[apologies for cross-posting]
MIXR - 1st International Workshop on Multi-party Interaction in eXtended
Reality
Hosted @CHItaly 2021 (14th Conference of the Italian SIGCHI Chapter)
July 12th, 2021 (morning)
Website: https://mixr-chitaly2021.github.io
XR, or eXtended Reality, is an umbrella term that encompasses the areas of
AR, VR, and MR, with strong emphasis on immersiveness, multimodality and
presence. XR is a multidisciplinary field incorporating subjects such as
computer science, psychology, cognitive science, and digital humanities.
Within XR, collaborative environments is one of the fastest growing areas,
as can be seen by the number of social VR worlds available today. Most of
these environments focus on the graphical aspects of the environment, not
fully taking advantage of multimodal and multi-party design. Interaction in
these environments is largely limited to text chats and, in the case of a
few systems, voice interaction.
Deeper and more meaningful engagement and interaction in XR can be achieved
by leveraging the principles of Social Signal Processing (SSP) and
Affective Computing (AC). Due to the simultaneous one-to-one and
one-to-many interactions that establish and evolve over time, Multi-party
(group) Interaction in XR is a complex process, whose analysis is still an
open challenge in SSP/AC.
Nowadays, the need for exploring Multi-party Interaction in XR settings is
expanding, as people are increasingly meeting remotely through
teleconferencing tools for practical reasons (e.g., working and living
abroad) or, for example, as a result of the social restrictions related to
the ongoing COVID-19 pandemic.
MIXR seeks to progress research on Multi-party Interaction in XR by
pursuing the following objectives:
- to investigate how social science theories and models of Multi-party
Interaction can be applied in or possibly adapted to XR scenarios
- to develop techniques for collecting multimodal data of Multi-party
Interaction
- to promote interdisciplinary discussion and collaboration between
scholars in Computer Science and Social Sciences on XR, Social Signal
Processing, Affective Computing, Multi-party Interaction
Topics
We invite participants to submit short (6 pages) papers that focus on
Multi-party Interaction in XR. Topics of interest include Multi-Party
(team/group) Interaction in XR, covering the following research areas:
- Emotion recognition and expression
- Movement expressivity
- Team emergent states and dynamics
- Joint activity/collaboration
- Immersive CSCW
- Education and creativity
- Serious games
- Multimodality
- Interaction fidelity
- Theoretical models
- System/interface ergonomics
- Novel technologies
Important dates
May 2nd, 2021 - [Extended] Paper submission deadline
May 14, 2021 - Notifications to contributors
May 24, 2021 - Camera-ready/final version deadline
July 12, 2021 - Workshops
(All deadlines are meant till 11.59 pm CET)
Submissions/Proceedings
Short papers (6 pages) can be submitted through EasyChair:
https://easychair.org/my/conference?conf=mixr21#
Authors should use the 1 column CEUR-ART style:
- The style is available from: Vol-XXX
- An Overleaf page is available at:
https://www.overleaf.com/read/gwhxnqcghhdt
- The offline version with the style files is at:
http://ceur-ws.org/Vol-XXX/CEURART.zip
Accepted papers will be published on the free open-access repository
CEUR-WS, which is indexed on SCOPUS.
Organizing Committee
Maurizio Mancini (University of Rome “Sapienza”, Italy)
Giovanna Varni (LTCI, Télécom Paris, Institut polytechnique de Paris,
France)
David Murphy (University College Cork (UCC), Ireland)
Fabio Pellacini (University of Rome “Sapienza”, Italy)
Laura Maye (University College Cork (UCC), Ireland)
Patrick O’Toole (University College Cork (UCC), Ireland)
*_One week left until paper submission deadline!_*_*(Apologies for
cross-postings.)*_
*International Workshop on Human-Centered Software Engineering for Changing
Contexts of Use* <https://sites.google.com/view/hcse-workshop-interact2021/>
*organized by IFIP Working Group 13.2 on Methodologies for User-Centered Systems
Design*
*August 31, 2021
*
*https://sites.google.com/view/hcse-workshop-interact2021/*
*at INTERACT 2021 <https://www.interact2021.org/>**- The 18th IFIP TC 13
International Conference on Human-Computer Interaction***
*August 30 – September 3, 2021
Bari, Italy*
*Call for Papers*
*Submissions: **position papers reporting original academic or industrial
research relevant to the workshop's theme (PDF files, 6-10 pages in
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>Springer
LNCS format)*
*Deadline for submission: April 30, 2021*
*Theme*
The context of use plays an important role in Human-Centered Software
Engineering (HCSE) and Human-Computer Interaction (HCI) research. Typically,
user, environment, and platform are considered to make up the core aspects of
the context of use. Changing the context of use, for example due to unplanned
circumstances like the current pandemic situation, has significant impact
on how
we use systems, and how we adapt and adopt them even if the systems were not
designed for such usages. In HCSE research we have to account for this change,
making interactive system development context-aware or design and develop
in a
way that systems can adapt for novel forms of usage. Recently, we observe
developments that strongly change contexts of use. For example, in the area of
industrial automation (Industry 4.0) work environments change, new kinds of user
assistance evolve, and workers are going to be supported by innovative types of
devices and digital assistance tools to accomplish their working tasks. Typical
examples are augmented, virtual, and mixed reality applications in training or
support situations. The COVID-19 pandemic has drastically changed where and the
way how we work, particularly in collaboration with others to keep distance and
increase personal safety. In contrast, the trend towards increasingly autonomous
systems and systems that use and provide artificial intelligence gives rise to
new kinds of interaction, particularly, human-machine interaction (HMI), in
areas such as autonomous driving or human-robot collaboration in different
domains such as industrial production, logistics, or health. These trends
should
be accounted for in the way we design and build such interactive systems,
possibly coming to evolutionary or even revolutionary solutions. For example,
expected or unforeseen changes of usage scenarios and their context of use may
be accounted for by flexible and more resilient system solutions and be
reflected in the development practices and technical frameworks. Specific
kinds
of interaction such as HMI, but also social and socio-technical interaction may
demand for more prominent and explicit consideration. Quality aspects such as
ubiquity, security, and safety may be seen in a different light. Changing
contexts of use may even have an impact on the way we think about user
motivation and user experience, away from short-term notions like emotions
towards long-term traits like users’ values. We want to specifically account for
these developments in addition to the general concerns of HCSE. Discussions and
interactive working sessions will particularly deal with these concerns.
*Objective*
In this workshop, we aim to broaden the traditional scope of the workshop
series
of IFIP Working Group 13.2. We focus on the study of context of use, its
long-term evolutionary trends as well as its short-term design and management in
a user-centered design process, from a social and user-centered methodological
viewpoint as well as from a technical viewpoint. Our aim is to cover a large set
of user interface perspectives, aspects, and properties and fuel new ideas and
approaches for research and practice. The long-term perspective of this workshop
is to foster the development of theories, methods, tools and approaches for
dealing with the changing context of use and its impact on HCI and collaboration
that should be taken into account when developing interactive and
socio-technical systems.
This workshop is a follow-up of the successful workshops organized at INTERACT
2017 in Mumbai, India
<http://ifip-tc13.org/wg-13-213-5-workshop-interact17-mumbai/>and INTERACT 2019
in Paphos, Cyprus <https://sites.google.com/view/ifipwg132workshopinteract19/>.
*Target Audience and Expected Outcomes*
This workshop is open to everyone who is interested in aspects of human-computer
interaction froma user-centered perspective. Typical contributions to this
workshop focus on user interface properties while designing and building
interactive systems and study associated methods, processes and approaches. We
expect a high participation of IFIP Working Group 13.2 members. We particularly
invite participants to present position papers describing real-life case studies
that illustrate the role of the context of use in HCI and its impact on
thesystem design and use. Any perspective and related aspects of user interface
design are welcome. However, we are especially interested in work that deals
with current trends that change the way how humans use, interact and collaborate
with technical components in socio-technical systems. We are also interested in
methods, theories and tools for managing context of use at design and run-time.
Position papers will be made available through the workshop website.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT workshops organized by the IFIP TC13 Working Groups.
*Workshop Format*
This full-day workshop is organized around presentation of position papers and
working activities in small groups. From the set of contributions, a subset of
selected case studies will be invited to be presented at the beginning of
the
workshop and will be used to support the discussion that follows. The morning
session will be dedicated to welcoming participants and presenting case studies.
Participants will be invited to comment on the case studies and to report
similar experiences. The afternoon sessions will be devoted to interactive
sessions, where participants will be engaged to work in small groups and propose
solutions to the problems of the case studies seen in the morning. Solutions
proposed by the participants will be compiled and compared. Based on the lessons
learned, participants will be incited to draft an agenda of future work that can
be accomplished. We plan to run the workshop in a hybrid setting, allowing
attendees to participate both physically and remotely in the workshop. If
circumstances require it, we intend to switch to a completely digital format
that will be run online. We will continuously adapt to any decision regarding
the conference format by the INTERACT 2021 organizers.
*Submission Instructions*
In order to attend the workshop, participants are invited to submit position
papers reporting original academic or industrial research relevant to the
workshop's theme. These position papers (PDF files, 6-10 pages in Springer LNCS
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>forma
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>t
<https://www.springer.com/it/computer-science/lncs/conference-proceedings-gu…>,
including abstract) shall report practical experiences related to research
results on user-centered development processes for interactive systems with a
particular focus on context-of-use aspects and the impact on software
properties. Submissions are not anonymous and should include all author names,
affiliations, and contact information. Authors should also provide in their
submission a short summary of their experience in the field and their motivation
to participate in this workshop. Papers are submitted through the EasyChair
website <https://easychair.org/conferences/?conf=hcse-interact2021>.
Submitted position papers will be reviewed by an international program committee
comprising the organizers and selected members of IFIP Working Group 13.2
who
are experts in the field. Participants will be invited to attend the workshop
based on the result of the reviewing process. Accepted position papers will be
made available through the workshop website. Upon acceptance, at least one
author of each accepted position paper must register and attend the workshop.
Furthermore, an extended version of selected papers will be considered for
inclusion in a Springer LNCS post-proceedings volume published in conjunction
with the other INTERACT 2021 workshops organized by the IFIP TC13 Working
Groups.
*Important Dates*
Deadline for submission: April 30, 2021
Acceptance notification: June 11th, 2021
Final version of position paper: June 28, 2021
Workshop date: August 31, 2021
*Organizers *
Stefan Sauer, Paderborn University, Germany (sauer[at]uni-paderborn.de)
Regina Bernhaupt, Eindhoven University of Technology, The Netherlands
(r.bernhaupt[at]tue.nl)
Carmelo Ardito, Polytechnic University of Bari, Italy (carmelo.ardito[at]poliba.it)
*Venue*
The workshop will be hosted in the frame of the 18th IFIP TC13 International
Conference on Human-Computer Interaction, August 30 – September 3, 2021, in
Bari, Italy. Look at the main conference web site for further information
(https://www.interact2021.org/ <https://www.interact2021.org/>).
--------------------------------------------------------------------------------
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR DOCTORAL CONSORTIUM PAPERS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
DOCTORAL CONSORTIUM: SPECIFICATIONS
================================================
The goal of the Doctoral Consortium is to provide a setting in which PhD students can present and receive feedback on their work. Students at different stages of their research will be able to articulate and discuss their problem statement, goals, methods, and results. The Doctoral Consortium also aims to provide students with useful guidance on various aspects of their research from established researchers and the other student attendees. Finally, the Doctoral Consortium seeks to motivate students in the development of their scientific curiosity and facilitate their networking within the research community.
The topics of the Doctoral Consortium are the same as CHItaly’s. The main scope of the consortium is to enable PhD students to interact with their peers, as well as with more senior researchers, on a wide range of Human-Computer Interaction related topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their research. Students at an initial stage should be able to challenge their ideas and current research directions. Students at a more mature stage should be able to present their thesis and get advice on ways to further improve and better communicate their contributions and findings. Participation is particularly encouraged from PhD students who are close to proposing a thesis.
================================================
PAPER FORMAT AND PROCEEDINGS
================================================
Submitted papers must be in English and single-author, but the name of the supervisor could be mentioned within the paper. Papers must be 5-page long using the 1-column CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at https://www.overleaf.com/read/gwhxnqcghhdt.
Papers must:
identify a significant problem in the field of research
outline the current status of the problem domain and related solutions
describe the contribution of the student by presenting the proposed approach and the results achieved so far
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally his/her contribution the first day of the conference.
================================================
IMPORTANT DATES
================================================
Submissions: April 23th
Notifications to contributors: May 14th
Camera-ready/final version deadline: May 24th
Doctoral consortium: July 12th
================================================
SUBMISSIONS: HOW TO
================================================
DC papers must be sent via mail to dc.chitaly2021(a)unibz.it with 'DC submission' in the e-mail subject.
================================================
FURTHER INFORMATION
================================================
If you have any question, please write an email to the Doctoral Consortium co-chairs:
Daniela Fogli, University of Brescia, Italy, email: daniela.fogli(a)unibs.it
Fabio Paternò, CNR-ISTI, Italy, email: fabio.paterno(a)isti.cnr.it
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for doctoral consortium papers:
long and short research papers, https://chitaly2021.inf.unibz.it/cfp.html
workshops, https://chitaly2021.inf.unibz.it/workshops.html
interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
[Apologies for cross-posting]
=============================================
ItAIS2021
XVIII Conference of the Italian Chapter of AIS
15-16 October 2021, Trento
Call for Papers
Track in Human Computer Interaction and Artificial Intelligence
website: http://www.itais.org/conference/2021/wp-content/uploads/sites/11/2021/03/T0…
================================================
In a world in which ever more information systems drawing upon machine learning techniques and optimization algorithms become part of everyday life, machine learning contributes to interaction design and execution, often by focusing on specific user behaviors; the aim is to create new systems based on Artificial Intelligence: the AI-s. With respect to users that already have a clear understanding of the functionality and the outputs of traditional systems, a user, interacting with an AI-s, could be different expectations of what the system actually offers. AI-s usually have dynamic behaviors, which often confound users until users prefer to substitute the system or in some cases to refuse them. AI-s often has a tendency to sudden changes of attitude or behavior: they vary in capabilities and interaction paradigms, impacting user engagement and usability. It is not difficult finding examples of AI-s failures that damage users, ranging from "soft" (e.g., autocompletion errors) to "hard" situations in which users cannot effectively understand or control an AI-s (e.g., collaboration with semi-autonomous cars). Successful AI-s strengthen the tie to Human Computer Interaction (HCI) by creating a demand for new and better interaction. Usable AI-s might be realized by teams composed of HCI researchers employing AI techniques as well as AI researchers applying HCI methodologies, and not only! Despite the acknowledgment of equal importance of the usage of AI techniques and HCI methodologies, their balance in the realization of AI-s is more ideal than practice, since traditionally both AI techniques and HCI methodologies have been addressed by two distinct communities – Human-Computer Interaction and Artificial intelligence – using different processes, methods, and tools. Also, in recent years we have witnessed the emergence of new research topics in the borders between HCI and AI, such as Human-Based Computation (HBC) and Augmented Intelligence, i.e., problems in which humans and machines work together towards solving a common goal, either where the machine is assisted by humans (HBC) or the humans are assisted by the machines (Augmented Intelligence). Also, the intersection of HCI and AI is an emerging field of research, devoted mostly to Intelligent User Interfaces, i.e., interfaces developed using the approaches from HCI and the tools from AI, most notably Machine Learning and Natural Language Processing. This track aims to bring together leading academic scientists, researchers, and research scholars to exchange and share their experiences and research results on all aspects of the usage of HCI and AI within the realization of AI-s, as well as experiences in related field in between, such as HBC or Augmented Intelligence. It also provides an interdisciplinary platform for researchers, practitioners, and educators to present and discuss the most recent innovations, trends, and concerns as well as practical challenges encountered within the realization of AI-s, in order to identify shared purposes and improving a mutual understanding for the next generation of researchers and system builders in the growing field of HCI&AI.
================================================
Track Main Topics
================================================
Topics include (but are not limited to):
- Human Computer Interaction
- Artificial Intelligence
- Human-based Computation
- Augmented Intelligence
- Intelligent User Interface
- Conversational User Interface
- Intelligent Data Visualization
- AI Methods for Adaptive User Interface
================================================
Important Dates
================================================
- Deadline for full paper submission: May 28, 2021
- Notification of acceptance: July 22, 2021
- Final paper submission: August 30, 2021
- Final notification of acceptance: September 11, 2021
- Conference: October 15-16, 2021
================================================
Submission guidelines
================================================
Submissions will be evaluated through a double-blind peer-review process. Track chairs will select reviewers and ensure the anonymity of the review process.
Authors are encouraged to seek guidance from Track Chairs prior submitting the paper. We encourage authors to submit an abstract (no more than 2000 words, providing information about the research aim, the theoretical framework and/or theories applied, the research methods, and the main/expected findings with potential implications, including a few references) to receive feedbacks by the Track Chairs before full paper submission.
The page limit for a full paper (where the abstract in this case needs to include no more than 250 words) is equal to 12 pages (excluding references)
More information about submission: http://www.itais.org/conference/2021/submission/
================================================
Track Co-Chairs
================================================
- Tania Di Mascio, DISIM University of L’Aquila (Italy)
- Luigi Laura, UniNettuno University (Italy)
- Eleonora Veglianti, FGES department at the Catholique University of Lille (France)
================================================
Track Program Committee Members
================================================
- Federica Caruso, University of L'Aquila, Italy, federica.caruso(a)univaq.it
- Luigi De Russis, Politecnico di Torino, Italy, luigi.derussis(a)polito.it
- Fausto Fasano, University of Molise, Italy, fausto.fasano(a)unimol.it
- Maristella Matera, Politecnico di Milano, Italy, maristella.matera(a)polimi.it
- Gianluigi Me, LUISS University, Italy, gme(a)luiss.it
- Maurizio Naldi, LUMSA University, Italy, m.naldi(a)lumsa.it
- Laura Tarantino, University of L'Aquila, Italy, laura.tarantino(a)univaq.it
- Massimo Zancanaro, FBK Trento, Italy, zancana(a)fbk.eu
Bidding for 2023
The bidding for MobileHCI 2023 is open.
From 2019 and onwards, we have been paying special attention to the
*diversity* (gender, cultural, economic, etc.) both in the organizing
committee and in how the organisers plan to attract diverse audience to
MobileHCI.
Bidding Process
MobileHCI is the forum that provides academics and practitioners a valuable
place to discuss the challenges, potential solutions and innovations
towards effective interaction with mobile systems and services. It covers
the analysis, design, evaluation and application of human-computer
interaction techniques and approaches for all mobile computing devices,
software and services. Beyond mobile devices and services, the conference
covers issues in the whole ecosystem of mobile, smart and embedded devices
and the related services. The exact nature of a bid can of course include
and seek to extend or focus this as the proposers envisage.
To bid please see the instructions here:
https://mobilehci.acm.org/sc/bidding.html
You can also contact the Steering Committee Chair: l.baillie(a)hw.ac.uk
Kind regards
Lynne Baillie
Professor of Computer Science
Heriot-Watt University
www.mis4tel-conference.net<https://www.mis4tel-conference.net/> info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
Hybrid Conference
11th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning<https://www.mis4tel-conference.net/>
________________________________
Salamanca (Spain) | 6th-8th October, 2021<https://www.mis4tel-conference.net/>
[cid:6FAA4272-654D-4BFA-ABC5-4E5D18565221@homenet.telecomitalia.it]<https://www.mis4tel-conference.net/>
SCOPE
Education is the cornerstone of any society and it serves as one of the foundations for many of its social values and characteristics. State-of-the-art and novel methodologies and technologies allow researchers, designers, and domain experts to pursue Technology Enhanced Learning (TEL) solutions targeting not only cognitive processes but also motivational, personality or emotional factors. Nowadays, we can identify two main legs, providing necessary and complementary strengths to a TEL oriented design process: appropriate technologies should be applied, and appropriate methods should guide such application. Technologies in TEL are capable of delivering smart, personalized, tailored, and motivating learning solutions. Methods are coming from different fields, such as education psychology, medicine, computer science, and from diverse communities, where collaboration and co-working is used, such as maker communities and participatory design communities. In addition, Learning Analytics can help manage available (big) data and allow to augment learning opportunities for learners and educators alike, for instance by supporting self-regulated learning or adaptation of the learning material.
As to these topics, the annual appointment of MIS4TEL established itself as a consolidated fertile forum where scholars and professionals from the international community, with a broad range of expertise in the TEL field, share results and compare experiences. The 10th edition of the conference calls for novel research in TEL and expands the topics of the previous editions, highlighting the role of the most recent methods and technological opportunities (ranging from Artificial Intelligence and agent-based systems to Robotics, Virtual Reality, Internet of Things and wearable solutions, among others) and looking for papers discussing how they can be employed to create novel approaches to TEL, innovative TEL solutions and valuable TEL experiences. As in the tradition of MIS4TEL, this edition aims at offering the different perspectives, and complementary voices, coming from the multidisciplinary field of TEL (e.g., engineering, computer science, education, medicine) from this multidisciplinary field.
MIS4TEL 2021 will be held in Salamanca (Spain) on October 6th-8th, 2021, in parallel with the PAAMS'21 International Conference<http://www.paams.net/>.
TOPICS
Technologies and technology-based solutions for TEL
* AI technologies and tools for TEL
* Agent-based and multi-agent TEL systems
* Knowledge representation, reasoning and management systems for TEL
* Natural language systems for TEL
* Recommendation, personalisation and adaptation in TEL systems
* Social networks for TEL
* Massive Open Online Courses (MOOC) for TEL
* Internet of things (IoT) solutions for TEL
* Smart solutions or environments for TEL
* Wearable technologies for TEL
* Robotics for TEL
* Virtual reality environments for TEL
* Games for TEL or gamified TEL
* Sharing and interoperability between TEL environments
* Making and fabrication for TEL
Learning analytics for TEL
* Big data and data visualisation in TEL
* Learning analytics for curriculum design
* Learning analytics for personalising the learner experience
* Learning analytics for predicting behaviour
* Learning analytics for designing learning interventions
* Learning analytics for stakeholders
Methodologies and experiences for TEL
* Methodologies for personalisation, user modelling and adaptation in TEL
* Methodologies for recommendation systems and user modelling in TEL
* Methodologies for fostering motivation and engagement in TEL
* Methodologies for the design of accessible and usable TEL systems
* Methodologies for including different voices in the design process of TEL
* Methodologies for informal learning for TEL
* Methodologies for fostering TEL in small, medium and large companies
* Methodologies, tools and frameworks supporting experiments in TEL
* Methodologies or approaches from game design and gamification for TEL
* Novel experiences and studies (e.g., case studies, ethnographic studies, field studies, experimentations) with methodologies for TEL
SPECIAL ISSUES
Authors of selected papers from MIS4TEL will be invited to submit an extended and improved version to special issue in different journals.
[cid:E90DCF0A-3C71-4722-BA37-14EEF85E1F48@homenet.telecomitalia.it]
<http://revistas.usal.es/index.php/2255-2863/index>
To Be Updated
COMMITTEE
GENERAL CHAIR
Fernando De la Prieta
University of Salamanca
Spain
TECHNICAL PROGRAM CO-CHAIR
Rosella Gennari
Free University of Bozen-Bolzano
Italy
Marco Temperini
Sapienza University, Rome
Italy
PAPER CO-CHAIR
Tania Di Mascio
University of L'aquila
Italy
Pierpaolo Vittorini
University of L'aquila
Italy
PROCEEDINGS CHAIR
Sara Rodríguez
University of Salamanca
Spain
PUBLICITY CHAIR
Federica Caruso
University of L'aquila
Italy
Nestor Dario Duque Mendes
National University of Colombia
Colombia
Alessandra Melonio
Free University of Bozen-Bolzano
Italy
Demetrio Arturo Ovalle Carranza
National University of Colombia
Colombia
WORKSHOP CHAIRS
Zuzana Kubincova
Comenius University of Bratislava
Slovakia
Elvira Popescu
University of Craiova
România
TECHNOLOGICAL FRONTIERS CHAIR
Cesar Alberto Collazos
Universidad del Cauca
Colombia
INVITED SPEAKERS
[cid:68109A3F-26EC-45DD-A469-7851C7434378@homenet.telecomitalia.it]
Yves Demazeau
Senior Researcher at CNRS Grenoble
(France)
FORMAT
All papers must be formatted according to the AISC template, with a maximum length of 10 pages (Main track and Workshops), including figures and references:
Microsoft Word Format<ftp://ftp.springernature.com/cs-proceeding/llncs/word/splnproc1703.zip>
Latex Format<ftp://ftp.springernature.com/cs-proceeding/svproc/templates/ProcSci_TeX.zip>
SUBMISSION
All proposed papers must be submitted in electronic form (PDF format) using the MIS4TEL 2021<https://easychair.org/conferences/?conf=mis4tel21> conference management system.
[cid:CCDA3D8F-80A1-4312-B479-3CD508CD68D6@homenet.telecomitalia.it]<https://easychair.org/conferences/?conf=mis4tel21>
PUBLICATION
Accepted papers will be included in MIS4TEL Proceedings. At least one of the authors will be required to register and attend the symposium to present the paper in order to include the paper in the conference proceedings.
Accepted papers will be published by Springer Verlag in the Advances in Intelligent Systems and Computing series<http://www.springer.com/series/11156>.
[cid:61FA188C-288B-4690-A7FA-A92F0346D907@homenet.telecomitalia.it]<http://www.springer.com/>
** Indexing: The books of this series are submitted to ISI Proceedings<http://www.webofknowledge.com/>, EI-Compendex<https://www.elsevier.com/solutions/engineering-village/content/compendex>, DBLP<http://dblp.uni-trier.de/db/>, SCOPUS<http://www.scopus.com/>, Google Scholar<https://scholar.google.de/> and Springerlink<https://link.springer.com/> **
IMPORTANT DATES
Submission date
Notification date
Camera-ready deadline
Conference dates
30th April, 2021 14th May, 2021
7th June, 2021
28th June, 2021
6th-8th October, 2021
www.mis4tel-conference.net<https://www.mis4tel-conference.net/> info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
[cid:99E67595-D7EE-41CF-A376-3766961B4405@homenet.telecomitalia.it]
Unsubscribe: info(a)mis4tel-conference.net<mailto:info@mis4tel-conference.net>
==========================
Alessandra Melonio, Ph.D.
Research fellow on a fixed-term contract (RTD)
Smart Data Factory - Technology transfer Lab
Faculty of Computer Science
Free University of Bozen-Bolzano, Office 112, Dominikanerplatz 3, Bozen, Italy
NOI Techpark Südtirol/Alto Adige, Office A1.4.29e, A.-Volta-Straße 9, Bozen, Italy
Web: smart.inf.unibz.it<http://smart.inf.unibz.it>
==========================
Im Sinne der Datenschutzgrundverordnung (DSGV n. 679/2016) informieren wir Sie, dass die in dieser E-Mail enthaltenen Informationen vertraulich und ausschließlich für den Adressaten bestimmt sind. Sollten Sie diese Nachricht irrtümlich erhalten haben, bitten wir Sie, diese zu vernichten ohne sie zu kopieren oder an Dritte weiterzuleiten. Auch bitten wir Sie, uns darüber unverzüglich in Kenntnis zu setzen. Danke. Ai sensi del Regolamento UE 679/2016 si precisa che le informazioni contenute in questo messaggio sono riservate ed a uso esclusivo del destinatario. Qualora il messaggio in parola Le fosse pervenuto per errore, La invitiamo ad eliminarlo senza copiarlo e a non inoltrarlo a terzi, dandocene gentilmente comunicazione. Grazie. According to the Regulation EU 2016/679, you are hereby informed that this message contains confidential information that is intended only for the use of the addressee. If you are not the addressee, and have received this message by mistake, please delete it and immediately notify us. In any case you may not copy or disseminate this message to anyone. Thank you.
-- apologies for cross-posting --
Don't miss the opportunity to participate in the INTERACT 2021
conference by submitting a contribution to the following tracks by 16 April:
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
Further information is available on the conference website
(https://interact2021.org) and in the CfP reported below.
------------------------------------------------------------------------
INTERACT 2021
Aug 30th - Sep 3rd, 2021, Bari, Italy
https://interact2021.org
------------------------------------------------------------------------
INTERACT 2021 is the 18th International Conference promoted by the IFIP
Technical Committee 13 on Human–Computer Interaction. INTERACT is held
every two years.
The theme of INTERACT 2021 is “Sense, Feel, Design”, highlighting new
challenges of interaction design. Technology is today more and more
widespread, pervasive and blended in the world we live in. On one side,
devices that sense humans' activities have the potential to provide an
enriched interaction. On the other side, the user experience can be
further enhanced by exploiting multisensorial technologies. Not only the
traditional human senses of vision and hearing, but also senses of
touch, smell, and taste, as well as emotions are to be taken into
account when designing for future interactions. INTERACT 2021 is the
right venue to debate such new challenges. Another new topic of this
edition is Human-AI Interaction, focusing on the design of
human-centered intelligent systems.
Conference proceedings are published in Springer LNCS series and are
available in the Springer Digital Library.
We invite you to submit your original work to INTERACT 2021 in the
following tracks by *April 16th, 2021*:
- Short Papers
- Posters
- Interactive Demos
- Courses
- Doctoral Consortium
- Industrial Experiences
- Panels
All contributions are peer reviewed, juried or curated by the members of
the international program committee.
INTERACT 2021 will be held in Bari, a beautiful city on the Adriatic
coast of Southern Italy.
The hotel Villa Romanazzi Carducci will host the conference. With its
liberty-period villa immersed in a nice park characterized by a variety
of trees along various pathways, this hotel provides a great context for
welcoming the INTERACT participants.
All precautions to ensure participants’ health safety will be taken. The
evolution of the pandemic will be carefully monitored and those who
could not travel due to COVID-19 will be allowed to present and
participate online to the conference.
Paolo Buono (University of Bari Aldo Moro, Italy)
Catherine Plaisant (University of Maryland, USA and INRIA, France)
[General Co-Chairs]
Carmelo Ardito (Polytechnic University of Bari, Italy)
Rosa Lanzilotti (University of Bari Aldo Moro, Italy)
Alessio Malizia (University of Hertfordshire, UK)
[Technical Programme Co-Chairs of INTERACT 2021]
------------------------------------------------------------------------
For further information, please, visit the web site:
https://interact2021.org
Apologies for possible cross-posting.
Kind regards,
Gualtiero Volpe
==============================================================================================
Expression of interest for
Tenure track positions at the level of Tenure track Associate Professor (Ricercatore di tip B),
Assistant Professor (Ricercatore di tipo A),
Research Fellow (Assegnista di Ricerca) in Computer Science/Engineering - Università di Genova
Deadline: May 1st, 2021.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------
The Department of Computer Science, Bioengineering, Robotics and System Engineering (DIBRIS) of the University of Genova, Italy, invites expression of interest for positions in Computer Science/Engineering at the following levels
- Tenure track Associate Professor (Ricercatore di tipo B)
- Assistant Professor (Ricercatore di tipo A)
- Research Fellow (Assegnista di ricerca)
Candidates should have an excellent background in Computer Science/Engineering and (in the case of application to a professor position) be able to teach at both the bachelor/master/PhD level.
Research topics of interest include all aspects of Computer Science/Engineering. Successful candidates must have a strong publication record and an ability to work both independently and collaboratively with other research groups in the department. The Department is particularly active in the following areas:
● Artificial Intelligence and Multi-agent Systems (AIMS)
● Data Science and Engineering (DSE)
● Human Computer Interaction (HCI)
● Robotics and Autonomous Systems (RAS)
● Science and Technology for Health (STH)
● Secure and Reliable Systems (SRS)
● Systems Engineering (SE)
The Department has strong connections with industries and positions are also available to conduct research on industrial applications. In particular, at the moment we are looking for people interested in the following topics:
● AI and Data Analysis for railway transportation systems (position partly sponsored and in collaboration with Hitachi Rail)
Interested researchers should send an email to enrico.giunchiglia(a)unige.it <mailto:enrico.giunchiglia@unige.it> including their CV and/or an URL where information on their background could be found. (Please start the subject line of your message with “[EoI2021]”.)
Informal inquiries on the position can be addressed to prof. Enrico Giunchiglia by email (enrico.giunchiglia(a)unige.it <mailto:enrico.giunchiglia@unige.it> ). (Please start the subject line of your message with “[EoI2021]”.)
Deadline for application is May 1, 2021.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------
Established in May 2012, DIBRIS research is mainly focussed in the areas of Computer Science and Technology, Bioengineering, Robotics and Systems Engineering. The Department counts more than 70 faculties and is involved in 4 PhD programs. The University of Genova is one of the oldest universities in the world, dating back to the 15th century. The university currently features 22 Departments and more than 30.000 students. More information at www.dibris.unige.it <http://www.dibris.unige.it/> .
On the Gulf of Genova <https://en.wikipedia.org/wiki/Gulf_of_Genoa> in the Ligurian Sea <https://en.wikipedia.org/wiki/Ligurian_Sea> , Genova is one of the most important ports on the Mediterranean, and one of the Italy’s major economic centers. Liguria is a narrow strip of land bordered by the sea, the Alps and the Apennine Mountains, very appreciated for its nice climate, sea, mountains and food. More information at https://en.wikipedia.org/wiki/Genoa, https://en.wikipedia.org/wiki/Liguria.
================================================
CHItaly 2021 - Frontiers of HCI
CALL FOR DOCTORAL CONSORTIUM PAPERS
The International Biannual Conference of the Italian SIGCHI Chapter
================================================
11–13 July 2021
https://chitaly2021.inf.unibz.it/
Location: From Bozen-Bolzano through the Internet to the World
In cooperation with SIGCHI Italy and ACM-SIGCHI
================================================
================================================
THEME
================================================
The theme for the 14th Edition of the Biannual Conference (https://chitaly2021.inf.unibz.it) of the Italian SIGCHI Chapter (http://sigchitaly.eu/en/general-info/) was defined in summer 2019 as “Frontiers of HCI”. At that time, we were thinking about disciplinary and national boundaries. Little did we know of the many frontiers this hybrid conference would have to overcome to create a safe space for HCI related discussions. To overcome this challenge, CHItaly combines physical and digital events while providing synchronous and asynchronous spaces for dialogue.
So far, CHItaly has physically hosted HCI scholars working in the Mediterranean and other European countries. The aim of CHItaly 2021 is to connect research and geographical areas, so as to explore frontiers and cross-fertilise HCI research in practice. From this perspective, a hybrid conference can become an incredible experimentation space which you are all invited to shape.
To reach its aims, the conference
1. solicits contributions from diverse research communities relevant to HCI, such as Science and Technology Studies, Technology Enhanced Learning, Interaction Design and Digital Fabrication, Design and the Arts, besides traditional fields such as computer science, engineering and psychology
2. opens its physical and digital doors to industry, civic societies and citizens.
Join CHItaly either virtually or physically to expand the frontiers of HCI.
================================================
DOCTORAL CONSORTIUM: SPECIFICATIONS
================================================
The goal of the Doctoral Consortium is to provide a setting in which PhD students can present and receive feedback on their work. Students at different stages of their research will be able to articulate and discuss their problem statement, goals, methods, and results. The Doctoral Consortium also aims to provide students with useful guidance on various aspects of their research from established researchers and the other student attendees. Finally, the Doctoral Consortium seeks to motivate students in the development of their scientific curiosity and facilitate their networking within the research community.
The topics of the Doctoral Consortium are the same as CHItaly’s. The main scope of the consortium is to enable PhD students to interact with their peers, as well as with more senior researchers, on a wide range of Human-Computer Interaction related topics, and related to the conference theme.
The consortium is open to PhD students worldwide at any stage in their research. Students at an initial stage should be able to challenge their ideas and current research directions. Students at a more mature stage should be able to present their thesis and get advice on ways to further improve and better communicate their contributions and findings. Participation is particularly encouraged from PhD students who are close to proposing a thesis.
================================================
PAPER FORMAT AND PROCEEDINGS
================================================
Submitted papers must be in English and single-author, but the name of the supervisor could be mentioned within the paper. Papers must be 5-page long using the 1-column CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An Overleaf page for LaTeX users is also available at https://www.overleaf.com/read/gwhxnqcghhdt.
Papers must:
identify a significant problem in the field of research
outline the current status of the problem domain and related solutions
describe the contribution of the student by presenting the proposed approach and the results achieved so far
Accepted papers will be collected and published in CEUR-WS proceedings.
Each author of an accepted paper will present orally his/her contribution the first day of the conference.
================================================
IMPORTANT DATES
================================================
Submissions: April 23th
Notifications to contributors: May 14th
Camera-ready/final version deadline: May 24th
Doctoral consortium: July 12th
================================================
SUBMISSIONS: HOW TO
================================================
DC papers must be sent via mail to dc.chitaly2021(a)unibz.it with 'DC submission' in the e-mail subject.
================================================
FURTHER INFORMATION
================================================
If you have any question, please write an email to the Doctoral Consortium co-chairs:
Daniela Fogli, University of Brescia, Italy, email: daniela.fogli(a)unibs.it
Fabio Paternò, CNR-ISTI, Italy, email: fabio.paterno(a)isti.cnr.it
================================================
CHITALY 2021 TRACKS
=================================================
This year, CHItaly 2021 has several tracks, besides the track for doctoral consortium papers:
long and short research papers, https://chitaly2021.inf.unibz.it/cfp.html
workshops, https://chitaly2021.inf.unibz.it/workshops.html
interactive experience, https://chitaly2021.inf.unibz.it/interactive_experiences.html
/Apologize for unintended cross-mailing/
-----------------------------------------------------------------------------
*International Journal on Interaction Design & Architecture(s) - IxD&A
- a SCOPUS and Web of Science - Emerging Sources (Thomson Reuters)
indexed Journal -
*
-----------------------------------------------------------------------------
*Special issue N. 47
*on:*
Tools, Pedagogical and Ludic Strategies, Co-Design supporting Smart
Learning Ecosystems and Smart Education
*/guest editors: Oscar Mealha and Traian Rebedea
/
*Meet the authors *
on the /*19th of April - 16:00 CET*/
to attend the presentation please fill the reservation form -> link
<https://docs.google.com/forms/d/e/1FAIpQLSfI_nSCMwLeb6vzSH4P6-7BLyPV6CX2R3m…>
Articles are now available for free downloading -> link
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*IxD&A Journal, issue N. 47 - ToC*
/**
Preface **//
by Oscar Mealha and ///Traian Rebedea/ p. 5
****Roberto Araya**
A collective brain to adapt teaching to quarantined first and second
graders. **pp. 7 - 26**
**Birgit Vogel-Heuser, Fandi Bi, Kathrin Land, Emanuel Trunzer**
Transitions in Teaching Mechanical Engineering during COVID-19 crisis,
**pp. 27 - 47**
**Majid Rouhani, Veronica Farshchian, Monica Divitini**
Teaching Programming in Secondary Schools: Stepping and Stumbling
Stones, **pp. 48 - 68**
**Eva Mårell-Olsson**
Using gamification as an online teaching strategy to develop students’
21st century skills, **pp. 69 - 93**
**Rubén Buitrago, Jesús Salinas, Oscar Boude **
Designing and Representing Learning Itineraries: A Systematic Review of
the Literature, **pp. 94 - 122**
**/
/Stavros A. Nikou//**
Web-based videoconferencing for teaching online: Continuance intention
to use in the post-COVID-19 period, **pp. 123 - 143**
**Janika Leoste, Mati Heidmets, Tobias Ley, Jelena Stepanova **
Classroom Innovation Becoming Sustainable: A Study of Technological
Innovation Adoption by Estonian Primary School Teachers, **pp. 144 - 166
///Carlo Giovannella, Marcello Passarelli, Alaa S.A. Alkhafaji, Adriana
Peña Pérez Negrón/**/**
A comparative study on the effects of the COVID-19 pandemic on three
different national university learning ecosystems as bases to derive a
Model for the Attitude to get Engaged in Technological Innovation
(MAETI), **/**/pp. 167 - 190
//
///Catarina Lelis//**
Smart Brands and Identities: building friendly bridges between Design
and Smartness, **pp. 191 - 214/
//
///Ladislava Zbiejczuk Suchá, Roman Novotný. Tomáš Štefek, Aldo de Moor,
Jiřina Bělehradová Svitáková, Eliška Bartošová. Petr Škyřík, Barbora
Buchtová, Eva Víchová//**
Designing an incubator for social innovations in libraries: Learnings
from the Research through Design approach, **pp. 215 - 236
///
////Antonio Amado Lorenzo and Vicente López-Chao//**
Analogue and Digital Access to Achitectural Information, **pp. 237 - 255
////
////////Wrya Sabir Abdullah and Nahedh Taha Al-Qemaqchi//**
The Impact of University Campus Spatial Organisation on Pedestrian
Speed: A Comparison between the Old and New Campuses of Sulaimani
University, **pp. 256 - 273
////*REGULAR PAPER*
////
/////Nuno M. Guimarães//**
Complexity, Design and Culture: convergence for digital experiences,
**pp. 274 - 305
/////=========================================================
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