[Apologies for cross-posting]
************WORKSHOP CALL FOR PAPERS**************
SOCIALIZE Workshop @ ACM IUI 2025
Fifth Workshop on SOcial and Cultural IntegrAtion with PersonaLIZEd Interfaces (SOCIALIZE)
March 24, 2025
Co-located with the 30th ACM International Conference on Intelligent User Interfaces (IUI) 2025 (https://iui.acm.org/2025/) Cagliari, Italy, March 24-27, 2025
Workshop website: http://socialize2025.di.unito.it/
Submission: https://easychair.org/conferences/?conf=socialize2025
For any information: socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>
******************Important Dates*******************
Submission deadline: January 15, 2025
Authors notification: January 20, 2025
Camera-ready: March 1, 2025
Workshop date: March 24, 2025
*********************Overview**********************
The SOCIALIZE workshop aims to bring together all interested in developing interactive techniques, including social robots, that can help promote social and cultural inclusion of a broad range of users, with a focus on vulnerable groups (e.g., children, elderly, autistic, and disabled people) and disadvantaged, at-risk categories (e.g., refugees and migrants).
**********************Topics***********************
The main topics of the workshop are (but not limited to):
• Multi-cultural system design;
• Empirical studies on the impact of culture on systems;
• Cultural and social influence in online learning platforms (e.g., MOOC);
• Cultural and social influence in recommender systems;
• Cultural and social aspects as contextual factors;
• Inclusive recommender systems;
• Methods for automatic assessment of social and cultural background from social media;
• Strategies for adapting systems to groups of users with different cultural and social backgrounds;
• Social-cultural integration and large language models;
• Cultural and social situation awareness;
• Cross-cultural analyses of trust in systems;
• Human-robot interaction and adaptation for cross-cultural users, including under-represented groups;
• Humanoid robots and social inclusion;
• Adaptation strategies for social human-robot interaction;
• Machine learning for social robots;
• Emotion, personality, and empathy detection in social human-robot interaction;
• Social robots as conversational recommender systems;
• Social robots in the real world;
• Social assistive robots (e.g., for elderly people or children with autism spectrum disorder);
• Impact of the COVID-19 pandemic on cultural and social inclusion;
• Algorithmic bias detection and mitigation for marginalized groups.
********************Submissions********************
Papers should be submitted via Easychair (https://easychair.org/conferences/?conf=socialize2025) by January 15, 2024. All submissions will undergo a peer-review process. Reviewers will consider originality, significance, technical soundness, clarity, and relevance to the workshop’s topics.
At least one author of each accepted paper must register for and attend the workshop.
The papers accepted at IUI workshops 2025 will be published in common proceedings via CEUR-WS (please see https://ceur-ws.org/Vol-3660/ for last year’s workshop proceedings).
- Paper template (single column): http://ceur-ws.org/Vol-XXX/CEURART.zip
- Regular papers need to be at least ten pages long (single column) to be published in CEUR-WS proceedings, and short papers need to have at least five pages (please see https://ceur-ws.org/HOWTOSUBMIT.html for more details).
For further questions, please contact the workshop organizers at <socialize2025(a)easychair.org<mailto:socialize2025@easychair.org>>.
********************Organization********************
Berardina De Carolis, University of Bari, Italy
Fabio Gasparetti, Roma Tre University, Italy
Cristina Gena, University of Torino, Italy
Styliani Kleanthous, Open University of Cyprus, Cyprus
Giuseppe Sansonetti, Roma Tre University, Italy
[Apologies for cross-posting, please distribute]
*6th IEEE International Symposium on the Internet of Sounds*
University of L’Aquila - Centro Congressi “Luigi Zordan”, L’Aquila, Italy
29 October - 31 October 2025
*https://internetofsounds2025.ieee-is2.org/*
<https://internetofsounds2025.ieee-is2.org/>
We are pleased to invite you to the 6th IEEE International Symposium on the
Internet of Sounds (IEEE IS2 2025). The Internet of Sounds is an emerging
research field at the intersection of the Sound and Music Computing and the
Internet of Things domains.
The symposium will be hosted at the Centro Congressi “Luigi Zordan” in the
vibrant city of L'Aquila, Italy, known for its rich history, dynamic
culture, and rapidly growing technology sector.
The aim is to bring together academics and industry to investigate and
advance the development of Internet of Sounds technologies by using novel
tools and processes.
The event will consist of presentations, keynotes, panels, poster
presentations, demonstrations, tutorials, music performances, and
installations.
*Call for Papers and Demos*
Topics of interest include and are not limited to:
- Wireless acoustic sensor networks
- Web Audio
- Networked music performances
- Networked immersive audio
- Embedded systems for audio applications
- 5G/6G architectures for the Internet of Sounds
- Music information retrieval in networked applications
- Ecoacoustics
- Detection and classification of sounds in acoustic sensor networks
- Networked Musical XR
- Semantic Audio applications for the Internet of Sounds
- Sonification for Internet of Sounds applications
- Smart musical instruments
- Ubiquitous music
- Audio packet loss concealment methods
- Participatory live music performances
- Musical haptics for the Internet of Musical Things
- Music education applications for the Internet of Musical Things
- Intelligent music production in Internet of Musical Things contexts
- Protocols and exchange formats for the Internet of Sounds
- Energy-Efficient and Green Networking for the Internet of Sounds
- Internet of Sounds networks and protocols
- Privacy and security in acoustic sensor networks
- Audio datasets for Deep Learning and Data Mining
- Challenges in the management and delivery of large audio databases
- Visualization, access, and indexing of audio databases
- Cloud-based services for musical and audio applications
- Improving accessibility and inclusiveness within the Internet of Sounds
- Sustainability and ethical aspects of the Internet of Sounds
- Brain-Computer Interfaces for the Internet of Sounds
- Model compression (quantization, knowledge distillation) for real-time
AI for audio
- Standardization for the Internet of Sounds
- Visualization and Sonification of acoustic sensor networks
- UAVs and Non-Terrestrial Networks for the Internet of Sounds
- Robots for the Internet of Musical Things
We consider submissions in the form of:
- Full paper (min 5 pages, max 10 pages)
- Poster paper (min 2 pages, max 4 pages)
- Demo proposal (max 2 pages)
Authors are welcome to submit to all three tracks. We encourage the
submission of work in progress as well as more mature work. However, only
the accepted contributions of at least 4 pages are eligible for inclusion
in the conference proceedings to be submitted to IEEE.
*Satellite Events*
The program will include 3 satellite events:
- The 2nd IEEE International Workshop on the Musical Metaverse
<https://internetofsounds2025.ieee-is2.org/workshops/2nd-ieee-international-…>
(2nd
IEEE IWMM)
- The 3rd IEEE International Workshop on Networked Immersive Audio
<https://internetofsounds2025.ieee-is2.org/workshops/3rd-ieee-international-…>
(3rd
IEEE IWNIA)
- The 2nd IEEE Music Packet Loss Concealment Challenge
<https://internetofsounds2025.ieee-is2.org/workshops/3rd-ieee-international-…>
For the topics addressed in each event please visit the respective
webpages.
*Keynote Speakers*
The program includes three confirmed keynotes:
- Valentina Presutti - Università di Bologna, Italy
- Carlo Fischione - KTH: Royal Institute of Technology, Stockholm, Sweden
- Mel Slater - University of Barcelona, Spain
*Paper Submission*
All submissions will be fully, single-blind peer-reviewed. The expected
number of pages for contribution should not exceed 10 pages for paper.
Authors must follow IEEE ethical and writing guidelines.
LaTeX and Word template:
https://www.ieee.org/conferences/publishing/templates.html
Submission portal: https://easychair.org/my/conference?conf=ieeeis22025
*Call for Internet of Sounds Performances and Installations*
We invite submissions that showcase the internet of sounds in performance
and sound installations. Proposed works should have a clear connection to
the conference and may relate to a technical paper or demo submission. We
particularly invite pieces that last 5-12 minutes, however, shorter and
longer performance proposals will be considered.
*Performances and Installations Submission*
A proposal (compiled in a single pdf) should include:
- One-page project description
- One-page description of technical requirements
- Short program notes
- Artist bio(s)
- URL to any performance/installation audio or audio-visual
documentation (if available). The documentation link should use
streaming-only services, e.g., SoundCloud, Vimeo, YouTube.
Please keep in mind the following when preparing performance and
installation submissions:
- Space requirements: Indicate whether the work would be more suitable
for a university environment (hallways, staircases, indoor and outdoor
plazas), club, traditional concert stage, gallery, public space, or other
venue. For questions regarding equipment and venue descriptions, please
contact the Music & Installations Co-chairs
- Performer(s): List all performers that would need to be involved.
Please note that the organizers cannot provide funding to support
performers' travel or accommodation.
- Feasibility: Provide evidence of the feasibility of the performance or
installation. Include documentation and list of previous performances of
the submitted or related work that demonstrate the submitter's capacity to
implement the proposal.
Submission portal: to be announced
*Important Dates*
- All submission deadlines: July 1, 2025
- Author notification: September 1, 2025
- Camera-ready due: October 1, 2025
- Early registration deadline: October 2, 2025
- Late registration deadline: October 15, 2025
- Symposium dates: 29 to 31 October, 2025
*Awards*
The Organizing Committee will select the winners for the Best Paper, Best
Student Paper, and Best Demo awards. To be eligible for the Best Student
Paper award, the presenting and first author of the paper must be a
full-time student.
*Organizing Committee*
- General Co-Chair: Claudia Rinaldi - CNIT National Inter-University
Consortium for Telecommunications
- Paper Co-chair: Carlo Centofanti - University of L’Aquila
- Paper Co-chair: Stephen Roddy - University College Cork
- Paper Co-chair: Marcelo M. Wanderly - McGill University
- Paper Co-chair: Toon van Waterschoot - KU Leuven
- Demo Chair: Andrea Marotta - University of L'Aquila
- Poster Chair: Michel Buffa - University Côte d'Azur
- Music and Installations Co-chair: Giusy Caruso - Royal Conservatoire
Antwerp
- Music and Installations Co-chair: Maria Cristina De Amicis -
Conservatorio di Musica “A. Casella"
- Music and Installations Co-chair: Alessio Gabriele - Conservatorio di
Musica “A. Casella”
- Facility Chair: Marco Giordano - University of L’Aquila
- Publication Chair: Alex Piccioni - University of L’Aquila
- Publicity Chair: Chrisoula Alexandraki - Hellenic Mediterranean
University
- Tutorial Chair: Josè Santos - University of Ghent
- Industry Liaison Chair: Andrea Genovese - Qualcomm
- Travel Grants Chair: Lina Mohjazi - University of Glasgow
- Student Volunteer Coordinator: Stefano Giacomelli - University of
L’Aquila
- General Chair: Luca Turchet – University of Trento
*General Contact*
Enquiries can be addressed to claudia.rinaldi(a)univaq.it
-----------------------------------------------------------------------------------------
*Luca Turchet*, Ph.D.
Associate Professor
Head of the *Creative, Intelligent & Multisensory Interactions Laboratory*
<https://www.cimil.disi.unitn.it/>
Chair of the *IEEE Emerging Technology Initiative on the Internet of Sounds*
<https://www.comsoc.org/about/committees/emerging-technologies-initiatives/i…>
Founder and President of the* Internet of Sounds Research Network
<https://www.internetofsounds.net/>*
Department of Information Engineering and Computer Science
University of Trento
Via Sommarive 9 - 38123 Trento - Italy
E-mail: luca.turchet(a)unitn.it
Tel: +39 0461 283792
/Apologize for unintended cross-mailing/
=========================================================
Special Issue on
*Digital Wellbeing for Teens: Designing Educational Systems *
Call for Papers -> link
<https://ixdea.org/digital-wellbeing-for-teens-designing-educational-systems/>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
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**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
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IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
* Chiara Ceccarini, University of Bologna (Italy)
* Catia Prandi, University of Bologna (Italy)
* Alberto Monge Roffarello, Politecnico di Torino (Italy)
* Luigi De Russis, Politecnico di Torino (Italy)
===========================================
*Important dates:*
-----------------------------------------------------------
* Deadline: *December 31st, 2024 (extended deadline)
*
* Notification to the authors: February 28th, 2025
* Camera ready paper: March 30th, 2025
* Publication of the special issue: June 2025 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Recently, researchers have been exploring the unexpected issues arising
from the excessive use of personal devices and social media apps,
particularly as companies adopt “attention-capture” tactics like
guilty-pleasure recommendations and automatic content playback. These
strategies exploit users’ psychological vulnerabilities to increase
advertising revenue, resulting in significant impacts on users’
perceived agency and often leading to a sense of losing control over
their technology use. This has led to the emergence of a new focus on
“digital wellbeing,” studied in fields such as Human Computer
Interaction and psychology. Traditional approaches by practitioners and
researchers to tackle these issues involve developing Digital
Self-Control Tools (DSCTs), such as mobile apps and browser extensions,
that help users track their usage patterns and implement interventions
like timers and lock-out mechanisms to regulate device use. However,
both researchers and users are beginning to emphasize that achieving
digital wellbeing requires more than just self-monitoring strategies; it
is a journey of personal growth that necessitates education.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
The goal of this special issue is to discuss ongoing research and ideas
at the intersection of digital wellbeing and education. It aims to
foster the development of strategies and interactive tools that mentor
users, especially children and teenagers, towards a more meaningful and
conscious use of technology. This can be accomplished in various ways,
such as by designing new Digital Self-Control Tools with educational
components, developing serious games, or creating collaborative
platforms to introduce and support digital wellbeing learning in schools.
Topics of interest include, but not limited to:
• participatory and co-design of digital wellbeing systems;
• tools and strategies to teach digital wellbeing at school;
• strategies and tools for measuring students’ digital wellbeing;
• novel DSCTs that include educational aspects;
• gamification strategies for digital wellbeing;
• ethical, social, and political factors.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: Digital Wellbeing for Teens")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as: IxD&A special issue on ‘Digital Wellbeing
for Teens‘.
* chiara [dot] ceccarini6 [at] unibo [dot] it
* catia [dot] prandi2 [at] unibo [dot] it
* alberto [dot] monge [at] polito [dot] it
* luigi [dot] derussis [at] polito [dot] it
-----------------------------------------------------------------------------
*Call for papers*
First Workshop on "Social Interaction and Collaboration in eXtended Reality
(SIC-XR)"
https://sites.google.com/view/sic-xr
To be held as part of IEEEVR25 https://ieeevr.org/2025/
32nd IEEE Conference on Virtual Reality and 3D User Interfaces
Saint-Malo, France
March 8-12, 2025
*Important Dates*
Submissions deadline: December 20, 2024
Notification: January 03, 2025
Camera-ready deadline: January 11, 2025
*Submission webpage*
https://easychair.org/conferences/?conf=sicxr2025
*Topic*
Extended Reality (XR) technologies, including Virtual Reality (VR),
Augmented Reality (AR) and Mixed Reality (MR), are profoundly reshaping the
way people interact and collaborate in the digital world, breaking down
physical barriers and creating new opportunities for social connection.
These immersive solutions offer experiences ranging from integrating
digital elements into the real world to building entirely virtual
environments, expanding the boundaries of human interaction. However, the
expansion of XR also brings significant challenges in terms of social
cohesion, collaboration, inclusiveness and accessibility.
The workshop Social Interaction and Collaboration in eXtended Reality
(SIC-XR) is an opportunity to explore the dynamics of social interaction
and collaboration in immersive technologies, with a specific focus on
eXtended Reality (XR) applications. As the use of these technologies
expands in contexts such as remote work, education, and healthcare, it is
essential to understand and optimize how people interact and collaborate in
virtual environments.
The goal of the workshop is to bring together researchers, practitioners,
developers, and interaction design experts to discuss current challenges
and future potential in the area of social interaction and collaboration in
XR.
The workshop aims to explore aspects of social interaction and
collaboration within the eXtended Reality by considering several topics,
including but not limited to:
· Social dynamics in XR
· Accessibility in XR
· Inclusivity in Immersive Technologies
· User Safety and Ethical Standards
· Designing for Engagement and Cohesion
· Emotional and Psychological Impacts of XR
· Educational and Collaborative Uses of XR
*Organizers*
Andrea Antonio Cantone, *University of Salerno, Italy*
Giuliana Vitiello, *University of Salerno, Italy*
Pablo Cesar, *Centrum Wiskunde & Informatica (CWI), The Netherlands*
Tanja Kojić, *TU Berlin, Germany*
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
========================================================
/Apologize for unintended cross-mailing/
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*International Journal on Interaction Design & Architecture(s) - IxD&A*
*https://doi.org/10.55612/s-5002-000
*established in 2005
SCOPUS and ESCI (Emerging Sources Citation Index - Web of Science,
Thomson Reuters) indexed Journal
implements also video presentations of the published contributions.
CiteScore 2023: 2.5 (Q1: Design (/Architecture); Q2: Multidisciplinary,
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Computer Interaction)
To help us to improve the *reader/author experience* please, if you have
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*Issue N. 61*
featuring
the special issue on ‘*/Designing for People in Human-Robot
Collaboration./*’
guest edited by /Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
/that includes the “stimulated paper” by /Laurianne Sitbon, Saminda
Balasuriya, Alicia Mitchell/ on
‘*/Inclusively Designing for People in Human-Robot Collaboration./*’;
and
+ regular papers
is now available for free downloading
https://doi.org/10.55612/s-5002-061 <https://doi.org/10.55612/s-5002-060>
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If you wish to help us in improving the quality of the journal, please
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------------------------------------------------------------------------------
*
*
*IxD&A Journal, Issue N. 61 - ToC*/
/
/Special issue on:/
*Designing for People in Human-Robot Collaboration.*
/*Preface*/
(https://doi.org/10.55612/s-5002-061-001psi)
/Stine S. Johansen, Alan Burden, Eike Schneiders, Alexander N. Walzer/
p. 5 – 10
*Stimulated paper*
/Laurianne Sitbon, Saminda Balasuriya, Alicia Mitchell/
Inclusively Designing for People in Human-Robot Collaboration.
pp. 11 – 41
(https://doi.org/10.55612/s-5002-061-001sp)
*Contributed paper*
/Jasper Vermeulen, Glenda Caldwell, Müge Belek Fialho Teixeira, Alan
Burden, Matthias Guertler/
To Safety and Beyond! A Scoping Review of Human Factors Enriching the
Design of Human-Robot Collaboration , pp. 42 – 65
(https://doi.org/10.55612/s-5002-061-001)
/Laura Tomidei, Matthias Guertler, Nathalie Sick, Gavin Paul, Marc
Carmichael/
Design Principles for Safe Human Robot Collaboration, pp. 66 – 97
(https://doi.org/10.55612/s-5002-061-002)
/Belinda J Dunstan, Guy Hoffman/
Rethinking Bodily Expression in Human-Robot Communication: Insights from
Sculpture, pp. 98 – 116
(https://doi.org/10.55612/s-5002-061-003)
/Wei Win Loy, Anthony Franze, Jared Donovan, Muge Fialho Leandro Alves
Teixeira, Matt Adcock, Markus Rittenbruch/
Design Considerations for AR-Enabled Human-Robot Collaboration in
Fabrication-Centric Architectural Design Process: A Co-design Approach.,
pp. 117 – 143
(https://doi.org/10.55612/s-5002-061-004)
/Cryston Sahae, Shuyue Gu, Lige Yang, Elin A. Björling, Nichelle Song/
An Exploration of a Social Robot as a Digital Shield for Law Enforcement
Interviews: Designing a Prototype, pp. 144 – 163
(https://doi.org/10.55612/s-5002-061-005)
/Janika Leoste, Kristel Marmor, Mati Heidmets/
Nonverbal Behavior of Service Robots in Social Interactions – A Survey
on Recent Studies, pp. 164 – 192
(https://doi.org/10.55612/s-5002-061-006)
*Regular paper*
/Georgina Guillen-Hanson, Mattia Thibault/
Knee deep in the hoopla: rebuilding our cities beyond rocks and walls. A
review of human-need satisfaction during the COVID-19 pandemic, pp. 193
– 215,
(https://doi.org/10.55612/s-5002-061-007)
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Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘STEAM teaching and learning: advances beyond the state of the art’
Guest editors: Hector Cardona-Reyes, Carlos Alberto Lara-Álvarez, Miguel
Angel Ortiz Esparza, Klinge Orlando Villalba-Condori
• ‘Smart Learning Ecosystems beyond 2030′
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• ‘Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research’
Guest editors: George Caridakis, Houda El Mimouni, Joel Lanir, Valentina
Nisi, Giuliana Vitiello
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
• ‘Map-based interfaces and interactions’
Guest editors: Masood Masoodian, Saturnino Luz
• ‘Digital Wellbeing for Teens: Designing Educational Systems’
Guest editors: Chiara Ceccarini, Catia Prandi, Alberto Monge Roffarello,
Luigi De Russis
----------------------------------------------------------
*** Last Call for Workshop and Tutorial Proposals ***
20th International Conference on Persuasive Technology (PERSUASIVE 2025)
May 5-7, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://2025.persuasivetech.org
In a world in which technology is increasingly present in people’s lives, and changing human
behavior and attitudes is often the key to solving many societal and personal problems,
studying how technology might be used to influence humans (in their behavior, attitudes and
information processing), is paramount.
Persuasive Technology is a vibrant interdisciplinary research field, focusing on the design,
development and evaluation of interactive technologies aimed at influencing people’s attitudes
and/or behaviors through persuasion, but not through coercion or deception. The research
community aims at enriching people’s lives in various domains such as health and sustainability
by supporting people in setting and achieving their own goals, thus helping them change their
behavior.
The 2025 conference will be hosted in Limassol, Cyprus at the 5* St. Raphael Resort and Marina.
The previous successful conferences have been organized in Wollongong, Limassol, Eindhoven,
Stanford, Oulu, Claremont, Copenhagen, Columbus, Linköping, Sydney, Padua, Chicago,
Salzburg, Amsterdam, and Waterloo. The conference series seeks to bring together researchers
and practitioners from industry and academia working with various topics of persuasive
technology.
Workshops are meant to gather a number of people to work interactively on an emerging topic
and exchange ideas. Tutorials are intended to help people attending the conference organize a
related scientific meeting on a specific topic or instruct on a specific practice. Approved
workshops and tutorials will be announced on the conference website. Tutorials and workshops
will take place during a half- or full-day session before the conference. If you want to organize
a workshop, please submit a proposal as a maximum 4-page description in Springer LNCS
format (https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…), including a description of the topic, motivation, organization (including the list of
organizing members, how the organizers will form a program committee, and duration of the
workshop, expected outcome, and supporting materials (if applicable).
Workshop and tutorial descriptions will be included in the adjunct conference proceedings
(CEUR Workshop Proceedings) https://ceur-ws.org/HOWTOSUBMIT.html. Workshop organisers
must commit to creating their Call for Papers and their website within one week of the
notification.
Please email your proposal by December 01, 2024, to the workshop chairs: Wenzhen Xu
(wenzhen.xu AT r.hit-u.ac.jp), Rhoda Abadia (Rhoda.Abadia AT unisa.edu.au), and Kaoru Sumi
(kaoru.sumi AT acm.org).
The organizing committee will review the proposals and communicate the results by December
15, 2024.
IMPORTANT DATES
Workshop and tutorial proposals:
• Submission deadline: December 1, 2024 (AoE)
• Decision notification: December 15, 2024
Workshop papers submission:
• Submission deadline: March 1, 2025 (AoE)
• Decision notification: March 15, 2025
• Camera ready: March 28, 2025
Registration:
• Author registration deadline for workshops: March 28, 2025
• Early bird registration: April 5, 2025
ORGANISATION
General Chairs
• Evangelos Karapanos, Cyprus University of Technology, Cyprus
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Chairs
• Raian Ali, HBKU, Qatar
• Khin Than Win, University of Wollongong, Australia
Demo, Poster and Artefacts
• Ruben Hgouveia, Universidade de Lisboa, Portugal
• Hanne Spelt, Philips, Netherlands
Workshops and Tutorial Chairs
• Rhodora Abadia, University of South Australia, Australia
• Kaoru Sumi, Future University of Hakodate, Japan
• Wenzhen Xu, Hitotsubashi University, Japan
Doctoral Consortium Chairs
• Sriram Iyengar, University of of Arizona, USA
• Roberto Legaspi, KDDI, Japan
• Shahla Meedya, Australian Catholic University, Australia
Proceedings Chairs
• Elena Vlahu-Gjorgievska, University of Wollongong, Australia
• Kiemute Oyibo, University of York, Canada
Society for Persuasion and Technology Steering Committee
• Raian Ali – Chair
Professor, College of Science and Engineering, Hamad Bin Khalifa University, Qatar
• Luca Chittaro – General Member
Professor, Human-Computer Interaction Lab, Department of Mathematics, Computer Science,
and Physics, University of Udine, Italy
• Roberto Legaspi – General Member Research Scientist, Collaborative AI Lab, Human-centered AI Laboratories KDDI Research, Inc.,
Japan
• Harri Oinas-Kukkonen – General Member Professor, Information Systems Science and Dean of Graduate School, University of Oulu, Finland
• Kiemute Oyibo – General Member Assistant Professor, Interactive Systems Research Group, Department of Electrical Engineering
and Computer Science, York University, Canada
• Khin Than Win – Secretary Professor at the University of Wollongong, Australia
*** Second Call for Paper Submission and Workshop Proposals ***
19th European Conference on Software Architecture (ECSA 2025)
September 15-19, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://conf.researchr.org/home/ecsa-2025
(*** Proceedings to be published by Springer in LNCS ***)
The European Conference on Software Architecture (ECSA) is the premier European software
architecture conference, providing researchers, practitioners, and educators with a platform to
present and discuss the most recent, innovative, and significant findings and experiences in the
field of software architecture research and practice. The 19th European Conference on Software
Architecture (ECSA 2025) will be held from September 15 to 19, 2025. ECSA 2025 is planned as
an in-person conference taking place in the beautiful city of Limassol (Cyprus).
SCOPE
The theme for ECSA 2025 is “impactful software architecture”. The software architecture
discipline has had a critical role in shaping robust, scalable, and maintainable systems. We are
interested in learning about software architecture principles and practices, emergence trends
and case studies highlighting strategic architectural choices that can lead to enhanced
performance, improved collaboration, and long-term sustainability. The overarching question is
how these architectural principles and practices, both well-established and emerging, are
making an impact in real-world systems, and how that impact is being felt across various
domains, from enterprise systems to more novel areas like, e.g., AI-driven or autonomous
applications?
The Program Committee of the 19th European Conference on Software Architecture seeks
submissions of original and unpublished high-quality papers describing fundamental and
applied research; new methods, approaches, and processes; novel applications; education and
training in software architecture; and experience reports on all topics related to software
architecture.
We particularly encourage papers that demonstrate that diversity in gender, culture, religion,
country, etc. are key factors for success and innovation in software architecture.
Topics of interest include, but are not limited to:
• Foundational principles of software architecture
• Relationship of requirements engineering and software architecture
• Quality attributes and software architectures
• Architecture practices for secure, explainable, and trustworthy software
• Architecture design and analysis
• Architecture description languages and meta-models
• Architecture verification and validation
• Management of architectural knowledge, decisions, and rationale
• Architecture patterns, styles, and tactics; reference architectures
• Architecture viewpoints and views
• Architecture conformance
• Software architecture virtualization and visualization
• Architecture-centric process models and frameworks
• Software architecture and agile, incremental, iterative, and continuous development
• Component-based models and deployment; middleware
• Software architecture and system architecture
• Software tools and environments for architecture-centric software engineering
• Ethics, cultural, economic, business, social, human, and managerial aspects of software
architecture
• Architecture and technical debt
• Architecting for sustainable and environment friendly systems
• Applying AI and LLMs in software architecture and architecting for AI and LLM intensive
systems
• Software architecture education
• Cross-disciplinary approaches to software architecture
• Architectures for reconfigurable and self-adaptive systems
• Architectural concerns of autonomic systems
• Software architecture applied to new and emerging areas, such as the cloud/edge, big data,
blockchain, cyber-physical systems, IoT, autonomous systems, systems-of-systems, energy-
aware software, quantum computing, AI-enabled systems
• Empirical studies, systematic literature reviews, and mapping studies in software architecture
• Diversity, equity, and inclusion in activities related to software architecture
PAPER SUBMISSIONS
ECSA 2025 seeks four types of papers for the research track:
• Research papers (max. 16 pages in LNCS style) which describe novel contributions to software
architecture research (submissions should cover work that has a sound scientific/technological
basis and has been validated)
• Education and training papers (max. 16 pages in LNCS style) that address methodologies,
experiences and best practices for teaching and training software architecture
• Experience reports (max. 16 pages in LNCS style) that cover innovative implementations,
novel applications, insightful performance results and experience in applying software
architecture research advances to practical situations and systems
• Short papers (max. 8 pages in LNCS style) that present novel and preliminary work-in-
progress or challenges in a topic of software architecture research, education, and training.
Submissions must have a sound basis, but not necessarily be validated in full.
All submitted papers will undergo a rigorous double-blind peer review process. Papers will be
selected based on originality, quality, soundness, and relevance. All contributions must be
original, not published, accepted, or submitted for publication elsewhere. Contravention of this
concurrent submission policy will be deemed a serious breach of ethics, and appropriate action
will be taken in all such cases. Plagiarism checking will be conducted and any paper reporting
more than a 20% match with published work will be desk-rejected.
To note is that research papers, education and training papers, and experience reports that are
rejected in their categories may be re-evaluated as short papers only if the committee decides
on rejection of the full paper on the basis that it presents preliminary work.
The research track of ECSA 2025 supports an Open Science policy. We encourage all
contributing authors to disclose (anonymized and curated) data/artifacts to increase
reproducibility. Note that sharing research artifacts is not mandatory for submission or
acceptance. Upon submission to the research track, authors are required:
• To make their artifacts available to the program committee (via a link to an anonymous
repository) and provide instructions on how to access this data in the paper; or
• To include in the paper an explanation as to why this is not possible or desirable; and
• To indicate why they do not intend to make their data or study materials publicly available
upon acceptance, if that is the case
While sharing research artifacts is not mandatory for submission or acceptance, authors are
required to include a Data Availability statement after the Conclusions section in a section
named "Data Availability". This statement should explain whether or not data and/or artifacts
are available or how they could be accessed (or not). Upon acceptance, papers with Open
Science artifacts (e.g., data, tools, etc.) will be invited to upload their artifacts into the ECSA
Zenodo community (https://zenodo.org/communities/ecsa) to make them accessible and
visible to the ECSA community. Sharing artifacts via the ECSA Zenodo community is required for
authors to be eligible for the best Open Artifact award.
All contributions must be formatted according to the Springer LNCS style
http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0. Page limits include
figures and references.
Contributions need to be submitted in PDF format via EasyChair to the ECSA 2025 Research
Track: https://easychair.org/conferences/?conf=ecsa2025. Please select the “Research Track”
in EasyChair for your submission and click "Continue".
The proceedings will be published by Springer as part of the LNCS series. We also plan to
organize a Journal Special Issue on the theme of ECSA 2025 and to invite authors of selected
papers to submit an extended version of their research.
WORKSHOP PROPOSAL SUBMISSIONS
Researchers and practitioners are invited to submit proposals for workshops and tutorials held
in conjunction with ECSA 2025. Workshops and tutorials will be held on September 15-16,
2025 (right before the main conference on September 17-19, 2025).
ECSA workshops allow researchers and practitioners to exchange and explore innovative
software architecture (scientific or engineering) ideas and challenges at an early stage.
Topics of interest are, but are not limited to:
• Software Architecture challenges for AI- and ML-based Systems
• Software Architecture challenges for Self-Adaptive Systems
• Software Architecture challenges for Cyber-Physical Systems
• Software Architecture challenges in Big Data and Cloud Computing
• Software Architecture challenges in IoT-based Systems
• Software Architecture challenges in DevOps and MLOps
• Software Architecture challenges in Blockchain Engineering
• Software Architecture challenges in Quantum Software
• Quality-of-service (QoS) measurements of Software Architectures
• Privacy and Security in Software Architectural Design
• Context-aware, Autonomous, and Smart Architectures
• Sustainability in Software Architectures
• Software Architecture Erosion and Architectural Consistency
• Technical Debt in Software Architecture Design
• Architecting the Digital Twin
• Continuous Architecting
• Agile Software Architecting
• Human Aspects of Software Architecting
• Software Architecture Assessment
• AI assisted Software Architecting
• Agile Modeling
All proposals must conform to a maximum of 8 pages following the LNCS format (see below),
including references, appendices, and figures.
The proposal must include the following information in the order specified:
• Workshop title and acronym
• Contact information for the workshop organizers (name, affiliation, email) and the main
contact
• Abstract (up to 200 words) for the ECSA 2025 website (if the workshop is accepted)
• Motivation and Objectives
○ Relevance of the workshop to the field of software architecture
○ Anticipated goals and outcomes (e.g., open research problems to pursue, validation
objectives, empirical studies)
• Format
○ Workshop format (e.g., paper presentations, keynotes, breakout sessions, panel-like
discussions) and plans for generating discussions
○ Duration - half day, one day or two days
○ Preliminary workshop schedule
○ Special services, logistic and/or equipment constraints
• Participation
○ Target Audience and expected background
○ Plans regarding the mix of industry and research participation
○ Expected minimum and maximum number of workshop participants
○ Plans for participant solicitation and dissemination
• Submission
○ Types of contributions (e.g., extended abstracts, position papers, research papers, etc.) and
their estimated number.
○ Review and evaluation process deciding about the acceptance of submissions
○ Program committee, including tentative and already committed members
○ Strategy for the proceedings
• Organizers
○ Brief description of each organizer’s background, including relevant past experience in
organizing conferences and workshops
○ Brief organizers’ bios
• Previous editions
○ Where and when the workshop has been offered previously, the past numbers of submitted
and accepted papers, numbers of attendees
○ Number of registered attendees and websites of previous editions (if any)
• Draft Call-for-Papers (1 page)
Submissions must follow the LNCS style
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
All proposals should be submitted before the submission deadline (see below) using the online
submission site: EasyChair ECSA 2025 Workshop track
(https://easychair.org/conferences/?conf=ecsa2025).
ECSA 2025 will use a single review process for workshop proceedings. For accepted papers, the
minimum number of pages for each workshop paper is 8 and the maximum is 16 pages in the
LNCS format. The proceedings of the workshops will be published by Springer in the LNCS series.
IMPORTANT DATES
Main Conference
• Abstract submission: March 14, 2025
• Paper submission: March 21, 2025
• Notification: May 9, 2025
• Camera-ready paper: June 23, 2025
Workshops
• Workshop proposals: February 15, 2025
• Workshop proposals notification: March 7, 2025
• Workshop papers abstracts: May 12, 2025
• Workshop papers submission: May 19, 2025
• Workshop papers notification: June 20, 2025
• Workshop papers camera-ready: June 27, 2025
• Workshop dates: September 15-16, 2025
Early/Author registration for all accepted contributions: June 27, 2025
All dates are 23:59h AoE (Anywhere on Earth).
ORGANISATION
General Chairs
• Cesare Pautasso, University of Lugano, Switzerland
• Vasilios Andrikopoulos, University of Groeningen, The Netherlands
Program Co-Chairs
• Nour Ali, Brunel University London, UK
• Jacopo Soldani, University of Pisa, Pisa
Workshop Co-Chairs
• Tommi Mikkonen, University of Jyvaskyla, Finland
• Jennifer Perez, Universidad Politécnica de Madrid, Spain
IS-EUD 2025 Call for Papers
10th International Symposium on End-User Development
16-18 June 2025, Munich (Germany)
https://iseud2025.ubicomp.net/
End-User Development (EUD) aims to empower end-users who are not
necessarily experts in software development to create their own software
to address their specific needs.
IS-EUD is a bi-annual event that gathers researchers interested in
extending the knowledge about how to design end-user development
technologies and provide scientific accounts of phenomena surrounding
EUD practices.
Topics
The conference welcomes contributions on:
• Simple and efficient environments for EUD
• GenAI to support EUD
• No-code/low-code paradigms and visual languages to create software and
systems
• Theoretical concepts and foundations for the EUD field
• New processes, methods, and techniques for EUD
• Approaches empowering users to create, modify, and tailor digital
artefacts
• Case studies and design implications on challenges and practices of EUD
Papers
We invite two types of paper submissions:
- Regular papers, up to 16 pages (not counting references), describing
original unpublished research making a substantial contribution to the
research field;
- Short papers, up to 8 pages (not counting references), describing
original unpublished research, making a small but solid contribution to
the field.
All submissions will be reviewed by the Program Committee. The review
process is double-blind, thus submissions must be anonymized. Accepted
papers (both regular and short) will appear in the archival proceedings
of IS-EUD 2025, published by Springer in the Lecture Notes on Computer
Science (LNCS) series, and will be presented at the conference.
Important Dates
* Regular and Short Papers:
Submission: 28 February 2025
Notification: 21 March 2025
Camera-ready: 4 April 2025
* Workshop Proposals:
Submission: 7 February 2025
Notification: 14 February 2025
* Submissions to Accepted Workshops:
Submission: 28 March 2025
Notification: 18 April 2025
* Demonstrations, Work in Progress, Doctoral Consortium:
Submission: 28 March 2025
Notification: 18 April 2025
Camera-ready: 28 April 2025
Organisation
- General Chairs
Albrecht Schmidt, LMU Munich
Carmen Santoro, CNR-ISTI
- Program Chairs
Andrea Bellucci, Universidad Carlos III de Madrid
Maristella Matera, Politecnico di Milano
- Workshop Chairs
Viktorija Paneva, LMU Munich
Daniel Tetteroo, Eindhoven University of Technology
- Demo and Work in Progress Chairs
Sebastian Feger, TH Rosenheim
Vittoria Frau, Aarhus University
- Doctoral Consortium Chairs
Fabio Paternò, CNR-ISTI
Davide Spano, University of Cagliari
- Web Chair
Andrea Esposito, University of Bari "Aldo Moro"
*** Second Call for Papers ***
The 24th IFIP Conference e-Business, e-Services, and e-Society (I3E 2025)
September 9-11, 2025, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/i3e2025/
(*** Proceedings to be published by Springer in LNCS ***)
(*** Journal Special Issue with Springer's SN Computer Science ***)
Conference theme: “Pervasive digital services for people’s well-being, inclusion and
sustainable development”
OVERVIEW
Next-gen digital services contribute to people’s well-being, inclusion, and sustainable
development, re-shaping e-business, e-services, and e-society. Such services are pervasive
both since they run on a large variety of heterogeneous devices and they permeate various
aspects of daily life, by offering accessible and personalised experiences to all individuals. The
proposed theme advocates for the design, implementation and operations of novel digital
solutions that satisfy the needs of different individuals, while contributing to their well-being
and to preserving the Planet.
I3E 2025 will collect contributions about the creation and management of user-centric
accessible platforms, applications, and services that empower individuals to live healthier and
more fulfilling lives. The proposed theme aims at emphasizing how it is possible to leverage
different technologies to address pressing societal challenges such as, for instance, healthcare
access, education, poverty alleviation, sustainable usage of resources, and social equity,
towards a more inclusive and sustainable future.
TOPICS OF INTEREST
Areas of particular interest include but are not limited to:
e-Business
• Innovative e-business models
• Inter-organizational systems
• Business process integration
• Business process re-engineering
• e-Marketplaces, e-Hubs and portals
• Digital goods and products
• User behaviour modeling
• Mobile business
• Enterprise application integration
• e-Negotiations, auctioning and contracting
• Supply, demand, and value chains
• e-Commerce content management
• Dynamic pricing models
• Trust and security
• Mobile Commerce
• Business Intelligence
• Business Ontologies and Models
• E-Business Models
e-Services
• e-Service composition
• Inter-organizational services
• e-Collaboration and e-Services
• Service-oriented computing
• Web services
• Semantic web services
• Service workflows
• Virtual organizations and coalitions
• Virtual enterprises and virtual markets
• Web 2.0 applications
• Agent-oriented e-Services
• P2P co-operation models
• Ubiquitous, mobile, and pervasive services
• Application service management
• Services and service management in the cloud-edge continuum
• Next-gen AI services
• Enterprise Ontologies
• Accessibility
• Usability
e-Society
• e-Government (e.g. G2G, G2B, or G2C)
• Digital cities and regions
• e-Democracy and e-Governance
• e-Inclusion to information society
• e-Health and e-Education
• Public e-Services for citizens and enterprises
• One-stop government service integration
• Mobile public services
• Multimedia and multilingualism
• Digital culture and digital divide
• Privacy and security
• Legal societal and cultural issues
• Public-private partnerships
• International dimension of e-Gov
• E-society and AI
• Digital Transformation
• Social Computing
• Green Computing
• Sustainable Technologies
• Humanitarian & Emergency Management
• Digital Inclusion
• Digital Literacy
SUBMISSION
Authors should submit original, unpublished research papers. All papers must not
simultaneously be submitted to another journal or conference. All accepted papers will be
published in the conference proceedings. Therefore, submissions should not be under
consideration for any other conference or journal outlet. Authors should consult Springer’s
authors’ guidelines and use their proceedings templates to prepare their papers
(https://www.springer.com/gp/computer-science/lncs/conference-proceedings-gu…).
Authors can submit their proceedings articles using the EasyChair platform. Please use the
following link: https://easychair.org/conferences/?conf=i3e2025 .
Length of papers
The most common types of papers accepted for publication are full papers (12 pages) and
short papers (7 pages). We only wish to publish papers of significant scientific content.
Journal Special Issue
Authors of selected papers will be invited to submit an extended and revised version of their
paper (with at least 30% additional material) for fast-track review and publication in Springer's
SN Computer Science (https://link.springer.com/journal/42979).
IMPORTANT DATES
• Paper Submission: May 19, 2025 (AoE)
• Author Notification: June 23, 2025
• Camera-ready: June 30, 2025
• Author Registration: June 30, 2025
ORGANISATION
Conference Chair
• George A. Papadopoulos, University of Cyprus
Conference Co-Chairs
• Yogesh K. Dwivedi, Emerging Markets Research Centre (EMaRC)
• Georgia Kapitsaki, University of Cyprus
• Matti Mäntymäki, University of Turku
• Ilias Pappas, Norwegian University of Science and Technology
• Marinos Themistocleous, University of Nicosia
Program Co-Chairs
• Achilleas Achilleos, Frederick University of Cyprus
• Stefano Forti, University of Pisa
• Angelika Kokkinaki, University of Nicosia
Cari Membri di SIGCHI italy,
Vi scrivo per segnalarvi che il GRIN sta chiedendo ai rappresentanti di
sede di raccogliere suggerimenti sulla lista di riviste pubblicata sul sito
dell'ANVUR per la VQR per Informatica INFO-01/A:
https://www.anvur.it/attivita/vqr/vqr-2020-2024/gev/area-1-scienze-matemati…
La giunta GRIN, vorrebbe farla diventare (eventualmente emendata) una
proposta ufficiale del GRIN. C'è anche la proposta di raffinarla taggando
le riviste sulla base delle parole chiave della declaratoria. Quest'ultimo
aspetto ci interessa particolarmente come comunità HCI e per questo vi
prego, se potete, di compilare il seguente form, dopo aver esaminato il
file cui il form fa riferimento
https://docs.google.com/forms/d/e/1FAIpQLSf98qaFNg7hie-7TZL9k27l4rtNzsi2QKA…
Purtroppo, come forse avrete già appreso dai vostri rappresentanti di sede,
la giunta terrà una prima riunione il 14 novembre e una seconda il 21
novembre. Tutto ciò che riusciremo a suggerire in questo breve tempo sarà
prezioso non solo per gli informatici ma per tutta la comunità HCI italiana.
Vi ringrazio. Un caro saluto,
Giuliana
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello