Dear Colleagues,
IEEE CSR Workshop on Cyber Forensics and Advanced Threat Investigations in
Emerging Technologies organizing committee is inviting you to submit your
research papers. The workshop will be held in Hybrid mode. The in-person
mode will held at Hilton London Tower Bridge, London, from 2 to 4 September
2024
Topics include (but not limited to):
-Forensics and threat investigations in P2P, cloud/edge, SDN/NFV, VPN, and
social networks
-Forensics and threat investigations in IoT, smart tech (car, home, city),
e/m-health
-Forensics and visualization of big data
-Tools and services for cyber forensics and threat investigations
-Attack detection, traceback, and attribution in emerging technologies
-Malware analysis and attribution
-Methods for reconstruction of digital evidence in emerging technologies
-Security and privacy in P2P, cloud/edge, SDN/NFV, VPN, and social networks
-Security and privacy in IoT, smart tech (car, home, city)
-Open source intelligence (OSINT)
-Dark Web Investigations
-Digital evidence extraction/analysis using AI/ML and data mining
-Data exfiltration from networked devices/services(e.g.cyber-physical
systems, IoT)
-Large-scale investigations and ML for the analysis of intelligence data
sets and logs
We also encourage contributions describing innovative work in the realm of
cybersecurity, cyber defense, and digital crimes.
Important Dates
Paper Submission Deadline: June 3, 2024 AOE
Authors Notifications: July 3, 2024 AOE
Camera Ready submission: July 14, 2024 AOE
Early registration deadline: July 20, 2024 AOE
Publication
The workshop’s proceedings will be published by IEEE and will be included
in IEEE Xplore.
Workshop Awards
-Best Open-Source Tool Prize, which will be presented in a paper during our
workshop. The prize, valued at 300 euros, is being financed by one of our
collaborators from the industry.
-An additional industry collaborator is sponsoring the prestigious Best
Paper award, which includes a one-year free license to utilize renowned
digital forensics software.
This Workshop is Technically Supported by
-Association of Cyber Forensics and Threat Investigators
-Industrial Cybersecurity Center
-Institute for Systems and Technologies of Information, Control, and
Communication
To submit your manuscript, please follow the instructions at
https://www.acfti.org/news-events/ieee-csr-cfati-cfp-2024
For more information, please don't hesitate to contact the CFATI General
Chair Dr. Ahmed Elmesiry (a.elmesiry-at-londonmet.ac.uk)
To get more news about our events, please join our low-traffic announcement
group @ https://groups.google.com/g/acfti
We look forward to your submissions.
Regards,
Andrew Zayin Ph.D., CISSP, CISM, CRISC, CDPSE, PMP
ACFTI Secretariat
*** Last Call for Late-Breaking Results and Journal First Submissions ***
21st International Conference on Software and Systems Reuse (ICSR 2024)
June 19-20, 2024, 5* St. Raphael Resort and Marina, Limassol, Cyprus
https://cyprusconferences.org/icsr2024/
(*** Submission Deadline: April 8, 2024 AoE (firm) ***)
The International Conference on Software and Systems Reuse (ICSR) is a biannual conference
in the field of software reuse research and technology. ICSR is a premier event aiming to
present the most recent advances and breakthroughs in the area of software reuse and to
promote an intensive and continuous exchange among researchers and practitioners.
The guiding theme of this edition is Sustainable Software Reuse.
We now invite submissions for Late-Breaking Results (LBR) and Journal First.
LATE-BREAKING RESULTS
LBR submissions will be peer reviewed and the accepted ones will be included in the
conference proceedings volume to be published by Springer in the LNCS series. An LBR
submission may also contain innovative ideas that are being explored and have already shown
some promising results. LBR submissions are expected to address one or more of the
topics covered in the regular call for papers
(https://cyprusconferences.org/icsr2024/call-for-papers/).
LBR submissions should be no longer than 12 pages (including references) following the
Springer Lecture Notes in Computer Science format. Submissions will be handled via
EasyChair (https://easychair.org/my/conference?conf=icsr2024). Submissions will be
**double-blindly** reviewed, meaning that authors should:
• Omit all authors' names and affiliations from the title page.
• Do not include the acknowledgement section, if there is any, in the submitted paper.
• Refer to the authors' work in the third person.
• Use anonymous GitHub, Zenondo, FigShare or equivalent to provide access to artefacts
without disclosing the authors' identity.
JOURNAL FIRST
For Journal First, we solicit submissions related to articles that have been accepted for
publication by a reputable journal and that meet the following criteria:
• The article relates to the topics of the ICSR conference and the recent call for papers.
• The article is an original submission to the journal and not an extension of an earlier
conference or workshop paper.
• The article is an original research article; review articles or commentaries will not be
considered.
• The article was accepted for publication by a journal on or after 1 January 2022, the
acceptance must have been publicly announced, the article must be available at the publisher’s
website (e.g., as “articles in advance” or published on a journal’s website), and the article must
be written in English.
• The article has not been presented at, and is not under consideration for, journal-first tracks
of other conferences.
Accepted submissions will be presented as part of the ICSR 2024 scientific programme.
Submissions must be done electronically via Easy Chair
(https://easychair.org/my/conference?conf=icsr2024) and include:
• Title and author information of the article.
• The original abstract and keywords.
• DOI of the original publication or, alternatively, a link to the publication at the journal's
website.
All submissions will be reviewed by the Program Chairs At least one author of each submission
accepted for the Journal First track must register and attend the conference to present the work.
The articles will be listed in the conference program and ICSR 2024 participants will have access
to the respective abstracts and a pointer to the original journal article.
IMPORTANT DATES
• LBR and Journal First submission: April 8, 2024, AoE (firm)
• Notification: April 29, 2024, AoE
• Camera Ready: May 6, 2024, AoE
• Author Registration: May 6, 2024 AoE
ORGANISATION
Steering Committee
• Eduardo Almeida, Federal University of Bahia, Brazil
• Goetz Botterweck, Lero, University of Limerick, Ireland
• Rafael Capilla, Rey Juan Carlos University, Spain
• John Favaro, Trust-IT, Italy
• William B. Frakes, IEEE TCSE committee on software reuse, USA
• Martin L. Griss, Carnegie Mellon University, USA
• Oliver Hummel, University of Applied Sciences, Germany
• Hafedh Mili, Université du Québec à Montréal, Canada
• Nan Niu, University of Cincinnati, USA
• George Angelos Papadopoulos, University of Cyprus, Cyprus
• Claudia M.L. Werner, Federal University of Rio de Janeiro, Brazil
General Chair
• George A. Papadopoulos, University of Cyprus, Cyprus
Program Co-Chairs
• Achilleas Achilleos, Frederick University, Cyprus
• Lidia Fuentes, University of Malaga, Spain
/Apologize for unintended cross-mailing/
=========================================================
/Note: //*Interaction Design and Architecture(s) Journal has migrated to
https://ixdea.org/*//
//The old website is no longer be updated since last 5 March 2023 onwards.
//Note: *also the paper management system of the journal has migrated
to* *https://ojs.ixdea.org/* <https://ojs.ixdea.org/>
The old OJS istance has been discontinued since the 1st of July 2023 and
cannot longer used to submit papers to IxD&A Journal.
/=========================================================
D*EADLINE EXTENSION -> April 30th 2024* (new hard deadline)
Special Issue on
*STEAM teaching and learning: advances beyond the state of the art *
Call for Papers -> link
<https://ixdea.org/steam-teaching-and-learning-advances-beyond-the-state-of-…>
to be published at the
/*Interaction Design and Architecture(s) Journal (IxD&A)*/
(ISSN 1826-9745, eISSN 2283-2998)
https://ixdea.org/https://doi.org/10.55612/s-5002-000
----------------------------------------------------------------
**** Since 2007 also in Scopus ****
**** *Since 2015 also* in *Emerging Sources Citation Index* and *Web of
Science* ***
*----------------------------------------------------------------
IxD&A implements the Gold Open Access (OA) road to its contents
with no charge to the authors (submission & paper processing)
Help us in improving the quality of the editorial process and of the
journal, please donate: -> link
=========================================================
*Guest Editors:*
--------------------------------------------------------- --
* Hector Cardona-Reyes, Center for Research in Mathematics, Zacatecas,
Mexico
* Carlos Alberto Lara-Álvarez, Center for Research in Mathematics,
Zacatecas, Mexico
* Miguel Angel Ortiz Esparza, Center for Research in Mathematics,
Zacatecas, Mexico
* Klinge Orlando Villalba-Condori, Universidad Católica de Santa
María, Perù
===========================================
*Important dates:*
-----------------------------------------------------------
• Deadline: *April 30th 2024* (extended - new hard deadline)
• Notification to the authors: June 20th, 2024
• Camera ready paper: July 20th, 2024
• Publication of the special issue: September 2024 (tentatively)
===========================================
*Overview*
-----------------------------------------------------------
Science and technology are increasingly intertwined with our societal
fabric. This transformation profoundly affects the education of new
generations, who require access to cutting-edge knowledge in the STEAM
disciplines (Science, Technology, Engineering, Arts, and Mathematics).
The STEAM framework is gaining global adoption, all over the world
instructional designers, technologists and scientists are conducting
research on the implementation of STEAM education. Its application is
diverse and spans all levels of education.
In this context, technology plays a pivotal role. Therefore, it is
imperative to develop strategies and mechanisms through which
researchers, experts from various knowledge domains, and educators can
facilitate participatory, interactive, sensory, and experimental
activities based on STEAM in which students can actively engage.
With this purpose in mind, our proposal seeks to extend a warm
invitation to researchers and professionals worldwide who are engaged in
scientific and technological advancements. We highly value the potential
for development that can be harnessed in classrooms across various
educational levels.
Additionally, we provide a scientific and academic platform aimed at
disseminating best practices in STEAM education. Our forum emphasizes
outstanding teaching practices in MATHEMATICS, AI, ROBOTICS, HCI, and
SOFTWARE DEVELOPMENT that align with the global context of STEAM and
leverage technology to enhance learning across diverse educational
levels and contexts.
-----------------------------------------------------------
*Topics of Interest*
-----------------------------------------------------------
Topics of interest for this special issue include, but are not limited to:
* Technology in STEAM Education.
* Virtual Pedagogical Practices in STEAM.
* Technological Environments for Teaching Science.
* Teaching Math, Robotics, Chemistry, Biology, Physics, and Stats with
ICT.
* Digital Science Teacher Training.
* Collaborative Science Learning with Technology.
* Computational Thinking in Education.
* Educational Robotics.
* Educational Gamification.
* AI and Machine Learning in Science Education.
===========================================
/*Submission guidelines and procedure*/
----------------------------------------------------------
All submissions (abstracts and later final manuscripts) must be original
and may not be under review by another publication.
The manuscripts should be submitted either in .doc or in .rtf format.
All papers will be blindly peer-reviewed by at least two reviewers.
Authors are invited to submit 8-30 pages paper (including authors'
information, abstract, all tables, figures, references, etc.).
The paper should be written according to the IxD&A authors' guidelines
->https://ixdea.org/authors-guidelines/
==========================================================
*Authors' guidelines*
----------------------------------------------------------
Paper submission page:
-> link <https://ojs.ixdea.org/>
(Please upload all submissions using the Submission page.
When submitting the paper, please, choose the section:
"SI: STEAM teaching and learning")
More information on the submission procedure and on the characteristics
of the paper format can be found on the website of the IxD&A Journal
where information on the copyright policy and responsibility of authors,
publication ethics and malpractice are published.
For scientific advice and queries, please contact the IxD&A scientific
editor marking the subject as:
/SI: //STEAM teaching and learning: advances beyond the state of the art /
• hector [dot] cardona [at] cimat [dot] mx
• carlos [dot] lara [at] cimat [dot] mx
• miguel [dot] ortiz [at] cimat [dot] mx
• kvillalba [at] ucsm [dot] edu [dot] pe
-----------------------------------------------------------------------------*
***
* Forthcoming issues:*
https://doi.org/10.55612/s-5002-000
• ‘Designing for People in Human-Robot Collaboration’
Guest editors: Stine S. Johansen, Alan Burden, Eike Schneiders,
Alexander N. Walzer
• ‘Smart Learning Ecosystems beyond 2030’
Guest editors: Gabriella Dodero, Carlo Giovannella, Francesca Pozzi
• 'Digital Crossroads: Enhancing Mediterranean Values through
Human-Computer Interaction Research’
Guest editors: George Caridakis, Houda El Mimouni, Joel Lanir, Valentina
Nisi, Giuliana Vitiello
• ‘Digital Technologies for Supporting Inclusion’
Guest editors: Hasan Ferdous, Carsten Röcker, Syed Isthiaque Ahmed,
Nusrat Jahan Mim
----------------------------------------------------------
Carissime/i,
auguro a voi e alle vostre famiglie una serena Pasqua.
Giuliana
--
---
Prof. Giuliana Vitiello, PhD
Director HCI-UsE Lab
Department of Computer Science
University of Salerno
Italy
phone +39 089 963317
cell +39 3666758965
https:// <https://docenti.unisa.it/003730/home>
docenti.unisa.it/giuliana.vitiello
-------------------
Call for Papers (NEW SUBMISSION DEADLINE April 10th)
-------------------
CoPDA 2024 - 8th International Workshop on Cultures of Participation in
the Digital Age: Differentiating and Deepening the Concept of "End User"
in the Digital Age
https://homes.di.unimi.it/cslab/copda2024/
June 3rd or 4th, 2024 - Arenzano (Genoa), Italy
In conjunction with AVI 2024 (https://avi2024.dibris.unige.it/home)
------------
Overview
------------
Recent developments in Artificial Intelligence (AI) and meta-design
challenge the understanding of the concept of “end user”.
The 8th edition of this workshop aims to critically differentiate,
dissect, and deepen the roles, experiences, and demands of end users by
inviting contributions from different perspectives.
The workshop invites contributions to explore the following fundamental
issues:
- Re-conceptualizing the multi-faceted roles that end users can play.
- Investigating how end users are evolving into active participants in
the design and development through frameworks (such as meta-design) that
encourage creation, modification, and evolution in individual and group
activities.
- Understanding the skills and literacies (e.g., computational fluency)
that end users need to acquire to be successful contributors (e.g.,
education, after-school clubs, etc.).
- Envisioning future scenarios and possibilities for end user roles and
experiences in the context of emerging technologies and cultural changes.
- Understanding the design trade-offs associated with balancing the
potential value of end-user contributions with the necessary effort to
ensure that end users will be motivated to contribute over long periods
of time.
Participants from academia, industry, and user communities are invited
to share their ideas, insights, and experiences to increase our
collective understanding and approach towards end users in the digital age.
Topics of discussion may include (but will not be limited to):
- Analysis of the use and historical development of the concept of “end
user”
- Can meta-design frameworks facilitate and empower end users in
becoming designers, shaping and adapting systems to their needs?
- What are the major responsibilities for end users in "end-user
development” and/versus "end-user software engineering"?
- If computational fluency is widely achieved by humans in the digital
age — how will this change the concept of "end user" and “learning with
digital tools”?
- How can the division between professional developers and end users be
designed and supported as collaborative interactions rather than a rigid
separation?
- How do we scale up user participation from individuals to groups to
communities?
- In which contexts are end users the drivers of the innovation?
- Which other frameworks and environments in AI exist in addition to
Large Language Models (LLMs) for supporting end users?
- How does the role of end users change in the era of LLMs?
- Which additional learning demands occur that empower end users to
assess LLM possibilities and limits?
- Success stories and failures (e.g., empirical studies) involving or
analyzing end users as active participants in sociotechnical systems in
different domains (education, workplace, at home, leisure, etc.).
-----------------
Submissions
----------------
Authors are invited to submit a 6-page position paper using the 1-column
CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An
Overleaf page for LaTeX users is also available at
https://www.overleaf.com/read/gwhxnqcghhdt
The papers can be submitted at:
https://easychair.org/conferences/?conf=copda2024
All papers will be peer-reviewed by at least two members of the Program
Committee.
Accepted papers will be collected and submitted for publication on
CEUR-WS proceedings.
---------------------
Important dates
---------------------
- Apr 10th, 2024: Submission deadline for position papers - NEW
- Apr 23rd, 2024: Notification of acceptance
- May 10th, 2024: Camera ready
- Jun 3rd or 4th, 2024: CoPDA 2024 workshop
------------------------------
Organizing Committee
-----------------------------
Barbara Rita Barricelli (Università degli Studi di Brescia, Italy)
Gerhard Fischer (University of Colorado, Boulder, USA)
Daniela Fogli (Università degli Studi di Brescia, Italy)
Anders Mørch (University of Oslo, Norway)
Antonio Piccinno (Università degli Studi di Bari, Italy)
Stefano Valtolina (Università degli Studi di Milano, Italy)
For any further information, please contact copda2024(a)easychair.org
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Antonio Piccinno
/Presidente Centro Servizi Informatici (CSI)
Delegato del Rettore ai temi della digitalizzazione presso CRUI
Delegato servizi informatici del Dipartimento di Informatica
/ Dipartimento di Informatica - Università degli Studi di Bari "Aldo Moro"
via Orabona, 4 - 70125 Bari, Italy
Personal Home Page <ivu.di.uniba.it/people/piccinno.htm?>
Tel. +39 080 5442535 / Fax. +39 080 5443300
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-------------------
Call for Papers (NEWSUBMSSION DEADLINE April 10th)
-------------------
CoPDA 2024 - 8th International Workshop on Cultures of Participation in
the Digital Age: Differentiating and Deepening the Concept of "End User"
in the Digital Age
https://homes.di.unimi.it/cslab/copda2024/
June 3rd or 4th, 2024 - Arenzano (Genoa), Italy
In conjunction with AVI 2024 (https://avi2024.dibris.unige.it/home)
------------
Overview
------------
Recent developments in Artificial Intelligence (AI) and meta-design
challenge the understanding of the concept of “end user”.
The 8th edition of this workshop aims to critically differentiate,
dissect, and deepen the roles, experiences, and demands of end users by
inviting contributions from different perspectives.
The workshop invites contributions to explore the following fundamental
issues:
- Re-conceptualizing the multi-faceted roles that end users can play.
- Investigating how end users are evolving into active participants in
the design and development through frameworks (such as meta-design) that
encourage creation, modification, and evolution in individual and group
activities.
- Understanding the skills and literacies (e.g., computational fluency)
that end users need to acquire to be successful contributors (e.g.,
education, after-school clubs, etc.).
- Envisioning future scenarios and possibilities for end user roles and
experiences in the context of emerging technologies and cultural changes.
- Understanding the design trade-offs associated with balancing the
potential value of end-user contributions with the necessary effort to
ensure that end users will be motivated to contribute over long periods
of time.
Participants from academia, industry, and user communities are invited
to share their ideas, insights, and experiences to increase our
collective understanding and approach towards end users in the digital age.
Topics of discussion may include (but will not be limited to):
- Analysis of the use and historical development of the concept of “end
user”
- Can meta-design frameworks facilitate and empower end users in
becoming designers, shaping and adapting systems to their needs?
- What are the major responsibilities for end users in "end-user
development” and/versus "end-user software engineering"?
- If computational fluency is widely achieved by humans in the digital
age — how will this change the concept of "end user" and “learning with
digital tools”?
- How can the division between professional developers and end users be
designed and supported as collaborative interactions rather than a rigid
separation?
- How do we scale up user participation from individuals to groups to
communities?
- In which contexts are end users the drivers of the innovation?
- Which other frameworks and environments in AI exist in addition to
Large Language Models (LLMs) for supporting end users?
- How does the role of end users change in the era of LLMs?
- Which additional learning demands occur that empower end users to
assess LLM possibilities and limits?
- Success stories and failures (e.g., empirical studies) involving or
analyzing end users as active participants in sociotechnical systems in
different domains (education, workplace, at home, leisure, etc.).
-----------------
Submissions
----------------
Authors are invited to submit a 6-page position paper using the 1-column
CEUR template available at http://ceur-ws.org/Vol-XXX/CEURART.zip. An
Overleaf page for LaTeX users is also available at
https://www.overleaf.com/read/gwhxnqcghhdt
The papers can be submitted at:
https://easychair.org/conferences/?conf=copda2024
All papers will be peer-reviewed by at least two members of the Program
Committee.
Accepted papers will be collected and submitted for publication on
CEUR-WS proceedings.
---------------------
Important dates
---------------------
- Apr 10th, 2024: Submission deadline for position papers - NEW
- Apr 23rd, 2024: Notification of acceptance
- May 10th, 2024: Camera ready
- Jun 3rd or 4th, 2024: CoPDA 2024 workshop
------------------------------
Organizing Committee
-----------------------------
Barbara Rita Barricelli (Università degli Studi di Brescia, Italy)
Gerhard Fischer (University of Colorado, Boulder, USA)
Daniela Fogli (Università degli Studi di Brescia, Italy)
Anders Mørch (University of Oslo, Norway)
Antonio Piccinno (Università degli Studi di Bari, Italy)
Stefano Valtolina (Università degli Studi di Milano, Italy)
For any further information, please contact copda2024(a)easychair.org
--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Prof. Antonio Piccinno
/Presidente Centro Servizi Informatici (CSI)
Delegato del Rettore ai temi della digitalizzazione presso CRUI
Delegato servizi informatici del Dipartimento di Informatica
/ Dipartimento di Informatica - Università degli Studi di Bari "Aldo Moro"
via Orabona, 4 - 70125 Bari, Italy
Personal Home Page <ivu.di.uniba.it/people/piccinno.htm?>
Tel. +39 080 5442535 / Fax. +39 080 5443300
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
**** PLEASE, EXCUSE MULTIPLE POSTINGS ****
CALL FOR PAPERS
The 15th International Workshop on Personalized Access to Cultural Heritage
(PATCH 2024)
Held in conjunction with ACM UMAP 2024 - Cagliari, Italy.
https://patch2024.di.unito.it/
Important dates:
April 24, 2024: paper submission
May 8, 2024: notification to authors
May 16, 2024: camera-ready due
The workshop will be in person or hybrid.
Abstract and Topics
Following the successful series of PATCH workshops, PATCH 2024 will be
again the meeting point between state-of-the-art cultural heritage research
and personalization – using any kind of technology, while focusing on
ubiquitous and adaptive scenarios, to enhance the personal experience in
cultural heritage sites. The workshop is aimed at bringing together,
physically and/or virtually, researchers and practitioners who are working
on various aspects of cultural heritage and are interested in exploring the
potential of state of the art mobile technology (onsite as well as online)
to enhance the CH visit experience. The expected result of the workshop is
a sharing and discussing novel ideas and creating a multidisciplinary
research agenda that will inform future research directions and hopefully,
forge some research collaborations.
Motivation
Cultural heritage (CH) has traditionally been a privileged area for
personalization research, as highlighted by the many H2020 calls on this
topic. Visitors come to cultural heritage sites willing to experience and
learn new things, usually without a clear idea of what to expect. CH sites
are typically rich in objects and information; much more than the visitor
can absorb during the limited time of a visit. Cultural Heritage
exploration and fruition are central aspects to value the richness of the
territory and the history of our countries. The research on this topic is
very active and continuously expanding towards new topics, such as the
integration of cultural and natural heritage exploration, the extension to
novel interaction means (e.g., haptic user interfaces and IoT), ambient
intelligence, etc.
We invite cultural heritage professionals and researchers to join us to
discuss findings and trends on personalisation of cultural heritage in the
broadest sense, from online and remote cultural access to onsite visit,
from individuals to groups, from tangible to virtual and robotic mediation.
Topics of interest include, but are not limited to:
-
Navigation and personalized browsing in digital and physical cultural
heritage collections
-
Recommendation strategies for natural and cultural heritage
-
Adaptation strategies for text and non-verbal content in CH/NH
-
NLG techniques for mobile user modeling in natural and cultural heritage
sites
-
Integration of virtual and physical collections
-
Immersive cultural and natural heritage
-
Mobile museum guides and personal museum assistants
-
Context-aware information presentation in natural and cultural heritage
-
Adaptive navigation and browsing in CH/NH sites
-
Intelligent user interfaces for natural and cultural heritage
applications
-
Personalization for group of visitors to natural and cultural heritage
sites
-
Personalization for collective CH information authoring and management
-
Creativity and collaboration support in CH
-
Personalization across the whole of a person's digital ecosystem
-
Long-term personalization
-
IoT and Cultural Heritage
-
Living lab in museum
-
Robots in museums
-
3D, Augmented, and Virtual Reality for cultural and natural heritage
-
Gestural interfaces for Cultural Heritage applications
-
Analysis of behavior patterns to improve CH/NH recommendation
-
Conversational agents for cultural and natural heritage
-
The use of personality for guiding CH/NH experiences
-
Multiple viewpoints and perspectives for CH
-
Remote access to CH/NH
-
Intelligent agents to interact with CH/NH
Submissions
Full papers: up to 14 pages excluding references.
Short papers/Position papers/Demo papers: up to 7 pages excluding
references.
Papers that exceed the page limits or formatting guidelines will be
returned without review.
Submissions should be single-blinded, i.e., authors’ names should be
included in the submissions.
Papers must be formatted according to the new workflow for ACM
publications. The templates and instructions are available here:
https://patch2024.di.unito.it/submission.html.
All papers should be submitted in PDF format via the online submission
system by selecting the track "UMAP 24 Workshop PATCH":
https://easychair.org/my/conference?conf=umap24.
An international panel of experts will review all submissions.
Work that has already been published should not be submitted unless it
introduces a significant addition to the previously published work.
There will be a conference adjunct proceedings published by ACM where all
the workshop papers will be published.
Workshop organizers
Liliana Ardissono, University of Torino, Italy, liliana.ardissono(a)unito.it
Tsvi Kuflik, The University of Haifa, Israel, tsvikak(a)is.haifa.ac.il
Noemi Mauro, University of Torino, Italy, noemi.mauro(a)unito.it
George E. Raptis, Human Opsis, Greece, graptis(a)humanopsis.com
Alan J. Wecker, The University of Haifa, Israel, ajwecker(a)gmail.com
--
Noemi Mauro, Ph.D.
Researcher and Assistant Professor
Department of Computer Science, University of Torino
https://unito.webex.com/meet/noemi.mauro
Dear Colleagues,
The deadline for submitting a paper proposal for the special session on
"eXtended Reality as a gateway to the Metaverse: Practices, Theories,
Technologies and Applications" is fast approaching.
The extended deadlines are:
- *March 29* for your paper proposal in the form of a 1-2 page Abstract or
a Graphical Abstract
- *May 15* to finalize your work and submit the full paper.
Please see the CfP below for details and forward it to colleagues who might
be interested in contributing to this special session.
Best regards,
Giuseppe Caggianese
====================================================================================
Call for Papers - Special Session on: “EXTENDED REALITY AS A GATEWAY TO THE
METAVERSE: PRACTICES, THEORIES, TECHNOLOGIES AND APPLICATIONS”
https://metroxraine.org/special-session-6
2024 IEEE International Conference on Metrology for eXtended Reality,
Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2024)
https://metroxraine.org/
October 21-23, 2024 - St Albans, London, UK.
====================================================================================
SPECIAL SESSION DESCRIPTION
-------------------------
The fast development of Virtual Reality (VR), Augmented Reality (AR), and
Mixed Reality (MR) solutions over the last few years are transforming how
people interact, work, and communicate. The eXtended Reality (XR) term
encloses all those immersive technologies that can shift the boundaries
between digital and physical worlds to realize the metaverse. According to
tech companies and venture capitalists, the metaverse will be a
super-platform that convenes sub-platforms: social media, online video
games, and ease-of-life apps, all accessible through the same digital space
and sharing the same digital economy. Inside the metaverse, virtual worlds
will allow avatars to carry out all human endeavours, including creation,
display, entertainment, social, and trading. Thus, the metaverse will
evolve how users interact with brands, intellectual properties, health
services, cultural heritage, and each other things on the Internet. A user
could join friends to play a multiplayer game, watch a movie via a
streaming service and then attend a university course precisely the same as
in the real world.
The metaverse development will require new software architecture that will
enable decentralized and collaborative virtual worlds. These self-organized
virtual worlds will be permanent and will require maintenance operations.
In addition, it will be necessary to design an efficient data management
system and prevent privacy violations. Finally, the convergence of physical
reality, virtually enhanced, and an always-on virtual space highlighted the
need to rethink the actual paradigms for visualization, interaction, and
sharing of digital information, moving toward more natural, intuitive,
dynamically customizable, multimodal, and multi-user solutions.
This special session aims to focus on exploring how the realization of the
metaverse can transform certain application domains such us: (i)
healthcare, in which the metaverse solutions can, for instance, improve the
communication between patients and physicians; (ii) cultural heritage, with
potentially more effective solutions for tourism guidance, site
maintenance, and heritage object conservation; and (iii) industry, where to
enable data-driven decision making, smart maintenance, and overall asset
optimisation.
More information can be found here:
https://metroxraine.org/special-session-6
TOPICS
----------
The topics of interest include, but are not limited to, the following:
- Hardware/Software Architectures for metaverse
- Decentralized and Collaborative Architectures for metaverse
- Interoperability for metaverse
- Tools to help creators to build the metaverse
- Operations and Maintenance in metaverse
- Data security and privacy mechanisms for metaverse
- Cryptocurrency, token, NFT Solutions for metaverse
- Fraud-Detection in metaverse
- Cyber Security for metaverse
- Data Analytics to Identify Malicious Behaviors in metaverse
- Blockchain/AI technologies in metaverse
- Emerging Technologies and Applications for metaverse
- New models to evaluate the impact of the metaverse
- Interactive Data Exploration and Presentation in metaverse
- Human-Computer Interaction for metaverse
- Human factors issues related to metaverse
- Proof-of-Concept in Metaverse: Experimental Prototyping and Testbeds
IMPORTANT DATES
------------------------
Abstract Submission Deadline: March 29, 2024 (extended)
Final Paper Submission Deadline: May 15, 2024 (extended)
Full Paper Acceptance Notification: June 15, 2024
Final Paper Submission Deadline: July 31, 2024
SUBMISSION AND DECISIONS
------------------------
Authors should prepare an Abstract (1 - 2 pages) that clearly indicates the
originality of the contribution and the relevance of the work. The Abstract
should include the title of the paper, names and affiliations of the
authors, an abstract, keywords, an introduction describing the nature of
the problem, a description of the contribution, the results achieved and
their applicability.
As an alternative to the traditional abstract, it is possible to submit a
Graphical Abstract. For further information, please see here:
https://metroxraine.org/initial-author-instructions.
When the first review process has been completed, authors receive a
notification of either acceptance or rejection of the submission. If the
abstract has been accepted, the authors can prepare a full paper.
The format for the full paper is identical to the format for the abstract
except for the number of pages: the full paper has a required minimum
length of five (5) pages and a maximum of six (6) pages.
Full Papers will be reviewed by the Technical Program Committee. Authors of
accepted full papers must submit the final paper version according to the
deadline, register for the workshop, and attend to present their papers.
The maximum length for final papers is 6 pages.
All contributions will be peer-reviewed and acceptance will be based on
quality, originality and relevance. Accepted papers will be submitted for
inclusion into IEEE Xplore Digital Library.
Submissions must be written in English and prepared according to the IEEE
Conference Proceedings template. LaTeX and Word templates and an Overleaf
sample project can be found at:
https://metroxraine.org/initial-author-instructions.
The papers must be submitted in PDF format electronically via EDAS online
submission and review system: https://edas.info/newPaper.php?c=30746.
To submit abstracts or draft papers to the special session, please follow
the submission instructions for regular sessions, but remind to specify the
special session to which the paper is directed.
The special session organizers and other external reviewers will review all
submissions.
More information can be found here:
https://metroxraine.org/initial-author-instructions
CONFERENCE PROCEEDINGS
-----------------------------------
All contributions will be peer-reviewed, and acceptance will be based on
quality, originality, and relevance. Accepted papers will be submitted for
inclusion into the IEEE Xplore Digital Library.
Extended versions of presented papers are eligible for post-publication;
more information will be provided soon.
ORGANIZERS
-------------
Giuseppe Caggianese
National Research Council of Italy
giuseppe.caggianese(a)cnr.it
Nicola Capece
University of Basilicata
nicola.capece(a)unibas.it
Luigi Gallo
National Research Council of Italy
luigi.gallo(a)cnr.it
For any questions related to the special session, please feel free to
contact us via email.
*** Apologies for cross postings ***
*ExUM Workshop @UMAP 2024 - Call For Papers - *** DEADLINE APRIL, 24 ***
----------------------------------------------------------------------
Workshop on Explainable User Models and Personalised Systems (ExUM@UMAP
2024)
co-located with UMAP 2024 (http://www.um.org/umap2024) - The 32nd ACM
Conference on User Modeling, Adaptation and Personalization Monday 1 -
Thursday 4 July, 2024 Cagliari, Sardinia, Italy
Twitter: https://twitter.com/ExUM_Workshop
Web: http://swap.di.uniba.it/exum/index.html
For any information: marco.polignano(a)uniba.it
=========
ABSTRACT
=========
Adaptive and personalized systems have become pervasive technologies,
gradually playing an increasingly important role in our daily lives.
Indeed, we are now accustomed to interacting with algorithms that leverage
the power of Language Models (LLMs) to assist us in various scenarios. From
services suggesting music or movies to personal assistants proactively
supporting us in complex decision-making tasks. As these technologies
continue to shape our everyday experiences,
it becomes imperative to ensure that the internal mechanisms guiding these
algorithms are transparent and comprehensible. The EU General Data
Protection Regulation (GDPR) recognizes the users' right to explanation
when confronted with intelligent systems, highlighting the significance of
this aspect.
Regrettably, current research often prioritizes the maximization of
personalization strategy effectiveness, such as recommendation accuracy, at
the expense of model explainability.
To address this concern, the workshop aims to provide a platform for
in-depth discussions on challenges, problems, and innovative research
approaches in the field. The workshop will specifically focus on
investigating the role of transparency and explainability in recent
methodologies for constructing user models and developing personalized and
adaptive systems.
By bringing together researchers and practitioners, the workshop aims to
foster collaboration, knowledge exchange, and the development of novel
solutions. Through this collective effort, we can advance the understanding
and implementation of transparent and interpretable approaches in adaptive
and personalized systems, including integrating Language Models (LLMs) to
enhance transparency and enable users to comprehend the internal mechanisms
guiding these systems.
======
TOPICS
======
Topics of interest include but are not limited to:
∑ TRANSPARENT AND EXPLAINABLE PERSONALIZATION STRATEGIES
o Scrutable User Models
o Transparent User Profiling and Personal Data Extraction
o Explainable Personalization and Adaptation Methodologies
o Novel strategies (e.g., conversational recommender systems) for building
transparent algorithms
o Transparent Personalization and Adaptation to Groups of users
o Transparent Personalization based on Large Language Models
∑ DESIGNING EXPLANATION ALGORITHMS
o Explanation algorithms based on the item description and item properties
o Explanation algorithms based on user-generated content (e.g., reviews)
o Explanation algorithms based on collaborative information
o Building explanation algorithms for opaque personalization techniques
(e.g., neural networks, matrix factorization)
o Explanation algorithms based on methods to build group models
∑ DESIGNING TRANSPARENT AND EXPLAINABLE USER INTERFACES
o Transparent User Interfaces
o Methodologies for designing transparent interaction
o Novel paradigms (e.g. chatbots, LLMs) for building transparent models
∑ EVALUATING TRANSPARENCY AND EXPLAINABILITY
o Evaluating Transparency in interaction or personalization
o Evaluating the Explainability of the algorithms
o Designing User Studies for evaluating transparency and explainability
o Novel metrics and experimental protocols
∑ OPEN ISSUES IN TRANSPARENT AND EXPLAINABLE USER MODELS AND
PERSONALIZED SYSTEMS
o Ethical issues (Fairness and Biases) in User Models and Personalized
Systems
o Privacy management of Personal and Social data
o Discussing Recent Regulations (GDPR) and future directions
============
SUBMISSIONS
============
We encourage the submission of contributions investigating novel
methodologies to exploit heterogeneous personal data and approaches to
build transparent and scrutable user models. In particular, we accept three
kinds of submissions:
(A) Regular papers (max. 14 pages + references - single-column ACM format)
(B) Ongoing projects, Demo and Short papers (max. 7 pages + references -
single-column ACM format);
Submission site: https://easychair.org/conferences/?conf=umap24
During the submission process select “6th Workshop on Explainable User
Models and Personalized Systems (ExUM)”
All submitted papers will be evaluated by at least two members of the
program committee, based on originality, significance, relevance, and
technical quality. Note that the references do not count toward page
limits. Submissions should be single-blinded, i.e. authors’ names should be
included in the submissions. Papers must be formatted according to the new
workflow for ACM publications.
All accepted papers will be published by ACM as a joint volume of Extended
UMAP 2024 Proceedings and will be available via the ACM Digital Library. At
least one author of each accepted paper must register for the particular
workshop and present the paper there.
The templates and instructions are available here: ttps://
authors.acm.org/proceedings/production-information/taps-production-workflow
- LaTeX (use \documentclass[manuscript,review,anonymous]{acmart} in the
sample-authordraft.tex file for single-column) -
https://portalparts.acm.org/hippo/latex_templates/acmart-primary.zip
- Overleaf (use \documentclass[manuscript,review,anonymous]{acmart} for
single-column) -
https://www.overleaf.com/gallery/tagged/acm-official#.WOuOk2e1taQ
- MS Word:
https://authors.acm.org/proceedings/production-information/preparing-your-a…
================
IMPORTANT DATES
================
* Full paper submission: April 24, 2024 (GMT)
* Paper notification: May 8, 2024 (GMT)
* Workshop Papers Camera-ready Submission (TAPS system): May 16, 2024 (GTM)
=============
ORGANIZATION
=============
Cataldo Musto - University of Bari, Italy
Amra Delić – University of Sarajevo, Bosnia and Herzegovina
Oana Inel - Zurich University, Switzerland
Marco Polignano - University of Bari, Italy
Amon Rapp – University of Torino, Italy
Giovanni Semeraro - University of Bari, Italy
Juergen Ziegler - University of Duisburg Essen
=============
PROGRAM COMMITTEE (TO BE EXTENDED)
=============
Kathrin Wardatzky, University of Zurich
Marco de Gemmis, University of Bari
Veronika Bogina, Tel Aviv University
Dietmar Jannach, University of Klagenfurt
Francesco Barile, Maastricht University
Alain Starke, University of Amsterdam
Ludovico Boratto, University of Cagliari
Benedikt Loepp
Styliani Kleanthous, CYENS CoE and Open University of Cyprus
Erasmo Purificato, Otto von Guericke University Magdeburg
Pierpaolo Basile, University of Bari
Bart Knijnenburg, Clemson University
Alejandro Bellogin, Universidad Autonoma de Madrid
Giuseppe Sansonetti, Roma Tre University
Riccardo Guidotti, University of Pisa
Michael Ekstrand, Drexel University
Antonela Tommasel, Aarhus University, ISISTAN Research Institute,
CONICET-UNCPBA
Kyriaki Kalimeri, ISI Foundation
*** Apologies for cross-posting ***
--------------------------------------
CALL FOR PAPERS: SYNERGY Workshop 2024
--------------------------------------
We are pleased to announce the call for papers for the SYNERGY Workshop, to be held in conjunction with ACM AVI 2024. This workshop is dedicated to designing and building Hybrid Human-AI Systems. We invite researchers and practitioners to contribute to this evolving field, where human intelligence synergizes with artificial intelligence.
**Exciting Update**: We are thrilled to announce Dr. Yang Li as our Keynote Speaker! Dr. Li, a Senior Staff Research Scientist at Google Research and an affiliate faculty member at the University of Washington CSE, will share his insights on the intersection of Human Computer Interaction and Artificial Intelligence, highlighting the future of Human-AI collaboration.
**Deadline Extension**: In response to numerous requests and to accommodate the interests of our community, we have extended the submission deadline to April 9, 2024. We hope this gives you the extra time needed to finalize and submit your work.
== Important Dates ==
* New Submission Deadline: April 9, 2024
* Notification: April 23, 2024
* Camera Ready: May 3, 2024
* Workshop Date: Afternoon of June 3rd or 4th, 2024
== Submission Guidelines ==
* Length: 5-10 pages
* Format: CEUR-ART 1-column Template
* Selected papers may be invited to submit an extended version to a dedicated Special Issue of Springer's "Personal and Ubiquitous Computing"
* Submission Website: https://cmt3.research.microsoft.com/SYNERGY2024
== Topics Include ==
The workshop seeks contributions on, but not limited to, the following themes:
1. Human-AI Collaboration Models
2. Augmenting Human Cognition with AI
3. Design Principles for Synergistic Systems
4. Ethics and Trust in Human-AI Interaction
5. Philosophical and Theoretical Approaches
6. Adaptive Interfaces for Human-AI Synergy
7. Software Architectures and Tools
8. Case Studies of Human-AI Synergy
== Organizers ==
* Alan Dix, Swansea University & Cardiff Metropolitan University
* Matt Roach, Swansea University
* Tommaso Turchi, University of Pisa
* Alessio Malizia, University of Pisa
For more information, please visit our website at https://synergy.trx.li or contact Tommaso Turchi (tommaso.turchi(a)unipi.it).
Join us in Arenzano, Genoa, Italy, for an insightful workshop that aims to explore and shape the future of hybrid human-AI systems!
//==============================\\
Tommaso Turchi
Department of Computer Science
University of Pisa
\\==============================//