalization
- Users' experience in sustainable environment
- Engagement in environmental behavior
- System-organization fit, organizational implementation, or benefits realization
--------------------------------------------------------------
Participation and submission:
Papers must be two- to four-page position paper formatted according to the INTERACT proceedings format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…). We encourage both senior and early-stage researchers to submit position papers describing work in progress or completed research.
Position papers must be submitted in PDF format (non-anonymized) in EasyChair system: https://easychair.org/conferences/?conf=shwid2023.
Submissions will be reviewed by two reviewers based on relevance, originality, significance, and quality. Upon acceptance, at least one author of each accepted position paper must attend the workshop. In agreement with the authors, revised version of accepted position papers will be published in INTERACT Workshop Proceedings volume.
--------------------------------------------------------------
Important dates:
Paper submission deadline: May 16th, 2023 (extended)
Paper notification of acceptance: May 29th, 2023
--------------------------------------------------------------
Workshop organizers:
- Elodie Bouzekri (contact: elodie.bouzekri(a)estia.fr<mailto:elodie.bouzekri@estia.fr>)
- Barbara Rita Barricelli
- Torkil Clemmensen
- Morten Hertzum
- Masoodian Masood
[Apologies for the cross-posting]
Computer Supported Cooperative Work (CSCW) 2023—for the first time—will
offer Special Interest Groups (SIGs) as another way for people from diverse
backgrounds and interests to join together around shared research
initiatives. SIGs enable conference attendees to meet informally about a
common interest, which may include specific technologies, societal
concerns, curious human behaviors or any other topic where there has been
or could be CSCW research. A SIG can be an excellent space for dialog and
may incorporate novel facilitation strategies, from group discussion to
collective storytelling, roleplay, and even sketching activities to help
SIG participants creatively engage with a topic. While CSCW 2023 will be a
hybrid conference from October 16-18, the SIG sessions will all be
facilitated in-person in Minnesota, USA.
Submission Details
SIG proposals must be submitted via the PCS system as a single PDF by May
11, 2023. Each submission must include a SIG Proposal (5-pages) as well as
Supplementary Materials describing the facilitation strategy and
requirements for the in-person session at the conference (2-pages).
Accepted proposals will be published as Extended Abstracts in the
Conference Proceedings. During the conference, CSCW will provide each SIG
with a meeting space for 75-minutes and will help to advertise the meetings
in various ways.
-
Online submission: PCS Submission System
-
Template: ACM Master Article Submission Templates (single column)
-
Submission format: A proposal including references (maximum 5-pages) and
mandatory supplementary material describing the SIG (2-pages).
-
Selection Process: Juried
How have other academic communities engaged with the topic of your SIG? The
SIG Proposal (5-pages) should clearly articulate a compelling reason for
the SIG. Authors are strongly encouraged to describe the topic in a maximum
of 20 primary references with approximately half of the references coming
from ACM publications and the other half from sources beyond the ACM. This
is not a hard rule as much as it is a challenge to seek out
interdisciplinary opportunities for collaboration.
Develop the proposal collaboratively with a group of people. While not
strictly required, we prefer that proposals be authored by a minimum of two
individuals representing at least two different organizations or
communities.
Clearly describe the activities you would like to facilitate during your SIG.
The Supplementary Material (also mandatory) using the same template should
be no more than 2-pages in length. Accepted SIGs will have a
scheduled, 75-minute
long session at the conference. After your SIG is accepted, we will notify
you what technical support will be available. Rooms will be set up to
facilitate discussion.
The following details about the SIG session should be included in the
Supplementary Material: (1) A brief description of the community (or
communities) to which this SIG would be of interest and why it is of
interest, (2) assumed attendee background, (3) the approach you will use
for organizing and presenting the SIG, (4) an informal schedule of
discussion topics, (5) your plan to attract a reasonable number of
attendees, and (6) which organizer should serve as the primary contact.
As you develop a plan for your SIG proposal, please pay attention to
accessibility considerations. Follow recommendations found in the Guide to
an Accessible Submission
<https://sigchi.org/conferences/author-resources/accessibility-guide/>. If
you have any questions or concerns about creating accessible submissions,
please contact the Accessibility Chairs at accessibility2023(a)cscw.acm.org
<accessibility(a)chi2023.acm.org>.
All deadlines are 23:59 Anywhere on Earth (AoE) time
-
Deadline for submissions due: Thursday, May 11, 2023
-
Notification of acceptance: Thursday, June 15, 2023
Selection process
Although the process is highly selective, it does not necessarily follow a
reviewing process by a committee, and authors should not expect to receive
formal feedback on their submission other than the selection decision.
Specifically, we will consider the following criteria:
1.
Appeal to the community: Is the topic both timely and of wide enough
appeal to attract a significant audience? At the same time, is the topic
sufficiently focused to allow for productive discussion during the SIG
meeting? Too narrow, and the SIG might attract too few people; too broad,
and it is difficult for progress to be made in the relatively short
duration of a SIG.
2.
Format: Is the proposed format conducive to discussion and shared
insight? Will it be possible to achieve its aims? SIGs are not workshops,
nor project showcases, nor tutorials.
3.
Diversity of perspective: It helps to be able to show that the SIG will
be able to encompass a wide perspective, and that the organizers can
accommodate and facilitate discussion across this breadth. Places to show
this are in the description of the intended community, the assumed attendee
background, and the home institutions and disciplines of the organizers.
4.
Continuity: Does the SIG support the development of a longer term
interest group, for example follow-on SIGs or other types of contributions
at subsequent CSCW and other conferences? If the topic is a very recent or
new one, or a revival of an old topic, then arguments will need to be made,
to demonstrate that it is a topic that will persist, rather than simply
being this year’s fashion. If the topic is a continuation of previous
SIG(s), then it is necessary to present the latest developments of the
topic and their projection into the future.
5.
Anonymity: Submissions should not contain sensitive, private, or
proprietary information that cannot be disclosed at publication time.
Submissions should NOT be anonymous. However, confidentiality of
submissions will be maintained during the review process. All rejected
submissions will be kept confidential in perpetuity. All submitted
materials for accepted submissions will be kept confidential until the
start of the conference, with the exception of title and author information
which will be published on the website prior to the conference.
Upon Acceptance of Your Submission
The corresponding author of a conditionally accepted paper has to follow
the instructions on preparing and submitting a final version by the
Publication-Ready Deadline. If the authors cannot meet these requirements
by the Publication-Ready deadline, the venue chairs will be notified and
may be required to remove the paper from the program. The publication-ready
version has to follow the LaTeX and Word templates from ACM. Should you
need technical assistance, please direct your technical query to:
pubs2023(a)cscw.acm.org.
For more details, check the website:
https://cscw.acm.org/2023/index.php/submit-sig/
Thanks for your time and we hope to see you at CSCW 2023!
Best,
Brian McInnis and Sayan Sarcar
sigs2023(a)cscw.acm.org
---------------------------------------------------------------------------
ACM MobileHCI 2023
The ACM International Conference on Mobile Human-Computer Interaction
Athens, Greece
September 26—29, 2023
https://mobilehci.acm.org/2023/
---------------------------------------------------------------------------
CALL FOR PAPERS & STUDENT VOLUNTEERS
MobileHCI conference brings together people from diverse areas and
provides a multidisciplinary forum for academics, hardware and software
developers, designers and practitioners to discuss the challenges and
potential solutions for effective interaction with and through mobile
devices, applications, and services. The conference welcomes
contributions that promote the exchange of ideas and rational discourse
between academics, researchers, and industries all over the world.
Please refer to https://mobilehci.acm.org/2023 for more details.
=====================================
Demos, Tutorials, Panels, and Industrial Perspectives
=====================================
Submission May 26, 2023
Notifications June 23, 2023
Camera-Ready July 7, 2023
Web (Demos): https://mobilehci.acm.org/2023/callfordemos.php
Web (Tutorials): https://mobilehci.acm.org/2023/callfortutorials.php
Web (Panels): https://mobilehci.acm.org/2023/callforpanels.php
Web (Industrial Perspectives):
https://mobilehci.acm.org/2023/callforindustpersp.php
=========================
Late-Breaking Work
=========================
Submission May 26, 2023
Notifications June 30, 2023
Camera-Ready July 21, 2023
Web (Late-Breaking Work):
https://mobilehci.acm.org/2023/callforlatebreaking.php
=========================
Doctoral Consortium
=========================
Submission June 23, 2023
Notifications July 7, 2023
Camera-Ready July 21, 2023
Web(Doctoral Consortium):
https://mobilehci.acm.org/2023/callfordoctoralconsortium.php
=========================
Student Volunteers
=========================
Lottery opens on May 1st, 2023
Lottery closes on July 1st, 2023
Notifications July 15th, 2023
Lottery site:
https://docs.google.com/document/d/1FNIiZHyeBRnAI7N1ElchZxKrFdCu_gHZKoUgyEF…
* All deadlines are AoE
If you have any inquiries, please feel free to send an email to the
organizing committee
https://mobilehci.acm.org/2023/committee.php
We hope to see you this year in Athens!
Dear all,
We are excited to announce the 3rd season of Life in Academia
<https://uol.de/en/media-informatics/teaching/courses/life-in-academia>.
Join us for this online series of talks and engage with an absolutely
brilliant array of experts and interested audiences in critical
conversations around academia. Believing that academia is more than
research results and publications, this seminar series offers a wide
variety of impulses, empowering diverse voices.
Life in Academia
<https://uol.de/en/media-informatics/teaching/courses/life-in-academia>
takes place this summer 2023 (May – July), *Tuesdays at 4pm CEST via
Zoom*. We look forward to seeing you there!
*Upcoming sessions: *
*Decolonial Praxis as an Academic and Pedagogical Imperative - *09/05/2023
Rima Saini (Middlesex University London, UK)
*Academia as a Masculinity Contest - *16/05/2023
Jennifer Berdahl (University of British Columbia, Canada)
*Designing with menstruating bodies and doing feminist science - *23/05/2023
Nadia Campo Woytuk (KTH Royal Institute of Technology, Sweden)
*Power abuse in academia: problem description and suggestions for
solutions - *30/05/2023
Jana Lasser (Graz University of Technology, Austria)
*#IchBinHanna #IchBinReyhan – Academic Precarity and Current Debates -
*05/06/2023
Jennifer S. Henke (Greifswald University, Germany)
*Community Service in Academia - *04/07/2023
Monica Pereira (Brunel University London, UK)
We hope to see you there!
Life in Academia members
*Please join our mailing list
<https://us20.mailchimp.com/mctx/clicks?url=http%3A%2F%2Feepurl.com%2FhRwNL5…> to
be updated on all our activities.
*
*
*
--
Gözel Shakeri (she/her)
Sustainable Human-Computer Interaction
If this email arrives outside your normal working hours, please don't feel obliged to respond.
Fühlen Sie sich bitte nicht verpflichtet auf diese Email ausserhalb Ihrer regulären Arbeitszeit zu antworten.
CALL FOR DOCTORAL CONSORTIUM PAPERS
====================================================
GOALS AND TOPICS
The goal of the Doctoral Consortium is to provide a setting for PhD
students to present their work and receive feedback on their doctoral
research plan and progress. Students will be offered the opportunity to
articulate and discuss their problem statement, goals, methods, and
results. The Doctoral Consortium also aims at providing students with
guidance on various aspects of their research from established researchers
and the other students participating in the sessions. Finally, the Doctoral
Consortium seeks to motivate students in the development of their
scientific curiosity and facilitate their networking within the research
community.
The topics of the Doctoral Consortium are the same as CHItaly’s. A
particular focus will be on Human-Centered Artificial Intelligence (HCAI)
and its applications to support humans, improve their performance as well
as increase safety and trustworthiness. The main scope of the consortium is
to enable PhD students to interact with their peers, as well as with more
senior researchers, on a wide range of Human-Computer Interaction related
topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their
research. Students at an initial stage should be able to challenge their
ideas and current research directions. Students at a more mature stage
should be able to present their thesis and get advice on ways to further
improve and better communicate their contributions and findings.
Participation is particularly encouraged from PhD students who are close to
proposing a thesis.
Students will be connected with a mentor that will provide more specific
feedback on their research.
====================================================
PAPER FORMAT AND PROCEEDINGS
Submitted papers must be in English and single-author, but the name of the
supervisor could be mentioned within the paper. Papers must be 5-page long
using the 1-column CEUR template (http://ceur-ws.org/Vol-XXX/CEURART.zip).
An Overleaf page for LaTeX users (https://www.overleaf.com/read/gwhxnqcghhdt)
is also available.
Papers must:
Identify a significant research problem in the field of HCI.
Outline the current status of the problem domain and related solutions.
Describe the contribution of the student by presenting the proposed
approach and the results achieved so far.
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally their contribution
during the conference.
====================================================
MAIN DEADLINES (AOT)
Submission deadline: May 31st, 2023
Notifications to contributors: June 30th, 2023
Camera-ready/final version deadline: July 15th, 2023
====================================================
PAPER CHAIRS
Giovanna Varni, University of Trento, Italy
Gualtiero Volpe, University of Genova, Italy
email: dc(a)chitaly2023.it
SUBMISSIONS
Submit on EasyChair:
https://easychair.org/conferences/?conf=chitaly2023
=== ACM GoodIt 2023 Call for Papers ===
ACM GoodIT 2023 will focus on the application of IT technologies to social good. Social good is typically defined as an action that provides some sort of benefit to the general public.
### Important Dates
-> All tracks Submission deadline: May 15th, 2023
-> Notification of acceptance: July 7th, 2023
### Link
http://goodit.campusfc.unibo.it/
### Scope
The ACM GoodIT conference seeks papers describing significant research contributions related to the application of information technologies (IT) to social good. The latter is defined as something that provides a benefit to the general public, such as clean air, clean water, internet access, education, or healthcare. However, new media innovations and the proliferation of online communities have added new meaning to the term. Social good can now reflect global citizens uniting to unlock the potential of individuals, technology, and collaboration towards a positive societal impact.
The conference will feature regular and special tracks papers, work-in-progress and PhD papers.
### Papers length
* Full papers (main track and special tracks): papers must not exceed twelve (12) single-column pages, excluding references. Papers with a length disproportionate to their contribution will likely be rejected.
*
Work in Progress Tracks Papers: papers must not exceed eight (8) single-column pages, excluding references.
* PhD Tracks Papers: papers must not exceed five (5) single-column pages, excluding references.
### Publication of papers
Submitted papers (in each of the special tracks) must be original works and must not have been previously published. They will be peer-reviewed (three reviews). All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings.
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
WORKSHOP PROPOSAL SUBMISSION DEADLINE EXTENSION (8 MAY, 2023)
====================================================
*CHItaly 2023 - Crossing HCI and AI* *- **https://chitaly2023.it/*
<https://chitaly2023.it/>
CALL FOR WORKSHOP PROPOSALS
The International Biannual Conference of the Italian SIGCHI Chapter
====================================================
Date: 20 September, 2023
Location: Turin, Piedmont, Italy
In cooperation with SIGCHI Italy and ACM-SIGCHI
====================================================
We are pleased to invite you to contribute to the 15th Edition of the
Biannual Conference (chitaly2023.it) of the Italian SIGCHI Chapter (
http://sigchitaly.eu/en/general-info/), whose main theme is “Crossing HCI
and AI”. CHItaly2023 welcomes proposals for workshops to be held in
conjunction with the main conference. The goal of the workshops is to
provide additional venues for discussing and exploring emerging areas of
research in HCI, in general, and HCAI (Human-Centered AI), in particular,
with a group of like-minded researchers and practitioners from industry and
academia. Besides the special theme of CHItaly 2023, the workshop proposal
can focus on all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
Workshops in CHItaly are co-located events that are held the day before the
main conference starts. They represent forums where specific topics
relevant to CHItaly get discussed.
====================================================
WORKSHOP PROPOSALS
=========================================================
Workshop proposals will be reviewed according to quality criteria, which
consider the relevance of workshop proposals for CHItaly 2023, their
potential of gathering quality contributions, and their review
process. All workshops will be half-day.
====================================================
>Structure of the Proposal
====================================================
The workshop proposal should be organized as follows:
- Workshop title
- Workshop acronym (if any)
- Workshop edition and, if not on the first one, previous venues, number of
attendees, and links to the websites
- List of organizers (with a short bio) and main contact person
- Motivation and objectives
- List of topics
- Target audience and expected number of attendees
- Papers Review process (if any): the strategy used to collect
contributions (such as online conference management systems or submitting
by emails to the workshop chairs, etc.), minimum numbers of reviews, ...
- Workshop setting (paper presentations, discussions, group works, …)
- Dedicated proceedings (if any): type of papers, reviewing process, venue
(Journal special issue, CEUR-WS, …)
- PC tentative list
====================================================
>Important dates for workshop proposals
====================================================
Submission deadline: May, 8 EXTENDED
Review notification: May 16, 2023
Camera-ready for workshop summary: July 31, 2023
====================================================
> TENTATIVE dates of the workshop review cycle
====================================================
Submission deadline for workshop papers: June 23, 2023
Report workshop status to chairs: June 26, 2023
Go/No-go Decision on Workshops: June 30, 2023
Notifications to authors: July 14, 2023
Camera-ready/final version deadline: 28 July 21, 2023
Workshop held: September 20, 2023
=========================================================
SUBMISSION and REVIEW PROCESS
=========================================================
Workshop proposals, in PDF format (no specific template is required), must
be uploaded via Easy Chair (
https://easychair.org/conferences/?conf=chitaly2023) by selecting the Track
“Workshop Proposals”.
We encourage both researchers and industry practitioners to submit workshop
proposals and suggest involving organizers from different institutions,
bringing different perspectives to the workshop topic. We welcome workshops
with a creative structure that may attract various types of contributions
and may ensure rich interactions.
The organizers of accepted workshops will prepare a workshop website
containing the call for papers and detailed information about the workshop
organization and timeline. They will be responsible for their own publicity
and reviewing processes.
Finally, a paper describing each accepted workshop will be included in the
main conference Proceedings (submission deadline, format and requirements
will be defined later).
====================================================
WORKSHOP CHAIRS
====================================================
Berardina Nadja De Carolis, Università di Bari, Italy (
berardina.decarolis(a)uniba.it)
Giuseppe Sansonetti, Università Roma Tre, Italy (
giuseppe.sansonetti(a)uniroma3.it)
*** Fifth Call for Submissions ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
(Proceedings to be published in Springer LNCS;
Journal Special Issue with Springer Computing)
AIM AND SCOPE
Nowadays, Service-Oriented and Cloud Computing are the primary approaches to build
large-scale distributed systems and deliver software services to end users. Cloud-native
software is pervading the delivery of enterprise applications, as they are composed of
(micro)services that can be independently developed and deployed by exploiting multiple
heterogeneous technologies. Resulting applications are polyglot service compositions that can
then be shipped in serverful or serverless platforms (e.g., using virtualization technologies).
These characteristics make Service-Oriented and Cloud Computing the natural answers for
fulfilling the industry’s need for flexibly scalable and maintainable enterprise applications, to
be delivered through state-of-the-art methodologies, like DevOps. To further support this,
researchers and practitioners need to create methods, tools and techniques to support
cost-effective and secure development as well as use of dependable devices, platforms,
services and service-oriented applications in the Cloud, now also considering the Cloud-IoT
computing continuum to exploit widespread adoption of smart connected things and the
increasing growth of their computing capabilities.
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state-of-the-art and practice of Service-Oriented Computing
and Cloud Computing in Europe. ESOCC aims to facilitate the exchange between researchers
and practitioners in the areas of Service-Oriented Computing and Cloud Computing, as well as
to explore the new trends in those areas and foster future collaborations in Europe and beyond.
TOPICS OF INTEREST
ESOCC 2023 seeks original, high-quality contributions related to all aspects of Service-Oriented
and Cloud computing. Specific topics of interest include, but are not limited to: • Applications for Service-Oriented and Cloud Computing, e.g., big data, commerce, energy,
finance, health, scientific computing, smart cities • Blockchains for Service-Oriented and Cloud Computing • Business aspects of Service-Oriented and Cloud Computing, e.g., business models,
brokerage, marketplaces, costs, pricing • Business processes, e.g., service-based workflow deployment and management • Cloud interoperability, service and Cloud standards, • Cloud-IoT computing continuum, e.g., edge computing, fog computing, mobility computing,
next generation services/IoT • Cloud-native architectures and paradigms, e.g., microservices and DevOps • Cloud service models, e.g., IaaS, PaaS, SaaS, DBaaS, FaaS, etc. • Deployment, composition, and management of applications in Service-Oriented and Cloud
Computing • Foundations and formal methods for Service-Oriented and Cloud Computing • Enablers for Service-Oriented and Cloud Computing, e.g., service discovery, orchestration,
matchmaking, monitoring, and analytics • Model-Driven Engineering for Service-Oriented and Cloud Computing • Multi-Cloud, cross-Cloud, and federated Cloud solutions • Requirements engineering, design, development, and testing of applications in
Service-Oriented and Cloud Computing • Semantic services and service mining • Service and Cloud middlewares and platforms • Software/service adaptation and evolution in Service-Oriented and Cloud Computing • Storage, computation and network Clouds • Sustainability and energy issues in Service-Oriented and Cloud Computing • Quality aspects (e.g., governance, privacy, security, and trust) of Service-Oriented and Cloud
Computing • Quality of Service (QoS) and Service-Level Agreement (SLA) for Service-Oriented and Cloud
Computing • Social aspects of Service-Oriented and Cloud Computing, e.g., crowdsourcing services, social
and crowd-based Clouds • Virtualization for Service-Oriented and Cloud Computing, e.g., serverless, container-based
virtualization, VMs
IMPORTANT DATES
• Submission of abstracts: June 4th, 2023 (AoE) • Submission of full papers: June 11th, 2023 (AoE) • Notification to authors: July 14th, 2023 (AoE) • Camera-ready versions due: July 31st, 2023 (AoE)
TYPES OF SUBMISSIONS
ESOCC 2023 invites submissions of the following kinds: • Regular Research Papers (15 pages including references, for the technical and special tracks) • PhD Symposium (12 pages including references) • Projects and Industry Reports (Projects and Industry Reports (1 to 6 pages including
references, describing an ongoing EU or national project, or providing industrial perspectives
on innovative applications, technologies, or methods in ESOCC’s scope)
We only accept original papers, not submitted for publication elsewhere. The papers must be
formatted according to the proceedings guidelines of Springer’s Lecture Notes in Computer
Science (LNCS) series (http://www.springer.com/lncs).
They must be submitted to the EasyChair site at: https://easychair.org/conferences/?conf=esocc2023 by selecting the right track.
Accepted papers from all tracks will be published in the main conference proceedings by
Springer in the LNCS series. For publication to happen, at least one author of each accepted
paper is expected to register and present the work at the conference.
The best papers accepted will be invited to submit extended versions for a Journal Special
Issue to be published by Springer Computing.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
Cari tutti,
segnalo una posizione aperta per Professore di II fascia nel SSD ING-INF/05
presso la Facoltà di Ingegneria e Architettura dell'Università degli Studi
di Enna "Kore".
Le attività di ricerca attualmente in corso riguardano applicazioni di IA,
Speech Recognition, Cybersecurity e Human-Centered Design.
Dal punto di vista didattico, la Facoltà eroga un corso di laurea triennale
in Ingegneria Informatica (classe L-8), un corso di laurea magistrale in
Ingegneria dell'Intelligenza Artificiale e della Sicurezza Informatica
(classe LM-32), e un corso di dottorato di ricerca in Sistemi Intelligenti
per l'Ingegneria (XXXVIII ciclo).
A breve (entro luglio 2023) verrà inoltre realizzato un laboratorio
scientifico-didattico di Human-Centered Artificial Intelligence (HC-AI) da
50 postazioni, con attrezzature all'avanguardia a supporto della ricerca
sperimentale negli ambiti di cui sopra.
Link al bando:
https://unikore.it/lavorare-kore/decreto-presidenziale-n-166-2023/
Link didattica UKE: https://unikore.it/didattica/
Link ricerca e laboratori UKE: https://unikore.it/ricerca/
Contatti per ulteriori dettagli:
- Marco Siniscalchi, marco.siniscalchi(a)unikore.it
- Salvatore Sorce, salvatore.sorce(a)unikore.it
Prego voler fare circolare l'informazione a chiunque ritenete possa essere
interessato.
--
Salvatore Sorce, PhD
Professore Associato
Università degli Studi di Enna "Kore"
Facoltà di Ingegneria e Architettura
Cittadella Universitaria - 94100 Enna
*** Sixth Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, 5* St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 15, 2023 (AoE)
(Proceedings to be published by Springer in LNCS; Best Paper Award
sponsored by Springer with 300 EUR; Special Journal Issue in the
Future Internet journal)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 15, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
The best paper will be sponsored with 300 EUR by Springer.
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with the international journal
Future Internet (https://www.mdpi.com/journal/futureinternet), published by
MDPI.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
CALL FOR PAPERS
4th International Forum of Cyber Security, Privacy, and Trust (NEMESIS’23)
Warsaw, Poland, 17–20 September, 2023
https://fedcsis.org/sessions/css/nemesis
Organized within FedCSIS 2023 (IEEE: #57573)
Strict submission deadline: May 23, 2023, 23:59:59 AOE (no extensions)
KEY FACTS: Proceedings: submitted to IEEE Digital Library; indexing: DBLP,
Scopus and Web of Science; 70 punktów parametrycznych MEiN
Please feel free to forward this announcement to your colleagues and
associates who could be interested in it.
********************* Statement concerning LLMs *********************
Recognizing developing issue that affects all academic disciplines, we
would like to state that, in principle, papers that include text generated
from a large-scale language model (LLM) are prohibited, unless the produced
text is used within the experimental part of the work.
*********************************************************************
Nowadays, information security works as a backbone for protecting both user
data and electronic transactions. Protecting communications and data
infrastructures of an increasingly inter-connected world have become vital
nowadays. Security has emerged as an important scientific discipline whose
many multifaceted complexities deserve the attention and synergy of
computer science, engineering, and information systems communities.
Information security has some well-founded technical research directions
which encompass access level (user authentication and authorization),
protocol security, software security, and data cryptography. Moreover, some
other emerging topics related to organizational security aspects have
appeared beyond the long-standing research directions.
The International Forum of Cyber Security, Privacy, and Trust (NEMESIS’23)
as a successor of International Conference on Cyber Security, Privacy, and
Trust (INSERT’19) focuses on the diversity of the cyber information
security developments and deployments in order to highlight the most recent
challenges and report the most recent researches. The session is an
umbrella for all cyber security technical aspects, user privacy techniques,
and trust. In addition, it goes beyond the technicalities and covers some
emerging topics like social and organizational security research
directions. NEMESIS’23 serves as a forum of presentation of theoretical,
applied research papers, case studies, implementation experiences as well
as work-in-progress results in cyber security. NEMESIS’23 is intended to
attract researchers and practitioners from academia and industry and
provides an international discussion forum in order to share their
experiences and their ideas concerning emerging aspects in information
security met in different application domains. This opens doors for
highlighting unknown research directions and tackling modern research
challenges. The objectives of the NEMESIS’23 can be summarized as follows:
To review and conclude research findings in cyber security and other
security domains, focused on the protection of different kinds of assets
and processes, and to identify approaches that may be useful in the
application domains of information security.
To find synergy between different approaches, allowing elaborating
integrated security solutions, e.g. integrate different risk-based
management systems.
To exchange security-related knowledge and experience between experts
to improve existing methods and tools and adopt them to new application
areas
Topics
Topics of interest include but are not limited to:
- Biometric technologies
- Cryptography and cryptanalysis
- Critical infrastructure protection
- Security of wireless sensor networks
- Hardware-oriented information security
- Organization- related information security
- Social engineering and human aspects in cyber security
- Individuals identification and privacy protection methods
- Pedagogical approaches for information security education
- Information security and business continuity management
- Tools supporting security management and development
- Decision support systems for information security
- Trust in emerging technologies and applications
- Digital right management and data protection
- Threats and countermeasures for cybercrimes
- Ethical challenges in user privacy and trust
- Cyber and physical security infrastructures
- Risk assessment and management
- Steganography and watermarking
- Digital forensics and crime science
- Security knowledge management
- Security of cyber-physical systems
- Privacy enhancing technologies
- Trust and reputation models
- Misuse and intrusion detection
- Data hide and watermarking
- Cloud and big data security
- Computer network security
- Assurance methods
- Security statistics
The session will also solicit papers about current implementation efforts,
research results, as well as position statements from industry and academia
regarding applications of networking technology.
Submission rules:
- Authors should submit their papers as Postscript, PDF or MSWord files.
- The total length of a paper should not exceed 10 pages IEEE style
(including tables, figures and references). IEEE style templates are
available here.
- Papers will be refereed and accepted on the basis of their scientific
merit and relevance to the workshop.
- Preprints containing accepted papers will be published on a USB memory
stick provided to the FedCSIS participants.
- Only papers presented at the conference will be published in
Conference Proceedings and submitted for inclusion in the IEEE Xplore®
database.
- Conference proceedings will be published in a volume with ISBN, ISSN
and DOI numbers and posted at the conference WWW site.
- Conference proceedings will be submitted for indexation according to
information here.
- Organizers reserve right to move accepted papers between FedCSIS
technical sessions.
Important dates:
+ Paper submission (strict deadline): May 23, 2023, 23:59:59 (AoE; there
will be no extension)
+ Position paper submission: June 7, 2023
+ Author notification: July 11, 2023
+ Final paper submission and registration: July 31, 2023
+ Payment (early fee deadline): July 26, 2023
NEMESIS Committee: https://fedcsis.org/sessions/nsa/nemesis/committee
Cari tutti,
Come di consueto, ci fa piacere fissare un momento di incontro con i
partecipanti del capitolo italiano a CHI2023.
Ci incontreremo tutti nella hall del centro congressi, vicino al
registration desk, per il coffee break delle 16 di mercoledì 26 aprile.
Vi aspettiamo!
Giuliana
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
*** Third Call for Papers ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) and the
proceedings are published by IEEE
BESC 2023 invites submissions of original, high-quality research papers addressing
cutting-edge developments from all areas of behavioural and social computing. The
conference aims to bring together researchers and practitioners from academia and industry to
share their knowledge, experience, and perspectives on the latest trends, challenges, and
opportunities in this rapidly evolving field. Topics of interest include, but are not limited to:
Social Computing, Computational Social Science and Applications
• Computational models of social phenomena
• Social behaviour
• Social network analysis
• Semantic web
• Collective intelligence
• Security, privacy, trust in social contexts
• Social recommendation
• Social influence and social contagions
• Quantifying offline phenomena through online data
• Forecasting of social phenomena
• Science and technology studies approaches to computational social science
• Social media and health behaviours
• Social psychology and personality
• New theories, methods, and objectives in computational social science
Digital Humanities
• Digital media
• Digital humanities
• Digital games and learning
• Digital footprints and privacy
• Crowd dynamics
• Digital arts
• Digital healthcare
• Activity streams and experience design
• Virtual communities (e.g., open-source, multiplayer gaming, etc.)
Information Management and Information Systems (IS)
• Decision analytics
• E-Business
• Decision analytics
• Computational finance
• Societal impacts of IS
• Human behaviour and IS
• IS in healthcare
• IS security and privacy
• IS strategy, structure and organizational impacts
• Service science and IS
Natural Language Processing
• Web mining and its social interpretations
• Sentiment Analysis, Stylistic Analysis, and Argument Mining
• Opinion mining and social media analytics
• Credibility of online content
• Computational Linguistics
• Mining big social data
• Cognitive Modelling and Psycholinguistics
Behaviour and User Modelling, Privacy, and Ethics
• Behaviour change
• Positive technology
• Personalization for individuals, groups and populations
• Large scale personalization, adaptation and recommendation
• Web dynamics and personalization
• Privacy, perceived security and trust
• Technology and Wellbeing
• Ethics of computational research on human behaviour
Technology Enhanced Learning (TEL)
• E-Learning and M-Learning
• Open and Distance Learning
• User modeling and personalization in TEL
• TEL in secondary and in higher education
• New tools for TEL
BESC 2023 will also host the following Special Sessions. Papers accepted in any of the Special
Sessions will be included in the same IEEE conference proceedings with the papers accepted
for the general technical program.
● Computational Social Psychology in Post Covid-19 Period
● Artificial Intelligence for Mental Health, Mental Illness, Psychiatic Diagnosis, and
Prediction
● Intelligent E-Learning at Post Covid-19 Era
● Big Data and AI-Powered Decision Support Systems in Business
● Understanding the Citizen's Behavior in Cognitive Cities
● Nudges and Behavioural Computing Models for a Sustainable and Equitable
Development
SUBMISSION INSTRUCTIONS
The paper submission system is using Easy Chair and the submission link is:
https://easychair.org/conferences/?conf=besc2023 .
All papers will be reviewed by the Program Committee on the basis of technical quality,
relevance to BESC 2023, originality, significance and clarity.
Please note:
• All submissions should use IEEE two-column style. Templates are available here:
https://www.ieee.org/conferences/publishing/templates.html
• All papers must be submitted electronically through the paper submission system in PDF
format only. BESC 2023 accepts research papers (6 pages), special session papers (6 pages)
and Doctoral Symposium papers (4 pages).
• The page count above excludes the references (but includes any appendices).
• Paper review will be double-blind, and submissions not properly anonymized will be
desk-rejected without review.
• Submitted papers must not substantially overlap with papers that have been published or
that are simultaneously submitted to a journal or a conference with proceedings.
• Papers must be clearly submitted in English and will be selected based on their originality,
timeliness, significance, relevance, and clarity of presentation.
• Submission of a paper should be regarded as a commitment that, should the paper be
accepted, at least one of the authors will register and attend the conference to present the
work.
• The use of artificial intelligence (AI)–generated text in an article shall be disclosed in the
acknowledgements section of any paper submitted to an IEEE Conference or Periodical. The
sections of the paper that use AI-generated text shall have a citation to the AI system used to
generate the text.
• All accepted papers will be included in IEEE Xplore and indexed by EI. Top quality papers
after presented in the conference will be selected for extension and publication in several
special issues of international journals, e.g., World Wide Web Journal (Springer), Web
Intelligence (IOS Press), and Social Network Analysis and Mining (Springer), Human-Centric
Intelligent Systems (Springer), Information Discovery and Delivery (Emerald Publishing).
IMPORTANT DATES
• Submission of all papers: 15 July 2023
• Notification of acceptance for submitted papers: 15 September 2023
• Camera-Ready Submission: 1 October 2023
• Author Registration: 1 October 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia
• Ting Yu, Zhejiang Lab, China
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia
*(Apologies if you receive multiple e-mails on this subject via different
channels!)*
https://sites.google.com/view/hcse-interact2023
*Call for Papers*
HCSE@INTERACT 2023
International Workshop on
Human-Centered Software Engineering
Rethinking the Interplay of
Human–Computer Interaction and Software Engineering
in the Age of Digital Transformation
organized by IFIP Working Group 13.2 onMethodologies for User-Centered Systems
Design
atINTERACT 2023 <https://interact2023.org/>
The 19th IFIP TC.13 International Conference on Human–Computer Interaction
August 28/29, 2023
York, United Kingdom
Theme
The Fourth Industrial Revolution is characterized by a process of technological
transformation that is affecting the social structure across the globe. It has
changed the way of shopping, of relating to others, of living. At the core of
the process are technologies that generate important cultural impacts in our
lives. In Europe, this process is differently named, depending on the different
countries: digitisation, digital transformation, digital transition, etc. Here
we call it digital transformation, but no matter how you name it, it has in fact
revolutionized every market and company, as well as our life.
We follow the definition by Gong & Ribiere (2020) that states that Digital
transformation is “A fundamental change process, enabled by the innovative use
of digital technologies accompanied by the strategic leverage of key resources
and capabilities, aiming to radically improve an entity* and redefine its value
proposition for its stakeholders.” (*An entity could be: an organization, a
business network, an industry, or society.).
Various technologies enable the digital transformation process: mobile and
wearable devices, Internet of Things, Cloud Computing, Big Data, Blockchain,
Augmented, Virtual and Mixed Reality, Artificial Intelligence and Machine
Learning, Digital Twin, Cybersecurity. However, while introducing undeniable
benefits, they also bring some important issues.
This workshop is looking for contributions from various fields, with a focus on:
*
the domain of Internet of Things (IoT) and IoT devices that are becoming
more pervasive and social
*
IoT also introduces issues from the cybersecurity perspective
*
The impact of Artificial Intelligence (AI) on human lives and the
economywith the problem thatthe required computing power is high, there are
worriesof how AI models predict the output, data privacy and securityetc
*
Digital Twin (DT) is another protagonist of the digital transformation
process. It is a virtual replica of a real-world object that is run in a
simulation environment to mirror its physical pendant, with digital and
physical twins influencing each other including the ability to perform
predictions.
*
benefits and issues of other technologies: usability of mobile and wearable
devices, as well as of Augmented, Virtual and Mixed Reality; user awareness
about the usage and the security of Cloud Computing, Big Data, Blockchain.
What emerges is that Human-Centered Software Engineering (HCSE) is more relevant
than ever. The interplay between Human–Computer Interaction and Software
Engineering needs to be rethought and fortified for a rapid response to the
evolution of technologies, while also considering aspects such as greater
agility in service development, sustainability, ethical considerations,
cybersecurity, user mindset and awareness, to name just a few. But also the
approaches for addressing them have to be carefully considered. For example,
some software development companies show an increasing interest in low-code
development platforms to facilitate application development by domain experts
without sophisticated software development knowledge, as a possible solution to
the need of more agile, fast and also sustainable service development. Domain
experts are, however, not trained in software development methods. This
introduces a risk of domain experts creating unusable applications or exceeding
the designated time frame of a project (or both).
<https://sites.google.com/view/hcse-interact2023#h.kzuma82xxlaf>
Objective
In this workshop, we aim to broaden the traditional scope of the workshop series
of IFIP Working Group 13.2beyond the traditional themes of IFIP 13.2 workshops.
Particularly, this edition promotes sharing of knowledge and experiences that
address how to deal with the challenges of the digital transformation and its
influence on human-centered socio-technical system design and development
practices.
This workshop is a follow-up of the successful workshops organized atINTERACT
2015 in Bamberg, Germany
<https://www.irit.fr/recherches/ICS/events/conferences/workshop-IFIPWG13.2-B…>,INTERACT
2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>,INTERACT 2019 in
Paphos, Cyprus
<https://sites.google.com/view/ifip-wg-13-2-workshop-interact/home>, andINTERACT
2021 in Bari, Italy <https://sites.google.com/view/hcse-workshop-interact2021/>.
<https://sites.google.com/view/hcse-interact2023#h.p_iJ1JDR1kenC0>
Target Audience and Expected Outcomes
This workshop is open to everyone who is interested in aspects of human–computer
interaction from a user-centered perspective. Typical contributions to this
workshop focus on methods, processes and approaches for designing, building and
testing interactive systems. We expect a high participation of IFIP Working
Group 13.2 members. We particularly invite participants to present position
papers describing real-life case studies that illustrate how they rethought
HCI’s and SE’s interplay in order to address aspects such as agile development,
sustainability, ethical considerations, and cybersecurity. Any perspective and
related aspects of user interface design are welcome. We are especially
interested in work that deals with current trends that change the way humans
use, interact and collaborate with technical components in socio-technical
systems. We are also interested in methods, theories and tools that combine
human-centered design and software engineering practices. Position papers will
be made available through the workshop website. Furthermore, an extended version
of selected papers will be considered for inclusion in a Springer LNCS
post-proceedings volume published in conjunction with the other INTERACT
workshops organized by the IFIP TC13 Working Groups.
<https://sites.google.com/view/hcse-interact2023#h.p_OX43lXt1eneG>
Workshop Format
This full-day workshopisin person only. Itisorganized around presentation of
position papers and working activities in small groups. From the set of
contributions, a subset of selected case studies will be invited to be presented
at the beginning of the workshop and will be used to support the discussion that
follows. The morning session will be dedicated to welcoming participants and
presenting case studies. Participants will be invited to comment on the case
studies and to report similar experiences. The afternoon sessions will be
devoted to interactive sessions, where participants will be engaged to work in
small groups and propose solutions to the problems of the case st udies seen in
the morning. Solutions proposed by the participants will be compiled and
compared. Based on the lessons learned, participants will be incited to draft an
agenda of future work that can be accomplished. We plan to run the
workshoponsite in person only. If circumstances require it, we intend to switch
to a completely digital format that will be run online. We will continuously
adapt to any decision regarding the conference format by the INTERACT 2023
organizers.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_80>
Submission Instructions
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages
inSpringerLNCSformat
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>,
including abstract) shall report(practical) experiences related to research
challenges and results on human-centered software engineering or user-centered
development processes for interactive systems with a particular focus on
digital-transformation aspects and technologies (such as mobile and wearable
devices, Internet of Things, Cloud Computing, Big Data, Blockchain, Augmented,
Virtual and Mixed Reality, Artificial Intelligence and Machine Learning, Digital
Twin, Cybersecurity) and their impact on software properties or software
development practices.Submissions are not anonymous and should include all
author names, affiliations, and contact information.Authors should also provide
in their submission a short summary of their experience in the field and their
motivation to participate in this workshop. Submissions will be processed via
the workshop web pages that will be managed by the workshop organizers at IFIP
WG 13.2.Papers are submitted through theEasyChair website
<https://easychair.org/conferences/?conf=hcse-interact2023>.
Submitted position paperswill be reviewed byan international program committee
comprisingthe organizers and selected members of IFIP Working Group 13.2 who are
experts in the field. Participants will be invited to attend the workshop based
on the result of the reviewing process. Accepted position paperswill be made
available through the workshop website.Upon acceptance, at least one author of
each accepted position paper must register and attend the workshop.Furthermore,
an extended version of selected papers will be considered for inclusion in a
Springer LNCS post-proceedings volume published in conjunction with the other
INTERACT 2023 workshops organized by the IFIP TC13 Working Groups.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_94>
Important Dates
Deadline for submission: May8, 2023
Acceptance notification:May 31, 2023
Final version of position paper: June30, 2023
Workshop date: August28 or 29, 2023
<https://sites.google.com/view/hcse-interact2023#h.p_ID_104>
Organizers
Carmelo Ardito, UniversityLUM Giuseppe Degennaro, Italy
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
Stefan Sauer, Paderborn University, Germany
<https://sites.google.com/view/hcse-interact2023#h.ubmtv0mjluv3>
Contact
Please write toorganizers(a)hcse-conference.org
<mailto:organizers@hcse-conference.org>if you have any question.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_110>
Venue
The workshop will be hosted in the frame of the 19th IFIP TC13 International
Conference on Human-Computer Interaction, August28– September1, 2023, inYork,
United Kingdom. Look at the main conference web site for further information
(https://www.interact2023.org/ <https://www.interact2023.org/>).
*
*
**
-------------------
Call for Papers
-------------------
HCI-E2: Workshop on HCI Engineering Education
http://ui-engineering.org/activities/hci-engineering-education-2023/
In conjunction with INTERACT 2023
York 28 August - 1 September 2023
https://interact2023.org
Submit your paper at https://ise.di.uminho.pt/hci-e2/openconf.php
----------------
Overview
----------------
The workshop aims at carrying forward work on identifying, examining,
structuring, and sharing educational resources and approaches to support
the process of teaching/learning Human-Computer Interaction (HCI)
Engineering. The widening range of available interaction technologies and
their applications in increasingly varied contexts (private or
professional) underlines the importance of teaching HCI Engineering but
also the difficulty of taking into account changes and developments in this
field in often static university curricula. Besides, as these technologies
are taught in diverse curricula (ranging from Human Factors and Psychology
to hardcore Computer Science), we are interested in what the best
approaches and best practices are to integrate HCI Engineering topics in
the curricula of programs in Software Engineering, Computer Science,
Human-computer Interaction, Psychology, Design, etc.
-----------------
Scope
-----------------
Engineering interactive systems is a multidisciplinary endeavour positioned
at the intersection of Human-Computer Interaction (HCI), Software
Engineering, Usability Engineering, Interaction Design, Visual Design, and
other disciplines. The Human-Computer Interaction Engineering (HCI-E) field
is concerned with providing methods, techniques, and tools for the
systematic and effective design, development, testing, evaluation, and
deployment of interactive systems in a wide range of application domains.
HCI techniques, methods and tools, as well as many other novel forms of
interaction, involve aspects that need to be adequately addressed in the
curricula of programs in HCI, Software Engineering and Computer Science.
This begs the question of how best to address these topics in those
curricula, and what the best approaches to address them are. When
considering education about HCI Engineering, we need to think about who is
being educated as there is likely to be different curriculum scope and
educational methods for different types of learners. There are two main
distinctions likely influencing these methods:
- Technical vs non-technical. Students in Computer Science and similar
areas are likely to be the main consumers of detailed HCI-E education.
However, the creation of interactive applications “requires input from
science, engineering and design disciplines” and multidisciplinary teamwork
requires from participants an increased understanding and appreciation for
other disciplines. It is also important for those who are likely to have a
more interface design or user research role to able to appreciate the
limits of technology and the potential impacts of architectural design
choices.
- Student vs practitioner. It is likely that the primary interest of many
participants will be university education. However, developers are often
involved in lively online discussions about different frameworks, and even
in the use of monads in interactive JavaScript. Interaction Design
Foundation courses attract tens of thousands of UX practitioners worldwide,
evidencing the desire of on-the-job learning in both communities.
-----------------
Audience
-----------------
We would like to bring together experiences from people teaching HCI
concepts impacting how we engineer interactive systems and from people
working in HCI-E to identify topics and methods that should be included in
teaching this subject. Besides the courses in HCI-E, interesting inputs may
arrive from HCI courses outside the CS curriculum requiring to communicate
engineering challenges, or from more general software engineering courses
discussing aspects related to human factors. Hence, we will solicit
contributions from the HCI-E-related communities, and we will be very
interested in welcoming members of the educational community, for a
fruitful discussion.
-----------------
Goals
-----------------
We identify two types of potential outcomes that could define the group
activities during the workshop:
Educational resources – One goal is to create a repository of educational
resources for HCI-E including cases studies, projects and exercises. These
educational resources need to be described in a common structure. The
definition of this structure was started at the previous workshop. A goal
of the workshop will be to extend and consolidate this structure as well as
to describe these resources according to this structure.
HCI-E Education Roadmap – Edited volume: Depending on the quality of the
submissions and the workshop results, revised versions of the contributions
will be published on an edited volume. Alternatively, we will produce a
journal paper summarizing and consolidating the contributions, in the form
of an HCI Engineering Education roadmap.
-----------------
Submissions
-----------------
Position papers (6-10 pages in Springer format) must report experiences
related to HCI Engineering education.
Submissions could report software engineering units including some aspects
of HCI-E, curricula or teaching units dedicated to HCI-E, case
studies/projects demonstrating aspects of HCI-E, evaluation of students’
skills related to HCI-E, training non-technical and mixed students in
HCI-E, training appropriate aspects of HCI-E to
professionals/practitioners, a new teaching modality promising for teaching
HCI-E, introducing HCI-E into existing curricula, etc. Authors could also
provide in their submission a short summary of their experience in the
field and their motivation to participate in this workshop.
Link for submissions: https://ise.di.uminho.pt/hci-e2/openconf.php
-----------------
Important Dates
-----------------
Submission deadline: May 15th, 2023
Notification deadline: June 15th, 2023
Workshop: to be announced
Deadlines are AoE.
-----------------
Organizers
-----------------
José C. Campos, University of Minho & HASLab/INESC TEC, Portugal
Laurence Nigay, University Grenoble Alpes, France
Alan Dix, Computational Foundry, Swansea University, Wales, UK
Anke Dittmar, University of Rostock, Germany
Simone DJ Barbosa, PUC Rio, Brazil
Lucio Davide Spano, University of Cagliari, Italy
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
#############################################################
CALL FOR PAPERS
1st International Workshop on Cyber Security Education for Industry and Academia (CSE4IA)
Co-located with the 9th International Symposium on End User Development (IS-EUD) 2023
06-08 June 2023, Cagliari, Italy
More info: https://sites.google.com/view/cse4ia-23
#############################################################
AIMS AND SCOPE
The aim of this workshop is to provide a forum for researchers and practitioners to present and discuss current challenges in cybersecurity education to train future cybersecurity professionals but also to be able to train employees of private and public industries on real-world cybersecurity scenarios.
We expect that the workshop will help with:
- the adoption of methodologies, techniques, and tools that support cybersecurity education and the design of cybersecurity-related training programs;
- the identification of methods and tools to support Industry and Academia to collaborate in cybersecurity education;
- the identification of new processes, methods, and techniques to empower end-users' development, to set, modify, and increase the security of their technological solutions;
- the proposition of reference taxonomies to characterize the common understanding of the relevant roles, competencies, skills, and knowledge required;
- the design of new techniques to develop cybersecurity competencies for professionals aligned with the European Cybersecurity Skills Framework.
#############################################################
TOPICS
Topics of interest include but are not limited to, the following:
- Technology-Enhanced Learning for Cyber Security;
- Artificial Intelligence for Cyber Security Education;
- Virtual reality environments for Cyber Security Education;
- Game-based approaches for Cyber Security Education;
- Quantum solutions for Cyber Security Education;
- Artworks for Cyber Security Education;
- Design and implementation of tools, frameworks, and methodologies for Cyber Security Education;
- Methodologies for Cyber Security Education in formal and informal contexts;
- Innovative technologies to support the identification and articulation of tasks, competencies, skills, and knowledge for professionals' cybersecurity;
- Explainable Security in Public Administration;
- Human, Economics, Ethical, and Legal Aspects in Cyber Security Education;
- Innovative programs and training for Cyber Security Education;
- Processes, methods, and techniques for empowering users to create, modify and tailor technology artifacts taking into account Cyber Security issue;
- Case studies and design implications on Cyber Security challenges and practices of end-user development.
#############################################################
SUBMISSION AND EVALUATION CRITERIA
We are looking for three different types of submissions:
- Regular papers (up to 6 pages) will report original research on how cybersecurity and education can support Academia and Industry to reduce the gap between demand (workplace, recruitment) and supply (qualification, training).
- Vision papers (up to 4 pages) will report novel ideas about the application of the role of cybersecurity education in Academia and Industry.
- Presentation abstracts (up to 2 pages) will report experiences from Industry or previously accepted papers that are relevant to the workshop.
Regular and vision papers will be part of the proceedings, while presentation abstracts will not be included in the proceedings.
All papers should be submitted through Easychair in PDF format, using the “CEUR Template”: http://ceur-ws.org/Vol-XXX/CEURART.zip
An Overleaf page for LaTeX users is also available at: https://www.overleaf.com/read/gwhxnqcghhdt
All papers will be subjected to a thorough peer-review process, focusing on originality, quality, soundness, and relevance. The workshop will use a double-blind review process, with three members of the program committee reviewing each submitted paper.
Authors can submit and update their submissions through the EasyChair system (https://easychair.org/my/conference?conf=cse4ia).
Selected submissions will be considered for publication in a Special Issue of the Multimedia Tools and Applications Journal (https://www.springer.com/journal/11042/).
#############################################################
IMPORTANT DATES
- Papers submission: May 3rd, 2023
- Papers notification: May 10th, 2023
- Papers camera-ready: May 15th, 2023
#############################################################
WORKSHOP ORGANIZERS
- Vita Santa Barletta, University of Bari (vita.barletta(a)uniba.it<mailto:vita.barletta@uniba.it>)
- Danilo Caivano, University of Bari (danilo.caivano(a)uniba.it<mailto:danilo.caivano@uniba.it>)
- Federica Caruso, University of L’Aquila (federica.caruso1(a)univaq.it<mailto:federica.caruso1@univaq.it>)
- Sara Peretti, University of L’Aquila (sara.peretti(a)guest.univaq.it<mailto:sara.peretti@guest.univaq.it>)
- Veronica Rossano, University of Bari (veronica.rossano(a)uniba.it<mailto:veronica.rossano@uniba.it>)
CALL FOR PAPERS
The 14th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2023)
Held in conjunction with ACM UMAP 2023 - Limassol, Cyprus.
https://patch2023.di.unito.it/index.html
Important dates:
April 25, 2023: paper submission April 20, 2023: paper submission
May 8, 2023: notification to authors
May 18, 2023: camera-ready due
The workshop will be in person. However, in very exceptional circumstances
we might accept a remote participation, to be discussed with us at paper
submission time.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2023 will again
be the meeting point between state-of-the-art cultural heritage (CH)
research and personalization research. Focused on those using different
types of technology, with emphasis on ubiquitous and adaptive scenarios,
used to enhance the personal experience in CH sites. The workshop is aimed
at bringing together researchers and practitioners who are working on
various aspects of CH and are interested in exploring the potential of
state-of-the-art mobile and personalized technology (onsite as well as
online) to enhance the CH visiting experience. The expected result of the
workshop is a multidisciplinary research agenda that will inform future
research directions and, hopefully, forge some research collaborations.
Motivation
Cultural heritage (CH) has traditionally been a primary area for
personalization research. Visitors come to cultural heritage sites willing
to experience and learn new things, with expectations but possibly without
a clear idea of what they will find there. The Museum Experience Revisited,
by John Falk and Lynn Dierking (2013), argues that the visitor’s experience
is constructed by the intertwining of the personal, the social, and the
physical context. The experience begins before the visit, when one starts
to think about it, and lasts well after leaving the building. Indeed CH is
rich in objects and information and offers much more than the visitor can
absorb during their limited time in situ. Hence, visitors may benefit from
individualized support that takes into account contextual and personal
attributes.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Personalization by Citizen Curation
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long-term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2023.di.unito.it/submission.html .
All papers should be submitted in PDF format via the online submission
system by selecting the track "The 14th International Workshop on
Personalized Access to Cultural Heritage (PATCH 2023)":
https://easychair.org/conferences/?conf=umap23 .
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
Daniela Petrelli, Sheffield Hallam University, UK, d.petrelli(a)shu.ac.uk
George E. Raptis, Human Opsis, Greece, graptis(a)humanopsis.com
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
=================================
ACM ICMI 2023 2ND CALL FOR PAPERS
=================================
9-13 October 2023, Paris - France
https://icmi.acm.org/2023/
=================================
The 25th International Conference on Multimodal Interaction (ICMI 2023) will be held in Paris, France. ICMI is the premier international forum that brings together multimodal artificial intelligence (AI) and social interaction research. Multimodal AI encompasses technical challenges in machine learning and computational modeling such as representations, fusion, data and systems. The study of social interactions englobes both human-human interactions and human-computer interactions. A unique aspect of ICMI is its multidisciplinary nature which values both scientific discoveries and technical modeling achievements, with an eye towards impactful applications for the good of people and society.
This year, the conference is pleased to welcome 3 keynote speakers:
* Maja Mataric (Interaction Lab, University of Southern California)
* Sophie Scott (Institute of Cognitive Neuroscience, University College London)
* Simone Natale (University of Turin)
We are keen to showcase novel input and output modalities and interactions to the ICMI community. ICMI 2023 will feature a single-track main conference which includes: keynote speakers, technical full and short papers (including oral and poster presentations), demonstrations, exhibits, doctoral spotlight papers, and late-breaking papers. The conference will also feature workshops and grand challenges. The proceedings of all ICMI 2023 papers, including Long and Short Papers, will be published by ACM as part of their series of International Conference Proceedings and Digital Library, and the adjunct proceedings will feature the workshop papers.
Novelty will be assessed along two dimensions: scientific novelty and technical novelty. Accepted papers at ICMI 2023 will need to be novel along one of the two dimensions:
* Scientific Novelty: Papers should bring new scientific knowledge about human social interactions, including human-computer interactions. For example, discovering new behavioral markers that are predictive of mental health or how new behavioral patterns relate to children’s interactions during learning. It is the responsibility of the authors to perform a proper literature review and clearly discuss the novelty in the scientific discoveries made in their paper.
* Technical Novelty: Papers reviewed with this sub-criterion should include novelty in their computational approach for recognizing, generating or modeling data. Examples include: novelty in the learning and prediction algorithms, in the neural architecture, or in the data representation. Novelty can also be associated with new usages of an existing approach.
Please see the Submission Guidelines for Authors https://icmi.acm.org/2023/guidelines-for-authors/ for detailed submission instructions.
This year’s conference theme: The theme for this year’s conference is “Science of Multimodal Interactions”. As the community grows, it is important to understand the main scientific pillars involved in deep understanding of multimodal and social interactions. As a first step, we want to acknowledge key discoveries and contributions that the ICMI community enabled over the past 20+ years. As a second step, we reflect on the core principles, foundational methodologies and scientific knowledge involved in studying and modeling multimodal interactions. This will help establish a distinctive research identity for the ICMI community while at the same time embracing its multidisciplinary collaborative nature. This research identity and long-term agenda will enable the community to develop future technologies and applications while maintaining commitment to world-class scientific research.
Additional topics of interest include but are not limited to:
* Affective computing and interaction
* Cognitive modeling and multimodal interaction
* Gesture, touch and haptics
* Healthcare, assistive technologies
* Human communication dynamics
* Human-robot/agent multimodal interaction
* Human-centered A.I. and ethics
* Interaction with smart environment
* Machine learning for multimodal interaction
* Mobile multimodal systems
* Multimodal behaviour generation
* Multimodal datasets and validation
* Multimodal dialogue modeling
* Multimodal fusion and representation
* Multimodal interactive applications
* Novel multimodal datasets
* Speech behaviours in social interaction
* System components and multimodal platforms
* Visual behaviours in social interaction
* Virtual/augmented reality and multimodal interaction
Submissions:
------------
Please note that the instructions were updated as of March 17th, 2023. All submissions are expected for reviewing in PDF. The submission format is the double column ACM conference format (see https://icmi.acm.org/2023/guidelines-for-authors/) The length depends on the different submission categories:
* Long paper: The maximum length is 8 pages using latex or Word (excluding references).
* Short paper: The maximum length is 4 pages using latex or Word (excluding references).
The submissions can be submitted online on: https://new.precisionconference.com/submissions/icmi23a
ACM Publication Policies
------------------------
By submitting your article to an ACM Publication, you are hereby acknowledging that you and your co-authors are subject to all ACM Publications Policies, including ACM's new Publications Policy on Research Involving Human Participants and Subjects. Alleged violations of this policy or any ACM Publications Policy will be investigated by ACM and may result in a full retraction of your paper, in addition to other potential penalties, as per ACM Publications Policy.
Please ensure that you and your co-authors obtain an ORCID ID, so you can complete the publishing process for your accepted paper. ACM has been involved in ORCID from the start and we have recently made a commitment to collect ORCID IDs from all of our published authors. The collection process has started and will roll out as a requirement throughout 2022. We are committed to improve author discoverability, ensure proper attribution and contribute to ongoing community efforts around name normalization; your ORCID ID will help in these efforts.
Important Dates
---------------
Paper Submission May 1, 2023
Rebuttal period June 26-29, 2023
Paper notification July 21, 2023
Camera-ready paper August 14, 2023
Presenting at main conference October 9-13, 2023
*Apologies for cross-posting*
*Call for papers*
***Submission deadline extended to May 7th***
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
- 4th Edition
https://empathy-ws.github.io/2023/
June 6th, 2023
Cagliari, Italy
Workshop co-located with IS-EUD 2023
OVERVIEW
In the last decade, the spreading of low-cost technologies integrating
sensors and actuators has favored the development of the so-called smart
objects. This trend has been further fostered by the Internet of Things
(IoT), which connects the physical world with Internet via ubiquitous
sensors and actuators. The opportunities offered by the IoT are
amplified by the use of new approaches that, based on novel interaction
paradigms, involve directly non-technical users in configuring the joint
behavior of their smart objects, among them and with online services.
Existing solutions to define the behavior of such “IoT ecosystems” range
from systems that leave the users complete control for establishing the
joint behavior of smart objects, to solutions that automatically define
smart objects behavior exploiting intelligent techniques. In this
continuum, different technologies, frameworks, and approaches present
different levels of user control and automation. In this perspective it
is also important to consider the emerging role played by social and
humanoid robots, which are integrated sets of sensors and actuators with
human-like behaviours.
DATES
May 7th: Paper submission deadline (Extended)
May 9th: Paper acceptance notice (Extended)
May 29th: Camera-ready submission (Extended)
June 6th: Workshop day
SUGGESTED TOPICS FOR CONTRIBUTIONS
This workshop aims to serve as a venue for discussing ongoing research
and sharing ideas for researchers and practitioners working on solutions
to personalize the behavior of IoT ecosystems. We aim to encourage
participation in order to have stimulating discussion from various
perspectives. Topics include, but are not limited, to:
- End-User Development (EUD) for IoT;
- Interaction Paradigms for IoT;
- Usability of IoT Systems;
- Interface Design for IoT;
- Intelligent Interface for IoT Systems;
- Accessibility for IoT Systems;
- Virtual and Augmented Reality for EUD in IoT settings;
- Conversational User Interfaces for EUD;
- Usable Privacy and Security in IoT systems;
- Personalisation and Recommendations for IoT;
- IoT for Cultural Heritage;
- Ubiquitous computing and mobile human-computer interaction;
- Human-centered artificial intelligence in IoT contexts;
- Explainable AI solutions for EUD;
- User centered design;
- Personalization for Humanoid Robots;
- Integrated and Visual Development Environments for IoT;
- Interaction Paradigms for IoT;
- Industry case studies.
PARTICIPATION
This will be a one-day workshop, oriented towards discussions, hands-on
sessions, and presentations. We invite submissions of two types: short
papers (3-4 pages) and position papers (1-2 pages). Participants are
asked to submit their paper describing their recent or future work in
one of the areas indicated in the topics of interest. All submissions
must be in the 1-column CEURART Template
(https://ceurws.wordpress.com/2020/03/31/ceurws-publishes-ceurart-paper-styl…).
Papers should be submitted in PDF to Easychair
(https://easychair.org/conferences/?conf=empathy2023). All papers will
be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to
the submitters. Reviewing will be single blind (i.e. author names and
affiliations should be listed). If accepted, at least one of the authors
must register and attend the workshop. Final versions of the accepted
papers will be submitted for publication in the CEUR Workshop
Proceedings, which is indexed by Scopus.
ORGANIZERS
- Margherita Andrao, University of Trento and Fondazione Bruno Kessler
- Fabrizio Balducci, University of Bari “Aldo Moro”
- Bernardo Breve, University of Salerno
- Andrea Mattioli, CNR-ISTI
- Fabiana Vernero, University of Torino
For more information, check our website at
https://empathy-ws.github.io/2023/
or contact us at (empathy2023(a)easychair.org).
Dear colleague,
we are organizing the 7th Int. Symposium Learning Analytics (LA@IV2023)
http://iv.csites.fct.unl.pt/at/symposia/iv/la-learning-analytics/
co-located with the
27th Int. Conference Information Visualisation
25-28 July 2023 @ Tampere University, Finland
https://iv.csites.fct.unl.pt/fi/
We hope you will be interested in the topics of our Symposium, and we
would be very happy if you liked the idea of submitting a paper.
The papers accepted at the Symposium will be included in the conference
proceedings.
IMPORTANT DATES
---------------
Submission of full papers: May 2, 2023
Notification of acceptance: May 20, 2023
Camera Ready: May 25, 2023
Early registration to IV2023: Jun 1, 2023
submission page:
https://www.conftool.org/IV-cgiv-2023/index.php?page=newPaper&form_contribu…
(General submission page of the conference:
https://www.conftool.org/IV-cgiv-2023/
*** look for "Learning Analytics"
In the following you have the LA@IV2023 complete Call for Papers
Thanks for reading,
and best regards from the Symposium organizers!
Dr. Marco Temperini
Associate Professor
DIAG - Sapienza University of Rome, Italy
*******************************************************************
CALL FOR PAPERS
***************
LA@IV2023 – 7th Int. Symposium Learning Analytics
https://iv.csites.fct.unl.pt/fi/symposia/iv/la-learning-analytics/
in the 27th Int. Conference Information Visualisation
25-28 July 2023 @ Tampere University, Finland
https://iv.csites.fct.unl.pt/fi/
IMPORTANT DATES
---------------
Submission of full papers: May 2, 2023
Notification of acceptance: May 20, 2023
Camera Ready: May 25, 2023
Early registration to IV2023: Jun 1, 2023
submission page:
https://www.conftool.org/IV-cgiv-2023/index.php?page=newPaper&form_contribu…
(General submission page of the conference:
https://www.conftool.org/IV-cgiv-2023/
*** look for "Learning Analytics"
Learning Analytics Themes and Topics
------------------------------------
Worldwide, the use of technology in all fields of education is at a
historical high. The pandemic situation boosted the growth of education
in the online context: online learning is becoming an essential part of
the educational landscape.
Learning Analytics has always been a measurement of data about learners
and their contexts for understanding and optimizing learning and the
environments in which it occurs. It is a combination of educational
research, assessment sciences, statistics, visualization, data sciences,
artificial intelligence, and socio-technical system thinking for
human-centered design.
Educational concepts and practices can be enhanced, and put on trial, by
means of theories and techniques of Learning Analytics. Learning
Analytics can support educational practices to reach better results, in
any learning context, from traditional learning, in less technological
areas, to personalized and adaptive e-learning, extending its usefulness
to social-wide learning-on-demand applications.
In order to perform and develop Learning Analytics, current data science
and intelligent systems should be introduced in addition to the
conventional instruction/learning systems, theories, and practices.
At this stage of its evolution, Learning Analytics requires transparency
and an “easy to grasp” feeling, such as the visualization process of the
educational data can produce.
The interaction between Learning Analytics and Information Visualization
may produce a new concept of educational innovation.
The Learning Analytics Symposium within the Information Visualization
Conference LA@iV2023 aims at bringing together researchers from a number
of disciplines (e.g., Education, Computer Science and Artificial
Intelligence in particular, Management, Psychology, Economics,
CyberSecurity, and Data Governance), practitioners, students,
policymakers and companies to share and discuss the latest research
insights related to Learning Analytics and its interaction with
Information Visualization.
Therefore, we welcome submissions from both research and practice,
encompassing different theoretical, methodological, empirical, and
technical contributions to the Learning Analytics field. Academics and
practitioners, who are interested in such topics should consider
submitting their research work and attending this event.
The topics of interest include but are not limited to:
Learning Analytics and AI
AI for Education [Learning, Teaching, Intelligent Assessment and
Feedback]
AI-supported educational resources
AI virtual personal assistants
Learning & Teaching tracking
Temporal Analysis of Learning Data
Tools for quality assurance and quality improvement
Tools for boosting retention rate
Tools for adaptive learning
Tools to improve teaching quality
Emotional and expression for cognitive condition learning
Learning activity and eye movements
Learning activity and behavioural / bio signals
Learning Analytics for Education
Data Science for Education: open data, big data
Machine and Deep Learning for Education
Educational Data Mining
Platforms and Tools for Educational Data
Analytics for Teaching and learning methodologies supporting
departments and schools for education
Learning strategies
Self-regulated learning
Instructional designs
Peer support & assessment
Collaborative learning
Team-based learning
Generic skills / Key competence
Literacy development/assessment
Cultural difference
Evaluation theories and techniques
Test theory
Item Response Theory
Learning activities
Performance assessment
Essay document text analysis
Motivation assessment
Self Efficacy
Conceptual mapping
Portfolio
Educational indicators
Game-Based Learning / Gamification
Technical infrastructures and platforms for Learning Analytics
E-Learning
M-Learning
Platforms for MOOCs management
Personalised and Adaptive Learning systems
Learning analytics warehouse
Data Science platforms for Learning Analytics
Issues in Data-Driven Educational Theories and models
Automate assessment
Automate Essay / Report assessment
Prediction of learning performance and engagement
Educational Database / Datashare
Ethics and privacy in learning analytics
---
Symposium Steering Committee
Tania Di Mascio, University of L’Aquila, Italy tania.dimascio((a))univaq.it
Minoru Nakayama, Tokyo Inst. of Technology, Japan
nakayama((a))ict.e.titech.ac.jp
Filippo Sciarrone, Universitas Mercatorum, Italy
filippo.sciarrone((a))unimercatorum.it
Marco Temperini, Sapienza University, Rome, Italy marte((a))diag.uniroma1.it
European Conference on Cognitive Ergonomics.
Paper submission for ECCE 2023 has now passed, and we are now inviting the following contributions for ECCE 2023:
1. Work-in-Progress papers - deadline is Monday 22nd May 2023, notification June 1st, 2023.
2. Doctoral Consortium papers - extended deadline is Monday 22nd May 2023, notification June 1st, 2023.
See
https://digitaleconomy.wales/ecce2023/submission-information/<https://digitaleconomy.wales/ecce2023/> for information on submission guidelines.
1. Finally, we are inviting position papers for the two Workshops
* Workshop 1: Dark Patterns in HCI Design: the shadow side of cognitive ergonomics, platform effects and hidden incentives.
* Workshop 2: Analysing the quality of collaboration: cognitive ergonomics meets data analytics
The deadline is Monday 15th May, 2023. For details on submission, see
https://digitaleconomy.wales/ecce2023/workshops/.
ECCE 2023 Conference organizers (Irene, Alan, Harry, Carina)
*** Last Call for Posters and Demos ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects.
We invite participants to submit original and unpublished works as posters and/or demos to the
Euro-Par 2023 conference presenting the latest breakthroughs which have been developed in
H2020, Horizon Europe, EuroHPC JU, national, regional and international R&D projects.
Topics of interest should cover the conference scope and tracks (please visit the conference
web site for more information about the topics covered by Euro-Par). The poster/demo
sessions will provide an excellent opportunity for students and researchers to present early-
stage research results and receive valuable feedback on their ongoing research from the
community.
SUBMISSION AND REVIEW PROCESS
The authors are invited to submit poster and/or demo papers formatted in the Springer
LNCS style:
http://www.springer.com/gp/computer-science/lncs/conference-proceedings-gui…
and not exceeding 4 pages (including references, etc.) Submission should be done via
Easy Chair, using the following link: https://easychair.org/my/conference?conf=europar2023
Submissions to the poster and demo track will be evaluated through a comprehensive
peer-review process by the Poster and Demo Track Program Committee. The posters and
demos will be evaluated in terms of technical merit, innovation, and the potential to
stimulate interesting discussions and exchange of ideas at the conference.
The authors of accepted poster and demo papers must register and present them at the
conference. Accepted poster and demo papers will be included in the workshop proceedings
to be published by Springer in LNCS after the conference.
BEST POSTER AND DEMO AWARD
All posters and demos will be considered for the Best Poster Award and the Best Demo Award,
respectively. Decisions will be based on the quality of the submission, as well as live
interactions with the Committee during the conference.
IMPORTANT DATES
• Deadline for Submission of Posters/Demos: May 20, 2023
• Notification of Acceptance: July 1, 2023
POSTER & DEMO CHAIR
• George Pallis, University of Cyprus, Cyprus (pallis-AT-ucy.ac.cy)
====================================================
*CHItaly 2023 - Crossing HCI and AI* *- **https://chitaly2023.it/*
<https://chitaly2023.it/>
CALL FOR WORKSHOP PROPOSALS
The International Biannual Conference of the Italian SIGCHI Chapter
====================================================
Date: 20 September, 2023
Location: Turin, Piedmont, Italy
In cooperation with SIGCHI Italy and ACM-SIGCHI
====================================================
We are pleased to invite you to contribute to the 15th Edition of the
Biannual Conference (chitaly2023.it) of the Italian SIGCHI Chapter (
http://sigchitaly.eu/en/general-info/), whose main theme is “Crossing HCI
and AI”. CHItaly2023 welcomes proposals for workshops to be held in
conjunction with the main conference. The goal of the workshops is to
provide additional venues for discussing and exploring emerging areas of
research in HCI, in general, and HCAI (Human-Centered AI), in particular,
with a group of like-minded researchers and practitioners from industry and
academia. Besides the special theme of CHItaly 2023, the workshop proposal
can focus on all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
Workshops in CHItaly are co-located events that are held the day before the
main conference starts. They represent forums where specific topics
relevant to CHItaly get discussed.
====================================================
WORKSHOP PROPOSALS
=========================================================
Workshop proposals will be reviewed according to quality criteria, which
consider the relevance of workshop proposals for CHItaly 2023, their
potential of gathering quality contributions, and their review
process. All workshops will be half-day.
====================================================
>Structure of the Proposal
====================================================
The workshop proposal should be organized as follows:
- Workshop title
- Workshop acronym (if any)
- Workshop edition and, if not on the first one, previous venues, number of
attendees, and links to the websites
- List of organizers (with a short bio) and main contact person
- Motivation and objectives
- List of topics
- Target audience and expected number of attendees
- Papers Review process (if any): the strategy used to collect
contributions (such as online conference management systems or submitting
by emails to the workshop chairs, etc.), minimum numbers of reviews, ...
- Workshop setting (paper presentations, discussions, group works, …)
- Dedicated proceedings (if any): type of papers, reviewing process, venue
(Journal special issue, CEUR-WS, …)
- PC tentative list
====================================================
>Important dates for workshop proposals
====================================================
Submission deadline: April 30, 2023
Review notification: May 16, 2023
Camera-ready for workshop summary: July 31, 2023
====================================================
> TENTATIVE dates of the workshop review cycle
====================================================
Submission deadline for workshop papers: June 23, 2023
Report workshop status to chairs: June 26, 2023
Go/No-go Decision on Workshops: June 30, 2023
Notifications to authors: July 14, 2023
Camera-ready/final version deadline: 28 July 21, 2023
Workshop held: September 20, 2023
=========================================================
SUBMISSION and REVIEW PROCESS
=========================================================
Workshop proposals, in PDF format (no specific template is required), must
be uploaded via Easy Chair (
https://easychair.org/conferences/?conf=chitaly2023) by selecting the Track
“Workshop Proposals”.
We encourage both researchers and industry practitioners to submit workshop
proposals and suggest involving organizers from different institutions,
bringing different perspectives to the workshop topic. We welcome workshops
with a creative structure that may attract various types of contributions
and may ensure rich interactions.
The organizers of accepted workshops will prepare a workshop website
containing the call for papers and detailed information about the workshop
organization and timeline. They will be responsible for their own publicity
and reviewing processes.
Finally, a paper describing each accepted workshop will be included in the
main conference Proceedings (submission deadline, format and requirements
will be defined later).
====================================================
WORKSHOP CHAIRS
====================================================
Berardina Nadja De Carolis, Università di Bari, Italy (
berardina.decarolis(a)uniba.it)
Giuseppe Sansonetti, Università Roma Tre, Italy (
giuseppe.sansonetti(a)uniroma3.it)
*** Second Call for Tutorial Proposals ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 welcomes proposals for tutorials to be held with the main conference October
9-10 2023.
The eScience 2023 Tutorial Program is intended to teach new and/or state-of-the art tools
and techniques relevant to the eScience audience, disseminate information to conference
attendees on recently emerging topics and trends, or provide surveys and overviews of related
digital technologies.
We encourage all submissions that fall in the area of the conference, and particularly those
that have a practical (hands-on) component that helps attendees learn new technologies in
eScience. We also encourage submissions that disseminate new technologies in eScience to a
more diverse audience.
TUTORIAL SUBMISSION GUIDELINES
Tutorial proposals should be submitted per email as a single pdf file; the file should include
(1) a cover sheet and (2) an extended abstract. Submission email:
tutorials(a)escience-conference.org .
REQUIREMENTS FOR THE COVER SHEET
The cover sheet should include the following elements:
• Full title
• Abstract (300 words)
• Brief schedule - please plan for a half-day tutorial (approx 3 hours plus breaks)
• Intended audience (introductory, intermediate, advanced)
• Prerequisite knowledge or skills required for attendees
• Previous offerings of the tutorial, if any
• Detailed contact information of all presenters (and indication of the main contact person)
• Brief biography (max. 2 paragraphs) for each presenter, highlighting relevant teaching
experience
REQUIREMENTS FOR THE EXTENDED ABSTRACT
The extended abstract (up to 2 pages) should include the following sections:
• Motivation
• Brief outline of the topics to be covered
• Detailed agenda of the tutorial
• Links to related resources
• Type of support materials to be supplied to attendees
• Requirements for online conference system
KEY DATES
• Tutorial Submissions Due: Friday, May 26, 2023 (AoE)
• Tutorial Acceptance: Friday, June 30, 2023
• Tutorials at the Conference: October 9-10, 2023
CONTACT INFORMATION
Tutorial Chairs (tutorials(a)escience-conference.org)
• Silvina Caino-Lores, University of Tennessee, Knoxville, TN, USA
• Philipp Gschwandtner, University of Innsbruck, Austria
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
VL/HCC 2023: IEEE Symposium on Visual Languages and Human-Centric Computing
https://conf.researchr.org/home/vlhcc-2023
**Call for Research Papers**
IMPORTANT DATES
- Abstracts only: April 21, 2023
- Submission deadline: April 28, 2023
- Rebuttal phase: June 5 - 9, 2023
- Notification: June 23, 2023
- Camera-ready: July 14, 2023
The IEEE Symposium on Visual Languages and Human-Centric Computing is the
premier international forum for research on this topic. Established in
1984, the mission of the conference is to support the design, theory,
application, and evaluation of computing technologies and languages for
programming, modeling, and communicating, which are easier to learn, use,
and understand by people.
The 2023 symposium is scheduled to take place October 2-6 in Washington,
DC, USA. VL/HCC 2023 is 100% Sponsored by IEEE Computer Society Technical
Committee on Multimedia Computing (TCMC).
SCOPE AND TOPICS
We solicit original, unpublished research papers on computing technologies
for modeling, programming, communicating, and reasoning, which are easier
to learn, use or understand by humans than the current state-of-the-art.
Papers should focus on efforts to design, formalize, implement, or evaluate
those technologies and languages. This includes technologies intended for
general audiences (e.g., professional or novice programmers, or the public)
or domain-specific audiences (e.g., people working in business
administration, production environments, healthcare, urban design or
scientific domains). Empirical papers that validate current proposed
solutions with rigorous scientific means (i.e., empirical studies,
controlled experiments, rigorous case studies, etc.) are also welcome.
Areas of interest include, but are not limited to:
- Visual languages: Novel visual languages, Design, evaluation, and theory
of visual languages and applications, Development of systems for
manipulating and interacting with diagrammatic representations
- Human aspects and psychology of software development and language design,
such as supporting inclusion and diversity in programming
- End-user development: End-user development, adaptation and programming,
Creation and evaluation of technologies and infrastructures for end-user
development
- Crowdsourcing design and development work
- Representations: Novel representations and user interfaces for expressing
computation, Software, algorithm and data visualization
- Modeling: Model-driven development, Domain-specific languages, including
modeling languages, Visual modeling of human behavior and socio-technical
systems
- Thinking more deeply about code: Computational thinking and Computer
Science education, Debugging and program understanding, Explainable ML/AI
If you are not sure if your paper is a good fit for VL/HCC, feel free to
email the PC Co-chairs (see “Contact” below). We welcome those new to the
VL/HCC community to submit!
SPECIAL EMPHASIS FOR 2023: Low-Code / No-Code Development
This year’s special topic is “Low-Code / No-Code Development”. This
development paradigm enables the creation and deployment of fully
functional applications using visual abstractions and interfaces and
requiring little or no procedural code. This way, users are empowered to
create software applications for constrained domains, even if they lack a
programming background. This year, we especially welcome papers at VL/HCC
that design, build, or evaluate any aspects of low-code and no-code
solutions.
PAPER SUBMISSIONS
We invite two kinds of papers:
- full-length research papers, up to 8 pages - plus unlimited additional
pages containing only references and/or acknowledgements
- short research papers, up to 4 pages - plus unlimited additional pages
containing only references and/or acknowledgements
Papers must be submitted using the IEEE two-column conference paper format.
Be sure to use the current IEEE conference paper format (which was updated
in 2019), and to select the “US letter” template:
http://www.ieee.org/conferences_events/conferences/publishing/templates.html
Papers should be submitted via the EasyChair system (
https://easychair.org/conferences/?conf=vlhcc2023).
To facilitate the assigning of papers to reviewers, we require paper
abstracts to be submitted via EasyChair at least 1 week prior to the paper
submission deadline (see Important Dates below). The abstract must be kept
up to date such that it matches exactly the abstract in the submitted
paper. The abstract must be no longer than 250 words.
All accepted papers, whether full or short, should be complete,
self-contained, archival contributions. Contributions from full papers are
more extensive than those from short papers. Note that some full paper
submissions may be accepted as short papers if reviewers deem contributions
to be comparable in size to a short paper. Work-in-progress, which has not
yet yielded an archival contribution, should be submitted to the
Posters/Showpieces category. All submissions will be reviewed by members of
the Program Committee in a double-blind review process. Authors will then
receive the reviews for their submissions and will be able to answer them
in a rebuttal phase. Only after this step the PC will make a final decision
about the acceptance of the submissions. Submissions and reviews for the
technical program are managed with EasyChair. At least one author of each
accepted paper is required to register for VL/HCC 2023 and present the
paper at the conference. There will be a virtual presentation option in
case of travel restrictions. IEEE reserves the right to exclude a paper
from distribution after the conference, including IEEE Xplore Digital
Library, if the paper is not presented by the author at the conference.
The proceedings of IEEE VL/HCC are published in digital form by the IEEE
Computer Science Society and archived in the IEEE Digital Library with an
official ISBN number. Accepted papers will be available to conference
attendees via the IEEE Open Preview program in the IEEE Xplore Digital
Library (http://ieeexplore.ieee.org/).
DOUBLE-BLIND REVIEWING
We follow a double-blind reviewing process. Both authors and reviewers are
expected to make every effort to honor the double-blind reviewing process.
In case of questions, please contact the Program Chairs. Authors should
ensure that the submission can be evaluated without it being obvious who
wrote the paper. This means leaving author names off the paper and using
terms like “previous research” rather than “our previous research” when
describing background. However, do not hide previous work – papers must
still reference all relevant research using full (non-anonymized)
citations, including the author’s own prior work, so that reviewers can
evaluate novelty. Please reference your own prior work in the third-person
just like you would do for any other related work (e.g., avoid “As
described in our previous work [10], … ” and instead write something like
“As described by [10], …”). It is also important that authors specify all
conflicts of interest with potential reviewers during the submission phase.
Reviewers should not undertake any investigation that might lead to the
revealing of authors’ identity. If identities are inadvertently revealed,
please contact the Program Chairs.
The Program Chairs will check all submissions for obvious signs of lack of
anonymity and may ask authors to make changes and resubmit the paper within
three days of the submission deadline. Only changes to resolve anonymity
issues will be permitted.
EVALUATION AND JUSTIFICATION
Papers are expected to support their claims with appropriate evidence. For
example, a paper that claims to improve programmer productivity is expected
to demonstrate improved productivity; a paper that claims to be easier to
use should demonstrate increased ease of use.
However, not all claims necessarily need to be supported with empirical
evidence or studies with people. For example, a paper that claims to make
something feasible that was clearly infeasible might substantiate its claim
through the existence of a functioning prototype.
Moreover, there are many alternatives to empirical evidence that may be
appropriate for justifying claims, including analytical methods, formal
arguments or case studies. Given this criterion, we encourage potential
authors to think carefully about what claims their submission makes and
what evidence would adequately support these claims. In addition, we expect
short papers to have less comprehensive evaluation than long papers.
CONTACT
PC Co-Chairs:
- Philip Guo (University of California San Diego, United States)
- Esther Guerra (Universidad Autónoma de Madrid, Spain)
- Contact email: vlhcc2023(a)googlegroups.com
*** Final Combo Call for Workshop Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/workshops/
ACM UMAP 2023, the premier international conference for researchers and
practitioners working on systems that adapt to individual users or to groups of users,
and which collect, represent, and model user information, is organising a number of
workshops to be held in conjunction with the conference. The workshops provide a
venue to discuss and explore emerging areas of User Modeling and Adaptive
Hypermedia research with a group of like-minded researchers and
practitioners from industry and academia. There will be a conference adjunct
proceedings published by ACM where all the workshop papers will be published.
● CRUM 2023: The first edition of the workshop on Context Representation in
User Modelling
https://crum-workshop.github.io/
● ExUM 2023: 5th Workshop on Explainable User Models and Personalised
Systems
http://www.di.uniba.it/~swap/exum
● GMAP 2023: 2nd Workshop on Group Modelling, Adaptation and
Personalisation
https://sites.google.com/view/gmap2023
● HAAPIE 2023: 8th International Workshop on Human Aspects in Adaptive and
Personalised Interactive Environments
http://haapie.cs.ucy.ac.cy
● PATCH 2023: The 14th International Workshop on Personalised Access to
Cultural Heritage
https://patch2023.di.unito.it/
● FairUMAP: 6th UMAP Workshop on Fairness in Uder Modelling, Adaptation, and
Personalisation
https://fairumap.wordpress.com/
● ADAPPT: Adaptive and Personalised Persuasive Technologies Workshop
https://adappt2023.wordpress.com/
IMPORTANT DATES FOR WORKSHOP PAPERS SUBMISSIONS
● Workshop papers submission deadline: Defined per workshop, not before April 20
● Notification of acceptance: Defined per workshop, around May 8, 2023
● Adjunct proceedings camera ready: May 18, 2023
● Workshop day: June 26, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
WORKSHOPS CHAIRS
● Veronika Bogina, Haifa University, Israel
sveron AT gmail.com
● Antonela Tommasel, ISISTAN, CONICET-UNICEN
antonela.tommasel AT isistan.unicen.edu.ar
Sorry for multiple posting!
=============================================================================
Dear colleague,
this year we are organizing the 14th edition of the
Int. Workshop on
Interactive Environments and Emerging Technologies for eLearning,
IEETeL2023 https://sites.google.com/view/ieetel2023/
It will be held in the framework of the conference
MIS4TEL, 13th Int Conference on Methodologies and Intelligent Systems
for Technology Enhanced Learning
Guimarães (Portugal), 12th-14th July, 2023
https://www.mis4tel-conference.net/
The workshop papers will be published in the MIS4TEL proceedings.
Important Dates
===============
Submission deadline: April 29th, 2023 (extended)
Notification of acceptance: May 13th, 2023
Camera-Ready papers due: 19th May, 2023
The Call for papers is summarized below.
We hope you will find topics of your interest in our workshop, and will
like the idea of submitting a paper.
Please, if you think this call might interest some of your colleagues,
be so kind to forward this message.
Many thanks!
Best wishes and regards
The Workshop Organizers
Malinka Ivanova,
Minoru Nakayama,
Marco Temperini (writing)
=================================================================
14th workshop on
Interactive Environments and Emerging Technologies for eLearning
IEETeL2023
https://sites.google.com/view/ieetel2021/
Rationale
=========
eLearning is a dynamic research area reflecting on the current
requirements of all participants in the educational process for
innovative teaching and meaningful learning combining existing knowledge
with future perspectives.
The aim of IEETeL is to connect researchers, educators and technology
experts giving them an opportunity to share and discuss new solutions,
trends and realizations of eLearning environments and the adoption of
emerging technologies in educational settings. These will draw the
challenging problems in information gathering, processing and usage;
development of web-based and mobile services; building intelligent and
social-oriented applications in support of flexible, personalized,
adaptable, in-demand learning.
This forum invites research, technical papers, and report of work in
progress, investigating eLearning environment development, information
processing/management for education in local/small settings and in
global/large scale ones, practices of implementation in education to
facilitate high school and university students' learning, and to help
then train to become self-organized life-long learners.
Special Topics for IEETeL2023
=============================
- Intelligent Environments and Sensor Networks for Education
- eLearning in Support of Students with Disabilities
Topics of interest
==================
- 3D Virtual Environments
- Adaptive and intuitive environments
- Assessment in education
- Assistive Technologies
- Augmented Reality Implementation
- Educational Data Mining
- Intelligent and smart applications
- Internet of things in Technology Enhanced Learning
- Education with the Internet of things
- Learning Analytics
- Mobile Learning Environments and Applications
- MOOCS
- Peer Learning and Peer Evaluation
- Personal Learning Environments
- Security and Privacy
- Semantic Web
- Social-Collaborative Learning
- Virtual Reality for education
- Visual aspects of Technology Enhanced Learning
Papers (max 10 pages) are prepared and submitted according to the
instructions in the submission page of the conference:
https://www.mis4tel-conference.net/submission
*** Look for IEETeL!
Organization Committee
Malinka Ivanova, Technical University of Sofia, Bulgaria,
m_ivanova(a)tu-sofia.bg
Minoru Nakayama, Tokyo Institute of Technology, Japan,
nakayama(a)ict.e.titech.ac.jp
Marco Temperini, Sapienza University of Rome, Italy, marte(a)diag.uniroma1.it
--
---------------------------------------------------------------------------
Maria De Marsico
Full Professor
Co-Editor-in-Chief of Pattern Recognition Letters
Associate Editor of Pattern Recognition
Associate Editor of IEEE Transactions on Biometrics, Behavior, and Identity
Science
Editor-in-Chief of IEEE Biometrics Newsletter
IEEE Senior member
Sapienza University of Rome
Department of Computer Science
Via Salaria 113 - 00198 Rome - Italy
email: demarsico(a)di.uniroma1.it
tel: +39 06 49918312
#############################################################
CALL FOR PAPERS
Workshop: Sustainable Human-Work Interaction Designs (SHWID)
https://hwid.unibs.it/events/SHWID/
Organized by WG13.6 on Human Work Interaction Design and WG13.10 on Human-Centred Technology for Sustainability
Co-located with INTERACT 2023: 19th International Conference of Technical Committee 13 (Human-Computer Interaction) of IFIP (International Federation for Information Processing)
28 August - 1 September 2023 - York, UK
#############################################################
Theme:
Sustainable HCI explores ways to design interactive systems in a more sustainable way and to make user behavior more sustainable. Social justice and equity aspects became emergent domains in HCI during the last decade.
This workshop proposes to explore how HWID design methods and exemplary HWID designs can contribute to the implementation of environmental practices in the workplace, sustainable manufacturing processes, or socially fair systems and processes.
This workshop aims to (a) investigate processes and methods for creating sustainable designs and workplaces, (b) collect case studies that analyze experiences with introducing and learning from sustainability at work, and (c) formulate a research agenda for future work on sustainable human-work interaction designs.
--------------------------------------------------------------
Participants are asked to submit a position paper describing work on processes, methods, or results and evaluation of these to support (but not limited to):
- Digital sobriety
- Green IT
- Slow design, craft design
- Sustainable digitalization
- Users' experience in sustainable environment
- Engagement in environmental behavior
- System-organization fit, organizational implementation, or benefits realization
--------------------------------------------------------------
Participation and submission:
Papers must be two- to four-page position paper formatted according to the INTERACT proceedings format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…). We encourage both senior and early-stage researchers to submit position papers describing work in progress or completed research.
Position papers must be submitted in PDF format (non-anonymized) in EasyChair system: https://easychair.org/conferences/?conf=shwid2023.
Submissions will be reviewed by two reviewers based on relevance, originality, significance, and quality. Upon acceptance, at least one author of each accepted position paper must attend the workshop. In agreement with the authors, revised version of accepted position papers will be published in INTERACT Workshop Proceedings volume.
--------------------------------------------------------------
Important dates:
Paper submission deadline: May 8th, 2023
Paper notification of acceptance: May 29th, 2023
--------------------------------------------------------------
Workshop organizers:
- Elodie Bouzekri (contact: elodie.bouzekri(a)estia.fr<mailto:elodie.bouzekri@estia.fr>)
- Barbara Rita Barricelli
- Torkil Clemmensen
- Morten Hertzum
- Masoodian Masood
#############################################################
2nd CALL FOR PAPERS
1st International Workshop on Cyber Security Education for Industry and Academia (CSE4IA)
Co-located with the 9th International Symposium on End User Development (IS-EUD) 2023
06-08 June 2023, Cagliari, Italy
More info: https://sites.google.com/view/cse4ia-23
#############################################################
AIMS AND SCOPE
The aim of this workshop is to provide a forum for researchers and practitioners to present and discuss current challenges in cybersecurity education to train future cybersecurity professionals but also to be able to train employees of private and public industries on real-world cybersecurity scenarios.
We expect that the workshop will help with:
- the adoption of methodologies, techniques, and tools that support cybersecurity education and the design of cybersecurity-related training programs;
- the identification of methods and tools to support Industry and Academia to collaborate in cybersecurity education;
- the identification of new processes, methods, and techniques to empower end-users' development, to set, modify, and increase the security of their technological solutions;
- the proposition of reference taxonomies to characterize the common understanding of the relevant roles, competencies, skills, and knowledge required;
- the design of new techniques to develop cybersecurity competencies for professionals aligned with the European Cybersecurity Skills Framework.
#############################################################
TOPICS
Topics of interest include but are not limited to, the following:
- Technology-Enhanced Learning for Cyber Security;
- Artificial Intelligence for Cyber Security Education;
- Virtual reality environments for Cyber Security Education;
- Game-based approaches for Cyber Security Education;
- Quantum solutions for Cyber Security Education;
- Artworks for Cyber Security Education;
- Design and implementation of tools, frameworks, and methodologies for Cyber Security Education;
- Methodologies for Cyber Security Education in formal and informal contexts;
- Innovative technologies to support the identification and articulation of tasks, competencies, skills, and knowledge for professionals' cybersecurity;
- Explainable Security in Public Administration;
- Human, Economics, Ethical, and Legal Aspects in Cyber Security Education;
- Innovative programs and training for Cyber Security Education;
- Processes, methods, and techniques for empowering users to create, modify and tailor technology artifacts taking into account Cyber Security issue;
- Case studies and design implications on Cyber Security challenges and practices of end-user development.
#############################################################
SUBMISSION AND EVALUATION CRITERIA
We are looking for three different types of submissions:
- Regular papers (up to 6 pages) will report original research on how cybersecurity and education can support Academia and Industry to reduce the gap between demand (workplace, recruitment) and supply (qualification, training).
- Vision papers (up to 4 pages) will report novel ideas about the application of the role of cybersecurity education in Academia and Industry.
- Presentation abstracts (up to 2 pages) will report experiences from Industry or previously accepted papers that are relevant to the workshop.
Regular and vision papers will be part of the proceedings, while presentation abstracts will not be included in the proceedings.
All papers should be submitted through Easychair in PDF format, using the “CEUR Template”: http://ceur-ws.org/Vol-XXX/CEURART.zip
An Overleaf page for LaTeX users is also available at: https://www.overleaf.com/read/gwhxnqcghhdt
All papers will be subjected to a thorough peer-review process, focusing on originality, quality, soundness, and relevance. The workshop will use a double-blind review process, with three members of the program committee reviewing each submitted paper.
Authors can submit and update their submissions through the EasyChair system (https://easychair.org/my/conference?conf=cse4ia).
Selected submissions will be considered for publication in a Special Issue of the Multimedia Tools and Applications Journal (https://www.springer.com/journal/11042/).
#############################################################
IMPORTANT DATES
- Papers submission: April 24th, 2023
- Papers notification: May 8th, 2023
- Papers camera-ready: May 15th, 2023
#############################################################
WORKSHOP ORGANIZERS
- Vita Santa Barletta, University of Bari (vita.barletta(a)uniba.it)
- Danilo Caivano, University of Bari (danilo.caivano(a)uniba.it)
- Federica Caruso, University of L’Aquila (federica.caruso1(a)univaq.it)
- Sara Peretti, University of L’Aquila (sara.peretti(a)guest.univaq.it)
- Veronica Rossano, University of Bari (veronica.rossano(a)uniba.it)
CALL FOR PAPERS
The 14th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2023)
Held in conjunction with ACM UMAP 2023 - Limassol, Cyprus.
https://patch2023.di.unito.it/index.html
Important dates:
April 20, 2023: paper submission
May 8, 2023: notification to authors
May 18, 2023: camera-ready due
The workshop will be in person. However, in very exceptional circumstances
we might accept a remote participation, to be discussed with us at paper
submission time.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2023 will again
be the meeting point between state-of-the-art cultural heritage (CH)
research and personalization research. Focused on those using different
types of technology, with emphasis on ubiquitous and adaptive scenarios,
used to enhance the personal experience in CH sites. The workshop is aimed
at bringing together researchers and practitioners who are working on
various aspects of CH and are interested in exploring the potential of
state-of-the-art mobile and personalized technology (onsite as well as
online) to enhance the CH visiting experience. The expected result of the
workshop is a multidisciplinary research agenda that will inform future
research directions and, hopefully, forge some research collaborations.
Motivation
Cultural heritage (CH) has traditionally been a primary area for
personalization research. Visitors come to cultural heritage sites willing
to experience and learn new things, with expectations but possibly without
a clear idea of what they will find there. The Museum Experience Revisited,
by John Falk and Lynn Dierking (2013), argues that the visitor’s experience
is constructed by the intertwining of the personal, the social, and the
physical context. The experience begins before the visit, when one starts
to think about it, and lasts well after leaving the building. Indeed CH is
rich in objects and information and offers much more than the visitor can
absorb during their limited time in situ. Hence, visitors may benefit from
individualized support that takes into account contextual and personal
attributes.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Personalization by Citizen Curation
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long-term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2023.di.unito.it/submission.html .
All papers should be submitted in PDF format via the online submission
system by selecting the track "The 14th International Workshop on
Personalized Access to Cultural Heritage (PATCH 2023)":
https://easychair.org/conferences/?conf=umap23 .
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
Daniela Petrelli, Sheffield Hallam University, UK, d.petrelli(a)shu.ac.uk
George E. Raptis, Human Opsis, Greece, graptis(a)humanopsis.com
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
www.mis4tel-conference.net<https://www.mis4tel-conference.net>
info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
HYBRID CONFERENCE
13th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning<https://www.mis4tel-conference.net>
________________________________
Guimarães (Portugal) | 12th-14th July, 2023<https://www.mis4tel-conference.net>
[https://mis4tel-conference.net/resources/logo_mis4tel-conference.png]<https://www.mis4tel-conference.net/>
SCOPE
Education is the cornerstone of any society, and it serves as one of the foundations for many of its social values and characteristics. State-of-the-art, new interactive technologies and novel methodologies allow researchers, designers, and domain experts to pursue Technology Enhanced Learning (TEL) solutions targeting not only cognitive and social processes but also motivational, personality, or emotional factors. Nowadays, we can identify two main strands, providing necessary and complementary strengths to a TEL-oriented design process: appropriate technologies should be applied, and appropriate methods should guide the design and implementation of such applications. Technologies in TEL are capable of delivering smart, personalized, tailored, and motivating learning solutions. Methods are coming from different fields, such as education, psychology, sociology, computer science, and from diverse communities, where collaboration and co-working are used, such as maker communities and participatory design communities. In addition, current trends concerning the use of Artificial Intelligence (AI) and Learning Analytics (LA) can help manage available (big) data and augment learning opportunities for learners (for instance by supporting self-regulated learning or adaptation of the learning material) and educators (for example, providing information about learners progression or facilitating reflections about teaching approaches and experiences).
As to these topics, the annual appointment of MIS4TEL established itself as a consolidated fertile forum where scholars and professionals from the international community, with a broad range of expertise in the TEL field, share results and compare experiences. The 13th edition of the conference calls for novel research in TEL and expands the topics of the previous editions, highlighting the role of the most recent methods and technological opportunities. As in the tradition of MIS4TEL, this edition aims at offering the different perspectives, and complementary voices, coming from the multidisciplinary field of TEL.
We invite contributions relevant to the following topics, without being limited to them, across approaches, methods, theories, implementations, and applications:
* Technologies and technology-based solutions for TEL
* Methodologies and experiences for TEL
* Learning analytics and AI for TEL
TRACKS OVERVIEW
#1 Digital Technologies integration in the classroom
Schools and higher education institutions are gradually implementing the use of information and communication technologies (ICTs) in the classrooms. Consequently, the teaching -and learning- processes are still to be reinvented and teachers relentlessly face new ways of dealing with their profession. The purpose of this track is to provide a forum to discuss the challenges posed by these technologies in the teaching profession and to offer practical answers for teachers to better make use of them (i.e., not only the technical mastery but also the application of pedagogical strategies to promote students’ learning).
It has been demonstrated that transferring existing programs or traditional lectures does not represent authentic ways of technology integration. The move from teacher-centered instruction to student based learning using interactive environments requires more complex solutions. It is therefore crucial for teachers (both pre-service and in-service) to be able to efficiently use these new tools. Teacher education programmes must then provide the means, models and frameworks to cope with the needs for the new forms of teaching and learning.
The main topics regarding this track are related but not limited to the following ones:
* Pre-service and in-service professional development education.
* Teacher Mentoring and coaching.
* Online and blended teaching
* Self-study to make sense of new ways of online teaching
* Promotion of web based learning, e-learning, and learning objects in classroom.
* Teachers’ technological competences and skills in classroom.
* Teachers’ practical knowledge (content, pedagogical and technological)
* Teachers’ Collaborative Learning and Teachers’ beliefs.
* New teaching methodologies (e.g., gamification).
* Action research and reflection processes for ICT.
* Educational inclusion (Challenges, accessibility, awareness and tools).
Chairs:
* María Cruz Sánchez-Gómez, University of Salamanca (Spain)
* Juan José Mena, University of Salamanca (Spain)
#2 AI for education
In recent years, there has been a great development in Technology Enhanced Learning, caused greatly by the distance learning exponential growth due to the COVID-19 pandemic. As a result, many applications of data analysis and modeling of learning processes, based on emergent AI techniques and method such as machine learning and deep learning, have been proposed. In line with this trend, the main goal of this track, connected to the MIS4Tel 2023 conference, is to discuss and evaluate the contribution that AI, as one of the Technology Enhanced Learning approaches, is bringing to the educational field, especially in the last years. This track is intended to be a great opportunity for researchers and practitioners in the field, both to discuss new ideas and to explore some important aspects regarding the close relationship between AI from an application and theoretical point of view.
The topics of interest for this special session include, but are not limited to:
* Deep Learning and education
* IoT applications in education
* MOOCs
* Peer Assessment
* IRT
* Learning Analytics
* Intelligent Adaptive Learning Environment
* Affective Computing in Education
* Artificial Intelligence algorithms in Education
* Artificial Neural Networks in Education
* Human-Computer Interaction in Teaching System
* Artificial Intelligence in Student Evaluation
* Assessing Student Performance using Artificial Intelligence
* Educational Robotics
* Data Mining, Text Mining and Web Mining in Education
* Intelligent Agent-based Learning Environments
* Smart Chatbots in Education
* Intelligent Tutoring Systems
* Virtual reality and Augmented Reality based Learning Systems
* Pedagogical Artificial Agents
* Digital Assistants
* Metaverse and education
Chairs:
* Dalila Durães, University of Minho (Portugal)
* Filippo Sciarrone, Universitas Mercatorum (Italy)
INVITED SPEAKERS
[https://www.mis4tel-conference.net/sites/default/files/MikeS.jpg]
Mike Sharples
The Open University
(UK)
[https://paams.net/sites/default/files/j-bourgeois.jpg]
Julien Bourgeois
University of Bourgogne Franche-Comté, FEMTO-ST Institute, CNRS (France)
[https://paams.net/sites/default/files/kujala.jpg]
Tuomo Kujala
University of Jyväskylä (Finland)
[https://www.paams.net/sites/default/files/ana-paiva.jpg]
Ana Paiva
University of Lisbon (Portugal)
SPECIAL ISSUES
Authors of selected papers from MIS4TEL will be invited to submit an
extended and improved version to special issue in different journals.
[https://www.paams.net/sites/default/files/sensors-journal.png]
Special issue "Frontiers of Agents and Multiagent Systems" MDPI Sensors JCR (2021): 3.847 (Q2)<https://www.mdpi.com/journal/sensors/special_issues/paams_sensors>
[https://www.paams.net/sites/default/files/sensors-journal.png]
Special issue "Edge Computing in IoT Networks Based on Artificial Intelligence" MDPI Sensors JCR (2021): 3.847 (Q2)<https://www.mdpi.com/journal/sensors/special_issues/M541OYZ1I5>
[https://www.paams.net/sites/default/files/electronics.png]
Special issue "Advanced Architectures for Hybrid Edge Analytics Models on Adaptive Smart Areas" MDPI Electronics JCR (2021): 2.690 (Q3)<https://www.mdpi.com/journal/electronics/special_issues/ZQTH4DY449>
[https://www.paams.net/sites/default/files/systems-journal.jpg]
Special issue "Trends in Practical Applications of Agents, Multi-Agent Systems and Simulating Cognitive Mimetics" MDPI Systems JCR (2021): 2.895 (Q2)<https://www.mdpi.com/journal/systems/special_issues/11932FU9BF>
[https://www.paams.net/sites/default/files/si-adcaij.png]
Special issue ADCAIJ
JCI (2021): 0,05 (Q4)<http://revistas.usal.es/index.php/2255-2863/index>
LIST OF WORKSHOPS IN MIS4TEL 2023<https://www.mis4tel-conference.net/tracks/workshops>
* ETELT: Workshop on Integration of emerging technologies into education and training<https://www.mis4tel-conference.net/tracks/workshops/etelt>
*
IEETeL: Workshop on Interactive Environments and Emerging Technologies for eLearning<https://www.mis4tel-conference.net/tracks/workshops/ieetel>
*
NURSING: Workshop on Technology Enhanced Learning in Nursing Education<https://www.mis4tel-conference.net/tracks/workshops/nursing>
*
TEL4FC: Workshop on Technology - Enhanced Learning for Future Citizens<https://www.mis4tel-conference.net/tracks/workshops/tel4fc>
[List of Workshops]<https://www.mis4tel-conference.net/tracks/workshops>
COMMITTEE
GENERAL CO-CHAIRS
Marcelo Milrad
Linnaeus University
Sweden
Nuno Otero
University of Greenwich
United Kingdom
TRACK CHAIRS
María Cruz Sánchez-Gómez
University of Salamanca
Spain
Juan José Mena
University of Salamanca
Spain
Dalila Durães
University of Minho
Portugal
Filippo Sciarrone
Universitas Mercatorum
Italy
PAPER CHAIR
Claudio Álvarez Gómez
University of Los Andes
Chile
Manuel Rodrigues
University of Minho
Portugal
WORKSHOP CHAIRS
Zuzana Kubincova
Comenius University of Bratislava
Slovakia
Federica Caruso
University of L'Aquila
Italy
PUBLICATION
Accepted papers will be included in MIS4TEL 2023 Proceedings, published by Springer. At least one of the authors will be required to register and attend the symposium to present the paper in order to include the paper in the conference proceedings.
All accepted papers will be published by LNNS Springer Verlag.
[https://www.paams.net/sites/default/files/springer.png]<https://www.springer.com/series/15179>
** Indexing: The books of this series are submitted to DBLP<https://dblp.org>, INSPEC<https://www.theiet.org/publishing/inspec>, Norwegian Register for Scientific Journals and Series<https://kanalregister.hkdir.no/publiseringskanaler/Forside?request_locale=en>, SCImago<https://www.scimagojr.com>, SCOPUS<https://www.scopus.com/search/form.uri?display=basic#basic>, WTI Frankfurt eG<https://www.wti-ag.com/en/home>, zbMATH<https://zbmath.org>, Google Scholar<https://scholar.google.es>, Springerlink<https://link.springer.com>. **
IMPORTANT DATES
Submission date
Notification date
Camera-ready deadline
Conference dates
24th March, 2023
14th April, 2023
24th April, 2023
(last extension)
3rd May, 2023
11th May, 2023
19th May, 2023
12th-14th July, 2023
www.mis4tel-conference.net<https://www.mis4tel-conference.net>
info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
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Unsubscribe: info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
*** Call for Workshop Papers ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects. To provide a meeting point for
researchers to discuss and exchange new ideas and hot topics related to parallel and
distributed computing and their applications, Euro-Par 2023 will co-locate workshops that will
be held on August 28 - August 29, 2023, the first two days of the conference. Accepted papers
are published by Springer in LNCS.
WORKSHOPS TO BE HELD
• AMTE 2023 The 3rd International Asynchronous Many-Task systems for Exascale 2023
http://amte2023.stellar-group.org/
• HETEROPAR 2023 The 21st International Workshop on Algorithms, Models and Tools for Parallel Computing on
Heterogeneous Platforms
https://icl.utk.edu/workshops/heteropar2023/
• PECS 2023 The 3rd International Workshop on Performance and Energy-efficiency in Concurrent and Distributed
Systems
https://pecs-workshop.github.io/
• QUICKPAR 2023 The 1st International Workshop on Urgent Analytics for Distributed Computing
https://quickpar.github.io/
• RAW 2023 The 2nd International Workshop on Resource AWareness of Systems and Society https://www.cerciras.org/action-events/raw-workshop/raw-2023/call-for-paper…
• TDLPP 2023 The 1st International Workshop on Tools for Data Locality, Power and Performance
https://www.tdlpp-workshop.org/
• WSCC 2023 The 1st International Workshop on Scalable Compute Continuum
https://wscc2023.di.unipi.it/
WORKSHOP CO-CHAIRS
• Demetris Zeinalipour, University of Cyprus, Cyprus (dzeina-AT-ucy.ac.cy)
• Dora Blanco Heras, University of Santiago de Compostela, Spain (dora.blanco-AT-
usc.es)
-------------------
Call for Papers
-------------------
CoPDA 2023 - 7th International Workshop on Cultures of Participation in the Digital Age: Artificial and/or Human Intelligence: Nurturing Computational Fluency in the Digital Age
https://homes.di.unimi.it/cslab/copda2023/
June 6th, 2023 - Cagliari, Italy
In conjunction with IS-EUD 2023 (https://cg3hci.dmi.unica.it/iseud2023/)
------------
Overview
------------
In the Middle Ages, most people were dependent on “scribes”, who helped them to write down their thoughts, ideas, and stories, as well as to read the material written by other people. Many people today are in the same situation concerning digital media: they are unable to express themselves, explore problem spaces, and appropriate tools, and act as designers in personally meaningful activities. They must rely on “high-tech scribes”.
This 7th edition of the CoPDA workshop series will explore new conceptual frameworks and innovative computational environments for supporting computational fluency allowing people to become independent of “high-tech scribes”. The workshop will be in continuity with the edition held in 2022 in Frascati (Rome) focused on the relationship between AI and Human-Centered Design. An important challenge for the researchers getting together in the workshop this year will be to explore the foundational idea(s) that these workshops have pursued and how they are related to each other. A particular objective of all previous CoPDA workshops has been to collectively identify important and interesting themes for future workshops and our hope and expectation is that this will happen again this year by exploring conceptual frameworks and socio-technical environments making Computational Fluency a desirable and reachable goal for all citizens.
A student who has proficient skills in computational fluency would be able to use strategies together with the facts he or she knows how to identify a more challenging problem or another representation of the solution. This is a step beyond Digital Literacy, which focuses on mastering the tool in use (e.g.: keyboarding, surfing the internet, proficiency with digital environments for reading, writing, calculating, and communication), and beyond Computational Literacy, which focuses on solving known problems in efficient ways, including the use of coding. Digital Literacy and Computational Literacy (at least some parts) are a prerequisite for Computational Fluency, which emphasizes pursuing personal meaningful problems and shared meaningful activities. Computational Fluency shows mastery and appropriation of computational concepts by allowing one to address new and wicked problems in a creative manner. These abilities cannot be formally taught but can be nurtured, encouraged, and supported with socio-technical environments and education programs that foster reflection, creativity, and sharing.
The workshop aims to discuss Computational Fluency in the Digital Age by considering several topics including (but not limited to):
- Computational Thinking
- Design Thinking
- Printed Fluency
- Digital Fluency
- Human-centered AI (HCAI)
- Explainability of AI-based decisions
- Evaluation of AI-based systems
- AI support in everyday work
- ChatGPT: Promises and Pitfalls
- Big data and privacy
- Adaptive, Adaptable, and Context-Aware Systems
- End-User Development and Meta-Design
- End-User Development for AI-based systems
- Design Trade-offs between AI and EUD
- Distributed cognition
- Cultures of participation
- Multi-dimensional aspects of learning
- Collaborative learning
- Educational nurturing
----------------
Submissions
-----------------
Authors are invited to submit a 6-page position paper using the 1-column CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at https://www.overleaf.com/read/gwhxnqcghhdt
The papers can be submitted at: https://easychair.org/conferences/?conf=copda2023
All papers will be peer-reviewed by at least two members of the Program Committee.
Accepted papers will be collected and submitted for publication on CEUR-WS proceedings.
--------------------
Important dates
--------------------
- Apr 30th, 2023: Submission deadline (Extended)
- May 10th, 2023: Notification of acceptance (Extended)
- May 17th, 2023: Camera ready (Extended)
- Jun 6th, 2023: CoPDA 2023 workshop
-----------------------------
Organizing Committee
------------------------------
Barbara Rita Barricelli (Università degli Studi di Brescia, Italy)
Gerhard Fischer (University of Colorado, Boulder, USA)
Daniela Fogli (Università degli Studi di Brescia, Italy)
Anders Mørch (University of Oslo, Norway)
Antonio Piccinno (Università degli Studi di Bari, Italy)
Stefano Valtolina (Università degli Studi di Milano, Italy)
For any further information, please contact copda2023(a)easychair.org
--
Informativa sulla Privacy: https://www.unibs.it/it/node/1452
<https://www.unibs.it/it/node/1452>
*** Last Call for Late-Breaking Results and Demos ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-late-breaking-results-and-demos/
Submissions due: April 24, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
IMPORTANT DATES
● Submission of papers: April 24, 2023
● Notification of acceptance: May 10, 2023
● Camera-ready versions of accepted papers: May 18, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
SUBMISSION FORMATS
Demonstrations
● Max. 5 pages + max. 1 additional page for references;
● (Optional) video or external material demonstrating the system;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a demo + poster at the conference.
Description: Demonstrations will showcase research prototypes and
commercially available products in a dedicated session. Demo submissions must
be based on an implemented and tested system that pursues one or more
innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase implementations
and get valuable feedback from the community. Each demo submission must
make clear which aspects of the system will be demonstrated, and how these will
be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to submit a
pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or any
external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 5 pages + 1 page
of references in the new ACM single-column style. On an extra page (not to
be published), submissions should include a specification of the
technical requirements for demonstrating the system at UMAP 2023.
Late-Breaking Results
● Max. 7 pages + max. 2 additional pages for references;
● (Required) unpublished page with a list of questions the authors aim to get
feedback on;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a poster at the conference.
Description: Late-Breaking Results (LBR) are research-in-progress that must
contain original and unpublished accounts of innovative research ideas,
preliminary results, industry showcases, and system prototypes, addressing both
the theory and practice of User Modeling, Adaptation, and Personalization. In
addition, papers introducing recently started research projects or summarizing
project results are welcome as well.
We encourage researchers and practitioners to submit late-breaking work as
it provides a unique opportunity for sharing valuable ideas, eliciting useful
feedback on early-stage work, and fostering discussions and collaborations
among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of
references in the new ACM single-column style and will be presented to
the conference as posters. On an extra page (not to be published),
submissions should include a list of questions that the authors aim to get feedback
on during the poster session at UMAP 2023.
SUBMISSION AND REVIEW PROCESS
Papers will be reviewed single-blind and do not need to be anonymised before
submission
Papers must be formatted according to the new workflow for ACM publications. The
templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are
available here (we strongly recommend the usage of LaTeX for the
camera-ready papers to minimize the extent of reformatting):
● LaTeX (use \documentclass[manuscript,review]{acmart} in the sample-
authordraft.tex file for single-column):
◦ https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
● Overleaf (use \documentclass[manuscript,review]{acmart} for single-column):
◦ https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
● MS Word:
◦ https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require further revision to meet the requirements and
page limits of the camera-ready format required by ACM. Instructions for
the preparation of the camera-ready versions of the papers will be provided
after acceptance.
The ACM Code of Ethics gives the UMAP program committee the right to (desk-)
reject papers that perpetuate harmful stereotypes, employ unethical
research practices, or uncritically present outcomes/implications that
clearly disadvantage minority communities.
Submit your papers in PDF format via EasyChair for ACM UMAP 2023 Demos and
Late-Breaking Results at https://easychair.org/conferences/?conf=umap23
(choose “New Submission” and make sure to select “UMAP'23 - LBR and
Demos” track).
The review process will be single-blind, i.e., authors’ names should be included in
the papers. Submissions will be reviewed by at least two independent reviewers.
They will be assessed based on their originality and novelty, potential contribution
to the research field, potential impact in particular use cases, and the usefulness
of presented experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting guidelines
will be returned without review.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PUBLICATION AND PRESENTATION
Accepted Demo and Late-Breaking Results papers will be published in the ACM UMAP
2023 Adjunct Proceedings in the ACM Digital Library. Papers will be accessible from
the UMAP 2023 website through ACM OpenToc Service for one year after publication
in the ACM Digital Library. All categories will be presented at the poster reception of
the conference, in the form of a poster and/or a software demonstration following
poster format. This form of presentation will provide presenters with an opportunity
to obtain direct feedback about their work from a wide audience during the
conference.
To be included in the Proceedings, at least one author of each accepted paper
must register for the conference and present the paper there.
LATE-BREAKING RESULTS AND DEMO CHAIRS
● Ludovico Boratto, University of Cagliari, Italy
● Alisa Rieger, Delft University of Technology, Netherlands
● Shaghayegh (Sherry) Sahebi, University at Albany – SUNY, USA
● Contact: umap2023-lbr(a)um.org
*** Fourth Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: Friday, May 26, 2023 (AoE)
• Notification of Paper Acceptance: Friday, June 30, 2023
• Poster Submissions due: Friday, July 7, 2023 (AoE)
• Poster Acceptance Notification: Monday, July 24, 2023
• All Camera-ready Submissions due: Monday, August 14, 2023
• Author Registration Deadline: Monday, August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
*** CALL FOR PAPERS - MUM 2023 ***
Deadline for Full and Short Papers: 22nd of August 2023, AoE
* We apologize if you receive multiple copies of this CfP *
*For the online version of this Call, please visit: https://mum-conf.org/2023/index.php?web=papers *
* MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia | Vienna, Austria, December 3-6, 2023 *
MUM 2023, the 22nd International Conference on Mobile and Ubiquitous Multimedia, will be held in Vienna, Austria, December 3rd – 6th. MUM is an interdisciplinary forum for advances in research of mobile and ubiquitous multimedia systems, applications, and services. At MUM, academics and practitioners discuss challenges and achievements in this field from diverse perspectives, such as interaction techniques, user research, system development, software solutions, and devices. This edition of MUM aims to continue the tradition of innovation and excellence in research established by previous MUM conferences.
* Submission Guidelines and List of Topics *
We welcome submissions of high-quality papers that offer original and unpublished contributions relevant to mobile and ubiquitous multimedia. Paper topics include, but are not limited to, the following:
Paper topics include, but are not limited to, the following:
* Prototypes and systems tackling relevant technical challenges
* Novel applications for mobile and ubiquitous gaming, learning, entertainment, social networking, and advertising
* Augmented, mixed, and virtual reality systems and applications
* Case studies, field trials, or user experience evaluations of new applications and services
* Context-aware and location-based mobile and ubiquitous services
* Metrics and measures for evaluating and testing mobile and ubiquitous systems
* Privacy and security-related challenges to multimedia systems
* Social implications of mobile and ubiquitous multimedia systems
* Interaction and collaboration with human-centered AI systems
* Tools and development environments for building mobile, wearable, and ubiquitous multimedia systems
* User interfaces, interaction design, and interaction techniques for mobile and ubiquitous systems
* Interaction design for automotive and other modes of transportation
* Fabrication and device prototyping
Papers should be grounded in existing literature and knowledge, and should be written for an interdisciplinary audience. Papers must be submitted via EasyChair by August 22nd, 2023, AoE at the latest. Accepted papers will appear in the Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, which will be available in the ACM Digital Library, where they will remain accessible to thousands of researchers and practitioners worldwide. The correct template for submissions is the ACM Primary Article Template in single-column format (in PDF format). Submissions should be prepared using either the single-column Word Submission Template or the single-column LaTeX template (using the “manuscript, review, anonymous” style available in the template). Submissions can be of variable length. Paper length must be based on the weight of the contribution, with 16 pages (excluding references) in single-column format being valued as long papers in past editions and 7 pages (excluding references) in single-column format being valued as short papers in past editions.
* Successful submissions of around 16 pages typically represent significant empirical, theoretical, or methodological advances in the field.
* Successful submissions of around 7 pages offer more focused contributions; they are not intended to be work-in-progress reports. Instead, they should offer complete, rigorously developed work with a solid contribution to the field. Short papers have a smaller scope or more focused contribution than long papers.
Submissions should not have been previously published or be concurrently under submission. Papers must be anonymized. Submitted papers will undergo a rigorous double-blind review process managed by the Program Chairs. Each submitted paper will be reviewed by at least three reviewers, chosen from the pool of members of the Program Committee listed below. This pool of reviewers features experts from the previous edition and new researchers to address new emerging research areas and underrepresented communities. Papers will be assigned through a bidding process. Authors are encouraged to submit an optional video of a maximum of 6 minutes to support their submission. To ensure all reviewers can view videos, authors should use the H.264 encoding and the MP4 file format. The bit rate of videos can be lowered to accommodate the upload limits of EasyChair (max. 50 MB per file).
Link to Submission System: https://easychair.org/my/conference?conf=mum20230
* Important Dates *
Submission: August 22nd, 2023 (AoE)
Notification to authors: October 5th, 2023
Conference dates: December 3th - December 6th, 2023
* Technical Program Chairs *
Pascal Knierim, University of Innsbruck
Jonna Häkkilä, University of Lapland
All questions about submissions should be emailed to: papers2023(a)mum-conf.org
Dear Colleagues,
Last days to submit your contribution to our Special Session on “eXtended
Reality as a gateway to the Metaverse: Practices, Theories, Technologies
and Applications” - IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2023) - October 25-27, 2023 - Milan -
https://metroxraine.org/special-session-17.
I want to remind you that the deadline of *April 7* is for the submission
of a 1-2 page Abstract or a Graphical Abstract to show the idea you are
proposing.
You will have time to finalise your work by the deadline of *May 15*.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best regards,
Giuseppe Caggianese
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
[Apologies if you receive multiple copies of this CFP]
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse0
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: April 7, 2023 (extended) **NOTE: 1-2 pages
abstract or a graphical abstract**
Final Paper Submission Deadline: May 15, 2023 (extended)
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions about the special session, please feel free to contact us
via email.
*** Last Call for Special Session Proposals ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) and the
proceedings are published by IEEE
The Organizing Committee invites proposals for Special Sessions that cover any topic related
to BESC. Special Sessions can also cover any other area focusing on challenging open problems
of relevance in applications on Behavioural, Economic, and Socio-Cultural Computing.
Papers accepted in the Special Sessions will be included in the same conference volume with
those accepted in the main track and will be candidates for being invited to the journal special
issues that will be organised for BESC 2023.
The proposals for organising Special Sessions should be submitted to the Special Sessions
Chairs by the indicated deadline. A proposal should be submitted in PDF, be no longer than 2
pages in length, and contain the following:
(i) Title of the proposed Special Session.
(ii) Names, affiliations and contact information of the proposers.
(iii) Names and affiliations of the Program Committee of the proposed Special Session.
(iv) Description of the proposed Special Session, including the covered topics and the rationale
as to why it fits into the themes of BESC.
(v) A dissemination plan of the CFP for the proposed Special Session that the proposers will
undertake, if their proposal is accepted.
E-mails for submission of Special Session Proposals:
taotao.cai AT usq.edu.au / yuting AT zhejianglab.com
IMPORTANT DATES
• Submission of Special Session proposals: 10 April 2023
• Acceptance notification for Special Session proposals: 15 April 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia (taotao.cai AT usq.edu.au)
• Ting Yu, Zhejiang Lab, China (yuting AT zhejianglab.com)
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia
*(Apologies if you receive multiple e-mails on this subject via different
channels!)*
https://sites.google.com/view/hcse-interact2023
*Call for Papers*
HCSE@INTERACT 2023
International Workshop on
Human-Centered Software Engineering
Rethinking the Interplay of
Human–Computer Interaction and Software Engineering
in the Age of Digital Transformation
organized by IFIP Working Group 13.2 onMethodologies for User-Centered Systems
Design
atINTERACT 2023 <https://interact2023.org/>
The 19th IFIP TC.13 International Conference on Human–Computer Interaction
August 28/29, 2023
York, United Kingdom
Theme
The Fourth Industrial Revolution is characterized by a process of technological
transformation that is affecting the social structure across the globe. It has
changed the way of shopping, of relating to others, of living. At the core of
the process are technologies that generate important cultural impacts in our
lives. In Europe, this process is differently named, depending on the different
countries: digitisation, digital transformation, digital transition, etc. Here
we call it digital transformation, but no matter how you name it, it has in fact
revolutionized every market and company, as well as our life.
We follow the definition by Gong & Ribiere (2020) that states that Digital
transformation is “A fundamental change process, enabled by the innovative use
of digital technologies accompanied by the strategic leverage of key resources
and capabilities, aiming to radically improve an entity* and redefine its value
proposition for its stakeholders.” (*An entity could be: an organization, a
business network, an industry, or society.).
Various technologies enable the digital transformation process: mobile and
wearable devices, Internet of Things, Cloud Computing, Big Data, Blockchain,
Augmented, Virtual and Mixed Reality, Artificial Intelligence and Machine
Learning, Digital Twin, Cybersecurity. However, while introducing undeniable
benefits, they also bring some important issues.
This workshop is looking for contributions from various fields, with a focus on:
*
the domain of Internet of Things (IoT) and IoT devices that are becoming
more pervasive and social
*
IoT also introduces issues from the cybersecurity perspective
*
The impact of Artificial Intelligence (AI) on human lives and the
economywith the problem thatthe required computing power is high, there are
worriesof how AI models predict the output, data privacy and securityetc
*
Digital Twin (DT) is another protagonist of the digital transformation
process. It is a virtual replica of a real-world object that is run in a
simulation environment to mirror its physical pendant, with digital and
physical twins influencing each other including the ability to perform
predictions.
*
benefits and issues of other technologies: usability of mobile and wearable
devices, as well as of Augmented, Virtual and Mixed Reality; user awareness
about the usage and the security of Cloud Computing, Big Data, Blockchain.
What emerges is that Human-Centered Software Engineering (HCSE) is more relevant
than ever. The interplay between Human–Computer Interaction and Software
Engineering needs to be rethought and fortified for a rapid response to the
evolution of technologies, while also considering aspects such as greater
agility in service development, sustainability, ethical considerations,
cybersecurity, user mindset and awareness, to name just a few. But also the
approaches for addressing them have to be carefully considered. For example,
some software development companies show an increasing interest in low-code
development platforms to facilitate application development by domain experts
without sophisticated software development knowledge, as a possible solution to
the need of more agile, fast and also sustainable service development. Domain
experts are, however, not trained in software development methods. This
introduces a risk of domain experts creating unusable applications or exceeding
the designated time frame of a project (or both).
<https://sites.google.com/view/hcse-interact2023#h.kzuma82xxlaf>
Objective
In this workshop, we aim to broaden the traditional scope of the workshop series
of IFIP Working Group 13.2beyond the traditional themes of IFIP 13.2 workshops.
Particularly, this edition promotes sharing of knowledge and experiences that
address how to deal with the challenges of the digital transformation and its
influence on human-centered socio-technical system design and development
practices.
This workshop is a follow-up of the successful workshops organized atINTERACT
2015 in Bamberg, Germany
<https://www.irit.fr/recherches/ICS/events/conferences/workshop-IFIPWG13.2-B…>,INTERACT
2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>,INTERACT 2019 in
Paphos, Cyprus
<https://sites.google.com/view/ifip-wg-13-2-workshop-interact/home>, andINTERACT
2021 in Bari, Italy <https://sites.google.com/view/hcse-workshop-interact2021/>.
<https://sites.google.com/view/hcse-interact2023#h.p_iJ1JDR1kenC0>
Target Audience and Expected Outcomes
This workshop is open to everyone who is interested in aspects of human–computer
interaction from a user-centered perspective. Typical contributions to this
workshop focus on methods, processes and approaches for designing, building and
testing interactive systems. We expect a high participation of IFIP Working
Group 13.2 members. We particularly invite participants to present position
papers describing real-life case studies that illustrate how they rethought
HCI’s and SE’s interplay in order to address aspects such as agile development,
sustainability, ethical considerations, and cybersecurity. Any perspective and
related aspects of user interface design are welcome. We are especially
interested in work that deals with current trends that change the way humans
use, interact and collaborate with technical components in socio-technical
systems. We are also interested in methods, theories and tools that combine
human-centered design and software engineering practices. Position papers will
be made available through the workshop website. Furthermore, an extended version
of selected papers will be considered for inclusion in a Springer LNCS
post-proceedings volume published in conjunction with the other INTERACT
workshops organized by the IFIP TC13 Working Groups.
<https://sites.google.com/view/hcse-interact2023#h.p_OX43lXt1eneG>
Workshop Format
This full-day workshopisin person only. Itisorganized around presentation of
position papers and working activities in small groups. From the set of
contributions, a subset of selected case studies will be invited to be presented
at the beginning of the workshop and will be used to support the discussion that
follows. The morning session will be dedicated to welcoming participants and
presenting case studies. Participants will be invited to comment on the case
studies and to report similar experiences. The afternoon sessions will be
devoted to interactive sessions, where participants will be engaged to work in
small groups and propose solutions to the problems of the case st udies seen in
the morning. Solutions proposed by the participants will be compiled and
compared. Based on the lessons learned, participants will be incited to draft an
agenda of future work that can be accomplished. We plan to run the
workshoponsite in person only. If circumstances require it, we intend to switch
to a completely digital format that will be run online. We will continuously
adapt to any decision regarding the conference format by the INTERACT 2023
organizers.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_80>
Submission Instructions
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages
inSpringerLNCSformat
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>,
including abstract) shall report(practical) experiences related to research
challenges and results on human-centered software engineering or user-centered
development processes for interactive systems with a particular focus on
digital-transformation aspects and technologies (such as mobile and wearable
devices, Internet of Things, Cloud Computing, Big Data, Blockchain, Augmented,
Virtual and Mixed Reality, Artificial Intelligence and Machine Learning, Digital
Twin, Cybersecurity) and their impact on software properties or software
development practices.Submissions are not anonymous and should include all
author names, affiliations, and contact information.Authors should also provide
in their submission a short summary of their experience in the field and their
motivation to participate in this workshop. Submissions will be processed via
the workshop web pages that will be managed by the workshop organizers at IFIP
WG 13.2.Papers are submitted through theEasyChair website
<https://easychair.org/conferences/?conf=hcse-interact2023>.
Submitted position paperswill be reviewed byan international program committee
comprisingthe organizers and selected members of IFIP Working Group 13.2 who are
experts in the field. Participants will be invited to attend the workshop based
on the result of the reviewing process. Accepted position paperswill be made
available through the workshop website.Upon acceptance, at least one author of
each accepted position paper must register and attend the workshop.Furthermore,
an extended version of selected papers will be considered for inclusion in a
Springer LNCS post-proceedings volume published in conjunction with the other
INTERACT 2023 workshops organized by the IFIP TC13 Working Groups.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_94>
Important Dates
Deadline for submission: May8, 2023
Acceptance notification:May 31, 2023
Final version of position paper: June30, 2023
Workshop date: August28 or 29, 2023
<https://sites.google.com/view/hcse-interact2023#h.p_ID_104>
Organizers
Carmelo Ardito, UniversityLUM Giuseppe Degennaro, Italy
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
Stefan Sauer, Paderborn University, Germany
<https://sites.google.com/view/hcse-interact2023#h.ubmtv0mjluv3>
Contact
Please write toorganizers(a)hcse-conference.org
<mailto:organizers@hcse-conference.org>if you have any question.
<https://sites.google.com/view/hcse-interact2023#h.p_ID_110>
Venue
The workshop will be hosted in the frame of the 19th IFIP TC13 International
Conference on Human-Computer Interaction, August28– September1, 2023, inYork,
United Kingdom. Look at the main conference web site for further information
(https://www.interact2023.org/ <https://www.interact2023.org/>).
*
*
**
*** Final Call for Special Track Proposals ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
AIM AND SCOPE
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state of the art and practice of Service-Oriented Computing and
Cloud Computing in Europe. The main objectives of this conference are to facilitate the
exchange between researchers and practitioners in the areas of Service-oriented Computing
and Cloud Computing and to foster future collaborations in Europe and beyond.
ESOCC 2023 will host Special Tracks as part of its program. Special Tracks provide a space
where ESOCC participants can discuss, e.g., topics relevant to Service-Oriented and Cloud
Computing even if not explicitly mentioned in ESOCC’s topics of interest
(cf. https://cyprusconferences.org/esocc2023/call-for-papers/), early-stage research ideas
and/or results, or demonstrate industry-ready tools and research prototypes. Special Tracks
may be driven by research interests, needs from specific application domains, or aim at bringing
together practitioners and researchers from the area of Service-Oriented and Cloud Computing.
Proposals for special tracks should indicate the title of the Special Track, its aims and scope
(150-300 words), the Special Track chair(s), and the tentative members of the track’s PC.
Please email your proposals as a PDF file to the PC chairs of ESOCC 2023, Florian Rademacher
(florian.rademacher at fh-dortmund.de) and Jacopo Soldani (jacopo.soldani at unipi.it). Special
Tracks will be selected for ESOCC 2023 using a lightweight review process.
IMPORTANT DATES
• Special Track Proposal Submission: April 18th, 2023 (AoE)
• Notification of Acceptance: April 24th, 2023 (AoE)
ORGANISATIONAL INFORMATION
Chairs of accepted Special Tracks can devise a Call for Papers for their track, which will be
published on ESOCC 2023 website, together with the provided information on the track (title,
aims and scope, PC). The Call for Papers for their track will then be disseminated alongside
that of ESOCC, and submissions will be handled through the EasyChair of ESOCC, which will
include a special track link. Papers accepted for Special Tracks will be included in the main
conference proceedings of ESOCC 2023, published by Springer in the LNCS series.
The best papers accepted in the Special Tracks will be eligible for consideration to be
invited to submit extended versions for a Journal Special Issue to be published by Springer
Computing.
Special Track chairs, presenters, and participants will be required to register through the
ESOCC 2023 registration page.
In case of any questions related to the Special Tracks, please do not hesitate to contact the
Program Chairs.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
*** Open Invitation for Self-Nomination to the Program Committee of BESC 2023 ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) and the
proceedings are published by IEEE
BESC 2023 is recruiting new PC members. If you are interested to join the PC and assist in the
review process, please fill the form available here: https://forms.gle/X2cYY2jfmVBMHcNi9
Please note the submission deadline and bear in mind that your assistance in the review
process will be required between mid-July and mid-September.
IMPORTANT DATES
• Submission of all papers: 15 July 2023
• Notification of acceptance for submitted papers: 15 September 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia (taotao.cai AT usq.edu.au)
• Ting Yu, Zhejiang Lab, China (yuting AT zhejianglab.com)
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia
*** Fourth Call for Submissions ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
(Proceedings to be published in Springer LNCS;
Journal Special Issue with Springer Computing)
AIM AND SCOPE
Nowadays, Service-Oriented and Cloud Computing are the primary approaches to build
large-scale distributed systems and deliver software services to end users. Cloud-native
software is pervading the delivery of enterprise applications, as they are composed of
(micro)services that can be independently developed and deployed by exploiting multiple
heterogeneous technologies. Resulting applications are polyglot service compositions that can
then be shipped in serverful or serverless platforms (e.g., using virtualization technologies).
These characteristics make Service-Oriented and Cloud Computing the natural answers for
fulfilling the industry’s need for flexibly scalable and maintainable enterprise applications, to
be delivered through state-of-the-art methodologies, like DevOps. To further support this,
researchers and practitioners need to create methods, tools and techniques to support
cost-effective and secure development as well as use of dependable devices, platforms,
services and service-oriented applications in the Cloud, now also considering the Cloud-IoT
computing continuum to exploit widespread adoption of smart connected things and the
increasing growth of their computing capabilities.
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state-of-the-art and practice of Service-Oriented Computing
and Cloud Computing in Europe. ESOCC aims to facilitate the exchange between researchers
and practitioners in the areas of Service-Oriented Computing and Cloud Computing, as well as
to explore the new trends in those areas and foster future collaborations in Europe and beyond.
TOPICS OF INTEREST
ESOCC 2023 seeks original, high-quality contributions related to all aspects of Service-Oriented
and Cloud computing. Specific topics of interest include, but are not limited to: • Applications for Service-Oriented and Cloud Computing, e.g., big data, commerce, energy,
finance, health, scientific computing, smart cities • Blockchains for Service-Oriented and Cloud Computing • Business aspects of Service-Oriented and Cloud Computing, e.g., business models,
brokerage, marketplaces, costs, pricing • Business processes, e.g., service-based workflow deployment and management • Cloud interoperability, service and Cloud standards, • Cloud-IoT computing continuum, e.g., edge computing, fog computing, mobility computing,
next generation services/IoT • Cloud-native architectures and paradigms, e.g., microservices and DevOps • Cloud service models, e.g., IaaS, PaaS, SaaS, DBaaS, FaaS, etc. • Deployment, composition, and management of applications in Service-Oriented and Cloud
Computing • Foundations and formal methods for Service-Oriented and Cloud Computing • Enablers for Service-Oriented and Cloud Computing, e.g., service discovery, orchestration,
matchmaking, monitoring, and analytics • Model-Driven Engineering for Service-Oriented and Cloud Computing • Multi-Cloud, cross-Cloud, and federated Cloud solutions • Requirements engineering, design, development, and testing of applications in
Service-Oriented and Cloud Computing • Semantic services and service mining • Service and Cloud middlewares and platforms • Software/service adaptation and evolution in Service-Oriented and Cloud Computing • Storage, computation and network Clouds • Sustainability and energy issues in Service-Oriented and Cloud Computing • Quality aspects (e.g., governance, privacy, security, and trust) of Service-Oriented and Cloud
Computing • Quality of Service (QoS) and Service-Level Agreement (SLA) for Service-Oriented and Cloud
Computing • Social aspects of Service-Oriented and Cloud Computing, e.g., crowdsourcing services, social
and crowd-based Clouds • Virtualization for Service-Oriented and Cloud Computing, e.g., serverless, container-based
virtualization, VMs
IMPORTANT DATES
• Submission of abstracts: June 4th, 2023 (AoE) • Submission of full papers: June 11th, 2023 (AoE) • Notification to authors: July 14th, 2023 (AoE) • Camera-ready versions due: July 31st, 2023 (AoE)
TYPES OF SUBMISSIONS
ESOCC 2023 invites submissions of the following kinds: • Regular Research Papers (15 pages including references, for the technical and special tracks) • PhD Symposium (12 pages including references) • Projects and Industry Reports (Projects and Industry Reports (1 to 6 pages including
references, describing an ongoing EU or national project, or providing industrial perspectives
on innovative applications, technologies, or methods in ESOCC’s scope)
We only accept original papers, not submitted for publication elsewhere. The papers must be
formatted according to the proceedings guidelines of Springer’s Lecture Notes in Computer
Science (LNCS) series (http://www.springer.com/lncs).
They must be submitted to the EasyChair site at: https://easychair.org/conferences/?conf=esocc2023 by selecting the right track.
Accepted papers from all tracks will be published in the main conference proceedings by
Springer in the LNCS series. For publication to happen, at least one author of each accepted
paper is expected to register and present the work at the conference.
The best papers accepted will be invited to submit extended versions for a Journal Special
Issue to be published by Springer Computing.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
#############################################################
CALL FOR PAPERS
1st International Workshop on Cyber Security Education for Industry and Academia
Co-located with the 9th International Symposium on End User Development (IS-EUD) 2023
06-08 June 2023, Cagliari, Italy
More info: https://sites.google.com/view/cse4ia-23
#############################################################
AIMS AND SCOPE
The aim of this workshop is to provide a forum for researchers and practitioners to present and discuss current challenges in cybersecurity education to train future cybersecurity professionals but also to be able to train employees of private and public industries on real-world cybersecurity scenarios.
We expect that the workshop will help with:
the adoption of methodologies, techniques, and tools that support cybersecurity education and the design of cybersecurity-related training programs;
the identification of methods and tools to support Industry and Academia to collaborate in cybersecurity education;
the identification of new processes, methods, and techniques to empower end-users' development, to set, modify, and increase the security of their technological solutions;
the proposition of reference taxonomies to characterize the common understanding of the relevant roles, competencies, skills, and knowledge required;
the design of new techniques to develop cybersecurity competencies for professionals aligned with the European Cybersecurity Skills Framework.
#############################################################
TOPICS
Topics of interest include but are not limited to, the following:
Technology-Enhanced Learning for Cyber Security;
Artificial Intelligence for Cyber Security Education;
Virtual reality environments for Cyber Security Education;
Game-based approaches for Cyber Security Education;
Quantum solutions for Cyber Security Education;
Artworks for Cyber Security Education;
Design and implementation of tools, frameworks, and methodologies for Cyber Security Education;
Methodologies for Cyber Security Education in formal and informal contexts;
Innovative technologies to support the identification and articulation of task, competencies, skills, and knowledge for professionals' cybersecurity;
Explainable Security in Public Administration;
Human, Economics, Ethical, and Legal Aspects in Cyber Security Education;
Innovative programs and training for Cyber Security Education;
Processes, methods, and techniques for empowering users to create, modify and tailor technology artifacts taking into account Cyber Security issue;
Case studies and design implications on Cyber Security challenges and practices of end-user development.
#############################################################
SUBMISSION AND EVALUATION CRITERIA
We are looking for three different types of submissions:
Regular papers (up to 6 pages), will report original research on how quantum programming can support software engineering tasks;
Vision papers (up to 4 pages), will report novel ideas about the application of quantum programming for software engineering;
Presentation abstracts (up to 2 pages), will report experiences from industry or previously accepted papers that are relevant to the workshop.
Regular and vision papers will be part of the proceedings, while presentation abstracts will not be included in the proceedings.
All papers should be submitted through Easychair in PDF format, using the “CEUR Template”: http://ceur-ws.org/Vol-XXX/CEURART.zip
An Overleaf page for LaTeX users is also available at: https://www.overleaf.com/read/gwhxnqcghhdt
All papers will be subjected to a thorough peer-review process, focusing on originality, quality, soundness, and relevance. The workshop will use a double-blind review process, with three members of the program committee reviewing each submitted paper.
Authors can submit and update their submissions through the EasyChair system.
Selected submissions will be considered for publication in a Special Issue of the Multimedia Tools and Applications Journal (https://www.springer.com/journal/11042/).
#############################################################
IMPORTANT DATES
Papers submission: April 24th, 2023
Papers notification: May 8th, 2023
Papers camera-ready: May 15th, 2023
#############################################################
WORKSHOP ORGANIZERS
Vita Santa Barletta, University of Bari - vita[dot]barletta[at]uniba[dot]it
Danilo Caivano, University of Bari - danilo[dot]caivano[at]uniba[dot]it
Federica Caruso, University of L’Aquila - federica[dot]caruso1[at]univaq[dot]it
Sara Peretti, University of L’Aquila - sara[dot]peretti[at]guest[dot]univaq[dot]it
Veronica Rossano, University of Bari - veronica[dot]rossano[at]uniba[dot]it
*apologies for cross-posting*
*call for papers*
EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
- 4th Edition
https://empathy-ws.github.io/2023/
June 6th, 2023
Cagliari, Italy
Workshop co-located with IS-EUD 2023
OVERVIEW
In the last decade, the spreading of low-cost technologies integrating
sensors and actuators has favored the development of the so-called smart
objects. This trend has been further fostered by the Internet of Things
(IoT), which connects the physical world with Internet via ubiquitous
sensors and actuators. The opportunities offered by the IoT are
amplified by the use of new approaches that, based on novel interaction
paradigms, involve directly non-technical users in configuring the joint
behavior of their smart objects, among them and with online services.
Existing solutions to define the behavior of such “IoT ecosystems” range
from systems that leave the users complete control for establishing the
joint behavior of smart objects, to solutions that automatically define
smart objects behavior exploiting intelligent techniques. In this
continuum, different technologies, frameworks, and approaches present
different levels of user control and automation. In this perspective it
is also important to consider the emerging role played by social and
humanoid robots, which are integrated sets of sensors and actuators with
human-like behaviours.
DATES
April 30th: Paper submission deadline
May 4th: Paper acceptance notice
May 17th: Camera-ready submission
June 6th: Workshop day
SUGGESTED TOPICS FOR CONTRIBUTIONS
This workshop aims to serve as a venue for discussing ongoing research
and sharing ideas for researchers and practitioners working on solutions
to personalize the behavior of IoT ecosystems. We aim to encourage
participation in order to have stimulating discussion from various
perspectives. Topics include, but are not limited, to:
- End-User Development (EUD) for IoT;
- Interaction Paradigms for IoT;
- Usability of IoT Systems;
- Interface Design for IoT;
- Intelligent Interface for IoT Systems;
- Accessibility for IoT Systems;
- Virtual and Augmented Reality for EUD in IoT settings;
- Conversational User Interfaces for EUD;
- Usable Privacy and Security in IoT systems;
- Personalisation and Recommendations for IoT;
- IoT for Cultural Heritage;
- Ubiquitous computing and mobile human-computer interaction;
- Human-centered artificial intelligence in IoT contexts;
- Explainable AI solutions for EUD;
- User centered design;
- Personalization for Humanoid Robots;
- Integrated and Visual Development Environments for IoT;
- Interaction Paradigms for IoT;
- Industry case studies.
PARTICIPATION
This will be a one-day workshop, oriented towards discussions, hands-on
sessions, and presentations. We invite submissions of two types: short
papers (3-4 pages) and position papers (1-2 pages). Participants are
asked to submit their paper describing their recent or future work in
one of the areas indicated in the topics of interest. All submissions
must be in the 1-column CEURART Template
(https://ceurws.wordpress.com/2020/03/31/ceurws-publishes-ceurart-paper-styl…).
Papers should be submitted in PDF to Easychair
(https://easychair.org/conferences/?conf=empathy2023). All papers will
be reviewed by the organizers and by the program committee based on
relevance and significance in order to provide constructive comments to
the submitters. Reviewing will be single blind (i.e. author names and
affiliations should be listed). If accepted, at least one of the authors
must register and attend the workshop. Final versions of the accepted
papers will be submitted for publication in the CEUR Workshop
Proceedings, which is indexed by Scopus.
ORGANIZERS
- Margherita Andrao, University of Trento and Fondazione Bruno Kessler
- Fabrizio Balducci, University of Bari “Aldo Moro”
- Bernardo Breve, University of Salerno
- Andrea Mattioli, CNR-ISTI
- Fabiana Vernero, University of Torino
For more information, check our website at
https://empathy-ws.github.io/2023/
or contact us at (empathy2023(a)easychair.org).
#############################################################
CALL FOR PAPERS
1st International Workshop on Cyber Security Education for Industry and Academia
Co-located with the 9th International Symposium on End User Development (IS-EUD) 2023
06-08 June 2023, Cagliari, Italy
More info: https://sites.google.com/view/cse4ia-23
#############################################################
AIMS AND SCOPE
The aim of this workshop is to provide a forum for researchers and practitioners to present and discuss current challenges in cybersecurity education to train future cybersecurity professionals but also to be able to train employees of private and public industries on real-world cybersecurity scenarios.
We expect that the workshop will help with:
the adoption of methodologies, techniques, and tools that support cybersecurity education and the design of cybersecurity-related training programs;
the identification of methods and tools to support Industry and Academia to collaborate in cybersecurity education;
the identification of new processes, methods, and techniques to empower end-users development, to set, modify, and increase the security of their technological solutions;
the proposition of reference taxonomies to characterize the common understanding of the relevant roles, competencies, skills, and knowledge required;
the design of new techniques to develop cybersecurity competencies for professionals aligned with the European Cybersecurity Skills Framework.
#############################################################
TOPICS
Topics of interest include but are not limited to, the following:
Technology-Enhanced Learning for Cyber Security;
Artificial Intelligence for Cyber Security Education;
Virtual reality environments for Cyber Security Education;
Game-based approaches for Cyber Security Education;
Quantum solutions for Cyber Security Education;
Artworks for Cyber Security Education;
Design and implementation of tools, frameworks, and methodologies for Cyber Security Education;
Methodologies for Cyber Security Education in formal and informal contexts;
Innovative technologies to support the identification and articulation of task, competencies, skills, and knowledge for professionals' cybersecurity;
Explainable Security in Public Administration;
Human, Economics, Ethical, and Legal Aspects in Cyber Security Education;
Innovative programs and training for Cyber Security Education;
Processes, methods, and techniques for empowering users to create, modify and tailor technology artifacts taking into account Cyber Security issue;
Case studies and design implications on Cyber Security challenges and practices of end-user development.
#############################################################
SUBMISSION AND EVALUATION CRITERIA
We are looking for three different types of submissions:
Regular papers (up to 6 pages), will report original research on how quantum programming can support software engineering tasks;
Vision papers (up to 4 pages), will report novel ideas about the application of quantum programming for software engineering;
Presentation abstracts (up to 2 pages), will report experiences from industry or previously accepted papers that are relevant to the workshop.
Regular and vision papers will be part of the proceedings, while presentation abstracts will not be included in the proceedings.
All papers should be submitted through Easychair in PDF format, using the “CEUR Template”: http://ceur-ws.org/Vol-XXX/CEURART.zip
An Overleaf page for LaTeX users is also available at: https://www.overleaf.com/read/gwhxnqcghhdt
All papers will be subjected to a thorough peer-review process, focusing on originality, quality, soundness, and relevance. The workshop will use a double-blind review process, with three members of the program committee reviewing each submitted paper.
Authors can submit and update their submissions through the EasyChair system.
Selected submissions will be considered for publication in a Special Issue of the Multimedia Tools and Applications Journal (https://www.springer.com/journal/11042/).
#############################################################
IMPORTANT DATES
Papers submission: April 24th, 2023
Papers notification: May 8th, 2023
Papers camera-ready: May 15th, 2023
#############################################################
WORKSHOP ORGANIZERS
Vita Santa Barletta, University of Bari - vita[dot]barletta[at]uniba[dot]it
Danilo Caivano, University of Bari - danilo[dot]caivano[at]uniba[dot]it
Federica Caruso, University of L’Aquila - federica[dot]caruso1[at]univaq[dot]it
Sara Peretti, University of L’Aquila - sara[dot]peretti[at]guest[dot]univaq[dot]it
Veronica Rossano, University of Bari - veronica[dot]rossano[at]uniba[dot]it
LONG AND SHORT PAPER DEADLINE EXTENSION
================================================
CHItaly 2023: Call for Papers
[Apologies for Multiple Postings]
================================================
CHItaly 2023 - Crossing HCI and AI
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
20-22 September 2023
Location: from Turin to the World, using Metaverse
https://chitaly2023.it/
================================================
SPECIAL THEME: Crossing HCI and AI
================================================
Besides traditional HCI topics, CHItaly 2023 aims at debating the
intersection of HCI and AI as an emerging field of research, devoted mostly
to Intelligent User Interfaces, i.e., interfaces developed using the
approaches from HCI and the tools from AI.
In addition to consolidated HCI contributions, we solicit research on
methods, approaches, and systems relating the Human and the AI, innovative
AI-based interfaces and interactions empowering humans, experiences in good
and bad practices in applying AI to the interaction.
================================================
CALL FOR LONG AND SHORT PAPERS
================================================
We welcome research contributions in the form of either long or short
research papers.
Long papers present original and substantially new research in HCI. Short
papers present original and provocative research or novel applications in
HCI.
All paper manuscripts undergo a selective review process. Accepted papers
are invited for inclusion in the electronic ACM International Conference
Proceedings Series (ICPS - pending approval), published in the ACM Digital
Library.
Authors of top-quality papers will be invited to submit extended versions
to special issues in international journals.
Besides the special theme of CHItaly 2023, the conference is interested in
all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
A more detailed list is available at https://chitaly2023.it/call_for_papers/
Submit on easychair: https://easychair.org/conferences/?conf=chitaly2023
Main deadlines:
- Submission deadline: April 14th, 2023 (EXTENDED)
- Review notification: June 8th, 2023 (EXTENDED)
- Initial camera-ready submission: June 30th, 2023
- Final submission: July 31st, 2023
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE.
Papers Chairs
Tania Di Mascio (Università dell’Aquila)
Rosa Lanzilotti (Università di Bari)
Davide Spano (Università di Cagliari)
email: papers(a)chitaly2023.it
****** One Week Left - Abstract and Graphical Abstract Submissions Extended
******
Call for Papers
Special Session on "eXtended Reality as a gateway to the Metaverse:
Practices, Theories, Technologies and Applications"
Abstract Submission Deadline: April 7, 2023 (extended)
**********************************************************************************************
Dear Colleagues,
There is only one week left to submit your work as an Abstract (1-2 pages)
or a Graphical Abstract to the special session on “eXtended Reality as a
gateway to the Metaverse: Practices, Theories, Technologies and
Applications” - https://metroxraine.org/special-session-17.
Conference: IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2023) - October 25-27, 2023 - Milan - https://metroxraine.org/.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best regards,
Giuseppe Caggianese
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
[Apologies if you receive multiple copies of this CFP]
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse0
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: April 7, 2023 (extended) **NOTE: 1-2 pages
abstract or a graphical abstract**
Final Paper Submission Deadline: May 15, 2023 (extended)
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions about the special session, please feel free to contact us
via email.
*** Fifth Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, 5* St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 1, 2023 (AoE)
(Proceedings to be published by Springer in LNCS; Best Paper Award
sponsored by Springer with 300 EUR)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 1, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
The best paper will be sponsored with 300 EUR by Springer.
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with the international journal
Future Internet (https://www.mdpi.com/journal/futureinternet), published by
MDPI.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
=== ACM GoodIt 2023 Call for Papers ===
ACM GoodIT 2023 will focus on the application of IT technologies to social good. Social good is typically defined as an action that provides some sort of benefit to the general public.
### Important Dates
-> All tracks Submission deadline: May 15th, 2023
-> Notification of acceptance: July 7th, 2023
### Link
http://goodit.campusfc.unibo.it/
### Scope
The ACM GoodIT conference seeks papers describing significant research contributions related to the application of information technologies (IT) to social good. The latter is defined as something that provides a benefit to the general public, such as clean air, clean water, internet access, education, or healthcare. However, new media innovations and the proliferation of online communities have added new meaning to the term. Social good can now reflect global citizens uniting to unlock the potential of individuals, technology, and collaboration towards a positive societal impact.
The conference will feature regular and special tracks papers, work-in-progress and PhD papers.
### Papers length
* Full papers (main track and special tracks): papers must not exceed twelve (12) single-column pages, excluding references. Papers with a length disproportionate to their contribution will likely be rejected.
* Work in Progress Tracks Papers: papers must not exceed eight (8) single-column pages, excluding references.
* PhD Tracks Papers: papers must not exceed five (5) single-column pages, excluding references.
### Publication of papers
Submitted papers (in each of the special tracks) must be original works and must not have been previously published. They will be peer-reviewed (three reviews). All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings.
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
*** Second Call for Papers and Special Session Proposals ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) and the
proceedings are published by IEEE
BESC 2023 invites submissions of original, high-quality research papers addressing
cutting-edge developments from all areas of behavioural and social computing. The
conference aims to bring together researchers and practitioners from academia and industry to
share their knowledge, experience, and perspectives on the latest trends, challenges, and
opportunities in this rapidly evolving field. Topics of interest include, but are not limited to:
Social Computing, Computational Social Science and Applications
• Computational models of social phenomena
• Social behaviour
• Social network analysis
• Semantic web
• Collective intelligence
• Security, privacy, trust in social contexts
• Social recommendation
• Social influence and social contagions
• Quantifying offline phenomena through online data
• Forecasting of social phenomena
• Science and technology studies approaches to computational social science
• Social media and health behaviours
• Social psychology and personality
• New theories, methods, and objectives in computational social science
Digital Humanities
• Digital media
• Digital humanities
• Digital games and learning
• Digital footprints and privacy
• Crowd dynamics
• Digital arts
• Digital healthcare
• Activity streams and experience design
• Virtual communities (e.g., open-source, multiplayer gaming, etc.)
Information Management and Information Systems (IS)
• Decision analytics
• E-Business
• Decision analytics
• Computational finance
• Societal impacts of IS
• Human behaviour and IS
• IS in healthcare
• IS security and privacy
• IS strategy, structure and organizational impacts
• Service science and IS
Natural Language Processing
• Web mining and its social interpretations
• Sentiment Analysis, Stylistic Analysis, and Argument Mining
• Opinion mining and social media analytics
• Credibility of online content
• Computational Linguistics
• Mining big social data
• Cognitive Modelling and Psycholinguistics
Behaviour and User Modelling, Privacy, and Ethics
• Behaviour change
• Positive technology
• Personalization for individuals, groups and populations
• Large scale personalization, adaptation and recommendation
• Web dynamics and personalization
• Privacy, perceived security and trust
• Technology and Wellbeing
• Ethics of computational research on human behaviour
Technology Enhanced Learning (TEL)
• E-Learning and M-Learning
• Open and Distance Learning
• User modeling and personalization in TEL
• TEL in secondary and in higher education
• New tools for TEL
SUBMISSION INSTRUCTIONS
The paper submission system is using Easy Chair and the submission link is:
https://easychair.org/conferences/?conf=besc2023 .
All papers will be reviewed by the Program Committee on the basis of technical quality,
relevance to BESC 2023, originality, significance and clarity.
Please note:
• All submissions should use IEEE two-column style. Templates are available here:
https://www.ieee.org/conferences/publishing/templates.html
• All papers must be submitted electronically through the paper submission system in PDF
format only. BESC 2023 accepts research papers (6 pages), special session papers (6 pages)
and Doctoral Symposium papers (4 pages).
• The page count above excludes the references (but includes any appendices).
• Paper review will be double-blind, and submissions not properly anonymized will be
desk-rejected without review.
• Submitted papers must not substantially overlap with papers that have been published or
that are simultaneously submitted to a journal or a conference with proceedings.
• Papers must be clearly submitted in English and will be selected based on their originality,
timeliness, significance, relevance, and clarity of presentation.
• Submission of a paper should be regarded as a commitment that, should the paper be
accepted, at least one of the authors will register and attend the conference to present the
work.
• All accepted papers will be included in IEEE Xplore and indexed by EI. Top quality papers
after presented in the conference will be selected for extension and publication in several
special issues of international journals, e.g., World Wide Web Journal (Springer), Web
Intelligence (IOS Press), and Social Network Analysis and Mining (Springer), Human-Centric
Intelligent Systems (Springer), Information Discovery and Delivery (Emerald Publishing).
SPECIAL SESSION PROPOSALS
The Organizing Committee invites proposals for Special Sessions that cover any topic related
to BESC. Special Sessions can also cover any other area focusing on challenging open problems
of relevance in applications on Behavioural, Economic, and Socio-Cultural Computing.
Papers accepted in the Special Sessions will be included in the same conference volume with
those accepted in the main track and will be candidates for being invited to the journal special
issues that will be organised for BESC 2023.
The proposals for organising Special Sessions should be submitted to the Special Sessions
Chairs by the indicated deadline. A proposal should be submitted in PDF, be no longer than 2
pages in length, and contain the following:
(i) Title of the proposed Special Session.
(ii) Names, affiliations and contact information of the proposers.
(iii) Names and affiliations of the Program Committee of the proposed Special Session.
(iv) Description of the proposed Special Session, including the covered topics and the rationale
as to why it fits into the themes of BESC.
(v) A dissemination plan of the CFP for the proposed Special Session that the proposers will
undertake, if their proposal is accepted.
E-mails for submission of Special Session Proposals:
taotao.cai AT usq.edu.au / yuting AT zhejianglab.com
IMPORTANT DATES
• Submission of Special Session proposals: 10 April 2023
• Acceptance notification for Special Session proposals: 15 April 2023
• Submission of all papers: 15 July 2023
• Notification of acceptance for submitted papers: 15 September 2023
• Camera-Ready Submission: 1 October 2023
• Author Registration: 1 October 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia (taotao.cai AT usq.edu.au)
• Ting Yu, Zhejiang Lab, China (yuting AT zhejianglab.com)
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia
====================================================
*CHItaly 2023 - Crossing HCI and AI* *- **https://chitaly2023.it/*
<https://chitaly2023.it/>
CALL FOR WORKSHOP PROPOSALS
The International Biannual Conference of the Italian SIGCHI Chapter
====================================================
Date: 20 September, 2023
Location: Turin, Piedmont, Italy
In cooperation with SIGCHI Italy and ACM-SIGCHI
====================================================
We are pleased to invite you to contribute to the 15th Edition of the
Biannual Conference (chitaly2023.it) of the Italian SIGCHI Chapter (
http://sigchitaly.eu/en/general-info/), whose main theme is “Crossing HCI
and AI”. CHItaly2023 welcomes proposals for workshops to be held in
conjunction with the main conference. The goal of the workshops is to
provide additional venues for discussing and exploring emerging areas of
research in HCI, in general, and HCAI (Human-Centered AI), in particular,
with a group of like-minded researchers and practitioners from industry and
academia. Besides the special theme of CHItaly 2023, the workshop proposal
can focus on all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
Workshops in CHItaly are co-located events that are held the day before the
main conference starts. They represent forums where specific topics
relevant to CHItaly get discussed.
====================================================
WORKSHOP PROPOSALS
=========================================================
Workshop proposals will be reviewed according to quality criteria, which
consider the relevance of workshop proposals for CHItaly 2023, their
potential of gathering quality contributions, and their review
process. All workshops will be half-day.
====================================================
>Structure of the Proposal
====================================================
The workshop proposal should be organized as follows:
- Workshop title
- Workshop acronym (if any)
- Workshop edition and, if not on the first one, previous venues, number of
attendees, and links to the websites
- List of organizers (with a short bio) and main contact person
- Motivation and objectives
- List of topics
- Target audience and expected number of attendees
- Papers Review process (if any): the strategy used to collect
contributions (such as online conference management systems or submitting
by emails to the workshop chairs, etc.), minimum numbers of reviews, ...
- Workshop setting (paper presentations, discussions, group works, …)
- Dedicated proceedings (if any): type of papers, reviewing process, venue
(Journal special issue, CEUR-WS, …)
- PC tentative list
====================================================
>Important dates for workshop proposals
====================================================
Submission deadline: April 30, 2023
Review notification: May 16, 2023
Camera-ready for workshop summary: July 31, 2023
====================================================
> TENTATIVE dates of the workshop review cycle
====================================================
Submission deadline for workshop papers: June 23, 2023
Report workshop status to chairs: June 26, 2023
Go/No-go Decision on Workshops: June 30, 2023
Notifications to authors: July 14, 2023
Camera-ready/final version deadline: 28 July 21, 2023
Workshop held: September 20, 2023
=========================================================
SUBMISSION and REVIEW PROCESS
=========================================================
Workshop proposals, in PDF format (no specific template is required), must
be uploaded via Easy Chair (
https://easychair.org/conferences/?conf=chitaly2023) by selecting the Track
“Workshop Proposals”.
We encourage both researchers and industry practitioners to submit workshop
proposals and suggest involving organizers from different institutions,
bringing different perspectives to the workshop topic. We welcome workshops
with a creative structure that may attract various types of contributions
and may ensure rich interactions.
The organizers of accepted workshops will prepare a workshop website
containing the call for papers and detailed information about the workshop
organization and timeline. They will be responsible for their own publicity
and reviewing processes.
Finally, a paper describing each accepted workshop will be included in the
main conference Proceedings (submission deadline, format and requirements
will be defined later).
====================================================
WORKSHOP CHAIRS
====================================================
Berardina Nadja De Carolis, Università di Bari, Italy (
berardina.decarolis(a)uniba.it)
Giuseppe Sansonetti, Università Roma Tre, Italy (
giuseppe.sansonetti(a)uniroma3.it)
-------------------
Call for Papers
-------------------
HCI-E2: Workshop on HCI Engineering Education
http://ui-engineering.org/activities/hci-engineering-education-2023/
In conjunction with INTERACT 2023
York 28 August - 1 September 2023
https://interact2023.org
----------------
Overview
----------------
The workshop aims at carrying forward work on identifying, examining,
structuring, and sharing educational resources and approaches to support
the process of teaching/learning Human-Computer Interaction (HCI)
Engineering. The widening range of available interaction technologies and
their applications in increasingly varied contexts (private or
professional) underlines the importance of teaching HCI Engineering but
also the difficulty of taking into account changes and developments in this
field in often static university curricula. Besides, as these technologies
are taught in diverse curricula (ranging from Human Factors and Psychology
to hardcore Computer Science), we are interested in what the best
approaches and best practices are to integrate HCI Engineering topics in
the curricula of programs in Software Engineering, Computer Science,
Human-computer Interaction, Psychology, Design, etc.
-----------------
Scope
-----------------
Engineering interactive systems is a multidisciplinary endeavour positioned
at the intersection of Human-Computer Interaction (HCI), Software
Engineering, Usability Engineering, Interaction Design, Visual Design, and
other disciplines. The Human-Computer Interaction Engineering (HCI-E) field
is concerned with providing methods, techniques, and tools for the
systematic and effective design, development, testing, evaluation, and
deployment of interactive systems in a wide range of application domains.
HCI techniques, methods and tools, as well as many other novel forms of
interaction, involve aspects that need to be adequately addressed in the
curricula of programs in HCI, Software Engineering and Computer Science.
This begs the question of how best to address these topics in those
curricula, and what the best approaches to address them are. When
considering education about HCI Engineering, we need to think about who is
being educated as there is likely to be different curriculum scope and
educational methods for different types of learners. There are two main
distinctions likely influencing these methods:
- Technical vs non-technical. Students in Computer Science and similar
areas are likely to be the main consumers of detailed HCI-E education.
However, the creation of interactive applications “requires input from
science, engineering and design disciplines” and multidisciplinary teamwork
requires from participants an increased understanding and appreciation for
other disciplines. It is also important for those who are likely to have a
more interface design or user research role to able to appreciate the
limits of technology and the potential impacts of architectural design
choices.
- Student vs practitioner. It is likely that the primary interest of many
participants will be university education. However, developers are often
involved in lively online discussions about different frameworks, and even
in the use of monads in interactive JavaScript. Interaction Design
Foundation courses attract tens of thousands of UX practitioners worldwide,
evidencing the desire of on-the-job learning in both communities.
-----------------
Audience
-----------------
We would like to bring together experiences from people teaching HCI
concepts impacting how we engineer interactive systems and from people
working in HCI-E to identify topics and methods that should be included in
teaching this subject. Besides the courses in HCI-E, interesting inputs may
arrive from HCI courses outside the CS curriculum requiring to communicate
engineering challenges, or from more general software engineering courses
discussing aspects related to human factors. Hence, we will solicit
contributions from the HCI-E-related communities, and we will be very
interested in welcoming members of the educational community, for a
fruitful discussion.
-----------------
Goals
-----------------
We identify two types of potential outcomes that could define the group
activities during the workshop:
Educational resources – One goal is to create a repository of educational
resources for HCI-E including cases studies, projects and exercises. These
educational resources need to be described in a common structure. The
definition of this structure was started at the previous workshop. A goal
of the workshop will be to extend and consolidate this structure as well as
to describe these resources according to this structure.
HCI-E Education Roadmap – Edited volume: Depending on the quality of the
submissions and the workshop results, revised versions of the contributions
will be published on an edited volume. Alternatively, we will produce a
journal paper summarizing and consolidating the contributions, in the form
of an HCI Engineering Education roadmap.
-----------------
Submissions
-----------------
Position papers (6-10 pages in Springer format) must report experiences
related to HCI Engineering education. Submissions could report software
engineering units including some aspects of HCI-E, curricula or teaching
units dedicated to HCI-E, case studies/projects demonstrating aspects of
HCI-E, evaluation of students’ skills related to HCI-E, training
non-technical and mixed students in HCI-E, training appropriate aspects of
HCI-E to professionals/practitioners, a new teaching modality promising for
teaching HCI-E, introducing HCI-E into existing curricula, etc. Authors
could also provide in their submission a short summary of their experience
in the field and their motivation to participate in this workshop.
-----------------
Important Dates
-----------------
Submission deadline: May 15th, 2023
Notification deadline: June 15th, 2023
Workshop: to be announced
Deadlines are AoE.
-----------------
Organizers
-----------------
José C. Campos, University of Minho & HASLab/INESC TEC, Portugal
Laurence Nigay, University Grenoble Alpes, France
Alan Dix, Computational Foundry, Swansea University, Wales, UK
Anke Dittmar, University of Rostock, Germany
Simone DJ Barbosa, PUC Rio, Brazil
Lucio Davide Spano, University of Cagliari, Italy
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
VL/HCC 2023: IEEE Symposium on Visual Languages and Human-Centric Computing
https://conf.researchr.org/home/vlhcc-2023
**Call for Research Papers**
IMPORTANT DATES
- Abstracts only: April 21, 2023
- Submission deadline: April 28, 2023
- Rebuttal phase: June 5 - 9, 2023
- Notification: June 23, 2023
- Camera-ready: July 14, 2023
The IEEE Symposium on Visual Languages and Human-Centric Computing is the
premier international forum for research on this topic. Established in
1984, the mission of the conference is to support the design, theory,
application, and evaluation of computing technologies and languages for
programming, modeling, and communicating, which are easier to learn, use,
and understand by people.
The 2023 symposium is scheduled to take place October 2-6 in Washington,
DC, USA. VL/HCC 2023 is 100% Sponsored by IEEE Computer Society Technical
Committee on Multimedia Computing (TCMC).
SCOPE AND TOPICS
We solicit original, unpublished research papers on computing technologies
for modeling, programming, communicating, and reasoning, which are easier
to learn, use or understand by humans than the current state-of-the-art.
Papers should focus on efforts to design, formalize, implement, or evaluate
those technologies and languages. This includes technologies intended for
general audiences (e.g., professional or novice programmers, or the public)
or domain-specific audiences (e.g., people working in business
administration, production environments, healthcare, urban design or
scientific domains). Empirical papers that validate current proposed
solutions with rigorous scientific means (i.e., empirical studies,
controlled experiments, rigorous case studies, etc.) are also welcome.
Areas of interest include, but are not limited to:
- Visual languages: Novel visual languages, Design, evaluation, and theory
of visual languages and applications, Development of systems for
manipulating and interacting with diagrammatic representations
- Human aspects and psychology of software development and language design,
such as supporting inclusion and diversity in programming
- End-user development: End-user development, adaptation and programming,
Creation and evaluation of technologies and infrastructures for end-user
development
- Crowdsourcing design and development work
- Representations: Novel representations and user interfaces for expressing
computation, Software, algorithm and data visualization
- Modeling: Model-driven development, Domain-specific languages, including
modeling languages, Visual modeling of human behavior and socio-technical
systems
- Thinking more deeply about code: Computational thinking and Computer
Science education, Debugging and program understanding, Explainable ML/AI
If you are not sure if your paper is a good fit for VL/HCC, feel free to
email the PC Co-chairs (see “Contact” below). We welcome those new to the
VL/HCC community to submit!
SPECIAL EMPHASIS FOR 2023: Low-Code / No-Code Development
This year’s special topic is “Low-Code / No-Code Development”. This
development paradigm enables the creation and deployment of fully
functional applications using visual abstractions and interfaces and
requiring little or no procedural code. This way, users are empowered to
create software applications for constrained domains, even if they lack a
programming background. This year, we especially welcome papers at VL/HCC
that design, build, or evaluate any aspects of low-code and no-code
solutions.
PAPER SUBMISSIONS
We invite two kinds of papers:
- full-length research papers, up to 8 pages - plus unlimited additional
pages containing only references and/or acknowledgements
- short research papers, up to 4 pages - plus unlimited additional pages
containing only references and/or acknowledgements
Papers must be submitted using the IEEE two-column conference paper format.
Be sure to use the current IEEE conference paper format (which was updated
in 2019), and to select the “US letter” template:
http://www.ieee.org/conferences_events/conferences/publishing/templates.html
Papers should be submitted via the EasyChair system (
https://easychair.org/conferences/?conf=vlhcc2023).
To facilitate the assigning of papers to reviewers, we require paper
abstracts to be submitted via EasyChair at least 1 week prior to the paper
submission deadline (see Important Dates below). The abstract must be kept
up to date such that it matches exactly the abstract in the submitted
paper. The abstract must be no longer than 250 words.
All accepted papers, whether full or short, should be complete,
self-contained, archival contributions. Contributions from full papers are
more extensive than those from short papers. Note that some full paper
submissions may be accepted as short papers if reviewers deem contributions
to be comparable in size to a short paper. Work-in-progress, which has not
yet yielded an archival contribution, should be submitted to the
Posters/Showpieces category. All submissions will be reviewed by members of
the Program Committee in a double-blind review process. Authors will then
receive the reviews for their submissions and will be able to answer them
in a rebuttal phase. Only after this step the PC will make a final decision
about the acceptance of the submissions. Submissions and reviews for the
technical program are managed with EasyChair. At least one author of each
accepted paper is required to register for VL/HCC 2023 and present the
paper at the conference. There will be a virtual presentation option in
case of travel restrictions. IEEE reserves the right to exclude a paper
from distribution after the conference, including IEEE Xplore Digital
Library, if the paper is not presented by the author at the conference.
The proceedings of IEEE VL/HCC are published in digital form by the IEEE
Computer Science Society and archived in the IEEE Digital Library with an
official ISBN number. Accepted papers will be available to conference
attendees via the IEEE Open Preview program in the IEEE Xplore Digital
Library (http://ieeexplore.ieee.org/).
DOUBLE-BLIND REVIEWING
We follow a double-blind reviewing process. Both authors and reviewers are
expected to make every effort to honor the double-blind reviewing process.
In case of questions, please contact the Program Chairs. Authors should
ensure that the submission can be evaluated without it being obvious who
wrote the paper. This means leaving author names off the paper and using
terms like “previous research” rather than “our previous research” when
describing background. However, do not hide previous work – papers must
still reference all relevant research using full (non-anonymized)
citations, including the author’s own prior work, so that reviewers can
evaluate novelty. Please reference your own prior work in the third-person
just like you would do for any other related work (e.g., avoid “As
described in our previous work [10], … ” and instead write something like
“As described by [10], …”). It is also important that authors specify all
conflicts of interest with potential reviewers during the submission phase.
Reviewers should not undertake any investigation that might lead to the
revealing of authors’ identity. If identities are inadvertently revealed,
please contact the Program Chairs.
The Program Chairs will check all submissions for obvious signs of lack of
anonymity and may ask authors to make changes and resubmit the paper within
three days of the submission deadline. Only changes to resolve anonymity
issues will be permitted.
EVALUATION AND JUSTIFICATION
Papers are expected to support their claims with appropriate evidence. For
example, a paper that claims to improve programmer productivity is expected
to demonstrate improved productivity; a paper that claims to be easier to
use should demonstrate increased ease of use.
However, not all claims necessarily need to be supported with empirical
evidence or studies with people. For example, a paper that claims to make
something feasible that was clearly infeasible might substantiate its claim
through the existence of a functioning prototype.
Moreover, there are many alternatives to empirical evidence that may be
appropriate for justifying claims, including analytical methods, formal
arguments or case studies. Given this criterion, we encourage potential
authors to think carefully about what claims their submission makes and
what evidence would adequately support these claims. In addition, we expect
short papers to have less comprehensive evaluation than long papers.
CONTACT
PC Co-Chairs:
- Philip Guo (University of California San Diego, United States)
- Esther Guerra (Universidad Autónoma de Madrid, Spain)
- Contact email: vlhcc2023(a)googlegroups.com
-------------------
Call for Papers
-------------------
CoPDA 2023 - 7th International Workshop on Cultures of Participation in the Digital Age: Artificial and/or Human Intelligence: Nurturing Computational Fluency in the Digital Age
https://homes.di.unimi.it/cslab/copda2023/
June 6th, 2023 - Cagliari, Italy
In conjunction with IS-EUD 2023 (https://cg3hci.dmi.unica.it/iseud2023/)
------------
Overview
------------
In the Middle Ages, most people were dependent on “scribes”, who helped them to write down their thoughts, ideas, and stories, as well as to read the material written by other people. Many people today are in the same situation concerning digital media: they are unable to express themselves, explore problem spaces, and appropriate tools, and act as designers in personally meaningful activities. They must rely on “high-tech scribes”.
This 7th edition of the CoPDA workshop series will explore new conceptual frameworks and innovative computational environments for supporting computational fluency allowing people to become independent of “high-tech scribes”. The workshop will be in continuity with the edition held in 2022 in Frascati (Rome) focused on the relationship between AI and Human-Centered Design. An important challenge for the researchers getting together in the workshop this year will be to explore the foundational idea(s) that these workshops have pursued and how they are related to each other. A particular objective of all previous CoPDA workshops has been to collectively identify important and interesting themes for future workshops and our hope and expectation is that this will happen again this year by exploring conceptual frameworks and socio-technical environments making Computational Fluency a desirable and reachable goal for all citizens.
A student who has proficient skills in computational fluency would be able to use strategies together with the facts he or she knows how to identify a more challenging problem or another representation of the solution. This is a step beyond Digital Literacy, which focuses on mastering the tool in use (e.g.: keyboarding, surfing the internet, proficiency with digital environments for reading, writing, calculating, and communication), and beyond Computational Literacy, which focuses on solving known problems in efficient ways, including the use of coding. Digital Literacy and Computational Literacy (at least some parts) are a prerequisite for Computational Fluency, which emphasizes pursuing personal meaningful problems and shared meaningful activities. Computational Fluency shows mastery and appropriation of computational concepts by allowing one to address new and wicked problems in a creative manner. These abilities cannot be formally taught but can be nurtured, encouraged, and supported with socio-technical environments and education programs that foster reflection, creativity, and sharing.
The workshop aims to discuss Computational Fluency in the Digital Age by considering several topics including (but not limited to):
- Computational Thinking
- Design Thinking
- Printed Fluency
- Digital Fluency
- Human-centered AI (HCAI)
- Explainability of AI-based decisions
- Evaluation of AI-based systems
- AI support in everyday work
- ChatGPT: Promises and Pitfalls
- Big data and privacy
- Adaptive, Adaptable, and Context-Aware Systems
- End-User Development and Meta-Design
- End-User Development for AI-based systems
- Design Trade-offs between AI and EUD
- Distributed cognition
- Cultures of participation
- Multi-dimensional aspects of learning
- Collaborative learning
- Educational nurturing
----------------
Submissions
-----------------
Authors are invited to submit a 6-page position paper using the 1-column CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at https://www.overleaf.com/read/gwhxnqcghhdt
The papers can be submitted at: https://easychair.org/conferences/?conf=copda2023
All papers will be peer-reviewed by at least two members of the Program Committee.
Accepted papers will be collected and submitted for publication on CEUR-WS proceedings.
--------------------
Important dates
--------------------
- Apr 23rd, 2023: Submission deadline
- May 4th, 2023: Notification of acceptance
- May 15th, 2023: Camera ready
- Jun 6th, 2023: CoPDA 2023 workshop
-----------------------------
Organizing Committee
------------------------------
Barbara Rita Barricelli (Università degli Studi di Brescia, Italy)
Gerhard Fischer (University of Colorado, Boulder, USA)
Daniela Fogli (Università degli Studi di Brescia, Italy)
Anders Mørch (University of Oslo, Norway)
Antonio Piccinno (Università degli Studi di Bari, Italy)
Stefano Valtolina (Università degli Studi di Milano, Italy)
For any further information, please contact copda2023(a)easychair.org
--
Informativa sulla Privacy: https://www.unibs.it/it/node/1452
<https://www.unibs.it/it/node/1452>
Care tutte e cari tutti,
Sono lieta di comunicarvi che la collega Catia Prandi, dell'Università di
Bologna, è stata nominata membro dell'Executive Committee di ACM
SIGCHI, col ruolo di AC for Volunteer Support. La presenza, all'interno
dell'EC, di due membri del capitolo italiano di SIGCHI (vi ricordo che
il collega Luigi de Russis è Vice-President for Finance), rafforzerà
ulteriormente la nostra capacità di raccordarsi con la comunità scientifica
internazionale e ci consentirà di cogliere interessanti opportunità di
crescita.
Congratulazioni, Catia, buon lavoro!
Giuliana
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
***** Apologies for any cross-posting *****
One month to go to the deadline for a range of categories (19 April 2023)!
INTERACT 2023 is the 19th International Conference of Technical Committee 13 (Human- Computer Interaction) of IFIP (International Federation for Information Processing)
August 28 – September 1, 2023
York, United Kingdom and ONLINE
Full details: https://interact2023.org/ <https://interact2023.org/>
INTERACT is a very international and friendly conference and welcomes papers on all aspects of human-computer interaction and user experience.
The call for papers is now open for the following categories with a deadline of 19 April 2023:
Short papers
Posters
Panels
Interactive Demos
Doctoral Consortium
Industrial Experiences
Registration will open soon!
Enquiries to the General Chairs
Helen Petrie, University of York UK (helen.petrie(a)york.ac.uk <mailto:helen.petrie@york.ac.uk>)
Jose Abdelnour-Nocera, University of West London, UK and ITI/Larsys Portugal (Jose.Abdelnour-Nocera(a)uwl.ac.uk)
Lafayette to Hamilton: Immigrants, we get the job done (Hamilton, An American Musical)
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
- a SCOPUS and Web of Science - Emerging Sources (Thomson Reuters)
indexed Journal - founded in 2005*
*that implements also video presentations of the published
contributions. *
-----------------------------------------------------------------------------
*On-line Event*
-----------------------------------------------------------------------------
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*on:*
Online Social Environments for Active Ageing
*/co-guest editors: Ana Isabel Veloso, Carlos Santos, Sonia Ferreira,
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*Meet the authors *
authors index <https://ixdea.org/54_authors_index/>
on the /*31st of March - 16:30 CET*/
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Articles are available for free downloading at ->
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IxD&A Linkedin ->link <https://www.linkedin.com/groups/3785204/>
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<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=9&a=1>
=========================================================
CALL FOR PAPERS
The 14th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2023)
Held in conjunction with ACM UMAP 2023 - Limassol, Cyprus.
https://patch2023.di.unito.it/index.html
Important dates:
April 20, 2023: paper submission
May 8, 2023: notification to authors
May 18, 2023: camera-ready due
The workshop will be in person. However, in very exceptional circumstances
we might accept a remote participation, to be discussed with us at paper
submission time.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2023 will again
be the meeting point between state-of-the-art cultural heritage (CH)
research and personalization research. Focused on those using different
types of technology, with emphasis on ubiquitous and adaptive scenarios,
used to enhance the personal experience in CH sites. The workshop is aimed
at bringing together researchers and practitioners who are working on
various aspects of CH and are interested in exploring the potential of
state-of-the-art mobile and personalized technology (onsite as well as
online) to enhance the CH visiting experience. The expected result of the
workshop is a multidisciplinary research agenda that will inform future
research directions and, hopefully, forge some research collaborations.
Motivation
Cultural heritage (CH) has traditionally been a primary area for
personalization research. Visitors come to cultural heritage sites willing
to experience and learn new things, with expectations but possibly without
a clear idea of what they will find there. The Museum Experience Revisited,
by John Falk and Lynn Dierking (2013), argues that the visitor’s experience
is constructed by the intertwining of the personal, the social, and the
physical context. The experience begins before the visit, when one starts
to think about it, and lasts well after leaving the building. Indeed CH is
rich in objects and information and offers much more than the visitor can
absorb during their limited time in situ. Hence, visitors may benefit from
individualized support that takes into account contextual and personal
attributes.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Personalization by Citizen Curation
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long-term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2023.di.unito.it/submission.html .
All papers should be submitted in PDF format via the online submission
system by selecting the track "The 14th International Workshop on
Personalized Access to Cultural Heritage (PATCH 2023)":
https://easychair.org/conferences/?conf=umap23 .
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
Daniela Petrelli, Sheffield Hallam University, UK, d.petrelli(a)shu.ac.uk
George E. Raptis, Human Opsis, Greece, graptis(a)humanopsis.com
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
*** First Call for Tutorial Proposals ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 welcomes proposals for tutorials to be held with the main conference October
9-10 2023.
The eScience 2023 Tutorial Program is intended to teach new and/or state-of-the art tools
and techniques relevant to the eScience audience, disseminate information to conference
attendees on recently emerging topics and trends, or provide surveys and overviews of related
digital technologies.
We encourage all submissions that fall in the area of the conference, and particularly those
that have a practical (hands-on) component that helps attendees learn new technologies in
eScience. We also encourage submissions that disseminate new technologies in eScience to a
more diverse audience.
TUTORIAL SUBMISSION GUIDELINES
Tutorial proposals should be submitted per email as a single pdf file; the file should include
(1) a cover sheet and (2) an extended abstract. Submission email:
tutorials(a)escience-conference.org .
REQUIREMENTS FOR THE COVER SHEET
The cover sheet should include the following elements:
• Full title
• Abstract (300 words)
• Brief schedule - please plan for a half-day tutorial (approx 3 hours plus breaks)
• Intended audience (introductory, intermediate, advanced)
• Prerequisite knowledge or skills required for attendees
• Previous offerings of the tutorial, if any
• Detailed contact information of all presenters (and indication of the main contact person)
• Brief biography (max. 2 paragraphs) for each presenter, highlighting relevant teaching
experience
REQUIREMENTS FOR THE EXTENDED ABSTRACT
The extended abstract (up to 2 pages) should include the following sections:
• Motivation
• Brief outline of the topics to be covered
• Detailed agenda of the tutorial
• Links to related resources
• Type of support materials to be supplied to attendees
• Requirements for online conference system
KEY DATES
• Tutorial Submissions Due: Friday, May 26, 2023 (AoE)
• Tutorial Acceptance: Friday, June 30, 2023
• Tutorials at the Conference: October 9-10, 2023
CONTACT INFORMATION
Tutorial Chairs (tutorials(a)escience-conference.org)
• Silvina Caino-Lores, University of Tennessee, Knoxville, TN, USA
• Philipp Gschwandtner, University of Innsbruck, Austria
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
=====================================
ICMI 2023 Call for tutorial proposals
https://icmi.acm.org/2023/call-for-tutorials/
25th ACM International Conference on Multimodal Interaction
9-13 October 2023, Paris, France
=====================================
ACM ICMI 2023 seeks half-day (3-4 hours) tutorial proposals addressing current and emerging topics within the scope of "Science of Multimodal Interactions". Tutorials are intended to provide a high-quality learning experience to participants with a varied range of backgrounds. It is expected that tutorials are self-contained.
Prospective organizers should submit a 4-page (maximum) proposal containing the following information:
1. Title
2. Abstract appropriate for possible Web promotion of the Tutorial
3. A short list of the distinctive topics to be addressed
4. Learning objectives (specific and measurable objectives)
5. The targeted audience (student / early stage / advanced researchers, pré-requisite knowledge, field of study)
6. Detailed description of the Tutorial and its relevance to multimodal interaction
7. Outline of the tutorial content with a tentative schedule and its duration
8. Description of the presentation format (number of presenters, interactive sessions, practicals)
9. Accompanying material (repository, references) and equipment, emphasizing any required material from the organization committee (subject to approval)
10. Short biography of the organizers (preferably from multiple institutions) together with their contact information and a list of 1-2 key publications related to the tutorial topic
11. Previous editions: If the tutorial was given before, describe when and where it was given, and if it will be modified for ACM ICMI 2023.
Proposals will be evaluated using the following criteria:
- Importance of the topic and the relevance to ACM ICMI 2023 and its main theme: "Science of Multimodal Interactions"
- Presenters' experience
- Adequateness of the presentation format to the topic
- Targeted audience interest and impact
- Accessibility and quality of accompanying materials (open access)
Proposals that focus exclusively on the presenters' own work or commercial presentations are not acceptable.
Unless explicitly mentioned and agreed by the Tutorial chairs, the tutorial organizers will take care of any specific requirements which are related to the tutorial such as specific handouts, mass storages, rights of distribution (material, handouts, etc.), copyrights, etc.
Important Dates and Contact Details
-----------------------------------
Tutorial Proposal Deadline: May 15, 2023
Tutorial Acceptance Notification: May 29, 2023
Camera-ready version of the tutorial abstract: June 26, 2023
Tutorial date: TBD (either October 9 or October 13)
Proposals should be emailed to the ICMI 2023 Tutorial Chairs, Prof. Hatice Gunes and Dr. Guillaume Chanel: icmi2023-tutorial-chairs(a)acm.org
Prospective organizers are also encouraged to contact the co-chairs if they have any questions.
*Apologize for unintended cross-mailing*
Greetings,
Invitation to submit an article to a special issue of the Interaction
Design and Architecture (IxD&A) journal entitled: “AI for Humans and Humans
for AI: Towards Cultures of Participation in the Digital Age.”
*URL*:
https://ixdea.org/ai-for-humans-and-humans-for-ai-towards-cultures-of-parti…
This special issue explores the relationship between AI, aimed at replacing
human beings, and Intelligence Augmentation (IA), focused on empowering
human beings in their daily life and work. Balancing between these two
perspectives means changing the research paradigm from traditional
human-computer interaction, to designing the collaboration between humans
and computers. This will foster creativity, critical thinking,
intersubjectivity, and learning, and eventually improve the quality of life
of individuals. However, a variety of issues and ethical problems need to
be addressed in this new age – e.g., privacy intrusions, massive
unemployment, knowledge and competence loss, lack of control, autonomous
weapons, and new research methods.
*Topics *
· AI and Human control: privacy and ethical issues
· AI support in everyday work
· Collaborative human-centered design
· End-User Development for AI-based systems
· Empirical evaluation of AI-based systems
· Explainable AI through meta design
· Human-centred AI
· Learning analytics for teachers participation and learning
effectiveness
· Research methods in Human-Centered AI and Design
*Submission procedure*: see above URL
*Important dates*:
· Deadline: May 20th, 2023
· Notification to the authors: July 31st, 2023
· Camera ready paper: September 20th, 2023
· Publication of the special issue: October, 2023 (tentatively)
*Questions: contact one or more of the guest editors*
· Renate Andersen, Oslo Metropolitan University, Norway ( renatea [at]
oslomet [dot] no )
· Vita Santa Barletta, University of Bari, Italy ( vita [dot] barletta
[at] uniba [dot] it )
· Anders Mørch, University of Oslo, Norway ( andersm [at] uio [dot]
no )
· Alessandro Pagano, University of Bari, Italy ( alessandro [dot]
pagano [at] uniba [dot] it )
--
Alessandro Pagano
Dipartimento di Economia e Finanza
Università degli Studi di Bari "Aldo Moro"
Tel. +39 3391354376
web: alessandropagano.net
orcid: orcid.org/0000-0002-7465-9778
*** Last Call for Doctoral Consortium Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-doctoral-consortium-papers/
Submissions due: March 31, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
ACM UMAP 2023 is the premier international conference on systems that adapt to
users and user models for adaptation. The UMAP 2023 Doctoral Consortium (DC) will
take place as part of the 31st International Conference on User Modeling, Adaptation,
and Personalization. The DC provides an opportunity for doctoral students to explore
and develop their research interests under the guidance of distinguished researchers
and industry practitioners from the field.
Doctoral students are invited to apply to present their research to experienced
scholars who will provide constructive feedback and advice. Students should
consider participating in the DC if they are at least one year away from completing
their dissertation at the time of the event, but after having settled on a research
area or dissertation topic.
This forum will provide Ph.D. students with an opportunity to
• Present and discuss their research ideas to experienced scholars in a supportive,
formative, and yet critical environment
• Explore and develop their research interests under the guidance of distinguished
researchers from the field who will provide constructive feedback and advice;
• Explore career pathways available after completing their Ph.D. degree
• Network and build collaborations with other members of the community
Students are asked to submit a brief proposal outlining their doctoral research,
which will be evaluated by the consortium committee. Good quality applications will
be selected for presentation at a DC Session as part of the conference. Each student
with an accepted submission will be assigned a mentor who will provide feedback on
the student’s work and will discuss the doctoral research with the student and the
audience at the consortium.
GENERAL GUIDELINES FOR A DOCTORAL CONSORTIUM PAPER AND SUBMISSION
INSTRUCTIONS
Please refer to the conference web site for more detailed information regarding the
preparation and submission of DC contributions:
https://www.um.org/umap2023/call-for-doctoral-consortium-papers/
IMPORTANT DATES
● Submission of papers: March 31, 2023
● Notification of acceptance: April 28, 2023
● Camera-ready versions of accepted papers: May 2, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
DC CHAIRS
● Antonija Mitrovic, Canterbury University, New Zealand
● Michel Desmarais, Polytechnique Montreal, Canada
● Martijn Willemsen, Eindhoven University of Technology and JADS, Netherlands
● Contact: umap2023-doctoral(a)um.org
CHItaly 2023: Call for Papers
[Apologies for Multiple Postings]
================================================
CHItaly 2023 - Crossing HCI and AI
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
20-22 September 2023
Location: from Turin to the World, using Metaverse
https://chitaly2023.it/
================================================
SPECIAL THEME: Crossing HCI and AI
================================================
Besides traditional HCI topics, CHItaly 2023 aims at debating the
intersection of HCI and AI as an emerging field of research, devoted mostly
to Intelligent User Interfaces, i.e., interfaces developed using the
approaches from HCI and the tools from AI.
In addition to consolidated HCI contributions, we solicit research on
methods, approaches, and systems relating the Human and the AI, innovative
AI-based interfaces and interactions empowering humans, experiences in good
and bad practices in applying AI to the interaction.
================================================
CALL FOR LONG AND SHORT PAPERS
================================================
We welcome research contributions in the form of either long or short
research papers.
Long papers present original and substantially new research in HCI. Short
papers present original and provocative research or novel applications in
HCI.
All paper manuscripts undergo a selective review process. Accepted papers
are invited for inclusion in the electronic ACM International Conference
Proceedings Series (ICPS - pending approval), published in the ACM Digital
Library.
Authors of top-quality papers will be invited to submit extended versions
to special issues in international journals.
Besides the special theme of CHItaly 2023, the conference is interested in
all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
A more detailed list is available at https://chitaly2023.it/call_for_papers/
Submit on easychair: https://easychair.org/conferences/?conf=chitaly2023
Main deadlines:
- Submission deadline: March 31th, 2023
- Review notification: June 1st, 2023
- Initial camera-ready submission: June 30th, 2023
- Final submission: July 31st, 2023
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE.
Papers Chairs
Tania Di Mascio (Università dell’Aquila)
Rosa Lanzilotti (Università di Bari)
Davide Spano (Università di Cagliari)
email: papers(a)chitaly2023.it
****** Abstract and Graphical Abstract Submissions have been EXTENDED ******
Special Session on "eXtended Reality as a gateway to the Metaverse:
Practices, Theories, Technologies and Applications"
These are the new extended deadlines:
- Abstract Submission Deadline: March 15, 2023 - April 7, 2023 (extended)
- Final Paper Submission Deadline: April 30, 2023 - May 15, 2023 (extended)
**************************************************************************
Dear Colleagues,
The submission deadline to contribute with an Abstract (1-2 pages) or a
Graphical Abstract to the special session on “eXtended Reality as a gateway
to the Metaverse: Practices, Theories, Technologies and Applications” is
extended to April 7, 2023 - https://metroxraine.org/special-session-17.
Conference: IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2023) - October 25-27, 2023 - Milan - https://metroxraine.org/.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best regards,
Giuseppe Caggianese
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
[Apologies if you receive multiple copies of this CFP]
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse0
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: March 15, 2023 - April 7, 2023 (extended)
**NOTE: 1-2 pages abstract or a graphical abstract**
Final Paper Submission Deadline: April 30, 2023 - May 15, 2023 (extended)
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese@.cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions about the special session, please feel free to contact us
via email.
/Apologies for unintended cross-mailing
/
/=========================================================
Deadline extension:*2nd of April (hard deadline)*/
=========================================================
*8th International Conference on Smart Learning Ecosystems and Regional
Development**
*
*2023:SMART LEARNING ECOSYSTEMS AS ENGINES OF THE GREEN AND
DIGITAL TRANSITION*
*June 19-20, 2023*
/*Tallin, Estonia (hybrid)*/
slerd.uniroma2.it <http://slerd.uniroma2.it/>
Contacts:
janika [dot] leoste [at] tlu [dot] ee/(conference chair)/
=========================================================*
*call for papers <http://slerd.uniroma2.it/call-for-papers/>
*=========================================================
*SLERD 2023 will host also a *Demo Student Contest* -> see call for demo
<http://slerd.uniroma2.it/student-design-contest-2023/>
**=========================================================
**/SLERD 2023 will features as *Keynotes*/**:
Ralf-Martin Shoe
**/Urban Challenges Driven Smart Cities /**
Päivi Kousa
**/AI brings new challenges and opportunities to higher education/**
**
****=========================================================** **
*SLERD 2023* is organized by /Tallinn University /in collaboration with
/ASLERD/ <http://www.aslerd.org>/./
*
Please Note: SLERD 2023 will be held in precence but a possibility to
attend it virtually is provided (hybrid format).
* /*Short Intro*/
The energy crises and war have underscored the need to change our living
style, consumption habits, learning methods and tools. The transition
towards future education is according to theUnesco thematic action track
4
<https://transformingeducationsummit.sdg4education2030.org/track/digital>encompassing
digital transformation which harnesses technology as part of larger
systemic efforts. Making technology more inclusive, equitable,
effective, relevant, and sustainable.
What should we expect for future learning ecosystems? How “smart
learning ecosystems” are changing? How such changes may be related to
the achievement of “a better learning for a better world
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>”
as a contribution to theUnited Nations 2030 Agenda for Sustainable
Development Goals (SDGs)
<https://sustainabledevelopment.un.org/post2015/transformingourworld>?
How will they contribute to the reduction of inequalities and, at the
same time, to the empowering of each individual according to his
expectations and talents?
/**//*Topics of interests*/
*SLERD 2023* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant post pandemic future, where smart learning
ecosystems and smart education will be even more central in the
education of future citizens, and in the promotion of social innovation
and territorial development.
can be grouped under three big themes:
/*• places for smart education
*/ *
• future of institutional learning
• interplay between formal and informal learning
• new educational models and settings
• continuity-discontinuity of time, technology, place/space, processes
in learning
• role of, and case studies of, games and gamification in smart education
• dual education and other alternate scheme approaches
• monitoring and benchmarking of smartness (individual, institution,
city, region)
*
/*• people in place centered design for smart education*/
*
• general frameworks and methodological advances
• design, data and other relevant literacies
• smart citizen’s literacies, skill and competences
• communities and co-design in smart learning
• sharing & participatory practices
• open access to any resource and disparity
• cultural influences
*
/*• supportive learning technologies for smart education*/
*
*• AI for smart learning ecosystems: ethical aspects, tools and H-AI
interaction*
*• semantic web technologies and applications***
• text/opinion mining and sentiment analysis
• real/virtual communities and social network analysis
• interoperability and application of open/smart data and services
• safety & security in education
• IoT, ubiquitous and wearable technologies
• adaptability to educational contexts and citizens
• role of VR in education
*
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *April 2**, 2023* *(hard deadline)*
• Notification to the authors: April 16, 2023
• Camera ready paper: April 30, 2023
• Conference: June 19-20, 2023
==========================================
/*Submissions:*/
---------------------------------------------------------
SLERD welcomes contributions composed by min. 4500 words. The max.
length of the contributions should not overcome 16 pages.
Papers should be written according to:
https://www.springer.com/us/authors-editors/conference-proceedings/conferen…
Proceedings will be published by Springer in the Series /Smart
Innovation, Systems and Technologies/ that will be indexed by SCOPUS,
EI-Compendex and Springerlink.
Extended version of selected papers will be also included in a special
issue of IxD&A Journal <https://www.ixdea.org/> (ISSN 1826-9745, e-ISSN
2283-2998) indexed by SCOPUS and Emerging Sources of Web of Science
https://doi.org/10.55612/s-5002-000
Link to the /*paper submission page on easy chair:*/
https://easychair.org/conferences/?conf=slerd2023
=========================================================
Information about SLERD 2023 will continuously updated on the ASLERD
Linkedin page -> link <https://www.linkedin.com/groups/5103530/>
Facebook page -> link
<https://www.facebook.com/people/Aslerd-Association-for-Smart-learning-Ecosy…>
=========================================================
Join ALSLERD and share our vision on the future of Smart Learning
Ecosystems: Timisoara declaration
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>
See ASLERD website <http://www.aslerd.org> for
Request of membership, membership fees and legal
=========================================================
[Apologies for cross-posting, please distribute]
*4th International Symposium on the Internet of Sounds*
Pisa, October 26-27, 2023
https://internetofsounds.net/is2_2023/
*Call for papers and demos*
We are pleased to invite the community to submit to the 4th International
Symposium on the Internet of Sounds (IS2 2023). The Internet of Sounds is
an emerging research field positioned at the intersection of the Internet
of Things and the Sound and Music Computing domains. The symposium will be
hosted at the congress center “Ex Monastero delle Benedettine” in the city
of Pisa, Italy, and will take place on the 26 and 27 of October 2023.
The aim of the symposium is to bring together academics and industry to
investigate and advance the development of Internet of Sounds technologies
by using cutting-edge tools and processes. The event will consist of oral
presentations, keynotes, poster presentations, demonstrations, as well as
tutorials.
Topics of interest include, but are not limited to, the following areas:
- Wireless acoustic sensor networks
- Networked music performances
- Web Audio
- Networked Musical XR
- Detection and classification of sounds in acoustic sensor networks
- Sound-based anomaly detection and sound-based predictive maintenance
in networked settings
- Spatial audio for the Internet of Sounds
- Cloud-based services for musical and audio applications
- Ecoacoustics
- Embedded audio
- Privacy and security in acoustic sensor networks
- Smart Musical Instruments
- Musical haptics for the Internet of Musical Things
- Participatory live music performances
- Music education applications for the Internet of Musical Things
- Intelligent music production in Internet of Musical Things contexts
- Ubiquitous music
- Sonification for Internet of Sounds applications
- Protocols and exchange formats for the Internet of Sounds
- Improving accessibility and inclusiveness within the Internet of Sounds
- Open audio databases for Deep Learning and Data Mining
- Challenges in the management and delivery of large audio databases
- Visualization and Sonification of acoustic sensor networks
- Sustainability and ethical aspects of the Internet of Sounds
We consider contributions in the form of a full paper (min 5 pages, max 10
pages), a poster paper (4 pages), or a demo proposal (max 2 pages). Authors
are welcome to submit to all three tracks. We encourage the submission of
work in progress as well as more mature work. LaTeX and Word templates are
available: IEEE conference templates.
<https://www.ieee.org/conferences/publishing/templates.html>
*Important dates*
- Papers and demos submission deadline: July 15, 2023
- Author notification: September 1, 2023
- Camera ready due: October 1, 2023
- Registration deadline: October 1, 2023
- Symposium dates: October 26-27, 2023
*Publications*
The IS2 2023 proceedings will be submitted to the IEEE for publication.
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper and Best Demo awards. To be eligible for the best student
paper award, the presenting and first author of the paper must be a
full-time student.
*Organizing Committee*
- Stefano Giordano (University of Pisa)
- Gregorio Procissi (University of Pisa)
- Nils Peters (University of Erlangen-Nürnberg and Fraunhofer IIS)
- Sacha Krstulovic (Music Tribe)
- Claudia Rinaldi (University of L’Aquila)
- Benjamin Matuszewski (IRCAM)
- Chrisoula Alexandraki (Hellenic Mediterranean University)
- Luca Borgianni (University of Pisa)
- Luca Turchet (University of Trento)
*Sponsors*
- ZTE - Italia <https://www.zteitalia.it/en/home/>
- Vianova <https://www.vianova.it/>
- Italtel <https://www.italtel.com/>
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
Dear Colleagues,
Last days to submit your contribution to our Special Session on “eXtended
Reality as a gateway to the Metaverse: Practices, Theories, Technologies
and Applications” - IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2023) - October 25-27, 2023 - Milan -
https://metroxraine.org/special-session-17.
I want to remind you that the deadline of tomorrow, 15 March, is for the
submission of a 1-2 page Abstract or a Graphical Abstract to show the idea
you are proposing. You will have time to finalise your work by the deadline
of April 30.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best regards,
Giuseppe Caggianese
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
[Apologies if you receive multiple copies of this CFP]
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse0
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: March 15, 2023. **NOTE that the abstract
should be 1 - 2 pages.
Final Paper Submission Deadline: April 30, 2023.
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese@.cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions about the special session, please feel free to contact us
via email.
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website will no longer be updated from 5 March 2023 onwards./
=========================================================
Special Issue on
*AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age
*Call for Papers -> link
<https://ixdea.org/ai-for-humans-and-humans-for-ai-towards-cultures-of-parti…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
• Renate Andersen, Oslo Metropolitan University, Norway
• Vita Santa Barletta, University of Bari, Italy
• Anders Mørch, University of Oslo, Norway
• Alessandro Pagano, University of Bari, Italy
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *May 20th, 2023*
• Notification to the authors: July 31st, 2023
• Camera ready paper: September 20th, 2023
• Publication of the special issue: October 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
This special issue is intended to explore the assumption (and to provide
at least partial evidence) that the most successful Artificial
Intelligence (AI) systems out there today are dependent on teams of
humans, just as humans depend on these systems to gain access to
information, provide insights and perform tasks beyond their own
capabilities. An assumption that implies a confrontation between AI,
Human-Centered AI and HCD and a reflection on the role of HCD in the AI age.
The issue, thus, is not intended to be focalized on the design of user
interfaces of systems containing embedded AI features, per se; rather,
it is expected to be grounded in research activities involving a broad
spectrum of academic disciplines – from computer science to social
science – that will critically analyze the interplay between
AI, Human-Centered AI and HCD, in order to investigate the impact on
individuals, social groups, and society as a whole.
In particular this special issue wish to explore the relationship
between AI, aimed at replacing human beings, and Intelligence
Augmentation (IA), focused on empowering human beings in their daily
life and work. Balancing between these two perspectives means changing
the research paradigm from traditional human-computer interaction, to
designing the collaboration between humans and computers. This will
foster creativity, meaningful work, intersubjectivity, and learning, and
eventually improve the quality of life of individuals. However, a
variety of issues and ethical problems need to be addressed in this new
age – e.g., privacy intrusions, massive unemployment, knowledge and
competence loss, lack of control, autonomous weapons, new research
methods, etc.
The guest editors encourage researchers to submit articles that will
consider these aspects.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interest for this special issue include, but not limited to:
* AI and Human control: privacy and ethical issues
* AI support in everyday work
* Collaborative human-centered design
* End-User Development for AI-based systems
* Empirical evaluation of AI-based systems
* Explainable AI through meta design
* Human-centred AI
* Learning analytics for teachers participation and learning effectiveness
* Research methods in Human-Centered AI and Design
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: AI for Humans and Humans for AI")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on AI for Humans and Humans for AI/
• renatea [at] oslomet [dot] no
• vita [dot] barletta [at] uniba [dot] it
• anders [dot] morch [at] iped [dot] uio [dot] no
• alessandro [dot] pagano [at] uniba [dot] it
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
• N.60
• ‘SLE as engines of the twin transition’
Guest editors: Mihai Dascalu, Oscar Mealha, Sirje Virkus
• ‘Technologies, Tools, and Techniques for Online Design-Based
Activities with Children’
Guest editors: Naska Goagoses, Heike Winschiers-Theophilus, Erkki
Rötkönen, Tariq Zaman
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
----------------------------------------------------------
*** Call for Workshop Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/workshops/
ACM UMAP 2023, the premier international conference for researchers and
practitioners working on systems that adapt to individual users or to groups of users,
and which collect, represent, and model user information, is organising a number of
workshops to be held in conjunction with the conference. The workshops provide a
venue to discuss and explore emerging areas of User Modeling and Adaptive
Hypermedia research with a group of like-minded researchers and
practitioners from industry and academia. There will be a conference adjunct
proceedings published by ACM where all the workshop papers will be published.
● CRUM 2023: The first edition of the workshop on Context Representation in
User Modelling
https://crum-workshop.github.io/
● ExUM 2023: 5th Workshop on Explainable User Models and Personalised
Systems
http://www.di.uniba.it/~swap/exum
● GMAP 2023: 2nd Workshop on Group Modelling, Adaptation and
Personalisation
https://sites.google.com/view/gmap2023
● HAAPIE 2023: 8th International Workshop on Human Aspects in Adaptive and
Personalised Interactive Environments
http://haapie.cs.ucy.ac.cy
● PATCH 2023: The 14th International Workshop on Personalised Access to
Cultural Heritage
https://patch2023.di.unito.it/
● FairUMAP: 6th UMAP Workshop on Fairness in Uder Modelling, Adaptation, and
Personalisation
https://fairumap.wordpress.com/
● ADAPPT: Adaptive and Personalised Persuasive Technologies Workshop
https://adappt2023.wordpress.com/
IMPORTANT DATES FOR WORKSHOP PAPERS SUBMISSIONS
● Workshop papers submission deadline: Defined per workshop, not before April 20
● Notification of acceptance: Defined per workshop, around May 8, 2023
● Adjunct proceedings camera ready: May 18, 2023
● Workshop day: June 26, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
WORKSHOPS CHAIRS
● Veronika Bogina, Haifa University, Israel
sveron AT gmail.com
● Antonela Tommasel, ISISTAN, CONICET-UNICEN
antonela.tommasel AT isistan.unicen.edu.ar
Apologies for multiple posting
ECCE 2023 - EUROPEAN CONFERENCE ON COGNITIVE ERGONOMICS
34th annual conference of the European Association of Cognitive Ergonomics (EACE)
19 - 22 September 2023 | Swansea, United Kingdom
CONFERENCE WEBSITE
Please visit the conference website for up-to-date information, including registration:
https://digitaleconomy.wales/ecce2023/
CALL FOR PAPERS
ECCE 2023 invites contributions from researchers and practitioners which address the broad spectrum of Cognitive Ergonomics challenges in the analysis, design, and evaluation of virtual and physical interactive systems as part of a rich conference program including keynote talks, paper presentation as well as a doctoral consortium. The 34th ECCE conference will target state-of-the-art as well as emerging topics pertaining to cognitive ergonomics and its role in design processes, information presentation and visualization, human factors and simulation, prototyping, cross / extended reality, user interfaces development, evaluations, and emerging ethical issues.
IMPORTANT DATES AND DEADLINES
February 28, 2023: Deadline for workshop proposals (now closed)
March 31, 2023: Deadline for paper submissions*
June 22, 2023: Deadline for camera-ready submissions**
July 16, 2023: Early registration deadline
September 19, 2023: ECCE 2023 doctoral consortium and workshops
September 20-22, 2023: ECCE 2023 main conference
*Submissions of full papers are handled through EasyChair:
https://easychair.org/conferences/?conf=ecce2023
** One author per accepted paper is required to register and attend the conference to guarantee publication in the conference proceedings.
KEYNOTE SPEAKERS
Elizabeth Churchill, Senior Director of UX at Google.
Clara Crivellaro, Senior Research Fellow in Digital Local Democracy at Newcastle University.
John McCarthy, Head of School of Applied Psychology, University of Cork, Ireland
Robert Pepperell, Professor of Fine Art, Cardiff Metropolitan University & Co-founder and leader of Fovolab at Cardiff Metropolitan University
SPECIAL THEME AND TOPICS OF INTEREST
The Special Theme of ECCE 2023 is Responsible Technology: Community, Culture and Sustainability.
We are cordially inviting contributions on topics along, but not limited to, the following general topics of interest:
* Perception and Augmented Perception
* Design for sense-making and embodiment
* Emotion research for interactive technologies
* Mixed, augmented, and virtual realities
* Human factors and control systems
* Computer-Supported Cooperative Work
* Recent developments in AI
* History of computers and of ECCE
* Ethics of responsible technology
* Online Safety Bill & Digital Services Act
* Digital and interaction issues for education
* Social inclusion and diversity in a digital age
* Teaching Cognitive Ergonomics and Human-Computer Interaction
SUBMISSION CATEGORIES
For ECCE 2023 we invite authors to submit novel research contributions and innovative applications related to the conference topics. The following paper categories are welcome: full papers, demonstrations, workshops, and doctoral consortium proposals.
Papers
Long papers must not exceed 10 pages, including all sections, references, and possible appendices.
Short papers must not exceed 6 pages, including all sections, references, and possible appendices.
All papers must be original and not simultaneously submitted to another journal or conference.
Please consult the website for publishing and formatting instructions. Submissions of full papers are handled through EasyChair: https://easychair.org/conferences/?conf=ecce2023
The deadline for full paper submissions is March 31st, 2023.
Demonstrations
Demonstrations are about showing work in a setting that allows for open discussion. These sessions are suitable for authors who wish to present and demonstrate their work, small projects, systems, or prototypes in an interactive and informal setting during ECCE 2023. Demonstration proposals should be no longer than 2 pages and should explain the work to be presented, the nature of the presentation, and the relevance of the presentation to the conference themes.
Demonstration proposals, along with specific requirements for the demonstration (e.g., size of equipment, power, networking, etc.) should be directed to the general chairs (on ecce2023(a)gmail.com) by March 31st, 2023.
Workshops (now closed)
This year we welcome ideas for workshops, which will take place on Tuesday 19th September 2023. The suggested topics should be related to the aforementioned themes. Inquiries and Submissions of workshop proposals must be directed to the program chairs (ecce2023(a)gmail.com) by February 28th, 2023.
Doctoral Consortium papers
We warmly encourage doctoral students to apply to the doctoral consortium held one day prior to the conference (Monday 18th September 2023), which will be supervised by two leading experts. Submissions to the Doctoral Consortium should include a 2-page summary of the Ph.D. student’s work (including research context, past accomplishments, future directions, and problems encountered) and a 1-page CV.
Upon acceptance, students have to submit a consortium paper (no longer than 6 pages), including references and possible attachments. DC papers revised and submitted according to reviewer comments will be published in the ACM Digital Library along with the conference proceedings. Inquiries and Submissions of the Doctoral Consortium papers should be sent directly to the doctoral consortium chairs by March 31st, 2023.
Students whose Doctoral Consortium (DC) papers are accepted will get free registration to the conference (supported by EACE).
ORGANISATION
General Chairs
Alan Dix, Swansea University and Cardiff Metropolitan University
Irene Reppa, Swansea University
Carina Westling, Bournemouth University
Harry Witchel, Brighton & Sussex Medical School
Doctoral Consortium Chairs
Dr. Stéphane Safin, Institut Polytechnique de Paris
Prof. Gerrit van der Veer, Vrije Universiteit Amsterdam
Workshop Chairs
Harry Witchel, Brighton and Sussex Medical School
Raymond Bond, Ulster University
CONTACT
Contact us on: ecce2023(a)gmail.com
________________________________
From: Lammers, H.A. (Elly) <h.a.lammers(a)vu.nl>
Sent: Wednesday, March 8, 2023 17:19
To: Lammers, H.A. (Elly) <h.a.lammers(a)vu.nl>
Subject: Fw: Call for papers - reminder
________________________________
Apologies for multiple posting
ECCE 2023 - EUROPEAN CONFERENCE ON COGNITIVE ERGONOMICS
34th annual conference of the European Association of Cognitive Ergonomics (EACE)
19 - 22 September 2023 | Swansea, United Kingdom
CONFERENCE WEBSITE
Please visit the conference website for up-to-date information, including registration:
https://digitaleconomy.wales/ecce2023/
CALL FOR PAPERS
ECCE 2023 invites contributions from researchers and practitioners which address the broad spectrum of Cognitive Ergonomics challenges in the analysis, design, and evaluation of virtual and physical interactive systems as part of a rich conference program including keynote talks, paper presentation as well as a doctoral consortium. The 34th ECCE conference will target state-of-the-art as well as emerging topics pertaining to cognitive ergonomics and its role in design processes, information presentation and visualization, human factors and simulation, prototyping, cross / extended reality, user interfaces development, evaluations, and emerging ethical issues.
IMPORTANT DATES AND DEADLINES
February 28, 2023: Deadline for workshop proposals (now closed)
March 31, 2023: Deadline for paper submissions*
June 22, 2023: Deadline for camera-ready submissions**
July 16, 2023: Early registration deadline
September 19, 2023: ECCE 2023 doctoral consortium and workshops
September 20-22, 2023: ECCE 2023 main conference
*Submissions of full papers are handled through EasyChair:
https://easychair.org/conferences/?conf=ecce2023
** One author per accepted paper is required to register and attend the conference to guarantee publication in the conference proceedings.
KEYNOTE SPEAKERS
Elizabeth Churchill, Senior Director of UX at Google.
Clara Crivellaro, Senior Research Fellow in Digital Local Democracy at Newcastle University.
John McCarthy, Head of School of Applied Psychology, University of Cork, Ireland
Robert Pepperell, Professor of Fine Art, Cardiff Metropolitan University & Co-founder and leader of Fovolab at Cardiff Metropolitan University
SPECIAL THEME AND TOPICS OF INTEREST
The Special Theme of ECCE 2023 is Responsible Technology: Community, Culture and Sustainability.
We are cordially inviting contributions on topics along, but not limited to, the following general topics of interest:
* Perception and Augmented Perception
* Design for sense-making and embodiment
* Emotion research for interactive technologies
* Mixed, augmented, and virtual realities
* Human factors and control systems
* Computer-Supported Cooperative Work
* Recent developments in AI
* History of computers and of ECCE
* Ethics of responsible technology
* Online Safety Bill & Digital Services Act
* Digital and interaction issues for education
* Social inclusion and diversity in a digital age
* Teaching Cognitive Ergonomics and Human-Computer Interaction
SUBMISSION CATEGORIES
For ECCE 2023 we invite authors to submit novel research contributions and innovative applications related to the conference topics. The following paper categories are welcome: full papers, demonstrations, workshops, and doctoral consortium proposals.
Papers
Long papers must not exceed 10 pages, including all sections, references, and possible appendices.
Short papers must not exceed 6 pages, including all sections, references, and possible appendices.
All papers must be original and not simultaneously submitted to another journal or conference.
Please consult the website for publishing and formatting instructions. Submissions of full papers are handled through EasyChair: https://easychair.org/conferences/?conf=ecce2023
The deadline for full paper submissions is March 31st, 2023.
Demonstrations
Demonstrations are about showing work in a setting that allows for open discussion. These sessions are suitable for authors who wish to present and demonstrate their work, small projects, systems, or prototypes in an interactive and informal setting during ECCE 2023. Demonstration proposals should be no longer than 2 pages and should explain the work to be presented, the nature of the presentation, and the relevance of the presentation to the conference themes.
Demonstration proposals, along with specific requirements for the demonstration (e.g., size of equipment, power, networking, etc.) should be directed to the general chairs (on ecce2023(a)gmail.com) by March 31st, 2023.
Workshops (now closed)
This year we welcome ideas for workshops, which will take place on Tuesday 19th September 2023. The suggested topics should be related to the aforementioned themes. Inquiries and Submissions of workshop proposals must be directed to the program chairs (ecce2023(a)gmail.com) by February 28th, 2023.
Doctoral Consortium papers
We warmly encourage doctoral students to apply to the doctoral consortium held one day prior to the conference (Monday 18th September 2023), which will be supervised by two leading experts. Submissions to the Doctoral Consortium should include a 2-page summary of the Ph.D. student’s work (including research context, past accomplishments, future directions, and problems encountered) and a 1-page CV.
Upon acceptance, students have to submit a consortium paper (no longer than 6 pages), including references and possible attachments. DC papers revised and submitted according to reviewer comments will be published in the ACM Digital Library along with the conference proceedings. Inquiries and Submissions of the Doctoral Consortium papers should be sent directly to the doctoral consortium chairs by March 31st, 2023.
Students whose Doctoral Consortium (DC) papers are accepted will get free registration to the conference (supported by EACE).
ORGANISATION
General Chairs
Alan Dix, Swansea University and Cardiff Metropolitan University
Irene Reppa, Swansea University
Carina Westling, Bournemouth University
Harry Witchel, Brighton & Sussex Medical School
Doctoral Consortium Chairs
Dr. Stéphane Safin, Institut Polytechnique de Paris
Prof. Gerrit van der Veer, Vrije Universiteit Amsterdam
Workshop Chairs
Harry Witchel, Brighton and Sussex Medical School
Raymond Bond, Ulster University
CONTACT
Contact us on: ecce2023(a)gmail.com
With apologies for cross postings - deadline March 6th
AISB Convention 2023
13-14 April 2023
Swansea, Wales, UK
The AISB Convention is a flourishing annual conference that thrives from an interdisciplinary audience and facilitates discourse amongst a diverse set of researchers and research cultures. Attendance will be free for AISB members.
The 2023 convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) will be held as a hybrid in-person and online event 13-14 April 2023. The convention will consist of several tracks based on popular symposia of previous AISB conventions instead of separately organised symposia. This decision was made to streamline the processes involved in organising the convention in the context of reduced timeframes due to COVID-19 disruptions from the past years and the longer-term changes this has brought about for the reseach community. In addition to the thematic tracks, we will run a general track that can accommodate papers on any topic related to AI. Each track acts like a mini conference with its own chair and programme committee.
Please see below for a list of tracks for 2023.
AI & Games (AIG)
This track focuses on the application of artificial intelligence or intelligent-like techniques, frameworks and theories to the creation of intelligent games.
AI can be used in any manner suitable in the game, from the algorithm to making the game more engaging, personalised, and/or interactive.
The following non-exhaustive list of research and practice shows potential submission topics:
* Use of AI techniques (e.g. planning, learning, evolution etc.)
* Design and engineering of AI components
* Procedural content generation
* Intelligent or adaptive player interaction
* Game analytics
* Data-driven player modelling
* Agent decision making systems
* Intelligent agents
* Environmental simulations
* Interactive narrative generation
* Intelligent narrative technologies
* Experimental AI
* Serious games & gamification
AI Ethics (AIE)
Recent years have seen an increased awareness of ethical issues stemming from a lack of responsibility in the design and deployment of AI- and data-driven technology systems. This track explores solutions to these issues. Some topics of interest:
* Algorithmic fairness
* Diversity
* Data governance
* Accountability
* Data privacy
* AI ethics principles
* Implementing ethical reasoning
* AI regulation
* Explainable AI
Computational Creativity (CC)
Computational creativity is continuing to attract researchers from both arts and science backgrounds. Philosophers, cognitive psychologists, computer scientists and artists have all contributed to and enriched the literature.
Many argue a machine is creative if it simulates or replicates human creativity (e.g. evaluation of AI systems via a Turing-style test), while others have conceived of computational creativity as an inherently different discipline, where computer generated (art)work should not be judged on the same terms, i.e. being necessarily producible by a human artist, or having similar attributes, etc.
More general topics of interest for this symposium include, but are not limited to:
* Novel systems and theories in computational creativity, in any domain, e.g. drawing and painting, music, storytelling, poetry, conversation, games, etc.
* The evaluation of computational creative systems, processes and artefacts
* Theory of computational aesthetics
* Representational issues in creativity, including visual and perceptual representations
* Social aspects of computational creativity, and intellectual property issues
* Creative autonomy and constraint
* Computational appreciation of artefacts, including human artwork
Philosophy & AI (AIP)
With its origins in the Philosophy after AI symposium from previous AISB Conventions, this track sets out to investigate the philosophical and linguistic perspectives of the research paths which deal with language as it is conceived by AI. Contributions to a general philosophical discourse on AI are also welcome.
We invite talks on the following (but not exclusively) topics:
* Linguistics and AI;
* AI research on language;
* Learning, creativity and AI;
* Meaning and AI;
* Creativity, machine-learning and language;
* Robots and communication;
* Truth, post-truth and AI;
* Social media, devices and human sociality.
General Track (GT)
This track accommodates AI research that does not align with any of the other special tracks. Possible topics include:
* Agents and multi-agent systems
* Agent-based social simulation
* Verification of AI systems
* Combining learning and reasoning
* Argumentation
* AI & cyber security
* Natural language processing
* Knowledge representation
Submission
Submissions to any of the tracks are in the form of extended abstracts and are subject to peer review. Proceedings will then accommodate final papers as short or regular papers. These are limited to the following page restrictions.
* Extended abstract (max. 2 pages)
* Short paper (max. 4 pages)
* Regular paper (max. 8 pages)
Page limits include references. Please use Springer Nature LaTeX or Word templates to prepare your papers.
Web site and submission links will be available from mid-January 2023.
Please use the following submission links:
* AISB - AI & Games 2023: https://easychair.org/my/conference?conf=aisbaig2023
* AISB - AI Ethics 2023: https://easychair.org/my/conference?conf=aisbaie2023
* AISB - Philosophy & AI 2023: Please email your submission to aip2023(a)aisb.org.uk
* AISB - Computational Creativity 2023: Please email your submission to cc2023(a)aisb.org.uk
* AISB - General Track 2023: Please email your submission to gt2023(a)aisb.org.uk
Important Dates
* Submission: 6 March 2023
* Notification of acceptance: 27 March 2023
* Camera-ready paper: 3 April 2023
Program Committee
General Chair: Bertie Müller (Swansea University)
Track Chairs:
* AISB - AI & Games 2023: Swen Gaudl (University of Plymouth, UK)
* AISB - AI Ethics 2023: Bertie Müller (Swansea University, UK)
* AISB - Philosophy & AI 2023: Giusy Gallo (Università della Calabria, Italy), Claudia Stancati (Università della Calabria, Italy)
* AISB - Computational Creativity 2023: Jiaxiang Zhang (Swansea University, UK)
* AISB - General Track 2023: Floriana Grasso (University of Liverpool, UK)
CHItaly 2023: Call for Papers
[Apologies for Multiple Postings]
================================================
CHItaly 2023 - Crossing HCI and AI
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
20-22 September 2023
Location: from Turin to the World, using Metaverse
https://chitaly2023.it/
================================================
SPECIAL THEME: Crossing HCI and AI
================================================
Besides traditional HCI topics, CHItaly 2023 aims at debating the
intersection of HCI and AI as an emerging field of research, devoted mostly
to Intelligent User Interfaces, i.e., interfaces developed using the
approaches from HCI and the tools from AI.
In addition to consolidated HCI contributions, we solicit research on
methods, approaches, and systems relating the Human and the AI, innovative
AI-based interfaces and interactions empowering humans, experiences in good
and bad practices in applying AI to the interaction.
================================================
CALL FOR LONG AND SHORT PAPERS
================================================
We welcome research contributions in the form of either long or short
research papers.
Long papers present original and substantially new research in HCI. Short
papers present original and provocative research or novel applications in
HCI.
All paper manuscripts undergo a selective review process. Accepted papers
are invited for inclusion in the electronic ACM International Conference
Proceedings Series (ICPS - pending approval), published in the ACM Digital
Library.
Authors of top-quality papers will be invited to submit extended versions
to special issues in international journals.
Besides the special theme of CHItaly 2023, the conference is interested in
all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
A more detailed list is available at https://chitaly2023.it/call_for_papers/
Submit on easychair: https://easychair.org/conferences/?conf=chitaly2023
Main deadlines:
- Submission deadline: March 31th, 2023
- Review notification: June 1st, 2023
- Initial camera-ready submission: June 30th, 2023
- Final submission: July 31st, 2023
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE.
Papers Chairs
Tania Di Mascio (Università dell’Aquila)
Rosa Lanzilotti (Università di Bari)
Davide Spano (Università di Cagliari)
email: papers(a)chitaly2023.it
****** One Week Left ******
Call for Papers
Special Session on
"eXtended Reality as a gateway to the Metaverse:
Practices, Theories, Technologies and Applications"
Abstract (1-2 pages)
or alternatively, a Graphical Abstract
by March 15, 2023
*********************************
Dear Colleagues,
a friendly reminder that there is only one week left to contribute with an
Abstract (1-2 pages) or a Graphical Abstract to the Special Session on
“eXtended Reality as a gateway to the Metaverse: Practices, Theories,
Technologies and Applications” - IEEE International Conference on Metrology
for eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE
MetroXRAINE 2023) - October 25-27, 2023 - Milan -
https://metroxraine.org/special-session-17.
After the abstract submission, you will have time until April 30 to
finalize your contribution.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
Visit the conference website for further and updated information
https://metroxraine.org/.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best wishes,
Giuseppe Caggianese
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: March 15, 2023. **NOTE that the abstract
should be 1 - 2 pages.
Final Paper Submission Deadline: April 30, 2023.
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese@.cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions about the special session, please feel free to contact us
via email.
*** Third Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: Friday, May 26, 2023 (AoE)
• Notification of Paper Acceptance: Friday, June 30, 2023
• Poster Submissions due: Friday, July 7, 2023 (AoE)
• Poster Acceptance Notification: Monday, July 24, 2023
• All Camera-ready Submissions due: Monday, August 14, 2023
• Author Registration Deadline: Monday, August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website will no longer be updated from 5 March 2023 onwards./
=========================================================
Special Issue on
*Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces
*Call for Papers -> link
<https://ixdea.org/design-education-for-hybrid-environments-pedagogies-frame…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Daniel Rosenberg Munoz, Carnegie Mellon University, USA
• Dina El Zanfaly, Carnegie Mellon University, USA
• Peter Scupelli, Carnegie Mellon University, USA
• Daragh Byrne, Carnegie Mellon University, USA/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *May 20th, 2023*
• Notification to the authors: July 31st, 2023
• Camera ready paper: September 20th, 2023
• Publication of the special issue: October 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Over the past few decades, interactive technologies have become more and
more embedded in and blended with our physical world. These
technologies—mobile computing, AR and VR, interactive IoTs, tangible
interfaces, and responsive architectures—are increasingly shaping our
daily experiences in our homes, workplaces, neighborhoods, and cities.
We call these physical-digital spaces Hybrid Environments . As these
technologies continue to transform the way we live, many new
opportunities emerge for design education and practice.
Within higher education, more and more programs aim to cross-train
designers, architects, creative technologists, and artists to operate in
these emerging terrains. This is a complex pedagogical practice.
Designing for Hybrid Environments requires knowledge and training in the
design of both physical environments and interactive technologies.
Solutions cut across, and often operate at multiple, scales: from the
object to the room, from the neighborhood to the city. Consequently, the
design of good physical-digital spaces must often bridge fundamental
knowledge in design, architecture, art, interactivity, and computation.
How are we meeting this emergent need? How do we educate cross-trained
students to creatively respond and adapt to these complex design spaces?
In this special issue, we invite design educators to share their
pedagogies, frameworks, and tools for crafting next-generation
physical-digital spaces. We hope to gather, reflect, and share valuable
examples and instructional practices so that we might learn from one
another and critically examine how to teach students to design Hybrid
Environments. Ultimately, we seek to form a common understanding and
begin building the foundations for design education in this emerging field.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Design Education for Hybrid Environments includes, but is not limited to:
• Teaching for and within VR, AR, and XR technologies.
• Teaching for interactive IoT, spatial computing, ambient media, and
responsive architecture.
• CAD and CAM tools to help conceive, represent, prototype, and test
Hybrid Environments.
• Theoretical frameworks and representational techniques to navigating
scales of design —from the object to the room, from the neighborhood to
the city.
• Cognitive approaches to explain and study reasoning, conceiving, and
building Hybrid Environments.
• Post-Pandemic Hybrid Environments, including telepresence, distributed
spaces, and the temporality of experience.
• Assessment and performance methods, including pilot studies,
curricula, or cases of evaluating Hybrid Environments design and
instruction.
• Instructional experiences resilient to rapid change in technology
infrastructures and toolsets.
• Research methods supporting the design process and evaluation of
Hybrid Environments.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Design Education for Hybrid Environments")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Design Education for Hybrid Environments/
• drosenb2 [at] andrew [dot] cmu [dot] edu
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
• N.60
• ‘SLE as engines of the twin transition’
Guest editors: Mihai Dascalu, Oscar Mealha, Sirje Virkus
• ‘Technologies, Tools, and Techniques for Online Design-Based
Activities with Children’
Guest editors: Naska Goagoses, Heike Winschiers-Theophilus, Erkki
Rötkönen, Tariq Zaman
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
----------------------------------------------------------
*** Fourth Call for Late-Breaking Results and Demos ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-late-breaking-results-and-demos/
Submissions due: April 24, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
IMPORTANT DATES
● Submission of papers: April 24, 2023
● Notification of acceptance: May 10, 2023
● Camera-ready versions of accepted papers: May 18, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
SUBMISSION FORMATS
Demonstrations
● Max. 5 pages + max. 1 additional page for references;
● (Optional) video or external material demonstrating the system;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a demo + poster at the conference.
Description: Demonstrations will showcase research prototypes and
commercially available products in a dedicated session. Demo submissions must
be based on an implemented and tested system that pursues one or more
innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase implementations
and get valuable feedback from the community. Each demo submission must
make clear which aspects of the system will be demonstrated, and how these will
be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to submit a
pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or any
external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 5 pages + 1 page
of references in the new ACM single-column style. On an extra page (not to
be published), submissions should include a specification of the
technical requirements for demonstrating the system at UMAP 2023.
Late-Breaking Results
● Max. 7 pages + max. 2 additional pages for references;
● (Required) unpublished page with a list of questions the authors aim to get
feedback on;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a (potentially virtual) poster at the conference.
Description: Late-Breaking Results (LBR) are research-in-progress that must
contain original and unpublished accounts of innovative research ideas,
preliminary results, industry showcases, and system prototypes, addressing both
the theory and practice of User Modeling, Adaptation, and Personalization. In
addition, papers introducing recently started research projects or summarizing
project results are welcome as well.
We encourage researchers and practitioners to submit late-breaking work as
it provides a unique opportunity for sharing valuable ideas, eliciting useful
feedback on early-stage work, and fostering discussions and collaborations
among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of
references in the new ACM single-column style and will be presented to
the conference as posters. On an extra page (not to be published),
submissions should include a list of questions that the authors aim to get feedback
on during the poster session at UMAP 2023.
SUBMISSION AND REVIEW PROCESS
Papers will be reviewed single-blind and do not need to be anonymised before
submission
Papers must be formatted according to the new workflow for ACM publications. The
templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are
available here (we strongly recommend the usage of LaTeX for the
camera-ready papers to minimize the extent of reformatting):
● LaTeX (use \documentclass[manuscript,review]{acmart} in the sample-
authordraft.tex file for single-column):
https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
● Overleaf (use \documentclass[manuscript,review]{acmart} for single-column):
https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
● MS Word:
https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require further revision to meet the requirements and
page limits of the camera-ready format required by ACM. Instructions for
the preparation of the camera-ready versions of the papers will be provided
after acceptance.
The ACM Code of Ethics gives the UMAP program committee the right to (desk-)
reject papers that perpetuate harmful stereotypes, employ unethical
research practices, or uncritically present outcomes/implications that
clearly disadvantage minority communities.
Submit your papers in PDF format via EasyChair for ACM UMAP 2023 Demos and
Late-Breaking Results at https://easychair.org/conferences/?conf=umap23
(choose “New Submission” and make sure to select “UMAP'23 - LBR and
Demos” track).
The review process will be single-blind, i.e., authors’ names should be included in
the papers. Submissions will be reviewed by at least two independent reviewers.
They will be assessed based on their originality and novelty, potential contribution
to the research field, potential impact in particular use cases, and the usefulness
of presented experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting guidelines
will be returned without review.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PUBLICATION AND PRESENTATION
Accepted Demo and Late-Breaking Results papers will be published in the ACM UMAP
2023 Adjunct Proceedings in the ACM Digital Library. Papers will be accessible from
the UMAP 2023 website through ACM OpenToc Service for one year after publication
in the ACM Digital Library. All categories will be presented at the poster reception of
the conference, in the form of a poster and/or a software demonstration following
poster format. This form of presentation will provide presenters with an opportunity
to obtain direct feedback about their work from a wide audience during the
conference.
To be included in the Proceedings, at least one author of each accepted paper
must register for the conference and present the paper there.
LATE-BREAKING RESULTS AND DEMO CHAIRS
● Ludovico Boratto, University of Cagliari, Italy
● Alisa Rieger, Delft University of Technology, Netherlands
● Shaghayegh (Sherry) Sahebi, University at Albany – SUNY, USA
● Contact: HYPERLINK "mailto:umap2023-lbr@um.org"umap2023-lbr(a)um.org
*** Apologies for cross postings ***
**AI per la Sostenibilità @Ital-IA 2023*- Call For Papers - *** DEADLINE
March, 19 ***
https://www.ital-ia2023.it/workshop/ai-per-la-sostenibilita
----------------------------------------------------------------------
Workshop presso il*Terzo Convegno Nazionale CINI sull'Intelligenza
Artificiale Ital-IA*(https://www.ital-ia2023.it/)
29-31 Maggio 2023, Pisa, Italy
Ital-IA è il terzo Convegno Nazionale CINI sull'Intelligenza
Artificiale, organizzato per sviluppare obiettivi comuni tra istituzioni
pubbliche, industria italiana e la ricerca scientifica delle università
e dei centri di ricerca nazionali. Ital-IA ha l'ambizione di "fare rete
nazionale" tra tutte le azioni che si stanno disegnando in questi mesi
in Italia per cogliere le potenzialità di sviluppo legate alle
tecnologie dell'Intelligenza Artificiale.
Il convegno è organizzato dal Laboratorio Nazionale "Artificial
Intelligence ed Intelligent Systems" (AIIS), creato dal CINI (Consorzio
Interuniversitario Nazionale per l'Informatica). Il Laboratorio è stato
creato nel Giugno 2018 con il sostegno del Dipartimento di Informazione
e Sicurezza della Presidenza del Consiglio dei Ministri (come indicato
nel recente rapporto del DIS "Relazione sulla Politica dell’Informazione
per La Sicurezza 2018") per sviluppare obiettivi comuni tra istituzioni
pubbliche, industria italiana e la ricerca scientifica delle università
e dei centri di ricerca nazionali. Il laboratorio conta oggi 57 nodi che
includono quasi tutti gli Atenei Italiani oltre a CNR, FBK e IIT.
For any information: marco.polignano(a)uniba.it
=========
ABSTRACT
=========
La rapida evoluzione dell'Intelligenza artificiale dell'ultimo decennio
ha spinto la ricerca verso lo sviluppo di tecnologie sempre più
sofisticate e accurate basate su enormi quantità di dati. Tali sistemi
si sono dimostrati un ottimo strumento per supportare processi volti
alla sostenibilità Ambientale, Economica e Sociale sia lato produttivo
che lato di ricerca grazie alla loro eccezionale capacità di
comprensione dei dati (strutturati e non), pianificazione e reasoning.
In questo workshop si vogliono discutere quei sistemi di AI in grado di
agire in tale ambito ed aiutare aziende e università ad affrontare i
temi della sostenibilità ed efficienza. E' difatti prerogativa
dell'Unione Europea rendere possibile il transitare quanto prima verso
soluzioni produttive sostenibili, efficienti e attente al benessere
dell'ambiente e dei lavoratori.
Tuttavia gli stessi modelli di Intelligenza Artificiale possono essere
estremamente energivori e poco attenti alla sostenibilità, sopratutto
ambientale (eg. basti pensare ai grandi modelli di comprensione del
testo proposti dalle grandi multinazionali). Pertanto oggetto del
workshop è anche il tema della sostenibilità dei modelli di AI e alla
possibilità di renderli meno impattanti e più efficienti.
======
TOPICS
======
Gli argomenti di interesse del workshop sono (ma non limitati a):
• AI e metodi di data mining per la valutazione automatica e il ranking
di valori di sostenibilità sociale, economica e ambientale;
• Risorse e strategie di valutazione per le strategie di sostenibilità
sociale, economica e ambientale;
• Tecnologie basate su AI per il monitoraggio e la valutazione di
diversi aspetti delle procedure di mantenimento della sostenibilità
sociale, economica e ambientale (ma non limitati a), impronta di
carbonio, diversità e inclusione, equo commercio, giustizia sociale,
impatto ambientale, ecc.;
• Rilevamento automatico e prevenzione dei rischi legati alla non
sostenibilità di processi ed attività sia come obblighi nazionali ed
internazionali che di gestione del rischio riferiti (ma non limitati a),
farmacovigilanza, sicurezza alimentare, disuguaglianza ed esclusione,
mobbing sul lavoro, fake o contenuti imprecisi, stereotipi etnici e
altri linguaggi insensibili;
• Approcci di AI e tecnologie di NLP per interpretare e modellare il
posizionamento e la percezione del livello di sostenibilità sociale,
economica e ambientale;
• Modellazione di correlazioni tra le politiche, le azioni e le
dichiarazioni sulla sostenibilità di un'azienda con il pubblico;
• Estrazione, annotazione e integrazione dati, inclusi report aziendali,
studi di impatto ambientale, reclami dei consumatori, registrazioni
delle donazioni relative alle azioni volte alla sostenibilità, problemi,
registrazioni di violazioni e sanzioni relative a questioni di
sostenibilità, notizie e dati dei social media;
• Adattamento e sinergia di approcci e soluzioni di AI e sostenibilità;
• Modelli di AI sostenibili ed efficienti.
============
SUBMISSIONS
============
I contributi dovranno essere caricati, entro il 19 Marzo 2023, al
seguente link: https://www.ital-ia2023.it/submission/insert selezionando
come topic lo workshop cui si intende sottomettere.
* I contributi devono avere valenza tecnica e scientifica, e devono
preferibilmente riferirsi a progetti in corso o avere un taglio
applicativo in relazione al workshop.
* I contributi, la presentazione ed il poster possono essere redatti
sia in lingua italiana che inglese.
* I contributi devono essere di almeno 2 e di massimo 6 pagine
(incluso References) e devono essere redatti seguendo uno dei
template (LaTeX o Word) disponibili ai seguenti URL:
o Latex:https://www.ital-ia2023.it/static/frontend/ital-ia2023.zipo
come template
Overleafhttps://www.overleaf.com/latex/templates/ital-ia-2023-template/hqdd…
o Word:https://www.ital-ia2023.it/static/frontend/ital-ia2023_docx.zip
In particolare, si richiede di utilizzare:
+ il file sample.tex o Template.docx nel caso acconsentiate
alla pubblicazione su CEUR-WS.org e il vostro contributo sia
in inglese e di almeno 5 pagine
+ il file sample_NOPUB.tex o Template_NOPUB.docx nel caso non
acconsentiate alla pubblicazione su CEUR-WS.org
*Ogni contributo dovrà essere coperto da almeno una
registrazione all'evento.*
Tutti i contributi accettati per la presentazione saranno resi
disponibili sul sito della conferenza con licenza Creative Commons
License Attribution 4.0 International (CC BY 4.0). I contributi
accettati redatti in inglese e superiori alle 5 pagine saranno
pubblicati su CEUR Workshop Proceedings (CEUR-WS.org) e indicizzati da
Scopus, previo consenso degli autori esplicitato durante l'invio.
Sono accettati anche contributi che descrivano attività e approcci già
presentati in altri convegni o pubblicati su rivista.
Per garantire la pluralità nelle discussioni all’interno dei workshop,*i
vari gruppi di ricerca sono pregati di inviare al più un solo
contributo*, che può essere complessivo delle varie attività e progetti
in corso, per ogni workshop.
I contributi selezionati v*erranno presentati in forma di poster o di
breve presentazione i giorni 29 e 30 Maggio*, in modo che nella giornata
seguente se ne possano raccogliere i contenuti in forma aggregata, per
delineare un quadro delle attività di ricerca e sviluppo italiane
nell'Intelligenza Artificiale nei diversi settori applicativi.
================
IMPORTANT DATES
================
* Paper submission: March 19, 2023 (GMT)
=============
ORGANIZATION
=============
Prof.ssa Michela Milano, Università di Bologna Alma Master Studiorum, Italy
Dott. Roberto Pellungrini, Scuola Normale Superiore di Pisa, Italy
Dott. Marco Polignano, Università degli Studi di Bari Aldo Moro, Italy
Dear Colleagues,
a friendly reminder to contribute with an Abstract (1-2 pages) to the
special session on “eXtended Reality as a gateway to the Metaverse:
Practices, Theories, Technologies and Applications” in the 2023 IEEE
International Conference on Metrology for eXtended Reality, Artificial
Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023) that will be
held on October 25-27, 2023 in Milan.
https://metroxraine.org/special-session-17
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
Visit the conference website for further and updated information
https://metroxraine.org/.
I'm looking forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best wishes,
Giuseppe Caggianese
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: March 15, 2023. **NOTE that the abstract
should be 1 - 2 pages.
Final Paper Submission Deadline: April 30, 2023.
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions related to the special session, please feel free to
contact us via email.
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
*** Third Call for Submissions ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
(Proceedings to be published in Springer LNCS;
Journal Special Issue with Springer Computing)
AIM AND SCOPE
Nowadays, Service-Oriented and Cloud Computing are the primary approaches to build
large-scale distributed systems and deliver software services to end users. Cloud-native
software is pervading the delivery of enterprise applications, as they are composed of
(micro)services that can be independently developed and deployed by exploiting multiple
heterogeneous technologies. Resulting applications are polyglot service compositions that can
then be shipped in serverful or serverless platforms (e.g., using virtualization technologies).
These characteristics make Service-Oriented and Cloud Computing the natural answers for
fulfilling the industry’s need for flexibly scalable and maintainable enterprise applications, to
be delivered through state-of-the-art methodologies, like DevOps. To further support this,
researchers and practitioners need to create methods, tools and techniques to support
cost-effective and secure development as well as use of dependable devices, platforms,
services and service-oriented applications in the Cloud, now also considering the Cloud-IoT
computing continuum to exploit widespread adoption of smart connected things and the
increasing growth of their computing capabilities.
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state-of-the-art and practice of Service-Oriented Computing
and Cloud Computing in Europe. ESOCC aims to facilitate the exchange between researchers
and practitioners in the areas of Service-Oriented Computing and Cloud Computing, as well as
to explore the new trends in those areas and foster future collaborations in Europe and beyond.
TOPICS OF INTEREST
ESOCC 2023 seeks original, high-quality contributions related to all aspects of Service-Oriented
and Cloud computing. Specific topics of interest include, but are not limited to: • Applications for Service-Oriented and Cloud Computing, e.g., big data, commerce, energy,
finance, health, scientific computing, smart cities • Blockchains for Service-Oriented and Cloud Computing • Business aspects of Service-Oriented and Cloud Computing, e.g., business models,
brokerage, marketplaces, costs, pricing • Business processes, e.g., service-based workflow deployment and management • Cloud interoperability, service and Cloud standards, • Cloud-IoT computing continuum, e.g., edge computing, fog computing, mobility computing,
next generation services/IoT • Cloud-native architectures and paradigms, e.g., microservices and DevOps • Cloud service models, e.g., IaaS, PaaS, SaaS, DBaaS, FaaS, etc. • Deployment, composition, and management of applications in Service-Oriented and Cloud
Computing • Foundations and formal methods for Service-Oriented and Cloud Computing • Enablers for Service-Oriented and Cloud Computing, e.g., service discovery, orchestration,
matchmaking, monitoring, and analytics • Model-Driven Engineering for Service-Oriented and Cloud Computing • Multi-Cloud, cross-Cloud, and federated Cloud solutions • Requirements engineering, design, development, and testing of applications in
Service-Oriented and Cloud Computing • Semantic services and service mining • Service and Cloud middlewares and platforms • Software/service adaptation and evolution in Service-Oriented and Cloud Computing • Storage, computation and network Clouds • Sustainability and energy issues in Service-Oriented and Cloud Computing • Quality aspects (e.g., governance, privacy, security, and trust) of Service-Oriented and Cloud
Computing • Quality of Service (QoS) and Service-Level Agreement (SLA) for Service-Oriented and Cloud
Computing • Social aspects of Service-Oriented and Cloud Computing, e.g., crowdsourcing services, social
and crowd-based Clouds • Virtualization for Service-Oriented and Cloud Computing, e.g., serverless, container-based
virtualization, VMs
IMPORTANT DATES
• Submission of abstracts: June 4th, 2023 (AoE) • Submission of full papers: June 11th, 2023 (AoE) • Notification to authors: July 14th, 2023 (AoE) • Camera-ready versions due: July 31st, 2023 (AoE)
TYPES OF SUBMISSIONS
ESOCC 2023 invites submissions of the following kinds: • Regular Research Papers (15 pages including references, for the technical and special tracks) • PhD Symposium (12 pages including references) • Projects and Industry Reports (Projects and Industry Reports (1 to 6 pages including
references, describing an ongoing EU or national project, or providing industrial perspectives
on innovative applications, technologies, or methods in ESOCC’s scope)
We only accept original papers, not submitted for publication elsewhere. The papers must be
formatted according to the proceedings guidelines of Springer’s Lecture Notes in Computer
Science (LNCS) series (http://www.springer.com/lncs).
They must be submitted to the EasyChair site at: https://easychair.org/conferences/?conf=esocc2023 by selecting the right track.
Accepted papers from all tracks will be published in the main conference proceedings by
Springer in the LNCS series. For publication to happen, at least one author of each accepted
paper is expected to register and present the work at the conference.
The best papers accepted will be invited to submit extended versions for a Journal Special
Issue to be published by Springer Computing.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
/Apologize for unintended cross-mailing/
/=========================================================
*DEADLINE EXTENSION -> March 31, 2023 (new hard deadline)*/
=========================================================
Special Issue on
*Age Against the Machine: A Call for Designing Ethical AI for and with
Children
*Call for Papers -> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call58>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Sumita Sharma, INTERACT Research Unit, University of Oulu
• Eva Durall Gazulla, INTERACT Research Unit, University of Oulu
• Marianne Kinnula, INTERACT Research Unit, University of Oulu
• Nitin Sawhney, Aalto University/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *March 31st, 2023 *(new extended hard deadline)
• Notification to the authors: May 15th, 2023
• Camera ready paper: June 15th, 2023
• Publication of the special issue: July 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Child-Computer Interaction (CCI) research is focused on cultivating,
nurturing, and nudging children towards technology use and design.
Recently, ethical aspects related to technology have come to the
forefront, including the inherent limitations of technology,
particularly related to Artificial intelligence (AI) and Machine
learning (ML). Further, AI has a known diversity problem where
age-inclusion can be sometimes forgotten. While various global and
national policy frameworks on Children and AI are being developed, the
approaches are child-centered but not child-led, restricting children
from affecting their own digital futures. Further still, there is little
discussion with children on the limitations, inherent biases, and lack
of diversity in current design and development of AI/ML. As AI evolves
to mimic human-like cognition, emotions, conversations, and
decision-making, its impact on children and their futures should be
critically examined for, with, and by children.
Therefore, we invite researchers working on the various challenges and
opportunities related to Children and AI/ ML to submit their work to
this special issue. We welcome research that includes children as equal
partners and empowers them to consider present and future challenges as
experts of their own lives, with diverse interests, backgrounds,
perspectives, and experiences. We also welcome research and design work
with (but not limited to) educators, families, children (as testers,
co-designers, co-researchers, protagonists), and other stakeholders in a
variety of contexts (schools, after-school clubs, out of school
contexts, public spaces, rural, urban).
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Suggested topics include theories,models, frameworks, exploratory
studies, case / user studies on (but not limited to):
• Research on and with Children and AI/ML
• AI Literacy for Al
• Children’s rights and AI
• Ethical AI for children
• Participatory Design and Research with intelligent systems
• Inclusion, diversity, and empowerment of under-represented children
and communities.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Age against the machine")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Age against the machine/
• firstname [dot] lastname [at] oulu [dot] fi for the guest editors from
University of Oulu.
• firstname [dot] lastname [at] aalto [dot] fi for the guest editor from
Aalto University
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
***** Apologies for any cross-posting *****
CALL FOR PAPERS
The 14th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2023)
Held in conjunction with ACM UMAP 2023 - Limassol, Cyprus.
https://patch2023.di.unito.it/index.html
Important dates:
April 20, 2023: paper submission
May 8, 2023: notification to authors
May 18, 2023: camera-ready due
The workshop will be in person. However, in very exceptional circumstances
we might accept a remote participation, to be discussed with us at paper
submission time.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2023 will again
be the meeting point between state-of-the-art cultural heritage (CH)
research and personalization research. Focused on those using different
types of technology, with emphasis on ubiquitous and adaptive scenarios,
used to enhance the personal experience in CH sites. The workshop is aimed
at bringing together researchers and practitioners who are working on
various aspects of CH and are interested in exploring the potential of
state-of-the-art mobile and personalized technology (onsite as well as
online) to enhance the CH visiting experience. The expected result of the
workshop is a multidisciplinary research agenda that will inform future
research directions and, hopefully, forge some research collaborations.
Motivation
Cultural heritage (CH) has traditionally been a primary area for
personalization research. Visitors come to cultural heritage sites willing
to experience and learn new things, with expectations but possibly without
a clear idea of what they will find there. The Museum Experience Revisited,
by John Falk and Lynn Dierking (2013), argues that the visitor’s experience
is constructed by the intertwining of the personal, the social, and the
physical context. The experience begins before the visit, when one starts
to think about it, and lasts well after leaving the building. Indeed CH is
rich in objects and information and offers much more than the visitor can
absorb during their limited time in situ. Hence, visitors may benefit from
individualized support that takes into account contextual and personal
attributes.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Adaptive navigation and personalized browsing in digital and physical
cultural heritage collections and in CH sites
-
Ambient Cultural Heritage
-
Personalization for group of visitors to CH sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalized mobile museum guides & personal museum assistants
-
Personalization by Citizen Curation
-
Recommendation strategies for CH
-
Adaptation strategies for text and non-verbal content in CH
-
NLG techniques and conversational agents for CH
-
(User Interaction with) Integration of virtual and physical collections
-
Analysis of behavior patterns to improve CH recommendation
-
Personalization across the whole of a person's digital ecosystem
(including CH)
-
Long-term personalization in CH
-
IoT and Cultural Heritage
-
Human-Robots adaptation in museums
-
3D, Virtual and Augmented Reality for Cultural Heritage
-
Context-aware information presentation in CH
-
Interactive user interfaces for CH applications
-
Use of personality for guiding Cultural Heritage Experiences
-
Participatory CH including multiple viewpoints and perspectives
-
Community mapping for CH information sharing
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH
-
Personalized support to the exploration of Cultural and Natural Heritage
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2023.di.unito.it/submission.html .
All papers should be submitted in PDF format via the online submission
system by selecting the track "The 14th International Workshop on
Personalized Access to Cultural Heritage (PATCH 2023)":
https://easychair.org/conferences/?conf=umap23 .
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
Daniela Petrelli, Sheffield Hallam University, UK, d.petrelli(a)shu.ac.uk
George E. Raptis, Human Opsis, Greece, graptis(a)humanopsis.com
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
*** Fourth Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, 5* St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 1, 2023 (AoE)
(Proceedings to be published by Springer in LNCS; Best Paper Award
sponsored by Springer with 300 EUR)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 1, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
The best paper will be sponsored with 300 EUR by Springer.
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with an accredited journal (under
negotiation).
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
CHItaly 2023: Call for Papers
[Apologies for Multiple Postings]
================================================
CHItaly 2023 - Crossing HCI and AI
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
20-22 September 2023
Location: from Turin to the World, using Metaverse
https://chitaly2023.it/
================================================
SPECIAL THEME: Crossing HCI and AI
================================================
Besides traditional HCI topics, CHItaly 2023 aims at debating the
intersection of HCI and AI as an emerging field of research, devoted mostly
to Intelligent User Interfaces, i.e., interfaces developed using the
approaches from HCI and the tools from AI.
In addition to consolidated HCI contributions, we solicit research on
methods, approaches, and systems relating the Human and the AI, innovative
AI-based interfaces and interactions empowering humans, experiences in good
and bad practices in applying AI to the interaction.
================================================
CALL FOR LONG AND SHORT PAPERS
================================================
We welcome research contributions in the form of either long or short
research papers.
Long papers present original and substantially new research in HCI. Short
papers present original and provocative research or novel applications in
HCI.
All paper manuscripts undergo a selective review process. Accepted papers
are invited for inclusion in the electronic ACM International Conference
Proceedings Series (ICPS - pending approval), published in the ACM Digital
Library.
Authors of top-quality papers will be invited to submit extended versions
to special issues in international journals.
Besides the special theme of CHItaly 2023, the conference is interested in
all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
A more detailed list is available at https://chitaly2023.it/call_for_papers/
Submit on easychair: https://easychair.org/conferences/?conf=chitaly2023
Main deadlines:
- Submission deadline: March 31th, 2023
- Review notification: June 1st, 2023
- Initial camera-ready submission: June 30th, 2023
- Final submission: July 31st, 2023
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE.
Papers Chairs
Tania Di Mascio (Università dell’Aquila)
Rosa Lanzilotti (Università di Bari)
Davide Spano (Università di Cagliari)
email: papers(a)chitaly2023.it
*** First Call for Papers and Special Session Proposals ***
10th International Conference on Behavioural and Social Computing (BESC 2023)
October 30 - November 1, 2023, 5* Golden Bay Beach Hotel, Larnaca, Cyprus
http://besc-conf.org/2023/
The International Conference on Behavioural and Social Computing (BESC) is a major
international forum that brings together academic researchers and industry practitioners from
artificial intelligence, computational social sciences, natural language processing, business
and marketing, and behavioural and psychological sciences to present updated research
efforts and progresses on foundational and emerging interdisciplinary topics of BESC,
exchange new ideas and identify future research directions.
The BESC series of conferences are technically sponsored by IEEE SMC (Systems, Man and
Cybernetics) Society as well as IEEE CIS (Computational Intelligence Society) (currently pending
approval for the 2023 edition) and the proceedings are published by IEEE
BESC 2023 invites submissions of original, high-quality research papers addressing
cutting-edge developments from all areas of behavioural and social computing. The
conference aims to bring together researchers and practitioners from academia and industry to
share their knowledge, experience, and perspectives on the latest trends, challenges, and
opportunities in this rapidly evolving field. Topics of interest include, but are not limited to:
Social Computing, Computational Social Science and Applications
• Computational models of social phenomena
• Social behaviour
• Social network analysis
• Semantic web
• Collective intelligence
• Security, privacy, trust in social contexts
• Social recommendation
• Social influence and social contagions
• Quantifying offline phenomena through online data
• Forecasting of social phenomena
• Science and technology studies approaches to computational social science
• Social media and health behaviours
• Social psychology and personality
• New theories, methods, and objectives in computational social science
Digital Humanities
• Digital media
• Digital humanities
• Digital games and learning
• Digital footprints and privacy
• Crowd dynamics
• Digital arts
• Digital healthcare
• Activity streams and experience design
• Virtual communities (e.g., open-source, multiplayer gaming, etc.)
Information Management and Information Systems (IS)
• Decision analytics
• E-Business
• Decision analytics
• Computational finance
• Societal impacts of IS
• Human behaviour and IS
• IS in healthcare
• IS security and privacy
• IS strategy, structure and organizational impacts
• Service science and IS
Natural Language Processing
• Web mining and its social interpretations
• Sentiment Analysis, Stylistic Analysis, and Argument Mining
• Opinion mining and social media analytics
• Credibility of online content
• Computational Linguistics
• Mining big social data
• Cognitive Modelling and Psycholinguistics
Behaviour and User Modelling, Privacy, and Ethics
• Behaviour change
• Positive technology
• Personalization for individuals, groups and populations
• Large scale personalization, adaptation and recommendation
• Web dynamics and personalization
• Privacy, perceived security and trust
• Technology and Wellbeing
• Ethics of computational research on human behaviour
Technology Enhanced Learning (TEL)
• E-Learning and M-Learning
• Open and Distance Learning
• User modeling and personalization in TEL
• TEL in secondary and in higher education
• New tools for TEL
SUBMISSION INSTRUCTIONS
The paper submission system is using Easy Chair and the submission link is:
https://easychair.org/conferences/?conf=besc2023 .
All papers will be reviewed by the Program Committee on the basis of technical quality,
relevance to BESC 2023, originality, significance and clarity.
Please note:
• All submissions should use IEEE two-column style. Templates are available here:
https://www.ieee.org/conferences/publishing/templates.html
• All papers must be submitted electronically through the paper submission system in PDF
format only. BESC 2023 accepts research papers (6 pages), special session papers (6 pages)
and Doctoral Symposium papers (4 pages).
• The page count above excludes the references (but includes any appendices).
• Paper review will be double-blind, and submissions not properly anonymized will be
desk-rejected without review.
• Submitted papers must not substantially overlap with papers that have been published or
that are simultaneously submitted to a journal or a conference with proceedings.
• Papers must be clearly submitted in English and will be selected based on their originality,
timeliness, significance, relevance, and clarity of presentation.
• Submission of a paper should be regarded as a commitment that, should the paper be
accepted, at least one of the authors will register and attend the conference to present the
work.
• All accepted papers will be included in IEEE Xplore and indexed by EI. Top quality papers
after presented in the conference will be selected for extension and publication in several
special issues of international journals, e.g., World Wide Web Journal (Springer), Web
Intelligence (IOS Press), and Social Network Analysis and Mining (Springer), Human-Centric
Intelligent Systems (Springer), Information Discovery and Delivery (Emerald Publishing).
SPECIAL SESSION PROPOSALS
The Organizing Committee invites proposals for Special Sessions that cover any topic related
to BESC. Special Sessions can also cover any other area focusing on challenging open problems
of relevance in applications on Behavioural, Economic, and Socio-Cultural Computing.
Papers accepted in the Special Sessions will be included in the same conference volume with
those accepted in the main track and will be candidates for being invited to the journal special
issues that will be organised for BESC 2023.
The proposals for organising Special Sessions should be submitted to the Special Sessions
Chairs by the indicated deadline. A proposal should be submitted in PDF, be no longer than 2
pages in length, and contain the following:
(i) Title of the proposed Special Session.
(ii) Names, affiliations and contact information of the proposers.
(iii) Names and affiliations of the Program Committee of the proposed Special Session.
(iv) Description of the proposed Special Session, including the covered topics and the rationale
as to why it fits into the themes of BESC.
(v) A dissemination plan of the CFP for the proposed Special Session that the proposers will
undertake, if their proposal is accepted.
IMPORTANT DATES
• Submission of Special Session proposals: 10 April 2023
• Acceptance notification for Special Session proposals: 15 April 2023
• Submission of all papers: 15 July 2023
• Notification of acceptance for submitted papers: 15 September 2023
• Camera-Ready Submission: 1 October 2023
• Author Registration: 1 October 2023
ORGANISATION
Steering Committee Chair
• Guandong Xu, University of Technology Sydney, Australia
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Georgia Kapitsaki, University of Cyprus, Cyprus
• Ji Zhang, University of Southern Queensland, Australia
Special Session Chairs
• Taotao Cai, University of Southern Queensland, Australia (taotao.cai AT usq.edu.au)
• Ting Yu, Zhejiang Lab, China (yuting AT zhejianglab.com)
Doctoral Symposium Chair
• Barbara Caci, University of Palermo, Italy
Panel and Tutorial Chair
• Philippe Fournier-Viger, Shenzhen University, China
Proceedings Chair
• Md Rafiqul Islam, University of Technology Sydney, Australia
Publicity Chairs
• Chandan Gautam, Institute for Infocomm Research (I2R), A*STAR, Singapore
• Thanveer Shaik, University of Southern Queensland, Australia
• Sanjay Sonbhadra, ITER, Siksha 'O' Anusandhan, India
Webmaster
• Shiqing Wu, University of Technology Sydney, Australia
*Update: the workshop submission deadline has been extended to the 15 of
March*
CfP below
*= IS-EUD 2023 = *
9th International Symposium on End-User Development (IS-EUD 2023)
6-8 June 2023, Cagliari, Italy
https://cg3hci.dmi.unica.it/iseud2023/
Complete CfP: https://cg3hci.dmi.unica.it/iseud2023/cfp.html
End-User Development (EUD) aims to empower end-users who are not
necessarily experts in technology development, to create their own
technology to address their specific needs. These technologies might
include mobile, web or software systems, IoT solutions, physical computing
devices or machine learning systems.
IS-EUD is a bi-annual event that gathers researchers interested to extend
our knowledge about how to design end-user development technologies and to
provide scientific accounts of phenomena surrounding end-user development
practices.
*== Topics ==*
The conference welcomes contributions that:
• describe new, simple and efficient environments for end-user development
• describe new processes, methods and techniques for empowering users to
create, modify and tailor technology artefacts
• present case studies and design implications on challenges and practices
of end-user development
• develop theoretical concepts and foundations for the field of end-user
development
*== Contributions ==*
Submission website: https://equinocs.springernature.com/service/IS-EUD2023
*=== Papers ===*
• *Regular papers*, up to 16 pages (not counting references), describing
original unpublished research making a substantial contribution to the
research field
• *Short papers*, up to 8 pages (not counting references), describing
original unpublished research, making a small but solid contribution to the
field
All submissions will be reviewed by the Program Committee. The review
process for this category is double-blind, thus submissions must be
anonymized. Accepted papers (both regular and short) will appear in the
archival proceedings of IS-EUD 2023, published by Springer in the Lecture
Notes on Computer Science (LNCS)
• Submission deadline: 1 March 2023
• Notification: 23 March 2023
• Camera-ready: 16 April 2023
*=== Workshop Proposals ===*
Workshop proposals are invited (up to 6 pages) aligned to the themes of the
conference. Workshops provide an informal setting where participants have
the opportunity to discuss specific topics in an atmosphere that fosters
the active exchange of ideas.
Workshops can be half-day or one-day long and will be held on June 6, 2023.
Accepted workshop proposals will be included in the IS-EUD 2023 adjunct
proceedings, which will be submitted to CEUR-WS.org for online publication.
• Submission deadline: 15 March 2023
• Notification: 5 April 2023
• Camera-ready: 30 April 2023
*=== Demonstrations and Work in Progress ===*
Demonstrations offer the chance to show EUD-related systems to the
community. Submitted contributions should explain the system relevance and
describe a plan for the activities during the conference.
Work in progress submissions (up to 6 pages) are intended for presenting
preliminary results or tentative findings and position papers. The authors
of accepted contributions will have the opportunity to give an oral
presentation during parallel sessions.
Accepted demonstration and work in progress papers will be included in the
IS-EUD 2023 adjunct proceedings, which will be submitted to CEUR-WS.org for
online publication.
• Submission deadline: 30 March 2023
• Notification: 20 April 2023
• Camera-ready: 28 April 2023
*=== Doctoral Consortium ===*
The IS-EUD Doctoral Consortium is intended to bring together PhD students
working on theory and application of EUD. We particularly encourage
students that are about half-way through their doctoral research to submit
doctoral consortium contributions (max 6 pages) describing the topic of
their PhD, their approach and a summary of their progress.
Accepted doctoral consortium papers will be included in the IS-EUD 2023
adjunct proceedings, which will be submitted to CEUR-WS.org for online
publication.
• Submission deadline: 30 March 2023
• Notification: 20 April 2023
• Camera-ready: 28 April 2023
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
*** Last Mile for Submission of Workshop Proposals ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 welcomes proposals for workshops to be co-located with the main conference
on Monday, October 9 and Tuesday, October 10, 2023.
The eScience conference has a long history of hosting well-attended workshops broadly
related to eScience and co-located with the main conference. These workshops share the goal
of bringing together international and interdisciplinary research communities, developers, and
users of eScience applications and enabling IT technologies.
Workshops play a crucial role in the conference by providing an opportunity for researchers
and practitioners to present their work in a more focused way than the conference itself and to
have in-depth discussions of particular topics of interest to the community. Workshops may be
focused on any eScience-related topic including, but not limited to interdisciplinary and
translational research, continuum computing infrastructures, data science, sustainability, and
education.
eScience 2023 invites authors of workshop proposals to consider a diverse group of
organizers, paper reviewers, and keynote speakers in terms of race/ethnicity, gender, and
geographic areas.
eScience 2023 accepts two types of workshop proposals:
(1) workshops with peer-reviewed papers and proceedings, and
(2) workshops or mini-symposia with invited talks and no proceedings.
Workshops with peer-reviewed papers and proceedings
The proceedings of workshops with peer-reviewed papers will be included in the eScience
2023 proceedings to be published by the IEEE Computer Society Press, USA and made available
online through the IEEE Digital Library, if the following criteria are followed:
• The solicitation for papers must be open.
• All the papers must be peer-reviewed by a qualified Program Committee.
• The workshops Program Committee must have an appropriate size for the expected number
of submissions.
• The workshop proceedings must have at least 4 papers at a length of at least 6 pages and no
longer than 10 pages (including figure, tables, and citations) in the IEEE conference format.
• For each paper selected for publication, at least one of the authors must be registered to
eScience 2023 to present the paper in person.
Workshop organizers are responsible for establishing a Program Committee and a paper
submission system, collecting and evaluating submissions, notifying authors of acceptance or
rejection in due time, ensuring a transparent and fair selection process, organizing selected
papers into sessions, and assigning session chairs. Proposals showing clear focus and
objectives in areas of emerging or developing interest will be prioritized.
Workshop proposals should be submitted via email to workshops(a)escience-conference.org
and not exceed 5 pages in length.
Proposals should include the following information:
• Workshop name and acronym.
• Workshop description, including its focus and goals (max. 500 words).
• Names and affiliations of the organizers and tentative composition of the committee (we
invite the authors of the proposal to consider a diverse group of organizers and committee
members in terms of e.g., race, ethnicity, gender, geographic areas, etc.).
• Expected number of submissions/accepted papers.
• Prior history of this workshop, if any.
Workshops or mini-symposia with invited talks and no proceedings
Workshop organizers are responsible for inviting the speakers, establishing a program in due
time, organizing the selected talks into sessions, and assigning session chairs. Proposals
gathering experts in areas of emerging or developing interest will be prioritized.
Each speaker must be registered to eScience 2023 to present in a session.
Workshop proposals should be submitted via email to workshops(a)escience-conference.org
and not exceed 5 pages in length.
Proposals for workshops or mini-symposia with invited talks only should include the
following information:
• Workshop name and acronym
• Workshop description (including its focus and goals) (max. 500 words)
• Names and affiliations of the organizers
• Expected number of talks and their length
• Tentative list of speakers and talk titles
• Prior history of this workshop, if any
KEY DATES
• Workshop Submissions due: Friday, February 24, 2023 (AoE)
• Workshop Acceptance Notification: Friday, March 10, 2023
• All Camera-ready Submissions due: Friday, July 21, 2023
• Final list of talks / agenda for no-proceedings workshops: Friday, July 21, 2023
CONTACT INFORMATION
Workshop Chairs (contact: workshops(a)escience-conference.org):
• Iraklis Klampanos, National Centre for Scientific Research “Demokritos”, Greece
• Fred Suter, Oak Ridge National Laboratory, USA
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
*** Last Mile for Paper Submission ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
*** Recipient of the Euro-Par Achievement Award 2023:
Professor Enrique S. Quintana Ortí ***
*** The Best Paper Award will be sponsored by Springer with €2,000 ***
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and
distributed processing, ranging from theory to practice, from small to the largest
parallel and distributed systems and infrastructures, from fundamental
computational problems to applications, from architecture, compiler, language and
interface design and implementation, to tools, support infrastructures, and
application performance aspects. The main audience of Euro-Par are researchers in
academic institutions, government laboratories and industrial organisations.
Euro-Par aims to be the primary choice of such professionals for the presentation of
new results in their specific areas. Euro-Par provides an excellent forum for focused
technical discussion, as well as interaction with a large, broad and diverse audience.
In addition, Euro-Par conferences provide a platform for a number of accompanying,
technical workshops for smaller and emerging communities.
VENUE AND ORGANIZATION
Euro-Par 2023 will be held as a primarily in-person event (although remote
presentation and participation will be supported, if needed). The venue place is
the 5* St. Raphael Resort, in Limassol, Cyprus. Euro-Par 2023 is organised by the
Department of Computer Science of the University of Cyprus. The General Chair
is George A. Papadopoulos and the Program Chairs are Marios D. Dikaiakos and
Rizos Sakellariou. The Organizing Committee is listed on the web site:
https://2023.euro-par.org/conference/committees/ .
SUBMISSION GUIDELINES
The Euro-Par 2023 proceedings will be published by Springer in the LNCS series.
• Papers must be in PDF format and should not exceed 14 pages (including
references and any appendices)
• Papers must be formatted in the Springer LNCS style:
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…
• The submission process will be single-blind
• Papers that don’t meet these requirements might be rejected without a review
• Contributions submitted elsewhere or currently under review will not be considered
• All submitted papers will be checked for originality by Springer iThenticate;
papers which show an insufficient originality might be rejected without a review
• Paper submissions are made through EasyChair using the link:
https://easychair.org/my/conference?conf=europar2023
IMPORTANT DATES
• Abstract Submission: February 24, 2023 (AoE)
• Paper Submission: March 3, 2023 (AoE)
• Author Notification: April 30, 2023
• Camera-Ready Papers: June 2, 2023
• Author Registration: June 2, 2023
ARTEFACTS
Authors of accepted papers will be invited to submit an artefact that will be evaluated
separately. Accepted Artefacts will be considered for the Euro-Par 2023 Artefact Special
Issue in the Journal of Open Source Software (https://joss.theoj.org).
TOPICS
We invite submissions of high-quality, novel and original research results in areas
of parallel and distributed computing covered by the following list of tracks. More
information on the tracks can be found on the conference web page:
https://2023.euro-par.org/submission-of-papers/call-for-papers/
Track 1. Programming, Compilers and Performance
Chairs:
• Biagio Cosenza, University of Salerno, Italy
• Thomas Fahringer, University of Innsbruck, Austria
Track 2. Scheduling, Resource Management, Cloud, Edge Computing, and Workflows
Chairs:
• Marco Aldinucci, University of Torino, Italy
• Ivona Brandic, Vienna University of Technology, Austria
Track 3. Architectures and Accelerators
Chairs:
• Jesus Carretero, University Carlos III of Madrid, Spain
• Leonel Sousa, University of Lisbon, Portugal
Track 4. Data Analytics, AI, and Computational Science
Chairs:
• Maciej Malawski, AGH University of Science and Technology, Poland
• Radu Prodan, University of Klagenfurt, Austria
Track 5. Theory and Algorithms
Chairs:
• Chryssis Georgiou, University of Cyprus, Cyprus
• Christos Kaklamanis, University of Patras, Greece
Track 6. Multidisciplinary, Domain-specific and Applied Parallel and Distributed Computing
Chairs:
• Francisco F. Rivera, University of Santiago de Compostela, Spain
• Domenico Talia, University of Calabria, Italy
VL/HCC 2023 : IEEE Symposium on Visual Languages and Human-Centric Computing
https://conf.researchr.org/home/vlhcc-2023
The IEEE Symposium on Visual Languages and Human-Centric Computing is the
premier international forum for research on this topic. Established in
1984, the mission of the conference is to support the design, theory,
application, and evaluation of computing technologies and languages for
programming, modeling, and communicating, which are easier to learn, use,
and understand by people.
The 2023 symposium is scheduled to take place October 2-6 in Washington,
DC, USA. VL/HCC 2023 is 100% Sponsored by IEEE Computer Society Technical
Committee on Multimedia Computing (TCMC).
**Call for Research Papers**
SCOPE AND TOPICS
We solicit original, unpublished research papers on computing technologies
for modeling, programming, communicating, and reasoning, which are easier
to learn, use or understand by humans than the current state-of-the-art.
Papers should focus on efforts to design, formalize, implement, or evaluate
those technologies and languages. This includes technologies intended for
general audiences (e.g., professional or novice programmers, or the public)
or domain-specific audiences (e.g., people working in business
administration, production environments, healthcare, urban design or
scientific domains). Empirical papers that validate current proposed
solutions with rigorous scientific means (i.e., empirical studies,
controlled experiments, rigorous case studies, etc.) are also welcome.
Areas of interest include, but are not limited to:
- Visual languages: Novel visual languages, Design, evaluation, and theory
of visual languages and applications, Development of systems for
manipulating and interacting with diagrammatic representations
- Human aspects and psychology of software development and language design,
such as supporting inclusion and diversity in programming
- End-user development: End-user development, adaptation and programming,
Creation and evaluation of technologies and infrastructures for end-user
development
- Crowdsourcing design and development work
- Representations: Novel representations and user interfaces for expressing
computation, Software, algorithm and data visualization
- Modeling: Model-driven development, Domain-specific languages, including
modeling languages, Visual modeling of human behavior and socio-technical
systems
- Thinking more deeply about code: Computational thinking and Computer
Science education, Debugging and program understanding, Explainable ML/AI
If you are not sure if your paper is a good fit for VL/HCC, feel free to
email the PC Co-chairs (see “Contact” below). We welcome those new to the
VL/HCC community to submit!
SPECIAL EMPHASIS FOR 2023: Low-Code / No-Code Development
This year’s special topic is “Low-Code / No-Code Development”. This
development paradigm enables the creation and deployment of fully
functional applications using visual abstractions and interfaces and
requiring little or no procedural code. This way, users are empowered to
create software applications for constrained domains, even if they lack a
programming background. This year, we especially welcome papers at VL/HCC
that design, build, or evaluate any aspects of low-code and no-code
solutions.
PAPER SUBMISSIONS
We invite two kinds of papers:
- full-length research papers, up to 8 pages - plus unlimited additional
pages containing only references and/or acknowledgements
- short research papers, up to 4 pages - plus unlimited additional pages
containing only references and/or acknowledgements
Papers must be submitted using the IEEE two-column conference paper format.
Be sure to use the current IEEE conference paper format (which was updated
in 2019), and to select the “US letter” template:
http://www.ieee.org/conferences_events/conferences/publishing/templates.html
Papers should be submitted via the EasyChair system (
https://easychair.org/conferences/?conf=vlhcc2023).
To facilitate the assigning of papers to reviewers, we require paper
abstracts to be submitted via EasyChair at least 1 week prior to the paper
submission deadline (see Important Dates below). The abstract must be kept
up to date such that it matches exactly the abstract in the submitted
paper. The abstract must be no longer than 250 words.
All accepted papers, whether full or short, should be complete,
self-contained, archival contributions. Contributions from full papers are
more extensive than those from short papers. Note that some full paper
submissions may be accepted as short papers if reviewers deem contributions
to be comparable in size to a short paper. Work-in-progress, which has not
yet yielded an archival contribution, should be submitted to the
Posters/Showpieces category. All submissions will be reviewed by members of
the Program Committee in a double-blind review process. Authors will then
receive the reviews for their submissions and will be able to answer them
in a rebuttal phase. Only after this step the PC will make a final decision
about the acceptance of the submissions. Submissions and reviews for the
technical program are managed with EasyChair. At least one author of each
accepted paper is required to register for VL/HCC 2023 and present the
paper at the conference. There will be a virtual presentation option in
case of travel restrictions. IEEE reserves the right to exclude a paper
from distribution after the conference, including IEEE Xplore Digital
Library, if the paper is not presented by the author at the conference.
The proceedings of IEEE VL/HCC are published in digital form by the IEEE
Computer Science Society and archived in the IEEE Digital Library with an
official ISBN number. Accepted papers will be available to conference
attendees via the IEEE Open Preview program in the IEEE Xplore Digital
Library (http://ieeexplore.ieee.org/).
DOUBLE-BLIND REVIEWING
We follow a double-blind reviewing process. Both authors and reviewers are
expected to make every effort to honor the double-blind reviewing process.
In case of questions, please contact the Program Chairs. Authors should
ensure that the submission can be evaluated without it being obvious who
wrote the paper. This means leaving author names off the paper and using
terms like “previous research” rather than “our previous research” when
describing background. However, do not hide previous work – papers must
still reference all relevant research using full (non-anonymized)
citations, including the author’s own prior work, so that reviewers can
evaluate novelty. Please reference your own prior work in the third-person
just like you would do for any other related work (e.g., avoid “As
described in our previous work [10], … ” and instead write something like
“As described by [10], …”). It is also important that authors specify all
conflicts of interest with potential reviewers during the submission phase.
Reviewers should not undertake any investigation that might lead to the
revealing of authors’ identity. If identities are inadvertently revealed,
please contact the Program Chairs.
The Program Chairs will check all submissions for obvious signs of lack of
anonymity and may ask authors to make changes and resubmit the paper within
three days of the submission deadline. Only changes to resolve anonymity
issues will be permitted.
EVALUATION AND JUSTIFICATION
Papers are expected to support their claims with appropriate evidence. For
example, a paper that claims to improve programmer productivity is expected
to demonstrate improved productivity; a paper that claims to be easier to
use should demonstrate increased ease of use.
However, not all claims necessarily need to be supported with empirical
evidence or studies with people. For example, a paper that claims to make
something feasible that was clearly infeasible might substantiate its claim
through the existence of a functioning prototype.
Moreover, there are many alternatives to empirical evidence that may be
appropriate for justifying claims, including analytical methods, formal
arguments or case studies. Given this criterion, we encourage potential
authors to think carefully about what claims their submission makes and
what evidence would adequately support these claims. In addition, we expect
short papers to have less comprehensive evaluation than long papers.
IMPORTANT DATES
- Abstracts only: April 21, 2023
- Submission deadline: April 28, 2023
- Rebuttal phase: June 5 - 9, 2023
- Notification: June 23, 2023
- Camera-ready: July 14, 2023
CONTACT
PC Co-Chairs:
- Philip Guo (University of California San Diego, United States)
- Esther Guerra (Universidad Autónoma de Madrid, Spain)
- Contact email: vlhcc2023(a)googlegroups.com
/Apologize for unintended cross-mailing/
=========================================================
*DEADLINE EXTENSION -> February 20, 2023 (new hard deadline)*
=========================================================
Special Issue on
*Hybrid Games and Interaction Design*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
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Help us in improving the quality of the editorial process and of the
journal, please donate:
link
<https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…>
----------------------------------------------------------------
CFP: link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call56>
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Nelson Zagalo, DigiMedia, University of Aveiro, Portugal
• Fotis Liarokapis, University of Technology, Cyprus
• Micael Sousa, University of Coimbra, Portugal
• Ana Patrícia Oliveira, University of Aveiro, Portugal/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *February**20*, *2023* *(extended)*
• Notification to the authors: March 30, 2023
• Camera ready paper: April 15, 2023
• Publication of the special issue: first half of May, 2023
===========================================
*Overview*
-----------------------------------------------------------
Board games gained significant momentum throughout the past two decades,
with some of the best creations earning millions of dollars in funding
platforms during 2021, in spite of the Covid-19 pandemic. Additionally,
digital games have surpassed all other media, from film to music, in
investments and returns. Board and digital games are two forms of play
which use the same base of design – the game design – so it was without
surprise that a new hybrid approach, that mixed both media, would appear.
Over the past five years, we have seen games with Augmented Reality,
board games using smartphones as assisting tools, tablets being used as
boards, or even games using real food–edible games. This combination of
digital and physical components and strategies in games contributes to a
new experience of play which enhances not only the player’s immersion
and interaction, but also the contents, presentation, atmosphere, and
control of the game. There are some questions emerging in this
discussion, namely about the complementary relationship between physical
and digital games: What are the borderlines between real and virtual
dimensions in hybrid games? How can hybrid games provide a more
participatory gaming experience while players become engaged with
digital and physical components at the same time? Which model of
interaction design of hybrid games best favors player experience,
communication, and engagement?
In this special issue, we want not only to present the current
state-of-the-art of the hybrid games, as the possibilities beyond
current days, making use of speculative approaches to design, as design
fiction, but we want to dig deeper through the lenses of interaction
design, in order to understand the new needs in the realm of
technologies. Furthermore, we want to understand the full impacts and
effects of this move on human interaction with game artifacts and
consequently find out what should we expect from the discipline of
interaction design while using ludic approaches in the next decade.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Gamification of the Learning Process' includes, but is not limited to:
• Hybrid digital/physical games
• Methods of hybrid game design
• Design Fiction and Hybrid Interaction Design
• Interaction design relation with game design
• Play Hybridism
• Hybrid systems;
• Hybrid design models;
• Hybrid game mechanics and patterns;
• Hybrid storytelling models;
• Hybrid Game interaction models;
• Cognition and game design;
• Aesthetics of Hybrid Digital/Physical Games;
• Board games and Digital Games;
• Hybrid-games design;
• Hybrid game User Experience;
• Players’ physical/digital behavior modelling;
• NPC behavior and Physical Characters
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
-> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Hybrid Games and Interaction Design")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Hybrid Games and Interaction Design/
• nzagalo [at] ua [dot] pt
-----------------------------------------------------------------------------**
* *To keep updated join the IxD&A groups @:
IxD&A Linkedin -> link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook -> link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel -> link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N. 59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
Dear Colleagues,
We are pleased to invite you to contribute to the special session on
“Extended Reality as a gateway to the Metaverse: Practices, Theories,
Technologies and Applications” (https://metroxraine.org/special-session-17)
hosted by the 2023 IEEE International Conference on Metrology for eXtended
Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE
2023) that will be held on October 25-27, 2023 in Milan.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session. Visit the conference
website for further and updated information https://metroxraine.org/.
We look forward to meeting you, virtually or in your presence, at IEEE
MetroXRAINE 2023.
Best wishes,
Giuseppe Caggianese, Ugo Erra and Luigi Gallo.
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-17
2023 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2023)
https://metroxraine.org/
October 25-27, 2023 - Milan, Italy.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-17
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: March 15, 2023.
Final Paper Submission Deadline: April 30, 2023.
Full Paper Acceptance Notification: June 15, 2023
Final Paper Submission Deadline: July 31, 2023
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese@.cnr.it
Ugo Erra
University of Basilicata
ugo.erra(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions related to the special session, please feel free to
contact us via email.
Giuseppe Caggianese, Ph.D.
-------------------------------------------------------------
Research Scientist
National Research Council (CNR)
Institute for High-Performance Computing and Networking (ICAR)
Via Pietro Castellino 111, 80131, Naples, Italy
Telefono: +39 0816139227
Mobile: +39 3371588044
Skype: giuseppe.caggianese
Email: giuseppe.caggianese(a)cnr.it
*** Last Call for Special Track Proposals ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
AIM AND SCOPE
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state of the art and practice of Service-Oriented Computing and
Cloud Computing in Europe. The main objectives of this conference are to facilitate the
exchange between researchers and practitioners in the areas of Service-oriented Computing
and Cloud Computing and to foster future collaborations in Europe and beyond.
ESOCC 2023 will host Special Tracks as part of its program. Special Tracks provide a space
where ESOCC participants can discuss, e.g., topics relevant to Service-Oriented and Cloud
Computing even if not explicitly mentioned in ESOCC’s topics of interest
(cf. https://cyprusconferences.org/esocc2023/call-for-papers/), early-stage research ideas
and/or results, or demonstrate industry-ready tools and research prototypes. Special Tracks
may be driven by research interests, needs from specific application domains, or aim at bringing
together practitioners and researchers from the area of Service-Oriented and Cloud Computing.
Proposals for special tracks should indicate the title of the Special Track, its aims and scope
(150-300 words), the Special Track chair(s), and the tentative members of the track’s PC.
Please email your proposals as a PDF file to the PC chairs of ESOCC 2023, Florian Rademacher
(florian.rademacher at fh-dortmund.de) and Jacopo Soldani (jacopo.soldani at unipi.it). Special
Tracks will be selected for ESOCC 2023 using a lightweight review process.
IMPORTANT DATES
• Special Track Proposal Submission: February 26th, 2023 (AoE)
• Notification of Acceptance: March 5th, 2023 (AoE)
ORGANISATIONAL INFORMATION
Chairs of accepted Special Tracks can devise a Call for Papers for their track, which will be
published on ESOCC 2023 website, together with the provided information on the track (title,
aims and scope, PC). The Call for Papers for their track will then be disseminated alongside
that of ESOCC, and submissions will be handled through the EasyChair of ESOCC, which will
include a special track link. Papers accepted for Special Tracks will be included in the main
conference proceedings of ESOCC 2023, published by Springer in the LNCS series.
The best papers accepted in the Special Tracks will be eligible for consideration to be
invited to submit extended versions for a Journal Special Issue to be published by Springer
Computing.
Special Track chairs, presenters, and participants will be required to register through the
ESOCC 2023 registration page.
In case of any questions related to the Special Tracks, please do not hesitate to contact the
Program Chairs.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Age Against the Machine: A Call for Designing Ethical AI for and with
Children
*Call for Papers -> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call58>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Sumita Sharma, INTERACT Research Unit, University of Oulu
• Eva Durall Gazulla, INTERACT Research Unit, University of Oulu
• Marianne Kinnula, INTERACT Research Unit, University of Oulu
• Nitin Sawhney, Aalto University/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *February 28th, 2023*
• Notification to the authors: April 30th, 2023
• Camera ready paper: May 30th, 2023
• Publication of the special issue: July 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Child-Computer Interaction (CCI) research is focused on cultivating,
nurturing, and nudging children towards technology use and design.
Recently, ethical aspects related to technology have come to the
forefront, including the inherent limitations of technology,
particularly related to Artificial intelligence (AI) and Machine
learning (ML). Further, AI has a known diversity problem where
age-inclusion can be sometimes forgotten. While various global and
national policy frameworks on Children and AI are being developed, the
approaches are child-centered but not child-led, restricting children
from affecting their own digital futures. Further still, there is little
discussion with children on the limitations, inherent biases, and lack
of diversity in current design and development of AI/ML. As AI evolves
to mimic human-like cognition, emotions, conversations, and
decision-making, its impact on children and their futures should be
critically examined for, with, and by children.
Therefore, we invite researchers working on the various challenges and
opportunities related to Children and AI/ ML to submit their work to
this special issue. We welcome research that includes children as equal
partners and empowers them to consider present and future challenges as
experts of their own lives, with diverse interests, backgrounds,
perspectives, and experiences. We also welcome research and design work
with (but not limited to) educators, families, children (as testers,
co-designers, co-researchers, protagonists), and other stakeholders in a
variety of contexts (schools, after-school clubs, out of school
contexts, public spaces, rural, urban).
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Suggested topics include theories,models, frameworks, exploratory
studies, case / user studies on (but not limited to):
• Research on and with Children and AI/ML
• AI Literacy for Al
• Children’s rights and AI
• Ethical AI for children
• Participatory Design and Research with intelligent systems
• Inclusion, diversity, and empowerment of under-represented children
and communities.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Age against the machine")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Age against the machine/
• firstname [dot] lastname [at] oulu [dot] fi for the guest editors from
University of Oulu.
• firstname [dot] lastname [at] aalto [dot] fi for the guest editor from
Aalto University
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
***** Apologies for any cross-posting *****
INTERACT 2023 is the 19th International Conference of Technical Committee 13 (Human- Computer Interaction) of IFIP (International Federation for Information Processing)
August 28 – September 1, 2023
York, United Kingdom
York was recently voted the 6th most welcoming place on earth, and is a city full of interesting history and surrounded by beautiful Yorkshire countryside.
https://interact2023.org/ <https://interact2023.org/>
INTERACT is a very international and friendly conference and welcomes papers on all aspects of human-computer interaction.
The call for papers is now open for the following categories with a deadline of 19 April 2023:
Short papers
Posters
Panels
Interactive Demos
Doctoral Consortium
Industrial Experiences
Full details on the website: https://interact2023.org/ <https://interact2023.org/>
Enquiries to the General Chairs
Helen Petrie, University of York UK (helen.petrie(a)york.ac.uk <mailto:helen.petrie@york.ac.uk>)
Jose Abdelnour-Nocera, University of West London, UK and ITI/Larsys Portugal (Jose.Abdelnour-Nocera(a)uwl.ac.uk <mailto:Jose.Abdelnour-Nocera@uwl.ac.uk>)
Helen Petrie Phd AFBPsS CPsychol FRSA
(Pronouns: she/her/hers)
Professor Emerita of Human Computer Interaction
Department of Computer Science
University of York
Deramore Lane
Heslington East
York YO10 5GH
Join our online HCI/UX seminars, last Monday of each month: https://hciuxseminars.org/
INTERACT 2023 will be in York, do join us: https://interact2023.org/
Email disclaimer
Chair IFIP WP13.3
ViceChair (Communications) IFIP TC 13
Equality Champion, Department of Computer Science
Editor-in-Chief, Interacting with Computers
I work flexibly and I”m a night owl, so I may email at odd times. But I am not expecting any response or action outside of your own working hours.
Lafayette to Hamilton: Immigrants, we get the job done (Hamilton, An American Musical)
www.mis4tel-conference.net<https://www.mis4tel-conference.net>
info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
HYBRID CONFERENCE
13th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning<https://www.mis4tel-conference.net>
________________________________
Guimarães (Portugal) | 12th-14th July, 2023<https://www.mis4tel-conference.net>
[https://mis4tel-conference.net/resources/logo_mis4tel-conference.png]<https://www.mis4tel-conference.net/>
CALL FOR WORKSHOP PROPOSALS
Following the successful initiative from previous years, the 13th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning (MIS4TEL) intends to host a number of workshops on different TEL-related areas also in the next edition of the conference. Therefore, the MIS4TEL 2023 Organizing Committee invites workshop proposals.
The aim of the workshops is to provide participants with the opportunity to present and discuss novel research ideas on emerging topics in the scope of the conference.
Workshop contributions should be full papers (10 pages) or exceptionally short papers (6 pages); papers must be formatted according to the Springer LNNS template. Accepted workshop papers will be included in the MIS4TEL Proceedings published by LNNS series of Springer Verlag (https://www.springer.com/series/15179). At least one of the authors will be required to register and attend MIS4TEL 2023 to present the paper in order to have it included in the conference proceedings.
[https://www.paams.net/sites/default/files/springer.png]<https://www.springer.com/series/15179>
Please note that workshop organizers will be responsible for creating and advertising the Call for Papers, managing the review process and collecting the camera ready papers. A dedicated Easychair installation will be provided by MIS4TEL conference organizers (under a centralized management).
For each accepted workshop, one of its organizers will be invited to co-edit the proceedings of the conference.
IMPORTANT DATES
* Workshop proposal submission deadline: 25th February, 2023
* Workshop papers submission deadline: 24th March, 2023
* Workshop camera-ready papers: 19th May, 2023
Please note that workshop proposals will be evaluated on a continuous basis and acceptance / rejection decisions will be sent to the workshop organizers within one week from submission. Early submissions are highly encouraged, so that workshop organizers have sufficient time to attract papers.
The proposals should be no longer than 4 pages and include the following information:
* Workshop title
* Workshop organizers' short bio (including prior experience in organizing workshops) and contact information
* Workshop description and topics
* Relevance of the workshop to the conference
* Information about previous editions of the workshop (if applicable)
* Program Committee members (tentative)
* Estimated number of submitted papers
* Draft CFP
Please submit your workshop proposal by email to info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net> (Subject: MIS4TEL 2023 Workshop Proposal). Please feel free to contact us if you have any questions.
WORKSHOP CO-CHAIRS
Zuzana Kubincova - Comenius University of Bratislava (Slovakia)
Federica Caruso - University of L'Aquila (Italy)
www.mis4tel-conference.net<https://www.mis4tel-conference.net>
info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
[https://paams.net/resources/footer-mis4tel-2023.png]
Unsubscribe: info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
www.mis4tel-conference.net<https://www.mis4tel-conference.net>
info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
HYBRID CONFERENCE
13th International Conference on Methodologies and Intelligent Systems for Technology Enhanced Learning<https://www.mis4tel-conference.net>
________________________________
Guimarães (Portugal) | 12th-14th July, 2023<https://www.mis4tel-conference.net>
[https://mis4tel-conference.net/resources/logo_mis4tel-conference.png]<https://www.mis4tel-conference.net/>
SCOPE
Education is the cornerstone of any society, and it serves as one of the foundations for many of its social values and characteristics. State-of-the-art, new interactive technologies and novel methodologies allow researchers, designers, and domain experts to pursue Technology Enhanced Learning (TEL) solutions targeting not only cognitive and social processes but also motivational, personality, or emotional factors. Nowadays, we can identify two main strands, providing necessary and complementary strengths to a TEL-oriented design process: appropriate technologies should be applied, and appropriate methods should guide the design and implementation of such applications. Technologies in TEL are capable of delivering smart, personalized, tailored, and motivating learning solutions. Methods are coming from different fields, such as education, psychology, sociology, computer science, and from diverse communities, where collaboration and co-working are used, such as maker communities and participatory design communities. In addition, current trends concerning the use of Artificial Intelligence (AI) and Learning Analytics (LA) can help manage available (big) data and augment learning opportunities for learners (for instance by supporting self-regulated learning or adaptation of the learning material) and educators (for example, providing information about learners progression or facilitating reflections about teaching approaches and experiences).
As to these topics, the annual appointment of MIS4TEL established itself as a consolidated fertile forum where scholars and professionals from the international community, with a broad range of expertise in the TEL field, share results and compare experiences. The 13th edition of the conference calls for novel research in TEL and expands the topics of the previous editions, highlighting the role of the most recent methods and technological opportunities. As in the tradition of MIS4TEL, this edition aims at offering the different perspectives, and complementary voices, coming from the multidisciplinary field of TEL.
We invite contributions relevant to the following topics, without being limited to them, across approaches, methods, theories, implementations, and applications:
* Technologies and technology-based solutions for TEL
* Methodologies and experiences for TEL
* Learning analytics and AI for TEL
TRACKS OVERVIEW
#1 Digital Technologies integration in the classroom
Schools and higher education institutions are gradually implementing the use of information and communication technologies (ICTs) in the classrooms. Consequently, the teaching -and learning- processes are still to be reinvented and teachers relentlessly face new ways of dealing with their profession. The purpose of this track is to provide a forum to discuss the challenges posed by these technologies in the teaching profession and to offer practical answers for teachers to better make use of them (i.e., not only the technical mastery but also the application of pedagogical strategies to promote students’ learning).
It has been demonstrated that transferring existing programs or traditional lectures does not represent authentic ways of technology integration. The move from teacher-centered instruction to student based learning using interactive environments requires more complex solutions. It is therefore crucial for teachers (both pre-service and in-service) to be able to efficiently use these new tools. Teacher education programmes must then provide the means, models and frameworks to cope with the needs for the new forms of teaching and learning.
The main topics regarding this track are related but not limited to the following ones:
* Pre-service and in-service professional development education.
* Teacher Mentoring and coaching.
* Online and blended teaching
* Self-study to make sense of new ways of online teaching
* Promotion of web based learning, e-learning, and learning objects in classroom.
* Teachers’ technological competences and skills in classroom.
* Teachers’ practical knowledge (content, pedagogical and technological)
* Teachers’ Collaborative Learning and Teachers’ beliefs.
* New teaching methodologies (e.g., gamification).
* Action research and reflection processes for ICT.
* Educational inclusion (Challenges, accessibility, awareness and tools).
Chairs:
* María Cruz Sánchez-Gómez, University of Salamanca (Spain)
* Juan José Mena, University of Salamanca (Spain)
#2 AI for education
In recent years, there has been a great development in Technology Enhanced Learning, caused greatly by the distance learning exponential growth due to the COVID-19 pandemic. As a result, many applications of data analysis and modeling of learning processes, based on emergent AI techniques and method such as machine learning and deep learning, have been proposed. In line with this trend, the main goal of this track, connected to the MIS4Tel 2023 conference, is to discuss and evaluate the contribution that AI, as one of the Technology Enhanced Learning approaches, is bringing to the educational field, especially in the last years. This track is intended to be a great opportunity for researchers and practitioners in the field, both to discuss new ideas and to explore some important aspects regarding the close relationship between AI from an application and theoretical point of view.
The topics of interest for this special session include, but are not limited to:
* Deep Learning and education
* IoT applications in education
* MOOCs
* Peer Assessment
* IRT
* Learning Analytics
* Intelligent Adaptive Learning Environment
* Affective Computing in Education
* Artificial Intelligence algorithms in Education
* Artificial Neural Networks in Education
* Human-Computer Interaction in Teaching System
* Artificial Intelligence in Student Evaluation
* Assessing Student Performance using Artificial Intelligence
* Educational Robotics
* Data Mining, Text Mining and Web Mining in Education
* Intelligent Agent-based Learning Environments
* Smart Chatbots in Education
* Intelligent Tutoring Systems
* Virtual reality and Augmented Reality based Learning Systems
* Pedagogical Artificial Agents
* Digital Assistants
* Metaverse and education
Chairs:
* Dalila Durães, University of Minho (Portugal)
* Filippo Sciarrone, Universitas Mercatorum (Italy)
INVITED SPEAKERS
[https://www.mis4tel-conference.net/sites/default/files/MikeS.jpg]
Mike Sharples
The Open University
(UK)
[https://paams.net/sites/default/files/j-bourgeois.jpg]
Julien Bourgeois
University of Bourgogne Franche-Comté, FEMTO-ST Institute, CNRS (France)
[https://paams.net/sites/default/files/kujala.jpg]
Tuomo Kujala
University of Jyväskylä (Finland)
[https://www.paams.net/sites/default/files/ana-paiva.jpg]
Ana Paiva
University of Lisbon (Portugal)
SPECIAL ISSUES
Authors of selected papers from MIS4TEL will be invited to submit an
extended and improved version to special issue in different journals.
[https://www.paams.net/sites/default/files/sensors-journal.png]
Special issue "Frontiers of Agents and Multiagent Systems" MDPI Sensors JCR (2021): 3.847 (Q2)<https://www.mdpi.com/journal/sensors/special_issues/paams_sensors>
[https://www.paams.net/sites/default/files/sensors-journal.png]
Special issue "Edge Computing in IoT Networks Based on Artificial Intelligence" MDPI Sensors JCR (2021): 3.847 (Q2)<https://www.mdpi.com/journal/sensors/special_issues/M541OYZ1I5>
[https://www.paams.net/sites/default/files/electronics.png]
Special issue "Advanced Architectures for Hybrid Edge Analytics Models on Adaptive Smart Areas" MDPI Electronics JCR (2021): 2.690 (Q3)<https://www.mdpi.com/journal/electronics/special_issues/ZQTH4DY449>
[https://www.paams.net/sites/default/files/si-adcaij.png]
Special issue ADCAIJ
JCI (2021): 0,05 (Q4)<http://revistas.usal.es/index.php/2255-2863/index>
To Be Updated
LIST OF WORKSHOPS IN MIS4TEL 2023<https://www.mis4tel-conference.net/tracks/workshops>
* NURSING
Technology Enhanced Learning in Nursing Education<https://www.mis4tel-conference.net/tracks/workshops/nursing>
Call for workshop proposals is open. [More info]<https://www.mis4tel-conference.net/open-calls/call-workshops>
COMMITTEE
GENERAL CO-CHAIRS
Marcelo Milrad
Linnaeus University
Sweden
Nuno Otero
University of Greenwich
United Kingdom
TRACK CHAIRS
María Cruz Sánchez-Gómez
University of Salamanca
Spain
Juan José Mena
University of Salamanca
Spain
Dalila Durães
University of Minho
Portugal
Filippo Sciarrone
Universitas Mercatorum
Italy
PAPER CHAIR
Claudio Álvarez Gómez
University of Los Andes
Colombia
WORKSHOP CHAIRS
Zuzana Kubincova
Comenius University of Bratislava
Slovakia
Federica Caruso
University of L'Aquila
Italy
PUBLICATION
Accepted papers will be included in MIS4TEL 2023 Proceedings, published by Springer. At least one of the authors will be required to register and attend the symposium to present the paper in order to include the paper in the conference proceedings.
All accepted papers will be published by LNNS Springer Verlag.
[https://www.paams.net/sites/default/files/springer.png]<https://www.springer.com/series/15179>
** Indexing: The books of this series are submitted to DBLP<https://dblp.org>, INSPEC<https://www.theiet.org/publishing/inspec>, Norwegian Register for Scientific Journals and Series<https://kanalregister.hkdir.no/publiseringskanaler/Forside?request_locale=en>, SCImago<https://www.scimagojr.com>, SCOPUS<https://www.scopus.com/search/form.uri?display=basic#basic>, WTI Frankfurt eG<https://www.wti-ag.com/en/home>, zbMATH<https://zbmath.org>, Google Scholar<https://scholar.google.es>, Springerlink<https://link.springer.com>. **
IMPORTANT DATES
Submission date
Notification date
Camera-ready deadline
Conference dates
24th March, 2023
3rd May, 2023
19th May, 2023
12th-14th July, 2023
www.mis4tel-conference.net<https://www.mis4tel-conference.net>
info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
[https://paams.net/resources/footer-mis4tel-2023.png]
Unsubscribe: info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
Carissimi,
sostengo l'invito di Giuliana a partecipare alle iniziative del SIGCHI e lo amplifico invitandovi a considerare una open call per il nuovo "SIGCHI Mediterranean Committee". Questa è appunto una delle tante iniziative proposte dal SIGCHI di cui il nostro chapter in particolare si è fatto promotore - ricorderete il questionario che avevo fatto circolare lo scorso anno con la richiesta di opinioni.
Come annunciato nell'ultimo post di Neha Kumar (https://medium.com/sigchi/sigchi-in-2022-5df366827388), nei mesi scorsi Il SIGCHI ha approvato la costituzione del comitato e sono ora aperte le candidature. Se siete interessati a farne parte, compilate il questionario disponibile al link: https://sigchi.submittable.com/submit (selezionate "Open Call for SIGCHI Mediterranean Committee"). La scadenza è il 2 Marzo. Non esitate a contattarmi nel caso aveste bisogno di ulteriori informazioni.
Cari saluti,
Maristella
Cari tutti, care tutte,
Volevo condividere su questa mailing list il fatto che, almeno per quest’anno, uno dei benefit della membership SIGCHI sarà l’accesso gratuito alla versione Premium di Grammarly. Ho personalmente sostenuto questa aggiunta tra i benefici per i membri in quanto credo che la versione a pagamento di Grammarly possa essere davvero utile per chi non è madrelingua inglese, come la maggior parte di noi.
Per comodità, riporto di seguito le istruzioni per attivare Grammarly Premium (è solo necessaria una membership SIGCHI attiva):
1. Check your @sigchi.org email address.
Go to myacm: https://myacm.acm.org/, log in to your account, and click on “Mail Forwarding” in the left menu to figure out your @sigchi.org email address.
2. Sign up for Grammarly (Premium).
Sign up for Grammarly using your @sigchi.org email address. Follow this instructions for a step-by-step guide: https://support.grammarly.com/hc/en-us/articles/115000091651-Sign-up-proces….
When asked, the “access code” for getting the license is “LoveSIGCHI”.
Be sure to sign up using your sigchi.org email address: other email addresses will be blocked from signing up with this code.
Se avete dei commenti o feedback (su questo o altri aspetti relativi a SIGCHI), non fatevi problemi a contattarmi!
A presto,
Luigi
---
Luigi De Russis
Associate Professor
Department of Control and Computer Engineering
Politecnico di Torino, Italy
ACM SIGCHI Vice President for Finance
phone: +39 011 0907170
email: luigi.derussis(a)polito.it
web: http://elite.polito.it/people/derussis
twitter: @luigidr
*** Second Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: Friday, May 26, 2023 (AoE)
• Notification of Paper Acceptance: Friday, June 30, 2023
• Poster Submissions due: Friday, July 7, 2023 (AoE)
• Poster Acceptance Notification: Monday, July 24, 2023
• All Camera-ready Submissions due: Monday, August 14, 2023
• Author Registration Deadline: Monday, August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
*** Last Call for Papers ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
*** Recipient of the Euro-Par Achievement Award 2023:
Professor Enrique S. Quintana Ortí ***
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and
distributed processing, ranging from theory to practice, from small to the largest
parallel and distributed systems and infrastructures, from fundamental
computational problems to applications, from architecture, compiler, language and
interface design and implementation, to tools, support infrastructures, and
application performance aspects. The main audience of Euro-Par are researchers in
academic institutions, government laboratories and industrial organisations.
Euro-Par aims to be the primary choice of such professionals for the presentation of
new results in their specific areas. Euro-Par provides an excellent forum for focused
technical discussion, as well as interaction with a large, broad and diverse audience.
In addition, Euro-Par conferences provide a platform for a number of accompanying,
technical workshops for smaller and emerging communities.
VENUE AND ORGANIZATION
Euro-Par 2023 will be held as a primarily in-person event (although remote
presentation and participation will be supported, if needed). The venue place is
the 5* St. Raphael Resort, in Limassol, Cyprus. Euro-Par 2023 is organised by the
Department of Computer Science of the University of Cyprus. The General Chair
is George A. Papadopoulos and the Program Chairs are Marios D. Dikaiakos and
Rizos Sakellariou. The Organizing Committee is listed on the web site:
https://2023.euro-par.org/conference/committees/ .
SUBMISSION GUIDELINES
The Euro-Par 2023 proceedings will be published by Springer in the LNCS series.
• Papers must be in PDF format and should not exceed 14 pages (including
references)
• Papers must be formatted in the Springer LNCS style:
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…
• Papers that don’t meet these requirements might be rejected without a review
• Contributions submitted elsewhere or currently under review will not be considered
• All submitted papers will be checked for originality by Springer iThenticate;
papers which show an insufficient originality might be rejected without a review
• Paper submissions are made through EasyChair using the link:
https://easychair.org/my/conference?conf=europar2023
IMPORTANT DATES
• Abstract Submission: February 24, 2023 (AoE)
• Paper Submission: March 3, 2023 (AoE)
• Author Notification: April 30, 2023
• Camera-Ready Papers: June 2, 2023
• Author Registration: June 2, 2023
ARTEFACTS
Authors of accepted papers will be invited to submit an artefact that will be evaluated
separately. Accepted Artefacts will be considered for the Euro-Par 2023 Artefact Special
Issue in the Journal of Open Source Software (https://joss.theoj.org).
TOPICS
We invite submissions of high-quality, novel and original research results in areas
of parallel and distributed computing covered by the following list of tracks. More
information on the tracks can be found on the conference web page:
https://2023.euro-par.org/submission-of-papers/call-for-papers/
Track 1. Programming, Compilers and Performance
Chairs:
• Biagio Cosenza, University of Salerno, Italy
• Thomas Fahringer, University of Innsbruck, Austria
Track 2. Scheduling, Resource Management, Cloud, Edge Computing, and Workflows
Chairs:
• Marco Aldinucci, University of Torino, Italy
• Ivona Brandic, Vienna University of Technology, Austria
Track 3. Architectures and Accelerators
Chairs:
• Jesus Carretero, University Carlos III of Madrid, Spain
• Leonel Sousa, University of Lisbon, Portugal
Track 4. Data Analytics, AI, and Computational Science
Chairs:
• Maciej Malawski, AGH University of Science and Technology, Poland
• Radu Prodan, University of Klagenfurt, Austria
Track 5. Theory and Algorithms
Chairs:
• Chryssis Georgiou, University of Cyprus, Cyprus
• Christos Kaklamanis, University of Patras, Greece
Track 6. Multidisciplinary, Domain-specific and Applied Parallel and Distributed Computing
Chairs:
• Francisco F. Rivera, University of Santiago de Compostela, Spain
• Domenico Talia, University of Calabria, Italy
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
SRJ 2021 = 0.353 (Q1: Architecture/Design; Q2: Social Science, Media
Technology; Q3: Human Computer Interaction, Education)
-----------------------------------------------------------------------------
*Issue N. 54
*with a focus section
**on:*
Online Social Environments for Active Ageing**
*/guest editors: Ana Isabel Veloso, Carlos Santos, Sonia Ferreira,
Liliana Vale Costa
/
is now available for free downloading
https://doi.org/10.55612/s-5002-054
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/IxD&A implements the Gold/Diamond Open Access road to its contents with
no charge to the authors
/
If you wish to help us in improving the quality of the journal, please
donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
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*IxD&A Journal, issue N. 54 - ToC*/**
**/
**/Preface to the focus section on/
*Online Social Environments for Active Ageing
*/Ana Isabel Veloso, Carlos Santos, Sonia Ferreira, Liliana Vale Costa/*
*/p. 5 - 7/*
*/Carmen Llorente-Barroso, Olga Kolotouchkina, Luis Mañas-Viniegra,
Mónica Viñarás-Abad/*
ICT-Mediated Learning as a Form of Socio-Emotional Support for Older
Adults , */pp. 8 - 33/*
*/Cláudia Pedro Ortet, Francisco Regalado, Sónia Ferreira, Liliana Vale
Costa, Ana Isabel Veloso/*
Staying Connected with Aged Populations in Times of COVID-19: An
Interview Study of the Role of Portuguese Institutions and
Municipalities, */pp. 34 - 53/*
*/Santos Urbina, Gemma Tur, Irantzu Fernández/*
Active ageing with digital technology: seniors' usages and attitudes,
*/pp. 54 - 84/*
*/Inês Dias, Elísio Costa, Óscar Mealha/*
Involving older adults in the design process: a human-centric Design
Thinking approach, */pp. 85 - 110/*
Regular Papers
*/Heidi Elnimr/*
A Study of Architectural Barriers and the Potential Role of Assistive
Technologies in Long-term Healthcare Centres for People with
Alzheimer’s, */pp. 111 - 133/*
*/Fabian Huber, Nan-Ching Tai, Kuang-Ting Huang/*
Wrist-worn Vibrotactile Navigation System for Cyclists, */pp. 134 - 146/*
*/Wasura D. Wattearachchi, K.P. Hewagamage, Enosha Hettiarachchi/*
Emotional Keyboard: To Provide Adaptive Functionalities Based on the
Current User Emotion and the Context, */pp. 147 - 174/*
*/Diego Moreira da Rosa, Milene Selbach Silveira/*
May the Patterns Be with You: A Framework for HCI Patterns Development,
*/pp. 175 - 208/*
*/Alaa Nousir, Renee (Xinyu) Chen, Anne Liu, Meara Donovan, Eliza
Wallace, Lee Jones, Sara Nabil/*
COVIDware: Designing Interactive Everyday Things as Tangible Homeware
for Social Isolation, */pp. 209 - 240/*
*/Teemu Korpilahti, Masood Masoodian/*
Guidelines for the Visual Design of Mobile Application Icons. An
Experiential Case Study, */pp. 241 - 276/*
*/Hassan Bello, Nor Athiyah Abdullah/*
User Satisfaction with Computer-Based Test (CBT): The Mediating Role of
CBT Centre Service Satisfaction, */pp. 277 - 298/
-----------------------------------------------------------------------------*
*To keep updated join the IxD&A groups @:
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Enjoy the videos of the "Meeting the Authors" events @:
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CHItaly 2023: Call for Papers
[Apologies for Multiple Postings]
================================================
CHItaly 2023 - Crossing HCI and AI
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
20-22 September 2023
Location: from Turin to the World, using Metaverse
https://chitaly2023.it/
================================================
SPECIAL THEME: Crossing HCI and AI
================================================
Besides traditional HCI topics, CHItaly 2023 aims at debating the
intersection of HCI and AI as an emerging field of research, devoted mostly
to Intelligent User Interfaces, i.e., interfaces developed using the
approaches from HCI and the tools from AI.
In addition to consolidated HCI contributions, we solicit research on
methods, approaches, and systems relating the Human and the AI, innovative
AI-based interfaces and interactions empowering humans, experiences in good
and bad practices in applying AI to the interaction.
================================================
CALL FOR LONG AND SHORT PAPERS
================================================
We welcome research contributions in the form of either long or short
research papers.
Long papers present original and substantially new research in HCI. Short
papers present original and provocative research or novel applications in
HCI.
All paper manuscripts undergo a selective review process. Accepted papers
are invited for inclusion in the electronic ACM International Conference
Proceedings Series (ICPS - pending approval), published in the ACM Digital
Library.
Authors of top-quality papers will be invited to submit extended versions
to special issues in international journals.
Besides the special theme of CHItaly 2023, the conference is interested in
all aspects of HCI:
* Crossing HCI and AI
* Fundamentals of HCI
* Interactive Environments
* Interaction Techniques, Modalities and Devices
* Applications of HCI
A more detailed list is available at https://chitaly2023.it/call_for_papers/
Submit on easychair: https://easychair.org/conferences/?conf=chitaly2023
Main deadlines:
- Submission deadline: March 31th, 2023
- Review notification: June 1st, 2023
- Initial camera-ready submission: June 30th, 2023
- Final submission: July 31st, 2023
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE.
Papers Chairs
Tania Di Mascio (Università dell’Aquila)
Rosa Lanzilotti (Università di Bari)
Davide Spano (Università di Cagliari)
email: papers(a)chitaly2023.it
*** Last Call for Workshops and Minisymposia ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects. To provide a meeting point for
researchers to discuss and exchange new ideas and hot topics related to parallel and
distributed computing and their applications, Euro-Par 2023 will co-locate workshops and, for
the first time, minisymposia with the main conference. This is an invitation to send proposals
for the workshop and, for the first time, a minisymposium program. Both workshops and
minisymposia will be held on August 28 - August 29, 2023, the first two days of the
conference.
WORKSHOPS
Workshop Proposal Guidelines
The proposals should include the following information:
• Workshop title and acronym, preference for length (half or full-day)
• Information of the organizers, including a short biography of each organizer (5-10 lines).
Each workshop will have a single main organizer, the corresponding contact. Others can be
co-organizers. All the organizers must be a staff member at an institution or a company, and
no PhD or other students can be organizers.
• A tentative program committee (10-15 members)
• Motivation of the workshop:
* scientific objective
* interest to the Euro-Par community
* positioning with respect to the currently existing Euro-Par workshops
• Description of the workshop:
* content
* format (contributed papers, invited talks, panels, posters or any other kind of activity i
including european project meetings)
* organizational aspects
• Workshop background (number of previous editions jointly with Europar or in any other
format)
• Link to international projects/initiatives
The decision about the acceptance/rejection of a workshop proposal will be made on the basis
of the overall quality of the proposal and the degree to which it matches the scope of the
conference. In the case that several workshop proposals have very similar objectives and
scopes, a merge of overlapping workshops may be recommended. The topics covered by a
workshop should not overlap with the main topics of the conference. Decisions will be made on
a rolling basis. Proposals can already be sent, and the organizers may be notified before the
notification deadline in case of a strong proposal.
Workshop Organizer Responsibilities
• Preparing the call for papers for the workshop and publicizing it
• Preparing and maintaining the workshop Web site including the relevant sections according to
the organization guidelines
• Selecting the workshop program committee considering that each member of the committee
should make at least one review
• Selecting papers through a rigorous peer-review process including at least three reviews per
submission using the provided EasyChair installation and considering the possible conflicts of
interest
• Delivering the final workshop program to the Euro-Par 2023 conference co-chairs in time
• Delivering the preliminary workshop proceedings in time before the conference
• Providing the Euro-Par Steering Committee with a Management Report, after the conference,
with key indicators such as: number of submitted and accepted papers, program committee and
review process management
• Delivering the final workshop proceedings with a revised version of the papers in time after
the conference in the required Springer LNCS format (12 pages max.) and writing a preface to
the workshop. Camera-ready papers will be published only if the management report has been
delivered
• Short papers can be accepted and presented at the workshop. However, to be included in the
formal Springer proceedings, the minimum length is of 10 pages per paper
• Registering for the conference
• Meet the deadlines according to the organization guidelines
Workshop Proceedings and Paper Review
The workshop proceedings will be published in a separate LNCS workshop volume after the
conference. The principal coordinator of each workshop will appear as co-editor of the
workshop volume. Registered workshop participants will receive an electronic copy of the
volume by email. All authors of accepted papers will be requested to sign a Springer copyright
form.
The Euro-Par organizers will provide an EasyChair setup for all Euro-Par 2023 workshops, and
its use is mandatory to facilitate paper submissions, reviewing, and collecting the camera-ready
versions. The workshop papers will not be published in the proceedings otherwise. Each
workshop will be an independent track within the Workshops' EasyChair installation, but it will
be fully manageable by the respective organizers. Papers of less than 10 pages will be
considered as short papers that can be presented at the conference but not published in the
proceedings.
MINISYMPOSIA
A minisymposium is a session of coordinated presentations for promoting interdisciplinary
communication on a topic of current interest and importance in the field of parallel and
distributed computing, ideally having potential application in other domains. The length and
program will be decided by the organizers; half-day (three-hour) minisymposia are very
welcome, longer is possible, not exceeding one day (6 hours). The contributions to the
minisymposia will not be published in the proceedings.
Minisymposium Proposal Guidelines
The proposals should include the following information:
• Minisymposium title and acronym, preference for length (half or full-day)
• Information of the organizers (full name, affiliation, country and email address), including a
short biography of each organizer (5-10 lines). Each minisymposium will have a single main
organizer, the corresponding contact. Others can be co-organizers.
• Motivation and scope of the minisymposium:
* Problem area to be addressed by the speakers and possible applications [max 1500
characters];
* Description of target audience and estimated number of participants [max 1500 characters]
* Link to international projects/initiatives
• Format (contributed papers, invited talks, panels, posters or any other kind of activity
including European project meetings),
• Speakers:
* a tentative list of speakers detailing their names, affiliation, email address and title of their
presentations. Nominated speakers should be approached in advance and should have agreed
that they will participate.
* companies and/or institutions involved
Minisymposium Selection Process
All the submitted proposals will be assessed by the organizing committee. The decision about
the acceptance/rejection of a minisymposium proposal will be made on the basis of the overall
quality of the proposal and the degree to which it matches the scope of the conference.
Overlapping minisymposia will be avoided (or possibly merged). Decisions will be made on a
rolling basis. Proposals can already be sent, and the organizers may be notified before the
notification deadline.
Minisymposium Organizer Responsibilities
Minisymposium organizers will be in charge of making publicity of the minisymposium and
specify the number of talks and other activities. The contributions will be sent to the same web
page as the contributions for the workshops. The review process will be decided by the
minisymposium organizers. One of the organizers will be the contact with the conference
organization. The responsibilities are as follows:
• Preparing the call for papers for the workshop and publicizing it
• Preparing and maintaining the minisymposium website mentioning the Euro-Par vinculation
• Deciding the length of the minisymposium, the program and type of activities and the names
of the speakers
• Use the provided EasyChair installation for receiving the contributions
• Delivering the program to the Euro-Par 2023 conference co-chairs in time
• Providing the Euro-Par Steering Committee with a Management Report, after the conference,
summarizing the experience and including number of persons involved in the activities as well
as any consideration useful for future editions
• Registering for the conference as well as all the participants to the minisymposium
• Meet the deadlines according to the organization guidelines
Minisymposium publication
The contributions to the minisymposia will not be published in the proceedings. However, the
organizers are invited to send one non-compulsory 4-page summary of the minisymposium.
The document should summarize the scientific discussion promoted by the minisymposium and
it will be published in the same LNCS volume as the workshop proceedings after the
conference. The authors of the summary will be requested to sign a Springer copyright form.
SUBMISSION (for Workshop and Minisymposium Organizers)
Workshop and Minisymposium proposals should be sent in PDF format via email to the
workshop co-chairs (contact details at the end of this call).
An email verification will be sent to each successful submission. In case the verification is not
received, submitters are asked to contact the workshop chairs.
IMPORTANT DATES (for Workshop and Minisymposium Organizers)
• Workshop and minisymposium proposals due: February 10, 2023
• Workshop and minisymposium notifications: February 24, 2023
• Workshop website online and launches of Call for Workshop Papers: March 24, 2023
• Workshop and minisymposium dates: August 28-29, 2023
• Workshop and minisymposium management report summarizing the experience
and results of the activity due: September 15, 2023
WORKSHOP CO-CHAIRS
• Demetris Zeinalipour, University of Cyprus, Cyprus (dzeina-AT-ucy.ac.cy)
• Dora Blanco Heras, University of Santiago de Compostela, Spain (dora.blanco-AT-
usc.es)
*** Third Call for PhD Symposium Applications ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
The Euro-Par PhD Symposium is a welcoming and supportive forum for PhD students to
present their work, meet and interact with peers, and to receive constructive feedback about
their work from experts in the Euro-Par community. The program will feature technical
presentations by PhD students, and discussions in panel and open formats.
Contributions accepted to the PhD Symposium will appear in the Euro-Par companion
proceedings.
CALL FOR APPLICATIONS
We invite submissions from PhD students at any stage of their doctoral studies. Applicants
must be officially enrolled in a PhD Program at the time of submission, and each submission
MUST be backed by an endorsement from the official PhD adviser(s). Required submission files
are as follows:
1. Proposal (in Springer LNCS format, no longer than 6 pages with references) including: • Title of work, author and affiliation • Abstract of the work • Brief description of work being/planned to be done, including the problem being addressed,
the research methodology, and preliminary results (if any)
2. Adviser Statement of Support on institutional letterhead (no longer than 2 pages),
including: • Declaration that the applicant is their PhD student, and the length of time of this relationship • Confirmation of support for applicant’s participation • The applicant's expected academic contributions • The level of work that has been achieved by the student (in the course of or before the PhD
work) • How the student will prepare for the event • How the student plans to attend the event (i.e. in person or online) • How travel and accommodation costs are to be met, if planning to attend in person • The expected impact of attending the event on the student's work
REGISTRATION STUDENTSHIPS
We are happy to announce that we can cover the registration fees of 15 student attendees; 15
awards will be funded by the Euro-Par Foundation. To qualify, you should be a PhD student
studying Informatics and Computing Science at the time of the event.
On top of the above specific criteria for each studentship, the following criteria will be used:
• Explicit recommendation by the advisor(s) is paramount, as awards will be given based on
the strength of the advisor(s) letter
• Priority will be given to in-person attendees
Successful applicants may be asked to undertake some tasks to assist the running of
Euro-Par 2023.
SUBMISSION GUIDELINES
The submission consists of:
• Proposal: A manuscript that address item 1 of the call -- see above.
• Adviser letter: A statement of support from the applicant's adviser(s) as described in the call.
Both elements are to be submitted together as a single PDF to EasyChair:
https://easychair.org/conferences/?conf=europar2023
REVIEW OF APPLICATIONS
The symposium committee members will review the submitted applications based on
originality, technical strength, quality of presentation, and relevance to the conference.
Submitted documents that do not meet the above requirements might be rejected without a
review. All submitted proposals will be checked for originality by Springer iThenticate
(proposals which show an insufficient originality might be rejected without a review).
IMPORTANT DATES
• Submission: May 20, 2023 (AoE)
• Notification: July 1, 2023
• Camera-Ready: July 15, 2023
PHD SYMPOSIUM CHAIRS
• Herodotos Herodotou, University of Cyprus. Cyprus
• Demetris Thrihinas, University of Cyprus. Cyprus
***************************************************************************
CHI2023 Workshop on Intervening, Teaming, Delegating: Creating Engaging
Automation Experiences
Workshop (hybrid/online), April 23rd, 2023
<http://everyday-automation.tech-experience.at>
http://everyday-automation.tech-experience.at
***************************************************************************
-------------------------------------------------
IMPORTANT DATES
-------------------------------------------------
Submission of position papers: February 14th 2023
Decision to authors: March 3rd 2023
Camera-ready versions due: March 31th 2023
Workshop: April 23rd 2023
-------------------------------------------------
CALL FOR PAPERS
-------------------------------------------------
Automated systems are becoming increasingly common and transitioning towards
active communication partners, embodied as vehicle cockpits, connected
homes, self-checkout machines and manufacturing tools. With the advent of
more flexible and powerful settings of automation, for example collaboration
between teams of humans and robots, the question arises how to make also
these accessible to everyday usage scenarios. This workshop sets out to
investigate different forms of human engagement with automated technology in
various domains: (1) monitor and intervene, (2) team up and cooperate, and
(3) orchestrate and delegate.
Participants are asked to submit a position paper describing their relevant
recent or future work. In agreement with the authors, accepted position
papers will be published in CEUR Workshop Proceedings.
-------------------------------------------------
TOPICS OF INTEREST
-------------------------------------------------
Participants are asked to submit a position paper describing their relevant
recent or future work. Topics of interest include but are not limited to
* Communicating capabilities and risks of an automated system prior to its
usage
* Creating efficient takeover requests that encourage operators to intervene
and emphasize possible outcomes
* Encouraging sustained interaction with automated systems
* Designing for overall reliability of human-automation teams
* Supporting the development of trust in human-automation cooperation
* Ensuring and supporting the well-being of human operators
* Dealing with authority and responsibility in human-automation teams
* Enabling serendipitous automations by non-professionals through intuitive
orchestration approaches
* Feeling in control and managing conflicts between AI- and user-generated
automation
-------------------------------------------------
PARTICIPATION AND SUBMISSION
-------------------------------------------------
* Papers must be formatted according to the CEUR-ART style (double-column)
and comprise up to 4 pages (excl. references) (templates for Word and
Overleaf)
* Position papers must be submitted in PDF format (non-anonymized) to
<https://easychair.org/conferences/?conf=automationxp23>
https://easychair.org/conferences/?conf=automationxp23.
* The submissions will be reviewed by the organizers (and additional
experts, if required) based on relevance, originality, significance and
quality.
* Upon acceptance, at least one author of each accepted position paper must
attend the workshop.
All workshop participants must register for both the workshop and for at
least one day of the main conference.
-------------------------------------------------
WORKSHOP ORGANIZERS
-------------------------------------------------
Peter Froehlich, AIT Austrian Institute of Technology
Matthias Baldauf, Eastern Switzerland University of Applied Sciences
Philippe Palanque, University of Toulouse
Virpi Roto, Aalto University
Fabio Paternó, C.N.R.-ISTI
Wendy Ju, Cornell University
Manfred Tscheligi, University of Salzburg and AIT Austrian Institute of
Technology
-------------------------------------------------
CONTACT
-------------------------------------------------
Web: <http://everyday-automation.tech-experience.at>
http://everyday-automation.tech-experience.at
Email: <mailto:everyday-automation@tech-experience.at>
everyday-automation(a)tech-experience.at
/Apologize for unintended cross-mailing/
=========================================================
*DEADLINE EXTENSION -> March 7, 2023 (new hard deadline)*
=========================================================
Special Issue on
*Competence based education: from school to responsible citizenship,
wellbeing and democracy*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
link
<https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…>
----------------------------------------------------------------
CFP: link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call57>
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Stefania Bocconi, ITD-CNR, Italy
• Stefano Cacciamani, Università della Valle d’Aosta, Italy
• Romina Cachia, JRC - EU, Spain
• Arianna Sala, JRC - EU, Spain
• Nadia Sansone, Unitelma - La Sapienza Roma, Italy/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *March 7*, 2023 (new hard deadline)
• Notification to the authors: April 30, 2023
• Camera ready paper: May 20, 2023
• Publication of the special issue: June, 2023
===========================================
*Overview*
-----------------------------------------------------------
The transition to Content and Curricula based Education to the
Competence based ones is a challenge and, at the same time, an
opportunity for the entire world to promote sustainable development and
lifestyles together with “human rights, gender equality, the culture of
peace and nonviolence, global citizenship and appreciation of cultural
diversity”.
To fully grasp such opportunity, national and regional governments need
to renew educational practices to promote key competences beyond the
curricular ones and equip the students not only with digital skills but
with a full set of life skills to make them grow as responsible citizens
capable to contribute to societal wellbeing, to the safeguard of the
democracy and the achievements of the SDGs, taking advantage also of the
ICT infrastructures.
Not by chance, in the last years, major training agencies and regulatory
documents at EU and at international level have been pushing in this
direction.
For example, the European Commission, in collaboration with
international experts, has developed frameworks to set a common language
to describe the key competences (DigComp 2.2., EntreComp, LifeComp,
DigCompOrg, DigCompEdu and GreenComp) and has developed tools to further
empower education stakeholders to foster digital competences at school
(SELFIE and SELFIEforTEACHERS) with more or less incisive repercussions
on national policies.
This special issue intends to promote reflections and studies on
visions, frameworks and key enabling factors to make competence based
education effective and inclusive to achieve the aforementioned goals.
How can the implementation of competence-based education be supported?
What are the enablers and challenges for such education? How can
targeted research and exchange of knowledge contribute to advance
competence-based education? How can competence frameworks inform policy
monitoring and policy making? How can we intercept the requests for a
real transformation of educational practices in a cultural and
constructivist perspective? How is possible to fully exploit the
potential of digital technologies to support the development of life
skills? What are the appropriate contents and methods to train teachers
for a full implementation of competence based learning? How should
competences be recognized and certified? How can the impact and
effectiveness of competenciesframeworks be measured?
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interest are focused on theoretical frameworks, policies,
methods of inquiry, innovative practices in competence based education
(cbe) and other topics such as:
• Competence based frameworks for education
• New educational models and/or innovative programs for cbe
• Competence based LLL
• Certification of competences and portfolios
• Cbe for responsible citizenship, social innovation and SDGs
• Trainings for students in different educational contexts
• Trainings for teachers in different educational contexts
• Sharing & participatory practices of cbe
• Innovative methods of inquiry in the field of cbe
• Models and strategies for the assessment of cbe
• Digital technologies supporting progresses in cbe
• Networking for cbe
• Public policy for cbe
• Transformative perspectives of cbe
• Good practices from cbe
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions must be original and may not be under review by another
publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
-> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Competence Based Education")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Competence based education./
• bocconi [at] itd [dot] cnr [dot] it
• s [dot] cacciamani [at] univda [dot] it
• romina [dot] cachia [at] ec [dot] europa [dot] eu
• arianna [dot] sala [at] ec [dot] europa [dot] eu
• nadia [dot] sansone [at] unitelmasapienza [dot] it
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N. 59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
Call for Papers
9th International Symposium on End-User Development (IS-EUD 2023)
6-8 June 2023, Cagliari, Italy
https://cg3hci.dmi.unica.it/iseud2023/
End-User Development (EUD) aims to empower end-users who are not
necessarily experts in technology development, to create their own
technology to address their specific needs. These technologies might
include mobile, web or software systems, IoT solutions, physical
computing devices or machine learning systems.
IS-EUD is a bi-annual event, that gathers researchers interested to
extend our knowledge about how to design end-user development
technologies and to provide scientific accounts of phenomena surrounding
end-user development practices.
Topics
The conference welcomes contributions that:
• describe new, simple and efficient environments for end-user development
• describe new processes, methods and techniques for empowering users to
create, modify and tailor technology artefacts
• present case studies and design implications on challenges and
practices of end-user development
• develop theoretical concepts and foundations for the field of end-user
development
Papers
We invite two types of paper submissions:
-Regular papers, up to 16 pages (not counting references), describing
original unpublished research making a substantial contribution to the
research field
-Short papers, up to 8 pages (not counting references), describing
original unpublished research, making a small but solid contribution to
the field
All submissions will be reviewed by the Program Committee. The review
process for this category is double-blind, thus submissions must be
anonymized. Accepted papers (both regular and short) will appear in the
archival proceedings of IS-EUD 2023, published by Springer in the
Lecture Notes on Computer Science (LNCS) series, and will be presented
in plenary sessions of the conference.
Submission
The review process for this category is double-blind, thus submissions
must be anonymized. Papers must be carefully formatted according to the
Springer LNCS format.
Authors may submit and update their submission through the EasyChair
system until the submission deadline (two different tracks, for regular
and short papers, will be available for submission in Easychair).
Important dates:
Regular and Short papers submission: 1 March 2023
Notification: 23 March 2023
Camera-ready: 16 April 2023
Program Chairs
Carmen Santoro, ISTI-CNR, Pisa, Italy
Simone Stumpf, University of Glasgow, UK
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
*** Third Call for Posters and Demos ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects.
We invite participants to submit original and unpublished works as posters and/or demos to the
Euro-Par 2023 conference presenting the latest breakthroughs which have been developed in
H2020, Horizon Europe, EuroHPC JU, national, regional and international R&D projects.
Topics of interest should cover the conference scope and tracks (please visit the conference
web site for more information about the topics covered by Euro-Par). The poster/demo
sessions will provide an excellent opportunity for students and researchers to present early-
stage research results and receive valuable feedback on their ongoing research from the
community.
SUBMISSION AND REVIEW PROCESS
The authors are invited to submit poster and/or demo papers formatted in the Springer
LNCS style:
http://www.springer.com/gp/computer-science/lncs/conference-proceedings-gui…
and not exceeding 4 pages (including references, etc.) Submission should be done via
Easy Chair, using the following link: https://easychair.org/my/conference?conf=europar2023
Submissions to the poster and demo track will be evaluated through a comprehensive
peer-review process by the Poster and Demo Track Program Committee. The posters and
demos will be evaluated in terms of technical merit, innovation, and the potential to
stimulate interesting discussions and exchange of ideas at the conference.
The authors of accepted poster and demo papers must register and present them at the
conference. Accepted poster and demo papers will be included in the workshop proceedings
to be published by Springer in LNCS after the conference.
BEST POSTER AND DEMO AWARD
All posters and demos will be considered for the Best Poster Award and the Best Demo Award,
respectively. Decisions will be based on the quality of the submission, as well as live
interactions with the Committee during the conference.
IMPORTANT DATES
• Deadline for Submission of Posters/Demos: May 20, 2023
• Notification of Acceptance: July 1, 2023
POSTER & DEMO CHAIR
• George Pallis, University of Cyprus, Cyprus (pallis-AT-ucy.ac.cy)
/Apologies for unintended cross-mailing/
=========================================================
*8th International Conference on Smart Learning Ecosystems and Regional
Development**
*
*2023:SMART LEARNING ECOSYSTEMS AS ENGINES OF THE GREEN AND
DIGITAL TRANSITION*
*June 19-20, 2023*
/*Tallin, Estonia (hybrid)*/
slerd.uniroma2.it <http://slerd.uniroma2.it/>
Contacts:
janika [dot] leoste [at] tlu [dot] ee/(conference chair)/
=========================================================
Deadline for paper submission: *March 5, 2023
*call for papers <http://slerd.uniroma2.it/call-for-papers/>
*=========================================================
*SLERD 2023 will host also a *Demo Student Contest* -> see call for demo
<http://slerd.uniroma2.it/student-design-contest-2023/>
**=========================================================
* *
*SLERD 2023* is organized by /Tallinn University /in collaboration with
/ASLERD/ <http://www.aslerd.org>/./
*
Please Note: SLERD 2023 will be held in precence but a possibility to
attend it virtually is provided (hybrid format).
* /*Short Intro*/
The energy crises and war have underscored the need to change our living
style, consumption habits, learning methods and tools. The transition
towards future education is according to theUnesco thematic action track
4
<https://transformingeducationsummit.sdg4education2030.org/track/digital>encompassing
digital transformation which harnesses technology as part of larger
systemic efforts. Making technology more inclusive, equitable,
effective, relevant, and sustainable.
What should we expect for future learning ecosystems? How “smart
learning ecosystems” are changing? How such changes may be related to
the achievement of “a better learning for a better world
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>”
as a contribution to theUnited Nations 2030 Agenda for Sustainable
Development Goals (SDGs)
<https://sustainabledevelopment.un.org/post2015/transformingourworld>?
How will they contribute to the reduction of inequalities and, at the
same time, to the empowering of each individual according to his
expectations and talents?
However , such transformation has to take the environment into account.
The sustainable development goals (SDG) do not concern only the industry
and economic transition but also learning institutions. It is calledtwin
transition
<https://joint-research-centre.ec.europa.eu/jrc-news/twin-green-digital-tran…>.
The*twin transition*means digital technologies playing a key role in
achieving climate neutrality. These transformations have an effect on
learning and needed skills; to adapt to a rapidly*transforming
technological reality*and labour market, as well as green skills and
climate awareness. The topics need an in-depth discourse on their
environmental friendliness and the methods we, as teachers, facilitators
and learners, use, adapt and design (see, e.g.,Unesco Leading SDG 4
goals <https://www.unesco.org/en/education/education2030-sdg4>). As
societies change, these also affect*learning approaches, models and
methodologies*best suited for appreciated values such as equity,
inclusion, quality and relevance to mention a few values frequently
described concerning education. These values mean to mobilise action,
ambition, solidarity and solutions to sow the seeds to transform
education in a rapidly changing world.The Unesco paper
<https://unesdoc.unesco.org/ark:/48223/pf0000245656>“/The futures of
education for participation in 2050/” paves the way to deal with the
change and ambiguity of the current and future times.
The complex questions of when, how and why to use digital technologies
in and for learning can be approached through multiple perspectives and
angles: values;*informal, formal, and non-formal learning settings;
infrastructural and systemic as well as technological views*. The
general topics of the conference reflect the above-mentioned different
perspectives aiming to provide in-depth discourse among academics,
students and practitioners. SLERD 2023 is proud to invite colleagues –
researchers and practitioners – from all over the world to share the
efforts concerning the development of smart learning ecosystems that
drive towards green and digital transformation where learning
ecosystems, approaches, methods and tools promote smart learning but are
also environmentally friendly activating citizens, and in the promoting
social innovation and equally accessible quality education.
/**//*Topics of interests*/
*SLERD 2023* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant post pandemic future, where smart learning
ecosystems and smart education will be even more central in the
education of future citizens, and in the promotion of social innovation
and territorial development.
can be grouped under three big themes:
/*• places for smart education
*/ *
• future of institutional learning
• interplay between formal and informal learning
• new educational models and settings
• continuity-discontinuity of time, technology, place/space, processes
in learning
• role of, and case studies of, games and gamification in smart education
• dual education and other alternate scheme approaches
• monitoring and benchmarking of smartness (individual, institution,
city, region)
*
/*• people in place centered design for smart education*/
*
• general frameworks and methodological advances
• design, data and other relevant literacies
• smart citizen’s literacies, skill and competences
• communities and co-design in smart learning
• sharing & participatory practices
• open access to any resource and disparity
• cultural influences
*
/*• supportive learning technologies for smart education*/
*
*• AI for smart learning ecosystems: ethical aspects, tools and H-AI
interaction*
*• semantic web technologies and applications***
• text/opinion mining and sentiment analysis
• real/virtual communities and social network analysis
• interoperability and application of open/smart data and services
• safety & security in education
• IoT, ubiquitous and wearable technologies
• adaptability to educational contexts and citizens
• role of VR in education
*
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *March**5, 2023*
• Notification to the authors: April 16, 2023
• Camera ready paper: April 30, 2023
• Conference: June 19-20, 2023
==========================================
/*Submissions:*/
---------------------------------------------------------
SLERD welcomes contributions composed by min. 4500 words. The max.
length of the contributions should not overcome 16 pages.
Papers should be written according to:
https://www.springer.com/us/authors-editors/conference-proceedings/conferen…
Proceedings will be published by Springer in the Series /Smart
Innovation, Systems and Technologies/ that will be indexed by SCOPUS,
EI-Compendex and Springerlink.
Extended version of selected papers will be also included in a special
issue of IxD&A Journal (ISSN 1826-9745, e-ISSN 2283-2998) indexed by
SCOPUS and Emerging Sources of Web of Science.
Link to the /*paper submission page on easy chair:*/
https://easychair.org/conferences/?conf=slerd2023
=========================================================
Information about SLERD 2023 will continuously updated on the ASLERD
Linkedin page -> link <https://www.linkedin.com/groups/5103530/>
Facebook page -> link
<https://www.facebook.com/people/Aslerd-Association-for-Smart-learning-Ecosy…>
=========================================================
Join ALSLERD and share our vision on the future of Smart Learning
Ecosystems: Timisoara declaration
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>
See ASLERD website <http://www.aslerd.org> for
Request of membership, membership fees and legal
=========================================================
*** Last Call for Workshop Proposals ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 welcomes proposals for workshops to be co-located with the main conference
on Monday, October 9 and Tuesday, October 10, 2023.
The eScience conference has a long history of hosting well-attended workshops broadly
related to eScience and co-located with the main conference. These workshops share the goal
of bringing together international and interdisciplinary research communities, developers, and
users of eScience applications and enabling IT technologies.
Workshops play a crucial role in the conference by providing an opportunity for researchers
and practitioners to present their work in a more focused way than the conference itself and to
have in-depth discussions of particular topics of interest to the community. Workshops may be
focused on any eScience-related topic including, but not limited to interdisciplinary and
translational research, continuum computing infrastructures, data science, sustainability, and
education.
eScience 2023 invites authors of workshop proposals to consider a diverse group of
organizers, paper reviewers, and keynote speakers in terms of race/ethnicity, gender, and
geographic areas.
eScience 2023 accepts two types of workshop proposals:
(1) workshops with peer-reviewed papers and proceedings, and
(2) workshops or mini-symposia with invited talks and no proceedings.
Workshops with peer-reviewed papers and proceedings
The proceedings of workshops with peer-reviewed papers will be included in the eScience
2023 proceedings to be published by the IEEE Computer Society Press, USA and made available
online through the IEEE Digital Library, if the following criteria are followed:
• The solicitation for papers must be open.
• All the papers must be peer-reviewed by a qualified Program Committee.
• The workshops Program Committee must have an appropriate size for the expected number
of submissions.
• The workshop proceedings must have at least 4 papers at a length of at least 6 pages and no
longer than 10 pages (including figure, tables, and citations) in the IEEE conference format.
• For each paper selected for publication, at least one of the authors must be registered to
eScience 2023 to present the paper in person.
Workshop organizers are responsible for establishing a Program Committee and a paper
submission system, collecting and evaluating submissions, notifying authors of acceptance or
rejection in due time, ensuring a transparent and fair selection process, organizing selected
papers into sessions, and assigning session chairs. Proposals showing clear focus and
objectives in areas of emerging or developing interest will be prioritized.
Workshop proposals should be submitted via email to workshops(a)escience-conference.org
and not exceed 5 pages in length.
Proposals should include the following information:
• Workshop name and acronym.
• Workshop description, including its focus and goals (max. 500 words).
• Names and affiliations of the organizers and tentative composition of the committee (we
invite the authors of the proposal to consider a diverse group of organizers and committee
members in terms of e.g., race, ethnicity, gender, geographic areas, etc.).
• Expected number of submissions/accepted papers.
• Prior history of this workshop, if any.
Workshops or mini-symposia with invited talks and no proceedings
Workshop organizers are responsible for inviting the speakers, establishing a program in due
time, organizing the selected talks into sessions, and assigning session chairs. Proposals
gathering experts in areas of emerging or developing interest will be prioritized.
Each speaker must be registered to eScience 2023 to present in a session.
Workshop proposals should be submitted via email to workshops(a)escience-conference.org
and not exceed 5 pages in length.
Proposals for workshops or mini-symposia with invited talks only should include the
following information:
• Workshop name and acronym
• Workshop description (including its focus and goals) (max. 500 words)
• Names and affiliations of the organizers
• Expected number of talks and their length
• Tentative list of speakers and talk titles
• Prior history of this workshop, if any
KEY DATES
• Workshop Submissions due: Friday, February 10, 2023 (AoE)
• Workshop Acceptance Notification: Friday, February 24, 2023
• All Camera-ready Submissions due: Friday, July 21, 2023
• Final list of talks / agenda for no-proceedings workshops: Friday, July 21, 2023
CONTACT INFORMATION
Workshop Chairs (contact: workshops(a)escience-conference.org):
• Iraklis Klampanos, National Centre for Scientific Research “Demokritos”, Greece
• Fred Suter, Oak Ridge National Laboratory, USA
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
*** Second Call for Submissions ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
(Proceedings to be published in Springer LNCS;
Journal Special Issue with Springer Computing)
AIM AND SCOPE
Nowadays, Service-Oriented and Cloud Computing are the primary approaches to build
large-scale distributed systems and deliver software services to end users. Cloud-native
software is pervading the delivery of enterprise applications, as they are composed of
(micro)services that can be independently developed and deployed by exploiting multiple
heterogeneous technologies. Resulting applications are polyglot service compositions that can
then be shipped in serverful or serverless platforms (e.g., using virtualization technologies).
These characteristics make Service-Oriented and Cloud Computing the natural answers for
fulfilling the industry’s need for flexibly scalable and maintainable enterprise applications, to
be delivered through state-of-the-art methodologies, like DevOps. To further support this,
researchers and practitioners need to create methods, tools and techniques to support
cost-effective and secure development as well as use of dependable devices, platforms,
services and service-oriented applications in the Cloud, now also considering the Cloud-IoT
computing continuum to exploit widespread adoption of smart connected things and the
increasing growth of their computing capabilities.
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state-of-the-art and practice of Service-Oriented Computing
and Cloud Computing in Europe. ESOCC aims to facilitate the exchange between researchers
and practitioners in the areas of Service-Oriented Computing and Cloud Computing, as well as
to explore the new trends in those areas and foster future collaborations in Europe and beyond.
TOPICS OF INTEREST
ESOCC 2023 seeks original, high-quality contributions related to all aspects of Service-Oriented
and Cloud computing. Specific topics of interest include, but are not limited to: • Applications for Service-Oriented and Cloud Computing, e.g., big data, commerce, energy,
finance, health, scientific computing, smart cities • Blockchains for Service-Oriented and Cloud Computing • Business aspects of Service-Oriented and Cloud Computing, e.g., business models,
brokerage, marketplaces, costs, pricing • Business processes, e.g., service-based workflow deployment and management • Cloud interoperability, service and Cloud standards, • Cloud-IoT computing continuum, e.g., edge computing, fog computing, mobility computing,
next generation services/IoT • Cloud-native architectures and paradigms, e.g., microservices and DevOps • Cloud service models, e.g., IaaS, PaaS, SaaS, DBaaS, FaaS, etc. • Deployment, composition, and management of applications in Service-Oriented and Cloud
Computing • Foundations and formal methods for Service-Oriented and Cloud Computing • Enablers for Service-Oriented and Cloud Computing, e.g., service discovery, orchestration,
matchmaking, monitoring, and analytics • Model-Driven Engineering for Service-Oriented and Cloud Computing • Multi-Cloud, cross-Cloud, and federated Cloud solutions • Requirements engineering, design, development, and testing of applications in
Service-Oriented and Cloud Computing • Semantic services and service mining • Service and Cloud middlewares and platforms • Software/service adaptation and evolution in Service-Oriented and Cloud Computing • Storage, computation and network Clouds • Sustainability and energy issues in Service-Oriented and Cloud Computing • Quality aspects (e.g., governance, privacy, security, and trust) of Service-Oriented and Cloud
Computing • Quality of Service (QoS) and Service-Level Agreement (SLA) for Service-Oriented and Cloud
Computing • Social aspects of Service-Oriented and Cloud Computing, e.g., crowdsourcing services, social
and crowd-based Clouds • Virtualization for Service-Oriented and Cloud Computing, e.g., serverless, container-based
virtualization, VMs
IMPORTANT DATES
• Submission of abstracts: June 4th, 2023 (AoE) • Submission of full papers: June 11th, 2023 (AoE) • Notification to authors: July 14th, 2023 (AoE) • Camera-ready versions due: July 31st, 2023 (AoE)
TYPES OF SUBMISSIONS
ESOCC 2023 invites submissions of the following kinds: • Regular Research Papers (15 pages including references, for the technical and special tracks) • PhD Symposium (12 pages including references) • Projects and Industry Reports (Projects and Industry Reports (1 to 6 pages including
references, describing an ongoing EU or national project, or providing industrial perspectives
on innovative applications, technologies, or methods in ESOCC’s scope)
We only accept original papers, not submitted for publication elsewhere. The papers must be
formatted according to the proceedings guidelines of Springer’s Lecture Notes in Computer
Science (LNCS) series (http://www.springer.com/lncs).
They must be submitted to the EasyChair site at: https://easychair.org/conferences/?conf=esocc2023 by selecting the right track.
Accepted papers from all tracks will be published in the main conference proceedings by
Springer in the LNCS series. For publication to happen, at least one author of each accepted
paper is expected to register and present the work at the conference.
The best papers accepted will be invited to submit extended versions for a Journal Special
Issue to be published by Springer Computing.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
*** Third Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, 5* St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 1, 2023 (AoE)
(Proceedings to be published by Springer in LNCS; Best Paper Award
sponsored by Springer with 300 EUR)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 1, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
The best paper will be sponsored with 300 EUR by Springer.
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with an accredited journal (under
negotiation).
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
*** Second Call for Special Track Proposals ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
AIM AND SCOPE
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state of the art and practice of Service-Oriented Computing and
Cloud Computing in Europe. The main objectives of this conference are to facilitate the
exchange between researchers and practitioners in the areas of Service-oriented Computing
and Cloud Computing and to foster future collaborations in Europe and beyond.
ESOCC 2023 will host Special Tracks as part of its program. Special Tracks provide a space
where ESOCC participants can discuss, e.g., topics relevant to Service-Oriented and Cloud
Computing even if not explicitly mentioned in ESOCC’s topics of interest
(cf. https://cyprusconferences.org/esocc2023/call-for-papers/), early-stage research ideas
and/or results, or demonstrate industry-ready tools and research prototypes. Special Tracks
may be driven by research interests, needs from specific application domains, or aim at bringing
together practitioners and researchers from the area of Service-Oriented and Cloud Computing.
Proposals for special tracks should indicate the title of the Special Track, its aims and scope
(150-300 words), the Special Track chair(s), and the tentative members of the track’s PC.
Please email your proposals as a PDF file to the PC chairs of ESOCC 2023, Florian Rademacher
(florian.rademacher at fh-dortmund.de) and Jacopo Soldani (jacopo.soldani at unipi.it). Special
Tracks will be selected for ESOCC 2023 using a lightweight review process.
IMPORTANT DATES
• Special Track Proposal Submission: February 26th, 2023 (AoE)
• Notification of Acceptance: March 5th, 2023 (AoE)
ORGANISATIONAL INFORMATION
Chairs of accepted Special Tracks can devise a Call for Papers for their track, which will be
published on ESOCC 2023 website, together with the provided information on the track (title,
aims and scope, PC). The Call for Papers for their track will then be disseminated alongside
that of ESOCC, and submissions will be handled through the EasyChair of ESOCC, which will
include a special track link. Papers accepted for Special Tracks will be included in the main
conference proceedings of ESOCC 2023, published by Springer in the LNCS series.
The best papers accepted in the Special Tracks will be eligible for consideration to be
invited to submit extended versions for a Journal Special Issue to be published by Springer
Computing.
Special Track chairs, presenters, and participants will be required to register through the
ESOCC 2023 registration page.
In case of any questions related to the Special Tracks, please do not hesitate to contact the
Program Chairs.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
*** Apologies for any cross-posting ***
INTERACT 2023, York (UK), 28 August - 1 September (https://interact2023.org/)
INTERACT 2023 is the 19th International Conference of Technical Committee 13 (Human-Computer Interaction of IFIP (the International Federation for Information Processing).
The theme of the conference is “Design for Equality and Justice”. Increasingly computer science and HCI are becoming concern about issues of equality and justices - from fake new to rights for robots, from the ethics of driverless vehicles to the gamergate controversy.
We welcome contribution on these topics, as well as all topics relevant to human-computer interaction and user experience.
Full paper deadline for INTERACT 2023 is approaching: 1 February 2023
Later deadline for Short papers, Posters, Panels, Courses, Interactive Demos, Industrial Experiences and Doctoral Consortium: 19 April 2023
Workshop proposals accepted until 27 February 2023
Other interesting and innovative activities will include a wikipedia edit-a-thon on HCI material and a Shadow Programme Committee to introduce young researchers to the reviewing process for conferences (and journals).
We will be seeking some student volunteers to help at the conference soon.
Helen Petrie Phd AFBPsS CPsychol FRSA
(Pronouns: she/her/hers)
Professor Emerita of Human Computer Interaction
Department of Computer Science
University of York
Deramore Lane
Heslington East
York YO10 5GH
Join our online HCI/UX seminars, last Monday of each month: https://hciuxseminars.org/
Email disclaimer <https://www.york.ac.uk/about/legal-statements/email-disclaimer/>
Chair IFIP WP13.3
ViceChair (Communications) IFIP TC 13
Equality Champion, Department of Computer Science
Editor-in-Chief, Interacting with Computers
I work flexibly and I”m a night owl, so I may email at odd times. But I am not expecting any response or action outside of your own working hours.
Lafayette to Hamilton: Immigrants, we get the job done (Hamilton, An American Musical)
*** Apologies for cross-posting ***
=== ACM GoodIt 2023 Call for Special Tracks proposals ===
ACM GoodIT 2023 will feature special tracks whose aim is to focus on a
specific topic of interest for the overall scope of the conference.
### Important Dates
-> Proposal Submission Deadline: 26 February 2023
-> Notification of Selection: 06 March 2023
### Link
http://goodit.campusfc.unibo.it/calls/#call-for-special-tracks-proposals
### Scope
ACM GoodIT 2023 will feature special tracks whose aim is to focus on a specific topic of interest related to the overall scope of the conference. We solicit proposals for special tracks to be held within the main conference and whose publications will be included in conference proceedings. Tracks proposals can focus on any contemporary themes that highlight social good aspects in the design, implementation, deployment, securing, sustainability and evaluation of IT technologies.
### Track Proposal Format
A special track proposal must contain the following information:
* Title of the special track
* The names of the organizers (indicatively, two) with affiliations, contact information, and a single paragraph of a brief bio.
* A short description of the scope and topics of the track (max 1/2 page) and a brief explanation of: (1) why the topic is timely and important; (2) why the topic is related to the conference’s main theme; (3) why the track may attract a significant number of submissions of good quality.
* The plan to disseminate the call for papers of the special track for achieving a reasonable number of paper submissions (a list of emailing lists will help).
* A tentative program committee list (at least ten experts, including the organizers).
* A draft call for papers (max 1 page).
* (Optional) Indication if a journal special issue is associated with the track, possibly with information on the process of selecting papers.
### Special Track Proposal Submission Guidelines
The proposal should be submitted as a single PDF file via email to the special track chairs. In particular, send the email to:
* Valentina Nisi, valentina.nisi[AT]tecnico.ulisboa.pt<http://tecnico.ulisboa.pt/>
* Nathalie Mitton, nathalie.mitton[AT]inria.fr<http://inria.fr/>
* (in cc) Catia Prandi, catia.prandi2[AT]unibo.it<http://unibo.it/>
The subject of the e-mail must be: “GoodIT 2023 – special track proposal”. The special tracks chairs may ask proposers to supply additional information during the review period.
### Publication of papers submitted to the accepted special tracks
Papers submitted to each accepted special track have to satisfy the same criteria as for the main/regular track. They must be original works and must not have been previously published. They have to be peer-reviewed by the track’s Program Committee (at least three reviews per submitted paper will be required and the chairs of each accepted special track need to manage the review process). The final version of the papers must follow the formatting instructions of the main conference. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings. All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. Optionally, the special track may provide an option for publishing extended versions of selected papers in a special issue of a journal.
### Contacts (Special Tracks Chairs)
> Prof. Valentina Nisi (Tecnico, University of Lisbon)
> Prof.Nathalie Mitton (Inria Lille-Nord Europe)
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Age Against the Machine: A Call for Designing Ethical AI for and with
Children
*Call for Papers -> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call58>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Sumita Sharma, INTERACT Research Unit, University of Oulu
• Eva Durall Gazulla, INTERACT Research Unit, University of Oulu
• Marianne Kinnula, INTERACT Research Unit, University of Oulu
• Nitin Sawhney, Aalto University/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *February 28th, 2023*
• Notification to the authors: April 30th, 2023
• Camera ready paper: May 30th, 2023
• Publication of the special issue: July 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Child-Computer Interaction (CCI) research is focused on cultivating,
nurturing, and nudging children towards technology use and design.
Recently, ethical aspects related to technology have come to the
forefront, including the inherent limitations of technology,
particularly related to Artificial intelligence (AI) and Machine
learning (ML). Further, AI has a known diversity problem where
age-inclusion can be sometimes forgotten. While various global and
national policy frameworks on Children and AI are being developed, the
approaches are child-centered but not child-led, restricting children
from affecting their own digital futures. Further still, there is little
discussion with children on the limitations, inherent biases, and lack
of diversity in current design and development of AI/ML. As AI evolves
to mimic human-like cognition, emotions, conversations, and
decision-making, its impact on children and their futures should be
critically examined for, with, and by children.
Therefore, we invite researchers working on the various challenges and
opportunities related to Children and AI/ ML to submit their work to
this special issue. We welcome research that includes children as equal
partners and empowers them to consider present and future challenges as
experts of their own lives, with diverse interests, backgrounds,
perspectives, and experiences. We also welcome research and design work
with (but not limited to) educators, families, children (as testers,
co-designers, co-researchers, protagonists), and other stakeholders in a
variety of contexts (schools, after-school clubs, out of school
contexts, public spaces, rural, urban).
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Suggested topics include theories,models, frameworks, exploratory
studies, case / user studies on (but not limited to):
• Research on and with Children and AI/ML
• AI Literacy for Al
• Children’s rights and AI
• Ethical AI for children
• Participatory Design and Research with intelligent systems
• Inclusion, diversity, and empowerment of under-represented children
and communities.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Age against the machine")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Age against the machine/
• firstname [dot] lastname [at] oulu [dot] fi for the guest editors from
University of Oulu.
• firstname [dot] lastname [at] aalto [dot] fi for the guest editor from
Aalto University
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
25th ACM International Conference on Multimodal Interaction
(9-13 October 2023)
ICMI 2023 Call for Workshops : https://icmi.acm.org/2023/call-for-workshops/
The International Conference on Multimodal Interaction (ICMI 2023) will be held in Paris on October 9-13, 2023. ICMI is the premier international conference for multidisciplinary research on multimodal human-human and human-computer interaction analysis, interface design, and system development. ICMI has developed a tradition of hosting workshops in conjunction with the main conference to foster discourse on new research, technologies, social science models, and applications. Examples of recent workshops include:
• Media Analytics for Societal Trends
• International Workshop on Automated Assessment of Pain (AAP)
• Multi-sensorial Approaches to Human-Food Interaction
• Multimodal e-Coaches
• Modeling Cognitive Processes from Multimodal Data
• Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction
• Investigating Social Interactions with Artificial Agents
• Insights on Group & Team Dynamics
• Face and Gesture Analysis for Health Informatics
• Generation and Evaluation of Non-verbal Behaviour for Embodied Agents
• Bridging Social Sciences and AI for Understanding Child Behavior
We are seeking workshop proposals on emerging research areas related to the main conference topics, and those that focus on multi-disciplinary research. We would also strongly encourage workshops that will include a diverse set of keynote speakers (factors to consider include: gender, ethnic background, institutions, years of experience, geography, etc.).
The content of accepted workshops is under the control of the workshop organizers.
Workshops may be half-day or one-day in duration. Workshop organizers will be expected to manage the workshop content, solicit submissions, be present to moderate the discussion and panels, invite experts in the domain, conduct the reviewing process, and maintain a website for the workshop. Workshop papers will be indexed by ACM Digital Library in an adjunct proceeding, and a short workshop summary by the organizers will be published in the main conference proceedings.
Submission
Prospective workshop organizers are invited to submit proposals in PDF format (Max. 3 pages). Please email proposals to the workshop chairs: Giovanna Varni and Theodora Chaspari (icmi2023-workshop-chairs(a)acm.org). The proposal should include the following:
• Workshop title
• List of organizers including affiliation, email address, and short biographies
• Workshop motivation, expected outcomes and impact
• Tentative list of keynote speakers
• Workshop format (by invitation only, call for papers, etc.), anticipated number of talks/posters, workshop duration (half-day or full-day) including tentative program
• Planned advertisement means, website hosting, and estimated participation
• Paper review procedure (single/double-blind, internal/external, solicited/invited-only, pool of reviewers, etc.)
• Paper submission and acceptance deadlines
• Special space and equipment requests, if any
Important dates
Workshop proposal submission February 5, 2023
Notification of acceptance February 17, 2023
Workshop papers due July 23, 2023
Workshop dates 9-13 October 2023
*** Apologies for cross-posting ***
Dear colleagues,
We are happy to announce the call for papers for our one-day
hybrid workshop on “HCI for Climate Change: Imagining Sustainable Futures” at
the upcoming CHI 2023 conference <https://chi2023.acm.org/>.
As the climate crisis is turning into one of the most critical issues of
our time, HCI researchers keep reflecting on the role their work can play
in reducing the impact of adverse environmental changes. The HCI community
has been addressing these changes and challenges from multiple angles -
angles, which have several points of contact and would benefit from finding
synergies. With this workshop, we aim to convene the CHI community to
discuss how HCI can leverage its traditional skill sets and
multidisciplinary influences to address climate change issues.
Our full workshop proposal can be accessed here
<https://drive.google.com/drive/folders/10aitYWEO3DryAPiRzPOuYAuuRYJsJ2gp?us…>
.
After the workshop, we will create a special issue in a journal to which we
invite all the workshop participants to submit.
TOPICS OF INTEREST
Possible topics for submissions may include (but are not limited to):
-
Communicating science
-
Data physicalization, visualization, sonification
-
Community engagement and activism
-
Policymaking
-
Envisioning future scenarios
-
Eco-social relations and climate justice
-
System thinking/interconnection of economic, social, and environmental
dimensions
-
Interdisciplinarity and new competencies for HCI researchers
-
Post-human, more-than-human, diffractive and entangled views, theories,
and practices
HOW TO APPLY?
Participants are invited to send a short paper (min. 2 - max. 6 pages) in
the form of a research, reflection, pictorial, provocation, or design
fiction using the ACM SIGCHI template (single-column)
<https://chi2023.acm.org/submission-guides/chi-publication-formats/> via
EasyChair <https://easychair.org/conferences/?conf=hci4ch>. Submissions
will be assessed by the workshop organizers based on their potential to
spark interesting discussions.
KEY DATES
Submission opens: January 18, 2023, AoE
Submission deadline: February 16, 2023, AoE
Notification: March 1, 2023, AoE
Workshop: April 28, 2023
ATTENDANCE
The “HCI for Climate Change: Imagining Sustainable Futures” workshop will
be hybrid, participants can join online and at the CHI conference venue in
Hamburg, Germany. The workshop activities and discussions will be organized
accordingly.
ORGANIZERS
Eleonora Mencarini, FBK (Italy)
Christina Bremer, Lancaster University (UK)
Chiara Leonardi, FBK (Italy)
Jen Liu, Cornell University (USA)
Valentina Nisi, ITI-LARSyS, IST, University of Lisbon (Portugal)
Nuno Jardim Nunes, ITI-LARSyS, IST, University of Lisbon (Portugal)
Robert Soden, University of Toronto (Canada)
For further information, visit our website
<https://sites.google.com/fbk.eu/hci-climate-change/home>.
If you have any questions, please drop an email at hci-climate-change(a)fbk.eu
.
Best regards,
Eleonora Mencarini (on behalf of the HCI for Climate Change: Imagining
Sustainable Futures workshop organizers)
*** Third Call for Late-Breaking Results and Demos ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-late-breaking-results-and-demos/
Submissions due: April 24, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
IMPORTANT DATES
● Submission of papers: April 24, 2023
● Notification of acceptance: May 10, 2023
● Camera-ready versions of accepted papers: May 18, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
SUBMISSION FORMATS
Demonstrations
● Max. 5 pages + max. 1 additional page for references;
● (Optional) video or external material demonstrating the system;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a demo + poster at the conference.
Description: Demonstrations will showcase research prototypes and
commercially available products in a dedicated session. Demo submissions must
be based on an implemented and tested system that pursues one or more
innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase implementations
and get valuable feedback from the community. Each demo submission must
make clear which aspects of the system will be demonstrated, and how these will
be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to submit a
pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or any
external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 5 pages + 1 page
of references in the new ACM single-column style. On an extra page (not to
be published), submissions should include a specification of the
technical requirements for demonstrating the system at UMAP 2023.
Late-Breaking Results
● Max. 7 pages + max. 2 additional pages for references;
● (Required) unpublished page with a list of questions the authors aim to get
feedback on;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a (potentially virtual) poster at the conference.
Description: Late-Breaking Results (LBR) are research-in-progress that must
contain original and unpublished accounts of innovative research ideas,
preliminary results, industry showcases, and system prototypes, addressing both
the theory and practice of User Modeling, Adaptation, and Personalization. In
addition, papers introducing recently started research projects or summarizing
project results are welcome as well.
We encourage researchers and practitioners to submit late-breaking work as
it provides a unique opportunity for sharing valuable ideas, eliciting useful
feedback on early-stage work, and fostering discussions and collaborations
among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of
references in the new ACM single-column style and will be presented to
the conference as posters. On an extra page (not to be published),
submissions should include a list of questions that the authors aim to get feedback
on during the poster session at UMAP 2023.
SUBMISSION AND REVIEW PROCESS
Papers will be reviewed single-blind and do not need to be anonymised before
submission
Papers must be formatted according to the new workflow for ACM publications. The
templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are
available here (we strongly recommend the usage of LaTeX for the
camera-ready papers to minimize the extent of reformatting):
● LaTeX (use \documentclass[manuscript,review]{acmart} in the sample-
authordraft.tex file for single-column):
◦ https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
● Overleaf (use \documentclass[manuscript,review]{acmart} for single-column):
◦ https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
● MS Word:
◦ https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require further revision to meet the requirements and
page limits of the camera-ready format required by ACM. Instructions for
the preparation of the camera-ready versions of the papers will be provided
after acceptance.
The ACM Code of Ethics gives the UMAP program committee the right to (desk-)
reject papers that perpetuate harmful stereotypes, employ unethical
research practices, or uncritically present outcomes/implications that
clearly disadvantage minority communities.
Submit your papers in PDF format via EasyChair for ACM UMAP 2023 Demos and
Late-Breaking Results at https://easychair.org/conferences/?conf=umap23
(choose “New Submission” and make sure to select “UMAP'23 - LBR and
Demos” track).
The review process will be single-blind, i.e., authors’ names should be included in
the papers. Submissions will be reviewed by at least two independent reviewers.
They will be assessed based on their originality and novelty, potential contribution
to the research field, potential impact in particular use cases, and the usefulness
of presented experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting guidelines
will be returned without review.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PUBLICATION AND PRESENTATION
Accepted Demo and Late-Breaking Results papers will be published in the ACM UMAP
2023 Adjunct Proceedings in the ACM Digital Library. Papers will be accessible from
the UMAP 2023 website through ACM OpenToc Service for one year after publication
in the ACM Digital Library. All categories will be presented at the poster reception of
the conference, in the form of a poster and/or a software demonstration following
poster format. This form of presentation will provide presenters with an opportunity
to obtain direct feedback about their work from a wide audience during the
conference.
To be included in the Proceedings, at least one author of each accepted paper
must register for the conference and present the paper there.
LATE-BREAKING RESULTS AND DEMO CHAIRS
● Ludovico Boratto, University of Cagliari, Italy
● Alisa Rieger, Delft University of Technology, Netherlands
● Shaghayegh (Sherry) Sahebi, University at Albany – SUNY, USA
● Contact: umap2023-lbr(a)um.org
We would like to invite you to submit to the workshop surrounding socially assistive robots as decision makers <https://sites.google.com/view/sar-decision-making>, which will take place on Friday 28th April in Hamburg, Germany as part of the ACM CHI Conference on Human Factors in Computing Systems (CHI '23).
*Socially Assistive Robots as Decision Makers: Transparency, Motivations, and Intentions* is a one-day hybrid workshop which is part of the ACM CHI Conference on Human Factors in Computing Systems (CHI) in 2023. It aims to discuss challenges, current practices, and ethical implications of Socially Assistive Robot (SAR) decision-making.
We welcome up to 4-page (excluding references) position or research contribution papers which address challenges within the theme of SARs that make decisions. Some example challenges are listed below. Authors may also indicate their background and motivations for attending the workshop, in addition to any research results. The papers should be in the CHI extended abstract format and be submitted through a Google Form. Papers will be reviewed according to suitability to the workshop to contribute to an interesting set of discussions by the participants. Papers will be selected to present a poster or short talk on the day of the workshop, and accepted papers will be invited to submit to arXiv. At least one author of each accepted submission must attend the workshop. More information can be found on our
website: https://sites.google.com/view/sar-decision-making
- Which decisions should be made by the SAR and who decides this?
- How should SARs transparently communicate when reasoning is based on
complex processes?
- How do SARs smoothly integrate into existing relationships in
assistive scenarios to build trust with users?
- What is the role of robot embodiment in communicating explanations?
- How do SARs recover from unintended/incorrect actions through
communication with the user?
- How should SARs approaches be adapted for specific populations?
- Should SARs that make autonomous decisions also have an explicit moral
reasoning framework?
*Important Dates (all deadlines are at 11:59PM AoE): *
- Google Form Submission Opens:* Wednesday January 18, 2023*
- Submission Deadline:* Thursday **February 23, 2023*
- Notification of Acceptance: *Monday* *March 13, 2023*
- Camera Ready Deadline:* Monday **March 20, 2023*
*Organisers: *
- *Emilyann Nault*, University of Edinburgh (UK) (*Main Point of Contact*)
- *Carl Bettosi*, Heriot-Watt University (UK)
- *Professor Lynne Baillie*, Heriot-Watt University (UK) (*Secondary Point of Contact*)
- *Ronnie Smith*, University of Edinburgh (UK)
- *Professor Maja Mataric*, University of Southern California (USA)
- *Dr Vivek Nallur*, University College Dublin (IRL)
- *Professor Manfred Tscheligi*, University of Salzburg (AUT)
- *Dr Andreas Sackl*, Austrian Institute of Technology (AUT)
- *Professor Fabio Patern *, National Research Council of Italy - Institute of Information Science and Technologies (ITA)
- *Scott MacLeod*, Heriot-Watt University (UK)
- *Sara Cooper*, PAL Robotics (ESP)
Please feel free to reach out to Emilyann (en27(a)hw.ac.uk) with any questions you may have.
Kind regards,
SARs: TMI Workshop Organizers
Apologies for cross-posting.
CHIWORK 2023 Annual Meeting – Call for Papers
Hybrid: In-person in Oldenburg, Germany, and online
June 13-14, 2023
Advances in computing technology are rapidly changing the way we work. Human-computer interaction (HCI) is a critical aspect of this ongoing change, as a way to support workers in successfully navigating rapidly changing working environments, which might include novel computing devices, interacting with AI agents, and the changing role of the human in work environments with increasing automation. The CHIWORK symposium began in 2021, bringing together experts from various disciplines through an online series of curated conversations, to build an understanding of how HCI will support work in the future. Alongside our ongoing conversation series, we are introducing a new annual in-person event.
Peer reviewed publications presented at annual in-person meeting (June 2023)
For the in-person meeting we are soliciting papers relevant to the topic of the conference, with various contribution types from a range of disciplines and perspectives, including the humanities, social sciences, design, computing, and engineering. Authors are invited to submit papers with a length that is commensurate to the contribution, but of at least 6 pages. We have removed the page limit to encourage comprehensive literature review and appendices for transparency. Papers should be formatted in accordance with the single-column ACM SIGCHI format<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fauthors.a…>. Papers should keep the identities of the authors hidden – please remove all identifying information from the text and metadata, and please cite your own work in the 3rd person. Papers will be peer-reviewed, receiving at least 3 reviews, and the selection process will follow a single decision meeting process. The proceedings will be archived in the ACM Digital Library.
Important dates
All times are in Anywhere on Earth (AoE) time zone. When the deadline is day D, the last time to submit is when D ends AoE.
* Submission deadline for full papers: March 10, 2023
* Decision notification: April 17, 2023
* Final formatted version: May 12, 2023
* In-person (or, if needed, online) meeting: June 13-14, 2023
Submission platform
Please submit your contributions at https://easychair.org/conferences/?conf=chiwork2023<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Feasychair…> by the submission deadline.
Contribution types
As this community develops, we are looking forward to reviewing a range of paper types, which will all be included in our proceedings. We will accept the following types of contributions, each reviewed on its own merits:
* Research Papers – describing novel previously-unpublished research, that will be reviewed based upon merits of rigor, originality, and significance.
* Position Papers – presenting detailed and well researched essays about the future of work, including but not limited to the topics listed below, that will be reviewed based upon maturity of the insight, the substantial nature of the evidence provided from supporting literature, and the novelty of the contribution the position provides.
* Design Fictions – unpacking and explicating the futures we should be aware of, which will be reviewed based upon the impact of the provocation they provide, and the discussion or debate that it enables. Artifacts of the design fiction should be included after the references as an appendix.
* Systems/Demos – demonstrating specific examples of novel systems that have been built and might facilitate new ways of working, which will be evaluated based upon the novelty of the system and the implementation detail described in the paper.
* Industry Case Studies – describing real examples of evolving practices in new forms of work, which will be evaluated based upon the practical insights these case studies provide, and their implications for the future of work.
Topics
Topics of interest include, but are not limited to:
* Tools for remote work: working from home, working while commuting, and meetings with remote participants
* New ways of getting work done: techniques for interleaving work; easy resumption, engagement, and disengagement; and incorporating well-being needs in productivity tools
* Working and trust with AI and automation: techniques for cooperation and collaboration with AI agents, new tools for task automation, working in and with automated environments and entities including cars, drones, and robots; designing for fairness, transparency and dignity.
* Technologies for the future of work: networking, augmented reality, virtual reality, wearable devices, and human-robot collaboration
* Supporting worker well-being and health: maintaining work-life boundaries, supporting physical movement, and facilitating work attachment and detachment, exploring how systems support or privilege well-being of workers in gendered, race-, caste- and class-informed ways
* Designing for digital tools that are preparing the grounds for professional development and an adaptation to and development of individual skills
* Matching and developing worker skills for job opportunities: assessing worker skills, matching existing skills to new job opportunities, platforms and peer-networks for learning new skills
* Inclusion and accessibility: technology that is built for equality and technology that supports all abilities
* Security and privacy: protecting work infrastructure from malicious actors and maintaining privacy while providing personalized support for work and well-being
* Novel ways of measuring outcome: rewarding performance so that it takes into account an individual’s unique needs, incorporating well-being as an integral part of productivity, fostering and measuring creativity and innovation, and supporting self-reflection by workers
* Tools and platforms for hiring and managing workers: new models for hiring, onboarding, and management; understanding and supporting freelancing, on-demand, crowdwork, and gig work.
* Societal impact: supporting decision-making for policy and regulation, integrating perspectives of workers, firms, governments, and communities; addressing the economics and resilience of individuals, communities, and society.
Papers Co-Chairs:
Thomas Ludwig<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fcps.winem…> – University of Siegen, Germany
Marta E. Cecchinato<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.north…> – Northumbria University, UK
Assistant to the Paper Chairs:
Lauren Scott<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Flaurensco…> - Northumbria University, UK
For questions please email papers2023(a)chiwork.org<mailto:papers2023@chiwork.org>
Best regards,
Marta and Thomas.
This message is intended solely for the addressee and may contain confidential and/or legally privileged information. Any use, disclosure or reproduction without the sender’s explicit consent is unauthorised and may be unlawful. If you have received this message in error, please notify Northumbria University immediately and permanently delete it. Any views or opinions expressed in this message are solely those of the author and do not necessarily represent those of the University. Northumbria University email is provided by Microsoft Office365 and is hosted within the EEA, although some information may be replicated globally for backup purposes. The University cannot guarantee that this message or any attachment is virus free or has not been intercepted and/or amended.
/Apologize for unintended cross-mailing/
=========================================================
*DEADLINE EXTENSION -> February 20, 2023 (new hard deadline)*
=========================================================
Special Issue on
*Hybrid Games and Interaction Design*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
link
<https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…>
----------------------------------------------------------------
CFP: link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call56>
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Nelson Zagalo, DigiMedia, University of Aveiro, Portugal
• Fotis Liarokapis, University of Technology, Cyprus
• Micael Sousa, University of Coimbra, Portugal
• Ana Patrícia Oliveira, University of Aveiro, Portugal/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *February**20*, *2023* *(extended)*
• Notification to the authors: March 30, 2023
• Camera ready paper: April 15, 2023
• Publication of the special issue: first half of May, 2023
===========================================
*Overview*
-----------------------------------------------------------
Board games gained significant momentum throughout the past two decades,
with some of the best creations earning millions of dollars in funding
platforms during 2021, in spite of the Covid-19 pandemic. Additionally,
digital games have surpassed all other media, from film to music, in
investments and returns. Board and digital games are two forms of play
which use the same base of design – the game design – so it was without
surprise that a new hybrid approach, that mixed both media, would appear.
Over the past five years, we have seen games with Augmented Reality,
board games using smartphones as assisting tools, tablets being used as
boards, or even games using real food–edible games. This combination of
digital and physical components and strategies in games contributes to a
new experience of play which enhances not only the player’s immersion
and interaction, but also the contents, presentation, atmosphere, and
control of the game. There are some questions emerging in this
discussion, namely about the complementary relationship between physical
and digital games: What are the borderlines between real and virtual
dimensions in hybrid games? How can hybrid games provide a more
participatory gaming experience while players become engaged with
digital and physical components at the same time? Which model of
interaction design of hybrid games best favors player experience,
communication, and engagement?
In this special issue, we want not only to present the current
state-of-the-art of the hybrid games, as the possibilities beyond
current days, making use of speculative approaches to design, as design
fiction, but we want to dig deeper through the lenses of interaction
design, in order to understand the new needs in the realm of
technologies. Furthermore, we want to understand the full impacts and
effects of this move on human interaction with game artifacts and
consequently find out what should we expect from the discipline of
interaction design while using ludic approaches in the next decade.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Gamification of the Learning Process' includes, but is not limited to:
• Hybrid digital/physical games
• Methods of hybrid game design
• Design Fiction and Hybrid Interaction Design
• Interaction design relation with game design
• Play Hybridism
• Hybrid systems;
• Hybrid design models;
• Hybrid game mechanics and patterns;
• Hybrid storytelling models;
• Hybrid Game interaction models;
• Cognition and game design;
• Aesthetics of Hybrid Digital/Physical Games;
• Board games and Digital Games;
• Hybrid-games design;
• Hybrid game User Experience;
• Players’ physical/digital behavior modelling;
• NPC behavior and Physical Characters
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
-> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Hybrid Games and Interaction Design")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Hybrid Games and Interaction Design/
• nzagalo [at] ua [dot] pt
-----------------------------------------------------------------------------**
* *To keep updated join the IxD&A groups @:
IxD&A Linkedin -> link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook -> link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel -> link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N. 59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
*** Last Mile for Paper Submission ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP is the premier international conference for researchers and practitioners
working on systems that adapt to individual users or groups of users, and that
collect, represent, and model user information. ACM UMAP is sponsored by ACM
SIGCHI and SIGWEB. User Modeling Inc., as the core Steering Committee, oversees
the conference organization. The proceedings, published by ACM, will be part of the
ACM Digital Library.
The theme of UMAP 2023 is "Personalization in Times of Crisis”. Specifically, we
welcome submissions that highlight the impact that critical periods (such as the
COVID-19 pandemic, ongoing wars, and climate change, to name a few) can have on
user modeling, personalization, and adaptation of (intelligent) systems; the focus is
on investigations that capture how these trying times may have influenced user
behavior and whether new models are required.
While we encourage submissions related to this theme, the scope of the conference
is not limited to the theme only. As always, contributions from academia, industry,
and other organizations discussing open challenges or novel research approaches
are expected to be supported by rigorous evidence appropriate to the claims (e.g.,
user study, system evaluation, computational analysis).
IMPORTANT DATES
• Paper Abstracts: January 19, 2023 (mandatory)
• Full paper: January 26, 2023
• Notification: April 11, 2023
• Camera-ready: May 2, 2023
• Conference: June 26 - 29, 2023
Note: The submissions deadlines are at 11:59 pm AoE time (Anywhere on Earth)
CONFERENCE TOPICS
We welcome submissions related to user modeling, personalization, and adaptation
of (intelligent) systems targeting a broad range of users and domains. For detailed
descriptions and the suggested topics for each track please visit the UMAP 2023
website.
Personalized Recommender Systems
This track invites works from researchers and practitioners on recommender
systems. In addition to mature research works addressing technical aspects of
recommendations, we welcome research contributions that address questions
related to user perception, decision-making, and the business value of
recommender systems.
Knowledge Graphs, Semantics, Social and Adaptive Web
This track welcomes works focused on the use of knowledge representations (i.e.,
novel knowledge bases), graph algorithms (i.e., graph embedding techniques), and
social network analysis at the service of addressing all aspects of personalization,
user model building, and personal experience in online social systems. Moreover,
this track invites works in adaptive hypermedia, as well as semantic and social web.
Intelligent User Interfaces
This track invites works exploring how to make the interaction between computers
and people smarter and more productive, leveraging solutions from human-computer
interaction, data mining, natural language processing, information visualization, and
knowledge representation and reasoning.
Personalizing Learning Experiences through User Modeling
This track invites researchers, developers, and practitioners from various disciplines
to submit their innovative learning solutions, share acquired experiences, and discuss
their modeling challenges for personalized adaptive learning.
Responsibility, Compliance, and Ethics
Researchers, developers, and practitioners have a social responsibility to account for
the impact that technologies have on individuals (users, providers, and other
stakeholders) and society. This track invites works related to the science of building,
maintaining, evaluating, and studying adaptive systems that are fair, transparent,
respectful of users’ privacy, and beneficial to society.
Personalization for Persuasive and Behavior Change Systems
This track invites submissions focused on personalization and tailoring for persuasive
technologies, including but not limited to personalization models, user models,
computational personalization, design, and evaluation methods. It also welcomes
work that brings attention to the user experience and designing personalized and
adaptive behavior change technologies.
Virtual Assistants, Conversational Interactions, and Personalized Human-robot
Interaction
This track invites works investigating new models and techniques for adapting
synthetic companions (e.g., virtual assistants, chatbots, social robots) to individual
users. With the conversational modality so in vogue across disciplines, this track
welcomes work highlighting the model and deployment of synthetic companions
driven by conversational search and recommendation paradigms.
Research Methods and Reproducibility
This track invites submissions on methodologies to evaluate personalized systems,
benchmarks, and measurement scales, with particular attention to the reproducibility
of results and techniques. Furthermore, the track looks for submissions that report
new insights from reproducing existing works.
SUBMISSION AND REVIEW PROCESS
Submissions for any of the aforementioned tracks should have a maximum length of
*14 pages* (excluding references) in the ACM new single-column format
(https://www.acm.org/publications/proceedings-template). (Papers of any length up
to 14 pages are encouraged; reviewers will comment on whether the size is
appropriate for the contribution.) The submission link is:
https://easychair.org/conferences/?conf=umap23 .
Accepted papers will be included in the conference proceedings and presented at the
conference. At least one author should register for the conference by the early
registration date cut-off.
UMAP uses a *double-blind* review process. Authors must omit their names and
affiliations from their submissions; they should also avoid obvious identifying
statements. For instance, citations to the authors' prior work should be in the third
person. Submissions not abiding by anonymity requirements will be desk rejected.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PROGRAM CHAIRS
• Julia Neidhardt, TU Wien, Austria
• Sole Pera, TU Delft, The Netherlands
TRACK CHAIRS
Personalized Recommender Systems
• Noemi Mauro (University of Torino, Italy)
• Olfa Nasraoui (University of Louisville, USA)
• Marko Tkalcic (University of Primorska, Slovenia)
Knowledge Graphs, Semantics, Social and Adaptive Web
• Daniela Godoy (ISISTAN - CONICET/UNICEN University, Argentina)
• Cataldo Musto (University of Bari, Italy)
Intelligent User Interfaces
• Bart Knijnenburg (Clemson University, USA)
• Katrien Verbert (KU Leuven, Belgium)
• Wolfgang Wörndl (TU Munich, Germany)
Personalizing Learning Experiences through User Modeling
• Oleksandra Poquet (TU Munich, Germany)
• Olga C. Santos (UNED, Spain)
Responsibility, Compliance, and Ethics
• Michael Ekstrand (Boise State University, USA)
• Peter Knees (TU Wien, Austria)
Personalization for Persuasive and Behavior Change Systems
• Federica Cena (University of Torino, Italy)
• Rita Orji (Dalhousie University, Canada)
• Jun Zhao (Oxford University, England)
Virtual Assistants, Conversational Interactions, and Personalized Human-Robot Interaction
• Li Chen (Hong Kong Baptist University, Hong Kong)
• Yi Zhang (University of California Santa Cruz, USA)
• Ingrid Zukerman (Monash University, Australia)
Research Methods and Reproducibility
• Dietmar Jannach (University of Klagenfurt, Austria)
• Alan Said (University of Gothenburg, Sweden)
Contact information: umap2023-program(a)um.org
*** Fourth Call for Workshops and Minisymposia ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects. To provide a meeting point for
researchers to discuss and exchange new ideas and hot topics related to parallel and
distributed computing and their applications, Euro-Par 2023 will co-locate workshops and, for
the first time, minisymposia with the main conference. This is an invitation to send proposals
for the workshop and, for the first time, a minisymposium program. Both workshops and
minisymposia will be held on August 28 - August 29, 2023, the first two days of the
conference.
WORKSHOPS
Workshop Proposal Guidelines
The proposals should include the following information:
• Workshop title and acronym, preference for length (half or full-day)
• Information of the organizers, including a short biography of each organizer (5-10 lines).
Each workshop will have a single main organizer, the corresponding contact. Others can be
co-organizers. All the organizers must be a staff member at an institution or a company, and
no PhD or other students can be organizers.
• A tentative program committee (10-15 members)
• Motivation of the workshop:
* scientific objective
* interest to the Euro-Par community
* positioning with respect to the currently existing Euro-Par workshops
• Description of the workshop:
* content
* format (contributed papers, invited talks, panels, posters or any other kind of activity i
including european project meetings)
* organizational aspects
• Workshop background (number of previous editions jointly with Europar or in any other
format)
• Link to international projects/initiatives
The decision about the acceptance/rejection of a workshop proposal will be made on the basis
of the overall quality of the proposal and the degree to which it matches the scope of the
conference. In the case that several workshop proposals have very similar objectives and
scopes, a merge of overlapping workshops may be recommended. The topics covered by a
workshop should not overlap with the main topics of the conference. Decisions will be made on
a rolling basis. Proposals can already be sent, and the organizers may be notified before the
notification deadline in case of a strong proposal.
Workshop Organizer Responsibilities
• Preparing the call for papers for the workshop and publicizing it
• Preparing and maintaining the workshop Web site including the relevant sections according to
the organization guidelines
• Selecting the workshop program committee considering that each member of the committee
should make at least one review
• Selecting papers through a rigorous peer-review process including at least three reviews per
submission using the provided EasyChair installation and considering the possible conflicts of
interest
• Delivering the final workshop program to the Euro-Par 2023 conference co-chairs in time
• Delivering the preliminary workshop proceedings in time before the conference
• Providing the Euro-Par Steering Committee with a Management Report, after the conference,
with key indicators such as: number of submitted and accepted papers, program committee and
review process management
• Delivering the final workshop proceedings with a revised version of the papers in time after
the conference in the required Springer LNCS format (12 pages max.) and writing a preface to
the workshop. Camera-ready papers will be published only if the management report has been
delivered
• Short papers can be accepted and presented at the workshop. However, to be included in the
formal Springer proceedings, the minimum length is of 10 pages per paper
• Registering for the conference
• Meet the deadlines according to the organization guidelines
Workshop Proceedings and Paper Review
The workshop proceedings will be published in a separate LNCS workshop volume after the
conference. The principal coordinator of each workshop will appear as co-editor of the
workshop volume. Registered workshop participants will receive an electronic copy of the
volume by email. All authors of accepted papers will be requested to sign a Springer copyright
form.
The Euro-Par organizers will provide an EasyChair setup for all Euro-Par 2023 workshops, and
its use is mandatory to facilitate paper submissions, reviewing, and collecting the camera-ready
versions. The workshop papers will not be published in the proceedings otherwise. Each
workshop will be an independent track within the Workshops' EasyChair installation, but it will
be fully manageable by the respective organizers. Papers of less than 10 pages will be
considered as short papers that can be presented at the conference but not published in the
proceedings.
MINISYMPOSIA
A minisymposium is a session of coordinated presentations for promoting interdisciplinary
communication on a topic of current interest and importance in the field of parallel and
distributed computing, ideally having potential application in other domains. The length and
program will be decided by the organizers; half-day (three-hour) minisymposia are very
welcome, longer is possible, not exceeding one day (6 hours). The contributions to the
minisymposia will not be published in the proceedings.
Minisymposium Proposal Guidelines
The proposals should include the following information:
• Minisymposium title and acronym, preference for length (half or full-day)
• Information of the organizers (full name, affiliation, country and email address), including a
short biography of each organizer (5-10 lines). Each minisymposium will have a single main
organizer, the corresponding contact. Others can be co-organizers.
• Motivation and scope of the minisymposium:
* Problem area to be addressed by the speakers and possible applications [max 1500
characters];
* Description of target audience and estimated number of participants [max 1500 characters]
* Link to international projects/initiatives
• Format (contributed papers, invited talks, panels, posters or any other kind of activity
including European project meetings),
• Speakers:
* a tentative list of speakers detailing their names, affiliation, email address and title of their
presentations. Nominated speakers should be approached in advance and should have agreed
that they will participate.
* companies and/or institutions involved
Minisymposium Selection Process
All the submitted proposals will be assessed by the organizing committee. The decision about
the acceptance/rejection of a minisymposium proposal will be made on the basis of the overall
quality of the proposal and the degree to which it matches the scope of the conference.
Overlapping minisymposia will be avoided (or possibly merged). Decisions will be made on a
rolling basis. Proposals can already be sent, and the organizers may be notified before the
notification deadline.
Minisymposium Organizer Responsibilities
Minisymposium organizers will be in charge of making publicity of the minisymposium and
specify the number of talks and other activities. The contributions will be sent to the same web
page as the contributions for the workshops. The review process will be decided by the
minisymposium organizers. One of the organizers will be the contact with the conference
organization. The responsibilities are as follows:
• Preparing the call for papers for the workshop and publicizing it
• Preparing and maintaining the minisymposium website mentioning the Euro-Par vinculation
• Deciding the length of the minisymposium, the program and type of activities and the names
of the speakers
• Use the provided EasyChair installation for receiving the contributions
• Delivering the program to the Euro-Par 2023 conference co-chairs in time
• Providing the Euro-Par Steering Committee with a Management Report, after the conference,
summarizing the experience and including number of persons involved in the activities as well
as any consideration useful for future editions
• Registering for the conference as well as all the participants to the minisymposium
• Meet the deadlines according to the organization guidelines
Minisymposium publication
The contributions to the minisymposia will not be published in the proceedings. However, the
organizers are invited to send one non-compulsory 4-page summary of the minisymposium.
The document should summarize the scientific discussion promoted by the minisymposium and
it will be published in the same LNCS volume as the workshop proceedings after the
conference. The authors of the summary will be requested to sign a Springer copyright form.
SUBMISSION (for Workshop and Minisymposium Organizers)
Workshop and Minisymposium proposals should be sent in PDF format via email to the
workshop co-chairs (contact details at the end of this call).
An email verification will be sent to each successful submission. In case the verification is not
received, submitters are asked to contact the workshop chairs.
IMPORTANT DATES (for Workshop and Minisymposium Organizers)
• Workshop and minisymposium proposals due: February 10, 2023
• Workshop and minisymposium notifications: February 24, 2023
• Workshop website online and launches of Call for Workshop Papers: March 24, 2023
• Workshop and minisymposium dates: August 28-29, 2023
• Workshop and minisymposium management report summarizing the experience
and results of the activity due: September 15, 2023
WORKSHOP CO-CHAIRS
• Demetris Zeinalipour, University of Cyprus, Cyprus (dzeina-AT-ucy.ac.cy)
• Dora Blanco Heras, University of Santiago de Compostela, Spain (dora.blanco-AT-
usc.es)
*** Third Call for Papers ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
*** Recipient of the Euro-Par Achievement Award 2023:
Professor Enrique S. Quintana Ortí ***
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and
distributed processing, ranging from theory to practice, from small to the largest
parallel and distributed systems and infrastructures, from fundamental
computational problems to applications, from architecture, compiler, language and
interface design and implementation, to tools, support infrastructures, and
application performance aspects. The main audience of Euro-Par are researchers in
academic institutions, government laboratories and industrial organisations.
Euro-Par aims to be the primary choice of such professionals for the presentation of
new results in their specific areas. Euro-Par provides an excellent forum for focused
technical discussion, as well as interaction with a large, broad and diverse audience.
In addition, Euro-Par conferences provide a platform for a number of accompanying,
technical workshops for smaller and emerging communities.
VENUE AND ORGANIZATION
Euro-Par 2023 will be held as a primarily in-person event (although remote
presentation and participation will be supported, if needed). The venue place is
the 5* St. Raphael Resort, in Limassol, Cyprus. Euro-Par 2023 is organised by the
Department of Computer Science of the University of Cyprus. The General Chair
is George A. Papadopoulos and the Program Chairs are Marios D. Dikaiakos and
Rizos Sakellariou. The Organizing Committee is listed on the web site:
https://2023.euro-par.org/conference/committees/ .
SUBMISSION GUIDELINES
The Euro-Par 2023 proceedings will be published by Springer in the LNCS series.
• Papers must be in PDF format and should not exceed 14 pages (including
references)
• Papers must be formatted in the Springer LNCS style:
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…
• Papers that don’t meet these requirements might be rejected without a review
• Contributions submitted elsewhere or currently under review will not be considered
• All submitted papers will be checked for originality by Springer iThenticate;
papers which show an insufficient originality might be rejected without a review
• Paper submissions are made through EasyChair using the link:
https://easychair.org/my/conference?conf=europar2023
IMPORTANT DATES
• Abstract Submission: February 17, 2023 (AoE)
• Paper Submission: February 24, 2023 (AoE)
• Author Notification: April 30, 2023
• Camera-Ready Papers: June 2, 2023
• Author Registration: June 2, 2023
ARTEFACTS
Authors of accepted papers will be invited to submit an artefact that will be evaluated
separately.
TOPICS
We invite submissions of high-quality, novel and original research results in areas
of parallel and distributed computing covered by the following list of tracks. More
information on the tracks can be found on the conference web page:
https://2023.euro-par.org/submission-of-papers/call-for-papers/
Track 1. Programming, Compilers and Performance
Chairs:
• Biagio Cosenza, University of Salerno, Italy
• Thomas Fahringer, University of Innsbruck, Austria
Track 2. Scheduling, Resource Management, Cloud, Edge Computing, and Workflows
Chairs:
• Marco Aldinucci, University of Torino, Italy
• Ivona Brandic, Vienna University of Technology, Austria
Track 3. Architectures and Accelerators
Chairs:
• Jesus Carretero, University Carlos III of Madrid, Spain
• Leonel Sousa, University of Lisbon, Portugal
Track 4. Data Analytics, AI, and Computational Science
Chairs:
• Maciej Malawski, AGH University of Science and Technology, Poland
• Radu Prodan, University of Klagenfurt, Austria
Track 5. Theory and Algorithms
Chairs:
• Chryssis Georgiou, University of Cyprus, Cyprus
• Christos Kaklamanis, University of Patras, Greece
Track 6. Multidisciplinary, Domain-specific and Applied Parallel and Distributed Computing
Chairs:
• Francisco F. Rivera, University of Santiago de Compostela, Spain
• Domenico Talia, University of Calabria, Italy
*** Last Call for Workshop and Tutorial Proposals ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
Proposals due: January 16, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
PROPOSAL FORMAT
Workshop and tutorial proposals should be submitted in PDF format via the Easy
Chair submission site: https://easychair.org/conferences/?conf=umap23, not
exceeding 5 pages, and following the ACM single-column format.
DETAILED INSTRUCTIONS FOR PROPOSALS
● For tutorials: https://www.um.org/umap2023/call-for-tutorials/
● For workshops: https://www.um.org/umap2023/call-for-workshops/
WORKSHOP PROPOSALS
ACM UMAP 2023, the premier international conference for researchers and
practitioners working on systems that adapt to individual users or to groups of users,
and which collect, represent, and model user information, is pleased to invite
proposals for workshops to be held in conjunction with the conference. The
workshops provide a venue to discuss and explore emerging areas of User Modeling
and Adaptive Hypermedia research with a group of like-minded researchers and
practitioners from industry and academia.
In this edition, our goal is to have a balanced workshop program comprising different
workshop formats, combining newly emerging, currently evolving and established
research topics. Different full-day and half-day workshop schemas are possible, such
as:
● Working group meetings around a specific problem or topic; participants may be
asked to submit a white paper or position statement
● Mini-conferences on specialized topics, having their own paper submission and
review processes
● Mini-competitions or challenges around selected topics with individual or team
participation
● Interactive discussion meetings focusing on subtopics of the UMAP general research
topics
● Joint panels for different workshops
We encourage both researchers and industry practitioners to submit workshop
proposals. Researchers interested in submitting a workshop proposal are invited to
contact us in advance, so we can help to design successful proposals. In particular,
for workshop proposals with novel interactive formats, we are happy to assist in
further developing and implementing the ideas.
We strongly suggest involving organizers from different institutions, bringing
different perspectives to the workshop topic. We welcome workshops with a creative
structure that may attract various types of contributions and may ensure rich
interactions.
The organizers of accepted workshops will prepare a workshop web site containing
the call for papers and detailed information about the workshop organization and
timeline. They will be responsible for their own publicity and reviewing processes.
There will be a conference adjunct proceedings published by ACM where all the
workshop papers will be published. Hence, the workshop organizers will need to
adhere to the adjunct proceedings publication timeline.
IMPORTANT DATES FOR WORKSHOP PROPOSALS
● Proposal submission: January 16, 2023
● Notification of proposal acceptance: January 30, 2023
● Send the workshop description & website URL: February 23, 2023
● Workshop Date: June 26, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
TUTORIAL PROPOSALS
Topics of interest include, but are not limited to:
● New user modeling technologies, methods, techniques, and trends (e.g. exploiting
data mining and big data analytics for user modeling, evaluation methodologies,
data visualization, etc.)
● User modeling and personalization techniques for specific domains (e.g., health
sciences, e-government, e-commerce, cultural heritage, education, internet of things,
mobile, music, information retrieval, etc.)
● Application of user modeling and personalization techniques for information
retrieval and recommender systems
● Eliciting and learning user preferences by taking into account users’ emotional
state, physical state, personality, trust, cognitive factors
An ideal tutorial should be broad enough to provide a basic introduction to the
chosen area, but it should also cover the most important topics in depth. Tutorial
presenters can have one page in the adjunct proceedings.
IMPORTANT DATES FOR TUTORIAL PROPOSALS
● Proposals due: January 16, 2023
● Notification of acceptance: January 30, 2023
● Camera-ready tutorial summary: May 18, 2023
● Adjunct proceedings camera ready: May 18, 2023
● Workshop and Tutorial Day: June 26, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
WORKSHOPS AND TUTORIALS CHAIRS
● Veronika Bogina, Haifa University, Israel
sveron AT gmail.com
● Antonela Tommasel, ISISTAN, CONICET-UNICEN
antonela.tommasel AT isistan.unicen.edu.ar
*** Last Call for Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP is the premier international conference for researchers and practitioners
working on systems that adapt to individual users or groups of users, and that
collect, represent, and model user information. ACM UMAP is sponsored by ACM
SIGCHI and SIGWEB. User Modeling Inc., as the core Steering Committee, oversees
the conference organization. The proceedings, published by ACM, will be part of the
ACM Digital Library.
The theme of UMAP 2023 is "Personalization in Times of Crisis”. Specifically, we
welcome submissions that highlight the impact that critical periods (such as the
COVID-19 pandemic, ongoing wars, and climate change, to name a few) can have on
user modeling, personalization, and adaptation of (intelligent) systems; the focus is
on investigations that capture how these trying times may have influenced user
behavior and whether new models are required.
While we encourage submissions related to this theme, the scope of the conference
is not limited to the theme only. As always, contributions from academia, industry,
and other organizations discussing open challenges or novel research approaches
are expected to be supported by rigorous evidence appropriate to the claims (e.g.,
user study, system evaluation, computational analysis).
IMPORTANT DATES
• Paper Abstracts: January 19, 2023 (mandatory)
• Full paper: January 26, 2023
• Notification: April 11, 2023
• Camera-ready: May 2, 2023
• Conference: June 26 - 29, 2023
Note: The submissions deadlines are at 11:59 pm AoE time (Anywhere on Earth)
CONFERENCE TOPICS
We welcome submissions related to user modeling, personalization, and adaptation
of (intelligent) systems targeting a broad range of users and domains. For detailed
descriptions and the suggested topics for each track please visit the UMAP 2023
website.
Personalized Recommender Systems
This track invites works from researchers and practitioners on recommender
systems. In addition to mature research works addressing technical aspects of
recommendations, we welcome research contributions that address questions
related to user perception, decision-making, and the business value of
recommender systems.
Knowledge Graphs, Semantics, Social and Adaptive Web
This track welcomes works focused on the use of knowledge representations (i.e.,
novel knowledge bases), graph algorithms (i.e., graph embedding techniques), and
social network analysis at the service of addressing all aspects of personalization,
user model building, and personal experience in online social systems. Moreover,
this track invites works in adaptive hypermedia, as well as semantic and social web.
Intelligent User Interfaces
This track invites works exploring how to make the interaction between computers
and people smarter and more productive, leveraging solutions from human-computer
interaction, data mining, natural language processing, information visualization, and
knowledge representation and reasoning.
Personalizing Learning Experiences through User Modeling
This track invites researchers, developers, and practitioners from various disciplines
to submit their innovative learning solutions, share acquired experiences, and discuss
their modeling challenges for personalized adaptive learning.
Responsibility, Compliance, and Ethics
Researchers, developers, and practitioners have a social responsibility to account for
the impact that technologies have on individuals (users, providers, and other
stakeholders) and society. This track invites works related to the science of building,
maintaining, evaluating, and studying adaptive systems that are fair, transparent,
respectful of users’ privacy, and beneficial to society.
Personalization for Persuasive and Behavior Change Systems
This track invites submissions focused on personalization and tailoring for persuasive
technologies, including but not limited to personalization models, user models,
computational personalization, design, and evaluation methods. It also welcomes
work that brings attention to the user experience and designing personalized and
adaptive behavior change technologies.
Virtual Assistants, Conversational Interactions, and Personalized Human-robot
Interaction
This track invites works investigating new models and techniques for adapting
synthetic companions (e.g., virtual assistants, chatbots, social robots) to individual
users. With the conversational modality so in vogue across disciplines, this track
welcomes work highlighting the model and deployment of synthetic companions
driven by conversational search and recommendation paradigms.
Research Methods and Reproducibility
This track invites submissions on methodologies to evaluate personalized systems,
benchmarks, and measurement scales, with particular attention to the reproducibility
of results and techniques. Furthermore, the track looks for submissions that report
new insights from reproducing existing works.
SUBMISSION AND REVIEW PROCESS
Submissions for any of the aforementioned tracks should have a maximum length of
*14 pages* (excluding references) in the ACM new single-column format
(https://www.acm.org/publications/proceedings-template). (Papers of any length up
to 14 pages are encouraged; reviewers will comment on whether the size is
appropriate for the contribution.) The submission link is:
https://easychair.org/conferences/?conf=umap23 .
Accepted papers will be included in the conference proceedings and presented at the
conference. At least one author should register for the conference by the early
registration date cut-off.
UMAP uses a *double-blind* review process. Authors must omit their names and
affiliations from their submissions; they should also avoid obvious identifying
statements. For instance, citations to the authors' prior work should be in the third
person. Submissions not abiding by anonymity requirements will be desk rejected.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PROGRAM CHAIRS
• Julia Neidhardt, TU Wien, Austria
• Sole Pera, TU Delft, The Netherlands
TRACK CHAIRS
Personalized Recommender Systems
• Noemi Mauro (University of Torino, Italy)
• Olfa Nasraoui (University of Louisville, USA)
• Marko Tkalcic (University of Primorska, Slovenia)
Knowledge Graphs, Semantics, Social and Adaptive Web
• Daniela Godoy (ISISTAN - CONICET/UNICEN University, Argentina)
• Cataldo Musto (University of Bari, Italy)
Intelligent User Interfaces
• Bart Knijnenburg (Clemson University, USA)
• Katrien Verbert (KU Leuven, Belgium)
• Wolfgang Wörndl (TU Munich, Germany)
Personalizing Learning Experiences through User Modeling
• Oleksandra Poquet (TU Munich, Germany)
• Olga C. Santos (UNED, Spain)
Responsibility, Compliance, and Ethics
• Michael Ekstrand (Boise State University, USA)
• Peter Knees (TU Wien, Austria)
Personalization for Persuasive and Behavior Change Systems
• Federica Cena (University of Torino, Italy)
• Rita Orji (Dalhousie University, Canada)
• Jun Zhao (Oxford University, England)
Virtual Assistants, Conversational Interactions, and Personalized Human-Robot Interaction
• Li Chen (Hong Kong Baptist University, Hong Kong)
• Yi Zhang (University of California Santa Cruz, USA)
• Ingrid Zukerman (Monash University, Australia)
Research Methods and Reproducibility
• Dietmar Jannach (University of Klagenfurt, Austria)
• Alan Said (University of Gothenburg, Sweden)
Contact information: umap2023-program(a)um.org
*** First Call for Workshop Proposals ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
The 19th IEEE eScience Conference will be held in Limassol, Cyprus on October 9-13, 2023.
eScience 2023 welcomes proposals for workshops to be co-located with the main conference
on Monday, October 9 and Tuesday, October 10, 2023.
The eScience conference has a long history of hosting well-attended workshops broadly
related to eScience and co-located with the main conference. These workshops share the goal
of bringing together international and interdisciplinary research communities, developers, and
users of eScience applications and enabling IT technologies.
Workshops play a crucial role in the conference by providing an opportunity for researchers
and practitioners to present their work in a more focused way than the conference itself and to
have in-depth discussions of particular topics of interest to the community. Workshops may be
focused on any eScience-related topic including, but not limited to interdisciplinary and
translational research, continuum computing infrastructures, data science, sustainability, and
education.
eScience 2023 invites authors of workshop proposals to consider a diverse group of
organizers, paper reviewers, and keynote speakers in terms of race/ethnicity, gender, and
geographic areas.
eScience 2023 accepts two types of workshop proposals:
(1) workshops with peer-reviewed papers and proceedings, and
(2) workshops or mini-symposia with invited talks and no proceedings.
Workshops with peer-reviewed papers and proceedings
The proceedings of workshops with peer-reviewed papers will be included in the eScience
2023 proceedings to be published by the IEEE Computer Society Press, USA and made available
online through the IEEE Digital Library, if the following criteria are followed:
• The solicitation for papers must be open.
• All the papers must be peer-reviewed by a qualified Program Committee.
• The workshops Program Committee must have an appropriate size for the expected number
of submissions.
• The workshop proceedings must have at least 4 papers at a length of at least 6 pages and no
longer than 10 pages (including figure, tables, and citations) in the IEEE conference format.
• For each paper selected for publication, at least one of the authors must be registered to
eScience 2023 to present the paper in person.
Workshop organizers are responsible for establishing a Program Committee and a paper
submission system, collecting and evaluating submissions, notifying authors of acceptance or
rejection in due time, ensuring a transparent and fair selection process, organizing selected
papers into sessions, and assigning session chairs. Proposals showing clear focus and
objectives in areas of emerging or developing interest will be prioritized.
Workshop proposals should be submitted via email to workshops(a)escience-conference.org
and not exceed 5 pages in length.
Proposals should include the following information:
• Workshop name and acronym.
• Workshop description, including its focus and goals (max. 500 words).
• Names and affiliations of the organizers and tentative composition of the committee (we
invite the authors of the proposal to consider a diverse group of organizers and committee
members in terms of e.g., race, ethnicity, gender, geographic areas, etc.).
• Expected number of submissions/accepted papers.
• Prior history of this workshop, if any.
Workshops or mini-symposia with invited talks and no proceedings
Workshop organizers are responsible for inviting the speakers, establishing a program in due
time, organizing the selected talks into sessions, and assigning session chairs. Proposals
gathering experts in areas of emerging or developing interest will be prioritized.
Each speaker must be registered to eScience 2023 to present in a session.
Workshop proposals should be submitted via email to workshops(a)escience-conference.org
and not exceed 5 pages in length.
Proposals for workshops or mini-symposia with invited talks only should include the
following information:
• Workshop name and acronym
• Workshop description (including its focus and goals) (max. 500 words)
• Names and affiliations of the organizers
• Expected number of talks and their length
• Tentative list of speakers and talk titles
• Prior history of this workshop, if any
KEY DATES
• Workshop Submissions due: Friday, February 10, 2023 (AoE)
• Workshop Acceptance Notification: Friday, February 24, 2023
• All Camera-ready Submissions due: Friday, July 21, 2023
• Final list of talks / agenda for no-proceedings workshops: Friday, July 21, 2023
CONTACT INFORMATION
Workshop Chairs (contact: workshops(a)escience-conference.org):
• Iraklis Klampanos, National Centre for Scientific Research “Demokritos”, Greece
• Fred Suter, Oak Ridge National Laboratory, USA
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
*** First Call for Papers ***
19th IEEE eScience Conference (eScience 2023)
October 9-13, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.escience-conference.org/2023/
eScience 2023 provides an interdisciplinary forum for researchers, developers, and users of
eScience applications and enabling IT technologies. Its objective is to promote and encourage
all aspects of eScience and its associated technologies, applications, algorithms, and tools,
with a strong focus on practical solutions and open challenges. The conference welcomes
conceptualization, implementation, and experience contributions enabling and driving
innovation in data- and compute-intensive research across all disciplines, from the physical
and biological sciences to the social sciences, arts, and humanities; encompassing artificial
intelligence and machine learning methods; and targeting a broad spectrum of architectures,
including HPC, Cloud, and IoT.
The overarching theme of the eScience 2023 conference is “open eScience”. This year, the
conference is promoting four additional key topics:
• Computational Science for sustainable development
• FAIR
• Research Infrastructures for eScience
• Continuum Computing: Convergence between Cloud Computing and the Internet of Things
(IoT)
The conference is soliciting two types of contributions:
• Full papers (10 pages) presenting previously unpublished research achievements or
eScience experiences and solutions
• Posters (2 pages) showcasing early-stage results and innovations
Submitted papers should use the IEEE 8.5×11 manuscript guidelines: double-column text
using single-spaced 10-point font on 8.5×11-inch pages. Templates are available from
http://www.ieee.org/conferences_events/conferences/publishing/templates.html .
Submissions should be made via the Easy Chair system using the submission link:
https://easychair.org/conferences/?conf=escience2023 .
All submissions will be single-blind peer reviewed. Selected full papers will receive a slot for
an oral presentation. Accepted posters will be presented during a poster reception. Accepted
full papers and poster papers will be published in the conference proceedings. Rejected full
papers can be re-submitted for a poster presentation. At least one author of each accepted
paper or poster must register as an author at the full registration rate. Each author registration
can be applied to only one accepted submission.
AWARDS
eScience 2023 will host the following awards, which will be announced at the conference.
• Best Paper Award
• Best Student Paper Award
• Best Poster Award
• Best Student Poster Award
• Outstanding Early Career Contribution – this award is associated with poster submissions
and short presentations of attendees in their early career phase (i.e., postdoctoral researchers
and junior scientists).
KEY DATES
• Paper Submissions Due: Friday, May 26, 2023 (AoE)
• Notification of Paper Acceptance: Friday, June 30, 2023
• Poster Submissions due: Friday, July 7, 2023 (AoE)
• Poster Acceptance Notification: Monday, July 24, 2023
• All Camera-ready Submissions due: Monday, August 14, 2023
• Author Registration Deadline: Monday, August 14, 2023
ORGANISATION
General Chair
• George Angelos Papadopoulos, University of Cyprus, Cyprus
Technical Program Co-Chairs
• Rafael Ferreira da Silva, Oak Ridge National Laboratory, USA
• Rosa Filgueira, University of St Andrews, UK
Organisation Committee
https://www.escience-conference.org/2023/organizers
Steering Committee
https://www.escience-conference.org/about/#steering-committee
Email contact: Technical-Program(a)eScience-conference.org
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Hybrid Games and Interaction Design*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
link
<https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…>
----------------------------------------------------------------
CFP: link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call56>
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Nelson Zagalo, DigiMedia, University of Aveiro, Portugal
• Fotis Liarokapis, University of Technology, Cyprus
• Micael Sousa, University of Coimbra, Portugal
• Ana Patrícia Oliveira, University of Aveiro, Portugal/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *January 15*, 2023
• Notification to the authors: February 20, 2023
• Camera ready paper: March 15, 2023
• Publication of the special issue: April, 2023
===========================================
*Overview*
-----------------------------------------------------------
Board games gained significant momentum throughout the past two decades,
with some of the best creations earning millions of dollars in funding
platforms during 2021, in spite of the Covid-19 pandemic. Additionally,
digital games have surpassed all other media, from film to music, in
investments and returns. Board and digital games are two forms of play
which use the same base of design – the game design – so it was without
surprise that a new hybrid approach, that mixed both media, would appear.
Over the past five years, we have seen games with Augmented Reality,
board games using smartphones as assisting tools, tablets being used as
boards, or even games using real food–edible games. This combination of
digital and physical components and strategies in games contributes to a
new experience of play which enhances not only the player’s immersion
and interaction, but also the contents, presentation, atmosphere, and
control of the game. There are some questions emerging in this
discussion, namely about the complementary relationship between physical
and digital games: What are the borderlines between real and virtual
dimensions in hybrid games? How can hybrid games provide a more
participatory gaming experience while players become engaged with
digital and physical components at the same time? Which model of
interaction design of hybrid games best favors player experience,
communication, and engagement?
In this special issue, we want not only to present the current
state-of-the-art of the hybrid games, as the possibilities beyond
current days, making use of speculative approaches to design, as design
fiction, but we want to dig deeper through the lenses of interaction
design, in order to understand the new needs in the realm of
technologies. Furthermore, we want to understand the full impacts and
effects of this move on human interaction with game artifacts and
consequently find out what should we expect from the discipline of
interaction design while using ludic approaches in the next decade.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Gamification of the Learning Process' includes, but is not limited to:
• Hybrid digital/physical games
• Methods of hybrid game design
• Design Fiction and Hybrid Interaction Design
• Interaction design relation with game design
• Play Hybridism
• Hybrid systems;
• Hybrid design models;
• Hybrid game mechanics and patterns;
• Hybrid storytelling models;
• Hybrid Game interaction models;
• Cognition and game design;
• Aesthetics of Hybrid Digital/Physical Games;
• Board games and Digital Games;
• Hybrid-games design;
• Hybrid game User Experience;
• Players’ physical/digital behavior modelling;
• NPC behavior and Physical Characters
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
-> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Hybrid Games and Interaction Design")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Hybrid Games and Interaction Design/
• nzagalo [at] ua [dot] pt
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N. 59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
Hello everyone,
We are excited to share that MobileHCI 2023 will be held in person (with hybrid participation) during September 26-29, 2023 in Athens, Greece.https://mobilehci.acm.org/2023/https://mobilehci.acm.org/2023/ https://mobilehci.acm.org/2023/https://mobilehci.acm.org/2023/Accepted papers will be included in the Proceedings of the ACM (PACM), and will be archived in the ACM Digital Library.Don't miss this opportunity to submit your paper to MobileHCI 2023.#Full Paper DeadlineAbstract Submission: January 20, 2023Submission: January 27, 2023Notifications: March 13, 2023Revised Submission: May 5, 2023Final Notifications: June 2, 2023Camera-Ready: June 16, 2023The theme for MobileHCI’23 is “Beyond morality: Ethics and action in MobileHCI”. We invite all authors to especially consider and discuss ethical aspects in their work, as part of their problem definitions, system design, experiment design, instrument and metric adoption, and conclusions and generalizations of research findings. It is also a friendly nudge encouraging us to rethink "mobile" in MobileHCI. Our suggested topics include, but are not limited to:Systems and InfrastructureThe design, architecture, deployment, and evaluation of systems and infrastructures that support the development of or interaction with mobile devices and services.Devices and TechniquesThe design, construction, usage, and evaluation of devices and techniques that create valuable new capabilities for mobile human-computer interaction.Applications and ExperiencesDescriptions of the design, empirical study of interactive applications, or analysis of usage trends that leverage mobile devices and systems.MobileHCI for Social GoodUsing mobile HCI to address societal challenges of our times such as health care, mobility, sustainability, social engagement, and civic engagement.Methods and ToolsNew methods and tools designed for or applied to studying or building mobile user interfaces, applications, and mobile users.Theories and ModelsCritical analysis or organizing theory with clearly motivated relevance to the design or study of mobile human-computer interaction; taxonomies of design or devices; well-supported essays on emerging trends and practice in mobile human-computer interaction.Provocations and New PerspectivesWell-argued and well-supported visions of the future of mobile computing; non-traditional topics that bear on mobility; underrepresented viewpoints and perspectives that convincingly bring something new to mobile research and practice.If you have any inquiries, please feel free to send email to the organizing committee (https://mobilehci.acm.org/2023/committee.phphttps://mobilehci.acm.org/2023/committee.php https://mobilehci.acm.org…) https://mobilehci.acm.org/2023/committee.php)We hope to see you next year in Athens!
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
- a SCOPUS and Web of Science - Emerging Sources (Thomson Reuters)
indexed Journal - founded in 2005*
*that implements also video presentations of the published
contributions. *
-----------------------------------------------------------------------------
*On-line Event*
-----------------------------------------------------------------------------
*Special issue N. 53
*on:*
Gamification of the Learning Process
*/co-guest editors: Davide Carneiro, Pilar Cáceres, Mariana Reimão Carvalho/
*Meet the authors *
authors list
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=27>
on the /*9th of January - 16:00 CET*/
/(event coordination by: Janika Leoste & Oscar Mealha)/
to attend the presentations, for free, please fill the reservation form
-> link
<https://docs.google.com/forms/d/e/1FAIpQLSfH9QlAy8kRQjCVfS2W7yp8NAzNP18hgTk…>
Articles are available for free downloading at ->
https://doi.org/10.55612/s-5002-053
-----------------------------------------------------------------------------
To keep updated join the IxD&A groups @:
IxD&A Linkedin ->link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook ->link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel ->link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
------------------------------------------------------------------------------
/IxD&A implements the Gold Open Access road to its contents with no
charge to the authors
/
If you wish to help us in improving the quality of the journal, please
donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
/////
/////=========================================================
IxD&A Privacy Policy
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=9&a=1>
=========================================================
*= IS-EUD 2023 = *
9th International Symposium on End-User Development (IS-EUD 2023)
6-8 June 2023, Cagliari, Italy
https://cg3hci.dmi.unica.it/iseud2023/
Complete CfP: https://cg3hci.dmi.unica.it/iseud2023/cfp.html
End-User Development (EUD) aims to empower end-users who are not
necessarily experts in technology development, to create their own
technology to address their specific needs. These technologies might
include mobile, web or software systems, IoT solutions, physical computing
devices or machine learning systems.
IS-EUD is a bi-annual event that gathers researchers interested to extend
our knowledge about how to design end-user development technologies and to
provide scientific accounts of phenomena surrounding end-user development
practices.
*== Topics ==*
The conference welcomes contributions that:
• describe new, simple and efficient environments for end-user development
• describe new processes, methods and techniques for empowering users to
create, modify and tailor technology artefacts
• present case studies and design implications on challenges and practices
of end-user development
• develop theoretical concepts and foundations for the field of end-user
development
*== Contributions ==*
Submission website: https://equinocs.springernature.com/service/IS-EUD2023
*=== Papers ===*
• *Regular papers*, up to 16 pages (not counting references), describing
original unpublished research making a substantial contribution to the
research field
• *Short papers*, up to 8 pages (not counting references), describing
original unpublished research, making a small but solid contribution to the
field
All submissions will be reviewed by the Program Committee. The review
process for this category is double-blind, thus submissions must be
anonymized. Accepted papers (both regular and short) will appear in the
archival proceedings of IS-EUD 2023, published by Springer in the Lecture
Notes on Computer Science (LNCS)
• Submission deadline: 1 March 2023
• Notification: 23 March 2023
• Camera-ready: 16 April 2023
*=== Workshop Proposals ===*
Workshop proposals are invited (up to 6 pages) aligned to the themes of the
conference. Workshops provide an informal setting where participants have
the opportunity to discuss specific topics in an atmosphere that fosters
the active exchange of ideas.
Workshops can be half-day or one-day long and will be held on June 6, 2023.
Accepted workshop proposals will be included in the IS-EUD 2023 adjunct
proceedings, which will be submitted to CEUR-WS.org for online publication.
• Submission deadline: 8 February 2023
• Notification: 15 February 2023
• Camera-ready: 30 April 2023
*=== Demonstrations and Work in Progress ===*
Demonstrations offer the chance to show EUD-related systems to the
community. Submitted contributions should explain the system relevance and
describe a plan for the activities during the conference.
Work in progress submissions (up to 6 pages) are intended for presenting
preliminary results or tentative findings and position papers. The authors
of accepted contributions will have the opportunity to give an oral
presentation during parallel sessions.
Accepted demonstration and work in progress papers will be included in the
IS-EUD 2023 adjunct proceedings, which will be submitted to CEUR-WS.org for
online publication.
• Submission deadline: 30 March 2023
• Notification: 20 April 2023
• Camera-ready: 28 April 2023
*=== Doctoral Consortium ===*
The IS-EUD Doctoral Consortium is intended to bring together PhD students
working on theory and application of EUD. We particularly encourage
students that are about half-way through their doctoral research to submit
doctoral consortium contributions (max 6 pages) describing the topic of
their PhD, their approach and a summary of their progress.
Accepted doctoral consortium papers will be included in the IS-EUD 2023
adjunct proceedings, which will be submitted to CEUR-WS.org for online
publication.
• Submission deadline: 30 March 2023
• Notification: 20 April 2023
• Camera-ready: 28 April 2023
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760 | Skype: davide.spano5
Website <http://people.unica.it/davidespano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>
*** Second Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, 5* St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 1, 2023 (AoE)
(Proceedings to be published by Springer in LNCS; Best Paper Award
sponsored by Springer with 300 EUR)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 1, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
The best paper will be sponsored with 500 EUR by Springer.
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with an accredited journal (under
negotiation).
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
*** First Call for Submissions ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
AIM AND SCOPE
Nowadays, Service-Oriented and Cloud Computing are the primary approaches to build
large-scale distributed systems and deliver software services to end users. Cloud-native
software is pervading the delivery of enterprise applications, as they are composed of
(micro)services that can be independently developed and deployed by exploiting multiple
heterogeneous technologies. Resulting applications are polyglot service compositions that can
then be shipped in serverful or serverless platforms (e.g., using virtualization technologies).
These characteristics make Service-Oriented and Cloud Computing the natural answers for
fulfilling the industry’s need for flexibly scalable and maintainable enterprise applications, to
be delivered through state-of-the-art methodologies, like DevOps. To further support this,
researchers and practitioners need to create methods, tools and techniques to support
cost-effective and secure development as well as use of dependable devices, platforms,
services and service-oriented applications in the Cloud, now also considering the Cloud-IoT
computing continuum to exploit widespread adoption of smart connected things and the
increasing growth of their computing capabilities.
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state-of-the-art and practice of Service-Oriented Computing
and Cloud Computing in Europe. ESOCC aims to facilitate the exchange between researchers
and practitioners in the areas of Service-Oriented Computing and Cloud Computing, as well as
to explore the new trends in those areas and foster future collaborations in Europe and beyond.
TOPICS OF INTEREST
ESOCC 2023 seeks original, high-quality contributions related to all aspects of Service-Oriented
and Cloud computing. Specific topics of interest include, but are not limited to: • Applications for Service-Oriented and Cloud Computing, e.g., big data, commerce, energy,
finance, health, scientific computing, smart cities • Blockchains for Service-Oriented and Cloud Computing • Business aspects of Service-Oriented and Cloud Computing, e.g., business models,
brokerage, marketplaces, costs, pricing • Business processes, e.g., service-based workflow deployment and management • Cloud interoperability, service and Cloud standards, • Cloud-IoT computing continuum, e.g., edge computing, fog computing, mobility computing,
next generation services/IoT • Cloud-native architectures and paradigms, e.g., microservices and DevOps • Cloud service models, e.g., IaaS, PaaS, SaaS, DBaaS, FaaS, etc. • Deployment, composition, and management of applications in Service-Oriented and Cloud
Computing • Foundations and formal methods for Service-Oriented and Cloud Computing • Enablers for Service-Oriented and Cloud Computing, e.g., service discovery, orchestration,
matchmaking, monitoring, and analytics • Model-Driven Engineering for Service-Oriented and Cloud Computing • Multi-Cloud, cross-Cloud, and federated Cloud solutions • Requirements engineering, design, development, and testing of applications in
Service-Oriented and Cloud Computing • Semantic services and service mining • Service and Cloud middlewares and platforms • Software/service adaptation and evolution in Service-Oriented and Cloud Computing • Storage, computation and network Clouds • Sustainability and energy issues in Service-Oriented and Cloud Computing • Quality aspects (e.g., governance, privacy, security, and trust) of Service-Oriented and Cloud
Computing • Quality of Service (QoS) and Service-Level Agreement (SLA) for Service-Oriented and Cloud
Computing • Social aspects of Service-Oriented and Cloud Computing, e.g., crowdsourcing services, social
and crowd-based Clouds • Virtualization for Service-Oriented and Cloud Computing, e.g., serverless, container-based
virtualization, VMs
IMPORTANT DATES
• Submission of abstracts: June 4th, 2023 (AoE) • Submission of full papers: June 11th, 2023 (AoE) • Notification to authors: July 14th, 2023 (AoE) • Camera-ready versions due: July 31st, 2023 (AoE)
TYPES OF SUBMISSIONS
ESOCC 2023 invites submissions of the following kinds: • Regular Research Papers (15 pages including references, for the technical and special tracks) • PhD Symposium (12 pages including references) • Projects and Industry Reports (Projects and Industry Reports (1 to 6 pages including
references, describing an ongoing EU or national project, or providing industrial perspectives
on innovative applications, technologies, or methods in ESOCC’s scope)
We only accept original papers, not submitted for publication elsewhere. The papers must be
formatted according to the proceedings guidelines of Springer’s Lecture Notes in Computer
Science (LNCS) series (http://www.springer.com/lncs).
They must be submitted to the EasyChair site at: https://easychair.org/conferences/?conf=esocc2023 by selecting the right track.
Accepted papers from all tracks will be published in the main conference proceedings by
Springer in the LNCS series. For publication to happen, at least one author of each accepted
paper is expected to register and present the work at the conference.
A journal special issue is planned, and authors of selected accepted papers will be invited to
submit extended versions of their articles.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
*** First Call for Special Track Proposals ***
10th European Conference On Service-Oriented And Cloud Computing (ESOCC 2023)
October 24-26, 2023, Golden Bay Beach Hotel, Larnaca, Cyprus
https://cyprusconferences.org/esocc2023/
AIM AND SCOPE
The European Conference on Service-Oriented and Cloud Computing (ESOCC) is the premier
conference on advances in the state of the art and practice of Service-Oriented Computing and
Cloud Computing in Europe. The main objectives of this conference are to facilitate the
exchange between researchers and practitioners in the areas of Service-oriented Computing
and Cloud Computing and to foster future collaborations in Europe and beyond.
ESOCC 2023 will host Special Tracks as part of its program. Special Tracks provide a space
where ESOCC participants can discuss, e.g., topics relevant to Service-Oriented and Cloud
Computing even if not explicitly mentioned in ESOCC’s topics of interest
(cf. https://cyprusconferences.org/esocc2023/call-for-papers/), early-stage research ideas
and/or results, or demonstrate industry-ready tools and research prototypes. Special Tracks
may be driven by research interests, needs from specific application domains, or aim at bringing
together practitioners and researchers from the area of Service-Oriented and Cloud Computing.
Proposals for special tracks should indicate the title of the Special Track, its aims and scope
(150-300 words), the Special Track chair(s), and the tentative members of the track’s PC.
Please email your proposals as a PDF file to the PC chairs of ESOCC 2023, Florian Rademacher
(florian.rademacher at fh-dortmund.de) and Jacopo Soldani (jacopo.soldani at unipi.it). Special
Tracks will be selected for ESOCC 2023 using a lightweight review process.
IMPORTANT DATES
• Special Track Proposal Submission: February 26th, 2023 (AoE)
• Notification of Acceptance: March 5th, 2023 (AoE)
ORGANISATIONAL INFORMATION
Chairs of accepted Special Tracks can devise a Call for Papers for their track, which will be
published on ESOCC 2023 website, together with the provided information on the track (title,
aims and scope, PC). The Call for Papers for their track will then be disseminated alongside
that of ESOCC, and submissions will be handled through the EasyChair of ESOCC, which will
include a special track link. Papers accepted for Special Tracks will be included in the main
conference proceedings of ESOCC 2023, published by Springer in the LNCS series. Special
Track chairs, presenters, and participants will be required to register through the ESOCC 2023
registration page.
In case of any questions related to the Special Tracks, please do not hesitate to contact the
Program Chairs.
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, CY
(george at ucy.ac.cy)
Program Chairs
• Florian Rademacher, University of Applied Sciences and Arts Dortmund, DE
(florian.rademacher at fh-dortmund.de) • Jacopo Soldani, University of Pisa, IT
(jacopo.soldani at unipi.it)
Steering and Program Committee
https://cyprusconferences.org/esocc2023/committees/
*** Second Call for PhD Symposium Applications ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
The Euro-Par PhD Symposium is a welcoming and supportive forum for PhD students to
present their work, meet and interact with peers, and to receive constructive feedback about
their work from experts in the Euro-Par community. The program will feature technical
presentations by PhD students, and discussions in panel and open formats.
Contributions accepted to the PhD Symposium will appear in the Euro-Par companion
proceedings.
CALL FOR APPLICATIONS
We invite submissions from PhD students at any stage of their doctoral studies. Applicants
must be officially enrolled in a PhD Program at the time of submission, and each submission
MUST be backed by an endorsement from the official PhD adviser(s). Required submission files
are as follows:
1. Proposal (in Springer LNCS format, no longer than 6 pages with references) including: • Title of work, author and affiliation • Abstract of the work • Brief description of work being/planned to be done, including the problem being addressed,
the research methodology, and preliminary results (if any)
2. Adviser Statement of Support on institutional letterhead (no longer than 2 pages),
including: • Declaration that the applicant is their PhD student, and the length of time of this relationship • Confirmation of support for applicant’s participation • The applicant's expected academic contributions • The level of work that has been achieved by the student (in the course of or before the PhD
work) • How the student will prepare for the event • How the student plans to attend the event (i.e. in person or online) • How travel and accommodation costs are to be met, if planning to attend in person • The expected impact of attending the event on the student's work
REGISTRATION STUDENTSHIPS
We are happy to announce that we can cover the registration fees of 15 student attendees; 15
awards will be funded by the Euro-Par Foundation. To qualify, you should be a PhD student
studying Informatics and Computing Science at the time of the event.
On top of the above specific criteria for each studentship, the following criteria will be used:
• Explicit recommendation by the advisor(s) is paramount, as awards will be given based on
the strength of the advisor(s) letter
• Priority will be given to in-person attendees
Successful applicants may be asked to undertake some tasks to assist the running of
Euro-Par 2023.
SUBMISSION GUIDELINES
The submission consists of:
• Proposal: A manuscript that address item 1 of the call -- see above.
• Adviser letter: A statement of support from the applicant's adviser(s) as described in the call.
Both elements are to be submitted together as a single PDF to EasyChair:
https://easychair.org/conferences/?conf=europar2023
REVIEW OF APPLICATIONS
The symposium committee members will review the submitted applications based on
originality, technical strength, quality of presentation, and relevance to the conference.
Submitted documents that do not meet the above requirements might be rejected without a
review. All submitted proposals will be checked for originality by Springer iThenticate
(proposals which show an insufficient originality might be rejected without a review).
IMPORTANT DATES
• Submission: May 20, 2023 (AoE)
• Notification: July 1, 2023
• Camera-Ready: July 15, 2023
PHD SYMPOSIUM CHAIRS
• Herodotos Herodotou, University of Cyprus. Cyprus
• Demetris Thrihinas, University of Cyprus. Cyprus
Salve,
Io ho fatto lesperienza interessante di far parte del GEV 01 nellultima
VQR (ed anche in quella precedente), per la parte informatica. Qualche
collega mi aveva chiesto informazioni su quanti prodotti sono stati
sottomessi nelle varie tematiche ERC relative a computer science,
informazione che non avevamo messo nella relazione finale.
Mi sono anche detto che probabilmente questi sarebbero dati interessanti a
tutta la comunità informatica per capire come sta evolvendo, magari si
potrebbero comparare con simili dati nei paesi in cui la ricerca in
informatica è avanzata, anche per capire se vi sono aree sovra o sotto
dimensionate.
Comunque, lANVUR mi ha gentilmente concesso i dati e lautorizzazione a
condividerli con la comunità scientifica di riferimento.
Li potete trovare a https://giove.isti.cnr.it/Users/Fabio/vqr.png
In fase di conferimento dei prodotti alla VQR, ciascuno prodotto poteva
essere associato fino a un massimo di tre codici ERC. Le tabelle, pertanto,
riportano la distribuzione dei suddetti prodotti in base a tale ordinamento.
Come da richiesta, il dato è fornito sia per il SSD INF/01 che per lintero
GEV01, con riferimento alla VQR 2011-2014 e alla VQR 2015-2019.
Buona lettura ed analisi !
Fabio
*** Second Call for Doctoral Consortium Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-doctoral-consortium-papers/
Submissions due: March 31, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
ACM UMAP 2023 is the premier international conference on systems that adapt to
users and user models for adaptation. The UMAP 2023 Doctoral Consortium (DC) will
take place as part of the 31st International Conference on User Modeling, Adaptation,
and Personalization. The DC provides an opportunity for doctoral students to explore
and develop their research interests under the guidance of distinguished researchers
and industry practitioners from the field.
Doctoral students are invited to apply to present their research to experienced
scholars who will provide constructive feedback and advice. Students should
consider participating in the DC if they are at least one year away from completing
their dissertation at the time of the event, but after having settled on a research
area or dissertation topic.
This forum will provide Ph.D. students with an opportunity to
• Present and discuss their research ideas to experienced scholars in a supportive,
formative, and yet critical environment
• Explore and develop their research interests under the guidance of distinguished
researchers from the field who will provide constructive feedback and advice;
• Explore career pathways available after completing their Ph.D. degree
• Network and build collaborations with other members of the community
Students are asked to submit a brief proposal outlining their doctoral research,
which will be evaluated by the consortium committee. Good quality applications will
be selected for presentation at a DC Session as part of the conference. Each student
with an accepted submission will be assigned a mentor who will provide feedback on
the student’s work and will discuss the doctoral research with the student and the
audience at the consortium.
GENERAL GUIDELINES FOR A DOCTORAL CONSORTIUM PAPER AND SUBMISSION
INSTRUCTIONS
Please refer to the conference web site for more detailed information regarding the
preparation and submission of DC contributions:
https://www.um.org/umap2023/call-for-doctoral-consortium-papers/
IMPORTANT DATES
● Submission of papers: March 31, 2023
● Notification of acceptance: April 28, 2023
● Camera-ready versions of accepted papers: May 2, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
DC CHAIRS
● Antonija Mitrovic, Canterbury University, New Zealand
● Michel Desmarais, Polytechnique Montreal, Canada
● Martijn Willemsen, Eindhoven University of Technology and JADS, Netherlands
● Contact: umap2023-doctoral(a)um.org
*** Second Call for Posters and Demos ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects.
We invite participants to submit original and unpublished works as posters and/or demos to the
Euro-Par 2023 conference presenting the latest breakthroughs which have been developed in
H2020, Horizon Europe, EuroHPC JU, national, regional and international R&D projects.
Topics of interest should cover the conference scope and tracks (please visit the conference
web site for more information about the topics covered by Euro-Par). The poster/demo
sessions will provide an excellent opportunity for students and researchers to present early-
stage research results and receive valuable feedback on their ongoing research from the
community.
SUBMISSION AND REVIEW PROCESS
The authors are invited to submit poster and/or demo papers formatted in the Springer
LNCS style:
http://www.springer.com/gp/computer-science/lncs/conference-proceedings-gui…
and not exceeding 4 pages (including references, etc.) Submission should be done via
Easy Chair, using the following link: https://easychair.org/my/conference?conf=europar2023
Submissions to the poster and demo track will be evaluated through a comprehensive
peer-review process by the Poster and Demo Track Program Committee. The posters and
demos will be evaluated in terms of technical merit, innovation, and the potential to
stimulate interesting discussions and exchange of ideas at the conference.
The authors of accepted poster and demo papers must register and present them at the
conference. Accepted poster and demo papers will be included in the workshop proceedings
to be published by Springer in LNCS after the conference.
BEST POSTER AND DEMO AWARD
All posters and demos will be considered for the Best Poster Award and the Best Demo Award,
respectively. Decisions will be based on the quality of the submission, as well as live
interactions with the Committee during the conference.
IMPORTANT DATES
• Deadline for Submission of Posters/Demos: May 20, 2023
• Notification of Acceptance: July 1, 2023
POSTER & DEMO CHAIR
• George Pallis, University of Cyprus, Cyprus (pallis-AT-ucy.ac.cy)
*** Third Call for Workshop and Tutorial Proposals ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
Proposals due: January 16, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
PROPOSAL FORMAT
Workshop and tutorial proposals should be submitted in PDF format via the Easy
Chair submission site: https://easychair.org/conferences/?conf=umap23, not
exceeding 5 pages, and following the ACM single-column format.
DETAILED INSTRUCTIONS FOR PROPOSALS
● For tutorials: https://www.um.org/umap2023/call-for-tutorials/
● For workshops: https://www.um.org/umap2023/call-for-workshops/
WORKSHOP PROPOSALS
ACM UMAP 2023, the premier international conference for researchers and
practitioners working on systems that adapt to individual users or to groups of users,
and which collect, represent, and model user information, is pleased to invite
proposals for workshops to be held in conjunction with the conference. The
workshops provide a venue to discuss and explore emerging areas of User Modeling
and Adaptive Hypermedia research with a group of like-minded researchers and
practitioners from industry and academia.
In this edition, our goal is to have a balanced workshop program comprising different
workshop formats, combining newly emerging, currently evolving and established
research topics. Different full-day and half-day workshop schemas are possible, such
as:
● Working group meetings around a specific problem or topic; participants may be
asked to submit a white paper or position statement
● Mini-conferences on specialized topics, having their own paper submission and
review processes
● Mini-competitions or challenges around selected topics with individual or team
participation
● Interactive discussion meetings focusing on subtopics of the UMAP general research
topics
● Joint panels for different workshops
We encourage both researchers and industry practitioners to submit workshop
proposals. Researchers interested in submitting a workshop proposal are invited to
contact us in advance, so we can help to design successful proposals. In particular,
for workshop proposals with novel interactive formats, we are happy to assist in
further developing and implementing the ideas.
We strongly suggest involving organizers from different institutions, bringing
different perspectives to the workshop topic. We welcome workshops with a creative
structure that may attract various types of contributions and may ensure rich
interactions.
The organizers of accepted workshops will prepare a workshop web site containing
the call for papers and detailed information about the workshop organization and
timeline. They will be responsible for their own publicity and reviewing processes.
There will be a conference adjunct proceedings published by ACM where all the
workshop papers will be published. Hence, the workshop organizers will need to
adhere to the adjunct proceedings publication timeline.
IMPORTANT DATES FOR WORKSHOP PROPOSALS
● Proposal submission: January 16, 2023
● Notification of proposal acceptance: January 30, 2023
● Send the workshop description & website URL: February 23, 2023
● Workshop Date: June 26, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
TUTORIAL PROPOSALS
Topics of interest include, but are not limited to:
● New user modeling technologies, methods, techniques, and trends (e.g. exploiting
data mining and big data analytics for user modeling, evaluation methodologies,
data visualization, etc.)
● User modeling and personalization techniques for specific domains (e.g., health
sciences, e-government, e-commerce, cultural heritage, education, internet of things,
mobile, music, information retrieval, etc.)
● Application of user modeling and personalization techniques for information
retrieval and recommender systems
● Eliciting and learning user preferences by taking into account users’ emotional
state, physical state, personality, trust, cognitive factors
An ideal tutorial should be broad enough to provide a basic introduction to the
chosen area, but it should also cover the most important topics in depth. Tutorial
presenters can have one page in the adjunct proceedings.
IMPORTANT DATES FOR TUTORIAL PROPOSALS
● Proposals due: January 16, 2023
● Notification of acceptance: January 30, 2023
● Camera-ready tutorial summary: May 18, 2023
● Adjunct proceedings camera ready: May 18, 2023
● Workshop and Tutorial Day: June 26, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
WORKSHOPS AND TUTORIALS CHAIRS
● Veronika Bogina, Haifa University, Israel
sveron AT gmail.com
● Antonela Tommasel, ISISTAN, CONICET-UNICEN
antonela.tommasel AT isistan.unicen.edu.ar
*** Apologies for cross-posting ***
Dear colleagues,
We are happy to announce the call for papers for our one-day
hybrid workshop on “HCI for Climate Change: Imagining Sustainable Futures” at
the upcoming CHI 2023 conference <https://chi2023.acm.org/>.
As the climate crisis is turning into one of the most critical issues of
our time, HCI researchers keep reflecting on the role their work can play
in reducing the impact of adverse environmental changes. The HCI community
has been addressing these changes and challenges from multiple angles -
angles, which have several points of contact and would benefit from finding
synergies. With this workshop, we aim to convene the CHI community to
discuss how HCI can leverage its traditional skill sets and
multidisciplinary influences to address climate change issues.
Our full workshop proposal can be accessed here
<https://drive.google.com/drive/folders/10aitYWEO3DryAPiRzPOuYAuuRYJsJ2gp?us…>
.
After the workshop, we will create a special issue in a journal to which we
invite all the workshop participants to submit.
TOPICS OF INTEREST
Possible topics for submissions may include (but are not limited to):
-
Communicating science
-
Data physicalization, visualization, sonification
-
Community engagement and activism
-
Policymaking
-
Envisioning future scenarios
-
Eco-social relations and climate justice
-
System thinking/interconnection of economic, social, and environmental
dimensions
-
Interdisciplinarity and new competencies for HCI researchers
-
Post-human, more-than-human, diffractive and entangled views, theories,
and practices
HOW TO APPLY?
Participants are invited to send a short paper (min. 2 - max. 6 pages) in
the form of a research, reflection, pictorial, provocation, or design
fiction using the ACM SIGCHI template (single-column)
<https://chi2023.acm.org/submission-guides/chi-publication-formats/> via
Easy Chair. Submissions will be assessed by the workshop organizers based
on their potential to spark interesting discussions.
KEY DATES
Submission opens: January 18, 2023, AoE
Submission deadline: February 16, 2023, AoE
Notification: March 1, 2023, AoE
Workshop: April 2023, exact date TBA
ATTENDANCE
The “HCI for Climate Change: Imagining Sustainable Futures” workshop will
be hybrid, participants can join online and at the CHI conference venue in
Hamburg, Germany. The workshop activities and discussions will be organized
accordingly.
ORGANIZERS
Eleonora Mencarini, FBK (Italy)
Christina Bremer, Lancaster University (UK)
Chiara Leonardi, FBK (Italy)
Jen Liu, Cornell University (USA)
Valentina Nisi, ITI-LARSyS, IST, University of Lisbon (Portugal)
Nuno Jardim Nunes, ITI-LARSyS, IST, University of Lisbon (Portugal)
Robert Soden, University of Toronto (Canada)
For further information, visit our website
<https://sites.google.com/fbk.eu/hci-climate-change/home>.
If you have any questions, please drop an email at hci-climate-change(a)fbk.eu
.
Best regards,
Eleonora Mencarini
(on behalf of the HCI for Climate Change: Imagining Sustainable Futures
workshop organizers)
--
Eleonora Mencarini, PhD
i3 Unit - Digis Centre - FBK
0461/314576
--
--
Le informazioni contenute nella presente comunicazione sono di natura
privata e come tali sono da considerarsi riservate ed indirizzate
esclusivamente ai destinatari indicati e per le finalità strettamente
legate al relativo contenuto. Se avete ricevuto questo messaggio per
errore, vi preghiamo di eliminarlo e di inviare una comunicazione
all’indirizzo e-mail del mittente.
--
The information transmitted is
intended only for the person or entity to which it is addressed and may
contain confidential and/or privileged material. If you received this in
error, please contact the sender and delete the material.
/Apologize for unintended cross-mailing/
=========================================================
*DEADLINE EXTENSION -> January 23, 2023 (new hard deadline)*
=========================================================
Special Issue on
*Smart Learning Ecosystems: toward the polyphonic construction of a new
normality*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ****
***** Since issue N. 47 integrates video presentations and issues
e-certificates blockchain anchored***
**----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
----------------------------------------------------------------
CFP: link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call55>
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Mihai Dascalu, University Politehnica of Bucharest
• Patrizia Marti, University of Siena, Italy
• Francesca Pozzi, Consiglio Nazionale delle Ricerche, Italy/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *January 23, 2023 (extended)*
• Notification to the authors: February 28, 2023
• Camera ready paper: March 15, 2023
• Publication of the special issue: end of March 2023
===========================================
*Overview*
-----------------------------------------------------------
The guest editors are proud to invite and welcome contributions from
researchers and practitioners from all over the world involved in the
development of Smart Learning Ecosystems and Smart Education, as engines
of social innovation and territorial development. At the core, the
adjective “smart” comprises terms like intelligent, purpose oriented,
supportive, artful, clever and the like. Thus, smart does not
necessarily include the usage of technology (neither does it exclude
technology!).
After the shock of the pandemic, learning ecosystems – and in particular
schools, universities, and territorial learning communities – all over
the world – are facing a new phase characterized by the search for and
the experimentation of ways to their “new normality“. In such a context,
collaboration is emerging as an approach and an attitude of considerable
relevance that stays also at the basis of the polyphonic construction of
the future of learning ecosystems. Alongside collaboration, on the
technological side, it continues to rise the relevance of intelligent
systems, generically collected under the label of Artificial
Intelligence (AI); concurrently, on the pedagogical side, competences
have become the goal of future education, also in the attempt to close
the skill gap, which represents one of the greatest dangers for the
transition towards smarter productive systems and societies. Competences
and AI, by the way, are also topics that intersect and influence each
other and rise questions of ethical nature.
So, what should we expect for future learning ecosystems? How “smart
learning ecosystems” are changing? How such changes may be related to
the achievement of “a better learning for a better world” as a
contribution to the United Nations 2030 Agenda for Sustainable
Development Goals (SDGs)? How will they contribute to the reduction of
inequalities and, at the same time, to the empowering of each individual
according to his expectations and talents?
This special issue, which is supported by the Association for Smart
Learning Ecosystems and Regional Development (ASLERD), welcomes papers
that report on work aimed to contribute to the discussion about these
issues.
Submission of substantially extended version of the papers presented at
SLERD 2022, are welcome.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interests can be grouped under three big themes: places for
smart education, people in place centered design for smart education,
supportive learning technologies and tools for smart education. All of
which, can also include studies that nurtures a post-pandemic view and
strategy for a better learning world.
*Places for smart education*
future of institutional learning
interplay between formal and informal learning
new educational models and settings
continuity-discontinuity of time, technology, place/space, process in
learning
role of and case studies of games and gamification in smart education
dual education and other alternate scheme approaches
monitoring and benchmarking of smartness (individual, institution, city,
region)
*People in place centered design for smart education*
general frameworks and methodological advancement
competence based learning, evaluation and certification
design, data and other relevant literacies
literacies, skill and competences of future citizens
communities and co-design in smart learning ecosystems
sharing & participatory practices
open access to any resource and disparity
cultural influences
*Supportive technologies and tools for smart education*
intelligent tutoring systems and interfaces
semantic web technologies and applications
text/opinion mining and sentiment analysis
AI for smart learning ecosystems: critical aspects and opportunities
real/virtual communities and social network analysis
interoperability and application of open/smart data and services
safety & security in education
IoT, ubiquitous and wearable technologies
adaptability to educational contexts and citizens
role of VR in education
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Smart Learning Ecosystems: toward the polyphonic construction of a
new normality")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Smart Learning Ecosystems: toward the polyphonic construction of a new
normality/
• mihai [dot] dascalu [at] upb [dot] ro
• marti [at] unisi [dot] it
• francesca [dot] pozzi [at] itd [dot] cnr [dot] it
-----------------------------------------------------------------------------**
* *To keep updated join the IxD&A groups @:
IxD&A Linkedin -> link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook -> link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel -> link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------------------------**
(Apologies for cross-postings)
************WORKSHOP CALL FOR PAPERS**************
SOCIALIZE Workshop @ ACM IUI 2023
Third Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
March 27, 2023
Co-located with the 28th ACM International Conference on Intelligent User Interfaces (IUI) 2023 (https://iui.acm.org/2023/ <https://iui.acm.org/2023/>) Sydney, Australia, March 27-31, 2023
Workshop website: http://socialize2023.di.unito.it/ <http://socialize2023.di.unito.it/>
Submission: https://easychair.org/conferences/?conf=socialize2023 <https://easychair.org/conferences/?conf=socialize2023>
For any information: socialize2023(a)easychair.org <mailto:socialize2023@easychair.org>
******************Important Dates*******************
Submission deadline: January 9, 2023
Authors notification: January 29, 2023
Camera-ready: February 16, 2023
Workshop date: March 27, 2023
*********************Overview**********************
The SOCIALIZE workshop aims to bring together all those interested in the development of interactive techniques that may contribute to fostering the social and cultural inclusion of a broad range of users. More specifically, we intend to attract research that takes into account the interaction peculiarities typical of different realities, with a focus on disadvantaged and at-risk categories (e.g., refugees and migrants) and vulnerable groups (e.g., children, elderly, autistic, and disabled people). Among others, we are also interested in human-robot interaction techniques aimed at the development of social robots, that is, autonomous robots that interact with people by engaging in social-affective behaviors, abilities, and rules related to their collaborative role.
**********************Topics***********************
The main topics of the workshop are (but not limited to):
* Multi-cultural system design;
* Empirical studies on the impact of culture on systems;
* Cultural and social influence in recommender systems;
* Cultural and social aspects as contextual factors;
* Cultural and social influence in online learning platforms (e.g., MOOC);
* Methods for automatic assessment of social and cultural background from social media;
* Strategies for adapting systems to groups of users with different backgrounds;
* Cross-cultural analyses of trust in systems;
* Human-robot adaptation for cross-cultural users, including under-represented groups;
* Personalized Human-Robot Interaction (HRI);
* Adaptation strategies for social HRI;
* Machine learning for social robots;
* Emotion and personality detection in social HRI;
* Social robots as conversational recommender systems;
* Social robots in the real world;
********************Submissions********************
We encourage three kinds of submissions:
- Full papers (up to 8 pages + references)
- Short papers (up to 4-6 pages + references)
- Vision and position papers (up to 2 pages + references)
in ACM SIGCHI Paper Format (see https://iui.acm.org/2023/call_for_papers.html <https://iui.acm.org/2023/call_for_papers.html>).
Papers should be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2023 <https://easychair.org/conferences/?conf=socialize2023>) by January 9, 2023. All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics.
At least one author of each accepted paper must register for and attend the workshop. Accepted contributions will be published in a joint volume of dedicated workshop proceedings.
For further questions please contact the workshop organizers at <socialize2023(a)easychair.org>.
********************Organization********************
Fabio Gasparetti, Roma Tre University
Cristina Gena, University of Torino
Giuseppe Sansonetti, Roma Tre University
Marko Tkalčič, University of Primorska
*** Third Call for Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP is the premier international conference for researchers and practitioners
working on systems that adapt to individual users or groups of users, and that
collect, represent, and model user information. ACM UMAP is sponsored by ACM
SIGCHI and SIGWEB. User Modeling Inc., as the core Steering Committee, oversees
the conference organization. The proceedings, published by ACM, will be part of the
ACM Digital Library.
The theme of UMAP 2023 is "Personalization in Times of Crisis”. Specifically, we
welcome submissions that highlight the impact that critical periods (such as the
COVID-19 pandemic, ongoing wars, and climate change, to name a few) can have on
user modeling, personalization, and adaptation of (intelligent) systems; the focus is
on investigations that capture how these trying times may have influenced user
behavior and whether new models are required.
While we encourage submissions related to this theme, the scope of the conference
is not limited to the theme only. As always, contributions from academia, industry,
and other organizations discussing open challenges or novel research approaches
are expected to be supported by rigorous evidence appropriate to the claims (e.g.,
user study, system evaluation, computational analysis).
IMPORTANT DATES
• Paper Abstracts: January 19, 2023 (mandatory)
• Full paper: January 26, 2023
• Notification: April 11, 2023
• Camera-ready: May 2, 2023
• Conference: June 26 - 29, 2023
Note: The submissions deadlines are at 11:59 pm AoE time (Anywhere on Earth)
CONFERENCE TOPICS
We welcome submissions related to user modeling, personalization, and adaptation
of (intelligent) systems targeting a broad range of users and domains. For detailed
descriptions and the suggested topics for each track please visit the UMAP 2023
website.
Personalized Recommender Systems
This track invites works from researchers and practitioners on recommender
systems. In addition to mature research works addressing technical aspects of
recommendations, we welcome research contributions that address questions
related to user perception, decision-making, and the business value of
recommender systems.
Knowledge Graphs, Semantics, Social and Adaptive Web
This track welcomes works focused on the use of knowledge representations (i.e.,
novel knowledge bases), graph algorithms (i.e., graph embedding techniques), and
social network analysis at the service of addressing all aspects of personalization,
user model building, and personal experience in online social systems. Moreover,
this track invites works in adaptive hypermedia, as well as semantic and social web.
Intelligent User Interfaces
This track invites works exploring how to make the interaction between computers
and people smarter and more productive, leveraging solutions from human-computer
interaction, data mining, natural language processing, information visualization, and
knowledge representation and reasoning.
Personalizing Learning Experiences through User Modeling
This track invites researchers, developers, and practitioners from various disciplines
to submit their innovative learning solutions, share acquired experiences, and discuss
their modeling challenges for personalized adaptive learning.
Responsibility, Compliance, and Ethics
Researchers, developers, and practitioners have a social responsibility to account for
the impact that technologies have on individuals (users, providers, and other
stakeholders) and society. This track invites works related to the science of building,
maintaining, evaluating, and studying adaptive systems that are fair, transparent,
respectful of users’ privacy, and beneficial to society.
Personalization for Persuasive and Behavior Change Systems
This track invites submissions focused on personalization and tailoring for persuasive
technologies, including but not limited to personalization models, user models,
computational personalization, design, and evaluation methods. It also welcomes
work that brings attention to the user experience and designing personalized and
adaptive behavior change technologies.
Virtual Assistants, Conversational Interactions, and Personalized Human-robot
Interaction
This track invites works investigating new models and techniques for adapting
synthetic companions (e.g., virtual assistants, chatbots, social robots) to individual
users. With the conversational modality so in vogue across disciplines, this track
welcomes work highlighting the model and deployment of synthetic companions
driven by conversational search and recommendation paradigms.
Research Methods and Reproducibility
This track invites submissions on methodologies to evaluate personalized systems,
benchmarks, and measurement scales, with particular attention to the reproducibility
of results and techniques. Furthermore, the track looks for submissions that report
new insights from reproducing existing works.
SUBMISSION AND REVIEW PROCESS
Submissions for any of the aforementioned tracks should have a maximum length of
*14 pages* (excluding references) in the ACM new single-column format
(https://www.acm.org/publications/proceedings-template). (Papers of any length up
to 14 pages are encouraged; reviewers will comment on whether the size is
appropriate for the contribution.) The submission link is:
https://easychair.org/conferences/?conf=umap23 .
Accepted papers will be included in the conference proceedings and presented at the
conference. At least one author should register for the conference by the early
registration date cut-off.
UMAP uses a *double-blind* review process. Authors must omit their names and
affiliations from their submissions; they should also avoid obvious identifying
statements. For instance, citations to the authors' prior work should be in the third
person. Submissions not abiding by anonymity requirements will be desk rejected.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PROGRAM CHAIRS
• Julia Neidhardt, TU Wien, Austria
• Sole Pera, TU Delft, The Netherlands
TRACK CHAIRS
Personalized Recommender Systems
• Noemi Mauro (University of Torino, Italy)
• Olfa Nasraoui (University of Louisville, USA)
• Marko Tkalcic (University of Primorska, Slovenia)
Knowledge Graphs, Semantics, Social and Adaptive Web
• Daniela Godoy (ISISTAN - CONICET/UNICEN University, Argentina)
• Cataldo Musto (University of Bari, Italy)
Intelligent User Interfaces
• Bart Knijnenburg (Clemson University, USA)
• Katrien Verbert (KU Leuven, Belgium)
• Wolfgang Wörndl (TU Munich, Germany)
Personalizing Learning Experiences through User Modeling
• Oleksandra Poquet (TU Munich, Germany)
• Olga C. Santos (UNED, Spain)
Responsibility, Compliance, and Ethics
• Michael Ekstrand (Boise State University, USA)
• Peter Knees (TU Wien, Austria)
Personalization for Persuasive and Behavior Change Systems
• Federica Cena (University of Torino, Italy)
• Rita Orji (Dalhousie University, Canada)
• Jun Zhao (Oxford University, England)
Virtual Assistants, Conversational Interactions, and Personalized Human-Robot Interaction
• Li Chen (Hong Kong Baptist University, Hong Kong)
• Yi Zhang (University of California Santa Cruz, USA)
• Ingrid Zukerman (Monash University, Australia)
Research Methods and Reproducibility
• Dietmar Jannach (University of Klagenfurt, Austria)
• Alan Said (University of Gothenburg, Sweden)
Contact information: umap2023-program(a)um.org
*** Apologies for multiple posting ***
=================================================
Special issue on Human-Centered AI for One Health
to be published in the journal
Artificial Intelligence in Medicine
https://www.sciencedirect.com/journal/artificial-intelligence-in-medicine/a…
=================================================
Overview
--------
Artificial intelligence (AI) technologies can already significantly
increase the efficiency of processes in many areas today and help people
with everyday problems. However, there is still a lack of clarity as to
how the benefits of AI can be effectively exploited and, at the same
time, providing the reliability, security, traceability, explainability
and thus the trustworthiness of the system for humans. AI is usually
viewed from the perspective of autonomy: from autonomous behavior to
autonomous decision making. In various contexts, a high degree of
autonomy can be useful (although not without risks). However, another
approach might be to use AI as a means to support and facilitate humans
by complementing (and valuing) human cognitive abilities rather than
replacing them. One particular approach is even to use human
experiential knowledge, contextual understanding, and common sense to
advantage, by means of human-in-the-loop, e.g., Deep Reinforcement
Learning with the human-in-the-loop. All these approaches are grouped
under the umbrella term Human-Centered Artificial Intelligence (HCAI).
This new discipline aims to use AI technologies not only with and for
humans, but also to develop them with successful Human-Computer
Interaction (HCI) approaches. The ultimate goal is to design systems
that complement, empower, and in no way replace human capabilities. This
requires a strong integration of privacy, security and safety.
HCAI researchers have the potential to create intelligent systems that
are more reliable, safe and trustworthy for humans. This is important in
all critical areas of life, such as healthcare and medical contexts, as
well as health in general. This interdisciplinary field should result
from cross-fertilization of research in health sciences, human-computer
interaction, artificial intelligence, decision support systems, and
natural language. For this special issue, original and high-quality
articles are sought that provide an opportunity to demonstrate the
progress of HCAI methods and tools and their application to the
maintenance of human health. In particular, the “One Health” idea of the
World Health Organization (WHO) is pushed, which is an approach calling
for the collaborative efforts of multiple disciplines working locally,
nationally, and globally, to attain optimal health for the human and the
whole ecological environment.
Topics of interest
------------------
Topics of interest include, but are not limited to:
- HCAI approaches to support One Health
- New user interfaces and modalities for a seamless interaction between
human and AI designed with HCAI approaches, particularly on how a
human-in-the-loop can be included
- Methods and algorithms enabling a better human-AI collaboration
- Methods and tools supporting humans to better understand decisions of
AI-driven applications for one health
- Empowerment of users of AI systems to reconfigure intelligent systems
based on their experiences
- Case studies and lesson learned from experimental evaluation of HCAI
systems in medical and healthcare domains
- Investigations of users’ mental models of AI systems in use
- Analysis of users’ requirements and new work practices emerging from
the use if AI in medical and healthcare domains
- Deep-Reinforcement Learning with the human-in-the-loop
Guest Editors
-------------
Nadia Berthouze University College London, UK,
nadia.berthouze(a)ucl.ac.uk
Paolo Buono University of Bari, Italy, paolo.buono(a)uniba.it
Maria Francesca Costabile University of Bari, Italy,
maria.costabile(a)uniba.it
Adela Grando Arizona State University, USA,
adela.grando(a)asu.edu
Andreas Holzinger University of Natural Resources and Life
Sciences Vienna, Austria, andreas.holzinger(a)human-centered.ai
Submission
----------
This is a rolling issue. Manuscripts can be submitted at any time before
the deadline. All submissions that pass editorial pre-check are sent to
peer-review. Accepted papers will be published continuously in the
journal (as soon as accepted). Response to the authors will be given at
the earliest convenience of the editors.
To help authors find a good fit, we encourage them to send proposals of
about 1000 words that provide a clear indication of what the paper is
about and how HCAI is addressed. Proposals will be evaluated for
relevance to the special issue theme, and guidance will be given.
Proposals that are not appropriate are desk rejected to save the
authors' valuable time.
Submission Guidelines
---------------------
Submission of the full paper is via the online Elsevier Editorial System
(https://www.editorialmanager.com/aiim).
Authors should prepare the manuscript of their full paper according to
the Instructions for Authors provided in the Guide for authors section
of the journal webpage
(https://www.elsevier.com/journals/artificial-intelligence-in-medicine/0933-…).
When submitting the new manuscript, select “VSI: HCAI for One Health” as
article type.
Important Dates
---------------
Proposal closing: 15th May 2023
Special issue closing (full paper final submission deadline): 15th
October 2023
Questions?
----------
For questions regarding this special issue, please contact the Managing
Guest Editor, Prof. Paolo Buono, paolo.buono(a)uniba.it
--
---------------------------------------
Paolo Buono
Associate Professor
IVU Lab, Department of Computer Science
University of Bari, Italy
http://ivu.di.uniba.it/people/buono.htm
---------------------------------------
/Apologies for unintended cross-mailing/
=========================================================
*8th International Conference on Smart Learning Ecosystems and Regional
Development**
*
*2023:SMART LEARNING ECOSYSTEMS AS ENGINES OF THE GREEN AND
DIGITAL TRANSITION*
*June 19-20, 2023*
/*Tallin, Estonia (hybrid)*/
slerd.uniroma2.it <http://slerd.uniroma2.it/>
Contacts:
1st: janika [dot] leoste [at] tlu [dot] ee/(conference chair)/
2nd: aslerd [dot] org [at] gmail [dot] com
=========================================================
Deadline for paper submission: *March 5, 2023
*call for papers <http://slerd.uniroma2.it/call-for-papers/>
*=========================================================
*SLERD 2023 will host also a *Demo Student Contest* -> see call for demo
<http://slerd.uniroma2.it/student-design-contest-2023/>
**=========================================================
* *
*SLERD 2023* is organized by /Tallinn University /in collaboration with
/ASLERD/ <http://www.aslerd.org>/./
*
Please Note: SLERD 2023 will be held in precence but a possibility to
attend it virtually is provided (hybrid format).
* /*Short Intro*/
The energy crises and war have underscored the need to change our living
style, consumption habits, learning methods and tools. The transition
towards future education is according to theUnesco thematic action track
4
<https://transformingeducationsummit.sdg4education2030.org/track/digital>encompassing
digital transformation which harnesses technology as part of larger
systemic efforts. Making technology more inclusive, equitable,
effective, relevant, and sustainable.
What should we expect for future learning ecosystems? How “smart
learning ecosystems” are changing? How such changes may be related to
the achievement of “a better learning for a better world
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>”
as a contribution to theUnited Nations 2030 Agenda for Sustainable
Development Goals (SDGs)
<https://sustainabledevelopment.un.org/post2015/transformingourworld>?
How will they contribute to the reduction of inequalities and, at the
same time, to the empowering of each individual according to his
expectations and talents?
However , such transformation has to take the environment into account.
The sustainable development goals (SDG) do not concern only the industry
and economic transition but also learning institutions. It is calledtwin
transition
<https://joint-research-centre.ec.europa.eu/jrc-news/twin-green-digital-tran…>.
The*twin transition*means digital technologies playing a key role in
achieving climate neutrality. These transformations have an effect on
learning and needed skills; to adapt to a rapidly*transforming
technological reality*and labour market, as well as green skills and
climate awareness. The topics need an in-depth discourse on their
environmental friendliness and the methods we, as teachers, facilitators
and learners, use, adapt and design (see, e.g.,Unesco Leading SDG 4
goals <https://www.unesco.org/en/education/education2030-sdg4>). As
societies change, these also affect*learning approaches, models and
methodologies*best suited for appreciated values such as equity,
inclusion, quality and relevance to mention a few values frequently
described concerning education. These values mean to mobilise action,
ambition, solidarity and solutions to sow the seeds to transform
education in a rapidly changing world.The Unesco paper
<https://unesdoc.unesco.org/ark:/48223/pf0000245656>“/The futures of
education for participation in 2050/” paves the way to deal with the
change and ambiguity of the current and future times.
The complex questions of when, how and why to use digital technologies
in and for learning can be approached through multiple perspectives and
angles: values;*informal, formal, and non-formal learning settings;
infrastructural and systemic as well as technological views*. The
general topics of the conference reflect the above-mentioned different
perspectives aiming to provide in-depth discourse among academics,
students and practitioners. SLERD 2023 is proud to invite colleagues –
researchers and practitioners – from all over the world to share the
efforts concerning the development of smart learning ecosystems that
drive towards green and digital transformation where learning
ecosystems, approaches, methods and tools promote smart learning but are
also environmentally friendly activating citizens, and in the promoting
social innovation and equally accessible quality education.
/**//*Topics of interests*/
*SLERD 2023* is proud to invite colleagues - researchers and
practitioners - from all over the world to share the efforts concerning
the development of smart learning ecosystems and, contributions on how
to build together a brilliant post pandemic future, where smart learning
ecosystems and smart education will be even more central in the
education of future citizens, and in the promotion of social innovation
and territorial development.
can be grouped under three big themes:
/*• places for smart education
*/ *
• future of institutional learning
• interplay between formal and informal learning
• new educational models and settings
• continuity-discontinuity of time, technology, place/space, processes
in learning
• role of, and case studies of, games and gamification in smart education
• dual education and other alternate scheme approaches
• monitoring and benchmarking of smartness (individual, institution,
city, region)
*
/*• people in place centered design for smart education*/
*
• general frameworks and methodological advances
• design, data and other relevant literacies
• smart citizen’s literacies, skill and competences
• communities and co-design in smart learning
• sharing & participatory practices
• open access to any resource and disparity
• cultural influences
*
/*• supportive learning technologies for smart education*/
*
*• AI for smart learning ecosystems: ethical aspects, tools and H-AI
interaction*
*• semantic web technologies and applications***
• text/opinion mining and sentiment analysis
• real/virtual communities and social network analysis
• interoperability and application of open/smart data and services
• safety & security in education
• IoT, ubiquitous and wearable technologies
• adaptability to educational contexts and citizens
• role of VR in education
*
=========================================================
/*Important dates:*/
---------------------------------------------------------
• Deadline for papers submission: *March**5, 2023*
• Notification to the authors: April 16, 2023
• Camera ready paper: April 30, 2023
• Conference: June 19-20, 2023
==========================================
/*Submissions:*/
---------------------------------------------------------
SLERD welcomes contributions composed by min. 4500 words. The max.
length of the contributions should not overcome 16 pages.
Papers should be written according to:
https://www.springer.com/us/authors-editors/conference-proceedings/conferen…
Link to the /*paper submission page on easy chair:*/
https://easychair.org/conferences/?conf=slerd2023
=========================================================
Information about SLERD 2023 will continuously updated on the ASLERD
Linkedin page -> link <https://www.linkedin.com/groups/5103530/>
Facebook page -> link
<https://www.facebook.com/people/Aslerd-Association-for-Smart-learning-Ecosy…>
=========================================================
Join ALSLERD and share our vision on the future of Smart Learning
Ecosystems: Timisoara declaration
<http://www.mifav.uniroma2.it/inevent/events/aslerd/docs/TIMISOARA_DECLARATI…>
See ASLERD website <http://www.aslerd.org> for
Request of membership, membership fees and legal
=========================================================
*** Second Call for Papers ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and
distributed processing, ranging from theory to practice, from small to the largest
parallel and distributed systems and infrastructures, from fundamental
computational problems to applications, from architecture, compiler, language and
interface design and implementation, to tools, support infrastructures, and
application performance aspects. The main audience of Euro-Par are researchers in
academic institutions, government laboratories and industrial organisations.
Euro-Par aims to be the primary choice of such professionals for the presentation of
new results in their specific areas. Euro-Par provides an excellent forum for focused
technical discussion, as well as interaction with a large, broad and diverse audience.
In addition, Euro-Par conferences provide a platform for a number of accompanying,
technical workshops for smaller and emerging communities.
VENUE AND ORGANIZATION
Euro-Par 2023 will be held as a primarily in-person event (although remote
presentation and participation will be supported, if needed). The venue place is
the 5* St. Raphael Resort, in Limassol, Cyprus. Euro-Par 2023 is organised by the
Department of Computer Science of the University of Cyprus. The General Chair
is George A. Papadopoulos and the Program Chairs are Marios D. Dikaiakos and
Rizos Sakellariou. The Organizing Committee is listed on the web site:
https://2023.euro-par.org/conference/committees/ .
SUBMISSION GUIDELINES
The Euro-Par 2023 proceedings will be published by Springer in the LNCS series.
• Papers must be in PDF format and should not exceed 14 pages (including
references)
• Papers must be formatted in the Springer LNCS style:
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…
• Papers that don’t meet these requirements might be rejected without a review
• Contributions submitted elsewhere or currently under review will not be considered
• All submitted papers will be checked for originality by Springer iThenticate;
papers which show an insufficient originality might be rejected without a review
• Paper submissions are made through EasyChair using the link:
https://easychair.org/my/conference?conf=europar2023
IMPORTANT DATES
• Abstract Submission: February 17, 2023 (AoE)
• Paper Submission: February 24, 2023 (AoE)
• Author Notification: April 30, 2023
• Camera-Ready Papers: June 2, 2023
• Author Registration: June 2, 2023
ARTEFACTS
Authors of accepted papers will be invited to submit an artefact that will be evaluated
separately.
TOPICS
We invite submissions of high-quality, novel and original research results in areas
of parallel and distributed computing covered by the following list of tracks. More
information on the tracks can be found on the conference web page:
https://2023.euro-par.org/submission-of-papers/call-for-papers/
Track 1. Programming, Compilers and Performance
Chairs:
• Biagio Cosenza, University of Salerno, Italy
• Thomas Fahringer, University of Innsbruck, Austria
Track 2. Scheduling, Resource Management, Cloud, Edge Computing, and Workflows
Chairs:
• Marco Aldinucci, University of Torino, Italy
• Ivona Brandic, Vienna University of Technology, Austria
Track 3. Architectures and Accelerators
Chairs:
• Jesus Carretero, University Carlos III of Madrid, Spain
• Leonel Sousa, University of Lisbon, Portugal
Track 4. Data Analytics, AI, and Computational Science
Chairs:
• Maciej Malawski, AGH University of Science and Technology, Poland
• Radu Prodan, University of Klagenfurt, Austria
Track 5. Theory and Algorithms
Chairs:
• Chryssis Georgiou, University of Cyprus, Cyprus
• Christos Kaklamanis, University of Patras, Greece
Track 6. Multidisciplinary, Domain-specific and Applied Parallel and Distributed Computing
Chairs:
• Francisco F. Rivera, University of Santiago de Compostela, Spain
• Domenico Talia, University of Calabria, Italy
*** Third Call for Workshops and Minisymposia ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects. To provide a meeting point for
researchers to discuss and exchange new ideas and hot topics related to parallel and
distributed computing and their applications, Euro-Par 2023 will co-locate workshops and, for
the first time, minisymposia with the main conference. This is an invitation to send proposals
for the workshop and, for the first time, a minisymposium program. Both workshops and
minisymposia will be held on August 28 - August 29, 2023, the first two days of the
conference.
WORKSHOPS
Workshop Proposal Guidelines
The proposals should include the following information:
• Workshop title and acronym, preference for length (half or full-day)
• Information of the organizers, including a short biography of each organizer (5-10 lines).
Each workshop will have a single main organizer, the corresponding contact. Others can be
co-organizers. All the organizers must be a staff member at an institution or a company, and
no PhD or other students can be organizers.
• A tentative program committee (10-15 members)
• Motivation of the workshop:
* scientific objective
* interest to the Euro-Par community
* positioning with respect to the currently existing Euro-Par workshops
• Description of the workshop:
* content
* format (contributed papers, invited talks, panels, posters or any other kind of activity i
including european project meetings)
* organizational aspects
• Workshop background (number of previous editions jointly with Europar or in any other
format)
• Link to international projects/initiatives
The decision about the acceptance/rejection of a workshop proposal will be made on the basis
of the overall quality of the proposal and the degree to which it matches the scope of the
conference. In the case that several workshop proposals have very similar objectives and
scopes, a merge of overlapping workshops may be recommended. The topics covered by a
workshop should not overlap with the main topics of the conference. Decisions will be made on
a rolling basis. Proposals can already be sent, and the organizers may be notified before the
notification deadline in case of a strong proposal.
Workshop Organizer Responsibilities
• Preparing the call for papers for the workshop and publicizing it
• Preparing and maintaining the workshop Web site including the relevant sections according to
the organization guidelines
• Selecting the workshop program committee considering that each member of the committee
should make at least one review
• Selecting papers through a rigorous peer-review process including at least three reviews per
submission using the provided EasyChair installation and considering the possible conflicts of
interest
• Delivering the final workshop program to the Euro-Par 2023 conference co-chairs in time
• Delivering the preliminary workshop proceedings in time before the conference
• Providing the Euro-Par Steering Committee with a Management Report, after the conference,
with key indicators such as: number of submitted and accepted papers, program committee and
review process management
• Delivering the final workshop proceedings with a revised version of the papers in time after
the conference in the required Springer LNCS format (12 pages max.) and writing a preface to
the workshop. Camera-ready papers will be published only if the management report has been
delivered
• Short papers can be accepted and presented at the workshop. However, to be included in the
formal Springer proceedings, the minimum length is of 10 pages per paper
• Registering for the conference
• Meet the deadlines according to the organization guidelines
Workshop Proceedings and Paper Review
The workshop proceedings will be published in a separate LNCS workshop volume after the
conference. The principal coordinator of each workshop will appear as co-editor of the
workshop volume. Registered workshop participants will receive an electronic copy of the
volume by email. All authors of accepted papers will be requested to sign a Springer copyright
form.
The Euro-Par organizers will provide an EasyChair setup for all Euro-Par 2023 workshops, and
its use is mandatory to facilitate paper submissions, reviewing, and collecting the camera-ready
versions. The workshop papers will not be published in the proceedings otherwise. Each
workshop will be an independent track within the Workshops' EasyChair installation, but it will
be fully manageable by the respective organizers. Papers of less than 10 pages will be
considered as short papers that can be presented at the conference but not published in the
proceedings.
MINISYMPOSIA
A minisymposium is a session of coordinated presentations for promoting interdisciplinary
communication on a topic of current interest and importance in the field of parallel and
distributed computing, ideally having potential application in other domains. The length and
program will be decided by the organizers; half-day (three-hour) minisymposia are very
welcome, longer is possible, not exceeding one day (6 hours). The contributions to the
minisymposia will not be published in the proceedings.
Minisymposium Proposal Guidelines
The proposals should include the following information:
• Minisymposium title and acronym, preference for length (half or full-day)
• Information of the organizers (full name, affiliation, country and email address), including a
short biography of each organizer (5-10 lines). Each minisymposium will have a single main
organizer, the corresponding contact. Others can be co-organizers.
• Motivation and scope of the minisymposium:
* Problem area to be addressed by the speakers and possible applications [max 1500
characters];
* Description of target audience and estimated number of participants [max 1500 characters]
* Link to international projects/initiatives
• Format (contributed papers, invited talks, panels, posters or any other kind of activity
including European project meetings),
• Speakers:
* a tentative list of speakers detailing their names, affiliation, email address and title of their
presentations. Nominated speakers should be approached in advance and should have agreed
that they will participate.
* companies and/or institutions involved
Minisymposium Selection Process
All the submitted proposals will be assessed by the organizing committee. The decision about
the acceptance/rejection of a minisymposium proposal will be made on the basis of the overall
quality of the proposal and the degree to which it matches the scope of the conference.
Overlapping minisymposia will be avoided (or possibly merged). Decisions will be made on a
rolling basis. Proposals can already be sent, and the organizers may be notified before the
notification deadline.
Minisymposium Organizer Responsibilities
Minisymposium organizers will be in charge of making publicity of the minisymposium and
specify the number of talks and other activities. The contributions will be sent to the same web
page as the contributions for the workshops. The review process will be decided by the
minisymposium organizers. One of the organizers will be the contact with the conference
organization. The responsibilities are as follows:
• Preparing the call for papers for the workshop and publicizing it
• Preparing and maintaining the minisymposium website mentioning the Euro-Par vinculation
• Deciding the length of the minisymposium, the program and type of activities and the names
of the speakers
• Use the provided EasyChair installation for receiving the contributions
• Delivering the program to the Euro-Par 2023 conference co-chairs in time
• Providing the Euro-Par Steering Committee with a Management Report, after the conference,
summarizing the experience and including number of persons involved in the activities as well
as any consideration useful for future editions
• Registering for the conference as well as all the participants to the minisymposium
• Meet the deadlines according to the organization guidelines
Minisymposium publication
The contributions to the minisymposia will not be published in the proceedings. However, the
organizers are invited to send one non-compulsory 4-page summary of the minisymposium.
The document should summarize the scientific discussion promoted by the minisymposium and
it will be published in the same LNCS volume as the workshop proceedings after the
conference. The authors of the summary will be requested to sign a Springer copyright form.
SUBMISSION (for Workshop and Minisymposium Organizers)
Workshop and Minisymposium proposals should be sent in PDF format via email to the
workshop co-chairs (contact details at the end of this call).
An email verification will be sent to each successful submission. In case the verification is not
received, submitters are asked to contact the workshop chairs.
IMPORTANT DATES (for Workshop and Minisymposium Organizers)
• Workshop and minisymposium proposals due: February 10, 2023
• Workshop and minisymposium notifications: February 24, 2023
• Workshop website online and launches of Call for Workshop Papers: March 24, 2023
• Workshop and minisymposium dates: August 28-29, 2023
• Workshop and minisymposium management report summarizing the experience
and results of the activity due: September 15, 2023
WORKSHOP CO-CHAIRS
• Demetris Zeinalipour, University of Cyprus, Cyprus (dzeina-AT-ucy.ac.cy)
• Dora Blanco Heras, University of Santiago de Compostela, Spain (dora.blanco-AT-
usc.es)
*** Second Call for Late-Breaking Results and Demos ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-late-breaking-results-and-demos/
Submissions due: April 24, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
IMPORTANT DATES
● Submission of papers: April 24, 2023
● Notification of acceptance: May 10, 2023
● Camera-ready versions of accepted papers: May 18, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
SUBMISSION FORMATS
Demonstrations
● Max. 5 pages + max. 1 additional page for references;
● (Optional) video or external material demonstrating the system;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a demo + poster at the conference.
Description: Demonstrations will showcase research prototypes and
commercially available products in a dedicated session. Demo submissions must
be based on an implemented and tested system that pursues one or more
innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase implementations
and get valuable feedback from the community. Each demo submission must
make clear which aspects of the system will be demonstrated, and how these will
be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to submit a
pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or any
external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 5 pages + 1 page
of references in the new ACM single-column style. On an extra page (not to
be published), submissions should include a specification of the
technical requirements for demonstrating the system at UMAP 2023.
Late-Breaking Results
● Max. 7 pages + max. 2 additional pages for references;
● (Required) unpublished page with a list of questions the authors aim to get
feedback on;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a (potentially virtual) poster at the conference.
Description: Late-Breaking Results (LBR) are research-in-progress that must
contain original and unpublished accounts of innovative research ideas,
preliminary results, industry showcases, and system prototypes, addressing both
the theory and practice of User Modeling, Adaptation, and Personalization. In
addition, papers introducing recently started research projects or summarizing
project results are welcome as well.
We encourage researchers and practitioners to submit late-breaking work as
it provides a unique opportunity for sharing valuable ideas, eliciting useful
feedback on early-stage work, and fostering discussions and collaborations
among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of
references in the new ACM single-column style and will be presented to
the conference as posters. On an extra page (not to be published),
submissions should include a list of questions that the authors aim to get feedback
on during the poster session at UMAP 2023.
SUBMISSION AND REVIEW PROCESS
Papers will be reviewed single-blind and do not need to be anonymised before
submission
Papers must be formatted according to the new workflow for ACM publications. The
templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are
available here (we strongly recommend the usage of LaTeX for the
camera-ready papers to minimize the extent of reformatting):
● LaTeX (use \documentclass[manuscript,review]{acmart} in the sample-
authordraft.tex file for single-column):
◦ https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
● Overleaf (use \documentclass[manuscript,review]{acmart} for single-column):
◦ https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
● MS Word:
◦ https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require further revision to meet the requirements and
page limits of the camera-ready format required by ACM. Instructions for
the preparation of the camera-ready versions of the papers will be provided
after acceptance.
The ACM Code of Ethics gives the UMAP program committee the right to (desk-)
reject papers that perpetuate harmful stereotypes, employ unethical
research practices, or uncritically present outcomes/implications that
clearly disadvantage minority communities.
Submit your papers in PDF format via EasyChair for ACM UMAP 2023 Demos and
Late-Breaking Results at https://easychair.org/conferences/?conf=umap23
(choose “New Submission” and make sure to select “UMAP'23 - LBR and
Demos” track).
The review process will be single-blind, i.e., authors’ names should be included in
the papers. Submissions will be reviewed by at least two independent reviewers.
They will be assessed based on their originality and novelty, potential contribution
to the research field, potential impact in particular use cases, and the usefulness
of presented experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting guidelines
will be returned without review.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PUBLICATION AND PRESENTATION
Accepted Demo and Late-Breaking Results papers will be published in the ACM UMAP
2023 Adjunct Proceedings in the ACM Digital Library. Papers will be accessible from
the UMAP 2023 website through ACM OpenToc Service for one year after publication
in the ACM Digital Library. All categories will be presented at the poster reception of
the conference, in the form of a poster and/or a software demonstration following
poster format. This form of presentation will provide presenters with an opportunity
to obtain direct feedback about their work from a wide audience during the
conference.
To be included in the Proceedings, at least one author of each accepted paper
must register for the conference and present the paper there.
LATE-BREAKING RESULTS AND DEMO CHAIRS
● Ludovico Boratto, University of Cagliari, Italy
● Alisa Rieger, Delft University of Technology, Netherlands
● Shaghayegh (Sherry) Sahebi, University at Albany – SUNY, USA
● Contact: umap2023-lbr(a)um.org
CHItaly 2023: Call for Papers
[Apologies for Multiple Postings]
================================================
CHItaly 2023 - Crossing HCI and AI
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
20–22 September 2023
Location: from Turin to the World, using MetaVerse
https://chitaly2023.it/
================================================
THEME: Crossing HCI and AI
================================================
Besides consolidated HCI contributions, CHItaly 2023 aims at debating the
intersection of HCI and AI as an emerging field of research, devoted mostly
to Intelligent User Interfaces, i.e., interfaces developed using the
approaches from HCI and the tools from AI. We solicit research on methods,
approaches and systems relating the Human and the AI, innovative AI-based
interfaces and interactions empowering humans, experiences in good and bad
practices in applying AI to the interaction.
================================================
CALL FOR LONG AND SHORT PAPERS
================================================
Long papers present original and substantially new research in HCI. Short
papers present original and provocative research or novel applications in
HCI. Merit will be assessed in terms of originality and importance for HCI
rather than maturity, extensive technical validation, or research studies.
All paper manuscripts undergo a selective review process. Accepted papers
are invited for inclusion in the electronic ACM International Conference
Proceedings Series (ICPS - pending approval), published in the ACM Digital
Library.
The authors of the best papers will be invited to submit an extended
version of their work to an international journal.
Besides the special theme of CHItaly 2023, the conference is interested in
all aspects of HCI:
-
Crossing HCI and AI
-
Fundamentals of HCI
-
Interactive Environments
-
Interaction Techniques, Modalities and Devices
-
Applications of HCI
A more detailed list is available at https://chitaly2023.it/call_for_papers/
All times are in Anywhere on Earth (AoE) time zone. When the deadline is
day D, the last time to submit is when D ends AoE. Check your local time in
AoE.
Main deadlines (AoE):
- Submission deadline: March 31th, 2023
- Review notification: June 1st, 2023
- Camera Ready: July 31th, 2023
Papers Chairs:
Tania Di Mascio (Università dell’Aquila)
Rosa Lanzilotti (Università di Bari)
Davide Spano (Università di Cagliari)
email: papers(a)chitaly2023.it
Submit on easychair: https://easychair.org/conferences/?conf=chitaly2023
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
SRJ 2021 = 0.353 (Q1: Architecture/Design; Q2: Social Science, Media
Technology; Q3: Human Computer Interaction, Education)
-----------------------------------------------------------------------------
*Special issue N. 53
*on:*
Gamification of the Learning Process**
*/guest editors: Davide Carneiro, Pilar Cáceres, Mariana Reimão Carvalho
/
is now available for free downloading
https://doi.org/10.55612/s-5002-053
------------------------------------------------------------------------------
/IxD&A implements the Gold/Diamond Open Access road to its contents with
no charge to the authors
/
If you wish to help us in improving the quality of the journal, please
donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
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*IxD&A Journal, issue N. 53 - ToC*/**
**/
**/Preface to the special issue on/
*Gamification of the Learning Process
*/Davide Carneiro, Pilar Cáceres, Mariana Reimão Carvalho/*
*/p. 5 - 6/*
*/William Reyes Cabrera, Jesús Pinto Sosa, Ricardo Hernández-Dzib
/*The construction and validation of a Questionnaire of Gamification
Skills in Teachers (QGST)*/, pp. 7 - 26,
Chinonye Leuna Obioha, Izak van Zyl
/*Gameful design for skills development for youths in urban marginalised
communities*/, pp. 27 - 50,
Eduardo Nunes, Bruno Gavaia, Rui Rodrigues, Luís Sampaio, Raquel Silva
/*Liber Domus: Development of a Prototype RPG for 6th Grade Mathematics
and Science Learning*/, pp. 51 - 69,
Eva Mårell-Olsson
/*Teachers’ Perception of Gamification as a Teaching Design*/, pp. 70 -
100,
Steven Tanimoto
/*Three Tiers of Gamification in a College Course on Problem Solving for
Global Challenges*/, pp. 101 - 127,
Pedro Beça, Mónica Aresta, Rita Santos, Ana Isabel Veloso, Gonçalo Gomes
/*Students as Game Creators. Easing the game construction process by
using a toolkit to game design*/, pp. 128 - 143,
Amuthageetha Nagarajan, Arkendu Sen
/*Can Bloom's Higher Order Thinking skills be achieved by Gamified
Learning through Social Networking Site (SNS) like Facebook?*/, pp. 144
- 160,
Stavros A. Nikou, Anastasios A. Economides, Andromachi Boikou
/*Business simulation games: impact on SOLO taxonomy learning outcomes,
learning performance and teamwork competency*/, pp. 161 - 175,
Carmen Llorente, Antonio Palacios Rodriguez, Victoria Fernàndez Scagliusi
/*Learning landscapes and educational Breakout for the development of
digital skills of teachers in training*/, pp. 176 - 190,
Fábio Silva, João Ramos, Cesar Analide
/*Applications of Virtual and Augmented Reality for Practical
Application Learning with Gamification Elements*/, pp. 191 - 212,
José Manuel Sáez-López, Esteban Vázquez-Cano, Javier Fombona, Eloy
López-Meneses
/*Gamification and gaming proposals, teachers’ perceptions and practices
in Primary Education*/, pp. 213 - 229,
/
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Applications are invited for a *18-month fellowship* (*assegno di ricerca*)
for conducting research within the project "Personalized Assistance
through Social
Robots for Active Aging", funded by POC PUGLIA FESR-FSE 2014/2020- azione
10.4 “Interventi volti a promuovere la ricerca e per l’Istruzione
Universitaria” –“RIPARTI”.
The Research Fellow will work on *Computer Vision and AI methodologies for
estimating the level of frailty of seniors through the use of a Social
Robot*.
*URL for application:*
https://reclutamento.ict.uniba.it/assegni-di-ricerca/concorsi/2022-pr-01.81
Keywords: *computer vision, social robotics, user modeling*
Closing date for applications: *09/Dec/2022*
For further information, please contact prof. Berardina
Decarolis: berardina.decarolis(a)uniba.i <berardina.decarolis(a)uniba.it>
Brief Description: The project is in the context of active aging and aims
to develop and evaluate how, using the sensor of a social robot, it is
possible to estimate in a precise and continuous way vital parameters,
emotional states, and situations of danger and emergency of frail seniors.
In particular, techniques based on computer vision and AI will be used to
estimate vital parameters (Respiratory rate, Heart rate, Blood pressure),
emotional state, risk situations (e.g. man down), and lifestyles (e.g.
sedentariness). To achieve these objectives, the researcher will
collaborate with expert members of the interdepartmental center CITEL,
which incorporates both clinical and technological expertise, and with the
project industrial partner represented by Exprivia company.
For more information, write to berardina.decarolis(a)uniba.it
--
Berardina Nadja De Carolis
Associate Professor
Dipartimento di Informatica
Università degli studi di Bari "Aldo Moro"
Via Orabona, 4
70126 Bari - Italy
phone: +39 080 544 3282
/Apologize for unintended cross-mailing/
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that implements also video presentations of the published contributions.
SRJ 2021 = 0.353
(Q1: Architecture/Design; Q2: Social Science, Media Technology; Q3:
Human Computer Interaction, Education)
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*Special issue N. 52
*on:*
Beyond the Pandemics & Wars: SLERD Reload
*/guest editors: Mihai Dascalu, Tania Di Mascio, Oscar Mealha/
//&
*Educational Location-based Applications
*/guest editors: Jannicke Baalsrud Hauge, Esteban W. G. Clua, Jimmy
Jaldemark, Heinrich Söbke/
*Meet the authors *
authors list
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=10&a=10&link=5…>
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*** First Call for Papers ***
7th International Conference on Internet Science (INSCI 2023)
September 13-15, 2023, St. Raphael Resort, Limassol, Cyprus
https://cyprusconferences.org/insci2023/
Submissions due: May 1, 2023 (AoE)
“Internet for Survival”: How the effective and democratic evolution of the
Internet towards an infrastructure/ecosystem supporting resilience and
equality depends on deeply intertwined considerations rooted in technological,
social and economic sciences.
INSCI is a multidisciplinary conference that brings together scholars and practitioners
at the intersection of technological, social and economic sciences seeking to learn
how the Internet can be used to make our world a better place. Its insights are
expected to create a better understanding of this complex socio-technical system we
call “Internet”, for instance to inform political decisions on the technological priorities
for public funding and to drive a more sustainable and equitable development of the
innovation and social ecosystems it supports.
INSCI welcomes fundamental and applied multidisciplinary research, including policy-
oriented studies and works offering technological solutions, that investigate the role
of Internet for sustainable development, social and economic resilience, collective
intelligence, reliable information processing and protection, and, more generally, for
a holistic understanding of societal transformations, governance shifts and innovation
quests.
INSCI welcomes works done in interdisciplinary teams that may include computer
scientists, sociologists, policy makers, economists, designers and artists, or complex
system scholars, among others, preferably uniting expertise from social, economic
and technical sciences. This kind of work is expected to close the gap between
societal / economic impact and requirements and technological developments, seen
as both drivers and consequences of each other.
Thus, INSCI 2023 welcomes submissions to a wide range of topics including but not
limited to the following list.
TOPICS
Green, Sustainability, and Innovation
• The challenges of Responsible Research and Innovation on Internet solution
• The technological, social and economic benefits of Transnational and Inter-Cultural
Projects
• Internet solutions supporting Environmental policies related to Climate Change
• Green Computing in a holistic perspective: trade-offs of computing power, social
benefits, economic and environmental impacts (e.g. blockchains)
• Design, Implementation, and Analysis of Novel Platforms for alternative distributed
economic models
• Distributed environmental awareness: creating a collective consciousness of
environmental issues and possible solutions at individual and collective level.
Collective intelligence, sensing and action
• Energy optimisation from from networked production to shared consumption,
relying on top-down and bottom-up approaches
• Networks for circular economy models: conceiving and putting in place platforms
and solutions effectively supporting circular and social economy models,
collaborative making, art and creativity.
Enabling Technologies, Applications and Infrastructures
• Social implications of Reinforcement Algorithms, Machine Learning and Intelligent
Systems
• Feasibility and social /economic aspects of Algorithms for mediation content
• Data Sovereignty and inclusion aspects of Cloud, Grid and Cluster Computing
• Recommender, Adaptive and Context Aware Systems: design, social and inclusion
aspects, feasibility and adoption
• Networking and Wireless Systems as enablers: inclusion, health, privacy and
pervasiveness aspects
• People-driven Internet Technologies and Applications, including Collaborative
Platforms & Social Search, Open Data and New Interfaces
Societal Structures
• How will Internet of Things change Society and interaction models
• Digital Competences and Participation
• Virtual Communities and Behavioural Patterns: how are they affected by the
technological platforms being used
• Knowledge, Education, Technology Enhanced Learning, and Societal Web Impact on
Internet Evolution
• Offline and Online Human Behaviour with Emphasis on Social Media and Online/ER/
VR Interactions
Digital Politics and Governance
• Internet and Political Participation
• Online Political Freedoms in Policing and in Effect: Regional and Local Perspectives,
technological impacts and requirements
• Citizen Involvement into Decision-Making: Platforms, Actors, and Experiences
• Political Discussions Online: Issues and Groups Behind Them, technical and
collaborative solutions to moderate them
• E-governance Practices of Today’s Authorities across the world
• Internet regulation: Security vs. Openness
Free Communication Patterns and Democracy
• Freedom of Speech Online: a Contested Area of Policing
• Algorithms as New Total Communicative Power
• Extremist and Radical Talk Online and Policies or socio-Technical solutions to
counteract it
• Universal Internet Freedoms vs. Dark Web
• Participatory Democracy and Budgeting: citizens’ involvement in democratic
processes, for more equal and inclusive resource allocation
• Cognitive, Psychological Aspects and Incentive Mechanisms for online Engagement,
Collaboration and Participation (smart citizenship, e-literacy, participation skills,
decision support and recommendations for informed citizens and collective actions)
• E-Democracy and E-Participation: risks and opportunities, lessons learnt from
currently deployed solutions (e.g. e-voting, Decidim)
• Reliable online information: collaborative models and processes to produce/qualify
online information (e.g. post-truth Practices Online, filter bubble and fact checking),
for health (e.g. vaccination), democracy (international decision-making, political
campaigns, opinion and sentiment modelling, governmental censure and influence),
economy (product labelling, ethical marketing), safety of online ecosystems (children
protection, fake news, digital rebels)
• Crowdsourcing: implications, enablers
Sustainable Network Economy
• Legal, economic, technological and innovation hurdles related to Intellectual
Property and the Digital Commons
• New Collaborative Markets Analytics
• Economic Power of Online Platforms: Expropriation of Digital Labour, Open Data
solutions and their applicability
• Digital Corporations: World Leaders and Regional Alternatives
• Analogous Elites, Technological Precariat
• Digital Professions and Reshaping of Online Labour Markets
• New decentralised economic models: enabling and sustaining a distributed
ecosystem of platforms and solutions intrinsically respectful of privacy, self-
disclosure and digital sovereignty
• The consumer perspective: unlawful profiling, discrimination and lock-in,
automated contracts and warranties
Global Access Opportunities
• Internet Resilience: Defining/Comparing non-disconnection Technologies,
Monitoring Approaches and Internet Governance Models ensuring resiliency and
citizens’ empowerment and sovereignty
• Global and Local Faces of Today’s Digital Divide
• Comparing existing and future Open Distance Education and Life-long Learning
Environments on online/Virtual Reality Platforms, Practices Around the World
• Global Media Online: Translation and Language Divide
• Empowerment of Disabled with New Body Extensions
• Post-human and Tech-human Individuals and Societies
Data Sharing and Protection
• Data Openness vs. User Protection: tech and social aspects of open data policies
• Limits of Privacy and Anonymization, their dependance on technological solutions
and intended applications
• Clouds, Big Data and Data Protection Regulation vs. knowledge sharing and open
innovation
• Global Tech Powers and Alternative Solutions based on decentralisation
• Open Science and Access to Scientific Production: technological enablers, platform
governance, economic and innovation aspects
IMPORTANT DATES
• Submission of Papers: May 1, 2023 (AoE)
• Notification of Decision: July 1, 2023
• Camera-Ready Submission: July 15, 2023
• Author Registration Deadline: July 15. 2023
PAPER REQUIREMENTS
All submitted papers must:
• Describe original results that have not been accepted or submitted for publication
elsewhere
• Be written in English and be submitted in PDF format
• Contain author names, affiliations, and email addresses
• Be formatted according to the Springer’s LNCS format Proceedings template:
http://www.springer.de/comp/lncs/authors.html
• Contain three to seven keywords characterizing the paper, to be indicated at the
end of the abstract
• Be submitted via the conference system in EasyChair, using the submission link:
https://easychair.org/conferences/?conf=insci2023
Full paper submissions should not exceed 15 pages (including all text, figures,
references and appendices). We encourage a length of 12 pages for full papers. The
Program Committee reserves the right to accept a submission as a short paper.
Submissions not conforming to the LNCS format, exceeding the submission page
limits or being obviously out of the scope of the conference, will be rejected without
review.
SELECTION
All submissions will be evaluated by at least three members of the international
Program Committee, with a mix of social, economic and technological expertise.
The review process will be single-blind.
Selection will be based on:
• Degree of interdisciplinarity (between social, economic and/or technical sciences)
• Novelty and technical merit
• Relevance of the generated insights for the future Internet development
CAMERA-READY
Camera-ready submissions should be corrected by following the remarks of the
reviewers and submitted using the same submission link in zip format including:
• The camera-ready version of the authors’ work in pdf format
• The camera-ready version of the authors’ work in editable sources format
• The Consent to Publish signed in ink and scanned to image file
PUBLICATION
Accepted papers will be presented at INSCI2023 and published in the conference
proceedings volume, which will be published in the Springer Lecture Notes in
Computer Science (LNCS). Authors of selected best papers from the conference will
be contacted in order to consider submission of an expanded version of their papers
for publication in a special issue to be organised with an accredited journal (under
negotiation).
ORGANISATION
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Vasileios Mezaris, Information Technologies Institute, Greece
• Fabrizio Sestini, European Commission DG CONNECT, Belgium
Steering & Program Committees
https://cyprusconferences.org/insci2023/committees/
*Socially Evocative Robots for Didactics*
*A satellite workshop @ **ICSR 2022* <https://www.icsr2022.it/>
*Firenze, Italy*
*December 13-16, 2022*
*Workshop date: December 13th, 2022*
*Website: *https://sites.google.com/view/robots-for-didactics
*Contact:* *hagen.lehmann(a)unibg.it <hagen.lehmann(a)unibg.it>*
*Important Dates:*
• NEW Paper/Abstract submission: November, 29, 2022
• Notification of acceptance: December, 01, 2022
*Call for participation:*
We welcome original research on socially evocative robots in didactic
research or related transdisciplinary research in fields relevant to
educational robotics. The submissions should be either in the form of
abstracts (500 - 1000 words) for short presentations or 6 page papers
(incl. bibliography) for long presentations and explore one or more
specific aspects of the use of robotic technology in teaching environments.
The topics *may* include:
• socially evocative robots in practical education
• enactive didactics and robotic technology
• theoretical didactic frameworks for the integration of robotic
technology
• verbal and nonverbal robotic feedback
• socially evocative robots in STEAM Education
• socially evocative robots in education for children with special
needs
*Submission requirements for abstracts:*
If you would like to contribute to our workshop, please write an email to
*hagen.lehmann(a)**unibg.it <http://unibg.it>* with:
*for abstracts*
- list of authors;
- title of the abstract you intend to present;
- abstract (500 - 1000 words, bibliography included).
*or for full papers*
- max 6 pages including bibliography
*Plan for publication:*
We will publish the submissions on the website of the workshop. After the
workshop is concluded, we intend to proceed with the publication of a
special issue in a scientific journal relevant to the field of Technology
in Education.
*Organizing Committee:*
Hagen Lehmann <https://didattica-rubrica.unibg.it/ugov/person/126611>,
University of Bergamo, Italy
Federica Baroni <https://didattica-rubrica.unibg.it/ugov/person/3738>,
University of Bergamo, Italy
--
Hagen Lehmann, PhD
Dipartimento di Scienze umane e sociali
Università di Bergamo
Piazzale Sant'Agostino, 2
24124 Bergamo (BG)
Italia
*** Second Call for Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP is the premier international conference for researchers and practitioners
working on systems that adapt to individual users or groups of users, and that
collect, represent, and model user information. ACM UMAP is sponsored by ACM
SIGCHI and SIGWEB. User Modeling Inc., as the core Steering Committee, oversees
the conference organization. The proceedings, published by ACM, will be part of the
ACM Digital Library.
The theme of UMAP 2023 is "Personalization in Times of Crisis”. Specifically, we
welcome submissions that highlight the impact that critical periods (such as the
COVID-19 pandemic, ongoing wars, and climate change, to name a few) can have on
user modeling, personalization, and adaptation of (intelligent) systems; the focus is
on investigations that capture how these trying times may have influenced user
behavior and whether new models are required.
While we encourage submissions related to this theme, the scope of the conference
is not limited to the theme only. As always, contributions from academia, industry,
and other organizations discussing open challenges or novel research approaches
are expected to be supported by rigorous evidence appropriate to the claims (e.g.,
user study, system evaluation, computational analysis).
IMPORTANT DATES
• Paper Abstracts: January 19, 2023 (mandatory)
• Full paper: January 26, 2023
• Notification: April 11, 2023
• Camera-ready: May 2, 2023
• Conference: June 26 - 29, 2023
Note: The submissions deadlines are at 11:59 pm AoE time (Anywhere on Earth)
CONFERENCE TOPICS
We welcome submissions related to user modeling, personalization, and adaptation
of (intelligent) systems targeting a broad range of users and domains. For detailed
descriptions and the suggested topics for each track please visit the UMAP 2023
website.
Personalized Recommender Systems
This track invites works from researchers and practitioners on recommender
systems. In addition to mature research works addressing technical aspects of
recommendations, we welcome research contributions that address questions
related to user perception, decision-making, and the business value of
recommender systems.
Knowledge Graphs, Semantics, Social and Adaptive Web
This track welcomes works focused on the use of knowledge representations (i.e.,
novel knowledge bases), graph algorithms (i.e., graph embedding techniques), and
social network analysis at the service of addressing all aspects of personalization,
user model building, and personal experience in online social systems. Moreover,
this track invites works in adaptive hypermedia, as well as semantic and social web.
Intelligent User Interfaces
This track invites works exploring how to make the interaction between computers
and people smarter and more productive, leveraging solutions from human-computer
interaction, data mining, natural language processing, information visualization, and
knowledge representation and reasoning.
Personalizing Learning Experiences through User Modeling
This track invites researchers, developers, and practitioners from various disciplines
to submit their innovative learning solutions, share acquired experiences, and discuss
their modeling challenges for personalized adaptive learning.
Responsibility, Compliance, and Ethics
Researchers, developers, and practitioners have a social responsibility to account for
the impact that technologies have on individuals (users, providers, and other
stakeholders) and society. This track invites works related to the science of building,
maintaining, evaluating, and studying adaptive systems that are fair, transparent,
respectful of users’ privacy, and beneficial to society.
Personalization for Persuasive and Behavior Change Systems
This track invites submissions focused on personalization and tailoring for persuasive
technologies, including but not limited to personalization models, user models,
computational personalization, design, and evaluation methods. It also welcomes
work that brings attention to the user experience and designing personalized and
adaptive behavior change technologies.
Virtual Assistants, Conversational Interactions, and Personalized Human-robot
Interaction
This track invites works investigating new models and techniques for adapting
synthetic companions (e.g., virtual assistants, chatbots, social robots) to individual
users. With the conversational modality so in vogue across disciplines, this track
welcomes work highlighting the model and deployment of synthetic companions
driven by conversational search and recommendation paradigms.
Research Methods and Reproducibility
This track invites submissions on methodologies to evaluate personalized systems,
benchmarks, and measurement scales, with particular attention to the reproducibility
of results and techniques. Furthermore, the track looks for submissions that report
new insights from reproducing existing works.
SUBMISSION AND REVIEW PROCESS
Submissions for any of the aforementioned tracks should have a maximum length of
*14 pages* (excluding references) in the ACM new single-column format
(https://www.acm.org/publications/proceedings-template). (Papers of any length up
to 14 pages are encouraged; reviewers will comment on whether the size is
appropriate for the contribution.) The submission link is:
https://easychair.org/conferences/?conf=umap23 .
Accepted papers will be included in the conference proceedings and presented at the
conference. At least one author should register for the conference by the early
registration date cut-off.
UMAP uses a *double-blind* review process. Authors must omit their names and
affiliations from their submissions; they should also avoid obvious identifying
statements. For instance, citations to the authors' prior work should be in the third
person. Submissions not abiding by anonymity requirements will be desk rejected.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PROGRAM CHAIRS
• Julia Neidhardt, TU Wien, Austria
• Sole Pera, TU Delft, The Netherlands
TRACK CHAIRS
Personalized Recommender Systems
• Noemi Mauro (University of Torino, Italy)
• Olfa Nasraoui (University of Louisville, USA)
• Marko Tkalcic (University of Primorska, Slovenia)
Knowledge Graphs, Semantics, Social and Adaptive Web
• Daniela Godoy (ISISTAN - CONICET/UNICEN University, Argentina)
• Cataldo Musto (University of Bari, Italy)
Intelligent User Interfaces
• Bart Knijnenburg (Clemson University, USA)
• Katrien Verbert (KU Leuven, Belgium)
• Wolfgang Wörndl (TU Munich, Germany)
Personalizing Learning Experiences through User Modeling
• Oleksandra Poquet (TU Munich, Germany)
• Olga C. Santos (UNED, Spain)
Responsibility, Compliance, and Ethics
• Michael Ekstrand (Boise State University, USA)
• Peter Knees (TU Wien, Austria)
Personalization for Persuasive and Behavior Change Systems
• Federica Cena (University of Torino, Italy)
• Rita Orji (Dalhousie University, Canada)
• Jun Zhao (Oxford University, England)
Virtual Assistants, Conversational Interactions, and Personalized Human-Robot Interaction
• Li Chen (Hong Kong Baptist University, Hong Kong)
• Yi Zhang (University of California Santa Cruz, USA)
• Ingrid Zukerman (Monash University, Australia)
Research Methods and Reproducibility
• Dietmar Jannach (University of Klagenfurt, Austria)
• Alan Said (University of Gothenburg, Sweden)
Contact information: umap2023-program(a)um.org
*** Second Call for Workshop and Tutorial Proposals ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
Proposals due: January 16, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
PROPOSAL FORMAT
Workshop and tutorial proposals should be submitted in PDF format via the Easy
Chair submission site: https://easychair.org/conferences/?conf=umap23, not
exceeding 5 pages, and following the ACM single-column format.
DETAILED INSTRUCTIONS FOR PROPOSALS
● For tutorials: https://www.um.org/umap2023/call-for-tutorials/
● For workshops: https://www.um.org/umap2023/call-for-workshops/
WORKSHOP PROPOSALS
ACM UMAP 2023, the premier international conference for researchers and
practitioners working on systems that adapt to individual users or to groups of users,
and which collect, represent, and model user information, is pleased to invite
proposals for workshops to be held in conjunction with the conference. The
workshops provide a venue to discuss and explore emerging areas of User Modeling
and Adaptive Hypermedia research with a group of like-minded researchers and
practitioners from industry and academia.
In this edition, our goal is to have a balanced workshop program comprising different
workshop formats, combining newly emerging, currently evolving and established
research topics. Different full-day and half-day workshop schemas are possible, such
as:
● Working group meetings around a specific problem or topic; participants may be
asked to submit a white paper or position statement
● Mini-conferences on specialized topics, having their own paper submission and
review processes
● Mini-competitions or challenges around selected topics with individual or team
participation
● Interactive discussion meetings focusing on subtopics of the UMAP general research
topics
● Joint panels for different workshops
We encourage both researchers and industry practitioners to submit workshop
proposals. Researchers interested in submitting a workshop proposal are invited to
contact us in advance, so we can help to design successful proposals. In particular,
for workshop proposals with novel interactive formats, we are happy to assist in
further developing and implementing the ideas.
We strongly suggest involving organizers from different institutions, bringing
different perspectives to the workshop topic. We welcome workshops with a creative
structure that may attract various types of contributions and may ensure rich
interactions.
The organizers of accepted workshops will prepare a workshop web site containing
the call for papers and detailed information about the workshop organization and
timeline. They will be responsible for their own publicity and reviewing processes.
There will be a conference adjunct proceedings published by ACM where all the
workshop papers will be published. Hence, the workshop organizers will need to
adhere to the adjunct proceedings publication timeline.
IMPORTANT DATES FOR WORKSHOP PROPOSALS
● Proposal submission: January 16, 2023
● Notification of proposal acceptance: January 30, 2023
● Send the workshop description & website URL: February 23, 2023
● Workshop Date: June 26, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
TUTORIAL PROPOSALS
Topics of interest include, but are not limited to:
● New user modeling technologies, methods, techniques, and trends (e.g. exploiting
data mining and big data analytics for user modeling, evaluation methodologies,
data visualization, etc.)
● User modeling and personalization techniques for specific domains (e.g., health
sciences, e-government, e-commerce, cultural heritage, education, internet of things,
mobile, music, information retrieval, etc.)
● Application of user modeling and personalization techniques for information
retrieval and recommender systems
● Eliciting and learning user preferences by taking into account users’ emotional
state, physical state, personality, trust, cognitive factors
An ideal tutorial should be broad enough to provide a basic introduction to the
chosen area, but it should also cover the most important topics in depth. Tutorial
presenters can have one page in the adjunct proceedings.
IMPORTANT DATES FOR TUTORIAL PROPOSALS
● Proposals due: January 16, 2023
● Notification of acceptance: January 30, 2023
● Camera-ready tutorial summary: May 18, 2023
● Adjunct proceedings camera ready: May 18, 2023
● Tutorial and Workshop Day: June 26, 2023
Deadlines refer to 23:59 in the AoE (Anywhere on Earth) time zone.
WORKSHOPS AND TUTORIALS CHAIRS
● Veronika Bogina, Haifa University, Israel
sveron AT gmail.com
● Antonela Tommasel, ISISTAN, CONICET-UNICEN
antonela.tommasel AT isistan.unicen.edu.ar
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Smart Learning Ecosystems: toward the polyphonic construction of a new
normality*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
----------------------------------------------------------------
CFP:
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call55
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call55>
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Mihai Dascalu, University Politehnica of Bucharest
• Patrizia Marti, University of Siena, Italy
• Francesca Pozzi, Consiglio Nazionale delle Ricerche, Italy/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *December 15, 2022*
• Notification to the authors: January 31, 2023
• Camera ready paper: February 20, 2023
• Publication of the special issue: first half March 2023
===========================================
*Overview*
-----------------------------------------------------------
The guest editors are proud to invite and welcome contributions from
researchers and practitioners from all over the world involved in the
development of Smart Learning Ecosystems and Smart Education, as engines
of social innovation and territorial development. At the core, the
adjective “smart” comprises terms like intelligent, purpose oriented,
supportive, artful, clever and the like. Thus, smart does not
necessarily include the usage of technology (neither does it exclude
technology!).
After the shock of the pandemic, learning ecosystems – and in particular
schools, universities, and territorial learning communities – all over
the world – are facing a new phase characterized by the search for and
the experimentation of ways to their “new normality“. In such a context,
collaboration is emerging as an approach and an attitude of considerable
relevance that stays also at the basis of the polyphonic construction of
the future of learning ecosystems. Alongside collaboration, on the
technological side, it continues to rise the relevance of intelligent
systems, generically collected under the label of Artificial
Intelligence (AI); concurrently, on the pedagogical side, competences
have become the goal of future education, also in the attempt to close
the skill gap, which represents one of the greatest dangers for the
transition towards smarter productive systems and societies. Competences
and AI, by the way, are also topics that intersect and influence each
other and rise questions of ethical nature.
So, what should we expect for future learning ecosystems? How “smart
learning ecosystems” are changing? How such changes may be related to
the achievement of “a better learning for a better world” as a
contribution to the United Nations 2030 Agenda for Sustainable
Development Goals (SDGs)? How will they contribute to the reduction of
inequalities and, at the same time, to the empowering of each individual
according to his expectations and talents?
This special issue, which is supported by the Association for Smart
Learning Ecosystems and Regional Development (ASLERD), welcomes papers
that report on work aimed to contribute to the discussion about these
issues.
Submission of substantially extended version of the papers presented at
SLERD 2022, are welcome.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interests can be grouped under three big themes: places for
smart education, people in place centered design for smart education,
supportive learning technologies and tools for smart education. All of
which, can also include studies that nurtures a post-pandemic view and
strategy for a better learning world.
*Places for smart education*
future of institutional learning
interplay between formal and informal learning
new educational models and settings
continuity-discontinuity of time, technology, place/space, process in
learning
role of and case studies of games and gamification in smart education
dual education and other alternate scheme approaches
monitoring and benchmarking of smartness (individual, institution, city,
region)
*People in place centered design for smart education*
general frameworks and methodological advancement
competence based learning, evaluation and certification
design, data and other relevant literacies
literacies, skill and competences of future citizens
communities and co-design in smart learning ecosystems
sharing & participatory practices
open access to any resource and disparity
cultural influences
*Supportive technologies and tools for smart education*
intelligent tutoring systems and interfaces
semantic web technologies and applications
text/opinion mining and sentiment analysis
AI for smart learning ecosystems: critical aspects and opportunities
real/virtual communities and social network analysis
interoperability and application of open/smart data and services
safety & security in education
IoT, ubiquitous and wearable technologies
adaptability to educational contexts and citizens
role of VR in education
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7
<http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
http://ixdea-2018.uniroma2.it/ojs/index.php/ixdea/login
<http://www.mifav.uniroma2.it/idea2010/login.php>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Smart Learning Ecosystems: toward the polyphonic construction of a
new normality")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Smart Learning Ecosystems: toward the polyphonic construction of a new
normality/
• mihai [dot] dascalu [at] upb [dot] ro
• marti [at] unisi [dot] it
• francesca [dot] pozzi [at] itd [dot] cnr [dot] it
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
*** First Call for Doctoral Consortium Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-doctoral-consortium-papers/
Submissions due: March 31, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
ACM UMAP 2023 is the premier international conference on systems that adapt to
users and user models for adaptation. The UMAP 2023 Doctoral Consortium (DC) will
take place as part of the 31st International Conference on User Modeling, Adaptation,
and Personalization. The DC provides an opportunity for doctoral students to explore
and develop their research interests under the guidance of distinguished researchers
and industry practitioners from the field.
Doctoral students are invited to apply to present their research to experienced
scholars who will provide constructive feedback and advice. Students should
consider participating in the DC if they are at least one year away from completing
their dissertation at the time of the event, but after having settled on a research
area or dissertation topic.
This forum will provide Ph.D. students with an opportunity to
• Present and discuss their research ideas to experienced scholars in a supportive,
formative, and yet critical environment
• Explore and develop their research interests under the guidance of distinguished
researchers from the field who will provide constructive feedback and advice;
• Explore career pathways available after completing their Ph.D. degree
• Network and build collaborations with other members of the community
Students are asked to submit a brief proposal outlining their doctoral research,
which will be evaluated by the consortium committee. Good quality applications will
be selected for presentation at a DC Session as part of the conference. Each student
with an accepted submission will be assigned a mentor who will provide feedback on
the student’s work and will discuss the doctoral research with the student and the
audience at the consortium.
GENERAL GUIDELINES FOR A DOCTORAL CONSORTIUM PAPER AND SUBMISSION
INSTRUCTIONS
Please refer to the conference web site for more detailed information regarding the
preparation and submission of DC contributions:
https://www.um.org/umap2023/call-for-doctoral-consortium-papers/
IMPORTANT DATES
● Submission of papers: March 31, 2023
● Notification of acceptance: April 28, 2023
● Camera-ready versions of accepted papers: May 2, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
DC CHAIRS
● Antonija Mitrovic, Canterbury University, New Zealand
● Michel Desmarais, Polytechnique Montreal, Canada
● Willem Willemsen, Technical University Eindhoven, Netherlands
● Contact: umap2023-doctoral(a)um.org
Cari Tutti e care tutte,
Sono lieta di comunicarvi, su segnalazione di Massimo Zancanaro, che la
collega Rosella Gennari ieri ha ricevuto il premio "South Tyrol Free
Software Award"
<https://www.unibz.it/it/home/newsroom/news/rosella-gennari-wins-this-years-…>
dal
Presidente del Linux User Group, Marco Marinello, per le sue ricerche nel
campo dell'interazione con cyber-physical devices.
Congratulazioni Rosella, è un riconoscimento che gratifica l'intera
comunità di SIGCHI Italy!
Giuliana
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
*** Second Call for Workshops and Minisymposia ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects. To provide a meeting point for
researchers to discuss and exchange new ideas and hot topics related to parallel and
distributed computing and their applications, Euro-Par 2023 will co-locate workshops and, for
the first time, minisymposia with the main conference. This is an invitation to send proposals
for the workshop and, for the first time, a minisymposium program. Both workshops and
minisymposia will be held on August 28 - August 29, 2023, the first two days of the
conference.
WORKSHOPS
Workshop Proposal Guidelines
The proposals should include the following information:
• Workshop title and acronym, preference for length (half or full-day)
• Information of the organizers, including a short biography of each organizer (5-10 lines).
Each workshop will have a single main organizer, the corresponding contact. Others can be
co-organizers. All the organizers must be a staff member at an institution or a company, and
no PhD or other students can be organizers.
• A tentative program committee (10-15 members)
• Motivation of the workshop:
* scientific objective
* interest to the Euro-Par community
* positioning with respect to the currently existing Euro-Par workshops
• Description of the workshop:
* content
* format (contributed papers, invited talks, panels, posters or any other kind of activity i
including european project meetings)
* organizational aspects
• Workshop background (number of previous editions jointly with Europar or in any other
format)
• Link to international projects/initiatives
The decision about the acceptance/rejection of a workshop proposal will be made on the basis
of the overall quality of the proposal and the degree to which it matches the scope of the
conference. In the case that several workshop proposals have very similar objectives and
scopes, a merge of overlapping workshops may be recommended. The topics covered by a
workshop should not overlap with the main topics of the conference. Decisions will be made on
a rolling basis. Proposals can already be sent, and the organizers may be notified before the
notification deadline in case of a strong proposal.
Workshop Organizer Responsibilities
• Preparing the call for papers for the workshop and publicizing it
• Preparing and maintaining the workshop Web site including the relevant sections according to
the organization guidelines
• Selecting the workshop program committee considering that each member of the committee
should make at least one review
• Selecting papers through a rigorous peer-review process including at least three reviews per
submission using the provided EasyChair installation and considering the possible conflicts of
interest
• Delivering the final workshop program to the Euro-Par 2023 conference co-chairs in time
• Delivering the preliminary workshop proceedings in time before the conference
• Providing the Euro-Par Steering Committee with a Management Report, after the conference,
with key indicators such as: number of submitted and accepted papers, program committee and
review process management
• Delivering the final workshop proceedings with a revised version of the papers in time after
the conference in the required Springer LNCS format (12 pages max.) and writing a preface to
the workshop. Camera-ready papers will be published only if the management report has been
delivered
• Short papers can be accepted and presented at the workshop. However, to be included in the
formal Springer proceedings, the minimum length is of 10 pages per paper
• Registering for the conference
• Meet the deadlines according to the organization guidelines
Workshop Proceedings and Paper Review
The workshop proceedings will be published in a separate LNCS workshop volume after the
conference. The principal coordinator of each workshop will appear as co-editor of the
workshop volume. Registered workshop participants will receive an electronic copy of the
volume by email. All authors of accepted papers will be requested to sign a Springer copyright
form.
The Euro-Par organizers will provide an EasyChair setup for all Euro-Par 2023 workshops, and
its use is mandatory to facilitate paper submissions, reviewing, and collecting the camera-ready
versions. The workshop papers will not be published in the proceedings otherwise. Each
workshop will be an independent track within the Workshops' EasyChair installation, but it will
be fully manageable by the respective organizers. Papers of less than 10 pages will be
considered as short papers that can be presented at the conference but not published in the
proceedings.
MINISYMPOSIA
A minisymposium is a session of coordinated presentations for promoting interdisciplinary
communication on a topic of current interest and importance in the field of parallel and
distributed computing, ideally having potential application in other domains. The length and
program will be decided by the organizers; half-day (three-hour) minisymposia are very
welcome, longer is possible, not exceeding one day (6 hours). The contributions to the
minisymposia will not be published in the proceedings.
Minisymposium Proposal Guidelines
The proposals should include the following information:
• Minisymposium title and acronym, preference for length (half or full-day)
• Information of the organizers (full name, affiliation, country and email address), including a
short biography of each organizer (5-10 lines). Each minisymposium will have a single main
organizer, the corresponding contact. Others can be co-organizers.
• Motivation and scope of the minisymposium:
* Problem area to be addressed by the speakers and possible applications [max 1500
characters];
* Description of target audience and estimated number of participants [max 1500 characters]
* Link to international projects/initiatives
• Format (contributed papers, invited talks, panels, posters or any other kind of activity
including European project meetings),
• Speakers:
* a tentative list of speakers detailing their names, affiliation, email address and title of their
presentations. Nominated speakers should be approached in advance and should have agreed
that they will participate.
* companies and/or institutions involved
Minisymposium Selection Process
All the submitted proposals will be assessed by the organizing committee. The decision about
the acceptance/rejection of a minisymposium proposal will be made on the basis of the overall
quality of the proposal and the degree to which it matches the scope of the conference.
Overlapping minisymposia will be avoided (or possibly merged). Decisions will be made on a
rolling basis. Proposals can already be sent, and the organizers may be notified before the
notification deadline.
Minisymposium Organizer Responsibilities
Minisymposium organizers will be in charge of making publicity of the minisymposium and
specify the number of talks and other activities. The contributions will be sent to the same web
page as the contributions for the workshops. The review process will be decided by the
minisymposium organizers. One of the organizers will be the contact with the conference
organization. The responsibilities are as follows:
• Preparing the call for papers for the workshop and publicizing it
• Preparing and maintaining the minisymposium website mentioning the Euro-Par vinculation
• Deciding the length of the minisymposium, the program and type of activities and the names
of the speakers
• Use the provided EasyChair installation for receiving the contributions
• Delivering the program to the Euro-Par 2023 conference co-chairs in time
• Providing the Euro-Par Steering Committee with a Management Report, after the conference,
summarizing the experience and including number of persons involved in the activities as well
as any consideration useful for future editions
• Registering for the conference as well as all the participants to the minisymposium
• Meet the deadlines according to the organization guidelines
Minisymposium publication
The contributions to the minisymposia will not be published in the proceedings. However, the
organizers are invited to send one non-compulsory 4-page summary of the minisymposium.
The document should summarize the scientific discussion promoted by the minisymposium and
it will be published in the same LNCS volume as the workshop proceedings after the
conference. The authors of the summary will be requested to sign a Springer copyright form.
SUBMISSION (for Workshop and Minisymposium Organizers)
Workshop and Minisymposium proposals should be sent in PDF format via email to the
workshop co-chairs (contact details at the end of this call).
An email verification will be sent to each successful submission. In case the verification is not
received, submitters are asked to contact the workshop chairs.
IMPORTANT DATES (for Workshop and Minisymposium Organizers)
• Workshop and minisymposium proposals due: February 10, 2023
• Workshop and minisymposium notifications: February 24, 2023
• Workshop website online and launches of Call for Workshop Papers: March 24, 2023
• Workshop and minisymposium dates: August 28-29, 2023
• Workshop and minisymposium management report summarizing the experience
and results of the activity due: September 15, 2023
WORKSHOP CO-CHAIRS
• Demetris Zeinalipour, University of Cyprus, Cyprus (dzeina-AT-ucy.ac.cy)
• Dora Blanco Heras, University of Santiago de Compostela, Spain (dora.blanco-AT-
usc.es)
Call for Papers: INTERACT 2023
INTERACT 2023 is the 19th International Conference of Technical Committee 13 (Human- Computer Interaction) of IFIP (International Federation for Information Processing).
August 28 – September 1, 2023
York, United Kingdom
https://interact2023.org/
INTERACT is a highly international conference and welcomes papers on all aspects of human-computer interaction.
The theme of the conference is “Design for Equality and Justice”. Increasingly computer sciences as a discipline is becoming concerned with issues of equality and justice – from fake news to rights for robots, from the ethics of driverless vehicles to the gamergate controversy.
The HCI community is well placed to be at the leading edge of such discussions within the wider computer science community and in the dialogue between computer science and the broader society.
Equality and justice are both particularly important concepts for both the City of York and the University of York. Both institutions have distinguished histories of working for equality and justice.
The call for papers is now open for the following categories:
Deadline 25 January 2023
Full papers
Courses
Workshops
Deadline 19 April 2023
Short papers
Posters
Panels
Interactive Demos
Doctoral Consortium
Industrial Experiences
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Hybrid Games and Interaction Design*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…
----------------------------------------------------------------
CFP:
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call56
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Nelson Zagalo, DigiMedia, University of Aveiro, Portugal
• Fotis Liarokapis, University of Technology, Cyprus
• Micael Sousa, University of Coimbra, Portugal
• Ana Patrícia Oliveira, University of Aveiro, Portugal/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *January 15*, 2023
• Notification to the authors: February 20, 2023
• Camera ready paper: March 15, 2023
• Publication of the special issue: April, 2023
===========================================
*Overview*
-----------------------------------------------------------
Board games gained significant momentum throughout the past two decades,
with some of the best creations earning millions of dollars in funding
platforms during 2021, in spite of the Covid-19 pandemic. Additionally,
digital games have surpassed all other media, from film to music, in
investments and returns. Board and digital games are two forms of play
which use the same base of design – the game design – so it was without
surprise that a new hybrid approach, that mixed both media, would appear.
Over the past five years, we have seen games with Augmented Reality,
board games using smartphones as assisting tools, tablets being used as
boards, or even games using real food–edible games. This combination of
digital and physical components and strategies in games contributes to a
new experience of play which enhances not only the player’s immersion
and interaction, but also the contents, presentation, atmosphere, and
control of the game. There are some questions emerging in this
discussion, namely about the complementary relationship between physical
and digital games: What are the borderlines between real and virtual
dimensions in hybrid games? How can hybrid games provide a more
participatory gaming experience while players become engaged with
digital and physical components at the same time? Which model of
interaction design of hybrid games best favors player experience,
communication, and engagement?
In this special issue, we want not only to present the current
state-of-the-art of the hybrid games, as the possibilities beyond
current days, making use of speculative approaches to design, as design
fiction, but we want to dig deeper through the lenses of interaction
design, in order to understand the new needs in the realm of
technologies. Furthermore, we want to understand the full impacts and
effects of this move on human interaction with game artifacts and
consequently find out what should we expect from the discipline of
interaction design while using ludic approaches in the next decade.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Gamification of the Learning Process' includes, but is not limited to:
• Hybrid digital/physical games
• Methods of hybrid game design
• Design Fiction and Hybrid Interaction Design
• Interaction design relation with game design
• Play Hybridism
• Hybrid systems;
• Hybrid design models;
• Hybrid game mechanics and patterns;
• Hybrid storytelling models;
• Hybrid Game interaction models;
• Cognition and game design;
• Aesthetics of Hybrid Digital/Physical Games;
• Board games and Digital Games;
• Hybrid-games design;
• Hybrid game User Experience;
• Players’ physical/digital behavior modelling;
• NPC behavior and Physical Characters
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7
<http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
http://ixdea-2018.uniroma2.it/ojs/index.php/ixdea/login
<http://www.mifav.uniroma2.it/idea2010/login.php>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Hybrid Games and Interaction Design")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Hybrid Games and Interaction Design/
• nzagalo [at] ua [dot] pt
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N. 59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
*** First Call for Papers ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and
distributed processing, ranging from theory to practice, from small to the largest
parallel and distributed systems and infrastructures, from fundamental
computational problems to applications, from architecture, compiler, language and
interface design and implementation, to tools, support infrastructures, and
application performance aspects. The main audience of Euro-Par are researchers in
academic institutions, government laboratories and industrial organisations.
Euro-Par aims to be the primary choice of such professionals for the presentation of
new results in their specific areas. Euro-Par provides an excellent forum for focused
technical discussion, as well as interaction with a large, broad and diverse audience.
In addition, Euro-Par conferences provide a platform for a number of accompanying,
technical workshops for smaller and emerging communities.
VENUE AND ORGANIZATION
Euro-Par 2023 will be held as a primarily in-person event (although remote
presentation and participation will be supported, if needed). The venue place is
the 5* St. Raphael Resort, in Limassol, Cyprus. Euro-Par 2023 is organised by the
Department of Computer Science of the University of Cyprus. The General Chair
is George A. Papadopoulos and the Program Chairs are Marios D. Dikaiakos and
Rizos Sakellariou. The Organizing Committee is listed on the web site:
https://2023.euro-par.org/conference/committees/ .
SUBMISSION GUIDELINES
The Euro-Par 2023 proceedings will be published by Springer in the LNCS series.
• Papers must be in PDF format and should not exceed 14 pages (including
references)
• Papers must be formatted in the Springer LNCS style:
https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…
• Papers that don’t meet these requirements might be rejected without a review
• Contributions submitted elsewhere or currently under review will not be considered
• All submitted papers will be checked for originality by Springer iThenticate;
papers which show an insufficient originality might be rejected without a review
• Paper submissions are made through EasyChair using the link:
https://easychair.org/my/conference?conf=europar2023
IMPORTANT DATES
• Abstract Submission: February 17, 2023
• Paper Submission: February 24, 2023
• Author Notification: April 30, 2023
• Camera-Ready Papers: June 2, 2023
• Author Registration: June 2, 2023
ARTEFACTS
Authors of accepted papers will be invited to submit an artefact that will be evaluated
separately.
TOPICS
We invite submissions of high-quality, novel and original research results in areas
of parallel and distributed computing covered by the following list of tracks. More
information on the tracks can be found on the conference web page:
https://2023.euro-par.org/submission-of-papers/call-for-papers/
Track 1. Programming, Compilers and Performance
Chairs:
• Biagio Cosenza, University of Salerno, Italy
• Thomas Fahringer, University of Innsbruck, Austria
Track 2. Scheduling, Resource Management, Cloud, Edge Computing, and Workflows
Chairs:
• Marco Aldinucci, University of Torino, Italy
• Ivona Brandic, Vienna University of Technology, Austria
Track 3. Architectures and Accelerators
Chairs:
• Jesus Carretero, University Carlos III of Madrid, Spain
• Leonel Sousa, University of Lisbon, Portugal
Track 4. Data Analytics, AI, and Computational Science
Chairs:
• Maciej Malawski, AGH University of Science and Technology, Poland
• Radu Prodan, University of Klagenfurt, Austria
Track 5. Theory and Algorithms
Chairs:
• Chryssis Georgiou, University of Cyprus, Cyprus
• Christos Kaklamanis, University of Patras, Greece
Track 6. Multidisciplinary, Domain-specific and Applied Parallel and Distributed Computing
Chairs:
• Francisco F. Rivera, University of Santiago de Compostela, Spain
• Domenico Talia, University of Calabria, Italy
*** First Call for Posters and Demos ***
29th International European Conference on Parallel and Distributed Computing
(Euro-Par 2023)
August 28 - September 1, 2023, St. Raphael Resort, Limassol, Cyprus
http://2023.euro-par.org
SCOPE
Euro-Par is the prime European conference covering all aspects of parallel and distributed
processing, ranging from theory to practice, from small to the largest parallel and distributed
systems and infrastructures, from fundamental computational problems to applications, from
architecture, compiler, language and interface design and implementation, to tools, support
infrastructures, and application performance aspects.
We invite participants to submit original and unpublished works as posters and/or demos to the
Euro-Par 2023 conference presenting the latest breakthroughs which have been developed in
H2020, Horizon Europe, EuroHPC JU, national, regional and international R&D projects.
Topics of interest should cover the conference scope and tracks (please visit the conference
web site for more information about the topics covered by Euro-Par). The poster/demo
sessions will provide an excellent opportunity for students and researchers to present early-
stage research results and receive valuable feedback on their ongoing research from the
community.
SUBMISSION AND REVIEW PROCESS
The authors are invited to submit poster and/or demo papers formatted in the Springer
LNCS style:
http://www.springer.com/gp/computer-science/lncs/conference-proceedings-gui…
and not exceeding 4 pages (including references, etc.)
Submissions to the poster and demo track will be evaluated through a comprehensive
peer-review process by the Poster and Demo Track Program Committee. The posters and
demos will be evaluated in terms of technical merit, innovation, and the potential to
stimulate interesting discussions and exchange of ideas at the conference.
The authors of accepted poster and demo papers must register and present them at the
conference. Accepted poster and demo papers will be included in the workshop proceedings
to be published by Springer in LNCS after the conference.
BEST POSTER AND DEMO AWARD
All posters and demos will be considered for the Best Poster Award and the Best Demo Award,
respectively. Decisions will be based on the quality of the submission, as well as live
interactions with the Committee during the conference.
IMPORTANT DATES
• Deadline for Submission of Posters/Demos: May 20, 2023
• Notification of Acceptance: July 1, 2023
Poster & Demo Chair
George Pallis, University of Cyprus, Cyprus (pallis-AT-ucy.ac.cy)
Carissim*,
Come annunciato annunciato qualche settimana fa, il prossimo WUD-SIGCHItaly si terrà questa settimana, giovedì 10 Novembre in modalità ibrida (a Torino e online).
Di seguito potete trovare le informazioni dettagliate sull’evento, al quale rinnoviamo l’invito a partecipare, insieme al programma.
Il World Usability Day, come sapete, è la giornata mondiale organizzata dalla Usability Professionals Association che si tiene ogni anno il secondo giovedì di Novembre per "disseminare" l'importanza del lato umano nella tecnologia. Ogni anno c'è un tema diverso e il tema di quest’anno è OUR HEALTH (https://worldusabilityday.org/).
Come gli scorsi due anni, l’evento del WUD non è legato alle singole città ma a respiro nazionale e sotto il cappello del nostro chapter SIGCHItaly. Gli organizzatori dell’evento di quest’anno sono Luigi De Russis (Dipartimento di Automatica e Informatica del Politecnico di Torino), Cristina Gena (Dipartimento di Informatica dell’Università di Torino) e i passati presidenti del SIGCHItaly Maristella Matera (Politecnico di Milano) e Massimo Zancanaro (Università di Trento). Claudio Mattutino e Valentina Di Noi, entrambi affiliati all’Università di Torino, supportano l’evento come Social Media Manager e web master, rispettivamente.
Il WUD-SIGCHItaly si svolgerà il 10 novembre dalle ore 9 alle 13:15 nell’aula 2 della Palazzina Einaudi (c/o Campus Luigi Einaudi, Università degli Studi di Torino) e in streaming su WebEx. L’evento è gratuito e ci si può registrare dal sito: http://wud-sigchitaly.di.unito.it/. A tutti gli iscritti, il giorno prima, verrà comunicato il link per accedere da remoto all’evento.
Questo il programma della mattinata:
Ore 9 Saluti istituzionali
Ing. Francesco Tresso, assessore alla cura della città, protezione civile, servizi civici e decentramento
Prof. Marco Pironti, vice-direttore alla Terza Missione, Dip. Info, Università degli Studi di Torino
Prof.ssa Elena Baralis, Direttrice del dipartimento di Automatica e Informatica del Politecnico di Torino
Prof.ssa Maristella Matera, Politecnico di Milano e già Presidente di SIGCHItaly
INVITED SPEAKER
Ore 9:45 dottor Matteo Cestari, Omitech srl
"Dall'usabilità all'interazione antropologica”
L'usabilità, presuppone l' "uso" come volontà strumentale di utilizzare uno strumento con un’interfaccia per volontà e per raggiungere un fine voluto dall'utilizzatore.
Nell'uso della robotica sociale invece spesso l'interazione avviene anche su iniziativa dell'automa, più o meno antropomorfo. Con questi strumenti diventano rilevanti nell'interazione anche meccanismi antropologici, quali la simulazione dell'empatia, la non invasività, lo spazio di interazione.
Ore 10:30 prof.ssa Elisa Ficarra, Università di Modena e di Reggio Emilia, AI for Health
Ore 10:50-11:10 break
Ore 11:10 prof. Fabio Paternò, ISTI CNR, Pisa, Automazioni Create dai Caregivers per Supportare la Vita Quotidiana degli Anziani nelle loro Case
Ore 11:30 prof.ssa Irene Ronga, Dip. di Psicologia, Università degli Studi di Torino, Oltre la teleriabilitazione: strumenti di motivazione e gratificazione per pazienti neurologici coinvolti in percorsi di riabilitazione a distanza
Ore 11:50 prof. Amon Rapp, Dip. di Informatica, Università degli Studi di Torino, Tecnologie di self-tracking per la salute, il benessere e lo sport: opportunità e rischi dei dispositivi finalizzati a tracciare i dati personali e a cambiare i comportamenti delle persone
Ore 12:10 prof.ssa Franca Garzotto, Politenico di Milano, How can interactive technology help persons with communication disorders?
Ore 12:30 dottor Marco Mores, Fraternità e amicizia - Società Cooperativa Sociale ONLUS, e prof.ssa Rosella Gennari, Libera Università di Bolzano, Progettare tecnologie per il benessere sociale: un'esperienza con persone disabili
Ore 12:55 prof.ssa Rosa Lanzilotti e prof. Giovanni Dimauro, Università di Bari Aldo Moro, Why Human-Centered AI systems in healthcare? Some reflections
A presto e buon inizio di settimana!
Luigi De Russis e Cristina Gena
Apologies for cross-posting. Please distribute as you see fit.
CALL FOR PAPERS: SHAPE MODELING INTERNATIONAL (SMI) 2023
GENOVA, 4-6 July 2023
[ https://smiconf.github.io/2023/ | https://smiconf.github.io/2023/ ]
Shape Modeling International (SMI) provides an international forum for the dissemination of new mathematical theories and computational techniques for modeling, simulating and processing digital representations of shapes and their properties to a community of researchers, developers, students, and practitioners across a wide range of fields. Conference proceedings will be published in a Special Issue of Computer & Graphics Journal, Elsevier. Papers presenting original research are sought in all areas of shape modeling and its applications.
This year SMI will be held in Genova, July 4-6, as part of the [ http://igs2023.imati.cnr.it/ | International Geometry Summit ] , together with SGP, SPM, GMP and GD.
SMI also participates in the Replicability Stamp Initiative, an additional recognition for authors who are willing to go one step further, and in addition to publishing the paper, provide a complete open-source implementation. For more details, check the SMI2023 website.
IMPORTANT DATES SMI 2023 (23:59 UTC/GMT):
Abstract submission: March 13, 2023
Full paper submission: March 20, 2023
First review notification: April 20, 2023
Revised papers: May 8, 2023
Second review notification: May 22, 2023
Camera ready full papers due: June 5, 2023
Conference: July 4-6, 2023
SUBMISSION:
Papers should present previously unpublished, original results that are not simultaneously submitted elsewhere.
The SMI conference will use a double-blind review process. Consequently, all submissions must be anonymous.
All papers should be submitted using the easychair website.
Submissions should be formatted according to the style guidelines for the Computers &Graphics Journal and should not exceed 12 pages, including figures and references. We strongly recommend using the LaTeX template to format your paper. We also accept papers formatted by MS Word according to the style guidelines for Computers & Graphics. The file must be exported to a pdf file for the first round of submission. For format details, please refer to the Computers & Graphics Journal Guide for Authors.
SMI CONFERENCE CHAIRS:
Hui Huang Shenzhen University, China
Giuseppe Patanè CNR-IMATI, Genova, Italy
Jorg Peters University of Florida, USA
SMI TECHNICAL PAPERS CHAIRS:
Georges-Pierre Bonneau University of Grenoble-Alpes, France
Ligang Liu University of Science and Technology of China
Michela Mortara CNR-IMATI, Genova, Italy
SMI COMMUNICATION CHAIRS:
Ergun Akleman Texas A&M University, USA
Silvia Biasotti CNR-IMATI, Genova, Italy
Yang Liu Microsoft Research Asia, Beijing, China
LIST OF TOPICS (non restrictive):
Curves and surfaces
Implicit surfaces
Triangle and polygonal meshes
Parametric and procedural models
Acquisition and reconstruction
Compression and streaming
Healing and resampling
Segmentation
Medial and skeletal representations
Correspondence and registration
Feature extraction and classification
Shape analysis and synthesis
3D retrieval
Shape statistics
Exploration of shape collections
Shape transformation and deformation
Behaviour and animation models
Computational topology
Learning techniques for shape modeling
Geometric deep learning
Digital fabrication and 3D printing
Simulation
3D Digital Twins
Interactive modeling, design and editing
Sketching and 3D input modalities
AR/VR environments
Semantics of shapes
Shape modeling applications (product design, biomedicine, GIS, geoscience, art, education and training, cultural heritage, gaming, and others)
_________________________________________________________________________________
Michela Mortara
Consiglio Nazionale delle Ricerche (CNR)
Istituto di Matematica Applicata e Tecnologie Informatiche "E. Magenes" (IMATI)
Genova
+010 6475 686
www.imati.cnr.it
*** First Call for Papers ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP is the premier international conference for researchers and practitioners
working on systems that adapt to individual users or groups of users, and that
collect, represent, and model user information. ACM UMAP is sponsored by ACM
SIGCHI and SIGWEB. User Modeling Inc., as the core Steering Committee, oversees
the conference organization. The proceedings, published by ACM, will be part of the
ACM Digital Library.
The theme of UMAP 2023 is "Personalization in Times of Crisis”. Specifically, we
welcome submissions that highlight the impact that critical periods (such as the
COVID-19 pandemic, ongoing wars, and climate change, to name a few) can have on
user modeling, personalization, and adaptation of (intelligent) systems; the focus is
on investigations that capture how these trying times may have influenced user
behavior and whether new models are required.
While we encourage submissions related to this theme, the scope of the conference
is not limited to the theme only. As always, contributions from academia, industry,
and other organizations discussing open challenges or novel research approaches
are expected to be supported by rigorous evidence appropriate to the claims (e.g.,
user study, system evaluation, computational analysis).
Important Dates
• Paper Abstracts: January 19, 2023 (mandatory)
• Full paper: January 26, 2023
• Notification: April 11, 2023
• Camera-ready: May 2, 2023
• Conference: June 26 - 29, 2023
Note: The submissions deadlines are at 11:59 pm AoE time (Anywhere on Earth)
Conference Topics
We welcome submissions related to user modeling, personalization, and adaptation
of (intelligent) systems targeting a broad range of users and domains. For detailed
descriptions and the suggested topics for each track please visit the UMAP 2023
website.
Personalized Recommender Systems
This track invites works from researchers and practitioners on recommender
systems. In addition to mature research works addressing technical aspects of
recommendations, we welcome research contributions that address questions
related to user perception, decision-making, and the business value of
recommender systems.
Knowledge Graphs, Semantics, Social and Adaptive Web
This track welcomes works focused on the use of knowledge representations (i.e.,
novel knowledge bases), graph algorithms (i.e., graph embedding techniques), and
social network analysis at the service of addressing all aspects of personalization,
user model building, and personal experience in online social systems. Moreover,
this track invites works in adaptive hypermedia, as well as semantic and social web.
Intelligent User Interfaces
This track invites works exploring how to make the interaction between computers
and people smarter and more productive, leveraging solutions from human-computer
interaction, data mining, natural language processing, information visualization, and
knowledge representation and reasoning.
Personalizing Learning Experiences through User Modeling
This track invites researchers, developers, and practitioners from various disciplines
to submit their innovative learning solutions, share acquired experiences, and discuss
their modeling challenges for personalized adaptive learning.
Responsibility, Compliance, and Ethics
Researchers, developers, and practitioners have a social responsibility to account for
the impact that technologies have on individuals (users, providers, and other
stakeholders) and society. This track invites works related to the science of building,
maintaining, evaluating, and studying adaptive systems that are fair, transparent,
respectful of users’ privacy, and beneficial to society.
Personalization for Persuasive and Behavior Change Systems
This track invites submissions focused on personalization and tailoring for persuasive
technologies, including but not limited to personalization models, user models,
computational personalization, design, and evaluation methods. It also welcomes
work that brings attention to the user experience and designing personalized and
adaptive behavior change technologies.
Virtual Assistants, Conversational Interactions, and Personalized Human-robot
Interaction
This track invites works investigating new models and techniques for adapting
synthetic companions (e.g., virtual assistants, chatbots, social robots) to individual
users. With the conversational modality so in vogue across disciplines, this track
welcomes work highlighting the model and deployment of synthetic companions
driven by conversational search and recommendation paradigms.
Research Methods and Reproducibility
This track invites submissions on methodologies to evaluate personalized systems,
benchmarks, and measurement scales, with particular attention to the reproducibility
of results and techniques. Furthermore, the track looks for submissions that report
new insights from reproducing existing works.
Submission and Review Process
Submissions for any of the aforementioned tracks should have a maximum length of
*14 pages* (excluding references) in the ACM new single-column format
(https://www.acm.org/publications/proceedings-template). (Papers of any length up
to 14 pages are encouraged; reviewers will comment on whether the size is
appropriate for the contribution.) Additional review criteria and submission link will
be available shortly on the conference website: https://www.um.org/umap2023/ .
Accepted papers will be included in the conference proceedings and presented at the
conference. At least one author should register for the conference by the early
registration date cut-off.
UMAP uses a *double-blind* review process. Authors must omit their names and
affiliations from their submissions; they should also avoid obvious identifying
statements. For instance, citations to the authors' prior work should be in the third
person. Submissions not abiding by anonymity requirements will be desk rejected.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment).
Program Chairs
• Julia Neidhardt, TU Wien, Austria
• Sole Pera, TU Delft, The Netherlands
Track Chairs
Personalized Recommender Systems
• Noemi Mauro (University of Torino, Italy)
• Olfa Nasraoui (University of Louisville, USA)
• Marko Tkalcic (University of Primorska, Slovenia)
Knowledge Graphs, Semantics, Social and Adaptive Web
• Daniela Godoy (ISISTAN - CONICET/UNICEN University, Argentina)
• Cataldo Musto (University of Bari, Italy)
Intelligent User Interfaces
• Bart Knijnenburg (Clemson University, USA)
• Katrien Verbert (KU Leuven, Belgium)
• Wolfgang Wörndl (TU Munich, Germany)
Personalizing Learning Experiences through User Modeling
Oleksandra Poquet (TU Munich, Germany)
• Olga C. Santos (UNED, Spain)
Responsibility, Compliance, and Ethics
• Michael Ekstrand (Boise State University, USA)
• Peter Knees (TU Wien, Austria)
Personalization for Persuasive and Behavior Change Systems
• Federica Cena (University of Torino, Italy)
• Rita Orji (Dalhousie University, Canada)
• Jun Zhao (Oxford University, England)
Virtual Assistants, Conversational Interactions, and Personalized Human-robot Interaction
• Li Chen (Hong Kong Baptist University, Hong Kong)
• Yi Zhang (University of California Santa Cruz, USA)
• Ingrid Zukerman (Monash University, Australia)
Research Methods and Reproducibility
• Dietmar Jannach (University of Klagenfurt, Austria)
• Alan Said (University of Gothenburg, Sweden)
Contact information: umap2023-program(a)um.org