*** Apologies for any cross-posting ***
INTERACT 2023, York (UK), 28 August - 1 September (https://interact2023.org/)
INTERACT 2023 is the 19th International Conference of Technical Committee 13 (Human-Computer Interaction of IFIP (the International Federation for Information Processing).
The theme of the conference is “Design for Equality and Justice”. Increasingly computer science and HCI are becoming concern about issues of equality and justices - from fake new to rights for robots, from the ethics of driverless vehicles to the gamergate controversy.
We welcome contribution on these topics, as well as all topics relevant to human-computer interaction and user experience.
Full paper deadline for INTERACT 2023 is approaching: 1 February 2023
Later deadline for Short papers, Posters, Panels, Courses, Interactive Demos, Industrial Experiences and Doctoral Consortium: 19 April 2023
Workshop proposals accepted until 27 February 2023
Other interesting and innovative activities will include a wikipedia edit-a-thon on HCI material and a Shadow Programme Committee to introduce young researchers to the reviewing process for conferences (and journals).
We will be seeking some student volunteers to help at the conference soon.
Helen Petrie Phd AFBPsS CPsychol FRSA
(Pronouns: she/her/hers)
Professor Emerita of Human Computer Interaction
Department of Computer Science
University of York
Deramore Lane
Heslington East
York YO10 5GH
Join our online HCI/UX seminars, last Monday of each month: https://hciuxseminars.org/
Email disclaimer <https://www.york.ac.uk/about/legal-statements/email-disclaimer/>
Chair IFIP WP13.3
ViceChair (Communications) IFIP TC 13
Equality Champion, Department of Computer Science
Editor-in-Chief, Interacting with Computers
I work flexibly and I”m a night owl, so I may email at odd times. But I am not expecting any response or action outside of your own working hours.
Lafayette to Hamilton: Immigrants, we get the job done (Hamilton, An American Musical)
*** Apologies for cross-posting ***
=== ACM GoodIt 2023 Call for Special Tracks proposals ===
ACM GoodIT 2023 will feature special tracks whose aim is to focus on a
specific topic of interest for the overall scope of the conference.
### Important Dates
-> Proposal Submission Deadline: 26 February 2023
-> Notification of Selection: 06 March 2023
### Link
http://goodit.campusfc.unibo.it/calls/#call-for-special-tracks-proposals
### Scope
ACM GoodIT 2023 will feature special tracks whose aim is to focus on a specific topic of interest related to the overall scope of the conference. We solicit proposals for special tracks to be held within the main conference and whose publications will be included in conference proceedings. Tracks proposals can focus on any contemporary themes that highlight social good aspects in the design, implementation, deployment, securing, sustainability and evaluation of IT technologies.
### Track Proposal Format
A special track proposal must contain the following information:
* Title of the special track
* The names of the organizers (indicatively, two) with affiliations, contact information, and a single paragraph of a brief bio.
* A short description of the scope and topics of the track (max 1/2 page) and a brief explanation of: (1) why the topic is timely and important; (2) why the topic is related to the conference’s main theme; (3) why the track may attract a significant number of submissions of good quality.
* The plan to disseminate the call for papers of the special track for achieving a reasonable number of paper submissions (a list of emailing lists will help).
* A tentative program committee list (at least ten experts, including the organizers).
* A draft call for papers (max 1 page).
* (Optional) Indication if a journal special issue is associated with the track, possibly with information on the process of selecting papers.
### Special Track Proposal Submission Guidelines
The proposal should be submitted as a single PDF file via email to the special track chairs. In particular, send the email to:
* Valentina Nisi, valentina.nisi[AT]tecnico.ulisboa.pt<http://tecnico.ulisboa.pt/>
* Nathalie Mitton, nathalie.mitton[AT]inria.fr<http://inria.fr/>
* (in cc) Catia Prandi, catia.prandi2[AT]unibo.it<http://unibo.it/>
The subject of the e-mail must be: “GoodIT 2023 – special track proposal”. The special tracks chairs may ask proposers to supply additional information during the review period.
### Publication of papers submitted to the accepted special tracks
Papers submitted to each accepted special track have to satisfy the same criteria as for the main/regular track. They must be original works and must not have been previously published. They have to be peer-reviewed by the track’s Program Committee (at least three reviews per submitted paper will be required and the chairs of each accepted special track need to manage the review process). The final version of the papers must follow the formatting instructions of the main conference. At least one of the authors of all accepted papers must register and present the work in presence at the conference; otherwise, the paper will not be published in the proceedings. All accepted and presented papers will be included in the conference proceedings published in ACM Digital Library. Optionally, the special track may provide an option for publishing extended versions of selected papers in a special issue of a journal.
### Contacts (Special Tracks Chairs)
> Prof. Valentina Nisi (Tecnico, University of Lisbon)
> Prof.Nathalie Mitton (Inria Lille-Nord Europe)
_________________________________________
Catia Prandi, PhD.
Senior Assistant professor (RTD B),
Department of Computer Science and Engineering,
University of Bologna
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Age Against the Machine: A Call for Designing Ethical AI for and with
Children
*Call for Papers -> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call58>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Sumita Sharma, INTERACT Research Unit, University of Oulu
• Eva Durall Gazulla, INTERACT Research Unit, University of Oulu
• Marianne Kinnula, INTERACT Research Unit, University of Oulu
• Nitin Sawhney, Aalto University/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *February 28th, 2023*
• Notification to the authors: April 30th, 2023
• Camera ready paper: May 30th, 2023
• Publication of the special issue: July 2023 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Child-Computer Interaction (CCI) research is focused on cultivating,
nurturing, and nudging children towards technology use and design.
Recently, ethical aspects related to technology have come to the
forefront, including the inherent limitations of technology,
particularly related to Artificial intelligence (AI) and Machine
learning (ML). Further, AI has a known diversity problem where
age-inclusion can be sometimes forgotten. While various global and
national policy frameworks on Children and AI are being developed, the
approaches are child-centered but not child-led, restricting children
from affecting their own digital futures. Further still, there is little
discussion with children on the limitations, inherent biases, and lack
of diversity in current design and development of AI/ML. As AI evolves
to mimic human-like cognition, emotions, conversations, and
decision-making, its impact on children and their futures should be
critically examined for, with, and by children.
Therefore, we invite researchers working on the various challenges and
opportunities related to Children and AI/ ML to submit their work to
this special issue. We welcome research that includes children as equal
partners and empowers them to consider present and future challenges as
experts of their own lives, with diverse interests, backgrounds,
perspectives, and experiences. We also welcome research and design work
with (but not limited to) educators, families, children (as testers,
co-designers, co-researchers, protagonists), and other stakeholders in a
variety of contexts (schools, after-school clubs, out of school
contexts, public spaces, rural, urban).
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Suggested topics include theories,models, frameworks, exploratory
studies, case / user studies on (but not limited to):
• Research on and with Children and AI/ML
• AI Literacy for Al
• Children’s rights and AI
• Ethical AI for children
• Participatory Design and Research with intelligent systems
• Inclusion, diversity, and empowerment of under-represented children
and communities.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Age against the machine")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/IxD&A special issue on Age against the machine/
• firstname [dot] lastname [at] oulu [dot] fi for the guest editors from
University of Oulu.
• firstname [dot] lastname [at] aalto [dot] fi for the guest editor from
Aalto University
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.56
'Hybrid Games and Interaction Design'
Guest editors: Nelson Zagalo, Micael Sousa, Ana Patrícia Oliveira, Fotis
Liarokapis
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N.59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
25th ACM International Conference on Multimodal Interaction
(9-13 October 2023)
ICMI 2023 Call for Workshops : https://icmi.acm.org/2023/call-for-workshops/
The International Conference on Multimodal Interaction (ICMI 2023) will be held in Paris on October 9-13, 2023. ICMI is the premier international conference for multidisciplinary research on multimodal human-human and human-computer interaction analysis, interface design, and system development. ICMI has developed a tradition of hosting workshops in conjunction with the main conference to foster discourse on new research, technologies, social science models, and applications. Examples of recent workshops include:
• Media Analytics for Societal Trends
• International Workshop on Automated Assessment of Pain (AAP)
• Multi-sensorial Approaches to Human-Food Interaction
• Multimodal e-Coaches
• Modeling Cognitive Processes from Multimodal Data
• Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction
• Investigating Social Interactions with Artificial Agents
• Insights on Group & Team Dynamics
• Face and Gesture Analysis for Health Informatics
• Generation and Evaluation of Non-verbal Behaviour for Embodied Agents
• Bridging Social Sciences and AI for Understanding Child Behavior
We are seeking workshop proposals on emerging research areas related to the main conference topics, and those that focus on multi-disciplinary research. We would also strongly encourage workshops that will include a diverse set of keynote speakers (factors to consider include: gender, ethnic background, institutions, years of experience, geography, etc.).
The content of accepted workshops is under the control of the workshop organizers.
Workshops may be half-day or one-day in duration. Workshop organizers will be expected to manage the workshop content, solicit submissions, be present to moderate the discussion and panels, invite experts in the domain, conduct the reviewing process, and maintain a website for the workshop. Workshop papers will be indexed by ACM Digital Library in an adjunct proceeding, and a short workshop summary by the organizers will be published in the main conference proceedings.
Submission
Prospective workshop organizers are invited to submit proposals in PDF format (Max. 3 pages). Please email proposals to the workshop chairs: Giovanna Varni and Theodora Chaspari (icmi2023-workshop-chairs(a)acm.org). The proposal should include the following:
• Workshop title
• List of organizers including affiliation, email address, and short biographies
• Workshop motivation, expected outcomes and impact
• Tentative list of keynote speakers
• Workshop format (by invitation only, call for papers, etc.), anticipated number of talks/posters, workshop duration (half-day or full-day) including tentative program
• Planned advertisement means, website hosting, and estimated participation
• Paper review procedure (single/double-blind, internal/external, solicited/invited-only, pool of reviewers, etc.)
• Paper submission and acceptance deadlines
• Special space and equipment requests, if any
Important dates
Workshop proposal submission February 5, 2023
Notification of acceptance February 17, 2023
Workshop papers due July 23, 2023
Workshop dates 9-13 October 2023
*** Apologies for cross-posting ***
Dear colleagues,
We are happy to announce the call for papers for our one-day
hybrid workshop on “HCI for Climate Change: Imagining Sustainable Futures” at
the upcoming CHI 2023 conference <https://chi2023.acm.org/>.
As the climate crisis is turning into one of the most critical issues of
our time, HCI researchers keep reflecting on the role their work can play
in reducing the impact of adverse environmental changes. The HCI community
has been addressing these changes and challenges from multiple angles -
angles, which have several points of contact and would benefit from finding
synergies. With this workshop, we aim to convene the CHI community to
discuss how HCI can leverage its traditional skill sets and
multidisciplinary influences to address climate change issues.
Our full workshop proposal can be accessed here
<https://drive.google.com/drive/folders/10aitYWEO3DryAPiRzPOuYAuuRYJsJ2gp?us…>
.
After the workshop, we will create a special issue in a journal to which we
invite all the workshop participants to submit.
TOPICS OF INTEREST
Possible topics for submissions may include (but are not limited to):
-
Communicating science
-
Data physicalization, visualization, sonification
-
Community engagement and activism
-
Policymaking
-
Envisioning future scenarios
-
Eco-social relations and climate justice
-
System thinking/interconnection of economic, social, and environmental
dimensions
-
Interdisciplinarity and new competencies for HCI researchers
-
Post-human, more-than-human, diffractive and entangled views, theories,
and practices
HOW TO APPLY?
Participants are invited to send a short paper (min. 2 - max. 6 pages) in
the form of a research, reflection, pictorial, provocation, or design
fiction using the ACM SIGCHI template (single-column)
<https://chi2023.acm.org/submission-guides/chi-publication-formats/> via
EasyChair <https://easychair.org/conferences/?conf=hci4ch>. Submissions
will be assessed by the workshop organizers based on their potential to
spark interesting discussions.
KEY DATES
Submission opens: January 18, 2023, AoE
Submission deadline: February 16, 2023, AoE
Notification: March 1, 2023, AoE
Workshop: April 28, 2023
ATTENDANCE
The “HCI for Climate Change: Imagining Sustainable Futures” workshop will
be hybrid, participants can join online and at the CHI conference venue in
Hamburg, Germany. The workshop activities and discussions will be organized
accordingly.
ORGANIZERS
Eleonora Mencarini, FBK (Italy)
Christina Bremer, Lancaster University (UK)
Chiara Leonardi, FBK (Italy)
Jen Liu, Cornell University (USA)
Valentina Nisi, ITI-LARSyS, IST, University of Lisbon (Portugal)
Nuno Jardim Nunes, ITI-LARSyS, IST, University of Lisbon (Portugal)
Robert Soden, University of Toronto (Canada)
For further information, visit our website
<https://sites.google.com/fbk.eu/hci-climate-change/home>.
If you have any questions, please drop an email at hci-climate-change(a)fbk.eu
.
Best regards,
Eleonora Mencarini (on behalf of the HCI for Climate Change: Imagining
Sustainable Futures workshop organizers)
*** Third Call for Late-Breaking Results and Demos ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and
Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/call-for-late-breaking-results-and-demos/
Submissions due: April 24, 2023
Submission site: https://easychair.org/conferences/?conf=umap23
IMPORTANT DATES
● Submission of papers: April 24, 2023
● Notification of acceptance: May 10, 2023
● Camera-ready versions of accepted papers: May 18, 2023
● Conference: June 26-29, 2023
Note: The submission times are 11:59 pm AoE time (Anywhere on Earth)
SUBMISSION FORMATS
Demonstrations
● Max. 5 pages + max. 1 additional page for references;
● (Optional) video or external material demonstrating the system;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a demo + poster at the conference.
Description: Demonstrations will showcase research prototypes and
commercially available products in a dedicated session. Demo submissions must
be based on an implemented and tested system that pursues one or more
innovative ideas in the interest areas of the conference.
Demonstrations are an excellent and exciting way to showcase implementations
and get valuable feedback from the community. Each demo submission must
make clear which aspects of the system will be demonstrated, and how these will
be demonstrated on-site as well as online.
To better identify the value of demos, we also encourage authors to submit a
pointer to a screencast (max. 5 minutes on Vimeo or YouTube) or any
external material related to the demo (e.g., shared code on GitHub).
Descriptions of demonstrations should have a length of max. 5 pages + 1 page
of references in the new ACM single-column style. On an extra page (not to
be published), submissions should include a specification of the
technical requirements for demonstrating the system at UMAP 2023.
Late-Breaking Results
● Max. 7 pages + max. 2 additional pages for references;
● (Required) unpublished page with a list of questions the authors aim to get
feedback on;
● Publication in ACM UMAP 2023 Adjunct Proceedings;
● Presentation as a (potentially virtual) poster at the conference.
Description: Late-Breaking Results (LBR) are research-in-progress that must
contain original and unpublished accounts of innovative research ideas,
preliminary results, industry showcases, and system prototypes, addressing both
the theory and practice of User Modeling, Adaptation, and Personalization. In
addition, papers introducing recently started research projects or summarizing
project results are welcome as well.
We encourage researchers and practitioners to submit late-breaking work as
it provides a unique opportunity for sharing valuable ideas, eliciting useful
feedback on early-stage work, and fostering discussions and collaborations
among colleagues.
Late-Breaking Results papers have a length of up to 7 pages + 2 pages of
references in the new ACM single-column style and will be presented to
the conference as posters. On an extra page (not to be published),
submissions should include a list of questions that the authors aim to get feedback
on during the poster session at UMAP 2023.
SUBMISSION AND REVIEW PROCESS
Papers will be reviewed single-blind and do not need to be anonymised before
submission
Papers must be formatted according to the new workflow for ACM publications. The
templates and instructions are available here:
https://www.acm.org/publications/taps/word-template-workflow.
Authors should submit their papers as single-column. The templates are
available here (we strongly recommend the usage of LaTeX for the
camera-ready papers to minimize the extent of reformatting):
● LaTeX (use \documentclass[manuscript,review]{acmart} in the sample-
authordraft.tex file for single-column):
◦ https://www.acm.org/binaries/content/assets/publications/consolidated-tex-t…
● Overleaf (use \documentclass[manuscript,review]{acmart} for single-column):
◦ https://www.overleaf.com/latex/templates/acm-conference-proceedings-master-…
● MS Word:
◦ https://www.acm.org/binaries/content/assets/publications/taps/acm_submissio…
Note: Accepted papers will require further revision to meet the requirements and
page limits of the camera-ready format required by ACM. Instructions for
the preparation of the camera-ready versions of the papers will be provided
after acceptance.
The ACM Code of Ethics gives the UMAP program committee the right to (desk-)
reject papers that perpetuate harmful stereotypes, employ unethical
research practices, or uncritically present outcomes/implications that
clearly disadvantage minority communities.
Submit your papers in PDF format via EasyChair for ACM UMAP 2023 Demos and
Late-Breaking Results at https://easychair.org/conferences/?conf=umap23
(choose “New Submission” and make sure to select “UMAP'23 - LBR and
Demos” track).
The review process will be single-blind, i.e., authors’ names should be included in
the papers. Submissions will be reviewed by at least two independent reviewers.
They will be assessed based on their originality and novelty, potential contribution
to the research field, potential impact in particular use cases, and the usefulness
of presented experiences, as well as their overall readability.
Papers that exceed the page limits or do not adhere to the formatting guidelines
will be returned without review.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PUBLICATION AND PRESENTATION
Accepted Demo and Late-Breaking Results papers will be published in the ACM UMAP
2023 Adjunct Proceedings in the ACM Digital Library. Papers will be accessible from
the UMAP 2023 website through ACM OpenToc Service for one year after publication
in the ACM Digital Library. All categories will be presented at the poster reception of
the conference, in the form of a poster and/or a software demonstration following
poster format. This form of presentation will provide presenters with an opportunity
to obtain direct feedback about their work from a wide audience during the
conference.
To be included in the Proceedings, at least one author of each accepted paper
must register for the conference and present the paper there.
LATE-BREAKING RESULTS AND DEMO CHAIRS
● Ludovico Boratto, University of Cagliari, Italy
● Alisa Rieger, Delft University of Technology, Netherlands
● Shaghayegh (Sherry) Sahebi, University at Albany – SUNY, USA
● Contact: umap2023-lbr(a)um.org
We would like to invite you to submit to the workshop surrounding socially assistive robots as decision makers <https://sites.google.com/view/sar-decision-making>, which will take place on Friday 28th April in Hamburg, Germany as part of the ACM CHI Conference on Human Factors in Computing Systems (CHI '23).
*Socially Assistive Robots as Decision Makers: Transparency, Motivations, and Intentions* is a one-day hybrid workshop which is part of the ACM CHI Conference on Human Factors in Computing Systems (CHI) in 2023. It aims to discuss challenges, current practices, and ethical implications of Socially Assistive Robot (SAR) decision-making.
We welcome up to 4-page (excluding references) position or research contribution papers which address challenges within the theme of SARs that make decisions. Some example challenges are listed below. Authors may also indicate their background and motivations for attending the workshop, in addition to any research results. The papers should be in the CHI extended abstract format and be submitted through a Google Form. Papers will be reviewed according to suitability to the workshop to contribute to an interesting set of discussions by the participants. Papers will be selected to present a poster or short talk on the day of the workshop, and accepted papers will be invited to submit to arXiv. At least one author of each accepted submission must attend the workshop. More information can be found on our
website: https://sites.google.com/view/sar-decision-making
- Which decisions should be made by the SAR and who decides this?
- How should SARs transparently communicate when reasoning is based on
complex processes?
- How do SARs smoothly integrate into existing relationships in
assistive scenarios to build trust with users?
- What is the role of robot embodiment in communicating explanations?
- How do SARs recover from unintended/incorrect actions through
communication with the user?
- How should SARs approaches be adapted for specific populations?
- Should SARs that make autonomous decisions also have an explicit moral
reasoning framework?
*Important Dates (all deadlines are at 11:59PM AoE): *
- Google Form Submission Opens:* Wednesday January 18, 2023*
- Submission Deadline:* Thursday **February 23, 2023*
- Notification of Acceptance: *Monday* *March 13, 2023*
- Camera Ready Deadline:* Monday **March 20, 2023*
*Organisers: *
- *Emilyann Nault*, University of Edinburgh (UK) (*Main Point of Contact*)
- *Carl Bettosi*, Heriot-Watt University (UK)
- *Professor Lynne Baillie*, Heriot-Watt University (UK) (*Secondary Point of Contact*)
- *Ronnie Smith*, University of Edinburgh (UK)
- *Professor Maja Mataric*, University of Southern California (USA)
- *Dr Vivek Nallur*, University College Dublin (IRL)
- *Professor Manfred Tscheligi*, University of Salzburg (AUT)
- *Dr Andreas Sackl*, Austrian Institute of Technology (AUT)
- *Professor Fabio Patern *, National Research Council of Italy - Institute of Information Science and Technologies (ITA)
- *Scott MacLeod*, Heriot-Watt University (UK)
- *Sara Cooper*, PAL Robotics (ESP)
Please feel free to reach out to Emilyann (en27(a)hw.ac.uk) with any questions you may have.
Kind regards,
SARs: TMI Workshop Organizers
Apologies for cross-posting.
CHIWORK 2023 Annual Meeting – Call for Papers
Hybrid: In-person in Oldenburg, Germany, and online
June 13-14, 2023
Advances in computing technology are rapidly changing the way we work. Human-computer interaction (HCI) is a critical aspect of this ongoing change, as a way to support workers in successfully navigating rapidly changing working environments, which might include novel computing devices, interacting with AI agents, and the changing role of the human in work environments with increasing automation. The CHIWORK symposium began in 2021, bringing together experts from various disciplines through an online series of curated conversations, to build an understanding of how HCI will support work in the future. Alongside our ongoing conversation series, we are introducing a new annual in-person event.
Peer reviewed publications presented at annual in-person meeting (June 2023)
For the in-person meeting we are soliciting papers relevant to the topic of the conference, with various contribution types from a range of disciplines and perspectives, including the humanities, social sciences, design, computing, and engineering. Authors are invited to submit papers with a length that is commensurate to the contribution, but of at least 6 pages. We have removed the page limit to encourage comprehensive literature review and appendices for transparency. Papers should be formatted in accordance with the single-column ACM SIGCHI format<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fauthors.a…>. Papers should keep the identities of the authors hidden – please remove all identifying information from the text and metadata, and please cite your own work in the 3rd person. Papers will be peer-reviewed, receiving at least 3 reviews, and the selection process will follow a single decision meeting process. The proceedings will be archived in the ACM Digital Library.
Important dates
All times are in Anywhere on Earth (AoE) time zone. When the deadline is day D, the last time to submit is when D ends AoE.
* Submission deadline for full papers: March 10, 2023
* Decision notification: April 17, 2023
* Final formatted version: May 12, 2023
* In-person (or, if needed, online) meeting: June 13-14, 2023
Submission platform
Please submit your contributions at https://easychair.org/conferences/?conf=chiwork2023<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Feasychair…> by the submission deadline.
Contribution types
As this community develops, we are looking forward to reviewing a range of paper types, which will all be included in our proceedings. We will accept the following types of contributions, each reviewed on its own merits:
* Research Papers – describing novel previously-unpublished research, that will be reviewed based upon merits of rigor, originality, and significance.
* Position Papers – presenting detailed and well researched essays about the future of work, including but not limited to the topics listed below, that will be reviewed based upon maturity of the insight, the substantial nature of the evidence provided from supporting literature, and the novelty of the contribution the position provides.
* Design Fictions – unpacking and explicating the futures we should be aware of, which will be reviewed based upon the impact of the provocation they provide, and the discussion or debate that it enables. Artifacts of the design fiction should be included after the references as an appendix.
* Systems/Demos – demonstrating specific examples of novel systems that have been built and might facilitate new ways of working, which will be evaluated based upon the novelty of the system and the implementation detail described in the paper.
* Industry Case Studies – describing real examples of evolving practices in new forms of work, which will be evaluated based upon the practical insights these case studies provide, and their implications for the future of work.
Topics
Topics of interest include, but are not limited to:
* Tools for remote work: working from home, working while commuting, and meetings with remote participants
* New ways of getting work done: techniques for interleaving work; easy resumption, engagement, and disengagement; and incorporating well-being needs in productivity tools
* Working and trust with AI and automation: techniques for cooperation and collaboration with AI agents, new tools for task automation, working in and with automated environments and entities including cars, drones, and robots; designing for fairness, transparency and dignity.
* Technologies for the future of work: networking, augmented reality, virtual reality, wearable devices, and human-robot collaboration
* Supporting worker well-being and health: maintaining work-life boundaries, supporting physical movement, and facilitating work attachment and detachment, exploring how systems support or privilege well-being of workers in gendered, race-, caste- and class-informed ways
* Designing for digital tools that are preparing the grounds for professional development and an adaptation to and development of individual skills
* Matching and developing worker skills for job opportunities: assessing worker skills, matching existing skills to new job opportunities, platforms and peer-networks for learning new skills
* Inclusion and accessibility: technology that is built for equality and technology that supports all abilities
* Security and privacy: protecting work infrastructure from malicious actors and maintaining privacy while providing personalized support for work and well-being
* Novel ways of measuring outcome: rewarding performance so that it takes into account an individual’s unique needs, incorporating well-being as an integral part of productivity, fostering and measuring creativity and innovation, and supporting self-reflection by workers
* Tools and platforms for hiring and managing workers: new models for hiring, onboarding, and management; understanding and supporting freelancing, on-demand, crowdwork, and gig work.
* Societal impact: supporting decision-making for policy and regulation, integrating perspectives of workers, firms, governments, and communities; addressing the economics and resilience of individuals, communities, and society.
Papers Co-Chairs:
Thomas Ludwig<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fcps.winem…> – University of Siegen, Germany
Marta E. Cecchinato<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.north…> – Northumbria University, UK
Assistant to the Paper Chairs:
Lauren Scott<https://eur02.safelinks.protection.outlook.com/?url=https%3A%2F%2Flaurensco…> - Northumbria University, UK
For questions please email papers2023(a)chiwork.org<mailto:papers2023@chiwork.org>
Best regards,
Marta and Thomas.
This message is intended solely for the addressee and may contain confidential and/or legally privileged information. Any use, disclosure or reproduction without the sender’s explicit consent is unauthorised and may be unlawful. If you have received this message in error, please notify Northumbria University immediately and permanently delete it. Any views or opinions expressed in this message are solely those of the author and do not necessarily represent those of the University. Northumbria University email is provided by Microsoft Office365 and is hosted within the EEA, although some information may be replicated globally for backup purposes. The University cannot guarantee that this message or any attachment is virus free or has not been intercepted and/or amended.
/Apologize for unintended cross-mailing/
=========================================================
*DEADLINE EXTENSION -> February 20, 2023 (new hard deadline)*
=========================================================
Special Issue on
*Hybrid Games and Interaction Design*
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2012 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate:
link
<https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7C…>
----------------------------------------------------------------
CFP: link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call56>
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
/• Nelson Zagalo, DigiMedia, University of Aveiro, Portugal
• Fotis Liarokapis, University of Technology, Cyprus
• Micael Sousa, University of Coimbra, Portugal
• Ana Patrícia Oliveira, University of Aveiro, Portugal/
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *February**20*, *2023* *(extended)*
• Notification to the authors: March 30, 2023
• Camera ready paper: April 15, 2023
• Publication of the special issue: first half of May, 2023
===========================================
*Overview*
-----------------------------------------------------------
Board games gained significant momentum throughout the past two decades,
with some of the best creations earning millions of dollars in funding
platforms during 2021, in spite of the Covid-19 pandemic. Additionally,
digital games have surpassed all other media, from film to music, in
investments and returns. Board and digital games are two forms of play
which use the same base of design – the game design – so it was without
surprise that a new hybrid approach, that mixed both media, would appear.
Over the past five years, we have seen games with Augmented Reality,
board games using smartphones as assisting tools, tablets being used as
boards, or even games using real food–edible games. This combination of
digital and physical components and strategies in games contributes to a
new experience of play which enhances not only the player’s immersion
and interaction, but also the contents, presentation, atmosphere, and
control of the game. There are some questions emerging in this
discussion, namely about the complementary relationship between physical
and digital games: What are the borderlines between real and virtual
dimensions in hybrid games? How can hybrid games provide a more
participatory gaming experience while players become engaged with
digital and physical components at the same time? Which model of
interaction design of hybrid games best favors player experience,
communication, and engagement?
In this special issue, we want not only to present the current
state-of-the-art of the hybrid games, as the possibilities beyond
current days, making use of speculative approaches to design, as design
fiction, but we want to dig deeper through the lenses of interaction
design, in order to understand the new needs in the realm of
technologies. Furthermore, we want to understand the full impacts and
effects of this move on human interaction with game artifacts and
consequently find out what should we expect from the discipline of
interaction design while using ludic approaches in the next decade.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The indicative list of topics of interest for this special issue devoted
to Gamification of the Learning Process' includes, but is not limited to:
• Hybrid digital/physical games
• Methods of hybrid game design
• Design Fiction and Hybrid Interaction Design
• Interaction design relation with game design
• Play Hybridism
• Hybrid systems;
• Hybrid design models;
• Hybrid game mechanics and patterns;
• Hybrid storytelling models;
• Hybrid Game interaction models;
• Cognition and game design;
• Aesthetics of Hybrid Digital/Physical Games;
• Board games and Digital Games;
• Hybrid-games design;
• Hybrid game User Experience;
• Players’ physical/digital behavior modelling;
• NPC behavior and Physical Characters
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-20 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
-> link
<http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=101&a=7>
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Link to the paper submission page:
link <https://www-2020.ixdea.uniroma2.it/ojs/ixdea/login>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Hybrid Games and Interaction Design")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/Hybrid Games and Interaction Design/
• nzagalo [at] ua [dot] pt
-----------------------------------------------------------------------------**
* *To keep updated join the IxD&A groups @:
IxD&A Linkedin -> link <https://www.linkedin.com/groups/3785204/>
IxD&A Facebook -> link <https://www.facebook.com/groups/528301461963022>
Enjoy the videos of the "Meeting the Authors" events @:
IxD&A Youtube channel -> link
<https://www.youtube.com/channel/UC_F6Aa-zJERXS1H7IqbTtKA/videos>
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• N.57
'Competence based education: from school to responsible citizenship,
wellbeing and democracy.'
Guest editors: Stefania Bocconi, Stefano Cacciamani, Romina Cachia,
Arianna Sala, Nadia Sansone
• N.58
'Age Against the Machine: A Call for Designing Ethical AI for and with
Children'
Guest editors: Sumita Sharma, Eva Durall Gazulla, Marianne Kinnula,
Nitin Sawhney
• N. 59
'AI for Humans and Humans for AI: Towards Cultures of Participation in
the Digital Age'
Guest editors: Renate Andersen, Vita Santa Barletta, anders Mørch,
Alesandro Pagano
'Design Education for Hybrid Environments: Pedagogies, frameworks, and
tools for crafting next-generation physical-digital spaces'
Guest editors: Daniel Rosenberg Munoz, Dina El Zanfaly, Peter Scupelli,
Daragh Byrne
----------------------------------------------------------
*** Last Mile for Paper Submission ***
UMAP ’23: 31st ACM Conference on User Modeling, Adaptation and Personalization
June 26 - 29, 2023, St. Raphael Resort, Limassol, Cyprus
https://www.um.org/umap2023/
ACM UMAP is the premier international conference for researchers and practitioners
working on systems that adapt to individual users or groups of users, and that
collect, represent, and model user information. ACM UMAP is sponsored by ACM
SIGCHI and SIGWEB. User Modeling Inc., as the core Steering Committee, oversees
the conference organization. The proceedings, published by ACM, will be part of the
ACM Digital Library.
The theme of UMAP 2023 is "Personalization in Times of Crisis”. Specifically, we
welcome submissions that highlight the impact that critical periods (such as the
COVID-19 pandemic, ongoing wars, and climate change, to name a few) can have on
user modeling, personalization, and adaptation of (intelligent) systems; the focus is
on investigations that capture how these trying times may have influenced user
behavior and whether new models are required.
While we encourage submissions related to this theme, the scope of the conference
is not limited to the theme only. As always, contributions from academia, industry,
and other organizations discussing open challenges or novel research approaches
are expected to be supported by rigorous evidence appropriate to the claims (e.g.,
user study, system evaluation, computational analysis).
IMPORTANT DATES
• Paper Abstracts: January 19, 2023 (mandatory)
• Full paper: January 26, 2023
• Notification: April 11, 2023
• Camera-ready: May 2, 2023
• Conference: June 26 - 29, 2023
Note: The submissions deadlines are at 11:59 pm AoE time (Anywhere on Earth)
CONFERENCE TOPICS
We welcome submissions related to user modeling, personalization, and adaptation
of (intelligent) systems targeting a broad range of users and domains. For detailed
descriptions and the suggested topics for each track please visit the UMAP 2023
website.
Personalized Recommender Systems
This track invites works from researchers and practitioners on recommender
systems. In addition to mature research works addressing technical aspects of
recommendations, we welcome research contributions that address questions
related to user perception, decision-making, and the business value of
recommender systems.
Knowledge Graphs, Semantics, Social and Adaptive Web
This track welcomes works focused on the use of knowledge representations (i.e.,
novel knowledge bases), graph algorithms (i.e., graph embedding techniques), and
social network analysis at the service of addressing all aspects of personalization,
user model building, and personal experience in online social systems. Moreover,
this track invites works in adaptive hypermedia, as well as semantic and social web.
Intelligent User Interfaces
This track invites works exploring how to make the interaction between computers
and people smarter and more productive, leveraging solutions from human-computer
interaction, data mining, natural language processing, information visualization, and
knowledge representation and reasoning.
Personalizing Learning Experiences through User Modeling
This track invites researchers, developers, and practitioners from various disciplines
to submit their innovative learning solutions, share acquired experiences, and discuss
their modeling challenges for personalized adaptive learning.
Responsibility, Compliance, and Ethics
Researchers, developers, and practitioners have a social responsibility to account for
the impact that technologies have on individuals (users, providers, and other
stakeholders) and society. This track invites works related to the science of building,
maintaining, evaluating, and studying adaptive systems that are fair, transparent,
respectful of users’ privacy, and beneficial to society.
Personalization for Persuasive and Behavior Change Systems
This track invites submissions focused on personalization and tailoring for persuasive
technologies, including but not limited to personalization models, user models,
computational personalization, design, and evaluation methods. It also welcomes
work that brings attention to the user experience and designing personalized and
adaptive behavior change technologies.
Virtual Assistants, Conversational Interactions, and Personalized Human-robot
Interaction
This track invites works investigating new models and techniques for adapting
synthetic companions (e.g., virtual assistants, chatbots, social robots) to individual
users. With the conversational modality so in vogue across disciplines, this track
welcomes work highlighting the model and deployment of synthetic companions
driven by conversational search and recommendation paradigms.
Research Methods and Reproducibility
This track invites submissions on methodologies to evaluate personalized systems,
benchmarks, and measurement scales, with particular attention to the reproducibility
of results and techniques. Furthermore, the track looks for submissions that report
new insights from reproducing existing works.
SUBMISSION AND REVIEW PROCESS
Submissions for any of the aforementioned tracks should have a maximum length of
*14 pages* (excluding references) in the ACM new single-column format
(https://www.acm.org/publications/proceedings-template). (Papers of any length up
to 14 pages are encouraged; reviewers will comment on whether the size is
appropriate for the contribution.) The submission link is:
https://easychair.org/conferences/?conf=umap23 .
Accepted papers will be included in the conference proceedings and presented at the
conference. At least one author should register for the conference by the early
registration date cut-off.
UMAP uses a *double-blind* review process. Authors must omit their names and
affiliations from their submissions; they should also avoid obvious identifying
statements. For instance, citations to the authors' prior work should be in the third
person. Submissions not abiding by anonymity requirements will be desk rejected.
UMAP has a *no dual submission* policy, which is why full paper submissions should
not be currently under review at another publication venue. Further, UMAP operates
under the ACM Conference Code of Conduct
(https://www.acm.org/about-acm/policy-against-harassment)
as well as the ACM Publication Policies and Procedures
(https://www.acm.org/publications/policies).
PROGRAM CHAIRS
• Julia Neidhardt, TU Wien, Austria
• Sole Pera, TU Delft, The Netherlands
TRACK CHAIRS
Personalized Recommender Systems
• Noemi Mauro (University of Torino, Italy)
• Olfa Nasraoui (University of Louisville, USA)
• Marko Tkalcic (University of Primorska, Slovenia)
Knowledge Graphs, Semantics, Social and Adaptive Web
• Daniela Godoy (ISISTAN - CONICET/UNICEN University, Argentina)
• Cataldo Musto (University of Bari, Italy)
Intelligent User Interfaces
• Bart Knijnenburg (Clemson University, USA)
• Katrien Verbert (KU Leuven, Belgium)
• Wolfgang Wörndl (TU Munich, Germany)
Personalizing Learning Experiences through User Modeling
• Oleksandra Poquet (TU Munich, Germany)
• Olga C. Santos (UNED, Spain)
Responsibility, Compliance, and Ethics
• Michael Ekstrand (Boise State University, USA)
• Peter Knees (TU Wien, Austria)
Personalization for Persuasive and Behavior Change Systems
• Federica Cena (University of Torino, Italy)
• Rita Orji (Dalhousie University, Canada)
• Jun Zhao (Oxford University, England)
Virtual Assistants, Conversational Interactions, and Personalized Human-Robot Interaction
• Li Chen (Hong Kong Baptist University, Hong Kong)
• Yi Zhang (University of California Santa Cruz, USA)
• Ingrid Zukerman (Monash University, Australia)
Research Methods and Reproducibility
• Dietmar Jannach (University of Klagenfurt, Austria)
• Alan Said (University of Gothenburg, Sweden)
Contact information: umap2023-program(a)um.org