Dear colleagues,
we are happy to announce the third episode of the UI-Engineering live
talks, which are bimonthly seminars organised by the IFIP WG 2.7/13.4 and
given by members or invited experts.
This month, prof. Davide Spano will discuss techniques for supporting end
users and novice programmers in creating XR environments, particularly for
defining their interactive behaviour. The talk will be given on * September
28, 15:30 CET *
Title: Easing XR Development for Novices and End Users
Speaker: Davide Spano
Link:
https://youtube.com/live/mXDPX8CSEGQ?feature=share
Abstract:
This talk discusses a rule-based approach for enabling end-users and novice
developers to define interactive behaviours in immersive eXtended Reality
(XR) experiences. We start with a cultural and environmental preservation
case study, introducing an authoring environment for first-person
cinematographic video games based on 360-degree videos.
Then, we extend the technique to the end-user configuration of Virtual
Reality (VR) environments. The solution relies on template environments
created by expert developers and an extensible library supporting their
configuration by end-users through rules in a constrained natural language.
Finally, we show how novice developers can benefit from the same rule-based
representation, inspecting development examples defined through different
XR toolkits. Our Unity Editor plugin can identify and describe interactions
as rules, suggest similar interactions, and copy-paste interactions from
examples, even if they use different toolkits. We conclude by discussing
open questions and further extension of this research.
--
[image: photo]
Prof. Lucio Davide Spano
Dipartimento di Matematica e Informatica
Università di Cagliari
Via Ospedale 72, 09124, Cagliari, Italy
Tel: +39 070 675 8760
Website <https://www.unica.it/unica/page/it/luciod_spano> | RG
<https://www.researchgate.net/profile/Lucio_Spano> | ORCHID
<https://orcid.org/0000-0001-7106-0463>